added callback on playermove - gets quite delayed after walking for a few seconds
This commit is contained in:
parent
ce0c7ea3eb
commit
8e136cebe8
19
front/src/Api/Events/HasMovedEvent.ts
Normal file
19
front/src/Api/Events/HasMovedEvent.ts
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@ -0,0 +1,19 @@
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import * as tg from "generic-type-guard";
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export const isHasMovedEvent =
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new tg.IsInterface().withProperties({
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direction: tg.isString,
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moving: tg.isBoolean,
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x: tg.isNumber,
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y: tg.isNumber
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}).get();
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/**
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* A message sent from the iFrame to the game to add a message in the chat.
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*/
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export type HasMovedEvent = tg.GuardedType<typeof isHasMovedEvent>;
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export type HasMovedEventCallback = (event: HasMovedEvent) => void
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@ -1,11 +1,11 @@
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import { GameStateEvent } from './ApiGameStateEvent';
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import { GameStateEvent } from './ApiGameStateEvent';
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import { ButtonClickedEvent } from './ButtonClickedEvent';
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import { ButtonClickedEvent } from './ButtonClickedEvent';
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import { ChatEvent } from './ChatEvent';
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import { ChatEvent } from './ChatEvent';
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import { ClosePopupEvent } from './ClosePopupEvent';
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import { ClosePopupEvent } from './ClosePopupEvent';
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import { EnterLeaveEvent } from './EnterLeaveEvent';
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import { EnterLeaveEvent } from './EnterLeaveEvent';
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import { GoToPageEvent } from './GoToPageEvent';
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import { GoToPageEvent } from './GoToPageEvent';
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import { HasMovedEvent } from './HasMovedEvent';
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import { OpenCoWebSiteEvent } from './OpenCoWebSiteEvent';
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import { OpenCoWebSiteEvent } from './OpenCoWebSiteEvent';
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import { OpenPopupEvent } from './OpenPopupEvent';
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import { OpenPopupEvent } from './OpenPopupEvent';
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import { OpenTabEvent } from './OpenTabEvent';
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import { OpenTabEvent } from './OpenTabEvent';
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@ -30,6 +30,7 @@ export type IframeEventMap = {
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restorePlayerControl: null
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restorePlayerControl: null
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displayBubble: null
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displayBubble: null
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removeBubble: null
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removeBubble: null
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enableMoveEvents: undefined
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}
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}
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export interface IframeEvent<T extends keyof IframeEventMap> {
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export interface IframeEvent<T extends keyof IframeEventMap> {
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type: T;
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type: T;
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@ -46,6 +47,7 @@ export interface IframeResponseEventMap {
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leaveEvent: EnterLeaveEvent
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leaveEvent: EnterLeaveEvent
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buttonClickedEvent: ButtonClickedEvent
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buttonClickedEvent: ButtonClickedEvent
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gameState: GameStateEvent
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gameState: GameStateEvent
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hasMovedEvent: HasMovedEvent
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}
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}
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export interface IframeResponseEvent<T extends keyof IframeResponseEventMap> {
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export interface IframeResponseEvent<T extends keyof IframeResponseEventMap> {
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type: T;
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type: T;
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@ -14,6 +14,7 @@ import { IframeEventMap, IframeEvent, IframeResponseEvent, IframeResponseEventMa
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import { UserInputChatEvent } from "./Events/UserInputChatEvent";
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import { UserInputChatEvent } from "./Events/UserInputChatEvent";
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import { GameStateEvent } from './Events/ApiGameStateEvent';
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import { GameStateEvent } from './Events/ApiGameStateEvent';
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import { deepFreezeClone as deepFreezeClone } from '../utility';
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import { deepFreezeClone as deepFreezeClone } from '../utility';
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import { HasMovedEvent } from './Events/HasMovedEvent';
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/**
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/**
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@ -21,6 +22,7 @@ import { deepFreezeClone as deepFreezeClone } from '../utility';
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* Also allows to send messages to those iframes.
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* Also allows to send messages to those iframes.
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*/
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*/
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class IframeListener {
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class IframeListener {
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private readonly _chatStream: Subject<ChatEvent> = new Subject();
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private readonly _chatStream: Subject<ChatEvent> = new Subject();
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public readonly chatStream = this._chatStream.asObservable();
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public readonly chatStream = this._chatStream.asObservable();
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@ -54,12 +56,13 @@ class IframeListener {
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private readonly _removeBubbleStream: Subject<void> = new Subject();
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private readonly _removeBubbleStream: Subject<void> = new Subject();
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public readonly removeBubbleStream = this._removeBubbleStream.asObservable();
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public readonly removeBubbleStream = this._removeBubbleStream.asObservable();
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private readonly _gameStateStream: Subject<void> = new Subject();
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private readonly _gameStateStream: Subject<void> = new Subject();
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public readonly gameStateStream = this._gameStateStream.asObservable();
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public readonly gameStateStream = this._gameStateStream.asObservable();
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private readonly iframes = new Set<HTMLIFrameElement>();
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private readonly iframes = new Set<HTMLIFrameElement>();
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private readonly scripts = new Map<string, HTMLIFrameElement>();
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private readonly scripts = new Map<string, HTMLIFrameElement>();
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private sendMoveEvents: boolean = false;
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init() {
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init() {
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window.addEventListener("message", (message: TypedMessageEvent<IframeEvent<keyof IframeEventMap>>) => {
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window.addEventListener("message", (message: TypedMessageEvent<IframeEvent<keyof IframeEventMap>>) => {
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@ -101,20 +104,18 @@ class IframeListener {
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}
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}
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else if (payload.type === 'closeCoWebSite') {
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else if (payload.type === 'closeCoWebSite') {
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scriptUtils.closeCoWebSite();
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scriptUtils.closeCoWebSite();
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}
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} else if (payload.type === 'disablePlayerControl') {
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else if (payload.type === 'disablePlayerControl') {
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this._disablePlayerControlStream.next();
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this._disablePlayerControlStream.next();
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}
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} else if (payload.type === 'restorePlayerControl') {
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else if (payload.type === 'restorePlayerControl') {
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this._enablePlayerControlStream.next();
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this._enablePlayerControlStream.next();
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}
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} else if (payload.type === 'displayBubble') {
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else if (payload.type === 'displayBubble') {
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this._displayBubbleStream.next();
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this._displayBubbleStream.next();
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}
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} else if (payload.type === 'removeBubble') {
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else if (payload.type === 'removeBubble') {
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this._removeBubbleStream.next();
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this._removeBubbleStream.next();
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}else if(payload.type=="getState"){
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} else if (payload.type == "getState") {
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this._gameStateStream.next();
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this._gameStateStream.next();
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} else if (payload.type == "enableMoveEvents") {
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this.sendMoveEvents = true
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}
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}
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}
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}
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@ -123,11 +124,11 @@ class IframeListener {
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}
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}
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sendFrozenGameStateEvent(gameStateEvent: GameStateEvent) {
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sendFrozenGameStateEvent(gameStateEvent: GameStateEvent) {
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this.postMessage({
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this.postMessage({
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'type': 'gameState',
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'type': 'gameState',
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'data': deepFreezeClone(gameStateEvent)
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'data': deepFreezeClone(gameStateEvent)
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});
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});
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}
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}
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@ -234,6 +235,15 @@ class IframeListener {
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});
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});
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}
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}
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hasMovedEvent(event: HasMovedEvent) {
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if (this.sendMoveEvents) {
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this.postMessage({
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'type': 'hasMovedEvent',
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'data': event
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});
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}
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}
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sendButtonClickedEvent(popupId: number, buttonId: number): void {
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sendButtonClickedEvent(popupId: number, buttonId: number): void {
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this.postMessage({
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this.postMessage({
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'type': 'buttonClickedEvent',
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'type': 'buttonClickedEvent',
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import {EnableCameraSceneName} from "../Login/EnableCameraScene";
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import {EnableCameraSceneName} from "../Login/EnableCameraScene";
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import {localUserStore} from "../../Connexion/LocalUserStore";
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import {localUserStore} from "../../Connexion/LocalUserStore";
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export interface HasMovedEvent {
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direction: string;
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moving: boolean;
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x: number;
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y: number;
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}
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/**
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/**
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* This class should be responsible for any scene starting/stopping
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* This class should be responsible for any scene starting/stopping
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import {gameManager, HasMovedEvent} from "./GameManager";
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import { gameManager } from "./GameManager";
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import {
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import {
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GroupCreatedUpdatedMessageInterface,
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GroupCreatedUpdatedMessageInterface,
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MessageUserJoined,
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MessageUserJoined,
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import {PinchManager} from "../UserInput/PinchManager";
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import {PinchManager} from "../UserInput/PinchManager";
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import {joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey} from "../Components/MobileJoystick";
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import {joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey} from "../Components/MobileJoystick";
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import { PlayerStateObject } from '../../Api/Events/ApiGameStateEvent';
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import { PlayerStateObject } from '../../Api/Events/ApiGameStateEvent';
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import {waScaleManager} from "../Services/WaScaleManager";
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import { waScaleManager } from "../Services/WaScaleManager";
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import { HasMovedEvent } from '../../Api/Events/HasMovedEvent';
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export interface GameSceneInitInterface {
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export interface GameSceneInitInterface {
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initPosition: PointInterface|null,
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initPosition: PointInterface|null,
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@ -631,6 +632,9 @@ export class GameScene extends DirtyScene implements CenterListener {
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//listen event to share position of user
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//listen event to share position of user
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this.CurrentPlayer.on(hasMovedEventName, this.pushPlayerPosition.bind(this))
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this.CurrentPlayer.on(hasMovedEventName, this.pushPlayerPosition.bind(this))
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this.CurrentPlayer.on(hasMovedEventName, (event: HasMovedEvent) => {
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iframeListener.hasMovedEvent(event)
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})
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this.CurrentPlayer.on(hasMovedEventName, this.outlineItem.bind(this))
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this.CurrentPlayer.on(hasMovedEventName, this.outlineItem.bind(this))
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this.CurrentPlayer.on(hasMovedEventName, (event: HasMovedEvent) => {
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this.CurrentPlayer.on(hasMovedEventName, (event: HasMovedEvent) => {
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this.gameMap.setPosition(event.x, event.y);
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this.gameMap.setPosition(event.x, event.y);
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import {HasMovedEvent} from "./GameManager";
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import {MAX_EXTRAPOLATION_TIME} from "../../Enum/EnvironmentVariable";
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import { MAX_EXTRAPOLATION_TIME } from "../../Enum/EnvironmentVariable";
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import {PositionInterface} from "../../Connexion/ConnexionModels";
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import { PositionInterface } from "../../Connexion/ConnexionModels";
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import { HasMovedEvent } from '../../Api/Events/HasMovedEvent';
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export class PlayerMovement {
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export class PlayerMovement {
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public constructor(private startPosition: PositionInterface, private startTick: number, private endPosition: HasMovedEvent, private endTick: number) {
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public constructor(private startPosition: PositionInterface, private startTick: number, private endPosition: HasMovedEvent, private endTick: number) {
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* This class is in charge of computing the position of all players.
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* This class is in charge of computing the position of all players.
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* Player movement is delayed by 200ms so position depends on ticks.
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* Player movement is delayed by 200ms so position depends on ticks.
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*/
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*/
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import {PlayerMovement} from "./PlayerMovement";
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import { HasMovedEvent } from '../../Api/Events/HasMovedEvent';
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import {HasMovedEvent} from "./GameManager";
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import { PlayerMovement } from "./PlayerMovement";
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export class PlayersPositionInterpolator {
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export class PlayersPositionInterpolator {
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playerMovements: Map<number, PlayerMovement> = new Map<number, PlayerMovement>();
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playerMovements: Map<number, PlayerMovement> = new Map<number, PlayerMovement>();
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updatePlayerPosition(userId: number, playerMovement: PlayerMovement) : void {
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updatePlayerPosition(userId: number, playerMovement: PlayerMovement): void {
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this.playerMovements.set(userId, playerMovement);
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this.playerMovements.set(userId, playerMovement);
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}
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}
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@ -16,7 +16,7 @@ export class PlayersPositionInterpolator {
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this.playerMovements.delete(userId);
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this.playerMovements.delete(userId);
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}
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}
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getUpdatedPositions(tick: number) : Map<number, HasMovedEvent> {
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getUpdatedPositions(tick: number): Map<number, HasMovedEvent> {
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const positions = new Map<number, HasMovedEvent>();
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const positions = new Map<number, HasMovedEvent>();
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this.playerMovements.forEach((playerMovement: PlayerMovement, userId: number) => {
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this.playerMovements.forEach((playerMovement: PlayerMovement, userId: number) => {
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if (playerMovement.isOutdated(tick)) {
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if (playerMovement.isOutdated(tick)) {
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import { ChatEvent } from "./Api/Events/ChatEvent";
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import { ChatEvent } from "./Api/Events/ChatEvent";
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import { isIframeResponseEventWrapper } from "./Api/Events/IframeEvent";
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import { IframeEvent, IframeEventMap, isIframeResponseEventWrapper } from "./Api/Events/IframeEvent";
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import { isUserInputChatEvent, UserInputChatEvent } from "./Api/Events/UserInputChatEvent";
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import { isUserInputChatEvent, UserInputChatEvent } from "./Api/Events/UserInputChatEvent";
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import { Subject } from "rxjs";
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import { Subject } from "rxjs";
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import { EnterLeaveEvent, isEnterLeaveEvent } from "./Api/Events/EnterLeaveEvent";
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import { EnterLeaveEvent, isEnterLeaveEvent } from "./Api/Events/EnterLeaveEvent";
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@ -10,6 +10,7 @@ import { OpenTabEvent } from "./Api/Events/OpenTabEvent";
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import { GoToPageEvent } from "./Api/Events/GoToPageEvent";
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import { GoToPageEvent } from "./Api/Events/GoToPageEvent";
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import { OpenCoWebSiteEvent } from "./Api/Events/OpenCoWebSiteEvent";
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import { OpenCoWebSiteEvent } from "./Api/Events/OpenCoWebSiteEvent";
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import { GameStateEvent, isGameStateEvent } from './Api/Events/ApiGameStateEvent';
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import { GameStateEvent, isGameStateEvent } from './Api/Events/ApiGameStateEvent';
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import { HasMovedEvent, HasMovedEventCallback, isHasMovedEvent } from './Api/Events/HasMovedEvent';
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interface WorkAdventureApi {
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interface WorkAdventureApi {
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sendChatMessage(message: string, author: string): void;
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sendChatMessage(message: string, author: string): void;
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@ -17,15 +18,17 @@ interface WorkAdventureApi {
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onEnterZone(name: string, callback: () => void): void;
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onEnterZone(name: string, callback: () => void): void;
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onLeaveZone(name: string, callback: () => void): void;
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onLeaveZone(name: string, callback: () => void): void;
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openPopup(targetObject: string, message: string, buttons: ButtonDescriptor[]): Popup;
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openPopup(targetObject: string, message: string, buttons: ButtonDescriptor[]): Popup;
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openTab(url : string): void;
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openTab(url: string): void;
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goToPage(url : string): void;
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goToPage(url: string): void;
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openCoWebSite(url : string): void;
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openCoWebSite(url: string): void;
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closeCoWebSite(): void;
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closeCoWebSite(): void;
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disablePlayerControl(): void;
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disablePlayerControl(): void;
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restorePlayerControl(): void;
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restorePlayerControl(): void;
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displayBubble(): void;
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displayBubble(): void;
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removeBubble(): void;
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removeBubble(): void;
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getGameState():Promise<unknown>
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getGameState(): Promise<GameStateEvent>
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onMoveEvent(callback: (moveEvent: HasMovedEvent) => void): void
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}
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}
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declare global {
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declare global {
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@ -75,20 +78,44 @@ class Popup {
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}, '*');
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}, '*');
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}
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}
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}
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}
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function uuidv4() {
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return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, (c) => {
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const r = Math.random() * 16 | 0, v = c === 'x' ? r : (r & 0x3 | 0x8);
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return v.toString(16);
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});
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}
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const stateResolvers: Array<(event: GameStateEvent) => void> = []
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const callbacks: { [type: string]: HasMovedEventCallback | ((arg?: HasMovedEvent | never) => void) } = {}
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const stateResolvers:Array<(event:GameStateEvent)=>void> =[]
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function postToParent(content: IframeEvent<keyof IframeEventMap>) {
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window.parent.postMessage(content, "*")
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}
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let moveEventUuid: string | undefined;
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window.WA = {
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window.WA = {
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onMoveEvent(callback: HasMovedEventCallback): void {
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moveEventUuid = uuidv4();
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callbacks[moveEventUuid] = callback;
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postToParent({
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type: "enableMoveEvents",
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data: undefined
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})
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window.parent.postMessage({
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type: "enable"
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}, "*")
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},
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getGameState(){
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getGameState() {
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return new Promise<GameStateEvent>((resolver,thrower)=>{
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return new Promise<GameStateEvent>((resolver, thrower) => {
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stateResolvers.push(resolver);
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stateResolvers.push(resolver);
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window.parent.postMessage({
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window.parent.postMessage({
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type:"getState"
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type: "getState"
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},"*")
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}, "*")
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})
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})
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},
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},
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@ -140,10 +167,10 @@ window.WA = {
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}, '*');
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}, '*');
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},
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},
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openCoWebSite(url : string) : void{
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openCoWebSite(url: string): void {
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window.parent.postMessage({
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window.parent.postMessage({
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"type" : 'openCoWebSite',
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"type": 'openCoWebSite',
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"data" : {
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"data": {
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url
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url
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} as OpenCoWebSiteEvent
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} as OpenCoWebSiteEvent
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}, '*');
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}, '*');
|
||||||
@ -242,10 +269,12 @@ window.addEventListener('message', message => {
|
|||||||
if (callback) {
|
if (callback) {
|
||||||
callback(popup);
|
callback(popup);
|
||||||
}
|
}
|
||||||
}else if(payload.type=="gameState" && isGameStateEvent(payloadData)){
|
} else if (payload.type == "gameState" && isGameStateEvent(payloadData)) {
|
||||||
stateResolvers.forEach(resolver=>{
|
stateResolvers.forEach(resolver => {
|
||||||
resolver(payloadData);
|
resolver(payloadData);
|
||||||
})
|
})
|
||||||
|
} else if (payload.type == "hasMovedEvent" && isHasMovedEvent(payloadData) && moveEventUuid) {
|
||||||
|
callbacks[moveEventUuid](payloadData)
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user