Merge pull request #1278 from thecodingmachine/develop

Deploy 2021-07-12
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grégoire parant 2021-07-12 20:33:01 +02:00 committed by GitHub
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291 changed files with 21000 additions and 6641 deletions

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@ -199,4 +199,4 @@ jobs:
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
msg: Environment deployed at https://play-${{ env.GITHUB_HEAD_REF_SLUG }}.test.workadventu.re
msg: "Environment deployed at https://play-${{ env.GITHUB_HEAD_REF_SLUG }}.test.workadventu.re \nTests available at https://maps-${{ env.GITHUB_HEAD_REF_SLUG }}.test.workadventu.re/tests"

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.github/workflows/codeql-analysis.yml vendored Normal file
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@ -0,0 +1,71 @@
# For most projects, this workflow file will not need changing; you simply need
# to commit it to your repository.
#
# You may wish to alter this file to override the set of languages analyzed,
# or to provide custom queries or build logic.
#
# ******** NOTE ********
# We have attempted to detect the languages in your repository. Please check
# the `language` matrix defined below to confirm you have the correct set of
# supported CodeQL languages.
#
name: "CodeQL"
on:
push:
branches: [ develop ]
pull_request:
# The branches below must be a subset of the branches above
branches: [ develop ]
schedule:
- cron: '24 17 * * 0'
jobs:
analyze:
name: Analyze
runs-on: ubuntu-latest
permissions:
actions: read
contents: read
security-events: write
strategy:
fail-fast: false
matrix:
language: [ 'javascript' ]
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python' ]
# Learn more:
# https://docs.github.com/en/free-pro-team@latest/github/finding-security-vulnerabilities-and-errors-in-your-code/configuring-code-scanning#changing-the-languages-that-are-analyzed
steps:
- name: Checkout repository
uses: actions/checkout@v2
# Initializes the CodeQL tools for scanning.
- name: Initialize CodeQL
uses: github/codeql-action/init@v1
with:
languages: ${{ matrix.language }}
# If you wish to specify custom queries, you can do so here or in a config file.
# By default, queries listed here will override any specified in a config file.
# Prefix the list here with "+" to use these queries and those in the config file.
# queries: ./path/to/local/query, your-org/your-repo/queries@main
# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
# If this step fails, then you should remove it and run the build manually (see below)
- name: Autobuild
uses: github/codeql-action/autobuild@v1
# Command-line programs to run using the OS shell.
# 📚 https://git.io/JvXDl
# ✏️ If the Autobuild fails above, remove it and uncomment the following three lines
# and modify them (or add more) to build your code if your project
# uses a compiled language
#- run: |
# make bootstrap
# make release
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v1

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@ -52,6 +52,10 @@ jobs:
PUSHER_URL: "//localhost:8080"
working-directory: "front"
- name: "Svelte check"
run: yarn run svelte-check
working-directory: "front"
- name: "Lint"
run: yarn run lint
working-directory: "front"
@ -60,6 +64,11 @@ jobs:
run: yarn test
working-directory: "front"
# We will enable prettier checks on front in a few month, when most PRs without prettier have been merged
# - name: "Prettier"
# run: yarn run pretty-check
# working-directory: "front"
continuous-integration-pusher:
name: "Continuous Integration Pusher"
@ -103,6 +112,10 @@ jobs:
run: yarn test
working-directory: "pusher"
- name: "Prettier"
run: yarn run pretty-check
working-directory: "pusher"
continuous-integration-back:
name: "Continuous Integration Back"
@ -146,3 +159,7 @@ jobs:
run: yarn test
working-directory: "back"
- name: "Prettier"
run: yarn run pretty-check
working-directory: "back"

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@ -2,6 +2,7 @@ name: Push @workadventure/iframe-api-typings to NPM
on:
release:
types: [created]
push:
jobs:
build:
runs-on: ubuntu-latest
@ -52,6 +53,9 @@ jobs:
- name: Copy typings to package dir
run: cp front/dist/src/iframe_api.d.ts front/packages/iframe-api-typings/iframe_api.d.ts
- name: Copy typings to package dir (2)
run: cp -R front/dist/src/Api front/packages/iframe-api-typings/Api
- name: Install dependencies in package
run: yarn install
working-directory: "front/packages/iframe-api-typings"
@ -61,3 +65,4 @@ jobs:
working-directory: "front/packages/iframe-api-typings"
env:
NODE_AUTH_TOKEN: ${{ secrets.NPM_TOKEN }}
if: ${{ github.event_name == 'release' }}

2
.gitignore vendored
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@ -7,3 +7,5 @@ docker-compose.override.yaml
maps/yarn.lock
maps/dist/computer.js
maps/dist/computer.js.map
node_modules
_

1
.husky/.gitignore vendored Normal file
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@ -0,0 +1 @@
_

15
.husky/pre-commit Executable file
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@ -0,0 +1,15 @@
#!/bin/sh
. "$(dirname "$0")/_/husky.sh"
(
cd front || exit
yarn run precommit
)
(
cd pusher || exit
yarn run precommit
)
(
cd back || exit
yarn run precommit
)

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@ -1,9 +1,41 @@
## Version 1.4.x-dev
### Updates
- Added the ability to have animated tiles in maps #1216 #1217
- Enabled outlines on actionable item again (they were disabled when migrating to Phaser 3.50) #1218
- Enabled outlines on player names (when the mouse hovers on a player you can interact with) #1219
- Migrated the admin console to Svelte, and redesigned the console #1211
- Layer properties (like `exitUrl`, `silent`, etc...) can now also used in tile properties #1210 (@jonnytest1)
- New scripting API features :
- Use `WA.room.showLayer(): void` to show a layer
- Use `WA.room.hideLayer(): void` to hide a layer
- Use `WA.room.setProperty() : void` to add, delete or change existing property of a layer
- Use `WA.player.onPlayerMove(): void` to track the movement of the current player
- Use `WA.room.getCurrentUser(): Promise<User>` to get the ID, name and tags of the current player
- Use `WA.room.getCurrentRoom(): Promise<Room>` to get the ID, JSON map file, url of the map of the current room and the layer where the current player started
- Use `WA.ui.registerMenuCommand(): void` to add a custom menu
- Use `WA.room.setTiles(): void` to add, delete or change an array of tiles
- Users blocking now relies on UUID rather than ID. A blocked user that leaves a room and comes back will stay blocked.
## Version 1.4.3 - 1.4.4 - 1.4.5
## Bugfixes
- Fixing the generation of @workadventure/iframe-api-typings
## Version 1.4.2
## Updates
- A script in an iframe opened by another script can use the IFrame API.
## Version 1.4.1
### Bugfixes
- Loading errors after the preload stage should not crash the game anymore
## Version 1.4.0
### BREAKING CHANGES
@ -40,6 +72,7 @@
- New scripting API features:
- Use `WA.loadSound(): Sound` to load / play / stop a sound
### Bug Fixes
- Pinch gesture does no longer move the character

67
CONTRIBUTING.md Normal file
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@ -0,0 +1,67 @@
# Contributing to WorkAdventure
Are you looking to help on WorkAdventure? Awesome, feel welcome and read the following sections in order to know how to
ask questions and how to work on something.
## Contributions we are seeking
We love to receive contributions from our community — you!
There are many ways to contribute, from writing tutorials or blog posts, improving the documentation,
submitting bug reports and feature requests or writing code which can be incorporated into WorkAdventure itself.
## Using the issue tracker
First things first: **Do NOT report security vulnerabilities in public issues!**.
Please read the [security guide](SECURITY.md) to learn who to do a security disclosure to the WorkAdventure core team.
You can use [GitHub issue tracker](https://github.com/thecodingmachine/workadventure/issues) to:
- File bug reports
- Ask for feature requests
If you have more general questions, a good place to ask is [our Discord server](https://discord.gg/YGtngdh9gt).
Finally, you can come and talk to the WorkAdventure core team... on WorkAdventure, of course! [Our offices are here](https://play.staging.workadventu.re/@/tcm/workadventure/wa-village).
## Pull requests
Good pull requests - patches, improvements, new features - are a fantastic help. They should remain focused in scope
and avoid containing unrelated commits.
Please ask first before embarking on any significant pull request (e.g. implementing features, refactoring code),
otherwise you risk spending a lot of time working on something that the project's developers might not want to merge
into the project.
You can ask us on [Discord](https://discord.gg/YGtngdh9gt) or in the [GitHub issues](https://github.com/thecodingmachine/workadventure/issues).
### Linting your code
Before committing, be sure to install the "Prettier" precommit hook that will reformat your code to our coding style.
In order to enable the "Prettier" precommit hook, at the root of the project, run:
```console
$ yarn install
$ yarn run prepare
```
If you don't have the precommit hook installed (or if you committed code before installing the precommit hook), you will need
to run code linting manually:
```console
$ docker-compose exec front yarn run pretty
$ docker-compose exec pusher yarn run pretty
$ docker-compose exec back yarn run pretty
```
### Providing tests
WorkAdventure is based on a video game engine (Phaser), and video games are not the easiest programs to unit test.
Nevertheless, if your code can be unit tested, please provide a unit test (we use Jasmine).
If you are providing a new feature, you should setup a test map in the `maps/tests` directory. The test map should contain
some description text describing how to test the feature. Finally, you should modify the `maps/tests/index.html` file
to add a reference to your newly created test map.

20
SECURITY.md Normal file
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@ -0,0 +1,20 @@
# Security Policy
## Reporting a Vulnerability
First things first: **Do NOT report security vulnerabilities in public issues!**
Please disclose responsibly by sending
a mail at security@workadventu.re (you can also ping us in the GitHub issues, but please, no details in the issues!)
We will assess the issue as soon as possible on a best-effort basis and will give you an estimate for when we have a fix
and release available for an eventual public disclosure.
We do not have a bug bounty program.
## Supported Versions
We only apply security patches on the latest tagged release and on the `master` and `develop` branches
Unless specified otherwise, do not expect us to fix security issues on past releases. We are only maintaining one release:
the latest one, which is online at https://play.workadventu.re.

1
back/.prettierignore Normal file
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@ -0,0 +1 @@
src/Messages/generated

4
back/.prettierrc.json Normal file
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@ -0,0 +1,4 @@
{
"printWidth": 120,
"tabWidth": 4
}

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@ -10,8 +10,11 @@
"runprod": "node --max-old-space-size=4096 ./dist/server.js",
"profile": "tsc && node --prof ./dist/server.js",
"test": "ts-node node_modules/jasmine/bin/jasmine --config=jasmine.json",
"lint": "node_modules/.bin/eslint src/ . --ext .ts",
"fix": "node_modules/.bin/eslint --fix src/ . --ext .ts"
"lint": "DEBUG= node_modules/.bin/eslint src/ . --ext .ts",
"fix": "DEBUG= node_modules/.bin/eslint --fix src/ . --ext .ts",
"precommit": "lint-staged",
"pretty": "yarn prettier --write 'src/**/*.{ts,tsx}'",
"pretty-check": "yarn prettier --check 'src/**/*.{ts,tsx}'"
},
"repository": {
"type": "git",
@ -38,23 +41,17 @@
"homepage": "https://github.com/thecodingmachine/workadventure#readme",
"dependencies": {
"axios": "^0.21.1",
"body-parser": "^1.19.0",
"busboy": "^0.3.1",
"circular-json": "^0.5.9",
"debug": "^4.3.1",
"generic-type-guard": "^3.2.0",
"google-protobuf": "^3.13.0",
"grpc": "^1.24.4",
"http-status-codes": "^1.4.0",
"iterall": "^1.3.0",
"jsonwebtoken": "^8.5.1",
"mkdirp": "^1.0.4",
"multer": "^1.4.2",
"prom-client": "^12.0.0",
"query-string": "^6.13.3",
"systeminformation": "^4.31.1",
"ts-node-dev": "^1.0.0-pre.44",
"typescript": "^3.8.3",
"uWebSockets.js": "uNetworking/uWebSockets.js#v18.5.0",
"uuidv4": "^6.0.7"
},
@ -71,6 +68,15 @@
"@typescript-eslint/eslint-plugin": "^2.26.0",
"@typescript-eslint/parser": "^2.26.0",
"eslint": "^6.8.0",
"jasmine": "^3.5.0"
"jasmine": "^3.5.0",
"lint-staged": "^11.0.0",
"prettier": "^2.3.1",
"ts-node-dev": "^1.0.0-pre.44",
"typescript": "^3.8.3"
},
"lint-staged": {
"*.ts": [
"prettier --write"
]
}
}

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@ -1,10 +1,9 @@
import { HttpResponse } from "uWebSockets.js";
export class BaseController {
protected addCorsHeaders(res: HttpResponse): void {
res.writeHeader('access-control-allow-headers', 'Origin, X-Requested-With, Content-Type, Accept');
res.writeHeader('access-control-allow-methods', 'GET, POST, OPTIONS, PUT, PATCH, DELETE');
res.writeHeader('access-control-allow-origin', '*');
res.writeHeader("access-control-allow-headers", "Origin, X-Requested-With, Content-Type, Accept");
res.writeHeader("access-control-allow-methods", "GET, POST, OPTIONS, PUT, PATCH, DELETE");
res.writeHeader("access-control-allow-origin", "*");
}
}

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@ -1,7 +1,7 @@
import { ADMIN_API_TOKEN } from "../Enum/EnvironmentVariable";
import { stringify } from "circular-json";
import { HttpRequest, HttpResponse } from "uWebSockets.js";
import { parse } from 'query-string';
import { parse } from "query-string";
import { App } from "../Server/sifrr.server";
import { socketManager } from "../Services/SocketManager";
@ -10,26 +10,27 @@ export class DebugController {
this.getDump();
}
getDump() {
this.App.get("/dump", (res: HttpResponse, req: HttpRequest) => {
const query = parse(req.getQuery());
if (query.token !== ADMIN_API_TOKEN) {
return res.status(401).send('Invalid token sent!');
return res.writeStatus("401 Unauthorized").end("Invalid token sent!");
}
return res.writeStatus('200 OK').writeHeader('Content-Type', 'application/json').end(stringify(
socketManager.getWorlds(),
(key: unknown, value: unknown) => {
if (key === 'listeners') {
return 'Listeners';
return res
.writeStatus("200 OK")
.writeHeader("Content-Type", "application/json")
.end(
stringify(socketManager.getWorlds(), (key: unknown, value: unknown) => {
if (key === "listeners") {
return "Listeners";
}
if (key === 'socket') {
return 'Socket';
if (key === "socket") {
return "Socket";
}
if (key === 'batchedMessages') {
return 'BatchedMessages';
if (key === "batchedMessages") {
return "BatchedMessages";
}
if (value instanceof Map) {
const obj: any = {}; // eslint-disable-line @typescript-eslint/no-explicit-any
@ -46,8 +47,8 @@ export class DebugController {
} else {
return value;
}
}
));
})
);
});
}
}

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@ -1,7 +1,7 @@
import { App } from "../Server/sifrr.server";
import { HttpRequest, HttpResponse } from "uWebSockets.js";
const register = require('prom-client').register;
const collectDefaultMetrics = require('prom-client').collectDefaultMetrics;
const register = require("prom-client").register;
const collectDefaultMetrics = require("prom-client").collectDefaultMetrics;
export class PrometheusController {
constructor(private App: App) {
@ -14,7 +14,7 @@ export class PrometheusController {
}
private metrics(res: HttpResponse, req: HttpRequest): void {
res.writeHeader('Content-Type', register.contentType);
res.writeHeader("Content-Type", register.contentType);
res.end(register.metrics());
}
}

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@ -1,17 +1,17 @@
const MINIMUM_DISTANCE = process.env.MINIMUM_DISTANCE ? Number(process.env.MINIMUM_DISTANCE) : 64;
const GROUP_RADIUS = process.env.GROUP_RADIUS ? Number(process.env.GROUP_RADIUS) : 48;
const ALLOW_ARTILLERY = process.env.ALLOW_ARTILLERY ? process.env.ALLOW_ARTILLERY == 'true' : false;
const ADMIN_API_URL = process.env.ADMIN_API_URL || '';
const ADMIN_API_TOKEN = process.env.ADMIN_API_TOKEN || 'myapitoken';
const ALLOW_ARTILLERY = process.env.ALLOW_ARTILLERY ? process.env.ALLOW_ARTILLERY == "true" : false;
const ADMIN_API_URL = process.env.ADMIN_API_URL || "";
const ADMIN_API_TOKEN = process.env.ADMIN_API_TOKEN || "myapitoken";
const CPU_OVERHEAT_THRESHOLD = Number(process.env.CPU_OVERHEAT_THRESHOLD) || 80;
const JITSI_URL : string|undefined = (process.env.JITSI_URL === '') ? undefined : process.env.JITSI_URL;
const JITSI_ISS = process.env.JITSI_ISS || '';
const SECRET_JITSI_KEY = process.env.SECRET_JITSI_KEY || '';
const HTTP_PORT = parseInt(process.env.HTTP_PORT || '8080') || 8080;
const GRPC_PORT = parseInt(process.env.GRPC_PORT || '50051') || 50051;
const JITSI_URL: string | undefined = process.env.JITSI_URL === "" ? undefined : process.env.JITSI_URL;
const JITSI_ISS = process.env.JITSI_ISS || "";
const SECRET_JITSI_KEY = process.env.SECRET_JITSI_KEY || "";
const HTTP_PORT = parseInt(process.env.HTTP_PORT || "8080") || 8080;
const GRPC_PORT = parseInt(process.env.GRPC_PORT || "50051") || 50051;
export const SOCKET_IDLE_TIMER = parseInt(process.env.SOCKET_IDLE_TIMER as string) || 30; // maximum time (in second) without activity before a socket is closed
export const TURN_STATIC_AUTH_SECRET = process.env.TURN_STATIC_AUTH_SECRET || '';
export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || '4');
export const TURN_STATIC_AUTH_SECRET = process.env.TURN_STATIC_AUTH_SECRET || "";
export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || "4");
export {
MINIMUM_DISTANCE,
@ -24,5 +24,5 @@ export {
CPU_OVERHEAT_THRESHOLD,
JITSI_URL,
JITSI_ISS,
SECRET_JITSI_KEY
}
SECRET_JITSI_KEY,
};

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@ -1,15 +1,12 @@
import {
ServerToAdminClientMessage,
UserJoinedRoomMessage, UserLeftRoomMessage
UserJoinedRoomMessage,
UserLeftRoomMessage,
} from "../Messages/generated/messages_pb";
import { AdminSocket } from "../RoomManager";
export class Admin {
public constructor(
private readonly socket: AdminSocket
) {
}
public constructor(private readonly socket: AdminSocket) {}
public sendUserJoin(uuid: string, name: string, ip: string): void {
const serverToAdminClientMessage = new ServerToAdminClientMessage();

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@ -39,12 +39,13 @@ export class GameRoom {
private readonly positionNotifier: PositionNotifier;
public readonly roomId: string;
public readonly roomSlug: string;
public readonly worldSlug: string = '';
public readonly organizationSlug: string = '';
public readonly worldSlug: string = "";
public readonly organizationSlug: string = "";
private versionNumber: number = 1;
private nextUserId: number = 1;
constructor(roomId: string,
constructor(
roomId: string,
connectCallback: ConnectCallback,
disconnectCallback: DisconnectCallback,
minDistance: number,
@ -52,7 +53,7 @@ export class GameRoom {
onEnters: EntersCallback,
onMoves: MovesCallback,
onLeaves: LeavesCallback,
onEmote: EmoteCallback,
onEmote: EmoteCallback
) {
this.roomId = roomId;
@ -65,7 +66,6 @@ export class GameRoom {
this.worldSlug = worldSlug;
}
this.users = new Map<number, User>();
this.usersByUuid = new Map<string, User>();
this.admins = new Set<Admin>();
@ -96,11 +96,12 @@ export class GameRoom {
public join(socket: UserSocket, joinRoomMessage: JoinRoomMessage): User {
const positionMessage = joinRoomMessage.getPositionmessage();
if (positionMessage === undefined) {
throw new Error('Missing position message');
throw new Error("Missing position message");
}
const position = ProtobufUtils.toPointInterface(positionMessage);
const user = new User(this.nextUserId,
const user = new User(
this.nextUserId,
joinRoomMessage.getUseruuid(),
joinRoomMessage.getIpaddress(),
position,
@ -129,9 +130,9 @@ export class GameRoom {
public leave(user: User) {
const userObj = this.users.get(user.id);
if (userObj === undefined) {
console.warn('User ', user.id, 'does not belong to this game room! It should!');
console.warn("User ", user.id, "does not belong to this game room! It should!");
}
if (userObj !== undefined && typeof userObj.group !== 'undefined') {
if (userObj !== undefined && typeof userObj.group !== "undefined") {
this.leaveGroup(userObj);
}
this.users.delete(user.id);
@ -181,14 +182,16 @@ export class GameRoom {
closestItem.join(user);
} else {
const closestUser: User = closestItem;
const group: Group = new Group(this.roomId,[
user,
closestUser
], this.connectCallback, this.disconnectCallback, this.positionNotifier);
const group: Group = new Group(
this.roomId,
[user, closestUser],
this.connectCallback,
this.disconnectCallback,
this.positionNotifier
);
this.groups.add(group);
}
}
} else {
// If the user is part of a group:
// should he leave the group?
@ -229,7 +232,9 @@ export class GameRoom {
this.positionNotifier.leave(group);
group.destroy();
if (!this.groups.has(group)) {
throw new Error("Could not find group "+group.getId()+" referenced by user "+user.id+" in World.");
throw new Error(
"Could not find group " + group.getId() + " referenced by user " + user.id + " in World."
);
}
this.groups.delete(group);
//todo: is the group garbage collected?
@ -247,13 +252,12 @@ export class GameRoom {
* OR
* - close enough to a group (distance <= groupRadius)
*/
private searchClosestAvailableUserOrGroup(user: User): User|Group|null
{
private searchClosestAvailableUserOrGroup(user: User): User | Group | null {
let minimumDistanceFound: number = Math.max(this.minDistance, this.groupRadius);
let matchingItem: User | Group | null = null;
this.users.forEach((currentUser, userId) => {
// Let's only check users that are not part of a group
if (typeof currentUser.group !== 'undefined') {
if (typeof currentUser.group !== "undefined") {
return;
}
if (currentUser === user) {
@ -285,15 +289,15 @@ export class GameRoom {
return matchingItem;
}
public static computeDistance(user1: User, user2: User): number
{
public static computeDistance(user1: User, user2: User): number {
const user1Position = user1.getPosition();
const user2Position = user2.getPosition();
return Math.sqrt(Math.pow(user2Position.x - user1Position.x, 2) + Math.pow(user2Position.y - user1Position.y, 2));
return Math.sqrt(
Math.pow(user2Position.x - user1Position.x, 2) + Math.pow(user2Position.y - user1Position.y, 2)
);
}
public static computeDistanceBetweenPositions(position1: PositionInterface, position2: PositionInterface): number
{
public static computeDistanceBetweenPositions(position1: PositionInterface, position2: PositionInterface): number {
return Math.sqrt(Math.pow(position2.x - position1.x, 2) + Math.pow(position2.y - position1.y, 2));
}
@ -327,7 +331,7 @@ export class GameRoom {
}
public incrementVersion(): number {
this.versionNumber++
this.versionNumber++;
return this.versionNumber;
}

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@ -7,7 +7,6 @@ import {gaugeManager} from "../Services/GaugeManager";
import { MAX_PER_GROUP } from "../Enum/EnvironmentVariable";
export class Group implements Movable {
private static nextId: number = 1;
private id: number;
@ -18,8 +17,13 @@ export class Group implements Movable {
private wasDestroyed: boolean = false;
private roomId: string;
constructor(roomId: string, users: User[], private connectCallback: ConnectCallback, private disconnectCallback: DisconnectCallback, private positionNotifier: PositionNotifier) {
constructor(
roomId: string,
users: User[],
private connectCallback: ConnectCallback,
private disconnectCallback: DisconnectCallback,
private positionNotifier: PositionNotifier
) {
this.roomId = roomId;
this.users = new Set<User>();
this.id = Group.nextId;
@ -53,7 +57,7 @@ export class Group implements Movable {
getPosition(): PositionInterface {
return {
x: this.x,
y: this.y
y: this.y,
};
}
@ -95,16 +99,14 @@ export class Group implements Movable {
return this.users.size <= 1;
}
join(user: User): void
{
join(user: User): void {
// Broadcast on the right event
this.connectCallback(user, this);
this.users.add(user);
user.group = this;
}
leave(user: User): void
{
leave(user: User): void {
const success = this.users.delete(user);
if (success === false) {
throw new Error("Could not find user " + user.id + " in the group " + this.id);
@ -123,8 +125,7 @@ export class Group implements Movable {
* Let's kick everybody out.
* Usually used when there is only one user left.
*/
destroy(): void
{
destroy(): void {
if (this.hasEditedGauge) gaugeManager.decNbGroupsPerRoomGauge(this.roomId);
for (const user of this.users) {
this.leave(user);

View File

@ -4,5 +4,5 @@ import {PositionInterface} from "_Model/PositionInterface";
* A physical object that can be placed into a Zone
*/
export interface Movable {
getPosition(): PositionInterface
getPosition(): PositionInterface;
}

View File

@ -1,4 +1,4 @@
export interface PositionInterface {
x: number,
y: number
x: number;
y: number;
}

View File

@ -21,19 +21,24 @@ interface ZoneDescriptor {
}
export class PositionNotifier {
// TODO: we need a way to clean the zones if noone is in the zone and noone listening (to free memory!)
private zones: Zone[][] = [];
constructor(private zoneWidth: number, private zoneHeight: number, private onUserEnters: EntersCallback, private onUserMoves: MovesCallback, private onUserLeaves: LeavesCallback, private onEmote: EmoteCallback) {
}
constructor(
private zoneWidth: number,
private zoneHeight: number,
private onUserEnters: EntersCallback,
private onUserMoves: MovesCallback,
private onUserLeaves: LeavesCallback,
private onEmote: EmoteCallback
) {}
private getZoneDescriptorFromCoordinates(x: number, y: number): ZoneDescriptor {
return {
i: Math.floor(x / this.zoneWidth),
j: Math.floor(y / this.zoneHeight),
}
};
}
public enter(thing: Movable): void {
@ -100,6 +105,5 @@ export class PositionNotifier {
const zoneDesc = this.getZoneDescriptorFromCoordinates(user.getPosition().x, user.getPosition().y);
const zone = this.getZone(zoneDesc.i, zoneDesc.j);
zone.emitEmoteEvent(emoteEventMessage);
}
}

View File

@ -1,30 +1,30 @@
//helper functions to parse room IDs
export const isRoomAnonymous = (roomID: string): boolean => {
if (roomID.startsWith('_/')) {
if (roomID.startsWith("_/")) {
return true;
} else if(roomID.startsWith('@/')) {
} else if (roomID.startsWith("@/")) {
return false;
} else {
throw new Error('Incorrect room ID: '+roomID);
}
throw new Error("Incorrect room ID: " + roomID);
}
};
export const extractRoomSlugPublicRoomId = (roomId: string): string => {
const idParts = roomId.split('/');
if (idParts.length < 3) throw new Error('Incorrect roomId: '+roomId);
return idParts.slice(2).join('/');
}
const idParts = roomId.split("/");
if (idParts.length < 3) throw new Error("Incorrect roomId: " + roomId);
return idParts.slice(2).join("/");
};
export interface extractDataFromPrivateRoomIdResponse {
organizationSlug: string;
worldSlug: string;
roomSlug: string;
}
export const extractDataFromPrivateRoomId = (roomId: string): extractDataFromPrivateRoomIdResponse => {
const idParts = roomId.split('/');
if (idParts.length < 4) throw new Error('Incorrect roomId: '+roomId);
const idParts = roomId.split("/");
if (idParts.length < 4) throw new Error("Incorrect roomId: " + roomId);
const organizationSlug = idParts[1];
const worldSlug = idParts[2];
const roomSlug = idParts[3];
return {organizationSlug, worldSlug, roomSlug}
}
return { organizationSlug, worldSlug, roomSlug };
};

View File

@ -4,7 +4,13 @@ import {Zone} from "_Model/Zone";
import { Movable } from "_Model/Movable";
import { PositionNotifier } from "_Model/PositionNotifier";
import { ServerDuplexStream } from "grpc";
import {BatchMessage, CompanionMessage, PusherToBackMessage, ServerToClientMessage, SubMessage} from "../Messages/generated/messages_pb";
import {
BatchMessage,
CompanionMessage,
PusherToBackMessage,
ServerToClientMessage,
SubMessage,
} from "../Messages/generated/messages_pb";
import { CharacterLayer } from "_Model/Websocket/CharacterLayer";
export type UserSocket = ServerDuplexStream<PusherToBackMessage, ServerToClientMessage>;
@ -42,7 +48,6 @@ export class User implements Movable {
this.positionNotifier.updatePosition(this, position, oldPosition);
}
private batchedMessages: BatchMessage = new BatchMessage();
private batchTimeout: NodeJS.Timeout | null = null;

View File

@ -1,4 +1,4 @@
export interface CharacterLayer {
name: string,
url: string|undefined
name: string;
url: string | undefined;
}

View File

@ -1,10 +1,11 @@
import * as tg from "generic-type-guard";
export const isItemEventMessageInterface =
new tg.IsInterface().withProperties({
export const isItemEventMessageInterface = new tg.IsInterface()
.withProperties({
itemId: tg.isNumber,
event: tg.isString,
state: tg.isUnknown,
parameters: tg.isUnknown,
}).get();
})
.get();
export type ItemEventMessageInterface = tg.GuardedType<typeof isItemEventMessageInterface>;

View File

@ -1,7 +1,10 @@
import { PointInterface } from "./PointInterface";
export class Point implements PointInterface {
constructor(public x : number, public y : number, public direction : string = "none", public moving : boolean = false) {
constructor(
public x: number,
public y: number,
public direction: string = "none",
public moving: boolean = false
) {}
}
}

View File

@ -7,11 +7,12 @@ import * as tg from "generic-type-guard";
readonly moving: boolean;
}*/
export const isPointInterface =
new tg.IsInterface().withProperties({
export const isPointInterface = new tg.IsInterface()
.withProperties({
x: tg.isNumber,
y: tg.isNumber,
direction: tg.isString,
moving: tg.isBoolean
}).get();
moving: tg.isBoolean,
})
.get();
export type PointInterface = tg.GuardedType<typeof isPointInterface>;

View File

@ -3,7 +3,7 @@ import {
CharacterLayerMessage,
ItemEventMessage,
PointMessage,
PositionMessage
PositionMessage,
} from "../../Messages/generated/messages_pb";
import { CharacterLayer } from "_Model/Websocket/CharacterLayer";
import Direction = PositionMessage.Direction;
@ -11,24 +11,23 @@ import {ItemEventMessageInterface} from "_Model/Websocket/ItemEventMessage";
import { PositionInterface } from "_Model/PositionInterface";
export class ProtobufUtils {
public static toPositionMessage(point: PointInterface): PositionMessage {
let direction: Direction;
switch (point.direction) {
case 'up':
case "up":
direction = Direction.UP;
break;
case 'down':
case "down":
direction = Direction.DOWN;
break;
case 'left':
case "left":
direction = Direction.LEFT;
break;
case 'right':
case "right":
direction = Direction.RIGHT;
break;
default:
throw new Error('unexpected direction');
throw new Error("unexpected direction");
}
const position = new PositionMessage();
@ -44,16 +43,16 @@ export class ProtobufUtils {
let direction: string;
switch (position.getDirection()) {
case Direction.UP:
direction = 'up';
direction = "up";
break;
case Direction.DOWN:
direction = 'down';
direction = "down";
break;
case Direction.LEFT:
direction = 'left';
direction = "left";
break;
case Direction.RIGHT:
direction = 'right';
direction = "right";
break;
default:
throw new Error("Unexpected direction");
@ -82,7 +81,7 @@ export class ProtobufUtils {
event: itemEventMessage.getEvent(),
parameters: JSON.parse(itemEventMessage.getParametersjson()),
state: JSON.parse(itemEventMessage.getStatejson()),
}
};
}
public static toItemEventProtobuf(itemEvent: ItemEventMessageInterface): ItemEventMessage {

View File

@ -14,8 +14,14 @@ export class Zone {
private things: Set<Movable> = new Set<Movable>();
private listeners: Set<ZoneSocket> = new Set<ZoneSocket>();
constructor(private onEnters: EntersCallback, private onMoves: MovesCallback, private onLeaves: LeavesCallback, private onEmote: EmoteCallback, public readonly x: number, public readonly y: number) { }
constructor(
private onEnters: EntersCallback,
private onMoves: MovesCallback,
private onLeaves: LeavesCallback,
private onEmote: EmoteCallback,
public readonly x: number,
public readonly y: number
) {}
/**
* A user/thing leaves the zone
@ -24,12 +30,23 @@ export class Zone {
const result = this.things.delete(thing);
if (!result) {
if (thing instanceof User) {
throw new Error('Could not find user in zone '+thing.id);
throw new Error("Could not find user in zone " + thing.id);
}
if (thing instanceof Group) {
throw new Error('Could not find group '+thing.getId()+' in zone ('+this.x+','+this.y+'). Position of group: ('+thing.getPosition().x+','+thing.getPosition().y+')');
throw new Error(
"Could not find group " +
thing.getId() +
" in zone (" +
this.x +
"," +
this.y +
"). Position of group: (" +
thing.getPosition().x +
"," +
thing.getPosition().y +
")"
);
}
}
this.notifyLeft(thing, newZone);
}
@ -57,7 +74,6 @@ export class Zone {
}
}
public move(thing: Movable, position: PositionInterface) {
if (!this.things.has(thing)) {
this.things.add(thing);
@ -89,6 +105,5 @@ export class Zone {
for (const listener of this.listeners) {
this.onEmote(emoteEventMessage, listener);
}
}
}

View File

@ -11,13 +11,15 @@ import {
JoinRoomMessage,
PlayGlobalMessage,
PusherToBackMessage,
QueryJitsiJwtMessage, RefreshRoomPromptMessage,
QueryJitsiJwtMessage,
RefreshRoomPromptMessage,
ServerToAdminClientMessage,
ServerToClientMessage,
SilentMessage,
UserMovesMessage,
WebRtcSignalToServerMessage, WorldFullWarningToRoomMessage,
ZoneMessage
WebRtcSignalToServerMessage,
WorldFullWarningToRoomMessage,
ZoneMessage,
} from "./Messages/generated/messages_pb";
import { sendUnaryData, ServerDuplexStream, ServerUnaryCall, ServerWritableStream } from "grpc";
import { socketManager } from "./Services/SocketManager";
@ -27,23 +29,25 @@ import {GameRoom} from "./Model/GameRoom";
import Debug from "debug";
import { Admin } from "./Model/Admin";
const debug = Debug('roommanager');
const debug = Debug("roommanager");
export type AdminSocket = ServerDuplexStream<AdminPusherToBackMessage, ServerToAdminClientMessage>;
export type ZoneSocket = ServerWritableStream<ZoneMessage, ServerToClientMessage>;
const roomManager: IRoomManagerServer = {
joinRoom: (call: UserSocket): void => {
console.log('joinRoom called');
console.log("joinRoom called");
let room: GameRoom | null = null;
let user: User | null = null;
call.on('data', (message: PusherToBackMessage) => {
call.on("data", (message: PusherToBackMessage) => {
try {
if (room === null || user === null) {
if (message.hasJoinroommessage()) {
socketManager.handleJoinRoom(call, message.getJoinroommessage() as JoinRoomMessage).then(({room: gameRoom, user: myUser}) => {
socketManager
.handleJoinRoom(call, message.getJoinroommessage() as JoinRoomMessage)
.then(({ room: gameRoom, user: myUser }) => {
if (call.writable) {
room = gameRoom;
user = myUser;
@ -53,27 +57,46 @@ const roomManager: IRoomManagerServer = {
}
});
} else {
throw new Error('The first message sent MUST be of type JoinRoomMessage');
throw new Error("The first message sent MUST be of type JoinRoomMessage");
}
} else {
if (message.hasJoinroommessage()) {
throw new Error('Cannot call JoinRoomMessage twice!');
throw new Error("Cannot call JoinRoomMessage twice!");
} else if (message.hasUsermovesmessage()) {
socketManager.handleUserMovesMessage(room, user, message.getUsermovesmessage() as UserMovesMessage);
socketManager.handleUserMovesMessage(
room,
user,
message.getUsermovesmessage() as UserMovesMessage
);
} else if (message.hasSilentmessage()) {
socketManager.handleSilentMessage(room, user, message.getSilentmessage() as SilentMessage);
} else if (message.hasItemeventmessage()) {
socketManager.handleItemEvent(room, user, message.getItemeventmessage() as ItemEventMessage);
} else if (message.hasWebrtcsignaltoservermessage()) {
socketManager.emitVideo(room, user, message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage);
socketManager.emitVideo(
room,
user,
message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage
);
} else if (message.hasWebrtcscreensharingsignaltoservermessage()) {
socketManager.emitScreenSharing(room, user, message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage);
socketManager.emitScreenSharing(
room,
user,
message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage
);
} else if (message.hasPlayglobalmessage()) {
socketManager.emitPlayGlobalMessage(room, message.getPlayglobalmessage() as PlayGlobalMessage);
} else if (message.hasQueryjitsijwtmessage()) {
socketManager.handleQueryJitsiJwtMessage(user, message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage);
socketManager.handleQueryJitsiJwtMessage(
user,
message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage
);
} else if (message.hasEmotepromptmessage()) {
socketManager.handleEmoteEventMessage(room, user, message.getEmotepromptmessage() as EmotePromptMessage);
socketManager.handleEmoteEventMessage(
room,
user,
message.getEmotepromptmessage() as EmotePromptMessage
);
} else if (message.hasSendusermessage()) {
const sendUserMessage = message.getSendusermessage();
if (sendUserMessage !== undefined) {
@ -85,18 +108,17 @@ const roomManager: IRoomManagerServer = {
socketManager.handlerBanUserMessage(room, user, banUserMessage);
}
} else {
throw new Error('Unhandled message type');
throw new Error("Unhandled message type");
}
}
} catch (e) {
emitError(call, e);
call.end();
}
});
call.on('end', () => {
debug('joinRoom ended');
call.on("end", () => {
debug("joinRoom ended");
if (user !== null && room !== null) {
socketManager.leaveRoom(room, user);
}
@ -105,41 +127,40 @@ const roomManager: IRoomManagerServer = {
user = null;
});
call.on('error', (err: Error) => {
console.error('An error occurred in joinRoom stream:', err);
call.on("error", (err: Error) => {
console.error("An error occurred in joinRoom stream:", err);
});
},
listenZone(call: ZoneSocket): void {
debug('listenZone called');
debug("listenZone called");
const zoneMessage = call.request;
socketManager.addZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
call.on('cancelled', () => {
debug('listenZone cancelled');
call.on("cancelled", () => {
debug("listenZone cancelled");
socketManager.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
call.end();
})
});
call.on('close', () => {
debug('listenZone connection closed');
call.on("close", () => {
debug("listenZone connection closed");
socketManager.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
}).on('error', (e) => {
console.error('An error occurred in listenZone stream:', e);
}).on("error", (e) => {
console.error("An error occurred in listenZone stream:", e);
socketManager.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
call.end();
});
},
adminRoom(call: AdminSocket): void {
console.log('adminRoom called');
console.log("adminRoom called");
const admin = new Admin(call);
let room: GameRoom | null = null;
call.on('data', (message: AdminPusherToBackMessage) => {
call.on("data", (message: AdminPusherToBackMessage) => {
try {
if (room === null) {
if (message.hasSubscribetoroom()) {
@ -148,18 +169,17 @@ const roomManager: IRoomManagerServer = {
room = gameRoom;
});
} else {
throw new Error('The first message sent MUST be of type JoinRoomMessage');
throw new Error("The first message sent MUST be of type JoinRoomMessage");
}
}
} catch (e) {
emitError(call, e);
call.end();
}
});
call.on('end', () => {
debug('joinRoom ended');
call.on("end", () => {
debug("joinRoom ended");
if (room !== null) {
socketManager.leaveAdminRoom(room, admin);
}
@ -167,18 +187,21 @@ const roomManager: IRoomManagerServer = {
room = null;
});
call.on('error', (err: Error) => {
console.error('An error occurred in joinAdminRoom stream:', err);
call.on("error", (err: Error) => {
console.error("An error occurred in joinAdminRoom stream:", err);
});
},
sendAdminMessage(call: ServerUnaryCall<AdminMessage>, callback: sendUnaryData<EmptyMessage>): void {
socketManager.sendAdminMessage(call.request.getRoomid(), call.request.getRecipientuuid(), call.request.getMessage());
socketManager.sendAdminMessage(
call.request.getRoomid(),
call.request.getRecipientuuid(),
call.request.getMessage()
);
callback(null, new EmptyMessage());
},
sendGlobalAdminMessage(call: ServerUnaryCall<AdminGlobalMessage>, callback: sendUnaryData<EmptyMessage>): void {
throw new Error('Not implemented yet');
throw new Error("Not implemented yet");
// TODO
callback(null, new EmptyMessage());
},
@ -192,11 +215,17 @@ const roomManager: IRoomManagerServer = {
socketManager.sendAdminRoomMessage(call.request.getRoomid(), call.request.getMessage());
callback(null, new EmptyMessage());
},
sendWorldFullWarningToRoom(call: ServerUnaryCall<WorldFullWarningToRoomMessage>, callback: sendUnaryData<EmptyMessage>): void {
sendWorldFullWarningToRoom(
call: ServerUnaryCall<WorldFullWarningToRoomMessage>,
callback: sendUnaryData<EmptyMessage>
): void {
socketManager.dispatchWorlFullWarning(call.request.getRoomid());
callback(null, new EmptyMessage());
},
sendRefreshRoomPrompt(call: ServerUnaryCall<RefreshRoomPromptMessage>, callback: sendUnaryData<EmptyMessage>): void {
sendRefreshRoomPrompt(
call: ServerUnaryCall<RefreshRoomPromptMessage>,
callback: sendUnaryData<EmptyMessage>
): void {
socketManager.dispatchRoomRefresh(call.request.getRoomid());
callback(null, new EmptyMessage());
},

View File

@ -1,7 +1,7 @@
import { App as _App, AppOptions } from 'uWebSockets.js';
import BaseApp from './baseapp';
import { extend } from './utils';
import { UwsApp } from './types';
import { App as _App, AppOptions } from "uWebSockets.js";
import BaseApp from "./baseapp";
import { extend } from "./utils";
import { UwsApp } from "./types";
class App extends (<UwsApp>_App) {
constructor(options: AppOptions = {}) {

View File

@ -1,16 +1,16 @@
import { Readable } from 'stream';
import { us_listen_socket_close, TemplatedApp, HttpResponse, HttpRequest } from 'uWebSockets.js';
import { Readable } from "stream";
import { us_listen_socket_close, TemplatedApp, HttpResponse, HttpRequest } from "uWebSockets.js";
import formData from './formdata';
import { stob } from './utils';
import { Handler } from './types';
import formData from "./formdata";
import { stob } from "./utils";
import { Handler } from "./types";
import { join } from "path";
const contTypes = ['application/x-www-form-urlencoded', 'multipart/form-data'];
const contTypes = ["application/x-www-form-urlencoded", "multipart/form-data"];
const noOp = () => true;
const handleBody = (res: HttpResponse, req: HttpRequest) => {
const contType = req.getHeader('content-type');
const contType = req.getHeader("content-type");
res.bodyStream = function () {
const stream = new Readable();
@ -29,24 +29,21 @@ const handleBody = (res: HttpResponse, req: HttpRequest) => {
res.body = () => stob(res.bodyStream());
if (contType.includes('application/json'))
res.json = async () => JSON.parse(await res.body());
if (contTypes.map(t => contType.includes(t)).includes(true))
res.formData = formData.bind(res, contType);
if (contType.includes("application/json")) res.json = async () => JSON.parse(await res.body());
if (contTypes.map((t) => contType.includes(t)).includes(true)) res.formData = formData.bind(res, contType);
};
class BaseApp {
_sockets = new Map();
ws!: TemplatedApp['ws'];
get!: TemplatedApp['get'];
_post!: TemplatedApp['post'];
_put!: TemplatedApp['put'];
_patch!: TemplatedApp['patch'];
_listen!: TemplatedApp['listen'];
ws!: TemplatedApp["ws"];
get!: TemplatedApp["get"];
_post!: TemplatedApp["post"];
_put!: TemplatedApp["put"];
_patch!: TemplatedApp["patch"];
_listen!: TemplatedApp["listen"];
post(pattern: string, handler: Handler) {
if (typeof handler !== 'function')
throw Error(`handler should be a function, given ${typeof handler}.`);
if (typeof handler !== "function") throw Error(`handler should be a function, given ${typeof handler}.`);
this._post(pattern, (res, req) => {
handleBody(res, req);
handler(res, req);
@ -55,8 +52,7 @@ class BaseApp {
}
put(pattern: string, handler: Handler) {
if (typeof handler !== 'function')
throw Error(`handler should be a function, given ${typeof handler}.`);
if (typeof handler !== "function") throw Error(`handler should be a function, given ${typeof handler}.`);
this._put(pattern, (res, req) => {
handleBody(res, req);
@ -66,8 +62,7 @@ class BaseApp {
}
patch(pattern: string, handler: Handler) {
if (typeof handler !== 'function')
throw Error(`handler should be a function, given ${typeof handler}.`);
if (typeof handler !== "function") throw Error(`handler should be a function, given ${typeof handler}.`);
this._patch(pattern, (res, req) => {
handleBody(res, req);
@ -77,23 +72,21 @@ class BaseApp {
}
listen(h: string | number, p: Function | number = noOp, cb?: Function) {
if (typeof p === 'number' && typeof h === 'string') {
this._listen(h, p, socket => {
if (typeof p === "number" && typeof h === "string") {
this._listen(h, p, (socket) => {
this._sockets.set(p, socket);
if (cb === undefined) {
throw new Error('cb undefined');
throw new Error("cb undefined");
}
cb(socket);
});
} else if (typeof h === 'number' && typeof p === 'function') {
this._listen(h, socket => {
} else if (typeof h === "number" && typeof p === "function") {
this._listen(h, (socket) => {
this._sockets.set(h, socket);
p(socket);
});
} else {
throw Error(
'Argument types: (host: string, port: number, cb?: Function) | (port: number, cb?: Function)'
);
throw Error("Argument types: (host: string, port: number, cb?: Function) | (port: number, cb?: Function)");
}
return this;
@ -104,7 +97,7 @@ class BaseApp {
this._sockets.has(port) && us_listen_socket_close(this._sockets.get(port));
this._sockets.delete(port);
} else {
this._sockets.forEach(app => {
this._sockets.forEach((app) => {
us_listen_socket_close(app);
});
this._sockets.clear();

View File

@ -1,7 +1,7 @@
import { createWriteStream } from 'fs';
import { join, dirname } from 'path';
import Busboy from 'busboy';
import mkdirp from 'mkdirp';
import { createWriteStream } from "fs";
import { join, dirname } from "path";
import Busboy from "busboy";
import mkdirp from "mkdirp";
function formData(
contType: string,
@ -19,9 +19,9 @@ function formData(
filename?: (oldName: string) => string;
} = {}
) {
console.log('Enter form data');
console.log("Enter form data");
options.headers = {
'content-type': contType
"content-type": contType,
};
return new Promise((resolve, reject) => {
@ -30,47 +30,46 @@ function formData(
this.bodyStream().pipe(busb);
busb.on('limit', () => {
busb.on("limit", () => {
if (options.abortOnLimit) {
reject(Error('limit'));
reject(Error("limit"));
}
});
busb.on('file', function(fieldname, file, filename, encoding, mimetype) {
const value: { filePath: string|undefined, filename: string, encoding:string, mimetype: string } = {
busb.on("file", function (fieldname, file, filename, encoding, mimetype) {
const value: { filePath: string | undefined; filename: string; encoding: string; mimetype: string } = {
filename,
encoding,
mimetype,
filePath: undefined
filePath: undefined,
};
if (typeof options.tmpDir === 'string') {
if (typeof options.filename === 'function') filename = options.filename(filename);
if (typeof options.tmpDir === "string") {
if (typeof options.filename === "function") filename = options.filename(filename);
const fileToSave = join(options.tmpDir, filename);
mkdirp(dirname(fileToSave));
file.pipe(createWriteStream(fileToSave));
value.filePath = fileToSave;
}
if (typeof options.onFile === 'function') {
value.filePath =
options.onFile(fieldname, file, filename, encoding, mimetype) || value.filePath;
if (typeof options.onFile === "function") {
value.filePath = options.onFile(fieldname, file, filename, encoding, mimetype) || value.filePath;
}
setRetValue(ret, fieldname, value);
});
busb.on('field', function(fieldname, value) {
if (typeof options.onField === 'function') options.onField(fieldname, value);
busb.on("field", function (fieldname, value) {
if (typeof options.onField === "function") options.onField(fieldname, value);
setRetValue(ret, fieldname, value);
});
busb.on('finish', function() {
busb.on("finish", function () {
resolve(ret);
});
busb.on('error', reject);
busb.on("error", reject);
});
}
@ -79,7 +78,7 @@ function setRetValue(
fieldname: string,
value: { filename: string; encoding: string; mimetype: string; filePath?: string } | any // eslint-disable-line @typescript-eslint/no-explicit-any
) {
if (fieldname.endsWith('[]')) {
if (fieldname.endsWith("[]")) {
fieldname = fieldname.slice(0, fieldname.length - 2);
if (Array.isArray(ret[fieldname])) {
ret[fieldname].push(value);

View File

@ -1,7 +1,7 @@
import { SSLApp as _SSLApp, AppOptions } from 'uWebSockets.js';
import BaseApp from './baseapp';
import { extend } from './utils';
import { UwsApp } from './types';
import { SSLApp as _SSLApp, AppOptions } from "uWebSockets.js";
import BaseApp from "./baseapp";
import { extend } from "./utils";
import { UwsApp } from "./types";
class SSLApp extends (<UwsApp>_SSLApp) {
constructor(options: AppOptions) {

View File

@ -1,4 +1,4 @@
import { AppOptions, TemplatedApp, HttpResponse, HttpRequest } from 'uWebSockets.js';
import { AppOptions, TemplatedApp, HttpResponse, HttpRequest } from "uWebSockets.js";
export type UwsApp = {
(options: AppOptions): TemplatedApp;

View File

@ -1,25 +1,24 @@
import { ReadStream } from 'fs';
import { ReadStream } from "fs";
function extend(who: any, from: any, overwrite = true) { // eslint-disable-line @typescript-eslint/no-explicit-any
const ownProps = Object.getOwnPropertyNames(Object.getPrototypeOf(from)).concat(
Object.keys(from)
);
ownProps.forEach(prop => {
if (prop === 'constructor' || from[prop] === undefined) return;
// eslint-disable-next-line @typescript-eslint/no-explicit-any
function extend(who: any, from: any, overwrite = true) {
const ownProps = Object.getOwnPropertyNames(Object.getPrototypeOf(from)).concat(Object.keys(from));
ownProps.forEach((prop) => {
if (prop === "constructor" || from[prop] === undefined) return;
if (who[prop] && overwrite) {
who[`_${prop}`] = who[prop];
}
if (typeof from[prop] === 'function') who[prop] = from[prop].bind(who);
if (typeof from[prop] === "function") who[prop] = from[prop].bind(who);
else who[prop] = from[prop];
});
}
function stob(stream: ReadStream): Promise<Buffer> {
return new Promise(resolve => {
return new Promise((resolve) => {
const buffers: Buffer[] = [];
stream.on('data', buffers.push.bind(buffers));
stream.on("data", buffers.push.bind(buffers));
stream.on('end', () => {
stream.on("end", () => {
switch (buffers.length) {
case 0:
resolve(Buffer.allocUnsafe(0));

View File

@ -1,19 +1,19 @@
import { parse } from 'query-string';
import { HttpRequest } from 'uWebSockets.js';
import App from './server/app';
import SSLApp from './server/sslapp';
import * as types from './server/types';
import { parse } from "query-string";
import { HttpRequest } from "uWebSockets.js";
import App from "./server/app";
import SSLApp from "./server/sslapp";
import * as types from "./server/types";
const getQuery = (req: HttpRequest) => {
return parse(req.getQuery());
};
export { App, SSLApp, getQuery };
export * from './server/types';
export * from "./server/types";
export default {
App,
SSLApp,
getQuery,
...types
...types,
};

View File

@ -1,3 +1,3 @@
export const arrayIntersect = (array1: string[], array2: string[]): boolean => {
return array1.filter(value => array2.includes(value)).length > 0;
}
return array1.filter((value) => array2.includes(value)).length > 0;
};

View File

@ -1,7 +1,7 @@
const EventEmitter = require('events');
const EventEmitter = require("events");
const clientJoinEvent = 'clientJoin';
const clientLeaveEvent = 'clientLeave';
const clientJoinEvent = "clientJoin";
const clientLeaveEvent = "clientLeave";
class ClientEventsEmitter extends EventEmitter {
emitClientJoin(clientUUid: string, roomId: string): void {

View File

@ -12,17 +12,17 @@ class CpuTracker {
private overHeating: boolean = false;
constructor() {
let time = process.hrtime.bigint()
let usage = process.cpuUsage()
let time = process.hrtime.bigint();
let usage = process.cpuUsage();
setInterval(() => {
const elapTime = process.hrtime.bigint();
const elapUsage = process.cpuUsage(usage)
usage = process.cpuUsage()
const elapUsage = process.cpuUsage(usage);
usage = process.cpuUsage();
const elapTimeMS = elapTime - time;
const elapUserMS = secNSec2ms(elapUsage.user)
const elapSystMS = secNSec2ms(elapUsage.system)
this.cpuPercent = Math.round(100 * (elapUserMS + elapSystMS) / Number(elapTimeMS) * 1000000)
const elapUserMS = secNSec2ms(elapUsage.user);
const elapSystMS = secNSec2ms(elapUsage.system);
this.cpuPercent = Math.round(((100 * (elapUserMS + elapSystMS)) / Number(elapTimeMS)) * 1000000);
time = elapTime;

View File

@ -10,29 +10,29 @@ class GaugeManager {
constructor() {
this.nbRoomsGauge = new Gauge({
name: 'workadventure_nb_rooms',
help: 'Number of active rooms'
name: "workadventure_nb_rooms",
help: "Number of active rooms",
});
this.nbClientsGauge = new Gauge({
name: 'workadventure_nb_sockets',
help: 'Number of connected sockets',
labelNames: [ ]
name: "workadventure_nb_sockets",
help: "Number of connected sockets",
labelNames: [],
});
this.nbClientsPerRoomGauge = new Gauge({
name: 'workadventure_nb_clients_per_room',
help: 'Number of clients per room',
labelNames: [ 'room' ]
name: "workadventure_nb_clients_per_room",
help: "Number of clients per room",
labelNames: ["room"],
});
this.nbGroupsPerRoomCounter = new Counter({
name: 'workadventure_counter_groups_per_room',
help: 'Counter of groups per room',
labelNames: [ 'room' ]
name: "workadventure_counter_groups_per_room",
help: "Counter of groups per room",
labelNames: ["room"],
});
this.nbGroupsPerRoomGauge = new Gauge({
name: 'workadventure_nb_groups_per_room',
help: 'Number of groups per room',
labelNames: [ 'room' ]
name: "workadventure_nb_groups_per_room",
help: "Number of groups per room",
labelNames: ["room"],
});
}
@ -54,12 +54,12 @@ class GaugeManager {
}
incNbGroupsPerRoomGauge(roomId: string): void {
this.nbGroupsPerRoomCounter.inc({ room: roomId })
this.nbGroupsPerRoomGauge.inc({ room: roomId })
this.nbGroupsPerRoomCounter.inc({ room: roomId });
this.nbGroupsPerRoomGauge.inc({ room: roomId });
}
decNbGroupsPerRoomGauge(roomId: string): void {
this.nbGroupsPerRoomGauge.dec({ room: roomId })
this.nbGroupsPerRoomGauge.dec({ room: roomId });
}
}

View File

@ -27,7 +27,9 @@ import {
WorldFullWarningMessage,
UserLeftZoneMessage,
EmoteEventMessage,
BanUserMessage, RefreshRoomMessage, EmotePromptMessage,
BanUserMessage,
RefreshRoomMessage,
EmotePromptMessage,
} from "../Messages/generated/messages_pb";
import { User, UserSocket } from "../Model/User";
import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
@ -38,7 +40,7 @@ import {
JITSI_ISS,
MINIMUM_DISTANCE,
SECRET_JITSI_KEY,
TURN_STATIC_AUTH_SECRET
TURN_STATIC_AUTH_SECRET,
} from "../Enum/EnvironmentVariable";
import { Movable } from "../Model/Movable";
import { PositionInterface } from "../Model/PositionInterface";
@ -52,15 +54,13 @@ import Debug from "debug";
import { Admin } from "_Model/Admin";
import crypto from "crypto";
const debug = Debug('sockermanager');
const debug = Debug("sockermanager");
function emitZoneMessage(subMessage: SubToPusherMessage, socket: ZoneSocket): void {
// TODO: should we batch those every 100ms?
const batchMessage = new BatchToPusherMessage();
batchMessage.addPayload(subMessage);
socket.write(batchMessage);
}
@ -68,7 +68,6 @@ export class SocketManager {
private rooms: Map<string, GameRoom> = new Map<string, GameRoom>();
constructor() {
clientEventsEmitter.registerToClientJoin((clientUUid: string, roomId: string) => {
gaugeManager.incNbClientPerRoomGauge(roomId);
});
@ -77,16 +76,18 @@ export class SocketManager {
});
}
public async handleJoinRoom(socket: UserSocket, joinRoomMessage: JoinRoomMessage): Promise<{ room: GameRoom; user: User }> {
public async handleJoinRoom(
socket: UserSocket,
joinRoomMessage: JoinRoomMessage
): Promise<{ room: GameRoom; user: User }> {
//join new previous room
const { room, user } = await this.joinRoom(socket, joinRoomMessage);
if (!socket.writable) {
console.warn('Socket was aborted');
console.warn("Socket was aborted");
return {
room,
user
user,
};
}
const roomJoinedMessage = new RoomJoinedMessage();
@ -108,9 +109,8 @@ export class SocketManager {
return {
room,
user
user,
};
}
handleUserMovesMessage(room: GameRoom, user: User, userMovesMessage: UserMovesMessage) {
@ -124,14 +124,13 @@ export class SocketManager {
}
if (position === undefined) {
throw new Error('Position not found in message');
throw new Error("Position not found in message");
}
const viewport = userMoves.viewport;
if (viewport === undefined) {
throw new Error('Viewport not found in message');
throw new Error("Viewport not found in message");
}
// update position in the world
room.updatePosition(user, ProtobufUtils.toPointInterface(position));
//room.setViewport(client, client.viewport);
@ -189,7 +188,11 @@ export class SocketManager {
//send only at user
const remoteUser = room.getUsers().get(data.getReceiverid());
if (remoteUser === undefined) {
console.warn("While exchanging a WebRTC signal: client with id ", data.getReceiverid(), " does not exist. This might be a race condition.");
console.warn(
"While exchanging a WebRTC signal: client with id ",
data.getReceiverid(),
" does not exist. This might be a race condition."
);
return;
}
@ -197,8 +200,8 @@ export class SocketManager {
webrtcSignalToClient.setUserid(user.id);
webrtcSignalToClient.setSignal(data.getSignal());
// TODO: only compute credentials if data.signal.type === "offer"
if (TURN_STATIC_AUTH_SECRET !== '') {
const {username, password} = this.getTURNCredentials(''+user.id, TURN_STATIC_AUTH_SECRET);
if (TURN_STATIC_AUTH_SECRET !== "") {
const { username, password } = this.getTURNCredentials("" + user.id, TURN_STATIC_AUTH_SECRET);
webrtcSignalToClient.setWebrtcusername(username);
webrtcSignalToClient.setWebrtcpassword(password);
}
@ -215,7 +218,11 @@ export class SocketManager {
//send only at user
const remoteUser = room.getUsers().get(data.getReceiverid());
if (remoteUser === undefined) {
console.warn("While exchanging a WEBRTC_SCREEN_SHARING signal: client with id ", data.getReceiverid(), " does not exist. This might be a race condition.");
console.warn(
"While exchanging a WEBRTC_SCREEN_SHARING signal: client with id ",
data.getReceiverid(),
" does not exist. This might be a race condition."
);
return;
}
@ -223,8 +230,8 @@ export class SocketManager {
webrtcSignalToClient.setUserid(user.id);
webrtcSignalToClient.setSignal(data.getSignal());
// TODO: only compute credentials if data.signal.type === "offer"
if (TURN_STATIC_AUTH_SECRET !== '') {
const {username, password} = this.getTURNCredentials(''+user.id, TURN_STATIC_AUTH_SECRET);
if (TURN_STATIC_AUTH_SECRET !== "") {
const { username, password } = this.getTURNCredentials("" + user.id, TURN_STATIC_AUTH_SECRET);
webrtcSignalToClient.setWebrtcusername(username);
webrtcSignalToClient.setWebrtcpassword(password);
}
@ -249,13 +256,13 @@ export class SocketManager {
}
} finally {
clientEventsEmitter.emitClientLeave(user.uuid, room.roomId);
console.log('A user left');
console.log("A user left");
}
}
async getOrCreateRoom(roomId: string): Promise<GameRoom> {
//check and create new world for a room
let world = this.rooms.get(roomId)
let world = this.rooms.get(roomId);
if (world === undefined) {
world = new GameRoom(
roomId,
@ -263,19 +270,25 @@ export class SocketManager {
(user: User, group: Group) => this.disConnectedUser(user, group),
MINIMUM_DISTANCE,
GROUP_RADIUS,
(thing: Movable, fromZone: Zone|null, listener: ZoneSocket) => this.onZoneEnter(thing, fromZone, listener),
(thing: Movable, position:PositionInterface, listener: ZoneSocket) => this.onClientMove(thing, position, listener),
(thing: Movable, newZone: Zone|null, listener: ZoneSocket) => this.onClientLeave(thing, newZone, listener),
(emoteEventMessage:EmoteEventMessage, listener: ZoneSocket) => this.onEmote(emoteEventMessage, listener),
(thing: Movable, fromZone: Zone | null, listener: ZoneSocket) =>
this.onZoneEnter(thing, fromZone, listener),
(thing: Movable, position: PositionInterface, listener: ZoneSocket) =>
this.onClientMove(thing, position, listener),
(thing: Movable, newZone: Zone | null, listener: ZoneSocket) =>
this.onClientLeave(thing, newZone, listener),
(emoteEventMessage: EmoteEventMessage, listener: ZoneSocket) =>
this.onEmote(emoteEventMessage, listener)
);
gaugeManager.incNbRoomGauge();
this.rooms.set(roomId, world);
}
return Promise.resolve(world)
return Promise.resolve(world);
}
private async joinRoom(socket: UserSocket, joinRoomMessage: JoinRoomMessage): Promise<{ room: GameRoom; user: User }> {
private async joinRoom(
socket: UserSocket,
joinRoomMessage: JoinRoomMessage
): Promise<{ room: GameRoom; user: User }> {
const roomId = joinRoomMessage.getRoomid();
const room = await socketManager.getOrCreateRoom(roomId);
@ -284,7 +297,7 @@ export class SocketManager {
const user = room.join(socket, joinRoomMessage);
clientEventsEmitter.emitClientJoin(user.uuid, roomId);
console.log(new Date().toISOString() + ' A user joined');
console.log(new Date().toISOString() + " A user joined");
return { room, user };
}
@ -292,9 +305,10 @@ export class SocketManager {
if (thing instanceof User) {
const userJoinedZoneMessage = new UserJoinedZoneMessage();
if (!Number.isInteger(thing.id)) {
throw new Error('clientUser.userId is not an integer '+thing.id);
throw new Error("clientUser.userId is not an integer " + thing.id);
}
userJoinedZoneMessage.setUserid(thing.id);
userJoinedZoneMessage.setUseruuid(thing.uuid);
userJoinedZoneMessage.setName(thing.name);
userJoinedZoneMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
userJoinedZoneMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
@ -312,7 +326,7 @@ export class SocketManager {
} else if (thing instanceof Group) {
this.emitCreateUpdateGroupEvent(listener, fromZone, thing);
} else {
console.error('Unexpected type for Movable.');
console.error("Unexpected type for Movable.");
}
}
@ -331,7 +345,7 @@ export class SocketManager {
} else if (thing instanceof Group) {
this.emitCreateUpdateGroupEvent(listener, null, thing);
} else {
console.error('Unexpected type for Movable.');
console.error("Unexpected type for Movable.");
}
}
@ -341,11 +355,10 @@ export class SocketManager {
} else if (thing instanceof Group) {
this.emitDeleteGroupEvent(listener, thing.getId(), newZone);
} else {
console.error('Unexpected type for Movable.');
console.error("Unexpected type for Movable.");
}
}
private onEmote(emoteEventMessage: EmoteEventMessage, client: ZoneSocket) {
const subMessage = new SubToPusherMessage();
subMessage.setEmoteeventmessage(emoteEventMessage);
@ -405,7 +418,6 @@ export class SocketManager {
}
private joinWebRtcRoom(user: User, group: Group) {
for (const otherUser of group.getUsers()) {
if (user === otherUser) {
continue;
@ -414,10 +426,9 @@ export class SocketManager {
// Let's send 2 messages: one to the user joining the group and one to the other user
const webrtcStartMessage1 = new WebRtcStartMessage();
webrtcStartMessage1.setUserid(otherUser.id);
webrtcStartMessage1.setName(otherUser.name);
webrtcStartMessage1.setInitiator(true);
if (TURN_STATIC_AUTH_SECRET !== '') {
const {username, password} = this.getTURNCredentials(''+otherUser.id, TURN_STATIC_AUTH_SECRET);
if (TURN_STATIC_AUTH_SECRET !== "") {
const { username, password } = this.getTURNCredentials("" + otherUser.id, TURN_STATIC_AUTH_SECRET);
webrtcStartMessage1.setWebrtcusername(username);
webrtcStartMessage1.setWebrtcpassword(password);
}
@ -432,10 +443,9 @@ export class SocketManager {
const webrtcStartMessage2 = new WebRtcStartMessage();
webrtcStartMessage2.setUserid(user.id);
webrtcStartMessage2.setName(user.name);
webrtcStartMessage2.setInitiator(false);
if (TURN_STATIC_AUTH_SECRET !== '') {
const {username, password} = this.getTURNCredentials(''+user.id, TURN_STATIC_AUTH_SECRET);
if (TURN_STATIC_AUTH_SECRET !== "") {
const { username, password } = this.getTURNCredentials("" + user.id, TURN_STATIC_AUTH_SECRET);
webrtcStartMessage2.setWebrtcusername(username);
webrtcStartMessage2.setWebrtcpassword(password);
}
@ -447,7 +457,6 @@ export class SocketManager {
otherUser.socket.write(serverToClientMessage2);
//console.log('Sending webrtcstart to '+otherUser.socket.userId)
//}
}
}
@ -456,17 +465,17 @@ export class SocketManager {
* and the Coturn server.
* The Coturn server should be initialized with parameters: `--use-auth-secret --static-auth-secret=MySecretKey`
*/
private getTURNCredentials(name: string, secret: string): {username: string, password: string} {
private getTURNCredentials(name: string, secret: string): { username: string; password: string } {
const unixTimeStamp = Math.floor(Date.now() / 1000) + 4 * 3600; // this credential would be valid for the next 4 hours
const username = [unixTimeStamp, name].join(':');
const hmac = crypto.createHmac('sha1', secret);
hmac.setEncoding('base64');
const username = [unixTimeStamp, name].join(":");
const hmac = crypto.createHmac("sha1", secret);
hmac.setEncoding("base64");
hmac.write(username);
hmac.end();
const password = hmac.read();
return {
username: username,
password: password
password: password,
};
}
@ -492,7 +501,6 @@ export class SocketManager {
otherUser.socket.write(serverToClientMessage1);
//}
const webrtcDisconnectMessage2 = new WebRtcDisconnectMessage();
webrtcDisconnectMessage2.setUserid(otherUser.id);
@ -517,40 +525,41 @@ export class SocketManager {
console.error('An error occurred on "emitPlayGlobalMessage" event');
console.error(e);
}
}
public getWorlds(): Map<string, GameRoom> {
return this.rooms;
}
public handleQueryJitsiJwtMessage(user: User, queryJitsiJwtMessage: QueryJitsiJwtMessage) {
const room = queryJitsiJwtMessage.getJitsiroom();
const tag = queryJitsiJwtMessage.getTag(); // FIXME: this is not secure. We should load the JSON for the current room and check rights associated to room instead.
if (SECRET_JITSI_KEY === '') {
throw new Error('You must set the SECRET_JITSI_KEY key to the secret to generate JWT tokens for Jitsi.');
if (SECRET_JITSI_KEY === "") {
throw new Error("You must set the SECRET_JITSI_KEY key to the secret to generate JWT tokens for Jitsi.");
}
// Let's see if the current client has
const isAdmin = user.tags.includes(tag);
const jwt = Jwt.sign({
"aud": "jitsi",
"iss": JITSI_ISS,
"sub": JITSI_URL,
"room": room,
"moderator": isAdmin
}, SECRET_JITSI_KEY, {
expiresIn: '1d',
algorithm: "HS256",
header:
const jwt = Jwt.sign(
{
"alg": "HS256",
"typ": "JWT"
aud: "jitsi",
iss: JITSI_ISS,
sub: JITSI_URL,
room: room,
moderator: isAdmin,
},
SECRET_JITSI_KEY,
{
expiresIn: "1d",
algorithm: "HS256",
header: {
alg: "HS256",
typ: "JWT",
},
}
});
);
const sendJitsiJwtMessage = new SendJitsiJwtMessage();
sendJitsiJwtMessage.setJitsiroom(room);
@ -604,6 +613,7 @@ export class SocketManager {
if (thing instanceof User) {
const userJoinedMessage = new UserJoinedZoneMessage();
userJoinedMessage.setUserid(thing.id);
userJoinedMessage.setUseruuid(thing.uuid);
userJoinedMessage.setName(thing.name);
userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
@ -663,19 +673,27 @@ export class SocketManager {
public sendAdminMessage(roomId: string, recipientUuid: string, message: string): void {
const room = this.rooms.get(roomId);
if (!room) {
console.error("In sendAdminMessage, could not find room with id '" + roomId + "'. Maybe the room was closed a few milliseconds ago and there was a race condition?");
console.error(
"In sendAdminMessage, could not find room with id '" +
roomId +
"'. Maybe the room was closed a few milliseconds ago and there was a race condition?"
);
return;
}
const recipient = room.getUserByUuid(recipientUuid);
if (recipient === undefined) {
console.error("In sendAdminMessage, could not find user with id '" + recipientUuid + "'. Maybe the user left the room a few milliseconds ago and there was a race condition?");
console.error(
"In sendAdminMessage, could not find user with id '" +
recipientUuid +
"'. Maybe the user left the room a few milliseconds ago and there was a race condition?"
);
return;
}
const sendUserMessage = new SendUserMessage();
sendUserMessage.setMessage(message);
sendUserMessage.setType('ban'); //todo: is the type correct?
sendUserMessage.setType("ban"); //todo: is the type correct?
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setSendusermessage(sendUserMessage);
@ -686,13 +704,21 @@ export class SocketManager {
public banUser(roomId: string, recipientUuid: string, message: string): void {
const room = this.rooms.get(roomId);
if (!room) {
console.error("In banUser, could not find room with id '" + roomId + "'. Maybe the room was closed a few milliseconds ago and there was a race condition?");
console.error(
"In banUser, could not find room with id '" +
roomId +
"'. Maybe the room was closed a few milliseconds ago and there was a race condition?"
);
return;
}
const recipient = room.getUserByUuid(recipientUuid);
if (recipient === undefined) {
console.error("In banUser, could not find user with id '" + recipientUuid + "'. Maybe the user left the room a few milliseconds ago and there was a race condition?");
console.error(
"In banUser, could not find user with id '" +
recipientUuid +
"'. Maybe the user left the room a few milliseconds ago and there was a race condition?"
);
return;
}
@ -701,7 +727,7 @@ export class SocketManager {
const banUserMessage = new BanUserMessage();
banUserMessage.setMessage(message);
banUserMessage.setType('banned');
banUserMessage.setType("banned");
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setBanusermessage(banUserMessage);
@ -711,19 +737,22 @@ export class SocketManager {
recipient.socket.end();
}
sendAdminRoomMessage(roomId: string, message: string) {
const room = this.rooms.get(roomId);
if (!room) {
//todo: this should cause the http call to return a 500
console.error("In sendAdminRoomMessage, could not find room with id '" + roomId + "'. Maybe the room was closed a few milliseconds ago and there was a race condition?");
console.error(
"In sendAdminRoomMessage, could not find room with id '" +
roomId +
"'. Maybe the room was closed a few milliseconds ago and there was a race condition?"
);
return;
}
room.getUsers().forEach((recipient) => {
const sendUserMessage = new SendUserMessage();
sendUserMessage.setMessage(message);
sendUserMessage.setType('message');
sendUserMessage.setType("message");
const clientMessage = new ServerToClientMessage();
clientMessage.setSendusermessage(sendUserMessage);
@ -732,11 +761,15 @@ export class SocketManager {
});
}
dispatchWorlFullWarning(roomId: string,): void {
dispatchWorlFullWarning(roomId: string): void {
const room = this.rooms.get(roomId);
if (!room) {
//todo: this should cause the http call to return a 500
console.error("In sendAdminRoomMessage, could not find room with id '" + roomId + "'. Maybe the room was closed a few milliseconds ago and there was a race condition?");
console.error(
"In sendAdminRoomMessage, could not find room with id '" +
roomId +
"'. Maybe the room was closed a few milliseconds ago and there was a race condition?"
);
return;
}
@ -750,7 +783,7 @@ export class SocketManager {
});
}
dispatchRoomRefresh(roomId: string,): void {
dispatchRoomRefresh(roomId: string): void {
const room = this.rooms.get(roomId);
if (!room) {
return;
@ -759,8 +792,8 @@ export class SocketManager {
const versionNumber = room.incrementVersion();
room.getUsers().forEach((recipient) => {
const worldFullMessage = new RefreshRoomMessage();
worldFullMessage.setRoomid(roomId)
worldFullMessage.setVersionnumber(versionNumber)
worldFullMessage.setRoomid(roomId);
worldFullMessage.setVersionnumber(versionNumber);
const clientMessage = new ServerToClientMessage();
clientMessage.setRefreshroommessage(worldFullMessage);

File diff suppressed because it is too large Load Diff

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@ -688,9 +688,9 @@
"integrity": "sha1-tSQ9jz7BqjXxNkYFvA0QNuMKtp8="
},
"ws": {
"version": "7.3.1",
"resolved": "https://registry.npmjs.org/ws/-/ws-7.3.1.tgz",
"integrity": "sha512-D3RuNkynyHmEJIpD2qrgVkc9DQ23OrN/moAwZX4L8DfvszsJxpjQuUq3LMx6HoYji9fbIOBY18XWBsAux1ZZUA=="
"version": "7.4.6",
"resolved": "https://registry.npmjs.org/ws/-/ws-7.4.6.tgz",
"integrity": "sha512-YmhHDO4MzaDLB+M9ym/mDA5z0naX8j7SIlT8f8z+I0VtzsRbekxEutHSme7NPS2qE8StCYQNUnfWdXta/Yu85A=="
},
"xtend": {
"version": "4.0.2",

View File

@ -24,7 +24,7 @@
"@types/ws": "^7.2.6",
"ts-node-dev": "^1.0.0-pre.62",
"typescript": "^4.0.2",
"ws": "^7.3.1"
"ws": "^7.4.6"
},
"devDependencies": {}
}

View File

@ -515,9 +515,9 @@ wrappy@1:
version "1.0.2"
resolved "https://registry.yarnpkg.com/wrappy/-/wrappy-1.0.2.tgz#b5243d8f3ec1aa35f1364605bc0d1036e30ab69f"
ws@^7.3.1:
version "7.3.1"
resolved "https://registry.yarnpkg.com/ws/-/ws-7.3.1.tgz#d0547bf67f7ce4f12a72dfe31262c68d7dc551c8"
ws@^7.4.6:
version "7.4.6"
resolved "https://registry.yarnpkg.com/ws/-/ws-7.4.6.tgz#5654ca8ecdeee47c33a9a4bf6d28e2be2980377c"
xtend@^4.0.0:
version "4.0.2"

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{.section-title.accent.text-primary}
# Animating WorkAdventure maps
A tile can run an animation in loops, for example to render water or blinking lights. Each animation frame is a single
32x32 tile. To create an animation, edit the tileset in Tiled and click on the tile to animate (or pick a free tile to
not overwrite existing ones) and click on the animation editor:
<div class="px-5 card rounded d-inline-block">
<img class="document-img" src="https://workadventu.re/img/docs/anims/camera.png" alt="" />
</div>
You can now add all tiles that should be part of the animation via drag and drop to the "playlist" and adjust the frame duration:
<div>
<figure class="figure">
<img class="figure-img img-fluid rounded" src="https://workadventu.re/img/docs/anims/animation_editor.png" alt="" />
<figcaption class="figure-caption">The tile animation editor</figcaption>
</figure>
</div>
You can preview animations directly in Tiled, using the "Show tile animations" option:
<div>
<figure class="figure">
<img class="figure-img img-fluid rounded" src="https://workadventu.re/img/docs/anims/settings_show_animations.png" alt="" />
<figcaption class="figure-caption">The Show Tile Animations option</figcaption>
</figure>
</div>
{.alert.alert-info}
**Tip:** The engine does tile-updates every 100ms, animations with a shorter frame duration will most likely not look that good or may even do not work.

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{.section-title.accent.text-primary}
# API Chat functions reference
### Sending a message in the chat
```
WA.chat.sendChatMessage(message: string, author: string): void
```
Sends a message in the chat. The message is only visible in the browser of the current user.
* **message**: the message to be displayed in the chat
* **author**: the name displayed for the author of the message. It does not have to be a real user.
Example:
```javascript
WA.chat.sendChatMessage('Hello world', 'Mr Robot');
```
### Listening to messages from the chat
```javascript
WA.chat.onChatMessage(callback: (message: string) => void): void
```
Listens to messages typed by the current user and calls the callback. Messages from other users in the chat cannot be listened to.
* **callback**: the function that will be called when a message is received. It contains the message typed by the user.
Example:
```javascript
WA.chat.onChatMessage((message => {
console.log('The user typed a message', message);
}));
```

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{.section-title.accent.text-primary}
# API Controls functions Reference
### Disabling / restoring controls
```
WA.controls.disablePlayerControls(): void
WA.controls.restorePlayerControls(): void
```
These 2 methods can be used to completely disable player controls and to enable them again.
When controls are disabled, the user cannot move anymore using keyboard input. This can be useful in a "First Time User Experience" part, to display an important message to a user before letting him/her move again.
Example:
```javascript
WA.room.onEnterZone('myZone', () => {
WA.controls.disablePlayerControls();
WA.ui.openPopup("popupRectangle", 'This is an imporant message!', [{
label: "Got it!",
className: "primary",
callback: (popup) => {
WA.controls.restorePlayerControls();
popup.close();
}
}]);
});
```

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@ -0,0 +1,20 @@
{.section-title.accent.text-primary}
# API Reference - Deprecated functions
The list of functions below is **deprecated**. You should not use those but. use the replacement functions.
- Method `WA.sendChatMessage` is deprecated. It has been renamed to `WA.chat.sendChatMessage`.
- Method `WA.disablePlayerControls` is deprecated. It has been renamed to `WA.controls.disablePlayerControls`.
- Method `WA.restorePlayerControls` is deprecated. It has been renamed to `WA.controls.restorePlayerControls`.
- Method `WA.displayBubble` is deprecated. It has been renamed to `WA.ui.displayBubble`.
- Method `WA.removeBubble` is deprecated. It has been renamed to `WA.ui.removeBubble`.
- Method `WA.openTab` is deprecated. It has been renamed to `WA.nav.openTab`.
- Method `WA.loadSound` is deprecated. It has been renamed to `WA.sound.loadSound`.
- Method `WA.goToPage` is deprecated. It has been renamed to `WA.nav.goToPage`.
- Method `WA.goToRoom` is deprecated. It has been renamed to `WA.nav.goToRoom`.
- Method `WA.openCoWebSite` is deprecated. It has been renamed to `WA.nav.openCoWebSite`.
- Method `WA.closeCoWebSite` is deprecated. It has been renamed to `WA.nav.closeCoWebSite`.
- Method `WA.openPopup` is deprecated. It has been renamed to `WA.ui.openPopup`.
- Method `WA.onChatMessage` is deprecated. It has been renamed to `WA.chat.onChatMessage`.
- Method `WA.onEnterZone` is deprecated. It has been renamed to `WA.room.onEnterZone`.
- Method `WA.onLeaveZone` is deprecated. It has been renamed to `WA.room.onLeaveZone`.

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{.section-title.accent.text-primary}
# API Navigation functions reference
### Opening a web page in a new tab
```
WA.nav.openTab(url: string): void
```
Opens the webpage at "url" in your browser, in a new tab.
Example:
```javascript
WA.nav.openTab('https://www.wikipedia.org/');
```
### Opening a web page in the current tab
```
WA.nav.goToPage(url: string): void
```
Opens the webpage at "url" in your browser in place of WorkAdventure. WorkAdventure will be completely unloaded.
Example:
```javascript
WA.nav.goToPage('https://www.wikipedia.org/');
```
### Going to a different map from the script
```
WA.nav.goToRoom(url: string): void
```
Load the map at url without unloading workadventure
relative urls: "../subFolder/map.json[#start-layer-name]"
global urls: "/_/global/domain/path/map.json[#start-layer-name]"
Example:
```javascript
WA.nav.goToRoom("/@/tcm/workadventure/floor0") // workadventure urls
WA.nav.goToRoom('../otherMap/map.json');
WA.nav.goToRoom("/_/global/<path to global map>.json#start-layer-2")
```
### Opening/closing a web page in an iFrame
```
WA.nav.openCoWebSite(url: string, allowApi: boolean = false, allowPolicy: string = ""): void
WA.nav.closeCoWebSite(): void
```
Opens the webpage at "url" in an iFrame (on the right side of the screen) or close that iFrame. `allowApi` allows the webpage to use the "IFrame API" and execute script (it is equivalent to putting the `openWebsiteAllowApi` property in the map). `allowPolicy` grants additional access rights to the iFrame. The `allowPolicy` parameter is turned into an [`allow` feature policy in the iFrame](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/iframe#attr-allow).
Example:
```javascript
WA.nav.openCoWebSite('https://www.wikipedia.org/');
// ...
WA.nav.closeCoWebSite();
```

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{.section-title.accent.text-primary}
# API Player functions Reference
### Listen to player movement
```
WA.player.onPlayerMove(callback: HasPlayerMovedEventCallback): void;
```
Listens to the movement of the current user and calls the callback. Sends an event when the user stops moving, changes direction and every 200ms when moving in the same direction.
The event has the following attributes :
* **moving (boolean):** **true** when the current player is moving, **false** otherwise.
* **direction (string):** **"right"** | **"left"** | **"down"** | **"top"** the direction where the current player is moving.
* **x (number):** coordinate X of the current player.
* **y (number):** coordinate Y of the current player.
**callback:** the function that will be called when the current player is moving. It contains the event.
Example :
```javascript
WA.player.onPlayerMove(console.log);
```

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@ -1,237 +1,12 @@
{.section-title.accent.text-primary}
# API Reference
### Sending a message in the chat
- [Navigation functions](api-nav.md)
- [Chat functions](api-chat.md)
- [Room functions](api-room.md)
- [Player functions](api-player.md)
- [UI functions](api-ui.md)
- [Sound functions](api-sound.md)
- [Controls functions](api-controls.md)
```
sendChatMessage(message: string, author: string): void
```
Sends a message in the chat. The message is only visible in the browser of the current user.
* **message**: the message to be displayed in the chat
* **author**: the name displayed for the author of the message. It does not have to be a real user.
Example:
```javascript
WA.sendChatMessage('Hello world', 'Mr Robot');
```
### Listening to messages from the chat
```javascript
onChatMessage(callback: (message: string) => void): void
```
Listens to messages typed by the current user and calls the callback. Messages from other users in the chat cannot be listened to.
* **callback**: the function that will be called when a message is received. It contains the message typed by the user.
Example:
```javascript
WA.onChatMessage((message => {
console.log('The user typed a message', message);
}));
```
### Detecting when the user enters/leaves a zone
```
onEnterZone(name: string, callback: () => void): void
onLeaveZone(name: string, callback: () => void): void
```
Listens to the position of the current user. The event is triggered when the user enters or leaves a given zone. The name of the zone is stored in the map, on a dedicated layer with the `zone` property.
<div>
<figure class="figure">
<img src="https://workadventu.re/img/docs/trigger_event.png" class="figure-img img-fluid rounded" alt="" />
<figcaption class="figure-caption">The `zone` property, applied on a layer</figcaption>
</figure>
</div>
* **name**: the name of the zone, as defined in the `zone` property.
* **callback**: the function that will be called when a user enters or leaves the zone.
Example:
```javascript
WA.onEnterZone('myZone', () => {
WA.sendChatMessage("Hello!", 'Mr Robot');
})
WA.onLeaveZone('myZone', () => {
WA.sendChatMessage("Goodbye!", 'Mr Robot');
})
```
### Opening a popup
In order to open a popup window, you must first define the position of the popup on your map.
You can position this popup by using a "rectangle" object in Tiled that you will place on an "object" layer.
<div class="row">
<div class="col">
<img src="https://workadventu.re/img/docs/screen_popup_tiled.png" class="figure-img img-fluid rounded" alt="" />
</div>
<div class="col">
<img src="https://workadventu.re/img/docs/screen_popup_in_game.png" class="figure-img img-fluid rounded" alt="" />
</div>
</div>
```
openPopup(targetObject: string, message: string, buttons: ButtonDescriptor[]): Popup
```
* **targetObject**: the name of the rectangle object defined in Tiled.
* **message**: the message to display in the popup.
* **buttons**: an array of action buttons defined underneath the popup.
Action buttons are `ButtonDescriptor` objects containing these properties.
* **label (_string_)**: The label of the button.
* **className (_string_)**: The visual type of the button. Can be one of "normal", "primary", "success", "warning", "error", "disabled".
* **callback (_(popup: Popup)=>void_)**: Callback called when the button is pressed.
Please note that `openPopup` returns an object of the `Popup` class. Also, the callback called when a button is clicked is passed a `Popup` object.
The `Popup` class that represents an open popup contains a single method: `close()`. This will obviously close the popup when called.
```javascript
class Popup {
/**
* Closes the popup
*/
close() {};
}
```
Example:
```javascript
let helloWorldPopup;
// Open the popup when we enter a given zone
helloWorldPopup = WA.onEnterZone('myZone', () => {
WA.openPopup("popupRectangle", 'Hello world!', [{
label: "Close",
className: "primary",
callback: (popup) => {
// Close the popup when the "Close" button is pressed.
popup.close();
}
});
}]);
// Close the popup when we leave the zone.
WA.onLeaveZone('myZone', () => {
helloWorldPopup.close();
});
```
### Disabling / restoring controls
```
disablePlayerControls(): void
restorePlayerControls(): void
```
These 2 methods can be used to completely disable player controls and to enable them again.
When controls are disabled, the user cannot move anymore using keyboard input. This can be useful in a "First Time User Experience" part, to display an important message to a user before letting him/her move again.
Example:
```javascript
WA.onEnterZone('myZone', () => {
WA.disablePlayerControls();
WA.openPopup("popupRectangle", 'This is an imporant message!', [{
label: "Got it!",
className: "primary",
callback: (popup) => {
WA.restorePlayerControls();
popup.close();
}
}]);
});
```
### Opening a web page in a new tab
```
openTab(url: string): void
```
Opens the webpage at "url" in your browser, in a new tab.
Example:
```javascript
WA.openTab('https://www.wikipedia.org/');
```
### Opening a web page in the current tab
```
goToPage(url: string): void
```
Opens the webpage at "url" in your browser in place of WorkAdventure. WorkAdventure will be completely unloaded.
Example:
```javascript
WA.goToPage('https://www.wikipedia.org/');
```
### Opening/closing a web page in an iFrame
```
openCoWebSite(url : string, allowApi: boolean = false, allowPolicy: string = "") : void
closeCoWebSite(): void
```
Opens the webpage at "url" in an iFrame (on the right side of the screen) or close that iFrame. `allowApi` allows the webpage to use the "IFrame API" and execute script (it is equivalent to putting the `openWebsiteAllowApi` property in the map). `allowPolicy` grants additional access rights to the iFrame. The `allowPolicy` parameter is turned into an [`allow` feature policy in the iFrame](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/iframe#attr-allow).
Example:
```javascript
WA.openCoWebSite('https://www.wikipedia.org/');
// ...
WA.closeCoWebSite();
```
### Load a sound from an url
```
loadSound(url: string): Sound
```
Load a sound from an url
Please note that `loadSound` returns an object of the `Sound` class
The `Sound` class that represents a loaded sound contains two methods: `play(soundConfig : SoundConfig|undefined)` and `stop()`
The parameter soundConfig is optional, if you call play without a Sound config the sound will be played with the basic configuration.
Example:
```javascript
var mySound = WA.loadSound("Sound.ogg");
var config = {
volume : 0.5,
loop : false,
rate : 1,
detune : 1,
delay : 0,
seek : 0,
mute : false
}
mySound.play(config);
// ...
mySound.stop();
```
- [List of deprecated functions](api-deprecated.md)

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{.section-title.accent.text-primary}
# API Room functions Reference
### Working with group layers
If you use group layers in your map, to reference a layer in a group you will need to use a `/` to join layer names together.
Example :
<div class="row">
<div class="col">
<img src="https://workadventu.re/img/docs/groupLayer.png" class="figure-img img-fluid rounded" alt="" />
</div>
</div>
The name of the layers of this map are :
* `entries/start`
* `bottom/ground/under`
* `bottom/build/carpet`
* `wall`
### Detecting when the user enters/leaves a zone
```
WA.room.onEnterZone(name: string, callback: () => void): void
WA.room.onLeaveZone(name: string, callback: () => void): void
```
Listens to the position of the current user. The event is triggered when the user enters or leaves a given zone. The name of the zone is stored in the map, on a dedicated layer with the `zone` property.
<div>
<figure class="figure">
<img src="https://workadventu.re/img/docs/trigger_event.png" class="figure-img img-fluid rounded" alt="" />
<figcaption class="figure-caption">The `zone` property, applied on a layer</figcaption>
</figure>
</div>
* **name**: the name of the zone, as defined in the `zone` property.
* **callback**: the function that will be called when a user enters or leaves the zone.
Example:
```javascript
WA.room.onEnterZone('myZone', () => {
WA.chat.sendChatMessage("Hello!", 'Mr Robot');
})
WA.room.onLeaveZone('myZone', () => {
WA.chat.sendChatMessage("Goodbye!", 'Mr Robot');
})
```
### Show / Hide a layer
```
WA.room.showLayer(layerName : string): void
WA.room.hideLayer(layerName : string) : void
```
These 2 methods can be used to show and hide a layer.
if `layerName` is the name of a group layer, show/hide all the layer in that group layer.
Example :
```javascript
WA.room.showLayer('bottom');
//...
WA.room.hideLayer('bottom');
```
### Set/Create properties in a layer
```
WA.room.setProperty(layerName : string, propertyName : string, propertyValue : string | number | boolean | undefined) : void;
```
Set the value of the `propertyName` property of the layer `layerName` at `propertyValue`. If the property doesn't exist, create the property `propertyName` and set the value of the property at `propertyValue`.
Note :
To unset a property from a layer, use `setProperty` with `propertyValue` set to `undefined`.
Example :
```javascript
WA.room.setProperty('wikiLayer', 'openWebsite', 'https://www.wikipedia.org/');
```
### Getting information on the current room
```
WA.room.getCurrentRoom(): Promise<Room>
```
Return a promise that resolves to a `Room` object with the following attributes :
* **id (string) :** ID of the current room
* **map (ITiledMap) :** contains the JSON map file with the properties that were set by the script if `setProperty` was called.
* **mapUrl (string) :** Url of the JSON map file
* **startLayer (string | null) :** Name of the layer where the current user started, only if different from `start` layer
Example :
```javascript
WA.room.getCurrentRoom((room) => {
if (room.id === '42') {
console.log(room.map);
window.open(room.mapUrl, '_blank');
}
})
```
### Getting information on the current user
```
WA.player.getCurrentUser(): Promise<User>
```
Return a promise that resolves to a `User` object with the following attributes :
* **id (string) :** ID of the current user
* **nickName (string) :** name displayed above the current user
* **tags (string[]) :** list of all the tags of the current user
Example :
```javascript
WA.room.getCurrentUser().then((user) => {
if (user.nickName === 'ABC') {
console.log(user.tags);
}
})
```
### Changing tiles
```
WA.room.setTiles(tiles: TileDescriptor[]): void
```
Replace the tile at the `x` and `y` coordinates in the layer named `layer` by the tile with the id `tile`.
If `tile` is a string, it's not the id of the tile but the value of the property `name`.
<div class="row">
<div class="col">
<img src="https://workadventu.re/img/docs/nameIndexProperty.png" class="figure-img img-fluid rounded" alt="" />
</div>
</div>
`TileDescriptor` has the following attributes :
* **x (number) :** The coordinate x of the tile that you want to replace.
* **y (number) :** The coordinate y of the tile that you want to replace.
* **tile (number | string) :** The id of the tile that will be placed in the map.
* **layer (string) :** The name of the layer where the tile will be placed.
**Important !** : If you use `tile` as a number, be sure to add the `firstgid` of the tileset of the tile that you want to the id of the tile in Tiled Editor.
Note: If you want to unset a tile, use `setTiles` with `tile` set to `null`.
Example :
```javascript
WA.room.setTiles([
{x: 6, y: 4, tile: 'blue', layer: 'setTiles'},
{x: 7, y: 4, tile: 109, layer: 'setTiles'},
{x: 8, y: 4, tile: 109, layer: 'setTiles'},
{x: 9, y: 4, tile: 'blue', layer: 'setTiles'}
]);
```

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{.section-title.accent.text-primary}
# API Sound functions Reference
### Load a sound from an url
```
WA.sound.loadSound(url: string): Sound
```
Load a sound from an url
Please note that `loadSound` returns an object of the `Sound` class
The `Sound` class that represents a loaded sound contains two methods: `play(soundConfig : SoundConfig|undefined)` and `stop()`
The parameter soundConfig is optional, if you call play without a Sound config the sound will be played with the basic configuration.
Example:
```javascript
var mySound = WA.sound.loadSound("Sound.ogg");
var config = {
volume : 0.5,
loop : false,
rate : 1,
detune : 1,
delay : 0,
seek : 0,
mute : false
}
mySound.play(config);
// ...
mySound.stop();
```

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{.section-title.accent.text-primary}
# API UI functions Reference
### Opening a popup
In order to open a popup window, you must first define the position of the popup on your map.
You can position this popup by using a "rectangle" object in Tiled that you will place on an "object" layer.
<div class="row">
<div class="col">
<img src="https://workadventu.re/img/docs/screen_popup_tiled.png" class="figure-img img-fluid rounded" alt="" />
</div>
<div class="col">
<img src="https://workadventu.re/img/docs/screen_popup_in_game.png" class="figure-img img-fluid rounded" alt="" />
</div>
</div>
```
WA.ui.openPopup(targetObject: string, message: string, buttons: ButtonDescriptor[]): Popup
```
* **targetObject**: the name of the rectangle object defined in Tiled.
* **message**: the message to display in the popup.
* **buttons**: an array of action buttons defined underneath the popup.
Action buttons are `ButtonDescriptor` objects containing these properties.
* **label (_string_)**: The label of the button.
* **className (_string_)**: The visual type of the button. Can be one of "normal", "primary", "success", "warning", "error", "disabled".
* **callback (_(popup: Popup)=>void_)**: Callback called when the button is pressed.
Please note that `openPopup` returns an object of the `Popup` class. Also, the callback called when a button is clicked is passed a `Popup` object.
The `Popup` class that represents an open popup contains a single method: `close()`. This will obviously close the popup when called.
```javascript
class Popup {
/**
* Closes the popup
*/
close() {};
}
```
Example:
```javascript
let helloWorldPopup;
// Open the popup when we enter a given zone
helloWorldPopup = WA.room.onEnterZone('myZone', () => {
WA.ui.openPopup("popupRectangle", 'Hello world!', [{
label: "Close",
className: "primary",
callback: (popup) => {
// Close the popup when the "Close" button is pressed.
popup.close();
}
});
}]);
// Close the popup when we leave the zone.
WA.room.onLeaveZone('myZone', () => {
helloWorldPopup.close();
});
```
### Add custom menu
```typescript
WA.ui.registerMenuCommand(menuCommand: string, callback: (menuCommand: string) => void): void
```
Add a custom menu item containing the text `commandDescriptor` in the main menu. A click on the menu will trigger the `callback`.
Custom menu exist only until the map is unloaded, or you leave the iframe zone of the script.
Example:
```javascript
WA.ui.registerMenuCommand("test", () => {
WA.chat.sendChatMessage("test clicked", "menu cmd")
})
```
<div class="col">
<img src="https://workadventu.re/img/docs/menu-command.png" class="figure-img img-fluid rounded" alt="" />
</div>

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@ -101,7 +101,7 @@ You can now start by testing this with a simple message sent to the chat.
```html
...
<script>
WA.sendChatMessage('Hello world', 'Mr Robot');
WA.chat.sendChatMessage('Hello world', 'Mr Robot');
</script>
...
```

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{.section-title.accent.text-primary}
# About WorkAdventure maps
A WorkAdventure map is a map in "JSON" format generated by [Tiled](https://www.mapeditor.org/).
## Tiles
A map is made of "tiles" (we can also call them "sprites"). In WorkAdventure, the tiles are small images of 32x32 pixels.
Tiles may have transparent parts. Many tiles can be stored in a single PNG file. We call this file a "tileset".
There are many tilesets available on the internet. Some examples of websites offering awesome tiles:
* [itch.io](https://itch.io/)
* [opengameart.org](https://opengameart.org/)
* [deviantart.com](https://www.deviantart.com/)
Keep in mind the size of tiles and do not forget to check the license of the tileset you are using!
## How to design "pixel" tiles
You can design your own tiles as well as change existing tiles, this is usually referred to as "pixeling". You can start drawing your own tiles with [Piskel](https://www.piskelapp.com/). It is easy to use and well targeted at "pixeling". If you are getting serious about pixeling, the awesome folks at the Chaos Computer Club recommend the use of the editor [Krita](https://krita.org/). There are plenty of other editors as well.
If you are using Krita:
* Please double check that your tiles are 32x32 pixels in size. You can enable a grid under view -> show grid and under settings -> dockers -> grid you can select the grid size.
* Use transparency if you have to model transitions between different materials. This is more flexible and saves you time by not modeling every transition.
* You can follow the Pixel-Art Workshop by blinry: [media.ccc.de/v/34C3-jugend-hackt-1016-pixel_art_workshop](https://media.ccc.de/v/34C3-jugend-hackt-1016-pixel_art_workshop)
## WorkAdventure Map Rules
In order to design a map that will be readable by WorkAdventure, you will have to respect some constraints.
In particular, you will need to:
* set a start position for the players
* configure the "floor layer" (so that WorkAdventure can correctly display characters above the floor, but under the ceiling)
* eventually, you can place exits that link to other maps
A few things to notice:
* your map can have as many layers as you want
* your map MUST contain a layer named "floorLayer" of type "objectgroup" that represents the layer on which characters will be drawn. Every layer above the "floorLayer" will be displayed on top of the characters.
* the tilesets in your map MUST be embedded. You cannot refer to an external typeset in a TSX file. Click the "embed tileset" button in the tileset tab to embed tileset data.
* your map MUST be exported in JSON format. You need to use a recent version of Tiled to get JSON format export (1.3+)
* WorkAdventure doesn't support object layers and will ignore them
* If you are starting from a blank map, your map MUST be orthogonal and tiles size should be 32x32.
<div>
<figure class="figure">
<img src="https://workadventu.re/img/docs/tiled_screenshot_1.png" class="figure-img img-fluid rounded" alt="" style="width: 70%" />
<figcaption class="figure-caption">"floorLayer" is compulsory</figcaption>
</figure>
</div>
## Building walls and "collidable" areas
By default, the characters can traverse any tiles. If you want to prevent your characeter from going through a tile (like a wall or a desktop), you must make this tile "collidable". You can do this by settings the `collides` property on a given tile.
To make a tile "collidable", you should:
1. select the relevant tileset and switch to "edit" mode:
![](https://workadventu.re/img/docs/collides-1.png){.document-img}
2. right click on a tile of the tileset to select it:
![](https://workadventu.re/img/docs/collides-2.png){.document-img}
3. on the left pane in the custom properties section, right click and select "Add properties":
![](https://workadventu.re/img/docs/collides-3.png){.document-img}
Please add a `collides` property. The type of the property must be **bool**.
4. finally, check the checkbox for the `collides` property:
![](https://workadventu.re/img/docs/collides-4.png){.document-img}
Repeat for every tile that should be "collidable".
## Adding behaviour with properties
In the next sections, you will see how you can add behaviour on your map by adding "properties".
You can add properties for a variety of features: putting exits, opening websites, meeting rooms, silent zones, etc...
You can add properties either on individual tiles of a tileset OR on a complete layer.
If you put a property on a layer, it will be triggered if your Woka walks on any tile of the layer.
The exception is the "collides" property that can only be set on tiles, but not on a complete layer.

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front/.gitignore vendored
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@ -1,5 +1,9 @@
/node_modules/
/dist/bundle.js
/dist/*.js
/dist/*.js.map
/dist/*.js.LICENSE.txt
/dist/main.*.css
/dist/main.*.css.map
/dist/tests/
/yarn-error.log
/dist/webpack.config.js

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src/Messages/generated

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{
"printWidth": 120,
"tabWidth": 4
}

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let CACHE_NAME = 'workavdenture-cache-v1';
let urlsToCache = [
'/'
];
self.addEventListener('install', function(event) {
// Perform install steps
event.waitUntil(
caches.open(CACHE_NAME)
.then(function(cache) {
console.log('Opened cache');
return cache.addAll(urlsToCache);
})
);
});
self.addEventListener('fetch', function(event) {
event.respondWith(
caches.match(event.request)
.then(function(response) {
// Cache hit - return response
if (response) {
return response;
}
return fetch(event.request).then(
function(response) {
// Check if we received a valid response
if(!response || response.status !== 200 || response.type !== 'basic') {
return response;
}
// IMPORTANT: Clone the response. A response is a stream
// and because we want the browser to consume the response
// as well as the cache consuming the response, we need
// to clone it so we have two streams.
var responseToCache = response.clone();
caches.open(CACHE_NAME)
.then(function(cache) {
cache.put(event.request, responseToCache);
});
return response;
}
);
})
);
});
self.addEventListener('activate', function(event) {
//TODO activate service worker
});

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@ -119,7 +119,13 @@
"src": "/static/images/favicons/android-icon-192x192.png",
"sizes": "192x192",
"type": "image\/png",
"density": "4.0"
"density": "4.0",
"purpose": "any maskable"
},
{
"src": "/static/images/favicons/icon-512x512.png",
"sizes": "512x512",
"type": "image\/png"
}
],
"start_url": "/",
@ -127,6 +133,7 @@
"display_override": ["window-control-overlay", "minimal-ui"],
"display": "standalone",
"scope": "/",
"lang": "en",
"theme_color": "#000000",
"shortcuts": [
{
@ -134,7 +141,7 @@
"short_name": "WA",
"description": "WorkAdventure application",
"url": "/",
"icons": [{ "src": "/static/images/favicons/android-icon-192x192.png", "sizes": "192x192" }]
"icons": [{ "src": "/static/images/favicons/android-icon-192x192.png", "sizes": "192x192", "type": "image/png" }]
}
],
"description": "WorkAdventure application",

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8393
front/package-lock.json generated Normal file

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@ -18,11 +18,15 @@
"fork-ts-checker-webpack-plugin": "^6.2.9",
"html-webpack-plugin": "^5.3.1",
"jasmine": "^3.5.0",
"lint-staged": "^11.0.0",
"mini-css-extract-plugin": "^1.6.0",
"node-polyfill-webpack-plugin": "^1.1.2",
"npm-run-all": "^4.1.5",
"prettier": "^2.3.1",
"sass": "^1.32.12",
"sass-loader": "^11.1.0",
"svelte": "^3.38.2",
"svelte-check": "^2.1.0",
"svelte-loader": "^3.1.1",
"svelte-preprocess": "^4.7.3",
"ts-loader": "^9.1.2",
@ -38,9 +42,11 @@
"@types/simple-peer": "^9.6.0",
"@types/socket.io-client": "^1.4.32",
"axios": "^0.21.1",
"cross-env": "^7.0.3",
"generic-type-guard": "^3.2.0",
"google-protobuf": "^3.13.0",
"phaser": "^3.54.0",
"phaser-animated-tiles": "workadventure/phaser-animated-tiles#da68bbededd605925621dd4f03bd27e69284b254",
"phaser3-rex-plugins": "^1.1.42",
"queue-typescript": "^1.0.1",
"quill": "1.3.6",
@ -50,11 +56,23 @@
"standardized-audio-context": "^25.2.4"
},
"scripts": {
"start": "TS_NODE_PROJECT=\"tsconfig-for-webpack.json\" webpack serve --open",
"build": "TS_NODE_PROJECT=\"tsconfig-for-webpack.json\" NODE_ENV=production webpack",
"build-typings": "TS_NODE_PROJECT=\"tsconfig-for-webpack.json\" NODE_ENV=production NODE_ENV=production BUILD_TYPINGS=1 webpack",
"test": "TS_NODE_PROJECT=\"tsconfig-for-jasmine.json\" ts-node node_modules/jasmine/bin/jasmine --config=jasmine.json",
"start": "run-p templater serve svelte-check-watch",
"templater": "cross-env ./templater.sh",
"serve": "cross-env TS_NODE_PROJECT=\"tsconfig-for-webpack.json\" webpack serve --open",
"build": "cross-env TS_NODE_PROJECT=\"tsconfig-for-webpack.json\" NODE_ENV=production webpack",
"build-typings": "cross-env TS_NODE_PROJECT=\"tsconfig-for-webpack.json\" NODE_ENV=production BUILD_TYPINGS=1 webpack",
"test": "cross-env TS_NODE_PROJECT=\"tsconfig-for-jasmine.json\" ts-node node_modules/jasmine/bin/jasmine --config=jasmine.json",
"lint": "node_modules/.bin/eslint src/ . --ext .ts",
"fix": "node_modules/.bin/eslint --fix src/ . --ext .ts"
"fix": "node_modules/.bin/eslint --fix src/ . --ext .ts",
"precommit": "lint-staged",
"svelte-check-watch": "svelte-check --fail-on-warnings --fail-on-hints --compiler-warnings \"a11y-no-onchange:ignore,a11y-autofocus:ignore,a11y-media-has-caption:ignore\" --watch",
"svelte-check": "svelte-check --fail-on-warnings --fail-on-hints --compiler-warnings \"a11y-no-onchange:ignore,a11y-autofocus:ignore,a11y-media-has-caption:ignore\"",
"pretty": "yarn prettier --write 'src/**/*.{ts,tsx}'",
"pretty-check": "yarn prettier --check 'src/**/*.{ts,tsx}'"
},
"lint-staged": {
"*.ts": [
"prettier --write"
]
}
}

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import {HtmlUtils} from "../WebRtc/HtmlUtils";
import type {UserInputManager} from "../Phaser/UserInput/UserInputManager";
import type {RoomConnection} from "../Connexion/RoomConnection";
import type {PlayGlobalMessageInterface} from "../Connexion/ConnexionModels";
import {AdminMessageEventTypes} from "../Connexion/AdminMessagesService";
export const CLASS_CONSOLE_MESSAGE = 'main-console';
export const INPUT_CONSOLE_MESSAGE = 'input-send-text';
export const UPLOAD_CONSOLE_MESSAGE = 'input-upload-music';
export const INPUT_TYPE_CONSOLE = 'input-type';
export const VIDEO_QUALITY_SELECT = 'select-video-quality';
export const AUDIO_TYPE = AdminMessageEventTypes.audio;
export const MESSAGE_TYPE = AdminMessageEventTypes.admin;
interface EventTargetFiles extends EventTarget {
files: Array<File>;
}
/**
* @deprecated
*/
export class ConsoleGlobalMessageManager {
private readonly divMainConsole: HTMLDivElement;
private readonly divMessageConsole: HTMLDivElement;
//private readonly divSettingConsole: HTMLDivElement;
private readonly buttonMainConsole: HTMLDivElement;
private readonly buttonSendMainConsole: HTMLImageElement;
//private readonly buttonAdminMainConsole: HTMLImageElement;
//private readonly buttonSettingsMainConsole: HTMLImageElement;
private activeConsole: boolean = false;
private activeMessage: boolean = false;
private activeSetting: boolean = false;
private userInputManager!: UserInputManager;
private static cssLoaded: boolean = false;
constructor(private Connection: RoomConnection, userInputManager : UserInputManager, private isAdmin: Boolean) {
this.buttonMainConsole = document.createElement('div');
this.buttonMainConsole.classList.add('console');
this.buttonMainConsole.hidden = true;
this.divMainConsole = document.createElement('div');
this.divMainConsole.className = CLASS_CONSOLE_MESSAGE;
this.divMessageConsole = document.createElement('div');
this.divMessageConsole.className = 'message';
//this.divSettingConsole = document.createElement('div');
//this.divSettingConsole.className = 'setting';
this.buttonSendMainConsole = document.createElement('img');
this.buttonSendMainConsole.id = 'btn-send-message';
//this.buttonSettingsMainConsole = document.createElement('img');
//this.buttonAdminMainConsole = document.createElement('img');
this.userInputManager = userInputManager;
this.initialise();
}
initialise() {
for (const elem of document.getElementsByClassName(CLASS_CONSOLE_MESSAGE)) {
elem.remove();
}
const typeConsole = document.createElement('input');
typeConsole.id = INPUT_TYPE_CONSOLE;
typeConsole.value = MESSAGE_TYPE;
typeConsole.type = 'hidden';
const menu = document.createElement('div');
menu.classList.add('menu')
const textMessage = document.createElement('span');
textMessage.innerText = "Message";
textMessage.classList.add('active');
textMessage.addEventListener('click', () => {
textMessage.classList.add('active');
const messageSection = HtmlUtils.getElementByIdOrFail<HTMLInputElement>(this.getSectionId(INPUT_CONSOLE_MESSAGE));
messageSection.classList.add('active');
textAudio.classList.remove('active');
const audioSection = HtmlUtils.getElementByIdOrFail<HTMLInputElement>(this.getSectionId(UPLOAD_CONSOLE_MESSAGE));
audioSection.classList.remove('active');
typeConsole.value = MESSAGE_TYPE;
});
menu.appendChild(textMessage);
const textAudio = document.createElement('span');
textAudio.innerText = "Audio";
textAudio.addEventListener('click', () => {
textAudio.classList.add('active');
const audioSection = HtmlUtils.getElementByIdOrFail<HTMLInputElement>(this.getSectionId(UPLOAD_CONSOLE_MESSAGE));
audioSection.classList.add('active');
textMessage.classList.remove('active');
const messageSection = HtmlUtils.getElementByIdOrFail<HTMLInputElement>(this.getSectionId(INPUT_CONSOLE_MESSAGE));
messageSection.classList.remove('active');
typeConsole.value = AUDIO_TYPE;
});
menu.appendChild(textMessage);
menu.appendChild(textAudio);
this.divMessageConsole.appendChild(menu);
this.buttonSendMainConsole.src = 'resources/logos/send-yellow.svg';
this.buttonSendMainConsole.addEventListener('click', () => {
if(this.activeMessage){
this.disabledMessageConsole();
}else{
this.activeMessageConsole();
}
});
/*this.buttonAdminMainConsole.src = 'resources/logos/setting-yellow.svg';
this.buttonAdminMainConsole.addEventListener('click', () => {
window.open(ADMIN_URL, '_blank');
});*/
/*this.buttonSettingsMainConsole.src = 'resources/logos/monitor-yellow.svg';
this.buttonSettingsMainConsole.addEventListener('click', () => {
if(this.activeSetting){
this.disabledSettingConsole();
}else{
this.activeSettingConsole();
}
});*/
this.divMessageConsole.appendChild(typeConsole);
/*if(this.isAdmin) {
this.buttonMainConsole.appendChild(this.buttonSendMainConsole);
//this.buttonMainConsole.appendChild(this.buttonAdminMainConsole);
}*/
this.createTextMessagePart();
this.createUploadAudioPart();
//this.buttonMainConsole.appendChild(this.buttonSettingsMainConsole);
this.divMainConsole.appendChild(this.buttonMainConsole);
this.divMainConsole.appendChild(this.divMessageConsole);
//this.divMainConsole.appendChild(this.divSettingConsole);
const mainSectionDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('main-container');
mainSectionDiv.appendChild(this.divMainConsole);
}
createTextMessagePart(){
const div = document.createElement('div');
div.id = INPUT_CONSOLE_MESSAGE
const buttonSend = document.createElement('button');
buttonSend.innerText = 'Send';
buttonSend.classList.add('btn');
buttonSend.addEventListener('click', (event: MouseEvent) => {
this.sendMessage();
this.disabledMessageConsole();
});
const buttonDiv = document.createElement('div');
buttonDiv.classList.add('btn-action');
buttonDiv.appendChild(buttonSend)
const section = document.createElement('section');
section.id = this.getSectionId(INPUT_CONSOLE_MESSAGE);
section.classList.add('active');
section.appendChild(div);
section.appendChild(buttonDiv);
this.divMessageConsole.appendChild(section);
(async () => {
try{
// Start loading CSS
const cssPromise = ConsoleGlobalMessageManager.loadCss();
// Import quill
const {default: Quill}:any = await import("quill"); // eslint-disable-line @typescript-eslint/no-explicit-any
// Wait for CSS to be loaded
await cssPromise;
const toolbarOptions = [
['bold', 'italic', 'underline', 'strike'], // toggled buttons
['blockquote', 'code-block'],
[{'header': 1}, {'header': 2}], // custom button values
[{'list': 'ordered'}, {'list': 'bullet'}],
[{'script': 'sub'}, {'script': 'super'}], // superscript/subscript
[{'indent': '-1'}, {'indent': '+1'}], // outdent/indent
[{'direction': 'rtl'}], // text direction
[{'size': ['small', false, 'large', 'huge']}], // custom dropdown
[{'header': [1, 2, 3, 4, 5, 6, false]}],
[{'color': []}, {'background': []}], // dropdown with defaults from theme
[{'font': []}],
[{'align': []}],
['clean'],
['link', 'image', 'video']
// remove formatting button
];
new Quill(`#${INPUT_CONSOLE_MESSAGE}`, {
theme: 'snow',
modules: {
toolbar: toolbarOptions
},
});
}catch(err){
console.error(err);
}
})();
}
createUploadAudioPart(){
const div = document.createElement('div');
div.classList.add('upload');
const label = document.createElement('label');
label.setAttribute('for', UPLOAD_CONSOLE_MESSAGE);
const img = document.createElement('img');
img.setAttribute('for', UPLOAD_CONSOLE_MESSAGE);
img.src = 'resources/logos/music-file.svg';
const input = document.createElement('input');
input.type = 'file';
input.id = UPLOAD_CONSOLE_MESSAGE
input.addEventListener('input', (e: Event) => {
if(!e.target){
return;
}
const eventTarget : EventTargetFiles = (e.target as EventTargetFiles);
if(!eventTarget || !eventTarget.files || eventTarget.files.length === 0){
return;
}
const file : File = eventTarget.files[0];
if(!file){
return;
}
try {
HtmlUtils.removeElementByIdOrFail('audi-message-filename');
}catch (err) {
console.error(err)
}
const p = document.createElement('p');
p.id = 'audi-message-filename';
p.innerText = `${file.name} : ${this.getFileSize(file.size)}`;
label.appendChild(p);
});
label.appendChild(img);
div.appendChild(label);
div.appendChild(input);
const buttonSend = document.createElement('button');
buttonSend.innerText = 'Send';
buttonSend.classList.add('btn');
buttonSend.addEventListener('click', (event: MouseEvent) => {
this.sendMessage();
this.disabledMessageConsole();
});
const buttonDiv = document.createElement('div');
buttonDiv.classList.add('btn-action');
buttonDiv.appendChild(buttonSend)
const section = document.createElement('section');
section.id = this.getSectionId(UPLOAD_CONSOLE_MESSAGE);
section.appendChild(div);
section.appendChild(buttonDiv);
this.divMessageConsole.appendChild(section);
}
private static loadCss(): Promise<void> {
return new Promise<void>((resolve, reject) => {
if (ConsoleGlobalMessageManager.cssLoaded) {
resolve();
return;
}
const fileref = document.createElement("link")
fileref.setAttribute("rel", "stylesheet")
fileref.setAttribute("type", "text/css")
fileref.setAttribute("href", "https://cdn.quilljs.com/1.3.7/quill.snow.css");
document.getElementsByTagName("head")[0].appendChild(fileref);
ConsoleGlobalMessageManager.cssLoaded = true;
fileref.onload = () => {
resolve();
}
fileref.onerror = () => {
reject();
}
});
}
sendMessage(){
const inputType = HtmlUtils.getElementByIdOrFail<HTMLInputElement>(INPUT_TYPE_CONSOLE);
if(AUDIO_TYPE !== inputType.value && MESSAGE_TYPE !== inputType.value){
throw "Error event type";
}
if(AUDIO_TYPE === inputType.value){
return this.sendAudioMessage();
}
return this.sendTextMessage();
}
private sendTextMessage(){
const elements = document.getElementsByClassName('ql-editor');
const quillEditor = elements.item(0);
if(!quillEditor){
throw "Error get quill node";
}
const GlobalMessage : PlayGlobalMessageInterface = {
id: "1", // FIXME: use another ID?
message: quillEditor.innerHTML,
type: MESSAGE_TYPE
};
quillEditor.innerHTML = '';
this.Connection.emitGlobalMessage(GlobalMessage);
}
private async sendAudioMessage(){
const inputAudio = HtmlUtils.getElementByIdOrFail<HTMLInputElement>(UPLOAD_CONSOLE_MESSAGE);
const selectedFile = inputAudio.files ? inputAudio.files[0] : null;
if(!selectedFile){
throw 'no file selected';
}
const fd = new FormData();
fd.append('file', selectedFile);
const res = await this.Connection.uploadAudio(fd);
const GlobalMessage : PlayGlobalMessageInterface = {
id: (res as {id: string}).id,
message: (res as {path: string}).path,
type: AUDIO_TYPE
};
inputAudio.value = '';
try {
HtmlUtils.removeElementByIdOrFail('audi-message-filename');
}catch (err) {
console.error(err);
}
this.Connection.emitGlobalMessage(GlobalMessage);
}
active(){
this.userInputManager.disableControls();
this.divMainConsole.style.top = '0';
this.activeConsole = true;
}
disabled(){
this.userInputManager.initKeyBoardEvent();
this.activeConsole = false;
this.divMainConsole.style.top = '-80%';
}
activeMessageConsole(){
if(!this.isAdmin){
throw "User is not admin";
}
if(this.activeMessage){
this.disabledMessageConsole();
return;
}
this.activeMessage = true;
this.active();
this.divMessageConsole.classList.add('active');
this.buttonMainConsole.hidden = false;
this.buttonSendMainConsole.classList.add('active');
//if button not
try{
HtmlUtils.getElementByIdOrFail('btn-send-message');
}catch (e) {
this.buttonMainConsole.appendChild(this.buttonSendMainConsole);
}
}
disabledMessageConsole(){
this.activeMessage = false;
this.disabled();
this.buttonMainConsole.hidden = true;
this.divMessageConsole.classList.remove('active');
this.buttonSendMainConsole.classList.remove('active');
}
private getSectionId(id: string) : string {
return `section-${id}`;
}
private getFileSize(number: number) :string {
if (number < 1024) {
return number + 'bytes';
} else if (number >= 1024 && number < 1048576) {
return (number / 1024).toFixed(1) + 'KB';
} else if (number >= 1048576) {
return (number / 1048576).toFixed(1) + 'MB';
}else{
return '';
}
}
}

View File

@ -1,10 +1,10 @@
import {HtmlUtils} from "./../WebRtc/HtmlUtils";
import {AUDIO_TYPE, MESSAGE_TYPE} from "./ConsoleGlobalMessageManager";
import {PUSHER_URL, UPLOADER_URL} from "../Enum/EnvironmentVariable";
import type {RoomConnection} from "../Connexion/RoomConnection";
import type {PlayGlobalMessageInterface} from "../Connexion/ConnexionModels";
import {soundPlayingStore} from "../Stores/SoundPlayingStore";
import {soundManager} from "../Phaser/Game/SoundManager";
import {AdminMessageEventTypes} from "../Connexion/AdminMessagesService";
export class GlobalMessageManager {
@ -36,11 +36,11 @@ export class GlobalMessageManager {
previousMessage.remove();
}
if(AUDIO_TYPE === message.type){
if(AdminMessageEventTypes.audio === message.type){
this.playAudioMessage(message.id, message.message);
}
if(MESSAGE_TYPE === message.type){
if(AdminMessageEventTypes.admin === message.type){
this.playTextMessage(message.id, message.message);
}
}

View File

@ -0,0 +1,12 @@
import * as tg from "generic-type-guard";
export const isDataLayerEvent = new tg.IsInterface()
.withProperties({
data: tg.isObject,
})
.get();
/**
* A message sent from the game to the iFrame when the data of the layers change after the iFrame send a message to the game that it want to listen to the data of the layers
*/
export type DataLayerEvent = tg.GuardedType<typeof isDataLayerEvent>;

View File

@ -0,0 +1,16 @@
import * as tg from "generic-type-guard";
export const isGameStateEvent = new tg.IsInterface()
.withProperties({
roomId: tg.isString,
mapUrl: tg.isString,
nickname: tg.isUnion(tg.isString, tg.isNull),
uuid: tg.isUnion(tg.isString, tg.isUndefined),
startLayerName: tg.isUnion(tg.isString, tg.isNull),
tags: tg.isArray(tg.isString),
})
.get();
/**
* A message sent from the game to the iFrame when the gameState is received by the script
*/
export type GameStateEvent = tg.GuardedType<typeof isGameStateEvent>;

View File

@ -0,0 +1,17 @@
import * as tg from "generic-type-guard";
export const isHasPlayerMovedEvent = new tg.IsInterface()
.withProperties({
direction: tg.isElementOf("right", "left", "up", "down"),
moving: tg.isBoolean,
x: tg.isNumber,
y: tg.isNumber,
})
.get();
/**
* A message sent from the game to the iFrame to notify a movement from the current player.
*/
export type HasPlayerMovedEvent = tg.GuardedType<typeof isHasPlayerMovedEvent>;
export type HasPlayerMovedEventCallback = (event: HasPlayerMovedEvent) => void;

View File

@ -1,55 +1,73 @@
import type { ButtonClickedEvent } from './ButtonClickedEvent';
import type { ChatEvent } from './ChatEvent';
import type { ClosePopupEvent } from './ClosePopupEvent';
import type { EnterLeaveEvent } from './EnterLeaveEvent';
import type { GoToPageEvent } from './GoToPageEvent';
import type { OpenCoWebSiteEvent } from './OpenCoWebSiteEvent';
import type { OpenPopupEvent } from './OpenPopupEvent';
import type { OpenTabEvent } from './OpenTabEvent';
import type { UserInputChatEvent } from './UserInputChatEvent';
import type { GameStateEvent } from "./GameStateEvent";
import type { ButtonClickedEvent } from "./ButtonClickedEvent";
import type { ChatEvent } from "./ChatEvent";
import type { ClosePopupEvent } from "./ClosePopupEvent";
import type { EnterLeaveEvent } from "./EnterLeaveEvent";
import type { GoToPageEvent } from "./GoToPageEvent";
import type { LoadPageEvent } from "./LoadPageEvent";
import type { OpenCoWebSiteEvent } from "./OpenCoWebSiteEvent";
import type { OpenPopupEvent } from "./OpenPopupEvent";
import type { OpenTabEvent } from "./OpenTabEvent";
import type { UserInputChatEvent } from "./UserInputChatEvent";
import type { DataLayerEvent } from "./DataLayerEvent";
import type { LayerEvent } from "./LayerEvent";
import type { SetPropertyEvent } from "./setPropertyEvent";
import type { LoadSoundEvent } from "./LoadSoundEvent";
import type { PlaySoundEvent } from "./PlaySoundEvent";
import type { MenuItemClickedEvent } from "./ui/MenuItemClickedEvent";
import type { MenuItemRegisterEvent } from "./ui/MenuItemRegisterEvent";
import type { HasPlayerMovedEvent } from "./HasPlayerMovedEvent";
import type { SetTilesEvent } from "./SetTilesEvent";
export interface TypedMessageEvent<T> extends MessageEvent {
data: T
data: T;
}
/**
* List event types sent from an iFrame to WorkAdventure
*/
export type IframeEventMap = {
//getState: GameStateEvent,
// updateTile: UpdateTileEvent
chat: ChatEvent,
openPopup: OpenPopupEvent
closePopup: ClosePopupEvent
openTab: OpenTabEvent
goToPage: GoToPageEvent
openCoWebSite: OpenCoWebSiteEvent
closeCoWebSite: null
disablePlayerControls: null
restorePlayerControls: null
displayBubble: null
removeBubble: null
loadSound: LoadSoundEvent
playSound: PlaySoundEvent
stopSound: null
}
loadPage: LoadPageEvent;
chat: ChatEvent;
openPopup: OpenPopupEvent;
closePopup: ClosePopupEvent;
openTab: OpenTabEvent;
goToPage: GoToPageEvent;
openCoWebSite: OpenCoWebSiteEvent;
closeCoWebSite: null;
disablePlayerControls: null;
restorePlayerControls: null;
displayBubble: null;
removeBubble: null;
onPlayerMove: undefined;
showLayer: LayerEvent;
hideLayer: LayerEvent;
setProperty: SetPropertyEvent;
getDataLayer: undefined;
loadSound: LoadSoundEvent;
playSound: PlaySoundEvent;
stopSound: null;
getState: undefined;
registerMenuCommand: MenuItemRegisterEvent;
setTiles: SetTilesEvent;
};
export interface IframeEvent<T extends keyof IframeEventMap> {
type: T;
data: IframeEventMap[T];
}
// eslint-disable-next-line @typescript-eslint/no-explicit-any
export const isIframeEventWrapper = (event: any): event is IframeEvent<keyof IframeEventMap> => typeof event.type === 'string';
export const isIframeEventWrapper = (event: any): event is IframeEvent<keyof IframeEventMap> =>
typeof event.type === "string";
export interface IframeResponseEventMap {
userInputChat: UserInputChatEvent
enterEvent: EnterLeaveEvent
leaveEvent: EnterLeaveEvent
buttonClickedEvent: ButtonClickedEvent
// gameState: GameStateEvent
userInputChat: UserInputChatEvent;
enterEvent: EnterLeaveEvent;
leaveEvent: EnterLeaveEvent;
buttonClickedEvent: ButtonClickedEvent;
hasPlayerMoved: HasPlayerMovedEvent;
dataLayer: DataLayerEvent;
menuItemClicked: MenuItemClickedEvent;
}
export interface IframeResponseEvent<T extends keyof IframeResponseEventMap> {
type: T;
@ -57,4 +75,49 @@ export interface IframeResponseEvent<T extends keyof IframeResponseEventMap> {
}
// eslint-disable-next-line @typescript-eslint/no-explicit-any
export const isIframeResponseEventWrapper = (event: { type?: string }): event is IframeResponseEvent<keyof IframeResponseEventMap> => typeof event.type === 'string';
export const isIframeResponseEventWrapper = (event: {
type?: string;
}): event is IframeResponseEvent<keyof IframeResponseEventMap> => typeof event.type === "string";
/**
* List event types sent from an iFrame to WorkAdventure that expect a unique answer from WorkAdventure along the type for the answer from WorkAdventure to the iFrame
*/
export type IframeQueryMap = {
getState: {
query: undefined,
answer: GameStateEvent
},
}
export interface IframeQuery<T extends keyof IframeQueryMap> {
type: T;
data: IframeQueryMap[T]['query'];
}
export interface IframeQueryWrapper<T extends keyof IframeQueryMap> {
id: number;
query: IframeQuery<T>;
}
// eslint-disable-next-line @typescript-eslint/no-explicit-any
export const isIframeQuery = (event: any): event is IframeQuery<keyof IframeQueryMap> => typeof event.type === 'string';
// eslint-disable-next-line @typescript-eslint/no-explicit-any
export const isIframeQueryWrapper = (event: any): event is IframeQueryWrapper<keyof IframeQueryMap> => typeof event.id === 'number' && isIframeQuery(event.query);
export interface IframeAnswerEvent<T extends keyof IframeQueryMap> {
id: number;
type: T;
data: IframeQueryMap[T]['answer'];
}
export const isIframeAnswerEvent = (event: { type?: string, id?: number }): event is IframeAnswerEvent<keyof IframeQueryMap> => typeof event.type === 'string' && typeof event.id === 'number';
export interface IframeErrorAnswerEvent {
id: number;
type: keyof IframeQueryMap;
error: string;
}
export const isIframeErrorAnswerEvent = (event: { type?: string, id?: number, error?: string }): event is IframeErrorAnswerEvent => typeof event.type === 'string' && typeof event.id === 'number' && typeof event.error === 'string';

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