Merge branch 'develop' of github.com:thecodingmachine/workadventure

This commit is contained in:
_Bastler 2021-11-17 09:28:11 +01:00
commit a6891b704c
14 changed files with 90 additions and 98 deletions

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@ -110,4 +110,4 @@ Vagrant destroy
> The production environment of Partey is based on a single-domain deployment with some changed, minimized *Dockerfile*s based on the fork [workadventure-xce](https://github.com/workadventure-xce/workadventure-xce). An example can be found in [contrib/docker/docker-compose.single-domain.prod.yaml](/contrib/docker/docker-compose.single-domain.prod.yaml). To create a non-single-domain based environment, please adopt settings from the below *Work Adventure* provided file yourself. The changed *Dockerfile*s won't work directly with the file below!
The way you set up your production environment will highly depend on your servers.
We provide a production ready `docker-compose` file that you can use as a good starting point in the [contrib/docker](https://github.com/thecodingmachine/workadventure/tree/master/contrib/docker) director
We provide a production ready `docker-compose` file that you can use as a good starting point in the [contrib/docker](https://github.com/thecodingmachine/workadventure/tree/master/contrib/docker) directory.

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@ -4,7 +4,6 @@
let gameScene = gameManager.getCurrentGameScene();
let HTMLShareLink: HTMLInputElement;
let expandedMapCopyright = false;
let expandedTilesetCopyright = false;
@ -38,35 +37,9 @@
}
}
})
function copyLink() {
HTMLShareLink.select();
document.execCommand('copy');
}
async function shareLink() {
const shareData = {url: location.toString()};
try {
await navigator.share(shareData);
} catch (err) {
console.error('Error: ' + err);
copyLink();
}
}
</script>
<div class="about-room-main">
<section class="share-url not-mobile">
<h3>Share the link of the room !</h3>
<input type="text" readonly bind:this={HTMLShareLink} value={location.toString()}>
<button type="button" class="nes-btn is-primary" on:click={copyLink}>Copy</button>
</section>
<section class="is-mobile">
<h3>Share the link of the room !</h3>
<input type="hidden" readonly bind:this={HTMLShareLink} value={location.toString()}>
<button type="button" class="nes-btn is-primary" on:click={shareLink}>Share</button>
</section>
<h2>Information on the map</h2>
<section class="container-overflow">
<h3>{mapName}</h3>
@ -93,24 +66,6 @@
div.about-room-main {
height: calc(100% - 56px);
section.share-url {
text-align: center;
margin-bottom: 20px;
input {
width: 85%;
border-radius: 32px;
padding: 3px;
}
input::selection {
background-color: #209cee;
}
}
section.is-mobile {
display: none;
}
h2, h3 {
width: 100%;
text-align: center;
@ -126,21 +81,11 @@
margin: 0;
padding: 0;
overflow-y: auto;
}
}
}
@media only screen and (max-width: 800px), only screen and (max-height: 800px) {
div.about-room-main {
section.share-url.not-mobile {
display: none;
}
section.is-mobile {
display: block;
text-align: center;
margin-bottom: 20px;
}
section.container-overflow {
height: calc(100% - 120px);
}

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@ -1,8 +1,8 @@
<script lang="ts">
let HTMLShareLink: HTMLInputElement;
function copyLink() {
HTMLShareLink.select();
const input: HTMLInputElement = document.getElementById('input-share-link') as HTMLInputElement;
input.focus();
input.select();
document.execCommand('copy');
}
@ -22,12 +22,12 @@
<section class="container-overflow">
<section class="share-url not-mobile">
<h3>Share the link of the room !</h3>
<input type="text" readonly bind:this={HTMLShareLink} value={location.toString()}>
<input type="text" readonly id="input-share-link" value={location.toString()}>
<button type="button" class="nes-btn is-primary" on:click={copyLink}>Copy</button>
</section>
<section class="is-mobile">
<h3>Share the link of the room !</h3>
<input type="hidden" readonly bind:this={HTMLShareLink} value={location.toString()}>
<input type="hidden" readonly id="input-share-link" value={location.toString()}>
<button type="button" class="nes-btn is-primary" on:click={shareLink}>Share</button>
</section>
</section>

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@ -227,7 +227,7 @@ class ConnectionManager {
public async anonymousLogin(isBenchmark: boolean = false): Promise<void> {
const data = await Axios.post(`${PUSHER_URL}/anonymLogin`).then((res) => res.data);
this.localUser = new LocalUser(data.userUuid, []);
this.localUser = new LocalUser(data.userUuid, [], data.email);
this.authToken = data.authToken;
if (!isBenchmark) {
// In benchmark, we don't have a local storage.
@ -315,7 +315,7 @@ class ConnectionManager {
}
}
const { authToken, userUuid, textures, email, username } = await Axios.get(`${PUSHER_URL}/login-callback`, {
params: { code, nonce, token },
params: { code, nonce, token, playUri: this.currentRoom?.key },
}).then((res) => res.data);
localUserStore.setAuthToken(authToken);
this.localUser = new LocalUser(userUuid, textures, email);

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@ -14,7 +14,7 @@ export interface RoomRedirect {
export class Room {
public readonly id: string;
public readonly isPublic: boolean;
private _authenticationMandatory: boolean = DISABLE_ANONYMOUS as boolean;
private _authenticationMandatory: boolean = DISABLE_ANONYMOUS;
private _iframeAuthentication?: string = OPID_LOGIN_SCREEN_PROVIDER;
private _mapUrl: string | undefined;
private _textures: CharacterTexture[] | undefined;
@ -89,27 +89,37 @@ export class Room {
}
private async getMapDetail(): Promise<MapDetail | RoomRedirect> {
const result = await Axios.get(`${PUSHER_URL}/map`, {
params: {
playUri: this.roomUrl.toString(),
authToken: localUserStore.getAuthToken(),
},
});
try {
const result = await Axios.get(`${PUSHER_URL}/map`, {
params: {
playUri: this.roomUrl.toString(),
authToken: localUserStore.getAuthToken(),
},
});
const data = result.data;
if (data.redirectUrl) {
return {
redirectUrl: data.redirectUrl as string,
};
const data = result.data;
if (data.redirectUrl) {
return {
redirectUrl: data.redirectUrl as string,
};
}
console.log("Map ", this.id, " resolves to URL ", data.mapUrl);
this._mapUrl = data.mapUrl;
this._textures = data.textures;
this._group = data.group;
this._authenticationMandatory = data.authenticationMandatory || DISABLE_ANONYMOUS;
this._iframeAuthentication = data.iframeAuthentication || OPID_LOGIN_SCREEN_PROVIDER;
this._contactPage = data.contactPage || CONTACT_URL;
return new MapDetail(data.mapUrl, data.textures);
} catch (e) {
console.error("Error => getMapDetail", e, e.response);
//TODO fix me and manage Error class
if (e.response?.data === "Token decrypted error") {
localUserStore.setAuthToken(null);
window.location.assign("/login");
}
throw e;
}
console.log("Map ", this.id, " resolves to URL ", data.mapUrl);
this._mapUrl = data.mapUrl;
this._textures = data.textures;
this._group = data.group;
this._authenticationMandatory = data.authenticationMandatory || (DISABLE_ANONYMOUS as boolean);
this._iframeAuthentication = data.iframeAuthentication || OPID_LOGIN_SCREEN_PROVIDER;
this._contactPage = data.contactPage || CONTACT_URL;
return new MapDetail(data.mapUrl, data.textures);
}
/**

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@ -23,7 +23,7 @@ export const CONTACT_URL = process.env.CONTACT_URL || undefined;
export const PROFILE_URL = process.env.PROFILE_URL || undefined;
export const POSTHOG_API_KEY: string = (process.env.POSTHOG_API_KEY as string) || "";
export const POSTHOG_URL = process.env.POSTHOG_URL || undefined;
export const DISABLE_ANONYMOUS = process.env.DISABLE_ANONYMOUS || false;
export const DISABLE_ANONYMOUS: boolean = process.env.DISABLE_ANONYMOUS === "true";
export const OPID_LOGIN_SCREEN_PROVIDER = process.env.OPID_LOGIN_SCREEN_PROVIDER;
export const isMobile = (): boolean => window.innerWidth <= 800 || window.innerHeight <= 600;

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@ -88,6 +88,7 @@ import { analyticsClient } from "../../Administration/AnalyticsClient";
import { get } from "svelte/store";
import { contactPageStore } from "../../Stores/MenuStore";
import { GameMapProperties } from "./GameMapProperties";
import SpriteSheetFile = Phaser.Loader.FileTypes.SpriteSheetFile;
export interface GameSceneInitInterface {
initPosition: PointInterface | null;
@ -295,7 +296,8 @@ export class GameScene extends DirtyScene {
}
//once preloading is over, we don't want loading errors to crash the game, so we need to disable this behavior after preloading.
if (this.preloading) {
//if SpriteSheetFile (WOKA file) don't display error and give an access for user
if (this.preloading && !(file instanceof SpriteSheetFile)) {
//remove loader in progress
removeLoader(this);

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@ -91,6 +91,7 @@ export function checkSubMenuToShow() {
}
subMenusStore.removeMenu(SubMenusInterface.aboutRoom);
subMenusStore.removeMenu(SubMenusInterface.invite);
}
export const customMenuIframe = new Map<string, { url: string; allowApi: boolean }>();

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@ -63,13 +63,30 @@ export class AuthenticateController extends BaseController {
if (token != undefined) {
try {
const authTokenData: AuthTokenData = jwtTokenManager.verifyJWTToken(token as string, false);
//Get user data from Admin Back Office
//This is very important to create User Local in LocalStorage in WorkAdventure
const resUserData = await this.getUserByUserIdentifier(
authTokenData.identifier,
playUri as string,
IPAddress
);
if (authTokenData.accessToken == undefined) {
//if not nonce and code, user connected in anonymous
//get data with identifier and return token
if (!code && !nonce) {
res.writeStatus("200");
this.addCorsHeaders(res);
return res.end(JSON.stringify({ ...resUserData, authToken: token }));
}
throw Error("Token cannot to be check on Hydra");
}
const resCheckTokenAuth = await openIDClient.checkTokenAuth(authTokenData.accessToken);
res.writeStatus("200");
this.addCorsHeaders(res);
return res.end(JSON.stringify({ ...resCheckTokenAuth, username: authTokenData.username, authToken: token }));
return res.end(JSON.stringify({ ...resCheckTokenAuth, ...resUserData, username: authTokenData.username, authToken: token }));
} catch (err) {
console.info("User was not connected", err);
}
@ -81,7 +98,7 @@ export class AuthenticateController extends BaseController {
if (!sub) {
throw new Error("No sub in the response");
}
const authToken = jwtTokenManager.createAuthToken(sub, userInfo.access_token, userInfo.username);
const authToken = jwtTokenManager.createAuthToken(sub, userInfo?.access_token, userInfo?.username);
//Get user data from Admin Back Office
//This is very important to create User Local in LocalStorage in WorkAdventure
@ -249,7 +266,14 @@ export class AuthenticateController extends BaseController {
playUri: string,
IPAddress: string
): Promise<FetchMemberDataByUuidResponse | object> {
let data: FetchMemberDataByUuidResponse | object = {};
let data: FetchMemberDataByUuidResponse = {
email: email,
userUuid: email,
tags: [],
messages: [],
visitCardUrl: null,
textures: [],
};
try {
data = await adminApi.fetchMemberDataByUuid(email, playUri, IPAddress);
} catch (err) {

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@ -1,10 +1,11 @@
import { HttpResponse } from "uWebSockets.js";
import { FRONT_URL } from "../Enum/EnvironmentVariable";
export class BaseController {
protected addCorsHeaders(res: HttpResponse): void {
res.writeHeader("access-control-allow-headers", "Origin, X-Requested-With, Content-Type, Accept");
res.writeHeader("access-control-allow-methods", "GET, POST, OPTIONS, PUT, PATCH, DELETE");
res.writeHeader("access-control-allow-origin", "*");
res.writeHeader("access-control-allow-origin", FRONT_URL);
}
/**

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@ -189,6 +189,7 @@ export class IoSocketController {
let memberTextures: CharacterTexture[] = [];
const room = await socketManager.getOrCreateRoom(roomId);
let userData: FetchMemberDataByUuidResponse = {
email: userIdentifier,
userUuid: userIdentifier,
tags: [],
visitCardUrl: null,

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@ -2,7 +2,7 @@ import { HttpRequest, HttpResponse, TemplatedApp } from "uWebSockets.js";
import { BaseController } from "./BaseController";
import { parse } from "query-string";
import { adminApi } from "../Services/AdminApi";
import { ADMIN_API_URL, DISABLE_ANONYMOUS } from "../Enum/EnvironmentVariable";
import { ADMIN_API_URL, DISABLE_ANONYMOUS, FRONT_URL } from "../Enum/EnvironmentVariable";
import { GameRoomPolicyTypes } from "../Model/PusherRoom";
import { isMapDetailsData, MapDetailsData } from "../Services/AdminApi/MapDetailsData";
import { socketManager } from "../Services/SocketManager";
@ -21,7 +21,6 @@ export class MapController extends BaseController {
getMapUrl() {
this.App.options("/map", (res: HttpResponse, req: HttpRequest) => {
this.addCorsHeaders(res);
res.end();
});
@ -81,10 +80,18 @@ export class MapController extends BaseController {
authTokenData = jwtTokenManager.verifyJWTToken(query.authToken as string);
userId = authTokenData.identifier;
} catch (e) {
// Decode token, in this case we don't need to create new token.
authTokenData = jwtTokenManager.verifyJWTToken(query.authToken as string, true);
userId = authTokenData.identifier;
console.info("JWT expire, but decoded", userId);
try {
// Decode token, in this case we don't need to create new token.
authTokenData = jwtTokenManager.verifyJWTToken(query.authToken as string, true);
userId = authTokenData.identifier;
console.info("JWT expire, but decoded", userId);
} catch (e) {
// The token was not good, redirect user on login page
res.writeStatus("500");
res.writeHeader("Access-Control-Allow-Origin", FRONT_URL);
res.end("Token decrypted error");
return;
}
}
}
const mapDetails = await adminApi.fetchMapDetails(query.playUri as string, userId);

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@ -12,14 +12,14 @@ const SECRET_JITSI_KEY = process.env.SECRET_JITSI_KEY || "";
const PUSHER_HTTP_PORT = parseInt(process.env.PUSHER_HTTP_PORT || "8080") || 8080;
export const SOCKET_IDLE_TIMER = parseInt(process.env.SOCKET_IDLE_TIMER as string) || 120; // maximum time (in second) without activity before a socket is closed. Should be greater than 60 seconds in order to cope for Chrome intensive throttling (https://developer.chrome.com/blog/timer-throttling-in-chrome-88/#intensive-throttling)
export const PUSHER_FORCE_ROOM_UPDATE = process.env.PUSHER_FORCE_ROOM_UPDATE ? process.env.PUSHER_FORCE_ROOM_UPDATE == "true" : false;
export const FRONT_URL = process.env.FRONT_URL || "http://localhost";
export const OPID_CLIENT_ID = process.env.OPID_CLIENT_ID || "";
export const OPID_CLIENT_SECRET = process.env.OPID_CLIENT_SECRET || "";
export const OPID_CLIENT_ISSUER = process.env.OPID_CLIENT_ISSUER || "";
export const OPID_CLIENT_REDIRECT_URL = process.env.OPID_CLIENT_REDIRECT_URL || FRONT_URL + "/jwt";
export const OPID_PROFILE_SCREEN_PROVIDER = process.env.OPID_PROFILE_SCREEN_PROVIDER || ADMIN_URL + "/profile";
export const DISABLE_ANONYMOUS = process.env.DISABLE_ANONYMOUS || false;
export const PUSHER_FORCE_ROOM_UPDATE = process.env.PUSHER_FORCE_ROOM_UPDATE ? process.env.PUSHER_FORCE_ROOM_UPDATE == "true" : false;
export const DISABLE_ANONYMOUS: boolean = process.env.DISABLE_ANONYMOUS === "true";
export {
SECRET_KEY,

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@ -22,6 +22,7 @@ export interface AdminBannedData {
}
export interface FetchMemberDataByUuidResponse {
email: string;
userUuid: string;
tags: string[];
visitCardUrl: string | null;