Merge branch 'develop' of github.com:thecodingmachine/workadventure

This commit is contained in:
_Bastler 2021-11-03 11:21:41 +01:00
commit a3937fc17f
8 changed files with 92 additions and 65 deletions

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@ -1,6 +1,7 @@
import type { ITiledMapObject } from "../Map/ITiledMap"; import type { ITiledMapObject } from "../Map/ITiledMap";
import type { GameScene } from "../Game/GameScene"; import type { GameScene } from "../Game/GameScene";
import { type } from "os"; import { type } from "os";
import { GameMapProperties } from "../Game/GameMapProperties";
export class TextUtils { export class TextUtils {
public static createTextFromITiledMapObject(scene: GameScene, object: ITiledMapObject): void { public static createTextFromITiledMapObject(scene: GameScene, object: ITiledMapObject): void {
@ -32,7 +33,7 @@ export class TextUtils {
} }
if (object.properties !== undefined) { if (object.properties !== undefined) {
for (const property of object.properties) { for (const property of object.properties) {
if (property.name === "font-family" && typeof property.value === "string") { if (property.name === GameMapProperties.FONT_FAMILY && typeof property.value === "string") {
options.fontFamily = property.value; options.fontFamily = property.value;
} }
} }

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@ -2,7 +2,7 @@ import type { ITiledMap, ITiledMapLayer, ITiledMapProperty } from "../Map/ITiled
import { flattenGroupLayersMap } from "../Map/LayersFlattener"; import { flattenGroupLayersMap } from "../Map/LayersFlattener";
import TilemapLayer = Phaser.Tilemaps.TilemapLayer; import TilemapLayer = Phaser.Tilemaps.TilemapLayer;
import { DEPTH_OVERLAY_INDEX } from "./DepthIndexes"; import { DEPTH_OVERLAY_INDEX } from "./DepthIndexes";
import { iframeListener } from "../../Api/IframeListener"; import { GameMapProperties } from "./GameMapProperties";
export type PropertyChangeCallback = ( export type PropertyChangeCallback = (
newValue: string | number | boolean | undefined, newValue: string | number | boolean | undefined,
@ -59,12 +59,12 @@ export class GameMap {
if (tile.properties) { if (tile.properties) {
this.tileSetPropertyMap[tileset.firstgid + tile.id] = tile.properties; this.tileSetPropertyMap[tileset.firstgid + tile.id] = tile.properties;
tile.properties.forEach((prop) => { tile.properties.forEach((prop) => {
if (prop.name == "name" && typeof prop.value == "string") { if (prop.name == GameMapProperties.NAME && typeof prop.value == "string") {
this.tileNameMap.set(prop.value, tileset.firstgid + tile.id); this.tileNameMap.set(prop.value, tileset.firstgid + tile.id);
} }
if (prop.name == "exitUrl" && typeof prop.value == "string") { if (prop.name == GameMapProperties.EXIT_URL && typeof prop.value == "string") {
this.exitUrls.push(prop.value); this.exitUrls.push(prop.value);
} else if (prop.name == "start") { } else if (prop.name == GameMapProperties.START) {
this.hasStartTile = true; this.hasStartTile = true;
} }
}); });
@ -304,7 +304,7 @@ export class GameMap {
this.putTileInFlatLayer(tileIndex, x, y, layer); this.putTileInFlatLayer(tileIndex, x, y, layer);
const phaserTile = phaserLayer.putTileAt(tileIndex, x, y); const phaserTile = phaserLayer.putTileAt(tileIndex, x, y);
for (const property of this.getTileProperty(tileIndex)) { for (const property of this.getTileProperty(tileIndex)) {
if (property.name === "collides" && property.value) { if (property.name === GameMapProperties.COLLIDES && property.value) {
phaserTile.setCollision(true); phaserTile.setCollision(true);
} }
} }

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@ -0,0 +1,37 @@
export enum GameMapProperties {
ALLOW_API = 'allowApi',
AUDIO_LOOP = 'audioLoop',
AUDIO_VOLUME = 'audioVolume',
COLLIDES = 'collides',
DEFAULT = 'default',
EXIT_URL = 'exitUrl',
EXIT_SCENE_URL = 'exitSceneUrl',
FONT_FAMILY = 'font-family',
JITSI_ADMIN_ROOM_TAG = 'jitsiRoomAdminTag',
JITSI_CONFIG = 'jitsiConfig',
JITSI_INTERFACE_CONFIG = 'jitsiInterfaceConfig',
JITSI_ROOM = 'jitsiRoom',
JITSI_TRIGGER = 'jitsiTrigger',
JITSI_TRIGGER_MESSAGE = 'jitsiTriggerMessage',
JITSI_URL = 'jitsiUrl',
JITSI_WIDTH = 'jitsiWidth',
NAME = 'name',
OPEN_TAB = 'openTab',
OPEN_WEBSITE = 'openWebsite',
OPEN_WEBSITE_ALLOW_API = 'openWebsiteAllowApi',
OPEN_WEBSITE_POLICY = 'openWebsitePolicy',
OPEN_WEBSITE_WIDTH = 'openWebsiteWidth',
OPEN_WEBSITE_POSITION = 'openWebsitePosition',
OPEN_WEBSITE_TRIGGER = 'openWebsiteTrigger',
OPEN_WEBSITE_TRIGGER_MESSAGE = 'openWebsiteTriggerMessage',
PLAY_AUDIO = 'playAudio',
PLAY_AUDIO_LOOP = 'playAudioLoop',
READABLE_BY = 'readableBy',
SCRIPT = 'script',
SILENT = 'silent',
START = 'start',
START_LAYER = 'startLayer',
URL = 'url',
WRITABLE_BY = 'writableBy',
ZONE = 'zone',
}

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@ -7,10 +7,9 @@ import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore";
import { get } from 'svelte/store'; import { get } from 'svelte/store';
import { import {
ON_ACTION_TRIGGER_BUTTON, ON_ACTION_TRIGGER_BUTTON,
TRIGGER_WEBSITE_PROPERTIES,
WEBSITE_MESSAGE_PROPERTIES,
} from "../../WebRtc/LayoutManager"; } from "../../WebRtc/LayoutManager";
import type { ITiledMapLayer } from "../Map/ITiledMap"; import type { ITiledMapLayer } from "../Map/ITiledMap";
import { GameMapProperties } from "./GameMapProperties";
enum OpenCoWebsiteState { enum OpenCoWebsiteState {
LOADING, LOADING,
@ -31,14 +30,14 @@ export class GameMapPropertiesListener {
constructor(private scene: GameScene, private gameMap: GameMap) {} constructor(private scene: GameScene, private gameMap: GameMap) {}
register() { register() {
this.gameMap.onPropertyChange("openTab", (newValue, oldvalue, allProps) => { this.gameMap.onPropertyChange(GameMapProperties.OPEN_TAB, (newValue, oldvalue, allProps) => {
if (newValue === undefined) { if (newValue === undefined) {
layoutManagerActionStore.removeAction("openTab"); layoutManagerActionStore.removeAction("openTab");
} }
if (typeof newValue == "string" && newValue.length) { if (typeof newValue == "string" && newValue.length) {
const openWebsiteTriggerValue = allProps.get(TRIGGER_WEBSITE_PROPERTIES); const openWebsiteTriggerValue = allProps.get(GameMapProperties.OPEN_WEBSITE_TRIGGER);
if (openWebsiteTriggerValue && openWebsiteTriggerValue === ON_ACTION_TRIGGER_BUTTON) { if (openWebsiteTriggerValue && openWebsiteTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
let message = allProps.get(WEBSITE_MESSAGE_PROPERTIES); let message = allProps.get(GameMapProperties.OPEN_WEBSITE_TRIGGER_MESSAGE);
if (message === undefined) { if (message === undefined) {
message = "Press SPACE or touch here to open web site in new tab"; message = "Press SPACE or touch here to open web site in new tab";
} }
@ -73,25 +72,25 @@ export class GameMapPropertiesListener {
layer.properties.forEach(property => { layer.properties.forEach(property => {
switch(property.name) { switch(property.name) {
case 'openWebsite': case GameMapProperties.OPEN_WEBSITE:
openWebsiteProperty = property.value as string | undefined; openWebsiteProperty = property.value as string | undefined;
break; break;
case 'openWebsiteAllowApi': case GameMapProperties.OPEN_WEBSITE_ALLOW_API:
allowApiProperty = property.value as boolean | undefined; allowApiProperty = property.value as boolean | undefined;
break; break;
case 'openWebsitePolicy': case GameMapProperties.OPEN_WEBSITE_POLICY:
websitePolicyProperty = property.value as string | undefined; websitePolicyProperty = property.value as string | undefined;
break; break;
case 'openWebsiteWidth': case GameMapProperties.OPEN_WEBSITE_WIDTH:
websiteWidthProperty = property.value as number | undefined; websiteWidthProperty = property.value as number | undefined;
break; break;
case 'openWebsitePosition': case GameMapProperties.OPEN_WEBSITE_POSITION:
websitePositionProperty = property.value as number | undefined; websitePositionProperty = property.value as number | undefined;
break; break;
case TRIGGER_WEBSITE_PROPERTIES: case GameMapProperties.OPEN_WEBSITE_TRIGGER:
websiteTriggerProperty = property.value as string | undefined; websiteTriggerProperty = property.value as string | undefined;
break; break;
case WEBSITE_MESSAGE_PROPERTIES: case GameMapProperties.OPEN_WEBSITE_TRIGGER_MESSAGE:
websiteTriggerMessageProperty = property.value as string | undefined; websiteTriggerMessageProperty = property.value as string | undefined;
break; break;
} }
@ -178,10 +177,10 @@ export class GameMapPropertiesListener {
layer.properties.forEach(property => { layer.properties.forEach(property => {
switch(property.name) { switch(property.name) {
case 'openWebsite': case GameMapProperties.OPEN_WEBSITE:
openWebsiteProperty = property.value as string | undefined; openWebsiteProperty = property.value as string | undefined;
break; break;
case TRIGGER_WEBSITE_PROPERTIES: case GameMapProperties.OPEN_WEBSITE_TRIGGER:
websiteTriggerProperty = property.value as string | undefined; websiteTriggerProperty = property.value as string | undefined;
break; break;
} }

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@ -16,14 +16,8 @@ import { DEBUG_MODE, JITSI_PRIVATE_MODE, MAX_PER_GROUP, POSITION_DELAY } from ".
import { Queue } from "queue-typescript"; import { Queue } from "queue-typescript";
import { import {
AUDIO_LOOP_PROPERTY,
AUDIO_VOLUME_PROPERTY,
Box, Box,
JITSI_MESSAGE_PROPERTIES,
ON_ACTION_TRIGGER_BUTTON, ON_ACTION_TRIGGER_BUTTON,
TRIGGER_JITSI_PROPERTIES,
TRIGGER_WEBSITE_PROPERTIES,
WEBSITE_MESSAGE_PROPERTIES,
} from "../../WebRtc/LayoutManager"; } from "../../WebRtc/LayoutManager";
import { CoWebsite, coWebsiteManager } from "../../WebRtc/CoWebsiteManager"; import { CoWebsite, coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
import type { UserMovedMessage } from "../../Messages/generated/messages_pb"; import type { UserMovedMessage } from "../../Messages/generated/messages_pb";
@ -96,6 +90,7 @@ import { GameMapPropertiesListener } from "./GameMapPropertiesListener";
import { analyticsClient } from "../../Administration/AnalyticsClient"; import { analyticsClient } from "../../Administration/AnalyticsClient";
import { get } from "svelte/store"; import { get } from "svelte/store";
import { contactPageStore } from "../../Stores/MenuStore"; import { contactPageStore } from "../../Stores/MenuStore";
import { GameMapProperties } from "./GameMapProperties";
@ -500,11 +495,11 @@ export class GameScene extends DirtyScene {
if (object.type === "website") { if (object.type === "website") {
// Let's load iframes in the map // Let's load iframes in the map
const url = PropertyUtils.mustFindStringProperty( const url = PropertyUtils.mustFindStringProperty(
"url", GameMapProperties.URL,
object.properties, object.properties,
'in the "' + object.name + '" object of type "website"' 'in the "' + object.name + '" object of type "website"'
); );
const allowApi = PropertyUtils.findBooleanProperty("allowApi", object.properties); const allowApi = PropertyUtils.findBooleanProperty(GameMapProperties.ALLOW_API, object.properties);
// TODO: add a "allow" property to iframe // TODO: add a "allow" property to iframe
this.embeddedWebsiteManager.createEmbeddedWebsite( this.embeddedWebsiteManager.createEmbeddedWebsite(
@ -830,7 +825,7 @@ export class GameScene extends DirtyScene {
} }
private triggerOnMapLayerPropertyChange() { private triggerOnMapLayerPropertyChange() {
this.gameMap.onPropertyChange("exitSceneUrl", (newValue, oldValue) => { this.gameMap.onPropertyChange(GameMapProperties.EXIT_SCENE_URL, (newValue, oldValue) => {
if (newValue) { if (newValue) {
this.onMapExit( this.onMapExit(
Room.getRoomPathFromExitSceneUrl(newValue as string, window.location.toString(), this.MapUrlFile) Room.getRoomPathFromExitSceneUrl(newValue as string, window.location.toString(), this.MapUrlFile)
@ -841,7 +836,7 @@ export class GameScene extends DirtyScene {
}, 2000); }, 2000);
} }
}); });
this.gameMap.onPropertyChange("exitUrl", (newValue, oldValue) => { this.gameMap.onPropertyChange(GameMapProperties.EXIT_URL, (newValue, oldValue) => {
if (newValue) { if (newValue) {
this.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString())); this.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString()));
} else { } else {
@ -851,16 +846,16 @@ export class GameScene extends DirtyScene {
} }
}); });
this.gameMap.onPropertyChange("jitsiRoom", (newValue, oldValue, allProps) => { this.gameMap.onPropertyChange(GameMapProperties.JITSI_ROOM, (newValue, oldValue, allProps) => {
if (newValue === undefined) { if (newValue === undefined) {
layoutManagerActionStore.removeAction("jitsi"); layoutManagerActionStore.removeAction("jitsi");
this.stopJitsi(); this.stopJitsi();
} else { } else {
const openJitsiRoomFunction = () => { const openJitsiRoomFunction = () => {
const roomName = jitsiFactory.getRoomName(newValue.toString(), this.instance); const roomName = jitsiFactory.getRoomName(newValue.toString(), this.instance);
const jitsiUrl = allProps.get("jitsiUrl") as string | undefined; const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
if (JITSI_PRIVATE_MODE && !jitsiUrl) { if (JITSI_PRIVATE_MODE && !jitsiUrl) {
const adminTag = allProps.get("jitsiRoomAdminTag") as string | undefined; const adminTag = allProps.get(GameMapProperties.JITSI_ADMIN_ROOM_TAG) as string | undefined;
this.connection?.emitQueryJitsiJwtMessage(roomName, adminTag); this.connection?.emitQueryJitsiJwtMessage(roomName, adminTag);
} else { } else {
@ -869,9 +864,9 @@ export class GameScene extends DirtyScene {
layoutManagerActionStore.removeAction("jitsi"); layoutManagerActionStore.removeAction("jitsi");
}; };
const jitsiTriggerValue = allProps.get(TRIGGER_JITSI_PROPERTIES); const jitsiTriggerValue = allProps.get(GameMapProperties.JITSI_TRIGGER);
if (jitsiTriggerValue && jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) { if (jitsiTriggerValue && jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
let message = allProps.get(JITSI_MESSAGE_PROPERTIES); let message = allProps.get(GameMapProperties.JITSI_TRIGGER_MESSAGE);
if (message === undefined) { if (message === undefined) {
message = "Press SPACE or touch here to enter Jitsi Meet room"; message = "Press SPACE or touch here to enter Jitsi Meet room";
} }
@ -887,7 +882,7 @@ export class GameScene extends DirtyScene {
} }
} }
}); });
this.gameMap.onPropertyChange("silent", (newValue, oldValue) => { this.gameMap.onPropertyChange(GameMapProperties.SILENT, (newValue, oldValue) => {
if (newValue === undefined || newValue === false || newValue === "") { if (newValue === undefined || newValue === false || newValue === "") {
this.connection?.setSilent(false); this.connection?.setSilent(false);
this.CurrentPlayer.noSilent(); this.CurrentPlayer.noSilent();
@ -896,16 +891,16 @@ export class GameScene extends DirtyScene {
this.CurrentPlayer.isSilent(); this.CurrentPlayer.isSilent();
} }
}); });
this.gameMap.onPropertyChange("playAudio", (newValue, oldValue, allProps) => { this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO, (newValue, oldValue, allProps) => {
const volume = allProps.get(AUDIO_VOLUME_PROPERTY) as number | undefined; const volume = allProps.get(GameMapProperties.AUDIO_VOLUME) as number | undefined;
const loop = allProps.get(AUDIO_LOOP_PROPERTY) as boolean | undefined; const loop = allProps.get(GameMapProperties.AUDIO_LOOP) as boolean | undefined;
newValue === undefined newValue === undefined
? audioManagerFileStore.unloadAudio() ? audioManagerFileStore.unloadAudio()
: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), volume, loop); : audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), volume, loop);
audioManagerVisibilityStore.set(!(newValue === undefined)); audioManagerVisibilityStore.set(!(newValue === undefined));
}); });
// TODO: This legacy property should be removed at some point // TODO: This legacy property should be removed at some point
this.gameMap.onPropertyChange("playAudioLoop", (newValue, oldValue) => { this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO_LOOP, (newValue, oldValue) => {
newValue === undefined newValue === undefined
? audioManagerFileStore.unloadAudio() ? audioManagerFileStore.unloadAudio()
: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), undefined, true); : audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), undefined, true);
@ -913,7 +908,7 @@ export class GameScene extends DirtyScene {
}); });
// TODO: Legacy functionnality replace by layer change // TODO: Legacy functionnality replace by layer change
this.gameMap.onPropertyChange("zone", (newValue, oldValue) => { this.gameMap.onPropertyChange(GameMapProperties.ZONE, (newValue, oldValue) => {
if (oldValue) { if (oldValue) {
iframeListener.sendLeaveEvent(oldValue as string); iframeListener.sendLeaveEvent(oldValue as string);
} }
@ -1281,7 +1276,7 @@ export class GameScene extends DirtyScene {
propertyName: string, propertyName: string,
propertyValue: string | number | boolean | undefined propertyValue: string | number | boolean | undefined
): void { ): void {
if (propertyName === "exitUrl" && typeof propertyValue === "string") { if (propertyName === GameMapProperties.EXIT_URL && typeof propertyValue === "string") {
this.loadNextGameFromExitUrl(propertyValue); this.loadNextGameFromExitUrl(propertyValue);
} }
this.gameMap.setLayerProperty(layerName, propertyName, propertyValue); this.gameMap.setLayerProperty(layerName, propertyName, propertyValue);
@ -1419,18 +1414,18 @@ export class GameScene extends DirtyScene {
} }
private getExitUrl(layer: ITiledMapLayer): string | undefined { private getExitUrl(layer: ITiledMapLayer): string | undefined {
return this.getProperty(layer, "exitUrl") as string | undefined; return this.getProperty(layer, GameMapProperties.EXIT_URL) as string | undefined;
} }
/** /**
* @deprecated the map property exitSceneUrl is deprecated * @deprecated the map property exitSceneUrl is deprecated
*/ */
private getExitSceneUrl(layer: ITiledMapLayer): string | undefined { private getExitSceneUrl(layer: ITiledMapLayer): string | undefined {
return this.getProperty(layer, "exitSceneUrl") as string | undefined; return this.getProperty(layer, GameMapProperties.EXIT_SCENE_URL) as string | undefined;
} }
private getScriptUrls(map: ITiledMap): string[] { private getScriptUrls(map: ITiledMap): string[] {
return (this.getProperties(map, "script") as string[]).map((script) => return (this.getProperties(map, GameMapProperties.SCRIPT) as string[]).map((script) =>
new URL(script, this.MapUrlFile).toString() new URL(script, this.MapUrlFile).toString()
); );
} }
@ -1888,13 +1883,15 @@ export class GameScene extends DirtyScene {
public startJitsi(roomName: string, jwt?: string): void { public startJitsi(roomName: string, jwt?: string): void {
const allProps = this.gameMap.getCurrentProperties(); const allProps = this.gameMap.getCurrentProperties();
const jitsiConfig = this.safeParseJSONstring(allProps.get("jitsiConfig") as string | undefined, "jitsiConfig"); const jitsiConfig = this.safeParseJSONstring(
const jitsiInterfaceConfig = this.safeParseJSONstring( allProps.get(GameMapProperties.JITSI_CONFIG) as string | undefined, GameMapProperties.JITSI_CONFIG
allProps.get("jitsiInterfaceConfig") as string | undefined,
"jitsiInterfaceConfig"
); );
const jitsiUrl = allProps.get("jitsiUrl") as string | undefined; const jitsiInterfaceConfig = this.safeParseJSONstring(
const jitsiWidth = allProps.get("jitsiWidth") as number | undefined; allProps.get(GameMapProperties.JITSI_INTERFACE_CONFIG) as string | undefined,
GameMapProperties.JITSI_INTERFACE_CONFIG
);
const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
const jitsiWidth = allProps.get(GameMapProperties.JITSI_WIDTH) as number | undefined;
jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl, jitsiWidth); jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl, jitsiWidth);
@ -1916,7 +1913,7 @@ export class GameScene extends DirtyScene {
} }
public stopJitsi(): void { public stopJitsi(): void {
const silent = this.gameMap.getCurrentProperties().get("silent"); const silent = this.gameMap.getCurrentProperties().get(GameMapProperties.SILENT);
this.connection?.setSilent(!!silent); this.connection?.setSilent(!!silent);
jitsiFactory.stop(); jitsiFactory.stop();
mediaManager.showGameOverlay(); mediaManager.showGameOverlay();

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@ -2,6 +2,7 @@ import type { RoomConnection } from "../../Connexion/RoomConnection";
import { iframeListener } from "../../Api/IframeListener"; import { iframeListener } from "../../Api/IframeListener";
import type { GameMap } from "./GameMap"; import type { GameMap } from "./GameMap";
import type { ITiledMapLayer, ITiledMapObject, ITiledMapObjectLayer } from "../Map/ITiledMap"; import type { ITiledMapLayer, ITiledMapObject, ITiledMapObjectLayer } from "../Map/ITiledMap";
import { GameMapProperties } from "./GameMapProperties";
interface Variable { interface Variable {
defaultValue: unknown; defaultValue: unknown;
@ -133,10 +134,10 @@ export class SharedVariablesManager {
for (const property of object.properties) { for (const property of object.properties) {
const value = property.value; const value = property.value;
switch (property.name) { switch (property.name) {
case "default": case GameMapProperties.DEFAULT:
variable.defaultValue = value; variable.defaultValue = value;
break; break;
case "writableBy": case GameMapProperties.WRITABLE_BY:
if (typeof value !== "string") { if (typeof value !== "string") {
throw new Error( throw new Error(
'The writableBy property of variable "' + object.name + '" must be a string' 'The writableBy property of variable "' + object.name + '" must be a string'
@ -146,7 +147,7 @@ export class SharedVariablesManager {
variable.writableBy = value; variable.writableBy = value;
} }
break; break;
case "readableBy": case GameMapProperties.READABLE_BY:
if (typeof value !== "string") { if (typeof value !== "string") {
throw new Error( throw new Error(
'The readableBy property of variable "' + object.name + '" must be a string' 'The readableBy property of variable "' + object.name + '" must be a string'

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@ -1,6 +1,7 @@
import type { PositionInterface } from "../../Connexion/ConnexionModels"; import type { PositionInterface } from "../../Connexion/ConnexionModels";
import type { ITiledMap, ITiledMapLayer, ITiledMapProperty, ITiledMapTileLayer } from "../Map/ITiledMap"; import type { ITiledMap, ITiledMapLayer, ITiledMapProperty, ITiledMapTileLayer } from "../Map/ITiledMap";
import type { GameMap } from "./GameMap"; import type { GameMap } from "./GameMap";
import { GameMapProperties } from "./GameMapProperties";
const defaultStartLayerName = "start"; const defaultStartLayerName = "start";
@ -76,7 +77,7 @@ export class StartPositionCalculator {
} }
private isStartLayer(layer: ITiledMapLayer): boolean { private isStartLayer(layer: ITiledMapLayer): boolean {
return this.getProperty(layer, "startLayer") == true; return this.getProperty(layer, GameMapProperties.START_LAYER) == true;
} }
/** /**

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@ -14,13 +14,4 @@ export enum DivImportance {
export const ON_ACTION_TRIGGER_BUTTON = "onaction"; export const ON_ACTION_TRIGGER_BUTTON = "onaction";
export const TRIGGER_WEBSITE_PROPERTIES = "openWebsiteTrigger";
export const TRIGGER_JITSI_PROPERTIES = "jitsiTrigger";
export const WEBSITE_MESSAGE_PROPERTIES = "openWebsiteTriggerMessage";
export const JITSI_MESSAGE_PROPERTIES = "jitsiTriggerMessage";
export const AUDIO_VOLUME_PROPERTY = "audioVolume";
export const AUDIO_LOOP_PROPERTY = "audioLoop";
export type Box = { xStart: number; yStart: number; xEnd: number; yEnd: number }; export type Box = { xStart: number; yStart: number; xEnd: number; yEnd: number };