create test map
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@ -94,6 +94,7 @@ export class GameMap {
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depth = DEPTH_OVERLAY_INDEX;
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}
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}
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console.log(this.phaserLayers);
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for (const tileset of map.tilesets) {
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tileset?.tiles?.forEach((tile) => {
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if (tile.properties) {
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@ -32,6 +32,14 @@
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<a href="#" class="testLink" data-testmap="jitsi_custom_url.json" target="_blank">Testing jitsiUrl property</a>
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</td>
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</tr>
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<tr>
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<td>
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<input type="radio" name="test-animated-tiles"> Success <input type="radio" name="test-animated-tiles"> Failure <input type="radio" name="test-animated-tiles" checked> Pending
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</td>
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<td>
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<a href="#" class="testLink" data-testmap="parallax.json" target="_blank">Test parallax effect</a>
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</td>
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</tr>
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<tr>
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<td>
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<input type="radio" name="test-animated-tiles"> Success <input type="radio" name="test-animated-tiles"> Failure <input type="radio" name="test-animated-tiles" checked> Pending
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80
maps/tests/parallax.json
Normal file
80
maps/tests/parallax.json
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