From aad582df7076088e4b6fc8f1f66ea11b56a94555 Mon Sep 17 00:00:00 2001 From: PizZaKatZe Date: Mon, 6 Dec 2021 21:16:53 +0100 Subject: [PATCH] Display map link in map credits if provided --- docs/maps/wa-maps.md | 8 ++++---- front/src/Components/Menu/AboutRoomSubMenu.svelte | 8 ++++++++ 2 files changed, 12 insertions(+), 4 deletions(-) diff --git a/docs/maps/wa-maps.md b/docs/maps/wa-maps.md index 70581a57..819d632e 100644 --- a/docs/maps/wa-maps.md +++ b/docs/maps/wa-maps.md @@ -98,13 +98,13 @@ The exception is the "collides" property that can only be set on tiles, but not By setting properties on the map itself, you can help visitors know more about the creators of the map. The following *map* properties are supported: -* `mapName` (string) -* `mapDescription` (string) -* `mapCopyright` (string) +* `mapName` (string): The name of your map +* `mapLink` (string): A link to your map, for example a repository +* `mapDescription` (string): A short description of your map +* `mapCopyright` (string): Copyright notice And *each tileset* can also have a property called `tilesetCopyright` (string). Resulting in a "credit" page in the menu looking like this: ![](images/mapProperties.png){.document-img} - diff --git a/front/src/Components/Menu/AboutRoomSubMenu.svelte b/front/src/Components/Menu/AboutRoomSubMenu.svelte index 666183e0..0fd51ce7 100644 --- a/front/src/Components/Menu/AboutRoomSubMenu.svelte +++ b/front/src/Components/Menu/AboutRoomSubMenu.svelte @@ -8,6 +8,7 @@ let expandedTilesetCopyright = false; let mapName: string = ""; + let mapLink: string = ""; let mapDescription: string = ""; let mapCopyright: string = "The map creator did not declare a copyright for the map."; let tilesetCopyright: string[] = []; @@ -18,6 +19,10 @@ if (propertyName !== undefined && typeof propertyName.value === "string") { mapName = propertyName.value; } + const propertyLink = gameScene.mapFile.properties.find((property) => property.name === "mapLink"); + if (propertyLink !== undefined && typeof propertyLink.value === "string") { + mapLink = propertyLink.value; + } const propertyDescription = gameScene.mapFile.properties.find( (property) => property.name === "mapDescription" ); @@ -48,6 +53,9 @@

{mapName}

{mapDescription}

+ {#if mapLink} +

> link to this map <

+ {/if}

(expandedMapCopyright = !expandedMapCopyright)}> Copyrights of the map