statuses swapping fixes

This commit is contained in:
Piotr 'pwh' Hanusiak
2022-04-19 12:27:39 +02:00
parent 7385ce522f
commit 92c79a89fe
6 changed files with 35 additions and 17 deletions
+7 -3
View File
@@ -91,7 +91,7 @@ import { MapStore } from "../../Stores/Utils/MapStore";
import { followUsersColorStore } from "../../Stores/FollowStore";
import { GameSceneUserInputHandler } from "../UserInput/GameSceneUserInputHandler";
import { locale } from "../../i18n/i18n-svelte";
import { availabilityStatusStore, localVolumeStore } from "../../Stores/MediaStore";
import { availabilityStatusStore, localVolumeStore, previousAvailabilityStatusStore } from "../../Stores/MediaStore";
import { StringUtils } from "../../Utils/StringUtils";
import { startLayerNamesStore } from "../../Stores/StartLayerNamesStore";
import { JitsiCoWebsite } from "../../WebRtc/CoWebsite/JitsiCoWebsite";
@@ -709,9 +709,13 @@ export class GameScene extends DirtyScene {
});
this.privacyShutdownStoreUnsubscribe = privacyShutdownStore.subscribe((away) => {
const status = away ? AvailabilityStatus.AWAY : AvailabilityStatus.ONLINE;
this.connection?.emitPlayerStatusChange(status);
if ([AvailabilityStatus.SILENT, AvailabilityStatus.JITSI].includes(get(availabilityStatusStore))) {
return;
}
const status = away ? AvailabilityStatus.AWAY : get(previousAvailabilityStatusStore);
previousAvailabilityStatusStore.set(get(availabilityStatusStore));
availabilityStatusStore.set(status);
this.connection?.emitPlayerStatusChange(status);
});
Promise.all([