diff --git a/front/src/Phaser/Login/CustomizeScene.ts b/front/src/Phaser/Login/CustomizeScene.ts index b86358f8..bc08136e 100644 --- a/front/src/Phaser/Login/CustomizeScene.ts +++ b/front/src/Phaser/Login/CustomizeScene.ts @@ -94,14 +94,18 @@ export class CustomizeScene extends AbstractCharacterScene { } public create(): void { - const savedWokaLayers = gameManager.getCharacterLayers(); - if (savedWokaLayers && savedWokaLayers.length !== 0) { - this.selectedLayers = []; - for (let i = 0; i < savedWokaLayers.length; i += 1) { - this.selectedLayers.push( - this.layers[i].findIndex((item) => item.id === gameManager.getCharacterLayers()[i]) - ); + try { + const savedWokaLayers = gameManager.getCharacterLayers(); + if (savedWokaLayers && savedWokaLayers.length !== 0) { + this.selectedLayers = []; + for (let i = 0; i < savedWokaLayers.length; i += 1) { + this.selectedLayers.push( + this.layers[i].findIndex((item) => item.id === gameManager.getCharacterLayers()[i]) + ); + } } + } catch (error) { + console.warn(error); } waScaleManager.zoomModifier = 1; this.createSlotBackgroundTextures();