FIX: solved a menu crash
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@@ -112,8 +112,8 @@ export class MenuScene extends Phaser.Scene {
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this.gameReportElement = new ReportMenu(this, connectionManager.getConnexionType === GameConnexionTypes.anonymous);
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showReportScreenStore.subscribe((user) => {
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this.closeAll();
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if (user !== null) {
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this.closeAll();
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this.gameReportElement.open(user.userId, user.userName);
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}
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});
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