Fix import
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@ -41,7 +41,7 @@ import {ActionableItem} from "../Items/ActionableItem";
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import {UserInputManager} from "../UserInput/UserInputManager";
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import {UserInputManager} from "../UserInput/UserInputManager";
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import {UserMovedMessage} from "../../Messages/generated/messages_pb";
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import {UserMovedMessage} from "../../Messages/generated/messages_pb";
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import {ProtobufClientUtils} from "../../Network/ProtobufClientUtils";
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import {ProtobufClientUtils} from "../../Network/ProtobufClientUtils";
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import {connectionManager, ConnexionMessageEvent, ConnexionMessageEventTypes} from "../../Connexion/ConnectionManager";
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import {connectionManager} from "../../Connexion/ConnectionManager";
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import {RoomConnection} from "../../Connexion/RoomConnection";
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import {RoomConnection} from "../../Connexion/RoomConnection";
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import {GlobalMessageManager} from "../../Administration/GlobalMessageManager";
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import {GlobalMessageManager} from "../../Administration/GlobalMessageManager";
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import {userMessageManager} from "../../Administration/UserMessageManager";
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import {userMessageManager} from "../../Administration/UserMessageManager";
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@ -1380,19 +1380,6 @@ ${escapedMessage}
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});
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});
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}
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}
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private onConnexionMessage(event: ConnexionMessageEvent) {
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if (event.type === ConnexionMessageEventTypes.worldFull) {
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this.cleanupClosingScene();
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this.scene.stop(ReconnectingSceneName);
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this.userInputManager.disableControls();
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this.scene.start(ErrorSceneName, {
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title: 'Connection rejected',
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subTitle: 'The world you are trying to join is full. Try again later.',
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message: 'If you want more information, you may contact us at: workadventure@thecodingmachine.com'
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});
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}
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}
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//todo: put this into an 'orchestrator' scene (EntryScene?)
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//todo: put this into an 'orchestrator' scene (EntryScene?)
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private showWorldFullError(): void {
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private showWorldFullError(): void {
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this.cleanupClosingScene();
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this.cleanupClosingScene();
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