Deleting world when empty.
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@@ -297,6 +297,9 @@ export class IoSocketController {
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const world : World|undefined = this.Worlds.get(Client.roomId);
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if(world){
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world.leave(Client);
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if (world.isEmpty()) {
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this.Worlds.delete(Client.roomId);
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}
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}
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//user leave previous room
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Client.leave(Client.roomId);
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