Correction form review and checks
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267a0bbe4d
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8a1c57c434
@ -2,9 +2,11 @@
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import {ConsoleGlobalMessageManagerFocusStore, ConsoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
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import {onMount} from "svelte";
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import type {Game} from "../../Phaser/Game/Game";
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import {GameManager} from "../../Phaser/Game/GameManager";
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import type {GameManager} from "../../Phaser/Game/GameManager";
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import type {PlayGlobalMessageInterface} from "../../Connexion/ConnexionModels";
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import {AdminMessageEventTypes} from "../../Connexion/AdminMessagesService";
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import type {GameScene} from "../../Phaser/Game/GameScene";
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import type {Quill} from "quill";
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//toolbar
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export const toolbarOptions = [
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@ -33,12 +35,12 @@
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export let game: Game;
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export let gameManager: GameManager;
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let gameScene;
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let gameScene: GameScene;
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if (gameManager.currentGameSceneName) {
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gameScene = gameManager.getCurrentGameScene(game.scene.getScene(gameManager.currentGameSceneName));
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}
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let quill;
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let INPUT_CONSOLE_MESSAGE;
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let quill: Quill;
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let INPUT_CONSOLE_MESSAGE: HTMLDivElement;
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const MESSAGE_TYPE = AdminMessageEventTypes.admin;
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@ -1,11 +1,12 @@
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<script lang="ts">
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import {HtmlUtils} from "../../WebRtc/HtmlUtils";
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import type {Game} from "../../Phaser/Game/Game";
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import {GameManager} from "../../Phaser/Game/GameManager";
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import type {GameManager} from "../../Phaser/Game/GameManager";
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import {ConsoleGlobalMessageManagerFocusStore, ConsoleGlobalMessageManagerVisibleStore} from "../../Stores/ConsoleGlobalMessageManagerStore";
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import {AdminMessageEventTypes} from "../../Connexion/AdminMessagesService";
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import type {PlayGlobalMessageInterface} from "../../Connexion/ConnexionModels";
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import uploadFile from "../images/music-file.svg";
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import type {GameScene} from "../../Phaser/Game/GameScene";
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interface EventTargetFiles extends EventTarget {
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files: Array<File>;
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@ -14,11 +15,11 @@
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export let game: Game;
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export let gameManager: GameManager;
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let gameScene;
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let gameScene: GameScene;
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if (gameManager.currentGameSceneName) {
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gameScene = gameManager.getCurrentGameScene(game.scene.getScene(gameManager.currentGameSceneName));
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}
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let fileinput;
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let fileinput: HTMLInputElement;
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let filename: string;
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let filesize: string;
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let errorfile: boolean;
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