Fix linting errors

This commit is contained in:
Alexis Faizeau 2022-04-13 15:32:25 +02:00
parent 748f0fc81f
commit a3fd891530
4 changed files with 4 additions and 3 deletions

View File

@ -38,7 +38,6 @@ import {
PlayerDetailsUpdatedMessage,
GroupUsersUpdateMessage,
LockGroupPromptMessage,
RoomMessage,
} from "../Messages/generated/messages_pb";
import { User, UserSocket } from "../Model/User";
import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";

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@ -224,7 +224,6 @@ export class GameScene extends DirtyScene {
private firstCameraUpdateSent: boolean = false;
private currentPlayerGroupId?: number;
private showVoiceIndicatorChangeMessageSent: boolean = false;
private currentPlayerGroupId?: number;
private jitsiDominantSpeaker: boolean = false;
private jitsiParticipantsCount: number = 0;
public readonly superLoad: SuperLoaderPlugin;

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@ -1,6 +1,6 @@
import { v4 } from "uuid";
import { BaseHttpController } from "./BaseHttpController";
import { adminApi, FetchMemberDataByUuidResponse } from "../Services/AdminApi";
import { adminApi } from "../Services/AdminApi";
import { AuthTokenData, jwtTokenManager } from "../Services/JWTTokenManager";
import { parse } from "query-string";
import { openIDClient } from "../Services/OpenIDClient";

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@ -7,8 +7,11 @@ import { AdminInterface } from "./AdminInterface";
class LocalAdmin implements AdminInterface {
fetchMemberDataByUuid(
userIdentifier: string,
// eslint-disable-next-line @typescript-eslint/no-unused-vars
playUri: string,
// eslint-disable-next-line @typescript-eslint/no-unused-vars
ipAddress: string,
// eslint-disable-next-line @typescript-eslint/no-unused-vars
characterLayers: string[]
): Promise<FetchMemberDataByUuidResponse> {
return Promise.resolve({