Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop

This commit is contained in:
_Bastler 2022-02-03 11:08:03 +01:00
commit b0faec0459
2 changed files with 3 additions and 3 deletions

View File

@ -142,7 +142,7 @@ export abstract class Character extends Container implements OutlineableInterfac
this.clickable = clickable;
if (clickable) {
this.setInteractive({
hitArea: new Phaser.Geom.Circle(0, 0, interactiveRadius),
hitArea: new Phaser.Geom.Circle(8, 8, interactiveRadius),
hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method
useHandCursor: true,
});

View File

@ -38,11 +38,11 @@ export class RemotePlayer extends Character implements ActivatableInterface {
//set data
this.userId = userId;
this.visitCardUrl = visitCardUrl;
this.registeredActions = [];
this.registerDefaultActionsMenuActions();
this.setClickable(this.registeredActions.length > 0);
this.activationRadius = activationRadius ?? 96;
this.visitCardUrl = visitCardUrl;
this.actionsMenuStoreUnsubscriber = actionsMenuStore.subscribe((value: ActionsMenuData | undefined) => {
this.isActionsMenuInitialized = value ? true : false;
});
@ -118,7 +118,7 @@ export class RemotePlayer extends Character implements ActivatableInterface {
private bindEventHandlers(): void {
this.on(Phaser.Input.Events.POINTER_DOWN, (event: Phaser.Input.Pointer) => {
if (event.downElement.nodeName === "CANVAS") {
if (event.downElement.nodeName === "CANVAS" && event.leftButtonDown()) {
this.toggleActionsMenu();
}
});