commit
9598487961
@ -3,6 +3,7 @@ import {HttpRequest, HttpResponse, TemplatedApp} from "uWebSockets.js";
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import {BaseController} from "./BaseController";
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import {adminApi} from "../Services/AdminApi";
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import {jwtTokenManager} from "../Services/JWTTokenManager";
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import {parse} from "query-string";
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export interface TokenInterface {
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userUuid: string
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@ -13,11 +14,12 @@ export class AuthenticateController extends BaseController {
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constructor(private App : TemplatedApp) {
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super();
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this.register();
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this.verify();
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this.anonymLogin();
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}
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//Try to login with an admin token
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register(){
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private register(){
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this.App.options("/register", (res: HttpResponse, req: HttpRequest) => {
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this.addCorsHeaders(res);
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@ -26,8 +28,6 @@ export class AuthenticateController extends BaseController {
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this.App.post("/register", (res: HttpResponse, req: HttpRequest) => {
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(async () => {
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this.addCorsHeaders(res);
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res.onAborted(() => {
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console.warn('Login request was aborted');
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})
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@ -36,11 +36,10 @@ export class AuthenticateController extends BaseController {
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//todo: what to do if the organizationMemberToken is already used?
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const organizationMemberToken:string|null = param.organizationMemberToken;
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try {
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if (typeof organizationMemberToken != 'string') throw new Error('No organization token');
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const data = await adminApi.fetchMemberDataByToken(organizationMemberToken);
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const userUuid = data.userUuid;
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const organizationSlug = data.organizationSlug;
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const worldSlug = data.worldSlug;
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@ -48,7 +47,9 @@ export class AuthenticateController extends BaseController {
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const mapUrlStart = data.mapUrlStart;
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const authToken = jwtTokenManager.createJWTToken(userUuid);
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res.writeStatus("200 OK").end(JSON.stringify({
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res.writeStatus("200 OK");
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this.addCorsHeaders(res);
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res.end(JSON.stringify({
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authToken,
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userUuid,
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organizationSlug,
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@ -58,8 +59,10 @@ export class AuthenticateController extends BaseController {
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}));
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} catch (e) {
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console.log("An error happened", e)
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res.writeStatus(e.status || "500 Internal Server Error").end('An error happened');
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console.error("An error happened", e)
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res.writeStatus(e.status || "500 Internal Server Error");
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this.addCorsHeaders(res);
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res.end('An error happened');
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}
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@ -68,8 +71,44 @@ export class AuthenticateController extends BaseController {
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}
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private verify(){
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this.App.options("/verify", (res: HttpResponse, req: HttpRequest) => {
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this.addCorsHeaders(res);
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res.end();
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});
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this.App.get("/verify", (res: HttpResponse, req: HttpRequest) => {
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(async () => {
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const query = parse(req.getQuery());
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res.onAborted(() => {
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console.warn('verify request was aborted');
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})
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try {
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await jwtTokenManager.getUserUuidFromToken(query.token as string);
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} catch (e) {
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res.writeStatus("400 Bad Request");
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this.addCorsHeaders(res);
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res.end(JSON.stringify({
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"success": false,
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"message": "Invalid JWT token"
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}));
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return;
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}
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res.writeStatus("200 OK");
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this.addCorsHeaders(res);
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res.end(JSON.stringify({
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"success": true
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}));
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})();
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});
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}
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//permit to login on application. Return token to connect on Websocket IO.
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anonymLogin(){
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private anonymLogin(){
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this.App.options("/anonymLogin", (res: HttpResponse, req: HttpRequest) => {
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this.addCorsHeaders(res);
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@ -77,7 +116,6 @@ export class AuthenticateController extends BaseController {
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});
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this.App.post("/anonymLogin", (res: HttpResponse, req: HttpRequest) => {
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this.addCorsHeaders(res);
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res.onAborted(() => {
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console.warn('Login request was aborted');
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@ -85,7 +123,9 @@ export class AuthenticateController extends BaseController {
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const userUuid = v4();
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const authToken = jwtTokenManager.createJWTToken(userUuid);
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res.writeStatus("200 OK").end(JSON.stringify({
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res.writeStatus("200 OK");
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this.addCorsHeaders(res);
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res.end(JSON.stringify({
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authToken,
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userUuid,
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}));
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@ -1,4 +1,5 @@
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import {HttpResponse} from "uWebSockets.js";
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import {HttpRequest, HttpResponse} from "uWebSockets.js";
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import {ADMIN_API_TOKEN} from "../Enum/EnvironmentVariable";
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export class BaseController {
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@ -44,8 +44,6 @@ export class FileController extends BaseController {
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this.App.post("/upload-audio-message", (res: HttpResponse, req: HttpRequest) => {
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(async () => {
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this.addCorsHeaders(res);
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res.onAborted(() => {
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console.warn('upload-audio-message request was aborted');
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})
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@ -80,14 +78,18 @@ export class FileController extends BaseController {
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}
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});
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res.writeStatus("200 OK").end(JSON.stringify({
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res.writeStatus("200 OK");
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this.addCorsHeaders(res);
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res.end(JSON.stringify({
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id: audioMessageId,
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path: `/download-audio-message/${audioMessageId}`
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}));
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} catch (e) {
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console.log("An error happened", e)
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res.writeStatus(e.status || "500 Internal Server Error").end('An error happened');
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res.writeStatus(e.status || "500 Internal Server Error");
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this.addCorsHeaders(res);
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res.end('An error happened');
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}
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})();
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});
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@ -101,7 +103,6 @@ export class FileController extends BaseController {
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});
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this.App.get("/download-audio-message/:id", (res: HttpResponse, req: HttpRequest) => {
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this.addCorsHeaders(res);
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res.onAborted(() => {
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console.warn('upload-audio-message request was aborted');
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@ -111,7 +112,9 @@ export class FileController extends BaseController {
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const file = this.uploadedFileBuffers.get(id);
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if (file === undefined) {
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res.writeStatus("404 Not found").end("Cannot find file");
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res.writeStatus("404 Not found");
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this.addCorsHeaders(res);
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res.end("Cannot find file");
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return;
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}
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@ -1,6 +1,6 @@
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import {ExSocketInterface} from "../Model/Websocket/ExSocketInterface"; //TODO fix import by "_Model/.."
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import {MINIMUM_DISTANCE, GROUP_RADIUS} from "../Enum/EnvironmentVariable"; //TODO fix import by "_Enum/..."
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import {GameRoom} from "../Model/GameRoom";
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import {MINIMUM_DISTANCE, GROUP_RADIUS, ADMIN_API_URL, ADMIN_API_TOKEN} from "../Enum/EnvironmentVariable"; //TODO fix import by "_Enum/..."
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import {GameRoom, GameRoomPolicyTypes} from "../Model/GameRoom";
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import {Group} from "../Model/Group";
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import {User} from "../Model/User";
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import {isSetPlayerDetailsMessage,} from "../Model/Websocket/SetPlayerDetailsMessage";
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@ -31,6 +31,7 @@ import {
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WebRtcStartMessage,
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WebRtcDisconnectMessage,
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PlayGlobalMessage,
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ReportPlayerMessage
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} from "../Messages/generated/messages_pb";
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import {UserMovesMessage} from "../Messages/generated/messages_pb";
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import Direction = PositionMessage.Direction;
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@ -41,7 +42,8 @@ import {cpuTracker} from "../Services/CpuTracker";
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import {ViewportInterface} from "../Model/Websocket/ViewportMessage";
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import {jwtTokenManager} from "../Services/JWTTokenManager";
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import {adminApi} from "../Services/AdminApi";
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import {RoomIdentifier} from "../Model/RoomIdentifier";
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import Axios from "axios";
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import {PositionInterface} from "../Model/PositionInterface";
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function emitInBatch(socket: ExSocketInterface, payload: SubMessage): void {
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socket.batchedMessages.addPayload(payload);
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@ -60,6 +62,26 @@ function emitInBatch(socket: ExSocketInterface, payload: SubMessage): void {
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socket.batchTimeout = null;
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}, 100);
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}
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// If we send a message, we don't need to keep the connection alive
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resetPing(socket);
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}
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/**
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* Schedule a ping to keep the connection open.
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* If a ping is already set, the timeout of the ping is reset.
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*/
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function resetPing(ws: ExSocketInterface): void {
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if (ws.pingTimeout) {
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clearTimeout(ws.pingTimeout);
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}
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ws.pingTimeout = setTimeout(() => {
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if (ws.disconnecting) {
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return;
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}
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ws.ping();
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resetPing(ws);
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}, 29000);
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}
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export class IoSocketController {
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@ -113,11 +135,9 @@ export class IoSocketController {
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const websocketExtensions = req.getHeader('sec-websocket-extensions');
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const roomId = query.roomId;
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//todo: better validation: /\/_\/.*\/.*/ or /\/@\/.*\/.*\/.*/
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if (typeof roomId !== 'string') {
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throw new Error('Undefined room ID: ');
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}
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const roomIdentifier = new RoomIdentifier(roomId);
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const token = query.token;
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const x = Number(query.x);
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@ -143,17 +163,20 @@ export class IoSocketController {
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const userUuid = await jwtTokenManager.getUserUuidFromToken(token);
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console.log('uuid', userUuid);
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let memberTags: string[] = [];
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if (roomIdentifier.anonymous === false) {
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const grants = await adminApi.memberIsGrantedAccessToRoom(userUuid, roomIdentifier);
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if (!grants.granted) {
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const room = await this.getOrCreateRoom(roomId);
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if (!room.anonymous && room.policyType !== GameRoomPolicyTypes.ANONYMUS_POLICY) {
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try {
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const userData = await adminApi.fetchMemberDataByUuid(userUuid);
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memberTags = userData.tags;
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if (room.policyType === GameRoomPolicyTypes.USE_TAGS_POLICY && !room.canAccess(memberTags)) {
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throw new Error('No correct tags')
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}
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console.log('access granted for user '+userUuid+' and room '+roomId);
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} catch (e) {
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console.log('access not granted for user '+userUuid+' and room '+roomId);
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throw new Error('Client cannot acces this ressource.')
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} else {
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memberTags = grants.memberTags;
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console.log('access granted for user '+userUuid+' and room '+roomId);
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}
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}
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@ -172,6 +195,7 @@ export class IoSocketController {
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roomId,
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name,
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characterLayers,
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tags: memberTags,
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position: {
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x: x,
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y: y,
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@ -183,8 +207,7 @@ export class IoSocketController {
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right,
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bottom,
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left
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},
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tags: memberTags
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}
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},
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/* Spell these correctly */
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websocketKey,
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@ -219,9 +242,9 @@ export class IoSocketController {
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client.disconnecting = false;
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client.name = ws.name;
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client.tags = ws.tags;
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client.characterLayers = ws.characterLayers;
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client.roomId = ws.roomId;
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client.tags = ws.tags;
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this.sockets.set(client.userId, client);
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@ -230,7 +253,9 @@ export class IoSocketController {
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console.log(new Date().toISOString() + ' A user joined (', this.sockets.size, ' connected users)');
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// Let's join the room
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this.handleJoinRoom(client, client.roomId, client.position, client.viewport, client.name, client.characterLayers);
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this.handleJoinRoom(client, client.position, client.viewport);
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resetPing(client);
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},
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message: (ws, arrayBuffer, isBinary): void => {
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const client = ws as ExSocketInterface;
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@ -247,11 +272,13 @@ export class IoSocketController {
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} else if (message.hasItemeventmessage()) {
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this.handleItemEvent(client, message.getItemeventmessage() as ItemEventMessage);
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} else if (message.hasWebrtcsignaltoservermessage()) {
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this.emitVideo(client, message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage)
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this.emitVideo(client, message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage);
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} else if (message.hasWebrtcscreensharingsignaltoservermessage()) {
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this.emitScreenSharing(client, message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage)
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this.emitScreenSharing(client, message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage);
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} else if (message.hasPlayglobalmessage()) {
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this.emitPlayGlobalMessage(client, message.getPlayglobalmessage() as PlayGlobalMessage)
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this.emitPlayGlobalMessage(client, message.getPlayglobalmessage() as PlayGlobalMessage);
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} else if (message.hasReportplayermessage()){
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this.handleReportMessage(client, message.getReportplayermessage() as ReportPlayerMessage);
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}
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/* Ok is false if backpressure was built up, wait for drain */
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@ -266,11 +293,6 @@ export class IoSocketController {
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Client.disconnecting = true;
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//leave room
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this.leaveRoom(Client);
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//delete all socket information
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/*delete Client.roomId;
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delete Client.token;
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delete Client.position;*/
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} catch (e) {
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console.error('An error occurred on "disconnect"');
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console.error(e);
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@ -283,21 +305,6 @@ export class IoSocketController {
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console.log('A user left (', this.sockets.size, ' connected users)');
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}
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})
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// TODO: finish this!
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/*this.Io.on(SocketIoEvent.CONNECTION, (socket: Socket) => {
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socket.on(SocketIoEvent.WEBRTC_SIGNAL, (data: unknown) => {
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this.emitVideo((socket as ExSocketInterface), data);
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});
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socket.on(SocketIoEvent.WEBRTC_SCREEN_SHARING_SIGNAL, (data: unknown) => {
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this.emitScreenSharing((socket as ExSocketInterface), data);
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});
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});*/
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}
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private emitError(Client: ExSocketInterface, message: string): void {
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@ -313,10 +320,10 @@ export class IoSocketController {
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console.warn(message);
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}
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private handleJoinRoom(client: ExSocketInterface, roomId: string, position: PointInterface, viewport: ViewportInterface, name: string, characterLayers: string[]): void {
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private handleJoinRoom(client: ExSocketInterface, position: PointInterface, viewport: ViewportInterface): void {
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try {
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//join new previous room
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const gameRoom = this.joinRoom(client, roomId, position);
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const gameRoom = this.joinRoom(client, position);
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const things = gameRoom.setViewport(client, viewport);
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@ -357,7 +364,6 @@ export class IoSocketController {
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}
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roomJoinedMessage.setCurrentuserid(client.userId);
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roomJoinedMessage.setTagList(client.tags);
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const serverToClientMessage = new ServerToClientMessage();
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serverToClientMessage.setRoomjoinedmessage(roomJoinedMessage);
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@ -507,6 +513,29 @@ export class IoSocketController {
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}
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}
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private handleReportMessage(client: ExSocketInterface, reportPlayerMessage: ReportPlayerMessage) {
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try {
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const reportedSocket = this.sockets.get(reportPlayerMessage.getReporteduserid());
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if (!reportedSocket) {
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throw 'reported socket user not found';
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}
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//TODO report user on admin application
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Axios.post(`${ADMIN_API_URL}/api/report`, {
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reportedUserUuid: reportedSocket.userUuid,
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reportedUserComment: reportPlayerMessage.getReportcomment(),
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reporterUserUuid: client.userUuid
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},
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{
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headers: {"Authorization": `${ADMIN_API_TOKEN}`}
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}).catch((err) => {
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throw err;
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});
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} catch (e) {
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console.error('An error occurred on "handleReportMessage"');
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console.error(e);
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}
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}
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emitVideo(socket: ExSocketInterface, data: WebRtcSignalToServerMessage): void {
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//send only at user
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const client = this.sockets.get(data.getReceiverid());
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@ -576,76 +605,41 @@ export class IoSocketController {
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}
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}
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private joinRoom(client : ExSocketInterface, roomId: string, position: PointInterface): GameRoom {
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//join user in room
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this.nbClientsPerRoomGauge.inc({ room: roomId });
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client.roomId = roomId;
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client.position = position;
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private async getOrCreateRoom(roomId: string): Promise<GameRoom> {
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//check and create new world for a room
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let world = this.Worlds.get(roomId)
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if(world === undefined){
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world = new GameRoom((user1: User, group: Group) => {
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this.joinWebRtcRoom(user1, group);
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}, (user1: User, group: Group) => {
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this.disConnectedUser(user1, group);
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}, MINIMUM_DISTANCE, GROUP_RADIUS, (thing: Movable, listener: User) => {
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const clientListener = this.searchClientByIdOrFail(listener.id);
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if (thing instanceof User) {
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const clientUser = this.searchClientByIdOrFail(thing.id);
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const userJoinedMessage = new UserJoinedMessage();
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if (!Number.isInteger(clientUser.userId)) {
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throw new Error('clientUser.userId is not an integer '+clientUser.userId);
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}
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userJoinedMessage.setUserid(clientUser.userId);
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userJoinedMessage.setName(clientUser.name);
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userJoinedMessage.setCharacterlayersList(clientUser.characterLayers);
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userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(clientUser.position));
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const subMessage = new SubMessage();
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subMessage.setUserjoinedmessage(userJoinedMessage);
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emitInBatch(clientListener, subMessage);
|
||||
} else if (thing instanceof Group) {
|
||||
this.emitCreateUpdateGroupEvent(clientListener, thing);
|
||||
} else {
|
||||
console.error('Unexpected type for Movable.');
|
||||
}
|
||||
}, (thing: Movable, position, listener) => {
|
||||
const clientListener = this.searchClientByIdOrFail(listener.id);
|
||||
if (thing instanceof User) {
|
||||
const clientUser = this.searchClientByIdOrFail(thing.id);
|
||||
|
||||
const userMovedMessage = new UserMovedMessage();
|
||||
userMovedMessage.setUserid(clientUser.userId);
|
||||
userMovedMessage.setPosition(ProtobufUtils.toPositionMessage(clientUser.position));
|
||||
|
||||
const subMessage = new SubMessage();
|
||||
subMessage.setUsermovedmessage(userMovedMessage);
|
||||
|
||||
clientListener.emitInBatch(subMessage);
|
||||
//console.log("Sending USER_MOVED event");
|
||||
} else if (thing instanceof Group) {
|
||||
this.emitCreateUpdateGroupEvent(clientListener, thing);
|
||||
} else {
|
||||
console.error('Unexpected type for Movable.');
|
||||
}
|
||||
}, (thing: Movable, listener) => {
|
||||
const clientListener = this.searchClientByIdOrFail(listener.id);
|
||||
if (thing instanceof User) {
|
||||
const clientUser = this.searchClientByIdOrFail(thing.id);
|
||||
this.emitUserLeftEvent(clientListener, clientUser.userId);
|
||||
} else if (thing instanceof Group) {
|
||||
this.emitDeleteGroupEvent(clientListener, thing.getId());
|
||||
} else {
|
||||
console.error('Unexpected type for Movable.');
|
||||
}
|
||||
|
||||
});
|
||||
world = new GameRoom(
|
||||
roomId,
|
||||
(user: User, group: Group) => this.joinWebRtcRoom(user, group),
|
||||
(user: User, group: Group) => this.disConnectedUser(user, group),
|
||||
MINIMUM_DISTANCE,
|
||||
GROUP_RADIUS,
|
||||
(thing: Movable, listener: User) => this.onRoomEnter(thing, listener),
|
||||
(thing: Movable, position:PositionInterface, listener:User) => this.onClientMove(thing, position, listener),
|
||||
(thing: Movable, listener:User) => this.onClientLeave(thing, listener)
|
||||
);
|
||||
if (!world.anonymous) {
|
||||
const data = await adminApi.fetchMapDetails(world.organizationSlug, world.worldSlug, world.roomSlug)
|
||||
world.tags = data.tags
|
||||
world.policyType = Number(data.policy_type)
|
||||
}
|
||||
this.Worlds.set(roomId, world);
|
||||
}
|
||||
return Promise.resolve(world)
|
||||
}
|
||||
|
||||
private joinRoom(client : ExSocketInterface, position: PointInterface): GameRoom {
|
||||
|
||||
const roomId = client.roomId;
|
||||
//join user in room
|
||||
this.nbClientsPerRoomGauge.inc({ room: roomId });
|
||||
client.position = position;
|
||||
|
||||
const world = this.Worlds.get(roomId)
|
||||
if(world === undefined){
|
||||
throw new Error('Could not find room for ID: '+client.roomId)
|
||||
}
|
||||
|
||||
// Dispatch groups position to newly connected user
|
||||
world.getGroups().forEach((group: Group) => {
|
||||
@ -656,6 +650,64 @@ export class IoSocketController {
|
||||
return world;
|
||||
}
|
||||
|
||||
private onRoomEnter(thing: Movable, listener: User) {
|
||||
const clientListener = this.searchClientByIdOrFail(listener.id);
|
||||
if (thing instanceof User) {
|
||||
const clientUser = this.searchClientByIdOrFail(thing.id);
|
||||
|
||||
const userJoinedMessage = new UserJoinedMessage();
|
||||
if (!Number.isInteger(clientUser.userId)) {
|
||||
throw new Error('clientUser.userId is not an integer '+clientUser.userId);
|
||||
}
|
||||
userJoinedMessage.setUserid(clientUser.userId);
|
||||
userJoinedMessage.setName(clientUser.name);
|
||||
userJoinedMessage.setCharacterlayersList(clientUser.characterLayers);
|
||||
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(clientUser.position));
|
||||
|
||||
const subMessage = new SubMessage();
|
||||
subMessage.setUserjoinedmessage(userJoinedMessage);
|
||||
|
||||
emitInBatch(clientListener, subMessage);
|
||||
} else if (thing instanceof Group) {
|
||||
this.emitCreateUpdateGroupEvent(clientListener, thing);
|
||||
} else {
|
||||
console.error('Unexpected type for Movable.');
|
||||
}
|
||||
}
|
||||
|
||||
private onClientMove(thing: Movable, position:PositionInterface, listener:User): void {
|
||||
const clientListener = this.searchClientByIdOrFail(listener.id);
|
||||
if (thing instanceof User) {
|
||||
const clientUser = this.searchClientByIdOrFail(thing.id);
|
||||
|
||||
const userMovedMessage = new UserMovedMessage();
|
||||
userMovedMessage.setUserid(clientUser.userId);
|
||||
userMovedMessage.setPosition(ProtobufUtils.toPositionMessage(clientUser.position));
|
||||
|
||||
const subMessage = new SubMessage();
|
||||
subMessage.setUsermovedmessage(userMovedMessage);
|
||||
|
||||
clientListener.emitInBatch(subMessage);
|
||||
//console.log("Sending USER_MOVED event");
|
||||
} else if (thing instanceof Group) {
|
||||
this.emitCreateUpdateGroupEvent(clientListener, thing);
|
||||
} else {
|
||||
console.error('Unexpected type for Movable.');
|
||||
}
|
||||
}
|
||||
|
||||
private onClientLeave(thing: Movable, listener:User) {
|
||||
const clientListener = this.searchClientByIdOrFail(listener.id);
|
||||
if (thing instanceof User) {
|
||||
const clientUser = this.searchClientByIdOrFail(thing.id);
|
||||
this.emitUserLeftEvent(clientListener, clientUser.userId);
|
||||
} else if (thing instanceof Group) {
|
||||
this.emitDeleteGroupEvent(clientListener, thing.getId());
|
||||
} else {
|
||||
console.error('Unexpected type for Movable.');
|
||||
}
|
||||
}
|
||||
|
||||
private emitCreateUpdateGroupEvent(client: ExSocketInterface, group: Group): void {
|
||||
const position = group.getPosition();
|
||||
const pointMessage = new PointMessage();
|
||||
@ -845,4 +897,17 @@ export class IoSocketController {
|
||||
public getWorlds(): Map<string, GameRoom> {
|
||||
return this.Worlds;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param token
|
||||
*/
|
||||
searchClientByUuid(uuid: string): ExSocketInterface | null {
|
||||
for(const socket of this.sockets.values()){
|
||||
if(socket.userUuid === uuid){
|
||||
return socket;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
@ -24,7 +24,6 @@ export class MapController extends BaseController{
|
||||
});
|
||||
|
||||
this.App.get("/map", (res: HttpResponse, req: HttpRequest) => {
|
||||
this.addCorsHeaders(res);
|
||||
|
||||
res.onAborted(() => {
|
||||
console.warn('/map request was aborted');
|
||||
@ -34,25 +33,35 @@ export class MapController extends BaseController{
|
||||
|
||||
if (typeof query.organizationSlug !== 'string') {
|
||||
console.error('Expected organizationSlug parameter');
|
||||
res.writeStatus("400 Bad request").end("Expected organizationSlug parameter");
|
||||
res.writeStatus("400 Bad request");
|
||||
this.addCorsHeaders(res);
|
||||
res.end("Expected organizationSlug parameter");
|
||||
}
|
||||
if (typeof query.worldSlug !== 'string') {
|
||||
console.error('Expected worldSlug parameter');
|
||||
res.writeStatus("400 Bad request").end("Expected worldSlug parameter");
|
||||
res.writeStatus("400 Bad request");
|
||||
this.addCorsHeaders(res);
|
||||
res.end("Expected worldSlug parameter");
|
||||
}
|
||||
if (typeof query.roomSlug !== 'string' && query.roomSlug !== undefined) {
|
||||
console.error('Expected only one roomSlug parameter');
|
||||
res.writeStatus("400 Bad request").end("Expected only one roomSlug parameter");
|
||||
res.writeStatus("400 Bad request");
|
||||
this.addCorsHeaders(res);
|
||||
res.end("Expected only one roomSlug parameter");
|
||||
}
|
||||
|
||||
(async () => {
|
||||
try {
|
||||
const mapDetails = await adminApi.fetchMapDetails(query.organizationSlug as string, query.worldSlug as string, query.roomSlug as string|undefined);
|
||||
|
||||
res.writeStatus("200 OK").end(JSON.stringify(mapDetails));
|
||||
res.writeStatus("200 OK");
|
||||
this.addCorsHeaders(res);
|
||||
res.end(JSON.stringify(mapDetails));
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
res.writeStatus("500 Internal Server Error").end("An error occurred");
|
||||
res.writeStatus("500 Internal Server Error")
|
||||
this.addCorsHeaders(res);
|
||||
res.end("An error occurred");
|
||||
}
|
||||
})();
|
||||
|
||||
|
@ -3,8 +3,8 @@ const URL_ROOM_STARTED = "/Floor0/floor0.json";
|
||||
const MINIMUM_DISTANCE = process.env.MINIMUM_DISTANCE ? Number(process.env.MINIMUM_DISTANCE) : 64;
|
||||
const GROUP_RADIUS = process.env.GROUP_RADIUS ? Number(process.env.GROUP_RADIUS) : 48;
|
||||
const ALLOW_ARTILLERY = process.env.ALLOW_ARTILLERY ? process.env.ALLOW_ARTILLERY == 'true' : false;
|
||||
const ADMIN_API_URL = process.env.ADMIN_API_URL || null;
|
||||
const ADMIN_API_TOKEN = process.env.ADMIN_API_TOKEN || null;
|
||||
const ADMIN_API_URL = process.env.ADMIN_API_URL || 'http://admin';
|
||||
const ADMIN_API_TOKEN = process.env.ADMIN_API_TOKEN || 'myapitoken';
|
||||
const CPU_OVERHEAT_THRESHOLD = Number(process.env.CPU_OVERHEAT_THRESHOLD) || 80;
|
||||
|
||||
export {
|
||||
|
@ -8,10 +8,18 @@ import {EntersCallback, LeavesCallback, MovesCallback} from "_Model/Zone";
|
||||
import {PositionNotifier} from "./PositionNotifier";
|
||||
import {ViewportInterface} from "_Model/Websocket/ViewportMessage";
|
||||
import {Movable} from "_Model/Movable";
|
||||
import {extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous} from "./RoomIdentifier";
|
||||
import {arrayIntersect} from "../Services/ArrayHelper";
|
||||
|
||||
export type ConnectCallback = (user: User, group: Group) => void;
|
||||
export type DisconnectCallback = (user: User, group: Group) => void;
|
||||
|
||||
export enum GameRoomPolicyTypes {
|
||||
ANONYMUS_POLICY = 1,
|
||||
MEMBERS_ONLY_POLICY,
|
||||
USE_TAGS_POLICY,
|
||||
}
|
||||
|
||||
export class GameRoom {
|
||||
private readonly minDistance: number;
|
||||
private readonly groupRadius: number;
|
||||
@ -26,8 +34,16 @@ export class GameRoom {
|
||||
private itemsState: Map<number, unknown> = new Map<number, unknown>();
|
||||
|
||||
private readonly positionNotifier: PositionNotifier;
|
||||
public readonly roomId: string;
|
||||
public readonly anonymous: boolean;
|
||||
public tags: string[];
|
||||
public policyType: GameRoomPolicyTypes;
|
||||
public readonly roomSlug: string;
|
||||
public readonly worldSlug: string = '';
|
||||
public readonly organizationSlug: string = '';
|
||||
|
||||
constructor(connectCallback: ConnectCallback,
|
||||
constructor(roomId: string,
|
||||
connectCallback: ConnectCallback,
|
||||
disconnectCallback: DisconnectCallback,
|
||||
minDistance: number,
|
||||
groupRadius: number,
|
||||
@ -35,6 +51,21 @@ export class GameRoom {
|
||||
onMoves: MovesCallback,
|
||||
onLeaves: LeavesCallback)
|
||||
{
|
||||
this.roomId = roomId;
|
||||
this.anonymous = isRoomAnonymous(roomId);
|
||||
this.tags = [];
|
||||
this.policyType = GameRoomPolicyTypes.ANONYMUS_POLICY;
|
||||
|
||||
if (this.anonymous) {
|
||||
this.roomSlug = extractRoomSlugPublicRoomId(this.roomId);
|
||||
} else {
|
||||
const {organizationSlug, worldSlug, roomSlug} = extractDataFromPrivateRoomId(this.roomId);
|
||||
this.roomSlug = roomSlug;
|
||||
this.organizationSlug = organizationSlug;
|
||||
this.worldSlug = worldSlug;
|
||||
}
|
||||
|
||||
|
||||
this.users = new Map<number, User>();
|
||||
this.groups = new Set<Group>();
|
||||
this.connectCallback = connectCallback;
|
||||
@ -248,4 +279,8 @@ export class GameRoom {
|
||||
}
|
||||
return this.positionNotifier.setViewport(user, viewport);
|
||||
}
|
||||
|
||||
canAccess(userTags: string[]): boolean {
|
||||
return arrayIntersect(userTags, this.tags);
|
||||
}
|
||||
}
|
||||
|
@ -1,25 +1,30 @@
|
||||
export class RoomIdentifier {
|
||||
public readonly anonymous: boolean;
|
||||
public readonly id:string
|
||||
public readonly organizationSlug: string|undefined;
|
||||
public readonly worldSlug: string|undefined;
|
||||
public readonly roomSlug: string|undefined;
|
||||
constructor(roomID: string) {
|
||||
if (roomID.startsWith('_/')) {
|
||||
this.anonymous = true;
|
||||
} else if(roomID.startsWith('@/')) {
|
||||
this.anonymous = false;
|
||||
//helper functions to parse room IDs
|
||||
|
||||
const match = /@\/([^/]+)\/([^/]+)\/(.+)/.exec(roomID);
|
||||
if (!match) {
|
||||
throw new Error('Could not extract info from "'+roomID+'"');
|
||||
}
|
||||
this.organizationSlug = match[1];
|
||||
this.worldSlug = match[2];
|
||||
this.roomSlug = match[3];
|
||||
} else {
|
||||
throw new Error('Incorrect room ID: '+roomID);
|
||||
}
|
||||
this.id = roomID;
|
||||
export const isRoomAnonymous = (roomID: string): boolean => {
|
||||
if (roomID.startsWith('_/')) {
|
||||
return true;
|
||||
} else if(roomID.startsWith('@/')) {
|
||||
return false;
|
||||
} else {
|
||||
throw new Error('Incorrect room ID: '+roomID);
|
||||
}
|
||||
}
|
||||
|
||||
export const extractRoomSlugPublicRoomId = (roomId: string): string => {
|
||||
const idParts = roomId.split('/');
|
||||
if (idParts.length < 3) throw new Error('Incorrect roomId: '+roomId);
|
||||
return idParts.slice(2).join('/');
|
||||
}
|
||||
export interface extractDataFromPrivateRoomIdResponse {
|
||||
organizationSlug: string;
|
||||
worldSlug: string;
|
||||
roomSlug: string;
|
||||
}
|
||||
export const extractDataFromPrivateRoomId = (roomId: string): extractDataFromPrivateRoomIdResponse => {
|
||||
const idParts = roomId.split('/');
|
||||
if (idParts.length < 4) throw new Error('Incorrect roomId: '+roomId);
|
||||
const organizationSlug = idParts[1];
|
||||
const worldSlug = idParts[2];
|
||||
const roomSlug = idParts[3];
|
||||
return {organizationSlug, worldSlug, roomSlug}
|
||||
}
|
@ -19,6 +19,7 @@ export interface ExSocketInterface extends WebSocket, Identificable {
|
||||
emitInBatch: (payload: SubMessage) => void;
|
||||
batchedMessages: BatchMessage;
|
||||
batchTimeout: NodeJS.Timeout|null;
|
||||
pingTimeout: NodeJS.Timeout|null;
|
||||
disconnecting: boolean,
|
||||
tags: string[]
|
||||
}
|
||||
|
@ -1,12 +1,13 @@
|
||||
import {ADMIN_API_TOKEN, ADMIN_API_URL} from "../Enum/EnvironmentVariable";
|
||||
import Axios from "axios";
|
||||
import {RoomIdentifier} from "../Model/RoomIdentifier";
|
||||
|
||||
export interface AdminApiData {
|
||||
organizationSlug: string
|
||||
worldSlug: string
|
||||
roomSlug: string
|
||||
mapUrlStart: string
|
||||
tags: string[]
|
||||
policy_type: number
|
||||
userUuid: string
|
||||
}
|
||||
|
||||
@ -15,6 +16,11 @@ export interface GrantedApiData {
|
||||
memberTags: string[]
|
||||
}
|
||||
|
||||
export interface fetchMemberDataByUuidResponse {
|
||||
uuid: string;
|
||||
tags: string[];
|
||||
}
|
||||
|
||||
class AdminApi {
|
||||
|
||||
async fetchMapDetails(organizationSlug: string, worldSlug: string, roomSlug: string|undefined): Promise<AdminApiData> {
|
||||
@ -40,6 +46,16 @@ class AdminApi {
|
||||
return res.data;
|
||||
}
|
||||
|
||||
async fetchMemberDataByUuid(uuid: string): Promise<fetchMemberDataByUuidResponse> {
|
||||
if (!ADMIN_API_URL) {
|
||||
return Promise.reject('No admin backoffice set!');
|
||||
}
|
||||
const res = await Axios.get(ADMIN_API_URL+'/membership/'+uuid,
|
||||
{ headers: {"Authorization" : `${ADMIN_API_TOKEN}`} }
|
||||
)
|
||||
return res.data;
|
||||
}
|
||||
|
||||
async fetchMemberDataByToken(organizationMemberToken: string): Promise<AdminApiData> {
|
||||
if (!ADMIN_API_URL) {
|
||||
return Promise.reject('No admin backoffice set!');
|
||||
@ -50,24 +66,6 @@ class AdminApi {
|
||||
)
|
||||
return res.data;
|
||||
}
|
||||
|
||||
async memberIsGrantedAccessToRoom(memberId: string, roomIdentifier: RoomIdentifier): Promise<GrantedApiData> {
|
||||
if (!ADMIN_API_URL) {
|
||||
return Promise.reject('No admin backoffice set!');
|
||||
}
|
||||
try {
|
||||
const res = await Axios.get(ADMIN_API_URL+'/api/member/is-granted-access',
|
||||
{ headers: {"Authorization" : `${ADMIN_API_TOKEN}`}, params: {memberId, organizationSlug: roomIdentifier.organizationSlug, worldSlug: roomIdentifier.worldSlug, roomSlug: roomIdentifier.roomSlug} }
|
||||
)
|
||||
return res.data;
|
||||
} catch (e) {
|
||||
console.log(e.message)
|
||||
return {
|
||||
granted: false,
|
||||
memberTags: []
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export const adminApi = new AdminApi();
|
||||
|
3
back/src/Services/ArrayHelper.ts
Normal file
3
back/src/Services/ArrayHelper.ts
Normal file
@ -0,0 +1,3 @@
|
||||
export const arrayIntersect = (array1: string[], array2: string[]) : boolean => {
|
||||
return array1.filter(value => array2.includes(value)).length > 0;
|
||||
}
|
@ -6,7 +6,7 @@ import {TokenInterface} from "../Controller/AuthenticateController";
|
||||
class JWTTokenManager {
|
||||
|
||||
public createJWTToken(userUuid: string) {
|
||||
return Jwt.sign({userUuid: userUuid}, SECRET_KEY, {expiresIn: '24h'});
|
||||
return Jwt.sign({userUuid: userUuid}, SECRET_KEY, {expiresIn: '200d'}); //todo: add a mechanic to refresh or recreate token
|
||||
}
|
||||
|
||||
public async getUserUuidFromToken(token: unknown): Promise<string> {
|
||||
|
14
back/tests/ArrayHelperTest.ts
Normal file
14
back/tests/ArrayHelperTest.ts
Normal file
@ -0,0 +1,14 @@
|
||||
import {arrayIntersect} from "../src/Services/ArrayHelper";
|
||||
|
||||
|
||||
describe("RoomIdentifier", () => {
|
||||
it("should return true on intersect", () => {
|
||||
expect(arrayIntersect(['admin', 'user'], ['admin', 'superAdmin'])).toBe(true);
|
||||
});
|
||||
it("should be reflexive", () => {
|
||||
expect(arrayIntersect(['admin', 'superAdmin'], ['admin', 'user'])).toBe(true);
|
||||
});
|
||||
it("should return false on non intersect", () => {
|
||||
expect(arrayIntersect(['admin', 'user'], ['superAdmin'])).toBe(false);
|
||||
});
|
||||
})
|
19
back/tests/RoomIdentifierTest.ts
Normal file
19
back/tests/RoomIdentifierTest.ts
Normal file
@ -0,0 +1,19 @@
|
||||
import {extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous} from "../src/Model/RoomIdentifier";
|
||||
|
||||
describe("RoomIdentifier", () => {
|
||||
it("should flag public id as anonymous", () => {
|
||||
expect(isRoomAnonymous('_/global/test')).toBe(true);
|
||||
});
|
||||
it("should flag public id as not anonymous", () => {
|
||||
expect(isRoomAnonymous('@/afup/afup2020/1floor')).toBe(false);
|
||||
});
|
||||
it("should extract roomSlug from public ID", () => {
|
||||
expect(extractRoomSlugPublicRoomId('_/global/npeguin/test.json')).toBe('npeguin/test.json');
|
||||
});
|
||||
it("should extract correct from private ID", () => {
|
||||
const {organizationSlug, worldSlug, roomSlug} = extractDataFromPrivateRoomId('@/afup/afup2020/1floor');
|
||||
expect(organizationSlug).toBe('afup');
|
||||
expect(worldSlug).toBe('afup2020');
|
||||
expect(roomSlug).toBe('1floor');
|
||||
});
|
||||
})
|
@ -21,7 +21,7 @@ describe("World", () => {
|
||||
|
||||
}
|
||||
|
||||
const world = new GameRoom(connect, disconnect, 160, 160, () => {}, () => {}, () => {});
|
||||
const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
|
||||
|
||||
world.join(createMockUser(1), new Point(100, 100));
|
||||
|
||||
@ -48,7 +48,7 @@ describe("World", () => {
|
||||
|
||||
}
|
||||
|
||||
const world = new GameRoom(connect, disconnect, 160, 160, () => {}, () => {}, () => {});
|
||||
const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
|
||||
|
||||
world.join(createMockUser(1), new Point(100, 100));
|
||||
|
||||
@ -77,7 +77,7 @@ describe("World", () => {
|
||||
disconnectCallNumber++;
|
||||
}
|
||||
|
||||
const world = new GameRoom(connect, disconnect, 160, 160, () => {}, () => {}, () => {});
|
||||
const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
|
||||
|
||||
world.join(createMockUser(1), new Point(100, 100));
|
||||
|
||||
|
1
front/dist/resources/logos/close.svg
vendored
Normal file
1
front/dist/resources/logos/close.svg
vendored
Normal file
@ -0,0 +1 @@
|
||||
<svg id="Capa_1" data-name="Capa 1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><defs><style>.cls-1{fill:#fff;}</style></defs><path class="cls-1" d="M512,84.85,427.15,0,256,171.15,84.85,0,0,84.85,171.15,256,0,427.15,84.85,512,256,340.85,427.15,512,512,427.15,340.85,256Z" transform="translate(0 0)"/></svg>
|
After Width: | Height: | Size: 319 B |
1
front/dist/resources/logos/report.svg
vendored
Normal file
1
front/dist/resources/logos/report.svg
vendored
Normal file
@ -0,0 +1 @@
|
||||
<svg id="Calque_1" data-name="Calque 1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 56.48 56.48"><defs><style>.cls-1{fill:#e76e54;}.cls-2{fill:#fff;}</style></defs><path class="cls-1" d="M39.94,512H16.54L0,495.46v-23.4l16.54-16.54h23.4l16.54,16.54v23.4Z" transform="translate(0 -455.52)"/><path class="cls-2" d="M33.54,485.52H23l-1.77-21.18H35.3Z" transform="translate(0 -455.52)"/><path class="cls-2" d="M23,492.58H33.54v10.59H23Z" transform="translate(0 -455.52)"/></svg>
|
After Width: | Height: | Size: 477 B |
BIN
front/dist/resources/objects/teleportation.png
vendored
Normal file
BIN
front/dist/resources/objects/teleportation.png
vendored
Normal file
Binary file not shown.
After Width: | Height: | Size: 555 B |
89
front/dist/resources/style/style.css
vendored
89
front/dist/resources/style/style.css
vendored
@ -56,6 +56,12 @@ body .message-info.warning{
|
||||
padding: 10px;
|
||||
z-index: 2;
|
||||
}
|
||||
|
||||
.video-container img.report{
|
||||
right: 5px;
|
||||
left: auto;
|
||||
}
|
||||
|
||||
.video-container video{
|
||||
height: 100%;
|
||||
}
|
||||
@ -567,4 +573,85 @@ body {
|
||||
.main-container .audio-playing p{
|
||||
color: white;
|
||||
margin-left: 10px;
|
||||
}
|
||||
}
|
||||
|
||||
/*REPORT input*/
|
||||
div.modal-report-user{
|
||||
position: absolute;
|
||||
width: 800px;
|
||||
height: 600px;
|
||||
left: calc(50% - 400px);
|
||||
top: 100px;
|
||||
background-color: #000000ad;
|
||||
}
|
||||
|
||||
.modal-report-user textarea{
|
||||
position: absolute;
|
||||
height: 200px;
|
||||
z-index: 999;
|
||||
top: 200px;
|
||||
background-color: #000000;
|
||||
color: white;
|
||||
width: calc(100% - 60px);
|
||||
margin: 30px;
|
||||
}
|
||||
|
||||
.modal-report-user img{
|
||||
position: absolute;
|
||||
height: 50px;
|
||||
width: 50px;
|
||||
z-index: 999;
|
||||
left: calc(50% - 25px);
|
||||
top: 10px;
|
||||
}
|
||||
|
||||
.modal-report-user img#cancel-report-user{
|
||||
position: absolute;
|
||||
z-index: 999;
|
||||
right: 0;
|
||||
left: auto;
|
||||
top: 0;
|
||||
cursor: pointer;
|
||||
width: 15px;
|
||||
height: 15px;
|
||||
margin: 10px;
|
||||
}
|
||||
|
||||
.modal-report-user button{
|
||||
position: absolute;
|
||||
top: 450px;
|
||||
left: calc(50% - 50px);
|
||||
width: 100px;
|
||||
border: 1px solid black;
|
||||
background-color: #00000000;
|
||||
color: #ffda01;
|
||||
border-radius: 10px;
|
||||
padding: 10px 30px;
|
||||
transition: all .2s ease;
|
||||
}
|
||||
.modal-report-user button:hover{
|
||||
cursor: pointer;
|
||||
background-color: #ffda01;
|
||||
color: black;
|
||||
border: 1px solid black;
|
||||
transform: scale(1.1);
|
||||
}
|
||||
|
||||
.modal-report-user p#title-report-user{
|
||||
font-size: 30px;
|
||||
color: white;
|
||||
position: absolute;
|
||||
top: 30px;
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.modal-report-user p#body-report-user{
|
||||
font-size: 24px;
|
||||
color: white;
|
||||
position: absolute;
|
||||
top: 70px;
|
||||
width: 100%;
|
||||
text-align: left;
|
||||
padding: 30px;
|
||||
}
|
||||
|
@ -20,6 +20,12 @@ export class GlobalMessageManager {
|
||||
this.Connection.receiveStopGlobalMessage((messageId: string) => {
|
||||
this.stopMessage(messageId);
|
||||
});
|
||||
|
||||
//receive signal to close message
|
||||
this.Connection.receiveTeleportMessage((map: string) => {
|
||||
console.log('map to teleport user', map);
|
||||
//TODO teleport user on map
|
||||
});
|
||||
}
|
||||
|
||||
private playMessage(message : PlayGlobalMessageInterface){
|
||||
|
@ -29,24 +29,29 @@ class ConnectionManager {
|
||||
const roomSlug = data.roomSlug;
|
||||
urlManager.editUrlForRoom(roomSlug, organizationSlug, worldSlug);
|
||||
|
||||
const room = new Room(window.location.pathname);
|
||||
const room = new Room(window.location.pathname + window.location.hash);
|
||||
return Promise.resolve(room);
|
||||
} else if (connexionType === GameConnexionTypes.anonymous || connexionType === GameConnexionTypes.empty) {
|
||||
const localUser = localUserStore.getLocalUser();
|
||||
|
||||
if (localUser && localUser.jwtToken && localUser.uuid) {
|
||||
this.localUser = localUser
|
||||
this.localUser = localUser;
|
||||
try {
|
||||
await this.verifyToken(localUser.jwtToken);
|
||||
} catch(e) {
|
||||
// If the token is invalid, let's generate an anonymous one.
|
||||
console.error('JWT token invalid. Did it expire? Login anonymously instead.');
|
||||
await this.anonymousLogin();
|
||||
}
|
||||
} else {
|
||||
const data = await Axios.post(`${API_URL}/anonymLogin`).then(res => res.data);
|
||||
this.localUser = new LocalUser(data.userUuid, data.authToken);
|
||||
localUserStore.saveUser(this.localUser);
|
||||
await this.anonymousLogin();
|
||||
}
|
||||
let roomId: string
|
||||
if (connexionType === GameConnexionTypes.empty) {
|
||||
const defaultMapUrl = window.location.host.replace('play.', 'maps.') + URL_ROOM_STARTED;
|
||||
roomId = urlManager.editUrlForRoom(defaultMapUrl, null, null);
|
||||
} else {
|
||||
roomId = window.location.pathname;
|
||||
roomId = window.location.pathname + window.location.hash;
|
||||
}
|
||||
const room = new Room(roomId);
|
||||
return Promise.resolve(room);
|
||||
@ -54,8 +59,9 @@ class ConnectionManager {
|
||||
const localUser = localUserStore.getLocalUser();
|
||||
|
||||
if (localUser) {
|
||||
this.localUser = localUser
|
||||
const room = new Room(window.location.pathname);
|
||||
this.localUser = localUser;
|
||||
await this.verifyToken(localUser.jwtToken);
|
||||
const room = new Room(window.location.pathname + window.location.hash);
|
||||
return Promise.resolve(room);
|
||||
} else {
|
||||
//todo: find some kind of fallback?
|
||||
@ -66,6 +72,16 @@ class ConnectionManager {
|
||||
return Promise.reject('Invalid URL');
|
||||
}
|
||||
|
||||
private async verifyToken(token: string): Promise<void> {
|
||||
await Axios.get(`${API_URL}/verify`, {params: {token}});
|
||||
}
|
||||
|
||||
private async anonymousLogin(): Promise<void> {
|
||||
const data = await Axios.post(`${API_URL}/anonymLogin`).then(res => res.data);
|
||||
this.localUser = new LocalUser(data.userUuid, data.authToken);
|
||||
localUserStore.saveUser(this.localUser);
|
||||
}
|
||||
|
||||
public initBenchmark(): void {
|
||||
this.localUser = new LocalUser('', 'test');
|
||||
}
|
||||
|
@ -25,6 +25,8 @@ export enum EventMessage{
|
||||
|
||||
PLAY_GLOBAL_MESSAGE = "play-global-message",
|
||||
STOP_GLOBAL_MESSAGE = "stop-global-message",
|
||||
|
||||
TELEPORT = "teleport",
|
||||
}
|
||||
|
||||
export interface PointInterface {
|
||||
|
@ -1,5 +1,6 @@
|
||||
import {LocalUser} from "./LocalUser";
|
||||
|
||||
//todo: add localstorage fallback
|
||||
class LocalUserStore {
|
||||
|
||||
saveUser(localUser: LocalUser) {
|
||||
@ -10,6 +11,14 @@ class LocalUserStore {
|
||||
const data = localStorage.getItem('localUser');
|
||||
return data ? JSON.parse(data) : null;
|
||||
}
|
||||
|
||||
setName(name:string): void {
|
||||
window.localStorage.setItem('playerName', name);
|
||||
}
|
||||
|
||||
getName(): string {
|
||||
return window.localStorage.getItem('playerName') ?? '';
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
@ -6,8 +6,10 @@ export class Room {
|
||||
public readonly isPublic: boolean;
|
||||
private mapUrl: string|undefined;
|
||||
private instance: string|undefined;
|
||||
public readonly hash: string;
|
||||
|
||||
constructor(id: string) {
|
||||
this.hash = '';
|
||||
if (id.startsWith('/')) {
|
||||
id = id.substr(1);
|
||||
}
|
||||
@ -19,6 +21,13 @@ export class Room {
|
||||
} else {
|
||||
throw new Error('Invalid room ID');
|
||||
}
|
||||
|
||||
const indexOfHash = this.id.indexOf('#');
|
||||
if (indexOfHash !== -1) {
|
||||
const idWithHash = this.id;
|
||||
this.id = this.id.substr(0, indexOfHash);
|
||||
this.hash = idWithHash.substr(indexOfHash + 1);
|
||||
}
|
||||
}
|
||||
|
||||
public async getMapUrl(): Promise<string> {
|
||||
|
@ -20,7 +20,9 @@ import {
|
||||
WebRtcDisconnectMessage,
|
||||
WebRtcSignalToClientMessage,
|
||||
WebRtcSignalToServerMessage,
|
||||
WebRtcStartMessage
|
||||
WebRtcStartMessage,
|
||||
ReportPlayerMessage,
|
||||
TeleportMessageMessage
|
||||
} from "../Messages/generated/messages_pb"
|
||||
|
||||
import {UserSimplePeerInterface} from "../WebRtc/SimplePeer";
|
||||
@ -146,6 +148,8 @@ export class RoomConnection implements RoomConnection {
|
||||
this.dispatch(EventMessage.PLAY_GLOBAL_MESSAGE, message.getPlayglobalmessage());
|
||||
} else if (message.hasStopglobalmessage()) {
|
||||
this.dispatch(EventMessage.STOP_GLOBAL_MESSAGE, message.getStopglobalmessage());
|
||||
} else if (message.hasTeleportmessagemessage()) {
|
||||
this.dispatch(EventMessage.TELEPORT, message.getTeleportmessagemessage());
|
||||
} else {
|
||||
throw new Error('Unknown message received');
|
||||
}
|
||||
@ -403,7 +407,6 @@ export class RoomConnection implements RoomConnection {
|
||||
}
|
||||
callback(event);
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
public getUserId(): number|null {
|
||||
@ -468,6 +471,12 @@ export class RoomConnection implements RoomConnection {
|
||||
});
|
||||
}
|
||||
|
||||
public receiveTeleportMessage(callback: (messageId: string) => void) {
|
||||
return this.onMessage(EventMessage.TELEPORT, (message: TeleportMessageMessage) => {
|
||||
callback(message.getMap());
|
||||
});
|
||||
}
|
||||
|
||||
public emitGlobalMessage(message: PlayGlobalMessageInterface){
|
||||
console.log('emitGlobalMessage', message);
|
||||
const playGlobalMessage = new PlayGlobalMessage();
|
||||
@ -481,6 +490,17 @@ export class RoomConnection implements RoomConnection {
|
||||
this.socket.send(clientToServerMessage.serializeBinary().buffer);
|
||||
}
|
||||
|
||||
public emitReportPlayerMessage(reportedUserId: number, reportComment: string ): void {
|
||||
const reportPlayerMessage = new ReportPlayerMessage();
|
||||
reportPlayerMessage.setReporteduserid(reportedUserId);
|
||||
reportPlayerMessage.setReportcomment(reportComment);
|
||||
|
||||
const clientToServerMessage = new ClientToServerMessage();
|
||||
clientToServerMessage.setReportplayermessage(reportPlayerMessage);
|
||||
|
||||
this.socket.send(clientToServerMessage.serializeBinary().buffer);
|
||||
}
|
||||
|
||||
public hasTag(tag: string): boolean {
|
||||
return this.tags.includes(tag);
|
||||
}
|
||||
|
@ -1,7 +1,10 @@
|
||||
|
||||
export class TextField extends Phaser.GameObjects.BitmapText {
|
||||
constructor(scene: Phaser.Scene, x: number, y: number, text: string | string[]) {
|
||||
constructor(scene: Phaser.Scene, x: number, y: number, text: string | string[], center: boolean = true) {
|
||||
super(scene, x, y, 'main_font', text, 8);
|
||||
this.scene.add.existing(this)
|
||||
this.scene.add.existing(this);
|
||||
if (center) {
|
||||
this.setOrigin(0.5).setCenterAlign()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,13 +1,15 @@
|
||||
|
||||
export class TextInput extends Phaser.GameObjects.BitmapText {
|
||||
private underLineLength = 10;
|
||||
private minUnderLineLength = 4;
|
||||
private underLine: Phaser.GameObjects.Text;
|
||||
|
||||
constructor(scene: Phaser.Scene, x: number, y: number, maxLength: number, text: string, onChange: (text: string) => void) {
|
||||
super(scene, x, y, 'main_font', text, 32);
|
||||
this.setOrigin(0.5).setCenterAlign()
|
||||
this.scene.add.existing(this);
|
||||
|
||||
this.underLine = this.scene.add.text(x, y+1, '_______', { fontFamily: 'Arial', fontSize: "32px", color: '#ffffff'})
|
||||
this.underLine = this.scene.add.text(x, y+1, this.getUnderLineBody(text.length), { fontFamily: 'Arial', fontSize: "32px", color: '#ffffff'})
|
||||
this.underLine.setOrigin(0.5)
|
||||
|
||||
|
||||
this.scene.input.keyboard.on('keydown', (event: KeyboardEvent) => {
|
||||
@ -16,23 +18,27 @@ export class TextInput extends Phaser.GameObjects.BitmapText {
|
||||
} else if ((event.keyCode === 32 || (event.keyCode >= 48 && event.keyCode <= 90)) && this.text.length < maxLength) {
|
||||
this.addLetter(event.key);
|
||||
}
|
||||
this.underLine.text = this.getUnderLineBody(this.text.length);
|
||||
onChange(this.text);
|
||||
});
|
||||
}
|
||||
|
||||
private getUnderLineBody(textLength:number): string {
|
||||
if (textLength < this.minUnderLineLength) textLength = this.minUnderLineLength;
|
||||
let text = '_______';
|
||||
for (let i = this.minUnderLineLength; i < textLength; i++) {
|
||||
text += '__'
|
||||
}
|
||||
return text;
|
||||
}
|
||||
|
||||
private deleteLetter() {
|
||||
this.text = this.text.substr(0, this.text.length - 1);
|
||||
if (this.underLine.text.length > this.underLineLength) {
|
||||
this.underLine.text = this.underLine.text.substr(0, this.underLine.text.length - 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private addLetter(letter: string) {
|
||||
this.text += letter;
|
||||
if (this.text.length > this.underLineLength) {
|
||||
this.underLine.text += '_';
|
||||
}
|
||||
}
|
||||
|
||||
getText(): string {
|
||||
|
@ -46,6 +46,7 @@ export abstract class Character extends Container {
|
||||
public PlayerValue: string;
|
||||
public sprites: Map<string, Sprite>;
|
||||
private lastDirection: string = PlayerAnimationNames.WalkDown;
|
||||
//private teleportation: Sprite;
|
||||
|
||||
constructor(scene: Phaser.Scene,
|
||||
x: number,
|
||||
@ -62,6 +63,7 @@ export abstract class Character extends Container {
|
||||
|
||||
for (const texture of textures) {
|
||||
const sprite = new Sprite(scene, 0, 0, texture, frame);
|
||||
sprite.setInteractive({useHandCursor: true});
|
||||
this.add(sprite);
|
||||
this.getPlayerAnimations(texture).forEach(d => {
|
||||
this.scene.anims.create({
|
||||
@ -76,8 +78,17 @@ export abstract class Character extends Container {
|
||||
this.sprites.set(texture, sprite);
|
||||
}
|
||||
|
||||
/*this.teleportation = new Sprite(scene, -20, -10, 'teleportation', 3);
|
||||
this.teleportation.setInteractive();
|
||||
this.teleportation.visible = false;
|
||||
this.teleportation.on('pointerup', () => {
|
||||
this.report.visible = false;
|
||||
this.teleportation.visible = false;
|
||||
});
|
||||
this.add(this.teleportation);*/
|
||||
|
||||
this.PlayerValue = name;
|
||||
this.playerName = new BitmapText(scene, x, y - 25, 'main_font', name, 8);
|
||||
this.playerName = new BitmapText(scene, x, y - 25, 'main_font', name, 7);
|
||||
this.playerName.setOrigin(0.5).setCenterAlign().setDepth(99999);
|
||||
scene.add.existing(this.playerName);
|
||||
|
||||
@ -178,6 +189,7 @@ export abstract class Character extends Container {
|
||||
//this.anims.playReverse(`${this.PlayerTexture}-${PlayerAnimationNames.WalkLeft}`, true);
|
||||
}
|
||||
|
||||
//todo:remove this, use a container tech to move the bubble instead
|
||||
if (this.bubble) {
|
||||
this.bubble.moveBubble(this.x, this.y);
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
import {GameScene} from "../Game/GameScene";
|
||||
import {PointInterface} from "../../Connexion/ConnexionModels";
|
||||
import {Character} from "../Entity/Character";
|
||||
import {Sprite} from "./Sprite";
|
||||
|
||||
/**
|
||||
* Class representing the sprite of a remote player (a player that plays on another computer)
|
||||
@ -22,9 +23,6 @@ export class RemotePlayer extends Character {
|
||||
|
||||
//set data
|
||||
this.userId = userId;
|
||||
|
||||
//the current player model should be push away by other players to prevent conflict
|
||||
//this.setImmovable(false);
|
||||
}
|
||||
|
||||
updatePosition(position: PointInterface): void {
|
||||
|
@ -1,4 +1,5 @@
|
||||
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
|
||||
import {PLAYER_RESOURCES, PlayerResourceDescriptionInterface} from "./Character";
|
||||
|
||||
export interface BodyResourceDescriptionInterface {
|
||||
name: string,
|
||||
@ -310,3 +311,28 @@ export const loadAllLayers = (load: LoaderPlugin) => {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export const OBJECTS: Array<PlayerResourceDescriptionInterface> = [
|
||||
{name:'layout_modes', img:'resources/objects/layout_modes.png'},
|
||||
{name:'teleportation', img:'resources/objects/teleportation.png'},
|
||||
];
|
||||
|
||||
export const loadObject = (load: LoaderPlugin) => {
|
||||
for (let j = 0; j < OBJECTS.length; j++) {
|
||||
load.spritesheet(
|
||||
OBJECTS[j].name,
|
||||
OBJECTS[j].img,
|
||||
{frameWidth: 32, frameHeight: 32}
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
export const loadPlayerCharacters = (load: LoaderPlugin) => {
|
||||
PLAYER_RESOURCES.forEach((playerResource: PlayerResourceDescriptionInterface) => {
|
||||
load.spritesheet(
|
||||
playerResource.name,
|
||||
playerResource.img,
|
||||
{frameWidth: 32, frameHeight: 32}
|
||||
);
|
||||
});
|
||||
}
|
||||
|
@ -64,7 +64,7 @@ export class GameManager {
|
||||
public async goToStartingMap(scenePlugin: Phaser.Scenes.ScenePlugin) {
|
||||
const url = await this.startRoom.getMapUrl();
|
||||
console.log('Starting scene '+url);
|
||||
scenePlugin.start(url, {startLayerName: 'global'});
|
||||
scenePlugin.start(url);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -25,7 +25,7 @@ import {RemotePlayer} from "../Entity/RemotePlayer";
|
||||
import {Queue} from 'queue-typescript';
|
||||
import {SimplePeer, UserSimplePeerInterface} from "../../WebRtc/SimplePeer";
|
||||
import {ReconnectingSceneName} from "../Reconnecting/ReconnectingScene";
|
||||
import {loadAllLayers} from "../Entity/body_character";
|
||||
import {loadAllLayers, loadObject, loadPlayerCharacters} from "../Entity/body_character";
|
||||
import {CenterListener, layoutManager, LayoutMode} from "../../WebRtc/LayoutManager";
|
||||
import Texture = Phaser.Textures.Texture;
|
||||
import Sprite = Phaser.GameObjects.Sprite;
|
||||
@ -54,8 +54,7 @@ export enum Textures {
|
||||
}
|
||||
|
||||
export interface GameSceneInitInterface {
|
||||
initPosition: PointInterface|null,
|
||||
startLayerName: string|undefined
|
||||
initPosition: PointInterface|null
|
||||
}
|
||||
|
||||
interface InitUserPositionEventInterface {
|
||||
@ -130,7 +129,6 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
}
|
||||
|
||||
private PositionNextScene: Array<Array<{ key: string, hash: string }>> = new Array<Array<{ key: string, hash: string }>>();
|
||||
private startLayerName: string|undefined;
|
||||
private presentationModeSprite!: Sprite;
|
||||
private chatModeSprite!: Sprite;
|
||||
private gameMap!: GameMap;
|
||||
@ -189,21 +187,9 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
}
|
||||
|
||||
//add player png
|
||||
PLAYER_RESOURCES.forEach((playerResource: PlayerResourceDescriptionInterface) => {
|
||||
this.load.spritesheet(
|
||||
playerResource.name,
|
||||
playerResource.img,
|
||||
{frameWidth: 32, frameHeight: 32}
|
||||
);
|
||||
});
|
||||
|
||||
this.load.spritesheet(
|
||||
'layout_modes',
|
||||
'resources/objects/layout_modes.png',
|
||||
{frameWidth: 32, frameHeight: 32}
|
||||
);
|
||||
|
||||
loadPlayerCharacters(this.load);
|
||||
loadAllLayers(this.load);
|
||||
loadObject(this.load);
|
||||
|
||||
this.load.bitmapFont('main_font', 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
||||
}
|
||||
@ -315,8 +301,6 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
init(initData : GameSceneInitInterface) {
|
||||
if (initData.initPosition !== undefined) {
|
||||
this.initPosition = initData.initPosition;
|
||||
} else if (initData.startLayerName !== undefined) {
|
||||
this.startLayerName = initData.startLayerName;
|
||||
}
|
||||
}
|
||||
|
||||
@ -331,7 +315,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
});
|
||||
|
||||
//permit to set bound collision
|
||||
this.physics.world.setBounds(0,0, this.Map.widthInPixels, this.Map.heightInPixels);
|
||||
this.physics.world.setBounds(0, 0, this.Map.widthInPixels, this.Map.heightInPixels);
|
||||
|
||||
//add layer on map
|
||||
this.Layers = new Array<Phaser.Tilemaps.StaticTilemapLayer>();
|
||||
@ -341,7 +325,10 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
this.addLayer(this.Map.createStaticLayer(layer.name, this.Terrains, 0, 0).setDepth(depth));
|
||||
}
|
||||
if (layer.type === 'tilelayer' && this.getExitSceneUrl(layer) !== undefined) {
|
||||
this.loadNextGame(layer, this.mapFile.width, this.mapFile.tilewidth, this.mapFile.tileheight);
|
||||
this.loadNextGameFromExitSceneUrl(layer, this.mapFile.width);
|
||||
} else if (layer.type === 'tilelayer' && this.getExitUrl(layer) !== undefined) {
|
||||
console.log('Loading exitUrl ', this.getExitUrl(layer))
|
||||
this.loadNextGameFromExitUrl(layer, this.mapFile.width);
|
||||
}
|
||||
if (layer.type === 'objectgroup' && layer.name === 'floorLayer') {
|
||||
depth = 10000;
|
||||
@ -357,9 +344,9 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
this.startY = this.initPosition.y;
|
||||
} else {
|
||||
// Now, let's find the start layer
|
||||
if (this.startLayerName) {
|
||||
if (this.room.hash) {
|
||||
for (const layer of this.mapFile.layers) {
|
||||
if (this.startLayerName === layer.name && layer.type === 'tilelayer' && this.isStartLayer(layer)) {
|
||||
if (this.room.hash === layer.name && layer.type === 'tilelayer' && this.isStartLayer(layer)) {
|
||||
const startPosition = this.startUser(layer);
|
||||
this.startX = startPosition.x;
|
||||
this.startY = startPosition.y;
|
||||
@ -392,7 +379,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
this.EventToClickOnTile();
|
||||
|
||||
//initialise list of other player
|
||||
this.MapPlayers = this.physics.add.group({ immovable: true });
|
||||
this.MapPlayers = this.physics.add.group({immovable: true});
|
||||
|
||||
//create input to move
|
||||
this.userInputManager = new UserInputManager(this);
|
||||
@ -405,7 +392,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
|
||||
// Let's generate the circle for the group delimiter
|
||||
const circleElement = Object.values(this.textures.list).find((object: Texture) => object.key === 'circleSprite');
|
||||
if(circleElement) {
|
||||
if (circleElement) {
|
||||
this.textures.remove('circleSprite');
|
||||
}
|
||||
this.circleTexture = this.textures.createCanvas('circleSprite', 96, 96);
|
||||
@ -417,6 +404,13 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
context.stroke();
|
||||
this.circleTexture.refresh();
|
||||
|
||||
// Let's alter browser history
|
||||
let path = this.room.id;
|
||||
if (this.room.hash) {
|
||||
path += '#'+this.room.hash;
|
||||
}
|
||||
window.history.pushState({}, 'WorkAdventure', path);
|
||||
|
||||
// Let's pause the scene if the connection is not established yet
|
||||
if (this.connection === undefined) {
|
||||
// Let's wait 0.5 seconds before printing the "connecting" screen to avoid blinking
|
||||
@ -430,7 +424,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
|
||||
this.createPromiseResolve();
|
||||
|
||||
this.userInputManager.spaceEvent( () => {
|
||||
this.userInputManager.spaceEvent(() => {
|
||||
this.outlinedItem?.activate();
|
||||
});
|
||||
|
||||
@ -520,7 +514,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
top: camera.scrollY,
|
||||
right: camera.scrollX + camera.width,
|
||||
bottom: camera.scrollY + camera.height,
|
||||
}).then((connection : RoomConnection) => {
|
||||
}).then((connection: RoomConnection) => {
|
||||
this.connection = connection;
|
||||
|
||||
//this.connection.emitPlayerDetailsMessage(gameManager.getPlayerName(), gameManager.getCharacterSelected())
|
||||
@ -580,8 +574,8 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
this.simplePeer.closeAllConnections();
|
||||
this.simplePeer.unregister();
|
||||
|
||||
const gameSceneKey = 'somekey'+Math.round(Math.random()*10000);
|
||||
const game : Phaser.Scene = GameScene.createFromUrl(this.room, this.MapUrlFile, gameSceneKey);
|
||||
const gameSceneKey = 'somekey' + Math.round(Math.random() * 10000);
|
||||
const game: Phaser.Scene = GameScene.createFromUrl(this.room, this.MapUrlFile, gameSceneKey);
|
||||
this.scene.add(gameSceneKey, game, true,
|
||||
{
|
||||
initPosition: {
|
||||
@ -597,14 +591,14 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
connection.onActionableEvent((message => {
|
||||
const item = this.actionableItems.get(message.itemId);
|
||||
if (item === undefined) {
|
||||
console.warn('Received an event about object "'+message.itemId+'" but cannot find this item on the map.');
|
||||
console.warn('Received an event about object "' + message.itemId + '" but cannot find this item on the map.');
|
||||
return;
|
||||
}
|
||||
item.fire(message.event, message.state, message.parameters);
|
||||
}));
|
||||
|
||||
// When connection is performed, let's connect SimplePeer
|
||||
this.simplePeer = new SimplePeer(this.connection);
|
||||
this.simplePeer = new SimplePeer(this.connection, !this.room.isPublic);
|
||||
this.GlobalMessageManager = new GlobalMessageManager(this.connection);
|
||||
|
||||
const self = this;
|
||||
@ -649,6 +643,10 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
}
|
||||
}
|
||||
|
||||
private getExitUrl(layer: ITiledMapLayer): string|undefined {
|
||||
return this.getProperty(layer, "exitUrl") as string|undefined;
|
||||
}
|
||||
|
||||
private getExitSceneUrl(layer: ITiledMapLayer): string|undefined {
|
||||
return this.getProperty(layer, "exitSceneUrl") as string|undefined;
|
||||
}
|
||||
@ -673,15 +671,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
return obj.value;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param layer
|
||||
* @param mapWidth
|
||||
* @param tileWidth
|
||||
* @param tileHeight
|
||||
*/
|
||||
//todo: push that into the gameManager
|
||||
private loadNextGame(layer: ITiledMapLayer, mapWidth: number, tileWidth: number, tileHeight: number){
|
||||
private loadNextGameFromExitSceneUrl(layer: ITiledMapLayer, mapWidth: number) {
|
||||
const exitSceneUrl = this.getExitSceneUrl(layer);
|
||||
if (exitSceneUrl === undefined) {
|
||||
throw new Error('Layer is not an exit scene layer.');
|
||||
@ -691,17 +681,33 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
instance = this.instance;
|
||||
}
|
||||
|
||||
console.log('existSceneUrl', exitSceneUrl);
|
||||
console.log('existSceneInstance', instance);
|
||||
|
||||
// TODO: eventually compute a relative URL
|
||||
|
||||
// TODO: handle /@/ URL CASES!
|
||||
//console.log('existSceneUrl', exitSceneUrl);
|
||||
//console.log('existSceneInstance', instance);
|
||||
|
||||
const absoluteExitSceneUrl = new URL(exitSceneUrl, this.MapUrlFile).href;
|
||||
const absoluteExitSceneUrlWithoutProtocol = absoluteExitSceneUrl.toString().substr(absoluteExitSceneUrl.toString().indexOf('://')+3);
|
||||
const roomId = '_/'+instance+'/'+absoluteExitSceneUrlWithoutProtocol;
|
||||
console.log("Foo", instance, absoluteExitSceneUrlWithoutProtocol);
|
||||
|
||||
this.loadNextGame(layer, mapWidth, roomId);
|
||||
}
|
||||
|
||||
private loadNextGameFromExitUrl(layer: ITiledMapLayer, mapWidth: number) {
|
||||
const exitUrl = this.getExitUrl(layer);
|
||||
if (exitUrl === undefined) {
|
||||
throw new Error('Layer is not an exit layer.');
|
||||
}
|
||||
const fullPath = new URL(exitUrl, window.location.toString()).pathname;
|
||||
|
||||
this.loadNextGame(layer, mapWidth, fullPath);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param layer
|
||||
* @param mapWidth
|
||||
*/
|
||||
//todo: push that into the gameManager
|
||||
private loadNextGame(layer: ITiledMapLayer, mapWidth: number, roomId: string){
|
||||
const room = new Room(roomId);
|
||||
gameManager.loadMap(room, this.scene);
|
||||
const exitSceneKey = roomId;
|
||||
@ -716,7 +722,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
const y : number = parseInt(((key + 1) / mapWidth).toString());
|
||||
const x : number = key - (y * mapWidth);
|
||||
|
||||
let hash = new URL(exitSceneUrl, this.MapUrlFile).hash;
|
||||
let hash = new URL(roomId, this.MapUrlFile).hash;
|
||||
if (hash) {
|
||||
hash = hash.substr(1);
|
||||
}
|
||||
@ -953,9 +959,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
this.simplePeer.unregister();
|
||||
this.scene.stop();
|
||||
this.scene.remove(this.scene.key);
|
||||
this.scene.start(nextSceneKey.key, {
|
||||
startLayerName: nextSceneKey.hash
|
||||
});
|
||||
this.scene.start(nextSceneKey.key);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -54,12 +54,8 @@ export class CustomizeScene extends ResizableScene {
|
||||
|
||||
create() {
|
||||
this.textField = new TextField(this, this.game.renderer.width / 2, 30, 'Customize your own Avatar!');
|
||||
this.textField.setOrigin(0.5).setCenterAlign();
|
||||
this.textField.setVisible(true);
|
||||
|
||||
this.enterField = new TextField(this, this.game.renderer.width / 2, 500, 'you can start the game by pressing SPACE..');
|
||||
this.enterField.setOrigin(0.5).setCenterAlign();
|
||||
this.enterField.setVisible(true);
|
||||
this.enterField = new TextField(this, this.game.renderer.width / 2, 40, 'you can start the game by pressing SPACE..');
|
||||
|
||||
this.logo = new Image(this, this.game.renderer.width - 30, this.game.renderer.height - 20, CustomizeTextures.icon);
|
||||
this.add.existing(this.logo);
|
||||
|
@ -53,16 +53,12 @@ export class EnableCameraScene extends Phaser.Scene {
|
||||
|
||||
create() {
|
||||
this.textField = new TextField(this, this.game.renderer.width / 2, 20, 'Turn on your camera and microphone');
|
||||
this.textField.setOrigin(0.5).setCenterAlign();
|
||||
|
||||
this.pressReturnField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 30, 'Press enter to start');
|
||||
this.pressReturnField.setOrigin(0.5).setCenterAlign();
|
||||
|
||||
this.cameraNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 60, '');
|
||||
this.cameraNameField.setOrigin(0.5).setCenterAlign();
|
||||
|
||||
this.microphoneNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 40, '');
|
||||
this.microphoneNameField.setOrigin(0.5).setCenterAlign();
|
||||
|
||||
this.arrowRight = new Image(this, 0, 0, LoginTextures.arrowRight);
|
||||
this.arrowRight.setOrigin(0.5, 0.5);
|
||||
|
@ -8,6 +8,7 @@ import {PLAYER_RESOURCES, PlayerResourceDescriptionInterface} from "../Entity/Ch
|
||||
import {cypressAsserter} from "../../Cypress/CypressAsserter";
|
||||
import {SelectCharacterSceneName} from "./SelectCharacterScene";
|
||||
import {ResizableScene} from "./ResizableScene";
|
||||
import {localUserStore} from "../../Connexion/LocalUserStore";
|
||||
|
||||
//todo: put this constants in a dedicated file
|
||||
export const LoginSceneName = "LoginScene";
|
||||
@ -28,9 +29,7 @@ export class LoginScene extends ResizableScene {
|
||||
super({
|
||||
key: LoginSceneName
|
||||
});
|
||||
if (window.localStorage) {
|
||||
this.name = window.localStorage.getItem('playerName') ?? '';
|
||||
}
|
||||
this.name = localUserStore.getName();
|
||||
}
|
||||
|
||||
preload() {
|
||||
@ -54,22 +53,18 @@ export class LoginScene extends ResizableScene {
|
||||
cypressAsserter.initStarted();
|
||||
|
||||
this.textField = new TextField(this, this.game.renderer.width / 2, 50, 'Enter your name:');
|
||||
this.textField.setOrigin(0.5).setCenterAlign()
|
||||
this.nameInput = new TextInput(this, this.game.renderer.width / 2 - 64, 70, 4, this.name,(text: string) => {
|
||||
this.nameInput = new TextInput(this, this.game.renderer.width / 2, 70, 8, this.name,(text: string) => {
|
||||
this.name = text;
|
||||
if (window.localStorage) {
|
||||
window.localStorage.setItem('playerName', text);
|
||||
}
|
||||
localUserStore.setName(text);
|
||||
});
|
||||
|
||||
this.pressReturnField = new TextField(this, this.game.renderer.width / 2, 130, 'Press enter to start');
|
||||
this.pressReturnField.setOrigin(0.5).setCenterAlign()
|
||||
|
||||
this.logo = new Image(this, this.game.renderer.width - 30, this.game.renderer.height - 20, LoginTextures.icon);
|
||||
this.add.existing(this.logo);
|
||||
|
||||
const infoText = "Commands: \n - Arrows or Z,Q,S,D to move\n - SHIFT to run";
|
||||
this.infoTextField = new TextField(this, 10, this.game.renderer.height - 35, infoText);
|
||||
this.infoTextField = new TextField(this, 10, this.game.renderer.height - 35, infoText, false);
|
||||
|
||||
this.input.keyboard.on('keyup-ENTER', () => {
|
||||
if (this.name === '') {
|
||||
|
@ -57,10 +57,8 @@ export class SelectCharacterScene extends ResizableScene {
|
||||
|
||||
create() {
|
||||
this.textField = new TextField(this, this.game.renderer.width / 2, 50, 'Select your character');
|
||||
this.textField.setOrigin(0.5).setCenterAlign()
|
||||
|
||||
this.pressReturnField = new TextField(this, this.game.renderer.width / 2, 256, 'Press enter to start');
|
||||
this.pressReturnField.setOrigin(0.5).setCenterAlign()
|
||||
|
||||
const rectangleXStart = this.game.renderer.width / 2 - (this.nbCharactersPerRow / 2) * 32 + 16;
|
||||
|
||||
@ -123,30 +121,6 @@ export class SelectCharacterScene extends ResizableScene {
|
||||
} else {
|
||||
this.scene.start(CustomizeSceneName);
|
||||
}
|
||||
|
||||
// Do we have a start URL in the address bar? If so, let's redirect to this address
|
||||
/*const instanceAndMapUrl = this.findMapUrl();
|
||||
if (instanceAndMapUrl !== null) {
|
||||
const [mapUrl, instance] = instanceAndMapUrl;
|
||||
const key = gameManager.loadMap(mapUrl, this.scene, instance);
|
||||
this.scene.start(key, {
|
||||
startLayerName: window.location.hash ? window.location.hash.substr(1) : undefined
|
||||
} as GameSceneInitInterface);
|
||||
return {
|
||||
mapUrlStart: mapUrl,
|
||||
startInstance: instance
|
||||
};
|
||||
} else {
|
||||
// If we do not have a map address in the URL, let's ask the server for a start map.
|
||||
return gameManager.loadStartMap().then((startMap: StartMapInterface) => {
|
||||
const key = gameManager.loadMap(window.location.protocol + "//" + startMap.mapUrlStart, this.scene, startMap.startInstance);
|
||||
this.scene.start(key);
|
||||
return startMap;
|
||||
}).catch((err) => {
|
||||
console.error(err);
|
||||
throw err;
|
||||
});
|
||||
}*/
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -45,7 +45,6 @@ export class FourOFourScene extends Phaser.Scene {
|
||||
this.add.existing(this.logo);
|
||||
|
||||
this.mapNotFoundField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2, "404 - File not found");
|
||||
this.mapNotFoundField.setOrigin(0.5, 0.5).setCenterAlign();
|
||||
|
||||
let text: string = '';
|
||||
if (this.file !== undefined) {
|
||||
@ -56,7 +55,6 @@ export class FourOFourScene extends Phaser.Scene {
|
||||
}
|
||||
|
||||
this.couldNotFindField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2 + 24, text);
|
||||
this.couldNotFindField.setOrigin(0.5, 0.5).setCenterAlign();
|
||||
|
||||
const url = this.file ? this.file : this.url;
|
||||
if (url !== undefined) {
|
||||
|
@ -34,7 +34,6 @@ export class ReconnectingScene extends Phaser.Scene {
|
||||
this.add.existing(this.logo);
|
||||
|
||||
this.reconnectingField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2, "Connection lost. Reconnecting...");
|
||||
this.reconnectingField.setOrigin(0.5, 0.5).setCenterAlign();
|
||||
|
||||
const cat = this.physics.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, 'cat');
|
||||
this.anims.create({
|
||||
|
@ -10,6 +10,7 @@ const videoConstraint: boolean|MediaTrackConstraints = {
|
||||
export type UpdatedLocalStreamCallback = (media: MediaStream|null) => void;
|
||||
export type StartScreenSharingCallback = (media: MediaStream) => void;
|
||||
export type StopScreenSharingCallback = (media: MediaStream) => void;
|
||||
export type ReportCallback = (message: string) => void;
|
||||
|
||||
// TODO: Split MediaManager in 2 classes: MediaManagerUI (in charge of HTML) and MediaManager (singleton in charge of the camera only)
|
||||
// TODO: verify that microphone event listeners are not triggered plenty of time NOW (since MediaManager is created many times!!!!)
|
||||
@ -36,7 +37,6 @@ export class MediaManager {
|
||||
private cinemaBtn: HTMLDivElement;
|
||||
private monitorBtn: HTMLDivElement;
|
||||
|
||||
|
||||
constructor() {
|
||||
|
||||
this.myCamVideo = this.getElementByIdOrFail<HTMLVideoElement>('myCamVideo');
|
||||
@ -91,17 +91,14 @@ export class MediaManager {
|
||||
}
|
||||
|
||||
public onUpdateLocalStream(callback: UpdatedLocalStreamCallback): void {
|
||||
|
||||
this.updatedLocalStreamCallBacks.add(callback);
|
||||
}
|
||||
|
||||
public onStartScreenSharing(callback: StartScreenSharingCallback): void {
|
||||
|
||||
this.startScreenSharingCallBacks.add(callback);
|
||||
}
|
||||
|
||||
public onStopScreenSharing(callback: StopScreenSharingCallback): void {
|
||||
|
||||
this.stopScreenSharingCallBacks.add(callback);
|
||||
}
|
||||
|
||||
@ -342,8 +339,10 @@ export class MediaManager {
|
||||
/**
|
||||
*
|
||||
* @param userId
|
||||
* @param reportCallBack
|
||||
* @param userName
|
||||
*/
|
||||
addActiveVideo(userId: string, userName: string = ""){
|
||||
addActiveVideo(userId: string, reportCallBack: ReportCallback|undefined, userName: string = ""){
|
||||
this.webrtcInAudio.play();
|
||||
|
||||
userName = userName.toUpperCase();
|
||||
@ -355,12 +354,23 @@ export class MediaManager {
|
||||
<div class="rtc-error" style="display: none"></div>
|
||||
<i id="name-${userId}" style="background-color: ${color};">${userName}</i>
|
||||
<img id="microphone-${userId}" src="resources/logos/microphone-close.svg">
|
||||
<video id="${userId}" autoplay></video>
|
||||
` +
|
||||
((reportCallBack!==undefined)?`<img id="report-${userId}" class="report active" src="resources/logos/report.svg">`:'')
|
||||
+
|
||||
`<video id="${userId}" autoplay></video>
|
||||
</div>
|
||||
`;
|
||||
|
||||
layoutManager.add(DivImportance.Normal, userId, html);
|
||||
|
||||
if (reportCallBack) {
|
||||
const reportBtn = this.getElementByIdOrFail<HTMLDivElement>(`report-${userId}`);
|
||||
reportBtn.addEventListener('click', (e: MouseEvent) => {
|
||||
e.preventDefault();
|
||||
this.showReportModal(userId, userName, reportCallBack);
|
||||
});
|
||||
}
|
||||
|
||||
this.remoteVideo.set(userId, this.getElementByIdOrFail<HTMLVideoElement>(userId));
|
||||
}
|
||||
|
||||
@ -542,6 +552,64 @@ export class MediaManager {
|
||||
return elem as T;
|
||||
}
|
||||
|
||||
private showReportModal(userId: string, userName: string, reportCallBack: ReportCallback){
|
||||
//create report text area
|
||||
const mainContainer = this.getElementByIdOrFail<HTMLDivElement>('main-container');
|
||||
|
||||
const divReport = document.createElement('div');
|
||||
divReport.classList.add('modal-report-user');
|
||||
|
||||
const inputHidden = document.createElement('input');
|
||||
inputHidden.id = 'input-report-user';
|
||||
inputHidden.type = 'hidden';
|
||||
inputHidden.value = userId;
|
||||
divReport.appendChild(inputHidden);
|
||||
|
||||
const titleMessage = document.createElement('p');
|
||||
titleMessage.id = 'title-report-user';
|
||||
titleMessage.innerText = 'Open a report';
|
||||
divReport.appendChild(titleMessage);
|
||||
|
||||
const bodyMessage = document.createElement('p');
|
||||
bodyMessage.id = 'body-report-user';
|
||||
bodyMessage.innerText = `You are about to open a report regarding an offensive conduct from user ${userName.toUpperCase()}. Please explain to us how you think ${userName.toUpperCase()} breached the code of conduct.`;
|
||||
divReport.appendChild(bodyMessage);
|
||||
|
||||
const imgReportUser = document.createElement('img');
|
||||
imgReportUser.id = 'img-report-user';
|
||||
imgReportUser.src = 'resources/logos/report.svg';
|
||||
divReport.appendChild(imgReportUser);
|
||||
|
||||
const textareaUser = document.createElement('textarea');
|
||||
textareaUser.id = 'textarea-report-user';
|
||||
textareaUser.placeholder = 'Write ...';
|
||||
divReport.appendChild(textareaUser);
|
||||
|
||||
const buttonReport = document.createElement('button');
|
||||
buttonReport.id = 'button-save-report-user';
|
||||
buttonReport.innerText = 'Report';
|
||||
buttonReport.addEventListener('click', () => {
|
||||
if(!textareaUser.value){
|
||||
textareaUser.style.border = '1px solid red'
|
||||
return;
|
||||
}
|
||||
reportCallBack(textareaUser.value);
|
||||
divReport.remove();
|
||||
});
|
||||
divReport.appendChild(buttonReport);
|
||||
|
||||
const buttonCancel = document.createElement('img');
|
||||
buttonCancel.id = 'cancel-report-user';
|
||||
buttonCancel.src = 'resources/logos/close.svg';
|
||||
buttonCancel.addEventListener('click', () => {
|
||||
divReport.remove();
|
||||
});
|
||||
divReport.appendChild(buttonCancel);
|
||||
|
||||
mainContainer.appendChild(divReport);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
export const mediaManager = new MediaManager();
|
||||
|
@ -29,8 +29,6 @@ export interface PeerConnectionListener {
|
||||
* This class manages connections to all the peers in the same group as me.
|
||||
*/
|
||||
export class SimplePeer {
|
||||
private Connection: RoomConnection;
|
||||
private WebRtcRoomId: string;
|
||||
private Users: Array<UserSimplePeerInterface> = new Array<UserSimplePeerInterface>();
|
||||
|
||||
private PeerScreenSharingConnectionArray: Map<number, ScreenSharingPeer> = new Map<number, ScreenSharingPeer>();
|
||||
@ -40,13 +38,12 @@ export class SimplePeer {
|
||||
private readonly stopLocalScreenSharingStreamCallback: StopScreenSharingCallback;
|
||||
private readonly peerConnectionListeners: Array<PeerConnectionListener> = new Array<PeerConnectionListener>();
|
||||
|
||||
constructor(Connection: RoomConnection, WebRtcRoomId: string = "test-webrtc") {
|
||||
this.Connection = Connection;
|
||||
this.WebRtcRoomId = WebRtcRoomId;
|
||||
constructor(private Connection: RoomConnection, private enableReporting: boolean) {
|
||||
// We need to go through this weird bound function pointer in order to be able to "free" this reference later.
|
||||
this.sendLocalVideoStreamCallback = this.sendLocalVideoStream.bind(this);
|
||||
this.sendLocalScreenSharingStreamCallback = this.sendLocalScreenSharingStream.bind(this);
|
||||
this.stopLocalScreenSharingStreamCallback = this.stopLocalScreenSharingStream.bind(this);
|
||||
|
||||
mediaManager.onUpdateLocalStream(this.sendLocalVideoStreamCallback);
|
||||
mediaManager.onStartScreenSharing(this.sendLocalScreenSharingStreamCallback);
|
||||
mediaManager.onStopScreenSharing(this.stopLocalScreenSharingStreamCallback);
|
||||
@ -145,7 +142,12 @@ export class SimplePeer {
|
||||
}
|
||||
|
||||
mediaManager.removeActiveVideo("" + user.userId);
|
||||
mediaManager.addActiveVideo("" + user.userId, name);
|
||||
|
||||
const reportCallback = this.enableReporting ? (comment: string) => {
|
||||
this.reportUser(user.userId, comment);
|
||||
}: undefined;
|
||||
|
||||
mediaManager.addActiveVideo("" + user.userId, reportCallback, name);
|
||||
|
||||
const peer = new VideoPeer(user.userId, user.initiator ? user.initiator : false, this.Connection);
|
||||
// When a connection is established to a video stream, and if a screen sharing is taking place,
|
||||
@ -363,6 +365,13 @@ export class SimplePeer {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Triggered locally when clicking on the report button
|
||||
*/
|
||||
public reportUser(userId: number, message: string) {
|
||||
this.Connection.emitReportPlayerMessage(userId, message)
|
||||
}
|
||||
|
||||
private sendLocalScreenSharingStreamToUser(userId: number): void {
|
||||
// If a connection already exists with user (because it is already sharing a screen with us... let's use this connection)
|
||||
if (this.PeerScreenSharingConnectionArray.has(userId)) {
|
||||
|
File diff suppressed because one or more lines are too long
@ -48,6 +48,11 @@ message WebRtcSignalToServerMessage {
|
||||
string signal = 2;
|
||||
}
|
||||
|
||||
message ReportPlayerMessage {
|
||||
int32 reportedUserId = 1;
|
||||
string reportComment = 2;
|
||||
}
|
||||
|
||||
message ClientToServerMessage {
|
||||
oneof message {
|
||||
UserMovesMessage userMovesMessage = 2;
|
||||
@ -59,6 +64,7 @@ message ClientToServerMessage {
|
||||
WebRtcSignalToServerMessage webRtcScreenSharingSignalToServerMessage = 8;
|
||||
PlayGlobalMessage playGlobalMessage = 9;
|
||||
StopGlobalMessage stopGlobalMessage = 10;
|
||||
ReportPlayerMessage reportPlayerMessage = 11;
|
||||
}
|
||||
}
|
||||
|
||||
@ -157,6 +163,10 @@ message WebRtcSignalToClientMessage {
|
||||
string signal = 2;
|
||||
}
|
||||
|
||||
message TeleportMessageMessage{
|
||||
string map = 1;
|
||||
}
|
||||
|
||||
message ServerToClientMessage {
|
||||
oneof message {
|
||||
BatchMessage batchMessage = 1;
|
||||
@ -168,5 +178,6 @@ message ServerToClientMessage {
|
||||
WebRtcDisconnectMessage webRtcDisconnectMessage = 7;
|
||||
PlayGlobalMessage playGlobalMessage = 8;
|
||||
StopGlobalMessage stopGlobalMessage = 9;
|
||||
TeleportMessageMessage teleportMessageMessage = 10;
|
||||
}
|
||||
}
|
||||
|
19
website/dist/create-map.html
vendored
19
website/dist/create-map.html
vendored
@ -44,7 +44,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
< class="col">
|
||||
<h2 id="tools-you-will-need" class="pixel-title">Tools you will need</h2>
|
||||
<p>In order to build your own map for WorkAdventure, you need:</p>
|
||||
<ul>
|
||||
@ -131,11 +131,22 @@
|
||||
<p>In order to place an exit on your scene that leads to another scene:</p>
|
||||
<ul>
|
||||
<li>You must create a specific layer. When a character reaches ANY tile of that layer, it will exit the scene.</li>
|
||||
<li>In layer properties, you MUST add "exitSceneUrl" property. It represents the map URL of the next scene. For example : <code>/<map folder>/<map>.json</code>. Be careful, if you want the next map to be correctly loaded, you must check that the map files are in folder <code>back/src/Assets/Maps/<your map folder></code>. The files will be accessible by url <code><HOST>/map/files/<your map folder>/...</code>.</li>
|
||||
<li>In layer properties, you CAN add an "exitInstance" property. If set, you will join the map of the specified instance. Otherwise, you will stay on the same instance.</li>
|
||||
<li>In layer properties, you MUST add "exitUrl" property. It represents the URL of the next scene. You can put relative or absolute URLs.</li>
|
||||
<li>If you want to have multiple exits, you can create many layers with name "exit". Each layer has a different key <code>exitSceneUrl</code> and have tiles that represent exits to another scene.</li>
|
||||
</ul>
|
||||
<p>
|
||||
<strong>Understanding map URLs in WorkAdventure:</strong><br/>
|
||||
There are 2 kinds of URLs in WorkAdventure:
|
||||
<ul>
|
||||
<li>Public URLs are in the form https://play.workadventu.re/_/[instance]/[server]/[path to map]</li>
|
||||
<li>Private URLs (used in paid accounts) are in the form https://play.workadventu.re/@/[organization]/[world]/[map]</li>
|
||||
</ul>
|
||||
Assuming your JSON map is hosted at "https://example.com/my/map.json", then you can browse your map at "https://play.workadventu.re/_/global/example.com/my/map.json".
|
||||
Here, "global" is a name of an "instance" of your map. You can put anything instead of "global" here. People on the same instance of the map can see each others.
|
||||
If 2 users use 2 different instances, they are on the same map, but in 2 parallel universes. They cannot see each other.
|
||||
</p>
|
||||
<p class="text-center"><img src="docs/exit_layer_map.png" alt="" style="width: 90%"></p>
|
||||
<p>Note: in older releases of WorkAdventure, you could link to a map file directly using properties "exitSceneUrl" and "exitInstance". Those properties are now deprecated. Use "exitUrl" instead.</p>
|
||||
<h3 id="defining-several-entry-points" class="pixel-title">Defining several entry points</h3>
|
||||
<p>Often your map will have several exits, and therefore, several entry points. For instance, if there
|
||||
is an exit by a door that leads to the garden map, when you come back from the garden you expect to
|
||||
@ -146,7 +157,7 @@
|
||||
<li>You must create a specific layer. When a character enters the map by this entry point, it will enter the map randomly on ANY tile of that layer.</li>
|
||||
<li>In layer properties, you MUST add a boolean "startLayer" property. It should be set to true.</li>
|
||||
<li>The name of the entry point is the name of the layer</li>
|
||||
<li>To enter via this entry point, simply add a hash with the entry point name to the URL ("#[<em>startLayerName</em>]"). For instance: "<a href="https://workadventu.re/_/global/mymap.com/path/map.json#my-entry-point">https://workadventu.re/_/global/mymap.com/path/map.json#my-entry-point</a>".</li>
|
||||
<li>To enter via this entry point, simply add a hash with the entry point name to the URL ("#[<em>startLayerName</em>]"). For instance: "https://workadventu.re/_/global/mymap.com/path/map.json#my-entry-point".</li>
|
||||
<li>You can of course use the "#" notation in an exit scene URL (so an exit scene URL will point to a given entry scene URL)</li>
|
||||
</ul>
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user