From 9427ca8d7c6fa2b231490b9ef2f7e38f922b2017 Mon Sep 17 00:00:00 2001
From: Piotr 'pwh' Hanusiak
Date: Wed, 27 Apr 2022 16:25:12 +0200
Subject: [PATCH] clear activatableObjectsDistances map before setting up fresh
values
---
front/src/Phaser/Game/ActivatablesManager.ts | 1 +
1 file changed, 1 insertion(+)
diff --git a/front/src/Phaser/Game/ActivatablesManager.ts b/front/src/Phaser/Game/ActivatablesManager.ts
index b41c5a72..7f337cda 100644
--- a/front/src/Phaser/Game/ActivatablesManager.ts
+++ b/front/src/Phaser/Game/ActivatablesManager.ts
@@ -76,6 +76,7 @@ export class ActivatablesManager {
const currentPlayerPos = this.currentPlayer.getDirectionalActivationPosition(
this.directionalActivationPositionShift
);
+ this.activatableObjectsDistances.clear();
for (const object of objects) {
const distance = MathUtils.distanceBetween(currentPlayerPos, object.getPosition());
this.activatableObjectsDistances.set(object, distance);