rewrote the login workflow
This commit is contained in:
parent
783d58d3cb
commit
af4611ed29
@ -1,36 +0,0 @@
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import {Application, Request, Response} from "express";
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import {OK} from "http-status-codes";
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import {ADMIN_API_TOKEN, ADMIN_API_URL} from "../Enum/EnvironmentVariable";
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import Axios from "axios";
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export class AdminController {
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App : Application;
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constructor(App : Application) {
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this.App = App;
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this.getLoginUrlByToken();
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}
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getLoginUrlByToken(){
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this.App.get("/register/:token", async (req: Request, res: Response) => {
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if (!ADMIN_API_URL) {
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return res.status(500).send('No admin backoffice set!');
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}
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const token:string = req.params.token;
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let response = null
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try {
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response = await Axios.get(ADMIN_API_URL+'/api/login-url/'+token, { headers: {"Authorization" : `${ADMIN_API_TOKEN}`} })
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} catch (e) {
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console.log(e.message)
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return res.status(e.status || 500).send('An error happened');
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}
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const organizationSlug = response.data.organizationSlug;
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const worldSlug = response.data.worldSlug;
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const roomSlug = response.data.roomSlug;
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return res.status(OK).send({organizationSlug, worldSlug, roomSlug});
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});
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}
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}
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@ -1,8 +1,9 @@
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import {Application, Request, Response} from "express";
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import Jwt from "jsonwebtoken";
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import {BAD_REQUEST, OK} from "http-status-codes";
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import {SECRET_KEY, URL_ROOM_STARTED} from "../Enum/EnvironmentVariable"; //TODO fix import by "_Enum/..."
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import {OK} from "http-status-codes";
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import {ADMIN_API_TOKEN, ADMIN_API_URL, SECRET_KEY, URL_ROOM_STARTED} from "../Enum/EnvironmentVariable"; //TODO fix import by "_Enum/..."
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import { uuid } from 'uuidv4';
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import Axios from "axios";
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export interface TokenInterface {
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name: string,
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@ -20,21 +21,53 @@ export class AuthenticateController {
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//permit to login on application. Return token to connect on Websocket IO.
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login(){
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// For now, let's completely forget the /login route.
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this.App.post("/login", (req: Request, res: Response) => {
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const param = req.body;
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/*if(!param.name){
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return res.status(BAD_REQUEST).send({
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message: "email parameter is empty"
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this.App.post("/login", async (req: Request, res: Response) => {
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//todo: what to do if the organizationMemberToken is already used?
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const organizationMemberToken:string|null = req.body.organizationMemberToken;
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try {
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let userUuid;
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let mapUrlStart;
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let newUrl = null;
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if (organizationMemberToken) {
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if (!ADMIN_API_URL) {
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return res.status(401).send('No admin backoffice set!');
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}
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//todo: this call can fail if the corresponding world is not activated or if the token is invalid. Handle that case.
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const response = await Axios.get(ADMIN_API_URL+'/api/login-url/'+organizationMemberToken,
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{ headers: {"Authorization" : `${ADMIN_API_TOKEN}`} }
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);
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userUuid = response.data.userUuid;
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mapUrlStart = response.data.mapUrlStart;
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newUrl = this.getNewUrlOnAdminAuth(response.data)
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} else {
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userUuid = uuid();
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mapUrlStart= URL_ROOM_STARTED;
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newUrl = null;
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}
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const authToken = Jwt.sign({userUuid: userUuid} as TokenInterface, SECRET_KEY, {expiresIn: '24h'});
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return res.status(OK).send({
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authToken,
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userUuid,
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mapUrlStart,
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newUrl,
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});
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}*/
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//TODO check user email for The Coding Machine game
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const userUuid = uuid();
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const token = Jwt.sign({name: param.name, userUuid: userUuid} as TokenInterface, SECRET_KEY, {expiresIn: '24h'});
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return res.status(OK).send({
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token: token,
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mapUrlStart: URL_ROOM_STARTED,
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userId: userUuid,
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});
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} catch (e) {
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console.log(e.message)
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return res.status(e.status || 500).send('An error happened');
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}
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});
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}
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getNewUrlOnAdminAuth(data:any): string {
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const organizationSlug = data.organizationSlug;
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const worldSlug = data.worldSlug;
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const roomSlug = data.roomSlug;
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return '/@/'+organizationSlug+'/'+worldSlug+'/'+roomSlug;
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}
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}
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@ -1,11 +1,11 @@
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import {Connection} from "../front/src/Connection";
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import {RoomConnection} from "../front/src/Connexion/Connection";
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function sleep(ms) {
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return new Promise(resolve => setTimeout(resolve, ms));
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}
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async function startOneUser(): Promise<void> {
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const connection = await Connection.createConnection('foo', ['male3']);
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const connection = await RoomConnection.createConnection('foo', ['male3']);
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await connection.joinARoom('global__maps.workadventure.localhost/Floor0/floor0', 783, 170, 'down', false, {
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top: 0,
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53
front/src/Connexion/ConnectionManager.ts
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53
front/src/Connexion/ConnectionManager.ts
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@ -0,0 +1,53 @@
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import Axios from "axios";
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import {API_URL} from "../Enum/EnvironmentVariable";
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import {RoomConnection} from "./RoomConnection";
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class ConnectionManager {
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private mapUrlStart: string|null = null;
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private authToken:string|null = null;
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private userUuid: string|null = null;
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private userName:string|null = null;
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public async init(): Promise<void> {
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const match = /\/register\/(.+)/.exec(window.location.toString());
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const organizationMemberToken = match ? match[1] : null;
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const res = await Axios.post(`${API_URL}/login`, {organizationMemberToken});
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this.authToken = res.data.authToken;
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this.userUuid = res.data.userUuid;
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this.mapUrlStart = res.data.mapUrlStart;
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const newUrl = res.data.newUrl;
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if (newUrl) {
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history.pushState({}, '', newUrl);
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}
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}
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public async setUserName(name:string): Promise<void> {
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//todo
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}
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public connectToRoomSocket(): Promise<RoomConnection> {
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return Axios.post(`${API_URL}/connectToSocket`, {authToken: this.authToken}).then((res) => {
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return new Promise<RoomConnection>((resolve, reject) => {
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const connection = new RoomConnection(res.data.roomToken);
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connection.onConnectError((error: object) => {
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console.log('An error occurred while connecting to socket server. Retrying');
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reject(error);
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});
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resolve(connection);
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});
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})
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.catch((err) => {
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// Let's retry in 4-6 seconds
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return new Promise<RoomConnection>((resolve, reject) => {
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setTimeout(() => {
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//todo: allow a way to break recurrsion?
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this.connectToRoomSocket().then((connection) => resolve(connection));
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}, 4000 + Math.floor(Math.random() * 2000) );
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});
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});
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}
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}
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export const connectionManager = new ConnectionManager();
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117
front/src/Connexion/ConnexionModels.ts
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117
front/src/Connexion/ConnexionModels.ts
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@ -0,0 +1,117 @@
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import {PlayerAnimationNames} from "../Phaser/Player/Animation";
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import {UserSimplePeerInterface} from "../WebRtc/SimplePeer";
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import {SignalData} from "simple-peer";
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export enum EventMessage{
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WEBRTC_SIGNAL = "webrtc-signal",
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WEBRTC_SCREEN_SHARING_SIGNAL = "webrtc-screen-sharing-signal",
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WEBRTC_START = "webrtc-start",
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JOIN_ROOM = "join-room", // bi-directional
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USER_POSITION = "user-position", // From client to server
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USER_MOVED = "user-moved", // From server to client
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USER_LEFT = "user-left", // From server to client
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MESSAGE_ERROR = "message-error",
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WEBRTC_DISCONNECT = "webrtc-disconect",
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GROUP_CREATE_UPDATE = "group-create-update",
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GROUP_DELETE = "group-delete",
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SET_PLAYER_DETAILS = "set-player-details", // Send the name and character to the server (on connect), receive back the id.
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ITEM_EVENT = 'item-event',
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CONNECT_ERROR = "connect_error",
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SET_SILENT = "set_silent", // Set or unset the silent mode for this user.
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SET_VIEWPORT = "set-viewport",
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BATCH = "batch",
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}
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export interface PointInterface {
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x: number;
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y: number;
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direction : string;
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moving: boolean;
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}
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export class Point implements PointInterface{
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constructor(public x : number, public y : number, public direction : string = PlayerAnimationNames.WalkDown, public moving : boolean = false) {
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if(x === null || y === null){
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throw Error("position x and y cannot be null");
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}
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}
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}
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export interface MessageUserPositionInterface {
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userId: number;
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name: string;
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characterLayers: string[];
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position: PointInterface;
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}
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export interface MessageUserMovedInterface {
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userId: number;
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position: PointInterface;
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}
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export interface MessageUserJoined {
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userId: number;
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name: string;
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characterLayers: string[];
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position: PointInterface
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}
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export interface PositionInterface {
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x: number,
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y: number
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}
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export interface GroupCreatedUpdatedMessageInterface {
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position: PositionInterface,
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groupId: number
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}
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export interface WebRtcStartMessageInterface {
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roomId: string,
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clients: UserSimplePeerInterface[]
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}
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export interface WebRtcDisconnectMessageInterface {
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userId: number
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}
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export interface WebRtcSignalSentMessageInterface {
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receiverId: number,
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signal: SignalData
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}
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export interface WebRtcSignalReceivedMessageInterface {
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userId: number,
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signal: SignalData
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}
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export interface StartMapInterface {
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mapUrlStart: string,
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startInstance: string
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}
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export interface ViewportInterface {
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left: number,
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top: number,
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right: number,
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bottom: number,
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}
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export interface BatchedMessageInterface {
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event: string,
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payload: unknown
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}
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export interface ItemEventMessageInterface {
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itemId: number,
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event: string,
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state: unknown,
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parameters: unknown
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}
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export interface RoomJoinedMessageInterface {
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users: MessageUserPositionInterface[],
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groups: GroupCreatedUpdatedMessageInterface[],
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items: { [itemId: number] : unknown }
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}
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@ -1,142 +1,34 @@
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import Axios from "axios";
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import {API_URL} from "./Enum/EnvironmentVariable";
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import {MessageUI} from "./Logger/MessageUI";
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import {API_URL} from "../Enum/EnvironmentVariable";
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import {
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BatchMessage, GroupDeleteMessage, GroupUpdateMessage, ItemEventMessage,
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PositionMessage,
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SetPlayerDetailsMessage, UserJoinedMessage, UserLeftMessage, UserMovedMessage,
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UserMovesMessage,
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ViewportMessage
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} from "./Messages/generated/messages_pb"
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} from "../Messages/generated/messages_pb"
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const SocketIo = require('socket.io-client');
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import Socket = SocketIOClient.Socket;
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import {PlayerAnimationNames} from "./Phaser/Player/Animation";
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import {UserSimplePeerInterface} from "./WebRtc/SimplePeer";
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import {SignalData} from "simple-peer";
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import Direction = PositionMessage.Direction;
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import {ProtobufClientUtils} from "./Network/ProtobufClientUtils";
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import {ProtobufClientUtils} from "../Network/ProtobufClientUtils";
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import {
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EventMessage,
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GroupCreatedUpdatedMessageInterface, ItemEventMessageInterface,
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MessageUserJoined,
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RoomJoinedMessageInterface,
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ViewportInterface, WebRtcDisconnectMessageInterface,
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WebRtcSignalReceivedMessageInterface,
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WebRtcSignalSentMessageInterface,
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WebRtcStartMessageInterface
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} from "./ConnexionModels";
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enum EventMessage{
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WEBRTC_SIGNAL = "webrtc-signal",
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WEBRTC_SCREEN_SHARING_SIGNAL = "webrtc-screen-sharing-signal",
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WEBRTC_START = "webrtc-start",
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JOIN_ROOM = "join-room", // bi-directional
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USER_POSITION = "user-position", // From client to server
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USER_MOVED = "user-moved", // From server to client
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USER_LEFT = "user-left", // From server to client
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MESSAGE_ERROR = "message-error",
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WEBRTC_DISCONNECT = "webrtc-disconect",
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GROUP_CREATE_UPDATE = "group-create-update",
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GROUP_DELETE = "group-delete",
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SET_PLAYER_DETAILS = "set-player-details", // Send the name and character to the server (on connect), receive back the id.
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ITEM_EVENT = 'item-event',
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CONNECT_ERROR = "connect_error",
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SET_SILENT = "set_silent", // Set or unset the silent mode for this user.
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SET_VIEWPORT = "set-viewport",
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BATCH = "batch",
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}
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export interface PointInterface {
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x: number;
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y: number;
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direction : string;
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moving: boolean;
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}
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export class Point implements PointInterface{
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constructor(public x : number, public y : number, public direction : string = PlayerAnimationNames.WalkDown, public moving : boolean = false) {
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if(x === null || y === null){
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throw Error("position x and y cannot be null");
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}
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}
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}
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export interface MessageUserPositionInterface {
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userId: number;
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name: string;
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characterLayers: string[];
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position: PointInterface;
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}
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export interface MessageUserMovedInterface {
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userId: number;
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position: PointInterface;
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}
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export interface MessageUserJoined {
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userId: number;
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name: string;
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characterLayers: string[];
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position: PointInterface
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}
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export interface PositionInterface {
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x: number,
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y: number
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}
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export interface GroupCreatedUpdatedMessageInterface {
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position: PositionInterface,
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groupId: number
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}
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export interface WebRtcStartMessageInterface {
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roomId: string,
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clients: UserSimplePeerInterface[]
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}
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export interface WebRtcDisconnectMessageInterface {
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userId: number
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}
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export interface WebRtcSignalSentMessageInterface {
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receiverId: number,
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signal: SignalData
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}
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export interface WebRtcSignalReceivedMessageInterface {
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userId: number,
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signal: SignalData
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}
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export interface StartMapInterface {
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mapUrlStart: string,
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startInstance: string
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}
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export interface ViewportInterface {
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left: number,
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top: number,
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right: number,
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bottom: number,
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}
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export interface BatchedMessageInterface {
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event: string,
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payload: unknown
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}
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export interface ItemEventMessageInterface {
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itemId: number,
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event: string,
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state: unknown,
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parameters: unknown
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}
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export interface RoomJoinedMessageInterface {
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users: MessageUserPositionInterface[],
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groups: GroupCreatedUpdatedMessageInterface[],
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items: { [itemId: number] : unknown }
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}
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export class Connection implements Connection {
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export class RoomConnection implements RoomConnection {
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private readonly socket: Socket;
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private userId: number|null = null;
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private batchCallbacks: Map<string, Function[]> = new Map<string, Function[]>();
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private constructor(token: string) {
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public constructor(token: string) {
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this.socket = SocketIo(`${API_URL}`, {
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query: {
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@ -191,37 +83,13 @@ export class Connection implements Connection {
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})
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}
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public static createConnection(name: string, characterLayersSelected: string[]): Promise<Connection> {
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return Axios.post(`${API_URL}/login`, {name: name})
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.then((res) => {
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return new Promise<Connection>((resolve, reject) => {
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const connection = new Connection(res.data.token);
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connection.onConnectError((error: object) => {
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console.log('An error occurred while connecting to socket server. Retrying');
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reject(error);
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});
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const message = new SetPlayerDetailsMessage();
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message.setName(name);
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message.setCharacterlayersList(characterLayersSelected);
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connection.socket.emit(EventMessage.SET_PLAYER_DETAILS, message.serializeBinary().buffer, (id: number) => {
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connection.userId = id;
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});
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resolve(connection);
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});
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})
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.catch((err) => {
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// Let's retry in 4-6 seconds
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return new Promise<Connection>((resolve, reject) => {
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setTimeout(() => {
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Connection.createConnection(name, characterLayersSelected).then((connection) => resolve(connection))
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.catch((error) => reject(error));
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}, 4000 + Math.floor(Math.random() * 2000) );
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});
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});
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public emitPlayerDetailsMessage(characterLayersSelected: string[]) {
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const message = new SetPlayerDetailsMessage();
|
||||
message.setName(name);
|
||||
message.setCharacterlayersList(characterLayersSelected);
|
||||
this.socket.emit(EventMessage.SET_PLAYER_DETAILS, message.serializeBinary().buffer, (id: number) => {
|
||||
this.userId = id;
|
||||
});
|
||||
}
|
||||
|
||||
public closeConnection(): void {
|
@ -1,6 +1,6 @@
|
||||
import {PositionMessage} from "../Messages/generated/messages_pb";
|
||||
import {PointInterface} from "../Connection";
|
||||
import Direction = PositionMessage.Direction;
|
||||
import {PointInterface} from "../Connexion/ConnexionModels";
|
||||
|
||||
export class ProtobufClientUtils {
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
import {GameScene} from "../Game/GameScene";
|
||||
import {PointInterface} from "../../Connection";
|
||||
import {PointInterface} from "../../Connexion/ConnexionModels";
|
||||
import {Character} from "../Entity/Character";
|
||||
|
||||
/**
|
||||
|
@ -1,4 +1,4 @@
|
||||
import {PointInterface} from "../../Connection";
|
||||
import {PointInterface} from "../../Connexion/Connection";
|
||||
|
||||
export interface AddPlayerInterface {
|
||||
userId: number;
|
||||
|
@ -1,9 +1,10 @@
|
||||
import {GameScene} from "./GameScene";
|
||||
import {
|
||||
StartMapInterface
|
||||
} from "../../Connection";
|
||||
} from "../../Connexion/ConnexionModels";
|
||||
import Axios from "axios";
|
||||
import {API_URL} from "../../Enum/EnvironmentVariable";
|
||||
import {adminDataFetchPromise} from "../../register";
|
||||
|
||||
export interface HasMovedEvent {
|
||||
direction: string;
|
||||
@ -29,13 +30,23 @@ export class GameManager {
|
||||
}
|
||||
|
||||
loadStartMap() : Promise<StartMapInterface> {
|
||||
return Axios.get(`${API_URL}/start-map`)
|
||||
.then((res) => {
|
||||
return res.data;
|
||||
}).catch((err) => {
|
||||
console.error(err);
|
||||
throw err;
|
||||
});
|
||||
if (adminDataFetchPromise) {
|
||||
return adminDataFetchPromise.then(data => {
|
||||
return {
|
||||
mapUrlStart: data.mapUrlStart,
|
||||
startInstance: data.startInstance,
|
||||
}
|
||||
})
|
||||
} else {
|
||||
//todo: remove this call, merge with the admin workflow?
|
||||
return Axios.get(`${API_URL}/start-map`)
|
||||
.then((res) => {
|
||||
return res.data;
|
||||
}).catch((err) => {
|
||||
console.error(err);
|
||||
throw err;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
getPlayerName(): string {
|
||||
|
@ -1,6 +1,5 @@
|
||||
import {GameManager, gameManager, HasMovedEvent} from "./GameManager";
|
||||
import {
|
||||
Connection,
|
||||
GroupCreatedUpdatedMessageInterface,
|
||||
MessageUserJoined,
|
||||
MessageUserMovedInterface,
|
||||
@ -8,7 +7,7 @@ import {
|
||||
PointInterface,
|
||||
PositionInterface,
|
||||
RoomJoinedMessageInterface
|
||||
} from "../../Connection";
|
||||
} from "../../Connexion/ConnexionModels";
|
||||
import {CurrentGamerInterface, hasMovedEventName, Player} from "../Player/Player";
|
||||
import {DEBUG_MODE, JITSI_URL, POSITION_DELAY, RESOLUTION, ZOOM_LEVEL} from "../../Enum/EnvironmentVariable";
|
||||
import {
|
||||
@ -42,6 +41,8 @@ import {ActionableItem} from "../Items/ActionableItem";
|
||||
import {UserInputManager} from "../UserInput/UserInputManager";
|
||||
import {UserMovedMessage} from "../../Messages/generated/messages_pb";
|
||||
import {ProtobufClientUtils} from "../../Network/ProtobufClientUtils";
|
||||
import {connectionManager} from "../../Connexion/ConnectionManager";
|
||||
import {RoomConnection} from "../../Connexion/RoomConnection";
|
||||
|
||||
|
||||
export enum Textures {
|
||||
@ -100,9 +101,9 @@ export class GameScene extends Phaser.Scene implements CenterListener {
|
||||
pendingEvents: Queue<InitUserPositionEventInterface|AddPlayerEventInterface|RemovePlayerEventInterface|UserMovedEventInterface|GroupCreatedUpdatedEventInterface|DeleteGroupEventInterface> = new Queue<InitUserPositionEventInterface|AddPlayerEventInterface|RemovePlayerEventInterface|UserMovedEventInterface|GroupCreatedUpdatedEventInterface|DeleteGroupEventInterface>();
|
||||
private initPosition: PositionInterface|null = null;
|
||||
private playersPositionInterpolator = new PlayersPositionInterpolator();
|
||||
private connection!: Connection;
|
||||
private connection!: RoomConnection;
|
||||
private simplePeer!: SimplePeer;
|
||||
private connectionPromise!: Promise<Connection>
|
||||
private connectionPromise!: Promise<RoomConnection>
|
||||
private connectionAnswerPromise: Promise<RoomJoinedMessageInterface>;
|
||||
private connectionAnswerPromiseResolve!: (value?: RoomJoinedMessageInterface | PromiseLike<RoomJoinedMessageInterface>) => void;
|
||||
// A promise that will resolve when the "create" method is called (signaling loading is ended)
|
||||
@ -202,9 +203,11 @@ export class GameScene extends Phaser.Scene implements CenterListener {
|
||||
|
||||
this.load.bitmapFont('main_font', 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
||||
|
||||
this.connectionPromise = Connection.createConnection(gameManager.getPlayerName(), gameManager.getCharacterSelected()).then((connection : Connection) => {
|
||||
this.connectionPromise = connectionManager.connectToRoomSocket().then((connection : RoomConnection) => {
|
||||
this.connection = connection;
|
||||
|
||||
this.connection.emitPlayerDetailsMessage(gameManager.getCharacterSelected())
|
||||
|
||||
connection.onUserJoins((message: MessageUserJoined) => {
|
||||
const userMessage: AddPlayerInterface = {
|
||||
userId: message.userId,
|
||||
@ -778,7 +781,7 @@ export class GameScene extends Phaser.Scene implements CenterListener {
|
||||
this.createCollisionObject();
|
||||
|
||||
//join room
|
||||
this.connectionPromise.then((connection: Connection) => {
|
||||
this.connectionPromise.then((connection: RoomConnection) => {
|
||||
const camera = this.cameras.main;
|
||||
connection.joinARoom(this.RoomId,
|
||||
this.startX,
|
||||
|
@ -1,6 +1,6 @@
|
||||
import {HasMovedEvent} from "./GameManager";
|
||||
import {MAX_EXTRAPOLATION_TIME} from "../../Enum/EnvironmentVariable";
|
||||
import {PositionInterface} from "../../Connection";
|
||||
import {PositionInterface} from "../../Connexion/ConnexionModels";
|
||||
|
||||
export class PlayerMovement {
|
||||
public constructor(private startPosition: PositionInterface, private startTick: number, private endPosition: HasMovedEvent, private endTick: number) {
|
||||
|
@ -1,12 +1,9 @@
|
||||
import {gameManager} from "../Game/GameManager";
|
||||
import {TextField} from "../Components/TextField";
|
||||
import {ClickButton} from "../Components/ClickButton";
|
||||
import Image = Phaser.GameObjects.Image;
|
||||
import Rectangle = Phaser.GameObjects.Rectangle;
|
||||
import {PLAYER_RESOURCES, PlayerResourceDescriptionInterface} from "../Entity/Character";
|
||||
import {GameSceneInitInterface} from "../Game/GameScene";
|
||||
import {StartMapInterface} from "../../Connection";
|
||||
import {mediaManager, MediaManager} from "../../WebRtc/MediaManager";
|
||||
import {StartMapInterface} from "../../Connexion/ConnexionModels";
|
||||
import {mediaManager} from "../../WebRtc/MediaManager";
|
||||
import {RESOLUTION} from "../../Enum/EnvironmentVariable";
|
||||
import {SoundMeter} from "../Components/SoundMeter";
|
||||
import {SoundMeterSprite} from "../Components/SoundMeterSprite";
|
||||
|
@ -3,8 +3,6 @@ import {TextField} from "../Components/TextField";
|
||||
import Image = Phaser.GameObjects.Image;
|
||||
import Rectangle = Phaser.GameObjects.Rectangle;
|
||||
import {PLAYER_RESOURCES, PlayerResourceDescriptionInterface} from "../Entity/Character";
|
||||
import {GameSceneInitInterface} from "../Game/GameScene";
|
||||
import {StartMapInterface} from "../../Connection";
|
||||
import {EnableCameraSceneName} from "./EnableCameraScene";
|
||||
import {CustomizeSceneName} from "./CustomizeScene";
|
||||
|
||||
|
@ -1,9 +1,7 @@
|
||||
import {PlayerAnimationNames} from "./Animation";
|
||||
import {GameScene, Textures} from "../Game/GameScene";
|
||||
import {MessageUserPositionInterface, PointInterface} from "../../Connection";
|
||||
import {ActiveEventList, UserInputEvent, UserInputManager} from "../UserInput/UserInputManager";
|
||||
import {GameScene} from "../Game/GameScene";
|
||||
import {UserInputEvent, UserInputManager} from "../UserInput/UserInputManager";
|
||||
import {Character} from "../Entity/Character";
|
||||
import {OutlinePipeline} from "../Shaders/OutlinePipeline";
|
||||
|
||||
|
||||
export const hasMovedEventName = "hasMoved";
|
||||
|
@ -1,7 +1,7 @@
|
||||
import * as SimplePeerNamespace from "simple-peer";
|
||||
import {mediaManager} from "./MediaManager";
|
||||
import {Connection} from "../Connection";
|
||||
import {TURN_SERVER, TURN_USER, TURN_PASSWORD} from "../Enum/EnvironmentVariable";
|
||||
import {RoomConnection} from "../Connexion/RoomConnection";
|
||||
|
||||
const Peer: SimplePeerNamespace.SimplePeer = require('simple-peer');
|
||||
|
||||
@ -14,7 +14,7 @@ export class ScreenSharingPeer extends Peer {
|
||||
*/
|
||||
private isReceivingStream:boolean = false;
|
||||
|
||||
constructor(private userId: number, initiator: boolean, private connection: Connection) {
|
||||
constructor(private userId: number, initiator: boolean, private connection: RoomConnection) {
|
||||
super({
|
||||
initiator: initiator ? initiator : false,
|
||||
reconnectTimer: 10000,
|
||||
|
@ -1,9 +1,8 @@
|
||||
import {
|
||||
Connection,
|
||||
WebRtcDisconnectMessageInterface,
|
||||
WebRtcSignalReceivedMessageInterface,
|
||||
WebRtcStartMessageInterface
|
||||
} from "../Connection";
|
||||
} from "../Connexion/ConnexionModels";
|
||||
import {
|
||||
mediaManager,
|
||||
StartScreenSharingCallback,
|
||||
@ -13,6 +12,7 @@ import {
|
||||
import * as SimplePeerNamespace from "simple-peer";
|
||||
import {ScreenSharingPeer} from "./ScreenSharingPeer";
|
||||
import {VideoPeer} from "./VideoPeer";
|
||||
import {RoomConnection} from "../Connexion/RoomConnection";
|
||||
const Peer: SimplePeerNamespace.SimplePeer = require('simple-peer');
|
||||
|
||||
export interface UserSimplePeerInterface{
|
||||
@ -31,7 +31,7 @@ export interface PeerConnectionListener {
|
||||
* This class manages connections to all the peers in the same group as me.
|
||||
*/
|
||||
export class SimplePeer {
|
||||
private Connection: Connection;
|
||||
private Connection: RoomConnection;
|
||||
private WebRtcRoomId: string;
|
||||
private Users: Array<UserSimplePeerInterface> = new Array<UserSimplePeerInterface>();
|
||||
|
||||
@ -42,7 +42,7 @@ export class SimplePeer {
|
||||
private readonly stopLocalScreenSharingStreamCallback: StopScreenSharingCallback;
|
||||
private readonly peerConnectionListeners: Array<PeerConnectionListener> = new Array<PeerConnectionListener>();
|
||||
|
||||
constructor(Connection: Connection, WebRtcRoomId: string = "test-webrtc") {
|
||||
constructor(Connection: RoomConnection, WebRtcRoomId: string = "test-webrtc") {
|
||||
this.Connection = Connection;
|
||||
this.WebRtcRoomId = WebRtcRoomId;
|
||||
// We need to go through this weird bound function pointer in order to be able to "free" this reference later.
|
||||
|
@ -1,7 +1,7 @@
|
||||
import * as SimplePeerNamespace from "simple-peer";
|
||||
import {mediaManager} from "./MediaManager";
|
||||
import {Connection} from "../Connection";
|
||||
import {TURN_PASSWORD, TURN_SERVER, TURN_USER} from "../Enum/EnvironmentVariable";
|
||||
import {RoomConnection} from "../Connexion/RoomConnection";
|
||||
|
||||
const Peer: SimplePeerNamespace.SimplePeer = require('simple-peer');
|
||||
|
||||
@ -9,7 +9,7 @@ const Peer: SimplePeerNamespace.SimplePeer = require('simple-peer');
|
||||
* A peer connection used to transmit video / audio signals between 2 peers.
|
||||
*/
|
||||
export class VideoPeer extends Peer {
|
||||
constructor(private userId: number, initiator: boolean, private connection: Connection) {
|
||||
constructor(private userId: number, initiator: boolean, private connection: RoomConnection) {
|
||||
super({
|
||||
initiator: initiator ? initiator : false,
|
||||
reconnectTimer: 10000,
|
||||
|
@ -11,11 +11,10 @@ import WebGLRenderer = Phaser.Renderer.WebGL.WebGLRenderer;
|
||||
import {OutlinePipeline} from "./Phaser/Shaders/OutlinePipeline";
|
||||
import {CustomizeScene} from "./Phaser/Login/CustomizeScene";
|
||||
import {CoWebsiteManager} from "./WebRtc/CoWebsiteManager";
|
||||
import {redirectIfToken} from "./register";
|
||||
import {connectionManager} from "./Connexion/ConnectionManager";
|
||||
|
||||
//CoWebsiteManager.loadCoWebsite('https://thecodingmachine.com');
|
||||
let connectionData //todo: do something with this data
|
||||
redirectIfToken().then(res => connectionData = res);
|
||||
connectionManager.init();
|
||||
|
||||
// Load Jitsi if the environment variable is set.
|
||||
if (JITSI_URL) {
|
||||
|
@ -1,29 +0,0 @@
|
||||
import Axios from "axios";
|
||||
import {API_URL} from "./Enum/EnvironmentVariable";
|
||||
declare let history:History;
|
||||
|
||||
//todo: better naming
|
||||
export interface ConnexionData {
|
||||
organizationSlug: string,
|
||||
worldSlug: string,
|
||||
roomSlug: string,
|
||||
}
|
||||
|
||||
export async function redirectIfToken(): Promise<ConnexionData | null> {
|
||||
const match = /\/register\/(.+)/.exec(window.location.toString());
|
||||
if (!match) {
|
||||
return null
|
||||
}
|
||||
let res = null;
|
||||
try {
|
||||
res = await Axios.get(`${API_URL}/register/`+match[1])
|
||||
} catch (e) {
|
||||
return null;
|
||||
}
|
||||
const organizationSlug = res.data.organizationSlug;
|
||||
const worldSlug = res.data.worldSlug;
|
||||
const roomSlug = res.data.roomSlug;
|
||||
const connexionUrl = '/@/'+organizationSlug+'/'+worldSlug+'/'+roomSlug;
|
||||
history.pushState({}, '', connexionUrl);
|
||||
return {organizationSlug, worldSlug, roomSlug};
|
||||
}
|
Loading…
Reference in New Issue
Block a user