Merge remote-tracking branch 'remotes/upstream/develop' into tiles-start-positions
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import * as tg from "generic-type-guard";
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export const isLayerEvent = new tg.IsInterface()
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.withProperties({
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name: tg.isString,
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})
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.get();
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/**
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* A message sent from the iFrame to the game to show/hide a layer.
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*/
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export type LayerEvent = tg.GuardedType<typeof isLayerEvent>;
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