Merge pull request #1851 from thecodingmachine/avoid-exits-on-path
calculate cost for exit tiles
This commit is contained in:
commit
933d1c0d87
@ -133,6 +133,18 @@ export class GameMap {
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return grid;
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}
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public getWalkingCostGrid(): number[][] {
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const grid: number[][] = [];
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for (let y = 0; y < this.map.height; y += 1) {
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const row: number[] = [];
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for (let x = 0; x < this.map.width; x += 1) {
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row.push(this.getWalkingCostAt(x, y));
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}
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grid.push(row);
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}
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return grid;
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}
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public getTileDimensions(): { width: number; height: number } {
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return { width: this.map.tilewidth, height: this.map.tileheight };
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}
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@ -343,6 +355,32 @@ export class GameMap {
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return false;
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}
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private getWalkingCostAt(x: number, y: number): number {
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const bigCost = 100;
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for (const layer of this.phaserLayers) {
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if (!layer.visible) {
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continue;
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}
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const tile = layer.getTileAt(x, y);
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if (!tile) {
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continue;
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}
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if (
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tile &&
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(tile.properties[GameMapProperties.EXIT_URL] || tile.properties[GameMapProperties.EXIT_SCENE_URL])
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) {
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return bigCost;
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}
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for (const property of layer.layer.properties) {
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//@ts-ignore
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if (property.name && property.name === "exitUrl") {
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return bigCost;
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}
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}
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}
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return 0;
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}
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private triggerAllProperties(): void {
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const newProps = this.getProperties(this.key ?? 0);
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const oldProps = this.lastProperties;
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@ -567,6 +567,7 @@ export class GameScene extends DirtyScene {
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this.pathfindingManager = new PathfindingManager(
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this,
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this.gameMap.getCollisionGrid(),
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this.gameMap.getWalkingCostGrid(),
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this.gameMap.getTileDimensions()
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);
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@ -582,12 +583,6 @@ export class GameScene extends DirtyScene {
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waScaleManager
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);
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this.pathfindingManager = new PathfindingManager(
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this,
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this.gameMap.getCollisionGrid(),
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this.gameMap.getTileDimensions()
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);
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this.activatablesManager = new ActivatablesManager(this.CurrentPlayer);
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biggestAvailableAreaStore.recompute();
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@ -1418,7 +1413,7 @@ ${escapedMessage}
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phaserLayers[i].setCollisionByProperty({ collides: true }, visible);
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}
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}
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this.pathfindingManager.setCollisionGrid(this.gameMap.getCollisionGrid());
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this.pathfindingManager.setCollisionGrid(this.gameMap.getCollisionGrid(), this.gameMap.getWalkingCostGrid());
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this.markDirty();
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}
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@ -8,7 +8,12 @@ export class PathfindingManager {
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private grid: number[][];
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private tileDimensions: { width: number; height: number };
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constructor(scene: Phaser.Scene, collisionsGrid: number[][], tileDimensions: { width: number; height: number }) {
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constructor(
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scene: Phaser.Scene,
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collisionsGrid: number[][],
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walkingCostGrid: number[][],
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tileDimensions: { width: number; height: number }
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) {
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this.scene = scene;
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this.easyStar = new EasyStar.js();
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@ -17,10 +22,12 @@ export class PathfindingManager {
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this.grid = collisionsGrid;
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this.tileDimensions = tileDimensions;
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this.setEasyStarGrid(collisionsGrid);
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this.setWalkingCostGrid(walkingCostGrid);
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}
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public setCollisionGrid(collisionGrid: number[][]): void {
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public setCollisionGrid(collisionGrid: number[][], walkingCostGrid: number[][]): void {
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this.setEasyStarGrid(collisionGrid);
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this.setWalkingCostGrid(walkingCostGrid);
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}
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public async findPath(
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@ -115,6 +122,14 @@ export class PathfindingManager {
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this.easyStar.setAcceptableTiles([0]); // zeroes are walkable
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}
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private setWalkingCostGrid(grid: number[][]): void {
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for (let y = 0; y < grid.length; y += 1) {
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for (let x = 0; x < grid[y].length; x += 1) {
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this.easyStar.setAdditionalPointCost(x, y, grid[y][x]);
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}
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}
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}
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private logGridToTheConsole(grid: number[][]): void {
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let rowNumber = 0;
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for (const row of grid) {
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177
maps/tests/PathfinderAvoidExits/map1.json
Normal file
177
maps/tests/PathfinderAvoidExits/map1.json
Normal file
@ -0,0 +1,177 @@
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{ "compressionlevel":-1,
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"height":10,
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"infinite":false,
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"layers":[
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{
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"data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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"height":10,
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"id":1,
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"name":"floor",
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"opacity":1,
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"type":"tilelayer",
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"visible":true,
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"width":10,
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"x":0,
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"y":0
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},
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{
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"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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"height":10,
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"id":2,
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"name":"start",
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"opacity":0.9,
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"type":"tilelayer",
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"visible":true,
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||||
"width":10,
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"x":0,
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"y":0
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},
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{
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"data":[17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
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"height":10,
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"id":7,
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"name":"walls",
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"opacity":1,
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"type":"tilelayer",
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"visible":true,
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||||
"width":10,
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||||
"x":0,
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||||
"y":0
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||||
},
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{
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"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 34, 34, 34, 34, 34, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 34, 34, 34, 34, 34, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 34, 34, 34, 34, 34, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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"height":10,
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"id":8,
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"name":"exit",
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"opacity":1,
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"properties":[
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{
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"name":"exitUrl",
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"type":"string",
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"value":"map2.json"
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}],
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"type":"tilelayer",
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"visible":true,
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"width":10,
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"x":0,
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"y":0
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},
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{
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"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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"height":10,
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"id":9,
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"name":"from_exit2",
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"opacity":1,
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"properties":[
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{
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"name":"startLayer",
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"type":"bool",
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"value":true
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}],
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"type":"tilelayer",
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"visible":true,
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"width":10,
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"x":0,
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"y":0
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},
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{
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"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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"height":10,
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"id":10,
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"name":"funritures",
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"opacity":1,
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"type":"tilelayer",
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"visible":true,
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"width":10,
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"x":0,
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"y":0
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},
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{
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"draworder":"topdown",
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"id":3,
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"name":"floorLayer",
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"objects":[
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{
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"height":58.0929629319722,
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"id":2,
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"name":"",
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"rotation":0,
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"text":
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{
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"text":"DO NOT fall into the water or you will drown! Use right-click to move",
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"wrap":true
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},
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"type":"",
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"visible":true,
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"width":207.776169358213,
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||||
"x":78.9920090369007,
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||||
"y":34.4126432934483
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||||
}],
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||||
"opacity":1,
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||||
"type":"objectgroup",
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||||
"visible":true,
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||||
"x":0,
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||||
"y":0
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||||
}],
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"nextlayerid":11,
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"nextobjectid":3,
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"orientation":"orthogonal",
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"renderorder":"right-down",
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"tiledversion":"1.7.2",
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"tileheight":32,
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"tilesets":[
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{
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"columns":11,
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||||
"firstgid":1,
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"image":"..\/tileset1.png",
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"imageheight":352,
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"imagewidth":352,
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"margin":0,
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"name":"tileset1",
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"spacing":0,
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"tilecount":121,
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"tileheight":32,
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"tiles":[
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{
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"id":16,
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"properties":[
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||||
{
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||||
"name":"collides",
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||||
"type":"bool",
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||||
"value":true
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||||
}]
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||||
},
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||||
{
|
||||
"id":17,
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||||
"properties":[
|
||||
{
|
||||
"name":"collides",
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||||
"type":"bool",
|
||||
"value":true
|
||||
}]
|
||||
},
|
||||
{
|
||||
"id":18,
|
||||
"properties":[
|
||||
{
|
||||
"name":"collides",
|
||||
"type":"bool",
|
||||
"value":true
|
||||
}]
|
||||
},
|
||||
{
|
||||
"id":19,
|
||||
"properties":[
|
||||
{
|
||||
"name":"collides",
|
||||
"type":"bool",
|
||||
"value":true
|
||||
}]
|
||||
}],
|
||||
"tilewidth":32
|
||||
}],
|
||||
"tilewidth":32,
|
||||
"type":"map",
|
||||
"version":"1.6",
|
||||
"width":10
|
||||
}
|
184
maps/tests/PathfinderAvoidExits/map2.json
Normal file
184
maps/tests/PathfinderAvoidExits/map2.json
Normal file
@ -0,0 +1,184 @@
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||||
{ "compressionlevel":-1,
|
||||
"height":10,
|
||||
"infinite":false,
|
||||
"layers":[
|
||||
{
|
||||
"data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
|
||||
"height":10,
|
||||
"id":1,
|
||||
"name":"floor",
|
||||
"opacity":1,
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":10,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
"height":10,
|
||||
"id":2,
|
||||
"name":"start",
|
||||
"opacity":1,
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":10,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"data":[17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
|
||||
"height":10,
|
||||
"id":7,
|
||||
"name":"walls",
|
||||
"opacity":1,
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":10,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
"height":10,
|
||||
"id":8,
|
||||
"name":"exit",
|
||||
"opacity":1,
|
||||
"properties":[
|
||||
{
|
||||
"name":"exitUrl",
|
||||
"type":"string",
|
||||
"value":"map1.json#from_exit2"
|
||||
}],
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":10,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"draworder":"topdown",
|
||||
"id":3,
|
||||
"name":"floorLayer",
|
||||
"objects":[
|
||||
{
|
||||
"height":19,
|
||||
"id":2,
|
||||
"name":"",
|
||||
"rotation":0,
|
||||
"text":
|
||||
{
|
||||
"text":"YOU ",
|
||||
"wrap":true
|
||||
},
|
||||
"type":"",
|
||||
"visible":true,
|
||||
"width":33.1966362647477,
|
||||
"x":143.254413856581,
|
||||
"y":65.4728056229604
|
||||
},
|
||||
{
|
||||
"height":39.3497615262321,
|
||||
"id":3,
|
||||
"name":"",
|
||||
"rotation":0,
|
||||
"text":
|
||||
{
|
||||
"fontfamily":"MS Shell Dlg 2",
|
||||
"pixelsize":32,
|
||||
"text":"ARE",
|
||||
"wrap":true
|
||||
},
|
||||
"type":"",
|
||||
"visible":true,
|
||||
"width":81.3934036147603,
|
||||
"x":130.134191004937,
|
||||
"y":102.423688394277
|
||||
},
|
||||
{
|
||||
"height":124.497486386076,
|
||||
"id":4,
|
||||
"name":"",
|
||||
"rotation":0,
|
||||
"text":
|
||||
{
|
||||
"color":"#ff0000",
|
||||
"fontfamily":"MS Shell Dlg 2",
|
||||
"pixelsize":96,
|
||||
"text":"DEAD",
|
||||
"wrap":true
|
||||
},
|
||||
"type":"",
|
||||
"visible":true,
|
||||
"width":246.869092410677,
|
||||
"x":41.7733861852564,
|
||||
"y":157.582233294285
|
||||
}],
|
||||
"opacity":1,
|
||||
"type":"objectgroup",
|
||||
"visible":true,
|
||||
"x":0,
|
||||
"y":0
|
||||
}],
|
||||
"nextlayerid":9,
|
||||
"nextobjectid":5,
|
||||
"orientation":"orthogonal",
|
||||
"renderorder":"right-down",
|
||||
"tiledversion":"1.7.2",
|
||||
"tileheight":32,
|
||||
"tilesets":[
|
||||
{
|
||||
"columns":11,
|
||||
"firstgid":1,
|
||||
"image":"..\/tileset1.png",
|
||||
"imageheight":352,
|
||||
"imagewidth":352,
|
||||
"margin":0,
|
||||
"name":"tileset1",
|
||||
"spacing":0,
|
||||
"tilecount":121,
|
||||
"tileheight":32,
|
||||
"tiles":[
|
||||
{
|
||||
"id":16,
|
||||
"properties":[
|
||||
{
|
||||
"name":"collides",
|
||||
"type":"bool",
|
||||
"value":true
|
||||
}]
|
||||
},
|
||||
{
|
||||
"id":17,
|
||||
"properties":[
|
||||
{
|
||||
"name":"collides",
|
||||
"type":"bool",
|
||||
"value":true
|
||||
}]
|
||||
},
|
||||
{
|
||||
"id":18,
|
||||
"properties":[
|
||||
{
|
||||
"name":"collides",
|
||||
"type":"bool",
|
||||
"value":true
|
||||
}]
|
||||
},
|
||||
{
|
||||
"id":19,
|
||||
"properties":[
|
||||
{
|
||||
"name":"collides",
|
||||
"type":"bool",
|
||||
"value":true
|
||||
}]
|
||||
}],
|
||||
"tilewidth":32
|
||||
}],
|
||||
"tilewidth":32,
|
||||
"type":"map",
|
||||
"version":"1.6",
|
||||
"width":10
|
||||
}
|
@ -88,6 +88,14 @@
|
||||
<a href="#" class="testLink" data-testmap="exit1.json" target="_blank">Test exits</a>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<input type="radio" name="test-pathfinder-avoid-exits"> Success <input type="radio" name="test-pathfinder-avoid-exits"> Failure <input type="radio" name="test-pathfinder-avoid-exits" checked> Pending
|
||||
</td>
|
||||
<td>
|
||||
<a href="#" class="testLink" data-testmap="PathfinderAvoidExits/map1.json" target="_blank">Test Pathfinder Avoid Exits</a>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<input type="radio" name="test-exitSceneUrl"> Success <input type="radio" name="test-exitSceneUrl"> Failure <input type="radio" name="test-exitSceneUrl" checked> Pending
|
||||
|
Loading…
Reference in New Issue
Block a user