little PlayerTextures class refactor
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@@ -74,7 +74,7 @@ export class CustomizeScene extends AbstractCharacterScene {
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})
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.catch((e) => console.error(e));
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this.layers = loadAllLayers(this.load);
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this.layers = loadAllLayers(this.load, this.playerTextures);
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this.lazyloadingAttempt = false;
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//this function must stay at the end of preload function
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