Propagating customized sprites all over the game
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@@ -1,6 +1,6 @@
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import {PointInterface} from "_Model/Websocket/PointInterface";
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export class MessageUserJoined {
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constructor(public userId: string, public name: string, public character: string, public position: PointInterface) {
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constructor(public userId: string, public name: string, public characterLayers: string[], public position: PointInterface) {
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}
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}
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