More statement

This commit is contained in:
GRL 2021-06-29 16:50:33 +02:00
parent 6462773e7f
commit 95bd639124

View File

@ -183,7 +183,10 @@ export class GameMap {
console.error("The layer that you want to change is not a tilelayer. Tile can only be put in tilelayer."); console.error("The layer that you want to change is not a tilelayer. Tile can only be put in tilelayer.");
return; return;
} }
// @ts-ignore if (typeof fLayer.data === "string") {
console.error("Data of the layer that you want to change is only readable.");
return;
}
fLayer.data[x+y*fLayer.height] = index; fLayer.data[x+y*fLayer.height] = index;
} }
@ -195,7 +198,7 @@ export class GameMap {
this.putTileInFlatLayer(tileIndex, x, y, layer); this.putTileInFlatLayer(tileIndex, x, y, layer);
const phaserTile = phaserLayer.putTileAt(tileIndex, x, y); const phaserTile = phaserLayer.putTileAt(tileIndex, x, y);
for (const property of this.getTileProperty(tileIndex)) { for (const property of this.getTileProperty(tileIndex)) {
if ( property.name === "collides" ) { if ( property.name === "collides" && property.value === "true") {
phaserTile.setCollision(true); phaserTile.setCollision(true);
} }
} }