improved the unloading process to not create a useless socket
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@@ -77,10 +77,10 @@ export class SocketManager {
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}
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public async handleJoinRoom(socket: UserSocket, joinRoomMessage: JoinRoomMessage): Promise<{ room: GameRoom; user: User }> {
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//join new previous room
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const {room, user} = await this.joinRoom(socket, joinRoomMessage);
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const roomJoinedMessage = new RoomJoinedMessage();
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roomJoinedMessage.setTagList(joinRoomMessage.getTagList());
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