Merge branch 'develop' into exitTriggerAction
# Conflicts: # front/src/Phaser/Game/GameScene.ts
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@@ -218,7 +218,7 @@ class LayoutManager {
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* Tries to find the biggest available box of remaining space (this is a space where we can center the character)
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*/
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public findBiggestAvailableArray(): {xStart: number, yStart: number, xEnd: number, yEnd: number} {
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const game = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('game');
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const game = HtmlUtils.querySelectorOrFail<HTMLCanvasElement>('#game canvas');
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if (this.mode === LayoutMode.VideoChat) {
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const children = document.querySelectorAll<HTMLDivElement>('div.chat-mode > div');
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const htmlChildren = Array.from(children.values());
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