change away to availability status
This commit is contained in:
parent
45e254b931
commit
8f0b02a9c8
@ -146,7 +146,7 @@ export class GameRoom {
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position,
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false,
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this.positionNotifier,
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joinRoomMessage.getAway(),
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joinRoomMessage.getStatus(),
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socket,
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joinRoomMessage.getTagList(),
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joinRoomMessage.getVisitcardurl(),
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@ -5,6 +5,7 @@ import { Movable } from "../Model/Movable";
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import { PositionNotifier } from "../Model/PositionNotifier";
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import { ServerDuplexStream } from "grpc";
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import {
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AvailabilityStatus,
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BatchMessage,
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CompanionMessage,
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FollowAbortMessage,
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@ -32,7 +33,7 @@ export class User implements Movable {
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private position: PointInterface,
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public silent: boolean,
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private positionNotifier: PositionNotifier,
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private away: boolean,
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private status: AvailabilityStatus,
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public readonly socket: UserSocket,
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public readonly tags: string[],
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public readonly visitCardUrl: string | null,
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@ -90,8 +91,8 @@ export class User implements Movable {
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return this.outlineColor;
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}
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public isAway(): boolean {
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return this.away;
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public getStatus(): AvailabilityStatus {
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return this.status;
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}
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get following(): User | undefined {
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@ -134,9 +135,9 @@ export class User implements Movable {
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}
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this.voiceIndicatorShown = details.getShowvoiceindicator()?.getValue();
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const away = details.getAway();
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if (away) {
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this.away = away.getValue();
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const status = details.getStatus();
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if (status !== undefined) {
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this.status = status;
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}
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const playerDetails = new SetPlayerDetailsMessage();
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@ -147,8 +148,8 @@ export class User implements Movable {
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if (this.voiceIndicatorShown !== undefined) {
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playerDetails.setShowvoiceindicator(new BoolValue().setValue(this.voiceIndicatorShown));
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}
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if (details.getAway() !== undefined) {
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playerDetails.setAway(new BoolValue().setValue(this.away));
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if (details.getStatus() !== undefined) {
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playerDetails.setStatus(details.getStatus());
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}
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this.positionNotifier.updatePlayerDetails(this, playerDetails);
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@ -328,7 +328,7 @@ export class SocketManager {
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userJoinedZoneMessage.setUserid(thing.id);
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userJoinedZoneMessage.setUseruuid(thing.uuid);
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userJoinedZoneMessage.setName(thing.name);
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userJoinedZoneMessage.setAway(thing.isAway());
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userJoinedZoneMessage.setStatus(thing.getStatus());
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userJoinedZoneMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
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userJoinedZoneMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
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userJoinedZoneMessage.setFromzone(this.toProtoZone(fromZone));
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@ -656,7 +656,7 @@ export class SocketManager {
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userJoinedMessage.setUserid(thing.id);
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userJoinedMessage.setUseruuid(thing.uuid);
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userJoinedMessage.setName(thing.name);
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userJoinedMessage.setAway(thing.isAway());
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userJoinedMessage.setStatus(thing.getStatus());
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userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
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userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
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if (thing.visitCardUrl) {
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@ -1,6 +1,7 @@
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import type { SignalData } from "simple-peer";
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import type { RoomConnection } from "./RoomConnection";
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import type { BodyResourceDescriptionInterface } from "../Phaser/Entity/PlayerTextures";
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import { AvailabilityStatus } from "../Messages/ts-proto-generated/protos/messages";
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export interface PointInterface {
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x: number;
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@ -14,7 +15,7 @@ export interface MessageUserPositionInterface {
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name: string;
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characterLayers: BodyResourceDescriptionInterface[];
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position: PointInterface;
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away: boolean;
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status: AvailabilityStatus;
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visitCardUrl: string | null;
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companion: string | null;
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userUuid: string;
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@ -30,7 +31,7 @@ export interface MessageUserJoined {
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name: string;
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characterLayers: BodyResourceDescriptionInterface[];
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position: PointInterface;
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away: boolean;
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status: AvailabilityStatus;
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visitCardUrl: string | null;
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companion: string | null;
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userUuid: string;
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@ -41,6 +41,7 @@ import {
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SetPlayerDetailsMessage as SetPlayerDetailsMessageTsProto,
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PingMessage as PingMessageTsProto,
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CharacterLayerMessage,
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AvailabilityStatus,
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} from "../Messages/ts-proto-generated/protos/messages";
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import { Subject } from "rxjs";
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import { selectCharacterSceneVisibleStore } from "../Stores/SelectCharacterStore";
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@ -520,9 +521,9 @@ export class RoomConnection implements RoomConnection {
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this.socket.send(bytes);
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}
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public emitPlayerAway(away: boolean): void {
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public emitPlayerStatusChange(status: AvailabilityStatus): void {
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const message = SetPlayerDetailsMessageTsProto.fromPartial({
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away,
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status,
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});
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const bytes = ClientToServerMessageTsProto.encode({
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message: {
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@ -670,7 +671,7 @@ export class RoomConnection implements RoomConnection {
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characterLayers,
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visitCardUrl: message.visitCardUrl,
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position: ProtobufClientUtils.toPointInterface(position),
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away: message.away,
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status: message.status,
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companion: companion ? companion.name : null,
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userUuid: message.userUuid,
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outlineColor: message.hasOutline ? message.outlineColor : undefined,
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@ -1,16 +1,11 @@
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import { AvailabilityStatus } from "../../Messages/ts-proto-generated/protos/messages";
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import { Easing } from "../../types";
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export enum PlayerStatus {
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Online = "Online",
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Silenced = "Silenced",
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Away = "Away",
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}
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export class PlayerStatusDot extends Phaser.GameObjects.Container {
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private statusImage: Phaser.GameObjects.Image;
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private statusImageOutline: Phaser.GameObjects.Image;
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private status: PlayerStatus;
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private status: AvailabilityStatus;
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private readonly COLORS = {
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online: 0x8cc43f,
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@ -19,12 +14,13 @@ export class PlayerStatusDot extends Phaser.GameObjects.Container {
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awayOutline: 0x875d13,
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silenced: 0xe74c3c,
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silencedOutline: 0xc0392b,
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never: 0xff00ff,
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};
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constructor(scene: Phaser.Scene, x: number, y: number) {
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super(scene, x, y);
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this.status = PlayerStatus.Online;
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this.status = AvailabilityStatus.ONLINE;
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this.statusImage = this.scene.add.image(0, 0, "iconStatusIndicatorInside");
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this.statusImageOutline = this.scene.add.image(0, 0, "iconStatusIndicatorOutline");
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@ -36,7 +32,7 @@ export class PlayerStatusDot extends Phaser.GameObjects.Container {
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this.scene.add.existing(this);
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}
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public setStatus(status: PlayerStatus, instant: boolean = false): void {
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public setStatus(status: AvailabilityStatus, instant: boolean = false): void {
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if (this.status === status) {
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return;
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}
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@ -73,12 +69,14 @@ export class PlayerStatusDot extends Phaser.GameObjects.Container {
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private getColors(): { filling: number; outline: number } {
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switch (this.status) {
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case PlayerStatus.Online:
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case AvailabilityStatus.ONLINE:
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return { filling: this.COLORS.online, outline: this.COLORS.onlineOutline };
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case PlayerStatus.Away:
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case AvailabilityStatus.AWAY:
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return { filling: this.COLORS.away, outline: this.COLORS.awayOutline };
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case PlayerStatus.Silenced:
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case AvailabilityStatus.SILENCED:
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return { filling: this.COLORS.silenced, outline: this.COLORS.silencedOutline };
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default:
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return { filling: this.COLORS.never, outline: this.COLORS.never };
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}
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}
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}
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@ -100,9 +100,8 @@ import type { CoWebsite } from "../../WebRtc/CoWebsite/CoWesbite";
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import CancelablePromise from "cancelable-promise";
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import { Deferred } from "ts-deferred";
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import { SuperLoaderPlugin } from "../Services/SuperLoaderPlugin";
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import { PlayerDetailsUpdatedMessage } from "../../Messages/ts-proto-generated/protos/messages";
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import { AvailabilityStatus, PlayerDetailsUpdatedMessage } from "../../Messages/ts-proto-generated/protos/messages";
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import { privacyShutdownStore } from "../../Stores/PrivacyShutdownStore";
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import { PlayerStatus } from "../Components/PlayerStatusDot";
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export interface GameSceneInitInterface {
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initPosition: PointInterface | null;
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reconnecting: boolean;
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@ -710,7 +709,8 @@ export class GameScene extends DirtyScene {
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});
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this.privacyShutdownStoreUnsubscribe = privacyShutdownStore.subscribe((away) => {
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this.connection?.emitPlayerAway(away);
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// TODO: Might be a problem with SILENCED here
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this.connection?.emitPlayerStatusChange(away ? AvailabilityStatus.AWAY : AvailabilityStatus.ONLINE);
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});
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Promise.all([
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@ -771,7 +771,7 @@ export class GameScene extends DirtyScene {
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characterLayers: message.characterLayers,
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name: message.name,
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position: message.position,
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away: message.away,
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status: message.status,
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visitCardUrl: message.visitCardUrl,
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companion: message.companion,
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userUuid: message.userUuid,
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@ -1956,8 +1956,8 @@ ${escapedMessage}
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if (addPlayerData.outlineColor !== undefined) {
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player.setApiOutlineColor(addPlayerData.outlineColor);
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}
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if (addPlayerData.away !== undefined) {
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player.setStatus(addPlayerData.away ? PlayerStatus.Away : PlayerStatus.Online, true);
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if (addPlayerData.status !== undefined) {
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player.setStatus(addPlayerData.status, true);
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}
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this.MapPlayers.add(player);
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this.MapPlayersByKey.set(player.userId, player);
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@ -2108,8 +2108,8 @@ ${escapedMessage}
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if (message.details?.showVoiceIndicator !== undefined) {
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character.showTalkIcon(message.details?.showVoiceIndicator);
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}
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if (message.details?.away !== undefined) {
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character.setStatus(message.details?.away ? PlayerStatus.Away : PlayerStatus.Online);
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if (message.details?.status !== undefined) {
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character.setStatus(message.details?.status);
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}
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}
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@ -1,3 +1,4 @@
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import { AvailabilityStatus } from "../../Messages/ts-proto-generated/protos/messages";
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import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
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export interface PlayerInterface {
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@ -7,7 +8,7 @@ export interface PlayerInterface {
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visitCardUrl: string | null;
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companion: string | null;
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userUuid: string;
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away: boolean;
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status: AvailabilityStatus;
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color?: string;
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outlineColor?: number;
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}
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@ -2,6 +2,7 @@ import { writable } from "svelte/store";
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import type { PlayerInterface } from "../Phaser/Game/PlayerInterface";
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import type { RoomConnection } from "../Connexion/RoomConnection";
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import { getRandomColor } from "../WebRtc/ColorGenerator";
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import { AvailabilityStatus } from "../Messages/ts-proto-generated/protos/messages";
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let idCount = 0;
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@ -28,7 +29,7 @@ function createPlayersStore() {
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visitCardUrl: message.visitCardUrl,
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companion: message.companion,
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userUuid: message.userUuid,
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away: message.away,
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status: message.status,
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color: getRandomColor(),
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});
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return users;
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@ -58,7 +59,7 @@ function createPlayersStore() {
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characterLayers: [],
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visitCardUrl: null,
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companion: null,
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away: false,
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status: AvailabilityStatus.ONLINE,
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userUuid: "dummy",
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color: getRandomColor(),
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});
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@ -121,7 +121,7 @@
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"rotation":0,
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"text":
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{
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"text":"Get into silent zone to show status dot for your WOKA",
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"text":"Get into silent zone to show red status dot for your WOKA",
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"wrap":true
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},
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"type":"",
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@ -4,6 +4,12 @@ import "google/protobuf/wrappers.proto";
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/*********** PARTIAL MESSAGES **************/
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enum AvailabilityStatus {
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ONLINE = 0;
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SILENCED = 1;
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AWAY = 2;
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}
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message PositionMessage {
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int32 x = 1;
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int32 y = 2;
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@ -53,7 +59,7 @@ message SetPlayerDetailsMessage {
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google.protobuf.UInt32Value outlineColor = 3;
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google.protobuf.BoolValue removeOutlineColor = 4;
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google.protobuf.BoolValue showVoiceIndicator = 5;
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google.protobuf.BoolValue away = 6;
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AvailabilityStatus status = 6;
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}
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message UserMovesMessage {
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@ -207,7 +213,7 @@ message UserJoinedMessage {
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string userUuid = 7;
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uint32 outlineColor = 8;
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bool hasOutline = 9;
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bool away = 10;
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AvailabilityStatus status = 10;
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}
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message UserLeftMessage {
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@ -346,7 +352,7 @@ message JoinRoomMessage {
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CompanionMessage companion = 8;
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string visitCardUrl = 9;
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string userRoomToken = 10;
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bool away = 11;
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AvailabilityStatus status = 11;
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}
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message UserJoinedZoneMessage {
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@ -360,7 +366,7 @@ message UserJoinedZoneMessage {
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string userUuid = 8;
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uint32 outlineColor = 9;
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bool hasOutline = 10;
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bool away = 11;
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AvailabilityStatus status = 11;
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}
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message UserLeftZoneMessage {
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@ -18,6 +18,7 @@ import {
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ErrorMessage,
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PlayerDetailsUpdatedMessage,
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SetPlayerDetailsMessage,
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AvailabilityStatus,
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} from "../Messages/generated/messages_pb";
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import { ClientReadableStream } from "grpc";
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import { PositionDispatcher } from "../Model/PositionDispatcher";
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@ -49,7 +50,7 @@ export class UserDescriptor {
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private name: string,
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private characterLayers: CharacterLayerMessage[],
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private position: PositionMessage,
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private away: boolean,
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private status: AvailabilityStatus,
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private visitCardUrl: string | null,
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private companion?: CompanionMessage,
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private outlineColor?: number
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@ -70,7 +71,7 @@ export class UserDescriptor {
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message.getName(),
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message.getCharacterlayersList(),
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position,
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message.getAway(),
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message.getStatus(),
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message.getVisitcardurl(),
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message.getCompanion(),
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message.getHasoutline() ? message.getOutlinecolor() : undefined
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@ -91,9 +92,9 @@ export class UserDescriptor {
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} else {
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this.outlineColor = playerDetails.getOutlinecolor()?.getValue();
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}
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const away = playerDetails.getAway();
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if (away) {
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this.away = away.getValue();
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const status = playerDetails.getStatus();
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if (status !== undefined) {
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this.status = status;
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}
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}
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@ -104,7 +105,7 @@ export class UserDescriptor {
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userJoinedMessage.setName(this.name);
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userJoinedMessage.setCharacterlayersList(this.characterLayers);
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userJoinedMessage.setPosition(this.position);
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userJoinedMessage.setAway(this.away);
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userJoinedMessage.setStatus(this.status);
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if (this.visitCardUrl) {
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userJoinedMessage.setVisitcardurl(this.visitCardUrl);
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}
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