merged develop

This commit is contained in:
Hanusiak Piotr 2022-01-13 10:44:06 +01:00
commit a1c96b0524
178 changed files with 6744 additions and 3541 deletions

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@ -39,7 +39,7 @@ jobs:
working-directory: "messages"
- name: "Build proto messages"
run: yarn run proto && yarn run copy-to-front
run: yarn run ts-proto && yarn run copy-to-front-ts-proto && yarn run json-copy-to-front
working-directory: "messages"
- name: "Create index.html"
@ -97,7 +97,7 @@ jobs:
working-directory: "messages"
- name: "Build proto messages"
run: yarn run proto && yarn run copy-to-pusher
run: yarn run proto && yarn run copy-to-pusher && yarn run json-copy-to-pusher
working-directory: "messages"
- name: "Build"

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@ -11,10 +11,43 @@ on:
jobs:
start-runner:
if: github.event_name == 'push' || (github.event_name == 'pull_request' && github.event.pull_request.head.repo.fork == false)
name: Start self-hosted EC2 runner
runs-on: ubuntu-latest
outputs:
label: ${{ steps.start-ec2-runner.outputs.label }}
ec2-instance-id: ${{ steps.start-ec2-runner.outputs.ec2-instance-id }}
steps:
- name: Configure AWS credentials
uses: aws-actions/configure-aws-credentials@v1
with:
aws-access-key-id: ${{ secrets.AWS_ACCESS_KEY_ID }}
aws-secret-access-key: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
aws-region: ${{ secrets.AWS_REGION }}
- name: Start EC2 runner
id: start-ec2-runner
uses: machulav/ec2-github-runner@v2
with:
mode: start
github-token: ${{ secrets.GH_PERSONAL_ACCESS_TOKEN }}
ec2-image-id: ami-094dbcc53250a2480
ec2-instance-type: t3.xlarge
subnet-id: subnet-0ac40025f559df1bc
security-group-id: sg-0e36e96e3b8ed2d64
#iam-role-name: my-role-name # optional, requires additional permissions
#aws-resource-tags: > # optional, requires additional permissions
# [
# {"Key": "Name", "Value": "ec2-github-runner"},
# {"Key": "GitHubRepository", "Value": "${{ github.repository }}"}
# ]
end-to-end-tests:
name: "End-to-end testcafe tests"
runs-on: "ubuntu-latest"
needs: start-runner # required to start the main job when the runner is ready
runs-on: ${{ needs.start-runner.outputs.label }} # run the job on the newly created runner
steps:
- name: "Checkout"
@ -67,3 +100,27 @@ jobs:
- name: Display logs
if: ${{ failure() }}
run: docker-compose logs
stop-runner:
name: Stop self-hosted EC2 runner
needs:
- start-runner # required to get output from the start-runner job
- end-to-end-tests # required to wait when the main job is done
runs-on: ubuntu-latest
if: ${{ always() }} # required to stop the runner even if the error happened in the previous jobs
steps:
- name: Configure AWS credentials
if: github.event_name == 'push' || (github.event_name == 'pull_request' && github.event.pull_request.head.repo.fork == false)
uses: aws-actions/configure-aws-credentials@v1
with:
aws-access-key-id: ${{ secrets.AWS_ACCESS_KEY_ID }}
aws-secret-access-key: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
aws-region: ${{ secrets.AWS_REGION }}
- name: Stop EC2 runner
if: github.event_name == 'push' || (github.event_name == 'pull_request' && github.event.pull_request.head.repo.fork == false)
uses: machulav/ec2-github-runner@v2
with:
mode: stop
github-token: ${{ secrets.GH_PERSONAL_ACCESS_TOKEN }}
label: ${{ needs.start-runner.outputs.label }}
ec2-instance-id: ${{ needs.start-runner.outputs.ec2-instance-id }}

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@ -36,7 +36,7 @@ jobs:
working-directory: "messages"
- name: "Build proto messages"
run: yarn run proto && yarn run copy-to-front
run: yarn run ts-proto && yarn run copy-to-front-ts-proto && yarn run json-copy-to-front
working-directory: "messages"
- name: "Create index.html"

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@ -1,6 +1,10 @@
#!/bin/sh
. "$(dirname "$0")/_/husky.sh"
(
cd messages || exit
yarn run precommit
)
(
cd front || exit
yarn run precommit

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@ -25,6 +25,7 @@
],
"rules": {
"no-unused-vars": "off",
"@typescript-eslint/no-explicit-any": "error"
"@typescript-eslint/no-explicit-any": "error",
"no-throw-literal": "error"
}
}

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@ -1,11 +1,11 @@
# protobuf build
FROM node:14.15.4-buster-slim@sha256:cbae886186467bbfd274b82a234a1cdfbbd31201c2a6ee63a6893eefcf3c6e76 as builder
FROM node:14.18.2-buster-slim@sha256:20bedf0c09de887379e59a41c04284974f5fb529cf0e13aab613473ce298da3d as builder
WORKDIR /usr/src
COPY messages .
RUN yarn install && yarn proto
# typescript build
FROM node:14.15.4-buster-slim@sha256:cbae886186467bbfd274b82a234a1cdfbbd31201c2a6ee63a6893eefcf3c6e76 as builder2
FROM node:14.18.2-buster-slim@sha256:20bedf0c09de887379e59a41c04284974f5fb529cf0e13aab613473ce298da3d as builder2
WORKDIR /usr/src
COPY back/yarn.lock back/package.json ./
RUN yarn install
@ -15,7 +15,7 @@ ENV NODE_ENV=production
RUN yarn run tsc
# final production image
FROM node:14.15.4-buster-slim@sha256:cbae886186467bbfd274b82a234a1cdfbbd31201c2a6ee63a6893eefcf3c6e76
FROM node:14.18.2-buster-slim@sha256:20bedf0c09de887379e59a41c04284974f5fb529cf0e13aab613473ce298da3d
WORKDIR /usr/src
COPY back/yarn.lock back/package.json ./
COPY --from=builder2 /usr/src/dist /usr/src/dist

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@ -68,14 +68,14 @@
"@types/mkdirp": "^1.0.1",
"@types/redis": "^2.8.31",
"@types/uuidv4": "^5.0.0",
"@typescript-eslint/eslint-plugin": "^2.26.0",
"@typescript-eslint/parser": "^2.26.0",
"eslint": "^6.8.0",
"@typescript-eslint/eslint-plugin": "^5.8.0",
"@typescript-eslint/parser": "^5.8.0",
"eslint": "^8.5.0",
"jasmine": "^3.5.0",
"lint-staged": "^11.0.0",
"prettier": "^2.3.1",
"ts-node-dev": "^1.0.0-pre.44",
"typescript": "^3.8.3"
"ts-node-dev": "^1.1.8",
"typescript": "^4.5.4"
},
"lint-staged": {
"*.ts": [

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@ -1,15 +1,15 @@
// lib/server.ts
import App from "./src/App";
import grpc from "grpc";
import {roomManager} from "./src/RoomManager";
import {IRoomManagerServer, RoomManagerService} from "./src/Messages/generated/messages_grpc_pb";
import {HTTP_PORT, GRPC_PORT} from "./src/Enum/EnvironmentVariable";
import { roomManager } from "./src/RoomManager";
import { IRoomManagerServer, RoomManagerService } from "./src/Messages/generated/messages_grpc_pb";
import { HTTP_PORT, GRPC_PORT } from "./src/Enum/EnvironmentVariable";
App.listen(HTTP_PORT, () => console.log(`WorkAdventure HTTP API starting on port %d!`, HTTP_PORT))
App.listen(HTTP_PORT, () => console.log(`WorkAdventure HTTP API starting on port %d!`, HTTP_PORT));
const server = new grpc.Server();
server.addService<IRoomManagerServer>(RoomManagerService, roomManager);
server.bind('0.0.0.0:'+GRPC_PORT, grpc.ServerCredentials.createInsecure());
server.bind(`0.0.0.0:${GRPC_PORT}`, grpc.ServerCredentials.createInsecure());
server.start();
console.log('WorkAdventure HTTP/2 API starting on port %d!', GRPC_PORT);
console.log("WorkAdventure HTTP/2 API starting on port %d!", GRPC_PORT);

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@ -36,10 +36,12 @@ export class DebugController {
return "BatchedMessages";
}
if (value instanceof Map) {
const obj: any = {}; // eslint-disable-line @typescript-eslint/no-explicit-any
const obj: { [key: string | number]: unknown } = {};
for (const [mapKey, mapValue] of value.entries()) {
if (typeof mapKey === "number" || typeof mapKey === "string") {
obj[mapKey] = mapValue;
}
}
return obj;
} else if (value instanceof Set) {
const obj: Array<unknown> = [];

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@ -1,12 +1,10 @@
import { App } from "../Server/sifrr.server";
import { HttpRequest, HttpResponse } from "uWebSockets.js";
const register = require("prom-client").register;
const collectDefaultMetrics = require("prom-client").collectDefaultMetrics;
import { register, collectDefaultMetrics } from "prom-client";
export class PrometheusController {
constructor(private App: App) {
collectDefaultMetrics({
timeout: 10000,
gcDurationBuckets: [0.001, 0.01, 0.1, 1, 2, 5], // These are the default buckets.
});

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@ -2,7 +2,13 @@ import { PointInterface } from "./Websocket/PointInterface";
import { Group } from "./Group";
import { User, UserSocket } from "./User";
import { PositionInterface } from "_Model/PositionInterface";
import { EmoteCallback, EntersCallback, LeavesCallback, MovesCallback } from "_Model/Zone";
import {
EmoteCallback,
EntersCallback,
LeavesCallback,
MovesCallback,
PlayerDetailsUpdatedCallback,
} from "_Model/Zone";
import { PositionNotifier } from "./PositionNotifier";
import { Movable } from "_Model/Movable";
import {
@ -11,9 +17,11 @@ import {
EmoteEventMessage,
ErrorMessage,
JoinRoomMessage,
SetPlayerDetailsMessage,
SubToPusherRoomMessage,
VariableMessage,
VariableWithTagMessage,
ServerToClientMessage,
} from "../Messages/generated/messages_pb";
import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
import { RoomSocket, ZoneSocket } from "src/RoomManager";
@ -27,6 +35,7 @@ import { ADMIN_API_URL } from "../Enum/EnvironmentVariable";
import { LocalUrlError } from "../Services/LocalUrlError";
import { emitErrorOnRoomSocket } from "../Services/MessageHelpers";
import { VariableError } from "../Services/VariableError";
import { isRoomRedirect } from "../Services/AdminApi/RoomRedirect";
export type ConnectCallback = (user: User, group: Group) => void;
export type DisconnectCallback = (user: User, group: Group) => void;
@ -56,10 +65,19 @@ export class GameRoom {
onEnters: EntersCallback,
onMoves: MovesCallback,
onLeaves: LeavesCallback,
onEmote: EmoteCallback
onEmote: EmoteCallback,
onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback
) {
// A zone is 10 sprites wide.
this.positionNotifier = new PositionNotifier(320, 320, onEnters, onMoves, onLeaves, onEmote);
this.positionNotifier = new PositionNotifier(
320,
320,
onEnters,
onMoves,
onLeaves,
onEmote,
onPlayerDetailsUpdated
);
}
public static async create(
@ -71,7 +89,8 @@ export class GameRoom {
onEnters: EntersCallback,
onMoves: MovesCallback,
onLeaves: LeavesCallback,
onEmote: EmoteCallback
onEmote: EmoteCallback,
onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback
): Promise<GameRoom> {
const mapDetails = await GameRoom.getMapDetails(roomUrl);
@ -85,16 +104,13 @@ export class GameRoom {
onEnters,
onMoves,
onLeaves,
onEmote
onEmote,
onPlayerDetailsUpdated
);
return gameRoom;
}
public getGroups(): Group[] {
return Array.from(this.groups.values());
}
public getUsers(): Map<number, User> {
return this.users;
}
@ -157,6 +173,14 @@ export class GameRoom {
if (userObj !== undefined && typeof userObj.group !== "undefined") {
this.leaveGroup(userObj);
}
if (user.hasFollowers()) {
user.stopLeading();
}
if (user.following) {
user.following.delFollower(user);
}
this.users.delete(user.id);
this.usersByUuid.delete(user.uuid);
@ -180,6 +204,14 @@ export class GameRoom {
this.updateUserGroup(user);
}
updatePlayerDetails(user: User, playerDetailsMessage: SetPlayerDetailsMessage) {
if (playerDetailsMessage.getRemoveoutlinecolor()) {
user.outlineColor = undefined;
} else {
user.outlineColor = playerDetailsMessage.getOutlinecolor();
}
}
private updateUserGroup(user: User): void {
user.group?.updatePosition();
user.group?.searchForNearbyUsers();
@ -187,8 +219,8 @@ export class GameRoom {
if (user.silent) {
return;
}
if (user.group === undefined) {
const group = user.group;
if (group === undefined) {
// If the user is not part of a group:
// should he join a group?
@ -219,11 +251,38 @@ export class GameRoom {
} else {
// If the user is part of a group:
// should he leave the group?
const distance = GameRoom.computeDistanceBetweenPositions(user.getPosition(), user.group.getPosition());
let noOneOutOfBounds = true;
group.getUsers().forEach((foreignUser: User) => {
if (foreignUser.group === undefined) {
return;
}
const usrPos = foreignUser.getPosition();
const grpPos = foreignUser.group.getPosition();
const distance = GameRoom.computeDistanceBetweenPositions(usrPos, grpPos);
if (distance > this.groupRadius) {
this.leaveGroup(user);
if (foreignUser.hasFollowers() || foreignUser.following) {
// If one user is out of the group bounds BUT following, the group still exists... but should be hidden.
// We put it in 'outOfBounds' mode
group.setOutOfBounds(true);
noOneOutOfBounds = false;
} else {
this.leaveGroup(foreignUser);
}
}
});
if (noOneOutOfBounds && !user.group?.isEmpty()) {
group.setOutOfBounds(false);
}
}
}
public sendToOthersInGroupIncludingUser(user: User, message: ServerToClientMessage): void {
user.group?.getUsers().forEach((currentUser: User) => {
if (currentUser.id !== user.id) {
currentUser.socket.write(message);
}
});
}
setSilent(user: User, silent: boolean) {
@ -253,12 +312,9 @@ export class GameRoom {
}
group.leave(user);
if (group.isEmpty()) {
this.positionNotifier.leave(group);
group.destroy();
if (!this.groups.has(group)) {
throw new Error(
"Could not find group " + group.getId() + " referenced by user " + user.id + " in World."
);
throw new Error(`Could not find group ${group.getId()} referenced by user ${user.id} in World.`);
}
this.groups.delete(group);
//todo: is the group garbage collected?
@ -459,9 +515,9 @@ export class GameRoom {
}
const result = await adminApi.fetchMapDetails(roomUrl);
if (!isMapDetailsData(result)) {
console.error("Unexpected room details received from server", result);
throw new Error("Unexpected room details received from server");
if (isRoomRedirect(result)) {
console.error("Unexpected room redirect received while querying map details", result);
throw new Error("Unexpected room redirect received while querying map details");
}
return result;
}

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@ -16,6 +16,10 @@ export class Group implements Movable {
private wasDestroyed: boolean = false;
private roomId: string;
private currentZone: Zone | null = null;
/**
* When outOfBounds = true, a user if out of the bounds of the group BUT still considered inside it (because we are in following mode)
*/
private outOfBounds = false;
constructor(
roomId: string,
@ -78,6 +82,10 @@ export class Group implements Movable {
this.x = x;
this.y = y;
if (this.outOfBounds) {
return;
}
if (oldX === undefined) {
this.currentZone = this.positionNotifier.enter(this);
} else {
@ -116,7 +124,7 @@ export class Group implements Movable {
leave(user: User): void {
const success = this.users.delete(user);
if (success === false) {
throw new Error("Could not find user " + user.id + " in the group " + this.id);
throw new Error(`Could not find user ${user.id} in the group ${this.id}`);
}
user.group = undefined;
@ -133,6 +141,10 @@ export class Group implements Movable {
* Usually used when there is only one user left.
*/
destroy(): void {
if (!this.outOfBounds) {
this.positionNotifier.leave(this);
}
for (const user of this.users) {
this.leave(user);
}
@ -142,4 +154,26 @@ export class Group implements Movable {
get getSize() {
return this.users.size;
}
/**
* A group can have at most one person leading the way in it.
*/
get leader(): User | undefined {
for (const user of this.users) {
if (user.hasFollowers()) {
return user;
}
}
return undefined;
}
setOutOfBounds(outOfBounds: boolean): void {
if (this.outOfBounds === true && outOfBounds === false) {
this.positionNotifier.enter(this);
this.outOfBounds = false;
} else if (this.outOfBounds === false && outOfBounds === true) {
this.positionNotifier.leave(this);
this.outOfBounds = true;
}
}
}

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@ -8,12 +8,19 @@
* The PositionNotifier is important for performance. It allows us to send the position of players only to a restricted
* number of players around the current player.
*/
import { EmoteCallback, EntersCallback, LeavesCallback, MovesCallback, Zone } from "./Zone";
import {
EmoteCallback,
EntersCallback,
LeavesCallback,
MovesCallback,
PlayerDetailsUpdatedCallback,
Zone,
} from "./Zone";
import { Movable } from "_Model/Movable";
import { PositionInterface } from "_Model/PositionInterface";
import { ZoneSocket } from "../RoomManager";
import { User } from "../Model/User";
import { EmoteEventMessage } from "../Messages/generated/messages_pb";
import { EmoteEventMessage, SetPlayerDetailsMessage } from "../Messages/generated/messages_pb";
interface ZoneDescriptor {
i: number;
@ -42,7 +49,8 @@ export class PositionNotifier {
private onUserEnters: EntersCallback,
private onUserMoves: MovesCallback,
private onUserLeaves: LeavesCallback,
private onEmote: EmoteCallback
private onEmote: EmoteCallback,
private onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback
) {}
private getZoneDescriptorFromCoordinates(x: number, y: number): ZoneDescriptor {
@ -98,7 +106,15 @@ export class PositionNotifier {
let zone = this.zones[j][i];
if (zone === undefined) {
zone = new Zone(this.onUserEnters, this.onUserMoves, this.onUserLeaves, this.onEmote, i, j);
zone = new Zone(
this.onUserEnters,
this.onUserMoves,
this.onUserLeaves,
this.onEmote,
this.onPlayerDetailsUpdated,
i,
j
);
this.zones[j][i] = zone;
}
return zone;
@ -132,4 +148,11 @@ export class PositionNotifier {
}
}
}
public updatePlayerDetails(user: User, playerDetails: SetPlayerDetailsMessage) {
const position = user.getPosition();
const zoneDesc = this.getZoneDescriptorFromCoordinates(position.x, position.y);
const zone = this.getZone(zoneDesc.i, zoneDesc.j);
zone.updatePlayerDetails(user, playerDetails);
}
}

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@ -7,8 +7,11 @@ import { ServerDuplexStream } from "grpc";
import {
BatchMessage,
CompanionMessage,
FollowAbortMessage,
FollowConfirmationMessage,
PusherToBackMessage,
ServerToClientMessage,
SetPlayerDetailsMessage,
SubMessage,
} from "../Messages/generated/messages_pb";
import { CharacterLayer } from "_Model/Websocket/CharacterLayer";
@ -18,6 +21,8 @@ export type UserSocket = ServerDuplexStream<PusherToBackMessage, ServerToClientM
export class User implements Movable {
public listenedZones: Set<Zone>;
public group?: Group;
private _following: User | undefined;
private followedBy: Set<User> = new Set<User>();
public constructor(
public id: number,
@ -31,7 +36,8 @@ export class User implements Movable {
public readonly visitCardUrl: string | null,
public readonly name: string,
public readonly characterLayers: CharacterLayer[],
public readonly companion?: CompanionMessage
public readonly companion?: CompanionMessage,
private _outlineColor?: number | undefined
) {
this.listenedZones = new Set<Zone>();
@ -48,6 +54,45 @@ export class User implements Movable {
this.positionNotifier.updatePosition(this, position, oldPosition);
}
public addFollower(follower: User): void {
this.followedBy.add(follower);
follower._following = this;
const message = new FollowConfirmationMessage();
message.setFollower(follower.id);
message.setLeader(this.id);
const clientMessage = new ServerToClientMessage();
clientMessage.setFollowconfirmationmessage(message);
this.socket.write(clientMessage);
}
public delFollower(follower: User): void {
this.followedBy.delete(follower);
follower._following = undefined;
const message = new FollowAbortMessage();
message.setFollower(follower.id);
message.setLeader(this.id);
const clientMessage = new ServerToClientMessage();
clientMessage.setFollowabortmessage(message);
this.socket.write(clientMessage);
follower.socket.write(clientMessage);
}
public hasFollowers(): boolean {
return this.followedBy.size !== 0;
}
get following(): User | undefined {
return this._following;
}
public stopLeading(): void {
for (const follower of this.followedBy) {
this.delFollower(follower);
}
}
private batchedMessages: BatchMessage = new BatchMessage();
private batchTimeout: NodeJS.Timeout | null = null;
@ -69,4 +114,17 @@ export class User implements Movable {
}, 100);
}
}
public set outlineColor(value: number | undefined) {
this._outlineColor = value;
const playerDetails = new SetPlayerDetailsMessage();
if (value === undefined) {
playerDetails.setRemoveoutlinecolor(true);
} else {
playerDetails.setOutlinecolor(value);
}
this.positionNotifier.updatePlayerDetails(this, playerDetails);
}
}

View File

@ -3,12 +3,20 @@ import { PositionInterface } from "_Model/PositionInterface";
import { Movable } from "./Movable";
import { Group } from "./Group";
import { ZoneSocket } from "../RoomManager";
import { EmoteEventMessage } from "../Messages/generated/messages_pb";
import {
EmoteEventMessage,
SetPlayerDetailsMessage,
PlayerDetailsUpdatedMessage,
} from "../Messages/generated/messages_pb";
export type EntersCallback = (thing: Movable, fromZone: Zone | null, listener: ZoneSocket) => void;
export type MovesCallback = (thing: Movable, position: PositionInterface, listener: ZoneSocket) => void;
export type LeavesCallback = (thing: Movable, newZone: Zone | null, listener: ZoneSocket) => void;
export type EmoteCallback = (emoteEventMessage: EmoteEventMessage, listener: ZoneSocket) => void;
export type PlayerDetailsUpdatedCallback = (
playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage,
listener: ZoneSocket
) => void;
export class Zone {
private things: Set<Movable> = new Set<Movable>();
@ -19,6 +27,7 @@ export class Zone {
private onMoves: MovesCallback,
private onLeaves: LeavesCallback,
private onEmote: EmoteCallback,
private onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback,
public readonly x: number,
public readonly y: number
) {}
@ -30,21 +39,13 @@ export class Zone {
const result = this.things.delete(thing);
if (!result) {
if (thing instanceof User) {
throw new Error("Could not find user in zone " + thing.id);
throw new Error(`Could not find user in zone ${thing.id}`);
}
if (thing instanceof Group) {
throw new Error(
"Could not find group " +
thing.getId() +
" in zone (" +
this.x +
"," +
this.y +
"). Position of group: (" +
thing.getPosition().x +
"," +
thing.getPosition().y +
")"
`Could not find group ${thing.getId()} in zone (${this.x},${this.y}). Position of group: (${
thing.getPosition().x
},${thing.getPosition().y})`
);
}
}
@ -106,4 +107,14 @@ export class Zone {
this.onEmote(emoteEventMessage, listener);
}
}
public updatePlayerDetails(user: User, playerDetails: SetPlayerDetailsMessage) {
const playerDetailsUpdatedMessage = new PlayerDetailsUpdatedMessage();
playerDetailsUpdatedMessage.setUserid(user.id);
playerDetailsUpdatedMessage.setDetails(playerDetails);
for (const listener of this.listeners) {
this.onPlayerDetailsUpdated(playerDetailsUpdatedMessage, listener);
}
}
}

View File

@ -5,9 +5,13 @@ import {
AdminPusherToBackMessage,
AdminRoomMessage,
BanMessage,
BanUserMessage,
BatchToPusherMessage,
BatchToPusherRoomMessage,
EmotePromptMessage,
FollowRequestMessage,
FollowConfirmationMessage,
FollowAbortMessage,
EmptyMessage,
ItemEventMessage,
JoinRoomMessage,
@ -16,7 +20,9 @@ import {
QueryJitsiJwtMessage,
RefreshRoomPromptMessage,
RoomMessage,
SendUserMessage,
ServerToAdminClientMessage,
SetPlayerDetailsMessage,
SilentMessage,
UserMovesMessage,
VariableMessage,
@ -100,11 +106,6 @@ const roomManager: IRoomManagerServer = {
user,
message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage
);
} else if (message.hasPlayglobalmessage()) {
socketManager.emitPlayGlobalMessage(
room,
message.getPlayglobalmessage() as PlayGlobalMessage
);
} else if (message.hasQueryjitsijwtmessage()) {
socketManager.handleQueryJitsiJwtMessage(
user,
@ -116,16 +117,37 @@ const roomManager: IRoomManagerServer = {
user,
message.getEmotepromptmessage() as EmotePromptMessage
);
} else if (message.hasFollowrequestmessage()) {
socketManager.handleFollowRequestMessage(
room,
user,
message.getFollowrequestmessage() as FollowRequestMessage
);
} else if (message.hasFollowconfirmationmessage()) {
socketManager.handleFollowConfirmationMessage(
room,
user,
message.getFollowconfirmationmessage() as FollowConfirmationMessage
);
} else if (message.hasFollowabortmessage()) {
socketManager.handleFollowAbortMessage(
room,
user,
message.getFollowabortmessage() as FollowAbortMessage
);
} else if (message.hasSendusermessage()) {
const sendUserMessage = message.getSendusermessage();
if (sendUserMessage !== undefined) {
socketManager.handlerSendUserMessage(user, sendUserMessage);
}
socketManager.handleSendUserMessage(user, sendUserMessage as SendUserMessage);
} else if (message.hasBanusermessage()) {
const banUserMessage = message.getBanusermessage();
if (banUserMessage !== undefined) {
socketManager.handlerBanUserMessage(room, user, banUserMessage);
}
socketManager.handlerBanUserMessage(room, user, banUserMessage as BanUserMessage);
} else if (message.hasSetplayerdetailsmessage()) {
const setPlayerDetailsMessage = message.getSetplayerdetailsmessage();
socketManager.handleSetPlayerDetails(
room,
user,
setPlayerDetailsMessage as SetPlayerDetailsMessage
);
} else {
throw new Error("Unhandled message type");
}
@ -160,7 +182,7 @@ const roomManager: IRoomManagerServer = {
socketManager
.addZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY())
.catch((e) => {
emitErrorOnZoneSocket(call, e.toString());
emitErrorOnZoneSocket(call, e);
});
call.on("cancelled", () => {
@ -190,7 +212,7 @@ const roomManager: IRoomManagerServer = {
const roomMessage = call.request;
socketManager.addRoomListener(call, roomMessage.getRoomid()).catch((e) => {
emitErrorOnRoomSocket(call, e.toString());
emitErrorOnRoomSocket(call, e);
});
call.on("cancelled", () => {
@ -251,7 +273,12 @@ const roomManager: IRoomManagerServer = {
},
sendAdminMessage(call: ServerUnaryCall<AdminMessage>, callback: sendUnaryData<EmptyMessage>): void {
socketManager
.sendAdminMessage(call.request.getRoomid(), call.request.getRecipientuuid(), call.request.getMessage())
.sendAdminMessage(
call.request.getRoomid(),
call.request.getRecipientuuid(),
call.request.getMessage(),
call.request.getType()
)
.catch((e) => console.error(e));
callback(null, new EmptyMessage());

View File

@ -1,3 +1,5 @@
/* eslint-disable */
import { Readable } from "stream";
import { us_listen_socket_close, TemplatedApp, HttpResponse, HttpRequest } from "uWebSockets.js";

View File

@ -1,3 +1,5 @@
/* eslint-disable */
import { createWriteStream } from "fs";
import { join, dirname } from "path";
import Busboy from "busboy";

View File

@ -1,3 +1,5 @@
/* eslint-disable */
import { ReadStream } from "fs";
// eslint-disable-next-line @typescript-eslint/no-explicit-any

View File

@ -1,7 +1,7 @@
import { ADMIN_API_TOKEN, ADMIN_API_URL } from "../Enum/EnvironmentVariable";
import Axios from "axios";
import { MapDetailsData } from "./AdminApi/MapDetailsData";
import { RoomRedirect } from "./AdminApi/RoomRedirect";
import { isMapDetailsData, MapDetailsData } from "./AdminApi/MapDetailsData";
import { isRoomRedirect, RoomRedirect } from "./AdminApi/RoomRedirect";
class AdminApi {
async fetchMapDetails(playUri: string): Promise<MapDetailsData | RoomRedirect> {
@ -17,6 +17,12 @@ class AdminApi {
headers: { Authorization: `${ADMIN_API_TOKEN}` },
params,
});
if (!isMapDetailsData(res.data) && !isRoomRedirect(res.data)) {
console.error("Unexpected answer from the /api/map admin endpoint.", res.data);
throw new Error("Unexpected answer from the /api/map admin endpoint.");
}
return res.data;
}
}

View File

@ -1,4 +1,4 @@
const EventEmitter = require("events");
import { EventEmitter } from "events";
const clientJoinEvent = "clientJoin";
const clientLeaveEvent = "clientLeave";

View File

@ -32,7 +32,7 @@ class MapFetcher {
//throw new Error("Invalid map format for map " + mapUrl);
console.error("Invalid map format for map " + mapUrl);
}
/* eslint-disable-next-line @typescript-eslint/no-unsafe-return */
return res.data;
}

View File

@ -10,7 +10,19 @@ import {
import { UserSocket } from "_Model/User";
import { RoomSocket, ZoneSocket } from "../RoomManager";
export function emitError(Client: UserSocket, message: string): void {
function getMessageFromError(error: unknown): string {
if (error instanceof Error) {
return error.message;
} else if (typeof error === "string") {
return error;
} else {
return "Unknown error";
}
}
export function emitError(Client: UserSocket, error: unknown): void {
const message = getMessageFromError(error);
const errorMessage = new ErrorMessage();
errorMessage.setMessage(message);
@ -23,8 +35,9 @@ export function emitError(Client: UserSocket, message: string): void {
console.warn(message);
}
export function emitErrorOnRoomSocket(Client: RoomSocket, message: string): void {
console.error(message);
export function emitErrorOnRoomSocket(Client: RoomSocket, error: unknown): void {
console.error(error);
const message = getMessageFromError(error);
const errorMessage = new ErrorMessage();
errorMessage.setMessage(message);
@ -41,8 +54,9 @@ export function emitErrorOnRoomSocket(Client: RoomSocket, message: string): void
console.warn(message);
}
export function emitErrorOnZoneSocket(Client: ZoneSocket, message: string): void {
console.error(message);
export function emitErrorOnZoneSocket(Client: ZoneSocket, error: unknown): void {
console.error(error);
const message = getMessageFromError(error);
const errorMessage = new ErrorMessage();
errorMessage.setMessage(message);

View File

@ -30,9 +30,14 @@ import {
BanUserMessage,
RefreshRoomMessage,
EmotePromptMessage,
FollowRequestMessage,
FollowConfirmationMessage,
FollowAbortMessage,
VariableMessage,
BatchToPusherRoomMessage,
SubToPusherRoomMessage,
SetPlayerDetailsMessage,
PlayerDetailsUpdatedMessage,
} from "../Messages/generated/messages_pb";
import { User, UserSocket } from "../Model/User";
import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
@ -151,20 +156,9 @@ export class SocketManager {
//room.setViewport(client, client.viewport);
}
// Useless now, will be useful again if we allow editing details in game
/*handleSetPlayerDetails(client: UserSocket, playerDetailsMessage: SetPlayerDetailsMessage) {
const playerDetails = {
name: playerDetailsMessage.getName(),
characterLayers: playerDetailsMessage.getCharacterlayersList()
};
//console.log(SocketIoEvent.SET_PLAYER_DETAILS, playerDetails);
if (!isSetPlayerDetailsMessage(playerDetails)) {
emitError(client, 'Invalid SET_PLAYER_DETAILS message received: ');
return;
handleSetPlayerDetails(room: GameRoom, user: User, playerDetailsMessage: SetPlayerDetailsMessage) {
room.updatePlayerDetails(user, playerDetailsMessage);
}
client.name = playerDetails.name;
client.characterLayers = SocketManager.mergeCharacterLayersAndCustomTextures(playerDetails.characterLayers, client.textures);
}*/
handleSilentMessage(room: GameRoom, user: User, silentMessage: SilentMessage) {
room.setSilent(user, silentMessage.getSilent());
@ -206,7 +200,7 @@ export class SocketManager {
webrtcSignalToClient.setSignal(data.getSignal());
// TODO: only compute credentials if data.signal.type === "offer"
if (TURN_STATIC_AUTH_SECRET !== "") {
const { username, password } = this.getTURNCredentials("" + user.id, TURN_STATIC_AUTH_SECRET);
const { username, password } = this.getTURNCredentials(user.id.toString(), TURN_STATIC_AUTH_SECRET);
webrtcSignalToClient.setWebrtcusername(username);
webrtcSignalToClient.setWebrtcpassword(password);
}
@ -236,7 +230,7 @@ export class SocketManager {
webrtcSignalToClient.setSignal(data.getSignal());
// TODO: only compute credentials if data.signal.type === "offer"
if (TURN_STATIC_AUTH_SECRET !== "") {
const { username, password } = this.getTURNCredentials("" + user.id, TURN_STATIC_AUTH_SECRET);
const { username, password } = this.getTURNCredentials(user.id.toString(), TURN_STATIC_AUTH_SECRET);
webrtcSignalToClient.setWebrtcusername(username);
webrtcSignalToClient.setWebrtcpassword(password);
}
@ -282,7 +276,9 @@ export class SocketManager {
(thing: Movable, newZone: Zone | null, listener: ZoneSocket) =>
this.onClientLeave(thing, newZone, listener),
(emoteEventMessage: EmoteEventMessage, listener: ZoneSocket) =>
this.onEmote(emoteEventMessage, listener)
this.onEmote(emoteEventMessage, listener),
(playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage, listener: ZoneSocket) =>
this.onPlayerDetailsUpdated(playerDetailsUpdatedMessage, listener)
)
.then((gameRoom) => {
gaugeManager.incNbRoomGauge();
@ -317,7 +313,7 @@ export class SocketManager {
if (thing instanceof User) {
const userJoinedZoneMessage = new UserJoinedZoneMessage();
if (!Number.isInteger(thing.id)) {
throw new Error("clientUser.userId is not an integer " + thing.id);
throw new Error(`clientUser.userId is not an integer ${thing.id}`);
}
userJoinedZoneMessage.setUserid(thing.id);
userJoinedZoneMessage.setUseruuid(thing.uuid);
@ -329,6 +325,12 @@ export class SocketManager {
userJoinedZoneMessage.setVisitcardurl(thing.visitCardUrl);
}
userJoinedZoneMessage.setCompanion(thing.companion);
if (thing.outlineColor === undefined) {
userJoinedZoneMessage.setHasoutline(false);
} else {
userJoinedZoneMessage.setHasoutline(true);
userJoinedZoneMessage.setOutlinecolor(thing.outlineColor);
}
const subMessage = new SubToPusherMessage();
subMessage.setUserjoinedzonemessage(userJoinedZoneMessage);
@ -378,6 +380,13 @@ export class SocketManager {
emitZoneMessage(subMessage, client);
}
private onPlayerDetailsUpdated(playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage, client: ZoneSocket) {
const subMessage = new SubToPusherMessage();
subMessage.setPlayerdetailsupdatedmessage(playerDetailsUpdatedMessage);
emitZoneMessage(subMessage, client);
}
private emitCreateUpdateGroupEvent(client: ZoneSocket, fromZone: Zone | null, group: Group): void {
const position = group.getPosition();
const pointMessage = new PointMessage();
@ -440,7 +449,10 @@ export class SocketManager {
webrtcStartMessage1.setUserid(otherUser.id);
webrtcStartMessage1.setInitiator(true);
if (TURN_STATIC_AUTH_SECRET !== "") {
const { username, password } = this.getTURNCredentials("" + otherUser.id, TURN_STATIC_AUTH_SECRET);
const { username, password } = this.getTURNCredentials(
otherUser.id.toString(),
TURN_STATIC_AUTH_SECRET
);
webrtcStartMessage1.setWebrtcusername(username);
webrtcStartMessage1.setWebrtcpassword(password);
}
@ -454,7 +466,7 @@ export class SocketManager {
webrtcStartMessage2.setUserid(user.id);
webrtcStartMessage2.setInitiator(false);
if (TURN_STATIC_AUTH_SECRET !== "") {
const { username, password } = this.getTURNCredentials("" + user.id, TURN_STATIC_AUTH_SECRET);
const { username, password } = this.getTURNCredentials(user.id.toString(), TURN_STATIC_AUTH_SECRET);
webrtcStartMessage2.setWebrtcusername(username);
webrtcStartMessage2.setWebrtcpassword(password);
}
@ -478,7 +490,7 @@ export class SocketManager {
hmac.setEncoding("base64");
hmac.write(username);
hmac.end();
const password = hmac.read();
const password = hmac.read() as string;
return {
username: username,
password: password,
@ -519,15 +531,6 @@ export class SocketManager {
}
}
emitPlayGlobalMessage(room: GameRoom, playGlobalMessage: PlayGlobalMessage) {
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setPlayglobalmessage(playGlobalMessage);
for (const [id, user] of room.getUsers().entries()) {
user.socket.write(serverToClientMessage);
}
}
public getWorlds(): Map<string, PromiseLike<GameRoom>> {
return this.roomsPromises;
}
@ -572,7 +575,7 @@ export class SocketManager {
user.socket.write(serverToClientMessage);
}
public handlerSendUserMessage(user: User, sendUserMessageToSend: SendUserMessage) {
public handleSendUserMessage(user: User, sendUserMessageToSend: SendUserMessage) {
const sendUserMessage = new SendUserMessage();
sendUserMessage.setMessage(sendUserMessageToSend.getMessage());
sendUserMessage.setType(sendUserMessageToSend.getType());
@ -691,7 +694,7 @@ export class SocketManager {
}
}
public async sendAdminMessage(roomId: string, recipientUuid: string, message: string): Promise<void> {
public async sendAdminMessage(roomId: string, recipientUuid: string, message: string, type: string): Promise<void> {
const room = await this.roomsPromises.get(roomId);
if (!room) {
console.error(
@ -715,7 +718,7 @@ export class SocketManager {
for (const recipient of recipients) {
const sendUserMessage = new SendUserMessage();
sendUserMessage.setMessage(message);
sendUserMessage.setType("ban"); //todo: is the type correct?
sendUserMessage.setType(type);
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setSendusermessage(sendUserMessage);
@ -833,6 +836,39 @@ export class SocketManager {
emoteEventMessage.setActoruserid(user.id);
room.emitEmoteEvent(user, emoteEventMessage);
}
handleFollowRequestMessage(room: GameRoom, user: User, message: FollowRequestMessage) {
const clientMessage = new ServerToClientMessage();
clientMessage.setFollowrequestmessage(message);
room.sendToOthersInGroupIncludingUser(user, clientMessage);
}
handleFollowConfirmationMessage(room: GameRoom, user: User, message: FollowConfirmationMessage) {
const leader = room.getUserById(message.getLeader());
if (!leader) {
const message = `Could not follow user "{message.getLeader()}" in room "{room.roomUrl}".`;
console.info(message, "Maybe the user just left.");
return;
}
// By security, we look at the group leader. If the group leader is NOT the leader in the message,
// everybody should stop following the group leader (to avoid having 2 group leaders)
if (user?.group?.leader && user?.group?.leader !== leader) {
user?.group?.leader?.stopLeading();
}
leader.addFollower(user);
}
handleFollowAbortMessage(room: GameRoom, user: User, message: FollowAbortMessage) {
if (user.id === message.getLeader()) {
user?.group?.leader?.stopLeading();
} else {
// Forward message
const leader = room.getUserById(message.getLeader());
leader?.delFollower(user);
}
}
}
export const socketManager = new SocketManager();

View File

@ -101,11 +101,11 @@ export class VariablesManager {
}
// We store a copy of the object (to make it immutable)
objects.set(object.name, this.iTiledObjectToVariable(object));
objects.set(object.name as string, this.iTiledObjectToVariable(object));
}
}
} else if (layer.type === "group") {
for (const innerLayer of layer.layers) {
for (const innerLayer of layer.layers as ITiledMapLayer[]) {
this.recursiveFindVariablesInLayer(innerLayer, objects);
}
}
@ -116,7 +116,7 @@ export class VariablesManager {
if (object.properties) {
for (const property of object.properties) {
const value = property.value;
const value = property.value as unknown;
switch (property.name) {
case "default":
variable.defaultValue = JSON.stringify(value);

View File

@ -51,7 +51,8 @@ describe("GameRoom", () => {
() => {},
() => {},
() => {},
emote
emote,
() => {}
);
const user1 = world.join(createMockUserSocket(), createJoinRoomMessage("1", 100, 100));
@ -86,7 +87,8 @@ describe("GameRoom", () => {
() => {},
() => {},
() => {},
emote
emote,
() => {}
);
const user1 = world.join(createMockUserSocket(), createJoinRoomMessage("1", 100, 100));
@ -125,7 +127,8 @@ describe("GameRoom", () => {
() => {},
() => {},
() => {},
emote
emote,
() => {}
);
const user1 = world.join(createMockUserSocket(), createJoinRoomMessage("1", 100, 100));

View File

@ -1,11 +1,10 @@
import "jasmine";
import {PositionNotifier} from "../src/Model/PositionNotifier";
import {User, UserSocket} from "../src/Model/User";
import {Zone} from "_Model/Zone";
import {Movable} from "_Model/Movable";
import {PositionInterface} from "_Model/PositionInterface";
import {ZoneSocket} from "../src/RoomManager";
import { PositionNotifier } from "../src/Model/PositionNotifier";
import { User, UserSocket } from "../src/Model/User";
import { Zone } from "_Model/Zone";
import { Movable } from "_Model/Movable";
import { PositionInterface } from "_Model/PositionInterface";
import { ZoneSocket } from "../src/RoomManager";
describe("PositionNotifier", () => {
it("should receive notifications when player moves", () => {
@ -13,27 +12,59 @@ describe("PositionNotifier", () => {
let moveTriggered = false;
let leaveTriggered = false;
const positionNotifier = new PositionNotifier(300, 300, (thing: Movable) => {
const positionNotifier = new PositionNotifier(
300,
300,
(thing: Movable) => {
enterTriggered = true;
}, (thing: Movable, position: PositionInterface) => {
},
(thing: Movable, position: PositionInterface) => {
moveTriggered = true;
}, (thing: Movable) => {
},
(thing: Movable) => {
leaveTriggered = true;
}, () => {});
},
() => {},
() => {}
);
const user1 = new User(1, 'test', '10.0.0.2', {
const user1 = new User(
1,
"test",
"10.0.0.2",
{
x: 500,
y: 500,
moving: false,
direction: 'down'
}, false, positionNotifier, {} as UserSocket, [], null, 'foo', []);
direction: "down",
},
false,
positionNotifier,
{} as UserSocket,
[],
null,
"foo",
[]
);
const user2 = new User(2, 'test', '10.0.0.2', {
const user2 = new User(
2,
"test",
"10.0.0.2",
{
x: -9999,
y: -9999,
moving: false,
direction: 'down'
}, false, positionNotifier, {} as UserSocket, [], null, 'foo', []);
direction: "down",
},
false,
positionNotifier,
{} as UserSocket,
[],
null,
"foo",
[]
);
positionNotifier.addZoneListener({} as ZoneSocket, 0, 0);
positionNotifier.addZoneListener({} as ZoneSocket, 0, 1);
@ -46,21 +77,21 @@ describe("PositionNotifier", () => {
bottom: 500
});*/
user2.setPosition({x: 500, y: 500, direction: 'down', moving: false});
user2.setPosition({ x: 500, y: 500, direction: "down", moving: false });
expect(enterTriggered).toBe(true);
expect(moveTriggered).toBe(false);
enterTriggered = false;
// Move inside the zone
user2.setPosition({x:501, y:500, direction: 'down', moving: false});
user2.setPosition({ x: 501, y: 500, direction: "down", moving: false });
expect(enterTriggered).toBe(false);
expect(moveTriggered).toBe(true);
moveTriggered = false;
// Move out of the zone in a zone that we don't track
user2.setPosition({x: 901, y: 500, direction: 'down', moving: false});
user2.setPosition({ x: 901, y: 500, direction: "down", moving: false });
expect(enterTriggered).toBe(false);
expect(moveTriggered).toBe(false);
@ -68,7 +99,7 @@ describe("PositionNotifier", () => {
leaveTriggered = false;
// Move back in
user2.setPosition({x: 500, y: 500, direction: 'down', moving: false});
user2.setPosition({ x: 500, y: 500, direction: "down", moving: false });
expect(enterTriggered).toBe(true);
expect(moveTriggered).toBe(false);
expect(leaveTriggered).toBe(false);
@ -88,27 +119,59 @@ describe("PositionNotifier", () => {
let moveTriggered = false;
let leaveTriggered = false;
const positionNotifier = new PositionNotifier(300, 300, (thing: Movable, fromZone: Zone|null ) => {
const positionNotifier = new PositionNotifier(
300,
300,
(thing: Movable, fromZone: Zone | null) => {
enterTriggered = true;
}, (thing: Movable, position: PositionInterface) => {
},
(thing: Movable, position: PositionInterface) => {
moveTriggered = true;
}, (thing: Movable) => {
},
(thing: Movable) => {
leaveTriggered = true;
}, () => {});
},
() => {},
() => {}
);
const user1 = new User(1, 'test', '10.0.0.2', {
const user1 = new User(
1,
"test",
"10.0.0.2",
{
x: 500,
y: 500,
moving: false,
direction: 'down'
}, false, positionNotifier, {} as UserSocket, [], null, 'foo', []);
direction: "down",
},
false,
positionNotifier,
{} as UserSocket,
[],
null,
"foo",
[]
);
const user2 = new User(2, 'test', '10.0.0.2', {
const user2 = new User(
2,
"test",
"10.0.0.2",
{
x: 0,
y: 0,
moving: false,
direction: 'down'
}, false, positionNotifier, {} as UserSocket, [], null, 'foo', []);
direction: "down",
},
false,
positionNotifier,
{} as UserSocket,
[],
null,
"foo",
[]
);
const listener = {} as ZoneSocket;
positionNotifier.addZoneListener(listener, 0, 0);
@ -124,14 +187,12 @@ describe("PositionNotifier", () => {
positionNotifier.enter(user1);
positionNotifier.enter(user2);
//expect(newUsers.length).toBe(2);
expect(enterTriggered).toBe(true);
enterTriggered = false;
//positionNotifier.updatePosition(user2, {x:500, y:500}, {x:0, y: 0})
user2.setPosition({x: 500, y: 500, direction: 'down', moving: false});
user2.setPosition({ x: 500, y: 500, direction: "down", moving: false });
expect(enterTriggered).toBe(true);
expect(moveTriggered).toBe(false);
@ -182,4 +243,4 @@ describe("PositionNotifier", () => {
enterTriggered = false;
//expect(newUsers.length).toBe(2);
});
})
});

File diff suppressed because it is too large Load Diff

View File

@ -73,7 +73,7 @@ services:
DEBUG: "socket:*"
STARTUP_COMMAND_1: yarn install
# wait for files generated by "messages" container to exists
STARTUP_COMMAND_2: while [ ! -f /usr/src/app/src/Messages/generated/messages_pb.js ]; do sleep 1; done
STARTUP_COMMAND_2: sleep 5; while [ ! -f /usr/src/app/src/Messages/generated/messages_pb.js ]; do sleep 1; done
SECRET_JITSI_KEY: "$SECRET_JITSI_KEY"
SECRET_KEY: yourSecretKey
ADMIN_API_TOKEN: "$ADMIN_API_TOKEN"
@ -132,7 +132,7 @@ services:
DEBUG: "*"
STARTUP_COMMAND_1: yarn install
# wait for files generated by "messages" container to exists
STARTUP_COMMAND_2: while [ ! -f /usr/src/app/src/Messages/generated/messages_pb.js ]; do sleep 1; done
STARTUP_COMMAND_2: sleep 5; while [ ! -f /usr/src/app/src/Messages/generated/messages_pb.js ]; do sleep 1; done
SECRET_KEY: yourSecretKey
SECRET_JITSI_KEY: "$SECRET_JITSI_KEY"
ALLOW_ARTILLERY: "true"

View File

@ -4,7 +4,7 @@
### Listen to camera updates
```
WA.camera.onCameraUpdate(callback: WasCameraUpdatedEventCallback): void
WA.camera.onCameraUpdate(): Subscription
```
Listens to updates of the camera viewport. It will trigger for every update of the camera's properties (position or scale for instance). An event will be sent.
@ -19,5 +19,6 @@ The event has the following attributes :
Example :
```javascript
WA.camera.onCameraUpdate((worldView) => console.log(worldView));
```
const subscription = WA.camera.onCameraUpdate().subscribe((worldView) => console.log(worldView));
//later...
subscription.unsubscribe();

View File

@ -107,6 +107,27 @@ WA.onInit().then(() => {
})
```
### Get the position of the player
```
WA.player.getPosition(): Promise<Position>
```
The player's current position is available using the `WA.player.getPosition()` function.
`Position` has the following attributes :
* **x (number) :** The coordinate x of the current player's position.
* **y (number) :** The coordinate y of the current player's position.
{.alert.alert-info}
You need to wait for the end of the initialization before calling `WA.player.getPosition()`
```typescript
WA.onInit().then(async () => {
console.log('Position: ', await WA.player.getPosition());
})
```
### Listen to player movement
```
WA.player.onPlayerMove(callback: HasPlayerMovedEventCallback): void;
@ -151,3 +172,25 @@ Example:
```javascript
WA.player.state.toto //will retrieve the variable
```
### Set the outline color of the player
```
WA.player.setOutlineColor(red: number, green: number, blue: number): Promise<void>;
WA.player.removeOutlineColor(): Promise<void>;
```
You can display a thin line around your player's name (the "outline").
Use `setOutlineColor` to set the outline and `removeOutlineColor` to remove it.
Colors are expressed in RGB. Each parameter is an integer between 0 and 255.
```typescript
// Let's add a red outline to our player
WA.player.setOutlineColor(255, 0, 0);
```
When you set the outline on your player, other players will see the outline too (the outline color is shared across
browsers automatically).
![](images/outlines.png)

View File

@ -1,8 +1,11 @@
{.section-title.accent.text-primary}
# API Room functions Reference
### Working with group layers
If you use group layers in your map, to reference a layer in a group you will need to use a `/` to join layer names together.
If you use group layers in your map, to reference a layer in a group you will need to use a `/` to join layer names
together.
Example :
<div class="row">
@ -12,6 +15,7 @@ Example :
</div>
The name of the layers of this map are :
* `entries/start`
* `bottom/ground/under`
* `bottom/build/carpet`
@ -41,14 +45,17 @@ WA.room.onLeaveLayer('myLayer').subscribe(() => {
```
### Show / Hide a layer
```
WA.room.showLayer(layerName : string): void
WA.room.hideLayer(layerName : string) : void
```
These 2 methods can be used to show and hide a layer.
if `layerName` is the name of a group layer, show/hide all the layer in that group layer.
These 2 methods can be used to show and hide a layer. if `layerName` is the name of a group layer, show/hide all the
layer in that group layer.
Example :
```javascript
WA.room.showLayer('bottom');
//...
@ -61,12 +68,14 @@ WA.room.hideLayer('bottom');
WA.room.setProperty(layerName : string, propertyName : string, propertyValue : string | number | boolean | undefined) : void;
```
Set the value of the `propertyName` property of the layer `layerName` at `propertyValue`. If the property doesn't exist, create the property `propertyName` and set the value of the property at `propertyValue`.
Set the value of the `propertyName` property of the layer `layerName` at `propertyValue`. If the property doesn't exist,
create the property `propertyName` and set the value of the property at `propertyValue`.
Note :
To unset a property from a layer, use `setProperty` with `propertyValue` set to `undefined`.
Example :
```javascript
WA.room.setProperty('wikiLayer', 'openWebsite', 'https://www.wikipedia.org/');
```
@ -79,8 +88,7 @@ WA.room.id: string;
The ID of the current room is available from the `WA.room.id` property.
{.alert.alert-info}
You need to wait for the end of the initialization before accessing `WA.room.id`
{.alert.alert-info} You need to wait for the end of the initialization before accessing `WA.room.id`
```typescript
WA.onInit().then(() => {
@ -97,8 +105,7 @@ WA.room.mapURL: string;
The URL of the map is available from the `WA.room.mapURL` property.
{.alert.alert-info}
You need to wait for the end of the initialization before accessing `WA.room.mapURL`
{.alert.alert-info} You need to wait for the end of the initialization before accessing `WA.room.mapURL`
```typescript
WA.onInit().then(() => {
@ -107,9 +114,8 @@ WA.onInit().then(() => {
})
```
### Getting map data
```
WA.room.getTiledMap(): Promise<ITiledMap>
```
@ -121,12 +127,16 @@ const map = await WA.room.getTiledMap();
console.log("Map generated with Tiled version ", map.tiledversion);
```
Check the [Tiled documentation to learn more about the format of the JSON map](https://doc.mapeditor.org/en/stable/reference/json-map-format/).
Check
the [Tiled documentation to learn more about the format of the JSON map](https://doc.mapeditor.org/en/stable/reference/json-map-format/)
.
### Changing tiles
```
WA.room.setTiles(tiles: TileDescriptor[]): void
```
Replace the tile at the `x` and `y` coordinates in the layer named `layer` by the tile with the id `tile`.
If `tile` is a string, it's not the id of the tile but the value of the property `name`.
@ -137,43 +147,48 @@ If `tile` is a string, it's not the id of the tile but the value of the property
</div>
`TileDescriptor` has the following attributes :
* **x (number) :** The coordinate x of the tile that you want to replace.
* **y (number) :** The coordinate y of the tile that you want to replace.
* **tile (number | string) :** The id of the tile that will be placed in the map.
* **layer (string) :** The name of the layer where the tile will be placed.
**Important !** : If you use `tile` as a number, be sure to add the `firstgid` of the tileset of the tile that you want to the id of the tile in Tiled Editor.
**Important !** : If you use `tile` as a number, be sure to add the `firstgid` of the tileset of the tile that you want
to the id of the tile in Tiled Editor.
Note: If you want to unset a tile, use `setTiles` with `tile` set to `null`.
Example :
```javascript
WA.room.setTiles([
{x: 6, y: 4, tile: 'blue', layer: 'setTiles'},
{x: 7, y: 4, tile: 109, layer: 'setTiles'},
{x: 8, y: 4, tile: 109, layer: 'setTiles'},
{x: 9, y: 4, tile: 'blue', layer: 'setTiles'}
]);
{ x: 6, y: 4, tile: 'blue', layer: 'setTiles' },
{ x: 7, y: 4, tile: 109, layer: 'setTiles' },
{ x: 8, y: 4, tile: 109, layer: 'setTiles' },
{ x: 9, y: 4, tile: 'blue', layer: 'setTiles' }
]);
```
### Loading a tileset
```
WA.room.loadTileset(url: string): Promise<number>
```
Load a tileset in JSON format from an url and return the id of the first tile of the loaded tileset.
You can create a tileset file in Tile Editor.
```javascript
WA.room.loadTileset("Assets/Tileset.json").then((firstId) => {
WA.room.setTiles([{x: 4, y: 4, tile: firstId, layer: 'bottom'}]);
WA.room.setTiles([{ x: 4, y: 4, tile: firstId, layer: 'bottom' }]);
})
```
## Embedding websites in a map
You can use the scripting API to embed websites in a map, or to edit websites that are already embedded (using the ["website" objects](website-in-map.md)).
You can use the scripting API to embed websites in a map, or to edit websites that are already embedded (using
the ["website" objects](website-in-map.md)).
### Getting an instance of a website already embedded in the map
@ -181,8 +196,8 @@ You can use the scripting API to embed websites in a map, or to edit websites th
WA.room.website.get(objectName: string): Promise<EmbeddedWebsite>
```
You can get an instance of an embedded website by using the `WA.room.website.get()` method.
It returns a promise of an `EmbeddedWebsite` instance.
You can get an instance of an embedded website by using the `WA.room.website.get()` method. It returns a promise of
an `EmbeddedWebsite` instance.
```javascript
// Get an existing website object where 'my_website' is the name of the object (on any layer object of the map)
@ -191,7 +206,6 @@ website.url = 'https://example.com';
website.visible = true;
```
### Adding a new website in a map
```
@ -201,19 +215,21 @@ interface CreateEmbeddedWebsiteEvent {
name: string; // A unique name for this iframe
url: string; // The URL the iframe points to.
position: {
x: number, // In pixels, relative to the map coordinates
y: number, // In pixels, relative to the map coordinates
width: number, // In pixels, sensitive to zoom level
height: number, // In pixels, sensitive to zoom level
x: number, // In "game" pixels, relative to the map or player coordinates, depending on origin
y: number, // In "game" pixels, relative to the map or player coordinates, depending on origin
width: number, // In "game" pixels
height: number, // In "game" pixels
},
visible?: boolean, // Whether to display the iframe or not
allowApi?: boolean, // Whether the scripting API should be available to the iframe
allow?: string, // The list of feature policies allowed
origin: "player" | "map" // The origin used to place the x and y coordinates of the iframe's top-left corner, defaults to "map"
scale: number, // A ratio used to resize the iframe
}
```
You can create an instance of an embedded website by using the `WA.room.website.create()` method.
It returns an `EmbeddedWebsite` instance.
You can create an instance of an embedded website by using the `WA.room.website.create()` method. It returns
an `EmbeddedWebsite` instance.
```javascript
// Create a new website object
@ -229,6 +245,8 @@ const website = WA.room.website.create({
visible: true,
allowApi: true,
allow: "fullscreen",
origin: "map",
scale: 1,
});
```
@ -240,7 +258,6 @@ WA.room.website.delete(name: string): Promise<void>
Use `WA.room.website.delete` to completely remove an embedded website from your map.
### The EmbeddedWebsite class
Instances of the `EmbeddedWebsite` class represent the website displayed on the map.
@ -252,18 +269,17 @@ class EmbeddedWebsite {
visible: boolean;
allow: string;
allowApi: boolean;
x: number; // In pixels, relative to the map coordinates
y: number; // In pixels, relative to the map coordinates
width: number; // In pixels, sensitive to zoom level
height: number; // In pixels, sensitive to zoom level
x: number; // In "game" pixels, relative to the map or player coordinates, depending on origin
y: number; // In "game" pixels, relative to the map or player coordinates, depending on origin
width: number; // In "game" pixels
height: number; // In "game" pixels
origin: "player" | "map";
scale: number;
}
```
When you modify a property of an `EmbeddedWebsite` instance, the iframe is automatically modified in the map.
{.alert.alert-warning}
The websites you add/edit/delete via the scripting API are only shown locally. If you want them
to be displayed for every player, you can use [variables](api-start.md) to share a common state
between all users.
{.alert.alert-warning} The websites you add/edit/delete via the scripting API are only shown locally. If you want them
to be displayed for every player, you can use [variables](api-start.md) to share a common state between all users.

View File

@ -29,22 +29,28 @@ It is possible to define special regions on the map that can make the camera zoo
<img class="document-img" src="images/camera/3_define_new_zone.png" alt="" />
</div>
4. Edit this new object and click on **Add Property**, like this:
4. Make sure your object is of type "zone"!
<div class="px-5 card rounded d-inline-block">
<img class="document-img" src="images/camera/4_click_add_property.png" alt="" />
<img class="document-img" src="images/camera/4_add_zone_type.png" alt="" />
</div>
5. Add a **bool** property of name *focusable*:
5. Edit this new object and click on **Add Property**, like this:
<div class="px-5 card rounded d-inline-block">
<img class="document-img" src="images/camera/5_add_focusable_prop.png" alt="" />
<img class="document-img" src="images/camera/5_click_add_property.png" alt="" />
</div>
6. Make sure it's checked! :)
6. Add a **bool** property of name *focusable*:
<div class="px-5 card rounded d-inline-block">
<img class="document-img" src="images/camera/6_make_sure_checked.png" alt="" />
<img class="document-img" src="images/camera/6_add_focusable_prop.png" alt="" />
</div>
7. Make sure it's checked! :)
<div class="px-5 card rounded d-inline-block">
<img class="document-img" src="images/camera/7_make_sure_checked.png" alt="" />
</div>
All should be set up now and your new **Focusable Zone** should be working fine!
@ -56,19 +62,19 @@ If you want, you can add an additional property to control how much should the c
1. Like before, click on **Add Property**
<div class="px-5 card rounded d-inline-block">
<img class="document-img" src="images/camera/4_click_add_property.png" alt="" />
<img class="document-img" src="images/camera/5_click_add_property.png" alt="" />
</div>
2. Add a **float** property of name *zoom_margin*:
<div class="px-5 card rounded d-inline-block">
<img class="document-img" src="images/camera/7_add_zoom_margin.png" alt="" />
<img class="document-img" src="images/camera/8_add_zoom_margin.png" alt="" />
</div>
2. Define how much (in percentage value) should the zoom be decreased:
<div class="px-5 card rounded d-inline-block">
<img class="document-img" src="images/camera/8_optional_zoom_margin_defined.png" alt="" />
<img class="document-img" src="images/camera/9_optional_zoom_margin_defined.png" alt="" />
</div>
For example, if you define your zone as a 300x200 rectangle, setting this property to 0.5 *(50%)* means the camera will try to fit within the viewport the entire zone + margin of 50% of its dimensions, so 450x300.

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@ -60,7 +60,7 @@ WA.chat.sendChatMessage('Hello world', 'Mr Robot');
The `WA` objects contains a number of useful methods enabling you to interact with the WorkAdventure game. For instance, `WA.chat.sendChatMessage` opens the chat and adds a message in it.
In your browser console, when you open the map, the chat message should be displayed right away.
The message should be displayed in the chat history as soon as you enter the room.
## Adding a script in an iFrame

View File

@ -98,13 +98,14 @@ The exception is the "collides" property that can only be set on tiles, but not
By setting properties on the map itself, you can help visitors know more about the creators of the map.
The following *map* properties are supported:
* `mapName` (string)
* `mapDescription` (string)
* `mapCopyright` (string)
* `mapName` (string): The name of your map
* `mapLink` (string): A link to your map, for example a repository
* `mapDescription` (string): A short description of your map
* `mapCopyright` (string): Copyright notice
And *each tileset* can also have a property called `tilesetCopyright` (string).
Each *tileset* can also have a property called `tilesetCopyright` (string).
If you are using audio files in your map, you can declare a layer property `audioCopyright` (string).
Resulting in a "credit" page in the menu looking like this:
![](images/mapProperties.png){.document-img}

View File

@ -34,14 +34,15 @@ module.exports = {
"rules": {
"no-unused-vars": "off",
"@typescript-eslint/no-explicit-any": "error",
"no-throw-literal": "error",
// TODO: remove those ignored rules and write a stronger code!
"@typescript-eslint/no-floating-promises": "off",
"@typescript-eslint/no-unsafe-call": "off",
"@typescript-eslint/restrict-plus-operands": "off",
"@typescript-eslint/no-unsafe-assignment": "off",
"@typescript-eslint/no-unsafe-return": "off",
"@typescript-eslint/no-unsafe-member-access": "off",
"@typescript-eslint/restrict-template-expressions": "off"
"@typescript-eslint/restrict-template-expressions": "off",
"@typescript-eslint/no-unsafe-argument": "off",
},
"settings": {
"svelte3/typescript": true,

View File

@ -1 +1,2 @@
src/Messages/generated
src/Messages/JsonMessages

View File

@ -1,13 +1,15 @@
FROM node:14.15.4-buster-slim@sha256:cbae886186467bbfd274b82a234a1cdfbbd31201c2a6ee63a6893eefcf3c6e76 as builder
WORKDIR /usr/src
COPY messages .
RUN yarn install && yarn proto
RUN yarn install && yarn ts-proto
# we are rebuilding on each deploy to cope with the PUSHER_URL environment URL
FROM thecodingmachine/nodejs:14-apache
COPY --chown=docker:docker front .
COPY --from=builder --chown=docker:docker /usr/src/generated /var/www/html/src/Messages/generated
COPY --from=builder --chown=docker:docker /usr/src/ts-proto-generated/protos /var/www/html/src/Messages/ts-proto-generated
RUN sed -i 's/import { Observable } from "rxjs";/import type { Observable } from "rxjs";/g' /var/www/html/src/Messages/ts-proto-generated/messages.ts
COPY --from=builder --chown=docker:docker /usr/src/JsonMessages /var/www/html/src/Messages/JsonMessages
# Removing the iframe.html file from the final image as this adds a XSS attack.
# iframe.html is only in dev mode to circumvent a limitation

View File

@ -20,7 +20,7 @@ RewriteBase /
# We only want to let Apache serve files and not directories.
# Rewrite all other queries starting with _ to index.ts.
RewriteCond %{REQUEST_FILENAME} !-f
RewriteRule "^[_@]/" "/index.html" [L]
RewriteRule "^[_@*]/" "/index.html" [L]
RewriteRule "^register/" "/index.html" [L]
RewriteRule "^login" "/index.html" [L]
RewriteRule "^jwt" "/index.html" [L]

View File

@ -12,12 +12,12 @@
"@types/quill": "^1.3.7",
"@types/uuidv4": "^5.0.0",
"@types/webpack-dev-server": "^3.11.4",
"@typescript-eslint/eslint-plugin": "^4.23.0",
"@typescript-eslint/parser": "^4.23.0",
"@typescript-eslint/eslint-plugin": "^5.6.0",
"@typescript-eslint/parser": "^5.6.0",
"css-loader": "^5.2.4",
"eslint": "^7.26.0",
"eslint": "^8.4.1",
"eslint-plugin-svelte3": "^3.2.1",
"fork-ts-checker-webpack-plugin": "^6.2.9",
"fork-ts-checker-webpack-plugin": "^6.5.0",
"html-webpack-plugin": "^5.3.1",
"jasmine": "^3.5.0",
"lint-staged": "^11.0.0",
@ -32,10 +32,10 @@
"svelte-check": "^2.1.0",
"svelte-loader": "^3.1.1",
"svelte-preprocess": "^4.7.3",
"ts-loader": "^9.1.2",
"ts-node": "^9.1.1",
"ts-loader": "^9.2.6",
"ts-node": "^10.4.0",
"tsconfig-paths": "^3.9.0",
"typescript": "^4.2.4",
"typescript": "^4.5.3",
"webpack": "^5.37.0",
"webpack-cli": "^4.7.0",
"webpack-dev-server": "^3.11.2"
@ -47,6 +47,7 @@
"@types/socket.io-client": "^1.4.32",
"axios": "^0.21.2",
"cross-env": "^7.0.3",
"deep-copy-ts": "^0.5.0",
"generic-type-guard": "^3.2.0",
"google-protobuf": "^3.13.0",
"phaser": "^3.54.0",
@ -61,6 +62,7 @@
"simple-peer": "^9.11.0",
"socket.io-client": "^2.3.0",
"standardized-audio-context": "^25.2.4",
"ts-proto": "^1.96.0",
"uuidv4": "^6.2.10"
},
"scripts": {

View File

@ -18,64 +18,84 @@ class AnalyticsClient {
}
identifyUser(uuid: string, email: string | null) {
this.posthogPromise?.then((posthog) => {
this.posthogPromise
?.then((posthog) => {
posthog.identify(uuid, { uuid, email, wa: true });
});
})
.catch((e) => console.error(e));
}
loggedWithSso() {
this.posthogPromise?.then((posthog) => {
this.posthogPromise
?.then((posthog) => {
posthog.capture("wa-logged-sso");
});
})
.catch((e) => console.error(e));
}
loggedWithToken() {
this.posthogPromise?.then((posthog) => {
this.posthogPromise
?.then((posthog) => {
posthog.capture("wa-logged-token");
});
})
.catch((e) => console.error(e));
}
enteredRoom(roomId: string, roomGroup: string | null) {
this.posthogPromise?.then((posthog) => {
this.posthogPromise
?.then((posthog) => {
posthog.capture("$pageView", { roomId, roomGroup });
posthog.capture("enteredRoom");
});
})
.catch((e) => console.error(e));
}
openedMenu() {
this.posthogPromise?.then((posthog) => {
this.posthogPromise
?.then((posthog) => {
posthog.capture("wa-opened-menu");
});
})
.catch((e) => console.error(e));
}
launchEmote(emote: string) {
this.posthogPromise?.then((posthog) => {
this.posthogPromise
?.then((posthog) => {
posthog.capture("wa-emote-launch", { emote });
});
})
.catch((e) => console.error(e));
}
enteredJitsi(roomName: string, roomId: string) {
this.posthogPromise?.then((posthog) => {
this.posthogPromise
?.then((posthog) => {
posthog.capture("wa-entered-jitsi", { roomName, roomId });
});
})
.catch((e) => console.error(e));
}
validationName() {
this.posthogPromise?.then((posthog) => {
this.posthogPromise
?.then((posthog) => {
posthog.capture("wa-name-validation");
});
})
.catch((e) => console.error(e));
}
validationWoka(scene: string) {
this.posthogPromise?.then((posthog) => {
this.posthogPromise
?.then((posthog) => {
posthog.capture("wa-woka-validation", { scene });
});
})
.catch((e) => console.error(e));
}
validationVideo() {
this.posthogPromise?.then((posthog) => {
this.posthogPromise
?.then((posthog) => {
posthog.capture("wa-video-validation");
});
})
.catch((e) => console.error(e));
}
}
export const analyticsClient = new AnalyticsClient();

View File

@ -1,27 +1,22 @@
import { AdminMessageEventTypes, adminMessagesService } from "../Connexion/AdminMessagesService";
import { textMessageContentStore, textMessageVisibleStore } from "../Stores/TypeMessageStore/TextMessageStore";
import { textMessageStore } from "../Stores/TypeMessageStore/TextMessageStore";
import { soundPlayingStore } from "../Stores/SoundPlayingStore";
import { UPLOADER_URL } from "../Enum/EnvironmentVariable";
import { banMessageContentStore, banMessageVisibleStore } from "../Stores/TypeMessageStore/BanMessageStore";
import { banMessageStore } from "../Stores/TypeMessageStore/BanMessageStore";
class UserMessageManager {
receiveBannedMessageListener!: Function;
constructor() {
adminMessagesService.messageStream.subscribe((event) => {
textMessageVisibleStore.set(false);
banMessageVisibleStore.set(false);
if (event.type === AdminMessageEventTypes.admin) {
textMessageContentStore.set(event.text);
textMessageVisibleStore.set(true);
textMessageStore.addMessage(event.text);
} else if (event.type === AdminMessageEventTypes.audio) {
soundPlayingStore.playSound(UPLOADER_URL + event.text);
} else if (event.type === AdminMessageEventTypes.ban) {
banMessageContentStore.set(event.text);
banMessageVisibleStore.set(true);
banMessageStore.addMessage(event.text);
} else if (event.type === AdminMessageEventTypes.banned) {
banMessageContentStore.set(event.text);
banMessageVisibleStore.set(true);
banMessageStore.addMessage(event.text);
this.receiveBannedMessageListener();
}
});

View File

@ -0,0 +1,13 @@
import * as tg from "generic-type-guard";
export const isColorEvent = new tg.IsInterface()
.withProperties({
red: tg.isNumber,
green: tg.isNumber,
blue: tg.isNumber,
})
.get();
/**
* A message sent from the iFrame to the game to dynamically set the outline of the player.
*/
export type ColorEvent = tg.GuardedType<typeof isColorEvent>;

View File

@ -34,6 +34,7 @@ import type { ChangeZoneEvent } from "./ChangeZoneEvent";
import type { CameraSetPositionEvent } from "./CameraSetPositionEvent";
import type { CameraFocusOnEvent } from "./CameraFocusOnEvent";
import type { CameraFollowPlayerEvent } from "./CameraFollowPlayerEvent";
import { isColorEvent } from "./ColorEvent";
export interface TypedMessageEvent<T> extends MessageEvent {
data: T;
@ -162,6 +163,14 @@ export const iframeQueryMapTypeGuards = {
query: isCreateEmbeddedWebsiteEvent,
answer: tg.isUndefined,
},
setPlayerOutline: {
query: isColorEvent,
answer: tg.isUndefined,
},
removePlayerOutline: {
query: tg.isUndefined,
answer: tg.isUndefined,
},
getPlayerPosition: {
query: tg.isUndefined,
answer: isPlayerPosition,

View File

@ -26,7 +26,7 @@ export class ActionMessage {
this.message = actionMessageOptions.message;
this.type = actionMessageOptions.type ?? "message";
this.callback = actionMessageOptions.callback;
this.create();
this.create().catch((e) => console.error(e));
}
private async create() {

View File

@ -1,6 +1,6 @@
import { IframeApiContribution, sendToWorkadventure } from "./IframeApiContribution";
import { Subject } from "rxjs";
import type { WasCameraUpdatedEvent, WasCameraUpdatedEventCallback } from "../Events/WasCameraUpdatedEvent";
import type { WasCameraUpdatedEvent } from "../Events/WasCameraUpdatedEvent";
import { apiCallback } from "./registeredCallbacks";
import { isWasCameraUpdatedEvent } from "../Events/WasCameraUpdatedEvent";
@ -38,12 +38,12 @@ export class WorkAdventureCameraCommands extends IframeApiContribution<WorkAdven
});
}
onCameraUpdate(callback: WasCameraUpdatedEventCallback): void {
moveStream.subscribe(callback);
onCameraUpdate(): Subject<WasCameraUpdatedEvent> {
sendToWorkadventure({
type: "onCameraUpdate",
data: null,
});
return moveStream;
}
}

View File

@ -92,6 +92,24 @@ export class WorkadventurePlayerCommands extends IframeApiContribution<Workadven
}
return userRoomToken;
}
public setOutlineColor(red: number, green: number, blue: number): Promise<void> {
return queryWorkadventure({
type: "setPlayerOutline",
data: {
red,
green,
blue,
},
});
}
public removeOutlineColor(): Promise<void> {
return queryWorkadventure({
type: "removePlayerOutline",
data: undefined,
});
}
}
export type Position = {

View File

@ -95,7 +95,7 @@ export function createState(target: "global" | "player"): WorkadventureStateComm
set(target: WorkadventureStateCommands, p: PropertyKey, value: unknown, receiver: unknown): boolean {
// Note: when using "set", there is no way to wait, so we ignore the return of the promise.
// User must use WA.state.saveVariable to have error message.
target.saveVariable(p.toString(), value);
target.saveVariable(p.toString(), value).catch((e) => console.error(e));
return true;
},
has(target: WorkadventureStateCommands, p: PropertyKey): boolean {

View File

@ -23,6 +23,9 @@
import { chatVisibilityStore } from "../Stores/ChatStore";
import { helpCameraSettingsVisibleStore } from "../Stores/HelpCameraSettingsStore";
import HelpCameraSettingsPopup from "./HelpCameraSettings/HelpCameraSettingsPopup.svelte";
import { showLimitRoomModalStore, showShareLinkMapModalStore } from "../Stores/ModalStore";
import LimitRoomModal from "./Modal/LimitRoomModal.svelte";
import ShareLinkMapModal from "./Modal/ShareLinkMapModal.svelte";
import AudioPlaying from "./UI/AudioPlaying.svelte";
import { soundPlayingStore } from "../Stores/SoundPlayingStore";
import ErrorDialog from "./UI/ErrorDialog.svelte";
@ -30,10 +33,10 @@
import EmoteMenu from "./EmoteMenu/EmoteMenu.svelte";
import VideoOverlay from "./Video/VideoOverlay.svelte";
import { gameOverlayVisibilityStore } from "../Stores/GameOverlayStoreVisibility";
import AdminMessage from "./TypeMessage/BanMessage.svelte";
import TextMessage from "./TypeMessage/TextMessage.svelte";
import { banMessageVisibleStore } from "../Stores/TypeMessageStore/BanMessageStore";
import { textMessageVisibleStore } from "../Stores/TypeMessageStore/TextMessageStore";
import BanMessageContainer from "./TypeMessage/BanMessageContainer.svelte";
import TextMessageContainer from "./TypeMessage/TextMessageContainer.svelte";
import { banMessageStore } from "../Stores/TypeMessageStore/BanMessageStore";
import { textMessageStore } from "../Stores/TypeMessageStore/TextMessageStore";
import { warningContainerStore } from "../Stores/MenuStore";
import WarningContainer from "./WarningContainer/WarningContainer.svelte";
import { layoutManagerVisibilityStore } from "../Stores/LayoutManagerStore";
@ -42,6 +45,9 @@
import AudioManager from "./AudioManager/AudioManager.svelte";
import { showReportScreenStore, userReportEmpty } from "../Stores/ShowReportScreenStore";
import ReportMenu from "./ReportMenu/ReportMenu.svelte";
import { followStateStore } from "../Stores/FollowStore";
import { peerStore } from "../Stores/PeerStore";
import FollowMenu from "./FollowMenu/FollowMenu.svelte";
export let game: Game;
</script>
@ -72,14 +78,13 @@
<EnableCameraScene {game} />
</div>
{/if}
{#if $banMessageVisibleStore}
{#if $banMessageStore.length > 0}
<div>
<AdminMessage />
<BanMessageContainer />
</div>
{/if}
{#if $textMessageVisibleStore}
{:else if $textMessageStore.length > 0}
<div>
<TextMessage />
<TextMessageContainer />
</div>
{/if}
{#if $soundPlayingStore}
@ -102,6 +107,11 @@
<ReportMenu />
</div>
{/if}
{#if $followStateStore !== "off" || $peerStore.size > 0}
<div>
<FollowMenu />
</div>
{/if}
{#if $menuIconVisiblilityStore}
<div>
<MenuIcon />
@ -129,6 +139,16 @@
<HelpCameraSettingsPopup />
</div>
{/if}
{#if $showLimitRoomModalStore}
<div>
<LimitRoomModal />
</div>
{/if}
{#if $showShareLinkMapModalStore}
<div>
<ShareLinkMapModal />
</div>
{/if}
{#if $requestVisitCardsStore}
<VisitCard visitCardUrl={$requestVisitCardsStore} />
{/if}

View File

@ -19,12 +19,13 @@
audioManagerVolumeStore.setVolume(volume);
audioManagerVolumeStore.setMuted(localUserStore.getAudioPlayerMuted());
unsubscriberFileStore = audioManagerFileStore.subscribe(() => {
unsubscriberFileStore = audioManagerFileStore.subscribe((src) => {
HTMLAudioPlayer.pause();
HTMLAudioPlayer.src = src;
HTMLAudioPlayer.loop = get(audioManagerVolumeStore).loop;
HTMLAudioPlayer.volume = get(audioManagerVolumeStore).volume;
HTMLAudioPlayer.muted = get(audioManagerVolumeStore).muted;
HTMLAudioPlayer.play();
void HTMLAudioPlayer.play();
});
unsubscriberVolumeStore = audioManagerVolumeStore.subscribe((audioManager: audioManagerVolume) => {
const reduceVolume = audioManager.talking && audioManager.decreaseWhileTalking;
@ -148,9 +149,7 @@
</label>
<section class="audio-manager-file">
<!-- svelte-ignore a11y-media-has-caption -->
<audio class="audio-manager-audioplayer" bind:this={HTMLAudioPlayer}>
<source src={$audioManagerFileStore} />
</audio>
<audio class="audio-manager-audioplayer" bind:this={HTMLAudioPlayer} />
</section>
</div>
</div>

View File

@ -67,6 +67,7 @@
.messagePart {
flex-grow: 1;
max-width: 100%;
user-select: text;
span.date {
font-size: 80%;

View File

@ -0,0 +1,197 @@
<!--
vim: ft=typescript
-->
<script lang="ts">
import { gameManager } from "../../Phaser/Game/GameManager";
import followImg from "../images/follow.svg";
import { followStateStore, followRoleStore, followUsersStore } from "../../Stores/FollowStore";
const gameScene = gameManager.getCurrentGameScene();
function name(userId: number): string | undefined {
return gameScene.MapPlayersByKey.get(userId)?.PlayerValue;
}
function sendFollowRequest() {
gameScene.CurrentPlayer.sendFollowRequest();
}
function acceptFollowRequest() {
gameScene.CurrentPlayer.startFollowing();
}
function abortEnding() {
followStateStore.set("active");
}
function reset() {
gameScene.connection?.emitFollowAbort();
followUsersStore.stopFollowing();
}
function onKeyDown(e: KeyboardEvent) {
if (e.key === "Escape") {
reset();
}
}
</script>
<svelte:window on:keydown={onKeyDown} />
{#if $followStateStore === "requesting" && $followRoleStore === "follower"}
<div class="interact-menu nes-container is-rounded">
<section class="interact-menu-title">
<h2>Do you want to follow {name($followUsersStore[0])}?</h2>
</section>
<section class="interact-menu-action">
<button type="button" class="nes-btn is-success" on:click|preventDefault={acceptFollowRequest}>Yes</button>
<button type="button" class="nes-btn is-error" on:click|preventDefault={reset}>No</button>
</section>
</div>
{/if}
{#if $followStateStore === "ending"}
<div class="interact-menu nes-container is-rounded">
<section class="interact-menu-title">
<h2>Interaction</h2>
</section>
{#if $followRoleStore === "follower"}
<section class="interact-menu-question">
<p>Do you want to stop following {name($followUsersStore[0])}?</p>
</section>
{:else if $followRoleStore === "leader"}
<section class="interact-menu-question">
<p>Do you want to stop leading the way?</p>
</section>
{/if}
<section class="interact-menu-action">
<button type="button" class="nes-btn is-success" on:click|preventDefault={reset}>Yes</button>
<button type="button" class="nes-btn is-error" on:click|preventDefault={abortEnding}>No</button>
</section>
</div>
{/if}
{#if $followStateStore === "active" || $followStateStore === "ending"}
<div class="interact-status nes-container is-rounded">
<section class="interact-status">
{#if $followRoleStore === "follower"}
<p>Following {name($followUsersStore[0])}</p>
{:else if $followUsersStore.length === 0}
<p>Waiting for followers' confirmation</p>
{:else if $followUsersStore.length === 1}
<p>{name($followUsersStore[0])} is following you</p>
{:else if $followUsersStore.length === 2}
<p>{name($followUsersStore[0])} and {name($followUsersStore[1])} are following you</p>
{:else}
<p>
{$followUsersStore.slice(0, -1).map(name).join(", ")} and {name(
$followUsersStore[$followUsersStore.length - 1]
)} are following you
</p>
{/if}
</section>
</div>
{/if}
{#if $followStateStore === "off"}
<button
type="button"
class="nes-btn is-primary follow-menu-button"
on:click|preventDefault={sendFollowRequest}
title="Ask others to follow"><img class="background-img" src={followImg} alt="" /></button
>
{/if}
{#if $followStateStore === "active" || $followStateStore === "ending"}
{#if $followRoleStore === "follower"}
<button
type="button"
class="nes-btn is-error follow-menu-button"
on:click|preventDefault={reset}
title="Stop following"><img class="background-img" src={followImg} alt="" /></button
>
{:else}
<button
type="button"
class="nes-btn is-error follow-menu-button"
on:click|preventDefault={reset}
title="Stop leading the way"><img class="background-img" src={followImg} alt="" /></button
>
{/if}
{/if}
<style lang="scss">
.nes-container {
padding: 5px;
}
div.interact-status {
background-color: #333333;
color: whitesmoke;
position: relative;
height: 2.7em;
width: 40vw;
top: 87vh;
margin: auto;
text-align: center;
}
div.interact-menu {
pointer-events: auto;
background-color: #333333;
color: whitesmoke;
position: relative;
width: 60vw;
top: 60vh;
margin: auto;
section.interact-menu-title {
margin-bottom: 20px;
display: flex;
justify-content: center;
}
section.interact-menu-question {
margin: 4px;
margin-bottom: 20px;
p {
font-size: 1.05em;
font-weight: bold;
}
}
section.interact-menu-action {
display: grid;
grid-gap: 10%;
grid-template-columns: 45% 45%;
margin-bottom: 20px;
margin-left: 5%;
margin-right: 5%;
}
}
.follow-menu-button {
position: absolute;
bottom: 10px;
left: 10px;
pointer-events: all;
}
@media only screen and (max-width: 800px) {
div.interact-status {
width: 100vw;
top: 78vh;
font-size: 0.75em;
}
div.interact-menu {
height: 21vh;
width: 100vw;
font-size: 0.75em;
}
}
</style>

View File

@ -6,11 +6,14 @@
let expandedMapCopyright = false;
let expandedTilesetCopyright = false;
let expandedAudioCopyright = false;
let mapName: string = "";
let mapLink: string = "";
let mapDescription: string = "";
let mapCopyright: string = "The map creator did not declare a copyright for the map.";
let tilesetCopyright: string[] = [];
let audioCopyright: string[] = [];
onMount(() => {
if (gameScene.mapFile.properties !== undefined) {
@ -18,6 +21,10 @@
if (propertyName !== undefined && typeof propertyName.value === "string") {
mapName = propertyName.value;
}
const propertyLink = gameScene.mapFile.properties.find((property) => property.name === "mapLink");
if (propertyLink !== undefined && typeof propertyLink.value === "string") {
mapLink = propertyLink.value;
}
const propertyDescription = gameScene.mapFile.properties.find(
(property) => property.name === "mapDescription"
);
@ -36,7 +43,18 @@
(property) => property.name === "tilesetCopyright"
);
if (propertyTilesetCopyright !== undefined && typeof propertyTilesetCopyright.value === "string") {
tilesetCopyright = [...tilesetCopyright, propertyTilesetCopyright.value]; //Assignment needed to trigger Svelte's reactivity
// Assignment needed to trigger Svelte's reactivity
tilesetCopyright = [...tilesetCopyright, propertyTilesetCopyright.value];
}
}
}
for (const layer of gameScene.mapFile.layers) {
if (layer.type && layer.type === "tilelayer" && layer.properties) {
const propertyAudioCopyright = layer.properties.find((property) => property.name === "audioCopyright");
if (propertyAudioCopyright !== undefined && typeof propertyAudioCopyright.value === "string") {
// Assignment needed to trigger Svelte's reactivity
audioCopyright = [...audioCopyright, propertyAudioCopyright.value];
}
}
}
@ -48,6 +66,9 @@
<section class="container-overflow">
<h3>{mapName}</h3>
<p class="string-HTML">{mapDescription}</p>
{#if mapLink}
<p class="string-HTML">&gt; <a href={mapLink} target="_blank">link to this map</a> &lt;</p>
{/if}
<h3 class="nes-pointer hoverable" on:click={() => (expandedMapCopyright = !expandedMapCopyright)}>
Copyrights of the map
</h3>
@ -60,8 +81,21 @@
<p class="string-HTML">{copyright}</p>
{:else}
<p>
The map creator did not declare a copyright for the tilesets. Warning, This doesn't mean that those
tilesets have no license.
The map creator did not declare a copyright for the tilesets. This doesn't mean that those tilesets
have no license.
</p>
{/each}
</section>
<h3 class="nes-pointer hoverable" on:click={() => (expandedAudioCopyright = !expandedAudioCopyright)}>
Copyrights of audio files
</h3>
<section hidden={!expandedAudioCopyright}>
{#each audioCopyright as copyright}
<p class="string-HTML">{copyright}</p>
{:else}
<p>
The map creator did not declare a copyright for audio files. This doesn't mean that those tilesets
have no license.
</p>
{/each}
</section>

View File

@ -26,7 +26,7 @@
const selectedFile = inputAudio.files ? inputAudio.files[0] : null;
if (!selectedFile) {
errorFile = true;
throw "no file selected";
throw new Error("no file selected");
}
const fd = new FormData();

View File

@ -19,12 +19,12 @@
uploadAudioActive = true;
}
function send() {
async function send(): Promise<void> {
if (inputSendTextActive) {
handleSendText.sendTextMessage(broadcastToWorld);
return handleSendText.sendTextMessage(broadcastToWorld);
}
if (uploadAudioActive) {
handleSendAudio.sendAudioMessage(broadcastToWorld);
return handleSendAudio.sendAudioMessage(broadcastToWorld);
}
}
</script>

View File

@ -21,12 +21,12 @@
<div class="guest-main">
<section class="container-overflow">
<section class="share-url not-mobile">
<h3>Share the link of the room !</h3>
<h3>Share the link of the room!</h3>
<input type="text" readonly id="input-share-link" value={location.toString()} />
<button type="button" class="nes-btn is-primary" on:click={copyLink}>Copy</button>
</section>
<section class="is-mobile">
<h3>Share the link of the room !</h3>
<h3>Share the link of the room!</h3>
<input type="hidden" readonly id="input-share-link" value={location.toString()} />
<button type="button" class="nes-btn is-primary" on:click={shareLink}>Share</button>
</section>

View File

@ -76,7 +76,7 @@
break;
}
}
} else throw "There is no menu called " + menu;
} else throw new Error("There is no menu called " + menu);
}
function closeMenu() {

View File

@ -1,9 +1,14 @@
<script lang="typescript">
import logoTalk from "../images/logo-message-pixel.png";
import logoWA from "../images/logo-WA-pixel.png";
import logoInvite from "../images/logo-invite-pixel.png";
import logoRegister from "../images/logo-register-pixel.png";
import { menuVisiblilityStore } from "../../Stores/MenuStore";
import { chatVisibilityStore } from "../../Stores/ChatStore";
import { limitMapStore } from "../../Stores/GameStore";
import { get } from "svelte/store";
import { ADMIN_URL } from "../../Enum/EnvironmentVariable";
import { showShareLinkMapModalStore } from "../../Stores/ModalStore";
function showMenu() {
menuVisiblilityStore.set(!get(menuVisiblilityStore));
@ -11,13 +16,25 @@
function showChat() {
chatVisibilityStore.set(true);
}
function register() {
window.open(`${ADMIN_URL}/second-step-register`, "_self");
}
function showInvite() {
showShareLinkMapModalStore.set(true);
}
</script>
<svelte:window />
<main class="menuIcon">
{#if $limitMapStore}
<img src={logoInvite} alt="open menu" class="nes-pointer" on:click|preventDefault={showInvite} />
<img src={logoRegister} alt="open menu" class="nes-pointer" on:click|preventDefault={register} />
{:else}
<img src={logoWA} alt="open menu" class="nes-pointer" on:click|preventDefault={showMenu} />
<img src={logoTalk} alt="open menu" class="nes-pointer" on:click|preventDefault={showChat} />
{/if}
</main>
<style lang="scss">

View File

@ -41,10 +41,10 @@
gameManager.leaveGame(SelectCharacterSceneName, new SelectCharacterScene());
}
function logOut() {
async function logOut() {
disableMenuStores();
loginSceneVisibleStore.set(true);
connectionManager.logout();
return connectionManager.logout();
}
function getProfileUrl() {

View File

@ -8,6 +8,7 @@
let fullscreen: boolean = localUserStore.getFullscreen();
let notification: boolean = localUserStore.getNotification() === "granted";
let forceCowebsiteTrigger: boolean = localUserStore.getForceCowebsiteTrigger();
let ignoreFollowRequests: boolean = localUserStore.getIgnoreFollowRequests();
let valueGame: number = localUserStore.getGameQualityValue();
let valueVideo: number = localUserStore.getVideoQualityValue();
let previewValueGame = valueGame;
@ -32,9 +33,9 @@
const body = HtmlUtils.querySelectorOrFail("body");
if (body) {
if (document.fullscreenElement !== null && !fullscreen) {
document.exitFullscreen();
document.exitFullscreen().catch((e) => console.error(e));
} else {
body.requestFullscreen();
body.requestFullscreen().catch((e) => console.error(e));
}
localUserStore.setFullscreen(fullscreen);
}
@ -44,14 +45,16 @@
if (Notification.permission === "granted") {
localUserStore.setNotification(notification ? "granted" : "denied");
} else {
Notification.requestPermission().then((response) => {
Notification.requestPermission()
.then((response) => {
if (response === "granted") {
localUserStore.setNotification(notification ? "granted" : "denied");
} else {
localUserStore.setNotification("denied");
notification = false;
}
});
})
.catch((e) => console.error(e));
}
}
@ -59,6 +62,10 @@
localUserStore.setForceCowebsiteTrigger(forceCowebsiteTrigger);
}
function changeIgnoreFollowRequests() {
localUserStore.setIgnoreFollowRequests(ignoreFollowRequests);
}
function closeMenu() {
menuVisiblilityStore.set(false);
}
@ -123,6 +130,15 @@
/>
<span>Always ask before opening websites and Jitsi Meet rooms</span>
</label>
<label>
<input
type="checkbox"
class="nes-checkbox is-dark"
bind:checked={ignoreFollowRequests}
on:change={changeIgnoreFollowRequests}
/>
<span>Ignore requests to follow other users</span>
</label>
</section>
</div>

View File

@ -0,0 +1,47 @@
<script lang="typescript">
import { fly } from "svelte/transition";
import { ADMIN_URL } from "../../Enum/EnvironmentVariable";
function register() {
window.open(`${ADMIN_URL}/second-step-register`, "_self");
}
</script>
<div class="limit-map nes-container" transition:fly={{ y: -900, duration: 500 }}>
<section>
<h2>Limit of your room</h2>
<p>Register your account!</p>
<p>
This map is limited in the time and to continue to use WorkAdventure, you must register your account in our
back office.
</p>
</section>
<section>
<button class="nes-btn is-primary" on:click|preventDefault={register}>Register</button>
</section>
</div>
<style lang="scss">
.limit-map {
pointer-events: auto;
background: #eceeee;
margin-left: auto;
margin-right: auto;
margin-top: 10vh;
max-height: 80vh;
max-width: 80vw;
overflow: auto;
text-align: center;
h2 {
font-family: "Press Start 2P";
}
section {
p {
margin: 15px;
font-family: "Press Start 2P";
}
}
}
</style>

View File

@ -0,0 +1,90 @@
<script lang="typescript">
import { fly } from "svelte/transition";
import { showShareLinkMapModalStore } from "../../Stores/ModalStore";
interface ExtNavigator extends Navigator {
canShare?(data?: ShareData): Promise<boolean>;
}
const myNavigator: ExtNavigator = window.navigator;
const haveNavigatorSharingFeature: boolean =
myNavigator && myNavigator.canShare != null && myNavigator.share != null;
let copied: boolean = false;
function copyLink() {
try {
const input: HTMLInputElement = document.getElementById("input-share-link") as HTMLInputElement;
input.focus();
input.select();
document.execCommand("copy");
copied = true;
} catch (e) {
console.error(e);
copied = false;
}
}
async function shareLink() {
const shareData = { url: location.toString() };
try {
await myNavigator.share(shareData);
} catch (err) {
console.error("Error: " + err);
copyLink();
}
}
function close() {
showShareLinkMapModalStore.set(false);
copied = false;
}
</script>
<div class="share-link-map nes-container" transition:fly={{ y: -900, duration: 500 }}>
<section>
<h2>Invite your friends or colleagues</h2>
<p>Share the link of the room!</p>
</section>
<section>
{#if haveNavigatorSharingFeature}
<input type="hidden" readonly id="input-share-link" value={location.toString()} />
<button type="button" class="nes-btn is-primary" on:click={shareLink}>Share</button>
{:else}
<input type="text" readonly id="input-share-link" value={location.toString()} />
<button type="button" class="nes-btn is-primary" on:click={copyLink}>Copy</button>
{/if}
{#if copied}
<p>Copied!</p>
{/if}
</section>
<section>
<button class="nes-btn" on:click|preventDefault={close}>Close</button>
</section>
</div>
<style lang="scss">
div.share-link-map {
pointer-events: auto;
background: #eceeee;
margin-left: auto;
margin-right: auto;
margin-top: 10vh;
max-height: 80vh;
max-width: 80vw;
overflow: auto;
text-align: center;
h2 {
font-family: "Press Start 2P";
}
section {
p {
margin: 15px;
font-family: "Press Start 2P";
}
}
}
</style>

View File

@ -6,12 +6,11 @@
import type { Unsubscriber } from "svelte/store";
import { playersStore } from "../../Stores/PlayersStore";
import { connectionManager } from "../../Connexion/ConnectionManager";
import { GameConnexionTypes } from "../../Url/UrlManager";
import { get } from "svelte/store";
let blockActive = true;
let reportActive = !blockActive;
let anonymous: boolean = false;
let disableReport: boolean = false;
let userUUID: string | undefined = playersStore.getPlayerById(get(showReportScreenStore).userId)?.userUuid;
let userName = "No name";
let unsubscriber: Unsubscriber;
@ -26,7 +25,7 @@
}
}
});
anonymous = connectionManager.getConnexionType === GameConnexionTypes.anonymous;
disableReport = !connectionManager.currentRoom?.canReport ?? true;
});
onDestroy(() => {
@ -65,7 +64,7 @@
<button type="button" class="nes-btn" on:click|preventDefault={close}>X</button>
</section>
</section>
<section class="report-menu-action {anonymous ? 'hidden' : ''}">
<section class="report-menu-action {disableReport ? 'hidden' : ''}">
<section class="justify-center">
<button
type="button"

View File

@ -1,9 +1,11 @@
<script lang="ts">
import { fly } from "svelte/transition";
import { banMessageVisibleStore, banMessageContentStore } from "../../Stores/TypeMessageStore/BanMessageStore";
import { fly, fade } from "svelte/transition";
import { onMount } from "svelte";
import type { Message } from "../../Stores/TypeMessageStore/MessageStore";
import { banMessageStore } from "../../Stores/TypeMessageStore/BanMessageStore";
export let message: Message;
const text = $banMessageContentStore;
const NAME_BUTTON = "Ok";
let nbSeconds = 10;
let nameButton = "";
@ -25,17 +27,21 @@
}
function closeBanMessage() {
banMessageVisibleStore.set(false);
banMessageStore.clearMessageById(message.id);
}
</script>
<div class="main-ban-message nes-container is-rounded" transition:fly={{ y: -1000, duration: 500 }}>
<div
class="main-ban-message nes-container is-rounded"
in:fly={{ y: -1000, duration: 500, delay: 250 }}
out:fade={{ duration: 200 }}
>
<h2 class="title-ban-message">
<img src="resources/logos/report.svg" alt="***" /> Important message
<img src="resources/logos/report.svg" alt="***" />
</h2>
<div class="content-ban-message">
<p>{text}</p>
<p>{message.text}</p>
</div>
<div class="footer-ban-message">
<button

View File

@ -0,0 +1,13 @@
<script lang="ts">
import { flip } from "svelte/animate";
import { banMessageStore } from "../../Stores/TypeMessageStore/BanMessageStore";
import BanMessage from "./BanMessage.svelte";
</script>
<div class="main-ban-message-container">
{#each $banMessageStore.slice(0, 1) as message (message.id)}
<div animate:flip={{ duration: 250 }}>
<BanMessage {message} />
</div>
{/each}
</div>

View File

@ -1,14 +1,17 @@
<script lang="ts">
import { fly } from "svelte/transition";
import { textMessageContentStore, textMessageVisibleStore } from "../../Stores/TypeMessageStore/TextMessageStore";
import { fly, fade } from "svelte/transition";
import { QuillDeltaToHtmlConverter } from "quill-delta-to-html";
import type { Message } from "../../Stores/TypeMessageStore/MessageStore";
import { textMessageStore } from "../../Stores/TypeMessageStore/TextMessageStore";
const content = JSON.parse($textMessageContentStore);
export let message: Message;
const content = JSON.parse(message.text);
const converter = new QuillDeltaToHtmlConverter(content.ops, { inlineStyles: true });
const NAME_BUTTON = "Ok";
function closeTextMessage() {
textMessageVisibleStore.set(false);
textMessageStore.clearMessageById(message.id);
}
function onKeyDown(e: KeyboardEvent) {
@ -20,7 +23,11 @@
<svelte:window on:keydown={onKeyDown} />
<div class="main-text-message nes-container is-rounded" transition:fly={{ x: -1000, duration: 500 }}>
<div
class="main-text-message nes-container is-rounded"
in:fly={{ x: -1000, duration: 500, delay: 250 }}
out:fade={{ duration: 250 }}
>
<div class="content-text-message">
{@html converter.convert()}
</div>
@ -40,6 +47,8 @@
width: 80vw;
margin-right: auto;
margin-left: auto;
margin-bottom: 16px;
margin-top: 0;
padding-bottom: 0;
pointer-events: auto;

View File

@ -0,0 +1,21 @@
<script lang="ts">
import { flip } from "svelte/animate";
import TextMessage from "./TextMessage.svelte";
import { textMessageStore } from "../../Stores/TypeMessageStore/TextMessageStore";
const MAX_MESSAGES = 3;
</script>
<div class="main-text-message-container">
{#each $textMessageStore.slice(0, MAX_MESSAGES) as message (message.id)}
<div animate:flip={{ duration: 250 }}>
<TextMessage {message} />
</div>
{/each}
</div>
<style lang="scss">
div.main-text-message-container {
padding-top: 16px;
}
</style>

View File

@ -12,7 +12,7 @@
}
afterUpdate(() => {
audio.play();
audio.play().catch((e) => console.error(e));
});
</script>

View File

@ -1,20 +1,26 @@
<script lang="typescript">
import { fly } from "svelte/transition";
import { userIsAdminStore } from "../../Stores/GameStore";
import { userIsAdminStore, limitMapStore } from "../../Stores/GameStore";
import { ADMIN_URL } from "../../Enum/EnvironmentVariable";
const upgradeLink = ADMIN_URL + "/pricing";
const registerLink = ADMIN_URL + "/second-step-register";
</script>
<main class="warningMain" transition:fly={{ y: -200, duration: 500 }}>
<h2>Warning!</h2>
{#if $userIsAdminStore}
<h2>Warning!</h2>
<p>
This world is close to its limit!. You can upgrade its capacity <a href={upgradeLink} target="_blank"
>here</a
>
</p>
{:else if $limitMapStore}
<p>
This map is available for 2 days. You can register your domain <a href={registerLink}>here</a>!
</p>
{:else}
<h2>Warning!</h2>
<p>This world is close to its limit!</p>
{/if}
</main>

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@ -0,0 +1 @@
<svg xmlns="http://www.w3.org/2000/svg" enable-background="new 0 0 24 24" height="24" viewBox="0 0 24 24" width="24"><rect fill="none" height="24" width="24"/><path d="M9.5,5.5c1.1,0,2-0.9,2-2s-0.9-2-2-2s-2,0.9-2,2S8.4,5.5,9.5,5.5z M5.75,8.9L3,23h2.1l1.75-8L9,17v6h2v-7.55L8.95,13.4 l0.6-3C10.85,12,12.8,13,15,13v-2c-1.85,0-3.45-1-4.35-2.45L9.7,6.95C9.35,6.35,8.7,6,8,6C7.75,6,7.5,6.05,7.25,6.15L2,8.3V13h2 V9.65L5.75,8.9 M13,2v7h3.75v14h1.5V9H22V2H13z M18.01,8V6.25H14.5v-1.5h3.51V3l2.49,2.5L18.01,8z"/></svg>

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@ -1,5 +1,5 @@
import { Subject } from "rxjs";
import type { BanUserMessage, SendUserMessage } from "../Messages/generated/messages_pb";
import type { BanUserMessage, SendUserMessage } from "../Messages/ts-proto-generated/messages";
export enum AdminMessageEventTypes {
admin = "message",
@ -26,8 +26,8 @@ class AdminMessagesService {
onSendusermessage(message: SendUserMessage | BanUserMessage) {
this._messageStream.next({
type: message.getType() as unknown as AdminMessageEventTypes,
text: message.getMessage(),
type: message.type as unknown as AdminMessageEventTypes,
text: message.message,
});
}
}

View File

@ -1,5 +1,5 @@
import Axios from "axios";
import { PUSHER_URL, START_ROOM_URL } from "../Enum/EnvironmentVariable";
import { PUSHER_URL } from "../Enum/EnvironmentVariable";
import { RoomConnection } from "./RoomConnection";
import type { OnConnectInterface, PositionInterface, ViewportInterface } from "./ConnexionModels";
import { GameConnexionTypes, urlManager } from "../Url/UrlManager";
@ -8,9 +8,14 @@ import { CharacterTexture, LocalUser } from "./LocalUser";
import { Room } from "./Room";
import { _ServiceWorker } from "../Network/ServiceWorker";
import { loginSceneVisibleIframeStore } from "../Stores/LoginSceneStore";
import { userIsConnected } from "../Stores/MenuStore";
import { userIsConnected, warningContainerStore } from "../Stores/MenuStore";
import { analyticsClient } from "../Administration/AnalyticsClient";
import { axiosWithRetry } from "./AxiosUtils";
import axios from "axios";
import { isRegisterData } from "../Messages/JsonMessages/RegisterData";
import { isAdminApiData } from "../Messages/JsonMessages/AdminApiData";
import { limitMapStore } from "../Stores/GameStore";
import { showLimitRoomModalStore } from "../Stores/ModalStore";
class ConnectionManager {
private localUser!: LocalUser;
@ -101,10 +106,10 @@ class ConnectionManager {
const code = urlParams.get("code");
const state = urlParams.get("state");
if (!state || !localUserStore.verifyState(state)) {
throw "Could not validate state!";
throw new Error("Could not validate state!");
}
if (!code) {
throw "No Auth code provided";
throw new Error("No Auth code provided");
}
localUserStore.setCode(code);
}
@ -125,6 +130,10 @@ class ConnectionManager {
const data = await Axios.post(`${PUSHER_URL}/register`, { organizationMemberToken }).then(
(res) => res.data
);
if (!isRegisterData(data)) {
console.error("Invalid data received from /register route. Data: ", data);
throw new Error("Invalid data received from /register route.");
}
this.localUser = new LocalUser(data.userUuid, data.textures, data.email);
this.authToken = data.authToken;
localUserStore.saveUser(this.localUser);
@ -145,11 +154,7 @@ class ConnectionManager {
)
);
urlManager.pushRoomIdToUrl(this._currentRoom);
} else if (
connexionType === GameConnexionTypes.organization ||
connexionType === GameConnexionTypes.anonymous ||
connexionType === GameConnexionTypes.empty
) {
} else if (connexionType === GameConnexionTypes.room || connexionType === GameConnexionTypes.empty) {
this.authToken = localUserStore.getAuthToken();
let roomPath: string;
@ -163,6 +168,9 @@ class ConnectionManager {
}
} catch (err) {
console.error(err);
if (err instanceof Error) {
console.error(err.stack);
}
}
} else {
const query = urlParams.toString();
@ -181,7 +189,7 @@ class ConnectionManager {
//Set last room visited! (connected or nor, must to be saved in localstorage and cache API)
//use href to keep # value
localUserStore.setLastRoomUrl(this._currentRoom.href);
await localUserStore.setLastRoomUrl(this._currentRoom.href);
//todo: add here some kind of warning if authToken has expired.
if (!this.authToken && !this._currentRoom.authenticationMandatory) {
@ -192,11 +200,13 @@ class ConnectionManager {
analyticsClient.loggedWithSso();
} catch (err) {
console.error(err);
//if user must to be connect in current room or pusher error is not openid provier access error
//try to connected with function loadOpenIDScreen
// if the user must be connected in the current room or if the pusher error is not openid provider access error
// try to connect with function loadOpenIDScreen
if (
this._currentRoom.authenticationMandatory ||
(err.response?.data && err.response.data !== "User cannot to be connected on openid provier")
(axios.isAxiosError(err) &&
err.response?.data &&
err.response.data !== "User cannot to be connected on openid provider")
) {
this.loadOpenIDScreen();
return Promise.reject(new Error("You will be redirect on login page"));
@ -228,6 +238,17 @@ class ConnectionManager {
analyticsClient.identifyUser(this.localUser.uuid, this.localUser.email);
}
//if limit room active test headband
if (this._currentRoom.expireOn !== undefined) {
warningContainerStore.activateWarningContainer();
limitMapStore.set(true);
//check time of map
if (new Date() > this._currentRoom.expireOn) {
showLimitRoomModalStore.set(true);
}
}
this.serviceWorker = new _ServiceWorker();
return Promise.resolve(this._currentRoom);
}
@ -271,7 +292,7 @@ class ConnectionManager {
reject(error);
});
connection.onConnectingError((event: CloseEvent) => {
connection.connectionErrorStream.subscribe((event: CloseEvent) => {
console.log("An error occurred while connecting to socket server. Retrying");
reject(
new Error(
@ -283,7 +304,7 @@ class ConnectionManager {
);
});
connection.onConnect((connect: OnConnectInterface) => {
connection.roomJoinedMessageStream.subscribe((connect: OnConnectInterface) => {
resolve(connect);
});
}).catch((err) => {
@ -292,7 +313,7 @@ class ConnectionManager {
this.reconnectingTimeout = setTimeout(() => {
//todo: allow a way to break recursion?
//todo: find a way to avoid recursive function. Otherwise, the call stack will grow indefinitely.
this.connectToRoomSocket(roomUrl, name, characterLayers, position, viewport, companion).then(
void this.connectToRoomSocket(roomUrl, name, characterLayers, position, viewport, companion).then(
(connection) => resolve(connection)
);
}, 4000 + Math.floor(Math.random() * 2000));
@ -315,15 +336,17 @@ class ConnectionManager {
if (!token) {
if (!state || !localUserStore.verifyState(state)) {
throw "Could not validate state!";
throw new Error("Could not validate state!");
}
if (!code) {
throw "No Auth code provided";
throw new Error("No Auth code provided");
}
}
const { authToken, userUuid, textures, email } = await Axios.get(`${PUSHER_URL}/login-callback`, {
params: { code, nonce, token, playUri: this.currentRoom?.key },
}).then((res) => res.data);
}).then((res) => {
return res.data;
});
localUserStore.setAuthToken(authToken);
this.localUser = new LocalUser(userUuid, textures, email);
localUserStore.saveUser(this.localUser);

View File

@ -1,43 +1,12 @@
import type { SignalData } from "simple-peer";
import type { RoomConnection } from "./RoomConnection";
import type { BodyResourceDescriptionInterface } from "../Phaser/Entity/PlayerTextures";
export enum EventMessage {
CONNECT = "connect",
WEBRTC_SIGNAL = "webrtc-signal",
WEBRTC_SCREEN_SHARING_SIGNAL = "webrtc-screen-sharing-signal",
WEBRTC_START = "webrtc-start",
//START_ROOM = "start-room", // From server to client: list of all room users/groups/items
JOIN_ROOM = "join-room", // bi-directional
USER_POSITION = "user-position", // From client to server
USER_MOVED = "user-moved", // From server to client
USER_LEFT = "user-left", // From server to client
MESSAGE_ERROR = "message-error",
WEBRTC_DISCONNECT = "webrtc-disconect",
GROUP_CREATE_UPDATE = "group-create-update",
GROUP_DELETE = "group-delete",
SET_PLAYER_DETAILS = "set-player-details", // Send the name and character to the server (on connect), receive back the id.
ITEM_EVENT = "item-event",
CONNECT_ERROR = "connect_error",
CONNECTING_ERROR = "connecting_error",
SET_SILENT = "set_silent", // Set or unset the silent mode for this user.
SET_VIEWPORT = "set-viewport",
BATCH = "batch",
PLAY_GLOBAL_MESSAGE = "play-global-message",
STOP_GLOBAL_MESSAGE = "stop-global-message",
TELEPORT = "teleport",
USER_MESSAGE = "user-message",
START_JITSI_ROOM = "start-jitsi-room",
SET_VARIABLE = "set-variable",
}
import { PositionMessage_Direction } from "../Messages/ts-proto-generated/messages";
export interface PointInterface {
x: number;
y: number;
direction: string;
direction: string; // TODO: modify this to the enum from ts-proto
moving: boolean;
}
@ -64,6 +33,7 @@ export interface MessageUserJoined {
visitCardUrl: string | null;
companion: string | null;
userUuid: string;
outlineColor: number | undefined;
}
export interface PositionInterface {
@ -102,6 +72,12 @@ export interface ItemEventMessageInterface {
parameters: unknown;
}
export interface PlayerDetailsUpdatedMessageInterface {
userId: number;
outlineColor: number;
removeOutlineColor: boolean;
}
export interface RoomJoinedMessageInterface {
//users: MessageUserPositionInterface[],
//groups: GroupCreatedUpdatedMessageInterface[],

View File

@ -1,17 +0,0 @@
import { Subject } from "rxjs";
interface EmoteEvent {
userId: number;
emote: string;
}
class EmoteEventStream {
private _stream: Subject<EmoteEvent> = new Subject();
public stream = this._stream.asObservable();
fire(userId: number, emote: string) {
this._stream.next({ userId, emote });
}
}
export const emoteEventStream = new EmoteEventStream();

View File

@ -14,6 +14,7 @@ const audioPlayerMuteKey = "audioMute";
const helpCameraSettingsShown = "helpCameraSettingsShown";
const fullscreenKey = "fullscreen";
const forceCowebsiteTriggerKey = "forceCowebsiteTrigger";
const ignoreFollowRequests = "ignoreFollowRequests";
const lastRoomUrl = "lastRoomUrl";
const authToken = "authToken";
const state = "state";
@ -128,13 +129,23 @@ class LocalUserStore {
return localStorage.getItem(forceCowebsiteTriggerKey) === "true";
}
setLastRoomUrl(roomUrl: string): void {
setIgnoreFollowRequests(value: boolean): void {
localStorage.setItem(ignoreFollowRequests, value.toString());
}
getIgnoreFollowRequests(): boolean {
return localStorage.getItem(ignoreFollowRequests) === "true";
}
async setLastRoomUrl(roomUrl: string): Promise<void> {
localStorage.setItem(lastRoomUrl, roomUrl.toString());
if ("caches" in window) {
caches.open(cacheAPIIndex).then((cache) => {
try {
const cache = await caches.open(cacheAPIIndex);
const stringResponse = new Response(JSON.stringify({ roomUrl }));
cache.put(`/${lastRoomUrl}`, stringResponse);
});
await cache.put(`/${lastRoomUrl}`, stringResponse);
} catch (e) {
console.error("Could not store last room url in Browser cache. Are you using private browser mode?", e);
}
}
}
getLastRoomUrl(): string {

View File

@ -5,6 +5,8 @@ import type { CharacterTexture } from "./LocalUser";
import { localUserStore } from "./LocalUserStore";
import axios from "axios";
import { axiosWithRetry } from "./AxiosUtils";
import { isMapDetailsData } from "../Messages/JsonMessages/MapDetailsData";
import { isRoomRedirect } from "../Messages/JsonMessages/RoomRedirect";
export class MapDetail {
constructor(public readonly mapUrl: string, public readonly textures: CharacterTexture[] | undefined) {}
@ -16,7 +18,10 @@ export interface RoomRedirect {
export class Room {
public readonly id: string;
public readonly isPublic: boolean;
/**
* @deprecated
*/
private readonly isPublic: boolean;
private _authenticationMandatory: boolean = DISABLE_ANONYMOUS;
private _iframeAuthentication?: string = OPID_LOGIN_SCREEN_PROVIDER;
private _mapUrl: string | undefined;
@ -25,6 +30,8 @@ export class Room {
private readonly _search: URLSearchParams;
private _contactPage: string | undefined;
private _group: string | null = null;
private _expireOn: Date | undefined;
private _canReport: boolean = false;
private constructor(private roomUrl: URL) {
this.id = roomUrl.pathname;
@ -32,7 +39,7 @@ export class Room {
if (this.id.startsWith("/")) {
this.id = this.id.substr(1);
}
if (this.id.startsWith("_/")) {
if (this.id.startsWith("_/") || this.id.startsWith("*/")) {
this.isPublic = true;
} else if (this.id.startsWith("@/")) {
this.isPublic = false;
@ -80,13 +87,11 @@ export class Room {
const currentRoom = new Room(baseUrl);
let instance: string = "global";
if (currentRoom.isPublic) {
instance = currentRoom.instance as string;
instance = currentRoom.getInstance();
}
baseUrl.pathname = "/_/" + instance + "/" + absoluteExitSceneUrl.host + absoluteExitSceneUrl.pathname;
if (absoluteExitSceneUrl.hash) {
baseUrl.hash = absoluteExitSceneUrl.hash;
}
return baseUrl;
}
@ -101,11 +106,16 @@ export class Room {
});
const data = result.data;
if (data.redirectUrl) {
return {
redirectUrl: data.redirectUrl as string,
};
if (data.authenticationMandatory !== undefined) {
data.authenticationMandatory = Boolean(data.authenticationMandatory);
}
if (isRoomRedirect(data)) {
return {
redirectUrl: data.redirectUrl,
};
} else if (isMapDetailsData(data)) {
console.log("Map ", this.id, " resolves to URL ", data.mapUrl);
this._mapUrl = data.mapUrl;
this._textures = data.textures;
@ -114,14 +124,23 @@ export class Room {
data.authenticationMandatory != null ? data.authenticationMandatory : DISABLE_ANONYMOUS;
this._iframeAuthentication = data.iframeAuthentication || OPID_LOGIN_SCREEN_PROVIDER;
this._contactPage = data.contactPage || CONTACT_URL;
if (data.expireOn) {
this._expireOn = new Date(data.expireOn);
}
this._canReport = data.canReport ?? false;
return new MapDetail(data.mapUrl, data.textures);
} else {
throw new Error("Data received by the /map endpoint of the Pusher is not in a valid format.");
}
} catch (e) {
if (axios.isAxiosError(e) && e.response?.status == 401 && e.response?.data === "Token decrypted error") {
console.warn("JWT token sent could not be decrypted. Maybe it expired?");
localUserStore.setAuthToken(null);
window.location.assign("/login");
} else {
} else if (axios.isAxiosError(e)) {
console.error("Error => getMapDetail", e, e.response);
} else {
console.error("Error => getMapDetail", e);
}
throw e;
}
@ -131,6 +150,8 @@ export class Room {
* Instance name is:
* - In a public URL: the second part of the URL ( _/[instance]/map.json)
* - In a private URL: [organizationId/worldId]
*
* @deprecated
*/
public getInstance(): string {
if (this.instance !== undefined) {
@ -138,7 +159,7 @@ export class Room {
}
if (this.isPublic) {
const match = /_\/([^/]+)\/.+/.exec(this.id);
const match = /[_*]\/([^/]+)\/.+/.exec(this.id);
if (!match) throw new Error('Could not extract instance from "' + this.id + '"');
this.instance = match[1];
return this.instance;
@ -210,4 +231,12 @@ export class Room {
get group(): string | null {
return this._group;
}
get expireOn(): Date | undefined {
return this._expireOn;
}
get canReport(): boolean {
return this._canReport;
}
}

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@ -1,12 +0,0 @@
import { Subject } from "rxjs";
class WorldFullMessageStream {
private _stream: Subject<string | null> = new Subject<string | null>();
public stream = this._stream.asObservable();
onMessage(message?: string) {
this._stream.next(message);
}
}
export const worldFullMessageStream = new WorldFullMessageStream();

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@ -1 +0,0 @@
/generated/

View File

@ -0,0 +1,2 @@
*
!.gitignore

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@ -0,0 +1 @@
*

View File

@ -1,21 +1,21 @@
import { PositionMessage } from "../Messages/generated/messages_pb";
import Direction = PositionMessage.Direction;
import { PositionMessage, PositionMessage_Direction } from "../Messages/ts-proto-generated/messages";
import type { PointInterface } from "../Connexion/ConnexionModels";
export class ProtobufClientUtils {
public static toPointInterface(position: PositionMessage): PointInterface {
let direction: string;
switch (position.getDirection()) {
case Direction.UP:
switch (position.direction) {
case PositionMessage_Direction.UP:
direction = "up";
break;
case Direction.DOWN:
case PositionMessage_Direction.DOWN:
direction = "down";
break;
case Direction.LEFT:
case PositionMessage_Direction.LEFT:
direction = "left";
break;
case Direction.RIGHT:
case PositionMessage_Direction.RIGHT:
direction = "right";
break;
default:
@ -24,10 +24,10 @@ export class ProtobufClientUtils {
// sending to all clients in room except sender
return {
x: position.getX(),
y: position.getY(),
x: position.x,
y: position.y,
direction,
moving: position.getMoving(),
moving: position.moving,
};
}
}

View File

@ -41,13 +41,15 @@ export class Companion extends Container {
this.companionName = name;
this._pictureStore = writable(undefined);
texturePromise.then((resource) => {
texturePromise
.then((resource) => {
this.addResource(resource);
this.invisible = false;
return this.getSnapshot().then((htmlImageElementSrc) => {
this._pictureStore.set(htmlImageElementSrc);
});
});
})
.catch((e) => console.error(e));
this.scene.physics.world.enableBody(this);

View File

@ -3,7 +3,7 @@ import { COMPANION_RESOURCES, CompanionResourceDescriptionInterface } from "./Co
export const getAllCompanionResources = (loader: LoaderPlugin): CompanionResourceDescriptionInterface[] => {
COMPANION_RESOURCES.forEach((resource: CompanionResourceDescriptionInterface) => {
lazyLoadCompanionResource(loader, resource.name);
lazyLoadCompanionResource(loader, resource.name).catch((e) => console.error(e));
});
return COMPANION_RESOURCES;

View File

@ -72,9 +72,11 @@ export class Loader {
if (this.loadingText) {
this.loadingText.destroy();
}
promiseLoadLogoTexture.then((resLoadingImage: Phaser.GameObjects.Image) => {
promiseLoadLogoTexture
.then((resLoadingImage: Phaser.GameObjects.Image) => {
resLoadingImage.destroy();
});
})
.catch((e) => console.error(e));
this.progress.destroy();
this.progressContainer.destroy();
if (this.scene instanceof DirtyScene) {

View File

@ -13,7 +13,8 @@ import { isSilentStore } from "../../Stores/MediaStore";
import { lazyLoadPlayerCharacterTextures, loadAllDefaultModels } from "./PlayerTexturesLoadingManager";
import { TexturesHelper } from "../Helpers/TexturesHelper";
import type { PictureStore } from "../../Stores/PictureStore";
import { Writable, writable } from "svelte/store";
import { Unsubscriber, Writable, writable } from "svelte/store";
import { createColorStore } from "../../Stores/OutlineColorStore";
const playerNameY = -25;
@ -32,7 +33,7 @@ export abstract class Character extends Container {
private readonly playerName: Text;
public PlayerValue: string;
public sprites: Map<string, Sprite>;
private lastDirection: PlayerAnimationDirections = PlayerAnimationDirections.Down;
protected lastDirection: PlayerAnimationDirections = PlayerAnimationDirections.Down;
//private teleportation: Sprite;
private invisible: boolean;
public companion?: Companion;
@ -40,6 +41,8 @@ export abstract class Character extends Container {
private emoteTween: Phaser.Tweens.Tween | null = null;
scene: GameScene;
private readonly _pictureStore: Writable<string | undefined>;
private readonly outlineColorStore = createColorStore();
private readonly outlineColorStoreUnsubscribe: Unsubscriber;
constructor(
scene: GameScene,
@ -97,18 +100,26 @@ export abstract class Character extends Container {
});
this.on("pointerover", () => {
this.getOutlinePlugin()?.add(this.playerName, {
thickness: 2,
outlineColor: 0xffff00,
});
this.scene.markDirty();
this.outlineColorStore.pointerOver();
});
this.on("pointerout", () => {
this.getOutlinePlugin()?.remove(this.playerName);
this.scene.markDirty();
this.outlineColorStore.pointerOut();
});
}
this.outlineColorStoreUnsubscribe = this.outlineColorStore.subscribe((color) => {
if (color === undefined) {
this.getOutlinePlugin()?.remove(this.playerName);
} else {
this.getOutlinePlugin()?.remove(this.playerName);
this.getOutlinePlugin()?.add(this.playerName, {
thickness: 2,
outlineColor: color,
});
}
this.scene.markDirty();
});
scene.add.existing(this);
this.scene.physics.world.enableBody(this);
@ -266,24 +277,20 @@ export abstract class Character extends Container {
body.setVelocity(x, y);
// up or down animations are prioritized over left and right
if (body.velocity.y < 0) {
//moving up
this.lastDirection = PlayerAnimationDirections.Up;
this.playAnimation(PlayerAnimationDirections.Up, true);
} else if (body.velocity.y > 0) {
//moving down
this.lastDirection = PlayerAnimationDirections.Down;
this.playAnimation(PlayerAnimationDirections.Down, true);
} else if (body.velocity.x > 0) {
//moving right
this.lastDirection = PlayerAnimationDirections.Right;
this.playAnimation(PlayerAnimationDirections.Right, true);
} else if (body.velocity.x < 0) {
//moving left
if (Math.abs(body.velocity.x) > Math.abs(body.velocity.y)) {
if (body.velocity.x < 0) {
this.lastDirection = PlayerAnimationDirections.Left;
this.playAnimation(PlayerAnimationDirections.Left, true);
} else if (body.velocity.x > 0) {
this.lastDirection = PlayerAnimationDirections.Right;
}
} else {
if (body.velocity.y < 0) {
this.lastDirection = PlayerAnimationDirections.Up;
} else if (body.velocity.y > 0) {
this.lastDirection = PlayerAnimationDirections.Down;
}
}
this.playAnimation(this.lastDirection, true);
this.setDepth(this.y);
@ -315,6 +322,7 @@ export abstract class Character extends Container {
}
}
this.list.forEach((objectContaining) => objectContaining.destroy());
this.outlineColorStoreUnsubscribe();
super.destroy();
}
@ -401,4 +409,12 @@ export abstract class Character extends Container {
public get pictureStore(): PictureStore {
return this._pictureStore;
}
public setOutlineColor(color: number): void {
this.outlineColorStore.setColor(color);
}
public removeOutlineColor(): void {
this.outlineColorStore.removeColor();
}
}

View File

@ -90,7 +90,7 @@ export const getRessourceDescriptor = (
const playerResource = LAYERS[i][textureName];
if (playerResource !== undefined) return playerResource;
}
throw "Could not find a data for texture " + textureName;
throw new Error("Could not find a data for texture " + textureName);
};
export const createLoadingPromise = (

View File

@ -44,6 +44,7 @@ export class CameraManager extends Phaser.Events.EventEmitter {
private startFollowTween?: Phaser.Tweens.Tween;
private playerToFollow?: Player;
private cameraLocked: boolean;
constructor(scene: GameScene, cameraBounds: { x: number; y: number }, waScaleManager: WaScaleManager) {
super();
@ -51,6 +52,7 @@ export class CameraManager extends Phaser.Events.EventEmitter {
this.camera = scene.cameras.main;
this.cameraBounds = cameraBounds;
this.cameraLocked = false;
this.waScaleManager = waScaleManager;
@ -123,6 +125,8 @@ export class CameraManager extends Phaser.Events.EventEmitter {
this.waScaleManager.saveZoom();
this.waScaleManager.setFocusTarget(focusOn);
this.cameraLocked = true;
this.unlockCameraWithDelay(duration);
this.restoreZoomTween?.stop();
this.startFollowTween?.stop();
const marginMult = 1 + margin;
@ -143,8 +147,9 @@ export class CameraManager extends Phaser.Events.EventEmitter {
);
}
public leaveFocusMode(player: Player, duration: number = 1000): void {
public leaveFocusMode(player: Player, duration = 0): void {
this.waScaleManager.setFocusTarget();
this.unlockCameraWithDelay(duration);
this.startFollowPlayer(player, duration);
this.restoreZoom(duration);
}
@ -196,8 +201,14 @@ export class CameraManager extends Phaser.Events.EventEmitter {
);
}
public isCameraZoomLocked(): boolean {
return [CameraMode.Focus, CameraMode.Positioned].includes(this.cameraMode);
public isCameraLocked(): boolean {
return this.cameraLocked;
}
private unlockCameraWithDelay(delay: number): void {
this.scene.time.delayedCall(delay, () => {
this.cameraLocked = false;
});
}
private setCameraMode(mode: CameraMode): void {

View File

@ -1,13 +1,13 @@
import { emoteEventStream } from "../../Connexion/EmoteEventStream";
import type { GameScene } from "./GameScene";
import type { Subscription } from "rxjs";
import type { RoomConnection } from "../../Connexion/RoomConnection";
export class EmoteManager {
private subscription: Subscription;
constructor(private scene: GameScene) {
this.subscription = emoteEventStream.stream.subscribe((event) => {
const actor = this.scene.MapPlayersByKey.get(event.userId);
constructor(private scene: GameScene, private connection: RoomConnection) {
this.subscription = connection.emoteEventMessageStream.subscribe((event) => {
const actor = this.scene.MapPlayersByKey.get(event.actorUserId);
if (actor) {
actor.playEmote(event.emote);
}

View File

@ -66,7 +66,7 @@ export class GameManager {
getCharacterLayers(): string[] {
if (!this.characterLayers) {
throw "characterLayers are not set";
throw new Error("characterLayers are not set");
}
return this.characterLayers;
}
@ -119,7 +119,7 @@ export class GameManager {
* This will close the socket connections and stop the gameScene, but won't remove it.
*/
leaveGame(targetSceneName: string, sceneClass: Phaser.Scene): void {
if (this.currentGameSceneName === null) throw "No current scene id set!";
if (this.currentGameSceneName === null) throw new Error("No current scene id set!");
const gameScene: GameScene = this.scenePlugin.get(this.currentGameSceneName) as GameScene;
gameScene.cleanupClosingScene();
gameScene.createSuccessorGameScene(false, false);
@ -143,7 +143,7 @@ export class GameManager {
}
public getCurrentGameScene(): GameScene {
if (this.currentGameSceneName === null) throw "No current scene id set!";
if (this.currentGameSceneName === null) throw new Error("No current scene id set!");
return this.scenePlugin.get(this.currentGameSceneName) as GameScene;
}

View File

@ -81,7 +81,14 @@ export class GameMap {
let depth = -2;
for (const layer of this.flatLayers) {
if (layer.type === "tilelayer") {
this.phaserLayers.push(phaserMap.createLayer(layer.name, terrains, 0, 0).setDepth(depth));
this.phaserLayers.push(
phaserMap
.createLayer(layer.name, terrains, (layer.x || 0) * 32, (layer.y || 0) * 32)
.setDepth(depth)
.setAlpha(layer.opacity)
.setVisible(layer.visible)
.setSize(layer.width, layer.height)
);
}
if (layer.type === "objectgroup" && layer.name === "floorLayer") {
depth = DEPTH_OVERLAY_INDEX;

View File

@ -123,7 +123,7 @@ export class GameMapPropertiesListener {
.then((coWebsite) => {
const coWebsiteOpen = this.coWebsitesOpenByLayer.get(layer);
if (coWebsiteOpen && coWebsiteOpen.state === OpenCoWebsiteState.MUST_BE_CLOSE) {
coWebsiteManager.closeCoWebsite(coWebsite);
coWebsiteManager.closeCoWebsite(coWebsite).catch((e) => console.error(e));
this.coWebsitesOpenByLayer.delete(layer);
this.coWebsitesActionTriggerByLayer.delete(layer);
} else {
@ -132,7 +132,8 @@ export class GameMapPropertiesListener {
state: OpenCoWebsiteState.OPENED,
});
}
});
})
.catch((e) => console.error(e));
layoutManagerActionStore.removeAction(actionUuid);
};
@ -198,7 +199,7 @@ export class GameMapPropertiesListener {
}
if (coWebsiteOpen.coWebsite !== undefined) {
coWebsiteManager.closeCoWebsite(coWebsiteOpen.coWebsite);
coWebsiteManager.closeCoWebsite(coWebsiteOpen.coWebsite).catch((e) => console.error(e));
}
this.coWebsitesOpenByLayer.delete(layer);

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