Merge pull request #1501 from thecodingmachine/fixEmoteMenu
FIX: fixes for the emnote menu
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commit
a265290e41
@ -1,7 +1,7 @@
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<script lang="typescript">
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import MenuIcon from "./Menu/MenuIcon.svelte";
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import {menuIconVisiblilityStore, menuVisiblilityStore} from "../Stores/MenuStore";
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import {emoteMenuVisiblilityStore} from "../Stores/EmoteStore";
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import {emoteMenuStore} from "../Stores/EmoteStore";
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import {enableCameraSceneVisibilityStore} from "../Stores/MediaStore";
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import CameraControls from "./CameraControls.svelte";
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import MyCamera from "./MyCamera.svelte";
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@ -113,7 +113,7 @@
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<Menu></Menu>
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</div>
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{/if}
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{#if $emoteMenuVisiblilityStore}
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{#if $emoteMenuStore}
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<div>
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<EmoteMenu></EmoteMenu>
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</div>
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@ -20,6 +20,8 @@
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emojisPerRow: isMobile() ? 6 : 8,
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autoFocusSearch: false
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});
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//the timeout is here to prevent the menu from flashing
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setTimeout(() => picker.showPicker(emojiContainer), 100);
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picker.on("emoji", (selection) => {
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emoteStore.set(selection.emoji);
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@ -29,13 +31,6 @@
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emoteMenuStore.closeEmoteMenu();
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});
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unsubscriber = emoteMenuStore.subscribe((isEmoteMenuVisible) => {
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if (isEmoteMenuVisible && !picker.isPickerVisible()) {
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picker.showPicker(emojiContainer);
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} else {
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picker.hidePicker();
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}
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})
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})
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function onKeyDown(e:KeyboardEvent) {
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@ -301,7 +301,7 @@ export abstract class Character extends Container {
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this.cancelPreviousEmote();
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const emoteY = -45;
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this.playerName.setVisible(false);
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this.emote = new Text(this.scene, -10, 0, emote, { fontFamily: '"Twemoji Mozilla"', fontSize: "20px" });
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this.emote = new Text(this.scene, -10, 0, emote, { fontSize: "20px" });
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this.emote.setAlpha(0);
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this.add(this.emote);
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this.createStartTransition(emoteY);
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@ -9,7 +9,6 @@ import { get } from "svelte/store";
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import { requestedCameraState, requestedMicrophoneState } from "../../Stores/MediaStore";
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import { helpCameraSettingsVisibleStore } from "../../Stores/HelpCameraSettingsStore";
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import { menuIconVisiblilityStore } from "../../Stores/MenuStore";
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import { emoteMenuVisiblilityStore } from "../../Stores/EmoteStore";
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/**
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* This class should be responsible for any scene starting/stopping
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@ -112,7 +111,6 @@ export class GameManager {
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public gameSceneIsCreated(scene: GameScene) {
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this.currentGameSceneName = scene.scene.key;
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menuIconVisiblilityStore.set(true);
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emoteMenuVisiblilityStore.set(true);
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}
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/**
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@ -125,7 +123,6 @@ export class GameManager {
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gameScene.cleanupClosingScene();
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gameScene.createSuccessorGameScene(false, false);
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menuIconVisiblilityStore.set(false);
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emoteMenuVisiblilityStore.set(false);
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if (!this.scenePlugin.get(targetSceneName)) {
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this.scenePlugin.add(targetSceneName, sceneClass, false);
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}
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@ -139,7 +136,6 @@ export class GameManager {
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if (this.currentGameSceneName) {
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this.scenePlugin.start(this.currentGameSceneName);
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menuIconVisiblilityStore.set(true);
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emoteMenuVisiblilityStore.set(true);
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} else {
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this.scenePlugin.run(fallbackSceneName);
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}
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@ -14,6 +14,5 @@ function createEmoteMenuStore() {
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};
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}
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export const emoteMenuVisiblilityStore = writable(false);
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export const emoteStore = writable<string | null>(null);
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export const emoteMenuStore = createEmoteMenuStore();
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@ -1103,10 +1103,6 @@ div.is-silent.hide {
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right: 15px;
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}
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.emote-menu .emoji-picker .emoji-picker__emoji {
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font-family: "Twemoji Mozilla" !important;
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}
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div.emoji-picker {
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background-color: #333;
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border-radius: 1em;
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