All customized logo (#2168)
* Change dynamic logo in reconnecting scene * Add cowebsite customized logo * Fix prettier issues * Fix prettier issues (2) * Fix login scene PoweredBy * Delete all console logs
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@@ -2,6 +2,7 @@ import { TextField } from "../Components/TextField";
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import Image = Phaser.GameObjects.Image;
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import LL from "../../i18n/i18n-svelte";
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import { get } from "svelte/store";
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import { gameManager } from "../Game/GameManager";
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export const ReconnectingSceneName = "ReconnectingScene";
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export enum ReconnectingTextures {
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@@ -20,7 +21,10 @@ export class ReconnectingScene extends Phaser.Scene {
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}
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preload() {
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this.load.image(ReconnectingTextures.icon, "static/images/favicons/favicon-32x32.png");
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this.load.image(
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ReconnectingTextures.icon,
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gameManager.currentStartedRoom.miniLogo ?? "static/images/favicons/favicon-32x32.png"
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);
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// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
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this.load.bitmapFont(ReconnectingTextures.mainFont, "resources/fonts/arcade.png", "resources/fonts/arcade.xml");
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this.load.spritesheet("cat", "resources/characters/pipoya/Cat 01-1.png", { frameWidth: 32, frameHeight: 32 });
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@@ -30,9 +34,10 @@ export class ReconnectingScene extends Phaser.Scene {
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this.logo = new Image(
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this,
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this.game.renderer.width - 30,
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this.game.renderer.height - 20,
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this.game.renderer.height - 30,
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ReconnectingTextures.icon
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);
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this.logo.setDisplaySize(32, 32);
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this.add.existing(this.logo);
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this.reconnectingField = new TextField(
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