Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop
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commit
9a17af1a74
@ -26,7 +26,7 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
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}
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public handlePointerUpEvent(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]): void {
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if (pointer.rightButtonReleased() || pointer.getDuration() > 250) {
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if ((!pointer.wasTouch && pointer.leftButtonReleased()) || pointer.getDuration() > 250) {
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return;
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}
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