commit
89007e7a30
@ -48,12 +48,12 @@ export class IoSocketController {
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this.nbClientsGauge = new Gauge({
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name: 'workadventure_nb_sockets',
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help: 'Number of connected sockets',
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labelNames: [ 'host' ]
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labelNames: [ ]
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});
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this.nbClientsPerRoomGauge = new Gauge({
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name: 'workadventure_nb_clients_per_room',
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help: 'Number of clients per room',
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labelNames: [ 'host', 'room' ]
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labelNames: [ 'room' ]
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});
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// Authentication with token. it will be decoded and stored in the socket.
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@ -139,7 +139,7 @@ export class IoSocketController {
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// Let's log server load when a user joins
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const srvSockets = this.Io.sockets.sockets;
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this.nbClientsGauge.inc({ host: os.hostname() });
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this.nbClientsGauge.inc();
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console.log(new Date().toISOString() + ' A user joined (', Object.keys(srvSockets).length, ' connected users)');
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si.currentLoad().then(data => console.log(' Current load: ', data.avgload));
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si.currentLoad().then(data => console.log(' CPU: ', data.currentload, '%'));
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@ -262,7 +262,7 @@ export class IoSocketController {
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// Let's log server load when a user leaves
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const srvSockets = this.Io.sockets.sockets;
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this.nbClientsGauge.dec({ host: os.hostname() });
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this.nbClientsGauge.dec();
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console.log('A user left (', Object.keys(srvSockets).length, ' connected users)');
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si.currentLoad().then(data => console.log('Current load: ', data.avgload));
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si.currentLoad().then(data => console.log('CPU: ', data.currentload, '%'));
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@ -295,6 +295,7 @@ export class IoSocketController {
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leaveRoom(Client : ExSocketInterface){
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// leave previous room and world
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if(Client.roomId){
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try {
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Client.to(Client.roomId).emit(SockerIoEvent.USER_LEFT, Client.userId);
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//user leave previous world
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@ -307,15 +308,17 @@ export class IoSocketController {
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}
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//user leave previous room
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Client.leave(Client.roomId);
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this.nbClientsPerRoomGauge.dec({ host: os.hostname(), room: Client.roomId });
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} finally {
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this.nbClientsPerRoomGauge.dec({ room: Client.roomId });
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delete Client.roomId;
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}
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}
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}
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private joinRoom(Client : ExSocketInterface, roomId: string, position: PointInterface): World {
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//join user in room
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Client.join(roomId);
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this.nbClientsPerRoomGauge.inc({ host: os.hostname(), room: roomId });
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this.nbClientsPerRoomGauge.inc({ room: roomId });
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Client.roomId = roomId;
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Client.position = position;
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@ -7,13 +7,13 @@ export class Group {
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static readonly MAX_PER_GROUP = 4;
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private id: string;
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private users: UserInterface[];
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private users: Set<UserInterface>;
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private connectCallback: ConnectCallback;
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private disconnectCallback: DisconnectCallback;
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constructor(users: UserInterface[], connectCallback: ConnectCallback, disconnectCallback: DisconnectCallback) {
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this.users = [];
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this.users = new Set<UserInterface>();
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this.connectCallback = connectCallback;
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this.disconnectCallback = disconnectCallback;
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this.id = uuid();
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@ -24,7 +24,7 @@ export class Group {
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}
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getUsers(): UserInterface[] {
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return this.users;
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return Array.from(this.users.values());
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}
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getId() : string{
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@ -42,8 +42,8 @@ export class Group {
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x += user.position.x;
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y += user.position.y;
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});
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x /= this.users.length;
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y /= this.users.length;
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x /= this.users.size;
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y /= this.users.size;
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return {
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x,
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y
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@ -51,45 +51,27 @@ export class Group {
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}
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isFull(): boolean {
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return this.users.length >= Group.MAX_PER_GROUP;
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return this.users.size >= Group.MAX_PER_GROUP;
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}
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isEmpty(): boolean {
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return this.users.length <= 1;
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return this.users.size <= 1;
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}
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join(user: UserInterface): void
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{
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// Broadcast on the right event
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this.connectCallback(user.id, this);
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this.users.push(user);
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this.users.add(user);
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user.group = this;
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}
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isPartOfGroup(user: UserInterface): boolean
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{
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return this.users.includes(user);
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}
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/*removeFromGroup(users: UserInterface[]): void
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{
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for(let i = 0; i < users.length; i++){
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let user = users[i];
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const index = this.users.indexOf(user, 0);
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if (index > -1) {
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this.users.splice(index, 1);
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}
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}
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}*/
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leave(user: UserInterface): void
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{
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const index = this.users.indexOf(user, 0);
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if (index === -1) {
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throw new Error("Could not find user in the group");
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const success = this.users.delete(user);
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if (success === false) {
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throw new Error("Could not find user "+user.id+" in the group "+this.id);
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}
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this.users.splice(index, 1);
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user.group = undefined;
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// Broadcast on the right event
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@ -102,8 +84,8 @@ export class Group {
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*/
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destroy(): void
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{
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this.users.forEach((user: UserInterface) => {
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for (const user of this.users) {
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this.leave(user);
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})
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}
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}
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}
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@ -20,7 +20,7 @@ export class World {
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// Users, sorted by ID
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private readonly users: Map<string, UserInterface>;
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private readonly groups: Group[];
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private readonly groups: Set<Group>;
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private readonly connectCallback: ConnectCallback;
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private readonly disconnectCallback: DisconnectCallback;
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@ -35,7 +35,7 @@ export class World {
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groupDeletedCallback: GroupDeletedCallback)
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{
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this.users = new Map<string, UserInterface>();
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this.groups = [];
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this.groups = new Set<Group>();
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this.connectCallback = connectCallback;
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this.disconnectCallback = disconnectCallback;
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this.minDistance = minDistance;
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@ -45,7 +45,7 @@ export class World {
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}
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public getGroups(): Group[] {
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return this.groups;
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return Array.from(this.groups.values());
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}
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public getUsers(): Map<string, UserInterface> {
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@ -99,7 +99,7 @@ export class World {
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user,
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closestUser
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], this.connectCallback, this.disconnectCallback);
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this.groups.push(group);
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this.groups.add(group);
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}
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}
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@ -132,11 +132,10 @@ export class World {
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if (group.isEmpty()) {
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this.groupDeletedCallback(group.getId(), user);
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group.destroy();
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const index = this.groups.indexOf(group, 0);
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if (index === -1) {
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throw new Error("Could not find group");
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if (!this.groups.has(group)) {
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throw new Error("Could not find group "+group.getId()+" referenced by user "+user.id+" in World.");
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}
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this.groups.splice(index, 1);
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this.groups.delete(group);
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} else {
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this.groupUpdatedCallback(group);
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}
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@ -4,6 +4,7 @@
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/* Basic Options */
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// "incremental": true, /* Enable incremental compilation */
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"target": "es5", /* Specify ECMAScript target version: 'ES3' (default), 'ES5', 'ES2015', 'ES2016', 'ES2017', 'ES2018', 'ES2019', 'ES2020', or 'ESNEXT'. */
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"downlevelIteration": true,
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"module": "commonjs", /* Specify module code generation: 'none', 'commonjs', 'amd', 'system', 'umd', 'es2015', 'es2020', or 'ESNext'. */
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// "lib": [], /* Specify library files to be included in the compilation. */
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// "allowJs": true, /* Allow javascript files to be compiled. */
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@ -15,7 +15,8 @@
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"typescript": "^3.8.3",
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"webpack": "^4.42.1",
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"webpack-cli": "^3.3.11",
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"webpack-dev-server": "^3.10.3"
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"webpack-dev-server": "^3.10.3",
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"webpack-merge": "^4.2.2"
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},
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"dependencies": {
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"@types/axios": "^0.14.0",
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@ -28,7 +29,7 @@
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},
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"scripts": {
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"start": "webpack-dev-server --open",
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"build": "webpack",
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"build": "webpack --config webpack.prod.js",
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"test": "ts-node node_modules/jasmine/bin/jasmine --config=jasmine.json",
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"lint": "node_modules/.bin/eslint src/ . --ext .ts",
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"fix": "node_modules/.bin/eslint --fix src/ . --ext .ts"
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@ -247,7 +247,7 @@ export class GameScene extends Phaser.Scene {
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//initalise map
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this.Map = this.add.tilemap(this.MapKey);
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this.mapFile.tilesets.forEach((tileset: ITiledTileSet) => {
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this.Terrains.push(this.Map.addTilesetImage(tileset.name, tileset.name));
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this.Terrains.push(this.Map.addTilesetImage(tileset.name, tileset.name, tileset.tilewidth, tileset.tileheight, tileset.margin, tileset.spacing/*, tileset.firstgid*/));
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});
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//permit to set bound collision
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7
front/webpack.prod.js
Normal file
7
front/webpack.prod.js
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@ -0,0 +1,7 @@
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const merge = require('webpack-merge');
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const common = require('./webpack.config.js');
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module.exports = merge(common, {
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mode: 'production',
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devtool: 'source-map'
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});
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ansi-colors "^3.0.0"
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uuid "^3.3.2"
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webpack-merge@^4.2.2:
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version "4.2.2"
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resolved "https://registry.yarnpkg.com/webpack-merge/-/webpack-merge-4.2.2.tgz#a27c52ea783d1398afd2087f547d7b9d2f43634d"
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integrity sha512-TUE1UGoTX2Cd42j3krGYqObZbOD+xF7u28WB7tfUordytSjbWTIjK/8V0amkBfTYN4/pB/GIDlJZZ657BGG19g==
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dependencies:
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lodash "^4.17.15"
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webpack-sources@^1.4.0, webpack-sources@^1.4.1:
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version "1.4.3"
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resolved "https://registry.yarnpkg.com/webpack-sources/-/webpack-sources-1.4.3.tgz#eedd8ec0b928fbf1cbfe994e22d2d890f330a933"
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Loading…
Reference in New Issue
Block a user