camera is now properly focusing on target when zooming, if any
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@@ -12,7 +12,7 @@ import { UserInputManager } from "../UserInput/UserInputManager";
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import { gameManager } from "./GameManager";
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import { touchScreenManager } from "../../Touch/TouchScreenManager";
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import { PinchManager } from "../UserInput/PinchManager";
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import { waScaleManager } from "../Services/WaScaleManager";
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import { waScaleManager, WaScaleManagerEvent } from "../Services/WaScaleManager";
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import { EmoteManager } from "./EmoteManager";
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import { soundManager } from "./SoundManager";
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import { SharedVariablesManager } from "./SharedVariablesManager";
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@@ -2125,7 +2125,7 @@ ${escapedMessage}
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if (this.cameraManager.isCameraLocked()) {
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return;
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}
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waScaleManager.zoomModifier *= zoomFactor;
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waScaleManager.handleZoomByFactor(zoomFactor);
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biggestAvailableAreaStore.recompute();
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}
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