Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop
This commit is contained in:
@@ -11,6 +11,8 @@
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import { HtmlUtils } from "../../WebRtc/HtmlUtils";
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import { i18nJson } from "../../i18n/locales";
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import uploadFile from "../images/jitsi.png";
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export let index: number;
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export let coWebsite: CoWebsite;
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export let vertical: boolean;
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@@ -24,7 +26,7 @@
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onMount(() => {
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const fallback = location.protocol + "%2F%2F" + location.host + "%2Fresources%2Ficons%2Fwebsite.png";
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icon.src = isJitsi
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? "/resources/logos/jitsi.png"
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? uploadFile
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: `${ICON_URL}/icon?url=${coWebsite.getUrl().hostname}&size=64..96..256&fallback_icon_color=14304c&fallback_icon_url=${fallback}`;
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icon.alt = coWebsite.getUrl().hostname;
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icon.onload = () => {
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@@ -269,6 +271,10 @@
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.cowebsite-thumbnail-hint {
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display: inline-block;
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}
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&.hide {
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display: none;
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}
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}
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}
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</style>
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@@ -1,8 +1,6 @@
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<script lang="ts">
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import { fly } from "svelte/transition";
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import { helpCameraSettingsVisibleStore } from "../../Stores/HelpCameraSettingsStore";
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import firefoxImg from "./images/help-setting-camera-permission-firefox.png";
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import chromeImg from "./images/help-setting-camera-permission-chrome.png";
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import { getNavigatorType, isAndroid as isAndroidFct, NavigatorType } from "../../WebRtc/DeviceUtils";
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import LL from "../../i18n/i18n-svelte";
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@@ -33,9 +31,9 @@
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<p class="err">
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{$LL.camera.help.firefoxContent()}
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</p>
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<img src={firefoxImg} alt="" />
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<img src={$LL.camera.help.screen.firefox()} alt="" />
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{:else if isChrome && !isAndroid}
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<img src={chromeImg} alt="" />
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<img src={$LL.camera.help.screen.chrome()} alt="" />
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{/if}
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</p>
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</section>
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@@ -3,6 +3,7 @@
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import { LoginScene, LoginSceneName } from "../../Phaser/Login/LoginScene";
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import { DISPLAY_TERMS_OF_USE, MAX_USERNAME_LENGTH } from "../../Enum/EnvironmentVariable";
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import logoImg from "../images/logo.png";
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import poweredByWorkAdventureImg from "../images/Powered_By_WorkAdventure_Big.png";
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import { gameManager } from "../../Phaser/Game/GameManager";
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import LL from "../../i18n/i18n-svelte";
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@@ -13,6 +14,8 @@
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let name = gameManager.getPlayerName() || "";
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let startValidating = false;
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let logo = gameManager.currentStartedRoom.loginSceneLogo ?? logoImg;
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function submit() {
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startValidating = true;
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@@ -25,7 +28,7 @@
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<form class="loginScene" on:submit|preventDefault={submit}>
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<section class="text-center">
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<img src={logoImg} alt="WorkAdventure logo" />
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<img src={logo} alt="" />
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</section>
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<section class="text-center">
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<h2>{$LL.login.input.name.placeholder()}</h2>
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@@ -60,6 +63,11 @@
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<section class="action">
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<button type="submit" class="nes-btn is-primary loginSceneFormSubmit">{$LL.login.continue()}</button>
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</section>
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{#if logo !== logoImg}
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<section class="text-center powered-by">
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<img src={poweredByWorkAdventureImg} alt="Powered by WorkAdventure" />
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</section>
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{/if}
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</form>
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<style lang="scss">
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@@ -132,6 +140,11 @@
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width: 100%;
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margin: 20px 0;
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}
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&.powered-by {
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position: fixed;
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bottom: 0;
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}
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}
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}
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</style>
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