Merge pull request #363 from thecodingmachine/develop
Release 2020-10-22 2
This commit is contained in:
commit
7c9cdfe014
@ -138,6 +138,12 @@ export class GameRoom {
|
||||
if (user.group === undefined) {
|
||||
// If the user is not part of a group:
|
||||
// should he join a group?
|
||||
|
||||
// If the user is moving, don't try to join
|
||||
if (user.getPosition().moving) {
|
||||
return;
|
||||
}
|
||||
|
||||
const closestItem: User|Group|null = this.searchClosestAvailableUserOrGroup(user);
|
||||
|
||||
if (closestItem !== null) {
|
||||
|
@ -11,7 +11,7 @@ function createMockUser(userId: number): ExSocketInterface {
|
||||
} as ExSocketInterface;
|
||||
}
|
||||
|
||||
describe("World", () => {
|
||||
describe("GameRoom", () => {
|
||||
it("should connect user1 and user2", () => {
|
||||
let connectCalledNumber: number = 0;
|
||||
const connect: ConnectCallback = (user: User, group: Group): void => {
|
Loading…
Reference in New Issue
Block a user