statuses swapping fixes
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@@ -91,7 +91,7 @@ import { MapStore } from "../../Stores/Utils/MapStore";
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import { followUsersColorStore } from "../../Stores/FollowStore";
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import { GameSceneUserInputHandler } from "../UserInput/GameSceneUserInputHandler";
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import { locale } from "../../i18n/i18n-svelte";
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import { availabilityStatusStore, localVolumeStore } from "../../Stores/MediaStore";
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import { availabilityStatusStore, localVolumeStore, previousAvailabilityStatusStore } from "../../Stores/MediaStore";
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import { StringUtils } from "../../Utils/StringUtils";
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import { startLayerNamesStore } from "../../Stores/StartLayerNamesStore";
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import { JitsiCoWebsite } from "../../WebRtc/CoWebsite/JitsiCoWebsite";
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@@ -709,9 +709,13 @@ export class GameScene extends DirtyScene {
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});
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this.privacyShutdownStoreUnsubscribe = privacyShutdownStore.subscribe((away) => {
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const status = away ? AvailabilityStatus.AWAY : AvailabilityStatus.ONLINE;
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this.connection?.emitPlayerStatusChange(status);
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if ([AvailabilityStatus.SILENT, AvailabilityStatus.JITSI].includes(get(availabilityStatusStore))) {
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return;
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}
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const status = away ? AvailabilityStatus.AWAY : get(previousAvailabilityStatusStore);
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previousAvailabilityStatusStore.set(get(availabilityStatusStore));
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availabilityStatusStore.set(status);
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this.connection?.emitPlayerStatusChange(status);
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});
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Promise.all([
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