Revert "Squashed commit of the following:"

This reverts commit c177f0a1b3.
This commit is contained in:
Gregoire Parant 2021-08-02 22:13:10 +02:00
parent c177f0a1b3
commit 7bd444ade9
54 changed files with 1902 additions and 1470 deletions

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@ -19,6 +19,3 @@ ACME_EMAIL=
MAX_PER_GROUP=4
MAX_USERNAME_LENGTH=8
OPID_CLIENT_ID=
OPID_CLIENT_SECRET=
OPID_CLIENT_ISSUER=

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@ -50,7 +50,6 @@ jobs:
run: yarn run build
env:
PUSHER_URL: "//localhost:8080"
ADMIN_URL: "//localhost:80"
working-directory: "front"
- name: "Svelte check"
@ -82,7 +81,7 @@ jobs:
- name: "Setup NodeJS"
uses: actions/setup-node@v1
with:
node-version: '14.x'
node-version: '12.x'
- name: Install Protoc
uses: arduino/setup-protoc@v1

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@ -47,7 +47,6 @@ jobs:
run: yarn run build-typings
env:
PUSHER_URL: "//localhost:8080"
ADMIN_URL: "//localhost:80"
working-directory: "front"
# We build the front to generate the typings of iframe_api, then we copy those typings in a separate package.

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@ -1,10 +1,10 @@
## Version develop
### Updates
- New scripting API features:
- Use `WA.room.loadTileset(url: string) : Promise<number>` to load a tileset from a JSON file,
- Rewrote the way authentication works: the auth jwt token can now contain an email instead of an uuid,
- Added an OpenId login flow than can be plugged to any OIDC provider.
- New scripting API features :
- Use `WA.room.loadTileset(url: string) : Promise<number>` to load a tileset from a JSON file.
## Version 1.4.10
### Updates

View File

@ -27,9 +27,7 @@ class MapFetcher {
});
if (!isTiledMap(res.data)) {
//TODO fixme
//throw new Error("Invalid map format for map " + mapUrl);
console.error("Invalid map format for map " + mapUrl);
throw new Error("Invalid map format for map " + mapUrl);
}
return res.data;

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@ -790,7 +790,7 @@ export class SocketManager {
if (!room) {
//todo: this should cause the http call to return a 500
console.error(
"In dispatchWorldFullWarning, could not find room with id '" +
"In sendAdminRoomMessage, could not find room with id '" +
roomId +
"'. Maybe the room was closed a few milliseconds ago and there was a race condition?"
);

View File

@ -13,6 +13,7 @@ RoomConnection.setWebsocketFactory((url: string) => {
});
async function startOneUser(): Promise<void> {
await connectionManager.anonymousLogin(true);
const onConnect = await connectionManager.connectToRoomSocket(process.env.ROOM_ID ? process.env.ROOM_ID : '_/global/maps.workadventure.localhost/Floor0/floor0.json', 'TEST', ['male3'],
{
x: 783,

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@ -53,7 +53,7 @@ services:
- "traefik.http.routers.front-ssl.service=front"
pusher:
image: thecodingmachine/nodejs:14
image: thecodingmachine/nodejs:12
command: yarn dev
#command: yarn run prod
#command: yarn run profile
@ -66,10 +66,6 @@ services:
API_URL: back:50051
JITSI_URL: $JITSI_URL
JITSI_ISS: $JITSI_ISS
FRONT_URL: http://localhost
OPID_CLIENT_ID: $OPID_CLIENT_ID
OPID_CLIENT_SECRET: $OPID_CLIENT_SECRET
OPID_CLIENT_ISSUER: $OPID_CLIENT_ISSUER
volumes:
- ./pusher:/usr/src/app
labels:

View File

@ -55,7 +55,7 @@ services:
- "traefik.http.routers.front-ssl.service=front"
pusher:
image: thecodingmachine/nodejs:14
image: thecodingmachine/nodejs:12
command: yarn dev
environment:
DEBUG: "socket:*"
@ -66,10 +66,6 @@ services:
API_URL: back:50051
JITSI_URL: $JITSI_URL
JITSI_ISS: $JITSI_ISS
FRONT_URL: http://play.workadventure.localhost
OPID_CLIENT_ID: $OPID_CLIENT_ID
OPID_CLIENT_SECRET: $OPID_CLIENT_SECRET
OPID_CLIENT_ISSUER: $OPID_CLIENT_ISSUER
volumes:
- ./pusher:/usr/src/app
labels:

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@ -1,35 +0,0 @@
{.section-title.accent.text-primary}
# Writing text on a map
## Solution 1: design a specific tileset (recommended)
If you want to write some text on a map, our recommendation is to create a tileset that contains
your text. You will obtain the most pleasant graphical result with this result, since you will be able
to control the fonts you use, and you will be able to disable the antialiasing of the font to get a
"crispy" result easily.
## Solution 2: using a "text" object in Tiled
On "object" layers, Tiled has support for "Text" objects. You can use these objects to add some
text on your map.
WorkAdventure will do its best to display the text properly. However, you need to know that:
- Tiled displays your system fonts.
- Computers have different sets of fonts. Therefore, browsers never rely on system fonts
- Which means if you select a font in Tiled, it is quite unlikely it will render properly in WorkAdventure
To circumvent this problem, in your text object in Tiled, you can add an additional property: `font-family`.
The `font-family` property can contain any "web-font" that can be loaded by your browser.
{.alert.alert-info}
**Pro-tip:** By default, WorkAdventure uses the **'"Press Start 2P"'** font, which is a great pixelated
font that has support for a variety of accents. It renders great when used at *8px* size.
<div>
<figure class="figure">
<img src="https://workadventu.re/img/docs/text-object.png" class="figure-img img-fluid rounded" alt="" style="width: 70%" />
<figcaption class="figure-caption">The "font-family" property</figcaption>
</figure>
</div>

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@ -34,7 +34,6 @@
<title>WorkAdventure</title>
</head>
<body id="body" style="margin: 0; background-color: #000">
<div class="main-container" id="main-container">
<!-- Create the editor container -->
<div id="game" class="game">

View File

@ -60,9 +60,6 @@
<section>
<button id="enableNotification">Enable notifications</button>
</section>
<section hidden>
<button id="oidcLogin">Oauth Login</button>
</section>
<section>
<button id="sparkButton">Create map</button>
</section>

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@ -0,0 +1,18 @@
<style>
#warningMain {
border-radius: 5px;
height: 100px;
width: 300px;
background-color: red;
text-align: center;
}
#warningMain h2 {
padding: 5px;
}
</style>
<main id="warningMain">
<h2>Warning!</h2>
<p>This world is close to its limit!</p>
</main>

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@ -1,62 +0,0 @@
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport"
content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<!-- TRACK CODE -->
<!-- END TRACK CODE -->
<link rel="apple-touch-icon" sizes="57x57" href="/static/images/favicons/apple-icon-57x57.png">
<link rel="apple-touch-icon" sizes="60x60" href="/static/images/favicons/apple-icon-60x60.png">
<link rel="apple-touch-icon" sizes="72x72" href="/static/images/favicons/apple-icon-72x72.png">
<link rel="apple-touch-icon" sizes="76x76" href="/static/images/favicons/apple-icon-76x76.png">
<link rel="apple-touch-icon" sizes="114x114" href="/static/images/favicons/apple-icon-114x114.png">
<link rel="apple-touch-icon" sizes="120x120" href="/static/images/favicons/apple-icon-120x120.png">
<link rel="apple-touch-icon" sizes="144x144" href="/static/images/favicons/apple-icon-144x144.png">
<link rel="apple-touch-icon" sizes="152x152" href="/static/images/favicons/apple-icon-152x152.png">
<link rel="apple-touch-icon" sizes="180x180" href="/static/images/favicons/apple-icon-180x180.png">
<link rel="icon" type="image/png" sizes="192x192" href="/static/images/favicons/android-icon-192x192.png">
<link rel="icon" type="image/png" sizes="32x32" href="/static/images/favicons/favicon-32x32.png">
<link rel="icon" type="image/png" sizes="96x96" href="/static/images/favicons/favicon-96x96.png">
<link rel="icon" type="image/png" sizes="16x16" href="/static/images/favicons/favicon-16x16.png">
<meta name="msapplication-TileColor" content="#000000">
<meta name="msapplication-TileImage" content="/static/images/favicons/ms-icon-144x144.png">
<meta name="theme-color" content="#000000">
<title>WorkAdventure PWA</title>
<style>
body{
font-family: Whitney, Lato, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol";
}
body img{
position: absolute;
top: calc( 50% - 25px);
height: 59px;
width: 307px;
left: calc( 50% - 150px);
}
body p{
position: absolute;
text-align: center;
top: calc( 50% + 50px);
left: calc( 50% - 150px);
height: 59px;
width: 307px;
font-size: 20px;
}
</style>
</head>
<body>
<img src="/static/images/logo.png" alt="WorkAdventure logo"/>
<p>Charging your workspace ...</p>
<script>
setTimeout(() => {
window.location = localStorage.getItem('lastRoomUrl');
}, 4000);
</script>
</body>
</html>

View File

@ -48,14 +48,6 @@ self.addEventListener('fetch', function(event) {
);
});
self.addEventListener('wait', function(event) {
//TODO wait
});
self.addEventListener('update', function(event) {
//TODO update
});
self.addEventListener('beforeinstallprompt', (e) => {
//TODO change prompt
self.addEventListener('activate', function(event) {
//TODO activate service worker
});

View File

@ -128,12 +128,11 @@
"type": "image\/png"
}
],
"start_url": "/resources/service-worker.html",
"start_url": "/",
"background_color": "#000000",
"display_override": ["window-control-overlay", "minimal-ui"],
"display": "standalone",
"orientation": "portrait-primary",
"scope": "/resources/",
"scope": "/",
"lang": "en",
"theme_color": "#000000",
"shortcuts": [

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@ -10,7 +10,6 @@
"@types/mini-css-extract-plugin": "^1.4.3",
"@types/node": "^15.3.0",
"@types/quill": "^1.3.7",
"@types/uuidv4": "^5.0.0",
"@types/webpack-dev-server": "^3.11.4",
"@typescript-eslint/eslint-plugin": "^4.23.0",
"@typescript-eslint/parser": "^4.23.0",
@ -54,8 +53,7 @@
"rxjs": "^6.6.3",
"simple-peer": "^9.11.0",
"socket.io-client": "^2.3.0",
"standardized-audio-context": "^25.2.4",
"uuidv4": "^6.2.10"
"standardized-audio-context": "^25.2.4"
},
"scripts": {
"start": "run-p templater serve svelte-check-watch",

View File

@ -27,8 +27,6 @@
import {gameOverlayVisibilityStore} from "../Stores/GameOverlayStoreVisibility";
import {consoleGlobalMessageManagerVisibleStore} from "../Stores/ConsoleGlobalMessageManagerStore";
import ConsoleGlobalMessageManager from "./ConsoleGlobalMessageManager/ConsoleGlobalMessageManager.svelte";
import {warningContainerStore} from "../Stores/MenuStore";
import WarningContainer from "./WarningContainer/WarningContainer.svelte";
export let game: Game;
@ -93,7 +91,4 @@
{#if $chatVisibilityStore}
<Chat></Chat>
{/if}
{#if $warningContainerStore}
<WarningContainer></WarningContainer>
{/if}
</div>

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@ -1,27 +1,12 @@
<script lang="typescript">
import { fly } from 'svelte/transition';
import InputTextGlobalMessage from "./InputTextGlobalMessage.svelte";
import UploadAudioGlobalMessage from "./UploadAudioGlobalMessage.svelte";
import { gameManager } from "../../Phaser/Game/GameManager";
import type { Game } from "../../Phaser/Game/Game";
import { consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
import {gameManager} from "../../Phaser/Game/GameManager";
import type {Game} from "../../Phaser/Game/Game";
export let game: Game;
let inputSendTextActive = true;
let uploadMusicActive = false;
let handleSendText: { sendTextMessage(): void };
let handleSendAudio: { sendAudioMessage(): Promise<void> };
let broadcastToWorld = false;
function closeConsoleGlobalMessage() {
consoleGlobalMessageManagerVisibleStore.set(false)
}
function onKeyDown(e:KeyboardEvent) {
if (e.key === 'Escape') {
closeConsoleGlobalMessage();
}
}
function inputSendTextActivate() {
inputSendTextActive = true;
@ -32,121 +17,28 @@
uploadMusicActive = true;
inputSendTextActive = false;
}
function send() {
if (inputSendTextActive) {
handleSendText.sendTextMessage();
}
if (uploadMusicActive) {
handleSendAudio.sendAudioMessage();
}
}
</script>
<svelte:window on:keydown={onKeyDown}/>
<div class="console-global-message">
<div class="menu-console-global-message nes-container is-rounded" transition:fly="{{ x: -1000, duration: 500 }}">
<button type="button" class="nes-btn {inputSendTextActive ? 'is-disabled' : ''}" on:click|preventDefault={inputSendTextActivate}>Message</button>
<button type="button" class="nes-btn {uploadMusicActive ? 'is-disabled' : ''}" on:click|preventDefault={inputUploadMusicActivate}>Audio</button>
</div>
<div class="main-console-global-message nes-container is-rounded" transition:fly="{{ y: -1000, duration: 500 }}">
<div class="title-console-global-message">
<h2>Global Message</h2>
<button type="button" class="nes-btn is-error" on:click|preventDefault={closeConsoleGlobalMessage}><i class="nes-icon close is-small"></i></button>
</div>
<div class="content-console-global-message">
{#if inputSendTextActive}
<InputTextGlobalMessage game={game} gameManager={gameManager} bind:handleSending={handleSendText}/>
{/if}
{#if uploadMusicActive}
<UploadAudioGlobalMessage game={game} gameManager={gameManager} bind:handleSending={handleSendAudio}/>
{/if}
</div>
<div class="footer-console-global-message">
<label>
<input type="checkbox" class="nes-checkbox is-dark nes-pointer" bind:checked={broadcastToWorld}>
<span>Broadcast to all rooms of the world</span>
</label>
<button class="nes-btn is-primary" on:click|preventDefault={send}>Send</button>
<div class="main-console nes-container is-rounded">
<!-- <div class="console nes-container is-rounded">
<img class="btn-close" src="resources/logos/send-yellow.svg" alt="Close">
</div>-->
<div class="main-global-message">
<h2> Global Message </h2>
<div class="global-message">
<div class="menu">
<button class="nes-btn {inputSendTextActive ? 'is-disabled' : ''}" on:click|preventDefault={inputSendTextActivate}>Message</button>
<button class="nes-btn {uploadMusicActive ? 'is-disabled' : ''}" on:click|preventDefault={inputUploadMusicActivate}>Audio</button>
</div>
<div class="main-input">
{#if inputSendTextActive}
<InputTextGlobalMessage game={game} gameManager={gameManager}></InputTextGlobalMessage>
{/if}
{#if uploadMusicActive}
<UploadAudioGlobalMessage game={game} gameManager={gameManager}></UploadAudioGlobalMessage>
{/if}
</div>
</div>
</div>
</div>
<style lang="scss">
.nes-container {
padding: 0 5px;
}
div.console-global-message {
top: 20vh;
width: 50vw;
height: 50vh;
position: relative;
display: flex;
flex-direction: row;
margin-left: auto;
margin-right: auto;
padding: 0;
pointer-events: auto;
div.menu-console-global-message {
flex: 1 1 auto;
max-width: 180px;
text-align: center;
background-color: #333333;
button {
width: 136px;
margin-bottom: 10px;
}
}
div.main-console-global-message {
flex: 1 1 auto;
display: flex;
flex-direction: column;
background-color: #333333;
div.title-console-global-message {
flex: 0 0 auto;
height: 50px;
margin-bottom: 10px;
text-align: center;
color: whitesmoke;
.nes-btn {
position: absolute;
top: 0;
right: 0;
}
}
div.content-console-global-message {
flex: 1 1 auto;
max-height: calc(100% - 120px);
}
div.footer-console-global-message {
height: 50px;
margin-top: 10px;
text-align: center;
label {
margin: 0;
position: absolute;
left: 0;
max-width: 30%;
}
}
}
}
</style>

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@ -1,14 +1,15 @@
<script lang="ts">
import { consoleGlobalMessageManagerFocusStore, consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
import { onMount } from "svelte";
import type { Game } from "../../Phaser/Game/Game";
import type { GameManager } from "../../Phaser/Game/GameManager";
import type { PlayGlobalMessageInterface } from "../../Connexion/ConnexionModels";
import { AdminMessageEventTypes } from "../../Connexion/AdminMessagesService";
import type { Quill } from "quill";
import {consoleGlobalMessageManagerFocusStore, consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
import {onMount} from "svelte";
import type {Game} from "../../Phaser/Game/Game";
import type {GameManager} from "../../Phaser/Game/GameManager";
import type {PlayGlobalMessageInterface} from "../../Connexion/ConnexionModels";
import {AdminMessageEventTypes} from "../../Connexion/AdminMessagesService";
import type {Quill} from "quill";
import {LoginSceneName} from "../../Phaser/Login/LoginScene";
//toolbar
const toolbarOptions = [
export const toolbarOptions = [
['bold', 'italic', 'underline', 'strike'], // toggled buttons
['blockquote', 'code-block'],
@ -34,31 +35,12 @@
export let game: Game;
export let gameManager: GameManager;
let gameScene = gameManager.getCurrentGameScene(game.findAnyScene());
let gameScene = gameManager.getCurrentGameScene(game.scene.getScene(LoginSceneName));
let quill: Quill;
let INPUT_CONSOLE_MESSAGE: HTMLDivElement;
const MESSAGE_TYPE = AdminMessageEventTypes.admin;
export const handleSending = {
sendTextMessage() {
if (gameScene == undefined) {
return;
}
const text = quill.getText(0, quill.getLength());
const GlobalMessage: PlayGlobalMessageInterface = {
id: "1", // FIXME: use another ID?
message: text,
type: MESSAGE_TYPE
};
quill.deleteText(0, quill.getLength());
gameScene.connection?.emitGlobalMessage(GlobalMessage);
disableConsole();
}
}
//Quill
onMount(async () => {
@ -66,7 +48,6 @@
const {default: Quill} = await import("quill"); // eslint-disable-line @typescript-eslint/no-explicit-any
quill = new Quill(INPUT_CONSOLE_MESSAGE, {
placeholder: 'Enter your message here...',
theme: 'snow',
modules: {
toolbar: toolbarOptions
@ -85,10 +66,31 @@
consoleGlobalMessageManagerVisibleStore.set(false);
consoleGlobalMessageManagerFocusStore.set(false);
}
function SendTextMessage() {
if (gameScene == undefined) {
return;
}
const text = quill.getText(0, quill.getLength());
const GlobalMessage: PlayGlobalMessageInterface = {
id: "1", // FIXME: use another ID?
message: text,
type: MESSAGE_TYPE
};
quill.deleteText(0, quill.getLength());
gameScene.connection?.emitGlobalMessage(GlobalMessage);
disableConsole();
}
</script>
<section class="section-input-send-text">
<div class="input-send-text" bind:this={INPUT_CONSOLE_MESSAGE}></div>
<div class="btn-action">
<button class="nes-btn is-primary" on:click|preventDefault={SendTextMessage}>Send</button>
</div>
</section>

View File

@ -1,11 +1,12 @@
<script lang="ts">
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
import type { Game } from "../../Phaser/Game/Game";
import type { GameManager } from "../../Phaser/Game/GameManager";
import { consoleGlobalMessageManagerFocusStore, consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
import { AdminMessageEventTypes } from "../../Connexion/AdminMessagesService";
import type { PlayGlobalMessageInterface } from "../../Connexion/ConnexionModels";
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
import type {Game} from "../../Phaser/Game/Game";
import type {GameManager} from "../../Phaser/Game/GameManager";
import {consoleGlobalMessageManagerFocusStore, consoleGlobalMessageManagerVisibleStore} from "../../Stores/ConsoleGlobalMessageManagerStore";
import {AdminMessageEventTypes} from "../../Connexion/AdminMessagesService";
import type {PlayGlobalMessageInterface} from "../../Connexion/ConnexionModels";
import uploadFile from "../images/music-file.svg";
import {LoginSceneName} from "../../Phaser/Login/LoginScene";
interface EventTargetFiles extends EventTarget {
files: Array<File>;
@ -14,39 +15,38 @@
export let game: Game;
export let gameManager: GameManager;
let gameScene = gameManager.getCurrentGameScene(game.findAnyScene());
let fileInput: HTMLInputElement;
let fileName: string;
let fileSize: string;
let errorFile: boolean;
let gameScene = gameManager.getCurrentGameScene(game.scene.getScene(LoginSceneName));
let fileinput: HTMLInputElement;
let filename: string;
let filesize: string;
let errorfile: boolean;
const AUDIO_TYPE = AdminMessageEventTypes.audio;
export const handleSending = {
async sendAudioMessage() {
if (gameScene == undefined) {
return;
}
const inputAudio = HtmlUtils.getElementByIdOrFail<HTMLInputElement>("input-send-audio");
const selectedFile = inputAudio.files ? inputAudio.files[0] : null;
if (!selectedFile) {
errorFile = true;
throw 'no file selected';
}
const fd = new FormData();
fd.append('file', selectedFile);
const res = await gameScene.connection?.uploadAudio(fd);
const GlobalMessage: PlayGlobalMessageInterface = {
id: (res as { id: string }).id,
message: (res as { path: string }).path,
type: AUDIO_TYPE
}
inputAudio.value = '';
gameScene.connection?.emitGlobalMessage(GlobalMessage);
disableConsole();
async function SendAudioMessage() {
if (gameScene == undefined) {
return;
}
const inputAudio = HtmlUtils.getElementByIdOrFail<HTMLInputElement>("input-send-audio");
const selectedFile = inputAudio.files ? inputAudio.files[0] : null;
if (!selectedFile) {
errorfile = true;
throw 'no file selected';
}
const fd = new FormData();
fd.append('file', selectedFile);
const res = await gameScene.connection?.uploadAudio(fd);
const GlobalMessage: PlayGlobalMessageInterface = {
id: (res as { id: string }).id,
message: (res as { path: string }).path,
type: AUDIO_TYPE
}
inputAudio.value = '';
gameScene.connection?.emitGlobalMessage(GlobalMessage);
disableConsole();
}
function inputAudioFile(event: Event) {
@ -60,9 +60,9 @@
return;
}
fileName = file.name;
fileSize = getFileSize(file.size);
errorFile = false;
filename = file.name;
filesize = getFileSize(file.size);
errorfile = false;
}
function getFileSize(number: number) {
@ -85,46 +85,46 @@
<section class="section-input-send-audio">
<img class="nes-pointer" src="{uploadFile}" alt="Upload a file" on:click|preventDefault={ () => {fileInput.click();}}>
{#if fileName !== undefined}
<p>{fileName} : {fileSize}</p>
{/if}
{#if errorFile}
<p class="err">No file selected. You need to upload a file before sending it.</p>
{/if}
<input type="file" id="input-send-audio" bind:this={fileInput} on:change={(e) => {inputAudioFile(e)}}>
<div class="input-send-audio">
<img src="{uploadFile}" alt="Upload a file" on:click|preventDefault={ () => {fileinput.click();}}>
{#if filename != undefined}
<label for="input-send-audio">{filename} : {filesize}</label>
{/if}
{#if errorfile}
<p class="err">No file selected. You need to upload a file before sending it.</p>
{/if}
<input type="file" id="input-send-audio" bind:this={fileinput} on:change={(e) => {inputAudioFile(e)}}>
</div>
<div class="btn-action">
<button class="nes-btn is-primary" on:click|preventDefault={SendAudioMessage}>Send</button>
</div>
</section>
<style lang="scss">
section.section-input-send-audio {
display: flex;
flex-direction: column;
//UploadAudioGlobalMessage
.section-input-send-audio {
margin: 10px;
}
height: 100%;
.section-input-send-audio .input-send-audio {
text-align: center;
}
img {
flex: 1 1 auto;
.section-input-send-audio #input-send-audio{
display: none;
}
max-height: 80%;
margin-bottom: 20px;
}
.section-input-send-audio div.input-send-audio label{
color: white;
}
p {
flex: 1 1 auto;
.section-input-send-audio div.input-send-audio p.err {
color: #ce372b;
text-align: center;
}
margin-bottom: 5px;
color: whitesmoke;
font-size: 1rem;
&.err {
color: #ce372b;
}
}
input {
display: none;
}
.section-input-send-audio div.input-send-audio img{
height: 150px;
cursor: url('../../../style/images/cursor_pointer.png'), pointer;
}
</style>

View File

@ -1,37 +0,0 @@
<script lang="typescript">
import { fly } from 'svelte/transition';
import {userIsAdminStore} from "../../Stores/GameStore";
import {ADMIN_URL} from "../../Enum/EnvironmentVariable";
const upgradeLink = ADMIN_URL+'/pricing';
</script>
<main class="warningMain" transition:fly="{{ y: -200, duration: 500 }}">
<h2>Warning!</h2>
{#if $userIsAdminStore}
<p>This world is close to its limit!. You can upgrade its capacity <a href="{upgradeLink}" target="_blank">here</a></p>
{:else}
<p>This world is close to its limit!</p>
{/if}
</main>
<style lang="scss">
main.warningMain {
pointer-events: auto;
width: 100vw;
background-color: red;
text-align: center;
position: absolute;
left: 50%;
transform: translate(-50%, 0);
font-family: Lato;
min-width: 300px;
opacity: 0.9;
z-index: 2;
h2 {
padding: 5px;
}
}
</style>

View File

@ -6,7 +6,6 @@ import { GameConnexionTypes, urlManager } from "../Url/UrlManager";
import { localUserStore } from "./LocalUserStore";
import { CharacterTexture, LocalUser } from "./LocalUser";
import { Room } from "./Room";
import { _ServiceWorker } from "../Network/ServiceWorker";
class ConnectionManager {
private localUser!: LocalUser;
@ -14,9 +13,6 @@ class ConnectionManager {
private connexionType?: GameConnexionTypes;
private reconnectingTimeout: NodeJS.Timeout | null = null;
private _unloading: boolean = false;
private authToken: string | null = null;
private serviceWorker?: _ServiceWorker;
get unloading() {
return this._unloading;
@ -28,58 +24,23 @@ class ConnectionManager {
if (this.reconnectingTimeout) clearTimeout(this.reconnectingTimeout);
});
}
public loadOpenIDScreen() {
localUserStore.setAuthToken(null);
const state = localUserStore.generateState();
const nonce = localUserStore.generateNonce();
window.location.assign(`http://${PUSHER_URL}/login-screen?state=${state}&nonce=${nonce}`);
}
public logout() {
localUserStore.setAuthToken(null);
window.location.reload();
}
/**
* Tries to login to the node server and return the starting map url to be loaded
*/
public async initGameConnexion(): Promise<Room> {
const connexionType = urlManager.getGameConnexionType();
this.connexionType = connexionType;
let room: Room | null = null;
if (connexionType === GameConnexionTypes.jwt) {
const urlParams = new URLSearchParams(window.location.search);
const code = urlParams.get("code");
const state = urlParams.get("state");
if (!state || !localUserStore.verifyState(state)) {
throw "Could not validate state!";
}
if (!code) {
throw "No Auth code provided";
}
const nonce = localUserStore.getNonce();
const { authToken } = await Axios.get(`${PUSHER_URL}/login-callback`, { params: { code, nonce } }).then(
(res) => res.data
);
localUserStore.setAuthToken(authToken);
this.authToken = authToken;
room = await Room.createRoom(new URL(localUserStore.getLastRoomUrl()));
urlManager.pushRoomIdToUrl(room);
} else if (connexionType === GameConnexionTypes.register) {
//@deprecated
if (connexionType === GameConnexionTypes.register) {
const organizationMemberToken = urlManager.getOrganizationToken();
const data = await Axios.post(`${PUSHER_URL}/register`, { organizationMemberToken }).then(
(res) => res.data
);
this.localUser = new LocalUser(data.userUuid, data.textures);
this.authToken = data.authToken;
this.localUser = new LocalUser(data.userUuid, data.authToken, data.textures);
localUserStore.saveUser(this.localUser);
localUserStore.setAuthToken(this.authToken);
const roomUrl = data.roomUrl;
room = await Room.createRoom(
const room = await Room.createRoom(
new URL(
window.location.protocol +
"//" +
@ -90,17 +51,30 @@ class ConnectionManager {
)
);
urlManager.pushRoomIdToUrl(room);
return Promise.resolve(room);
} else if (
connexionType === GameConnexionTypes.organization ||
connexionType === GameConnexionTypes.anonymous ||
connexionType === GameConnexionTypes.empty
) {
this.authToken = localUserStore.getAuthToken();
//todo: add here some kind of warning if authToken has expired.
if (!this.authToken) {
let localUser = localUserStore.getLocalUser();
if (localUser && localUser.jwtToken && localUser.uuid && localUser.textures) {
this.localUser = localUser;
try {
await this.verifyToken(localUser.jwtToken);
} catch (e) {
// If the token is invalid, let's generate an anonymous one.
console.error("JWT token invalid. Did it expire? Login anonymously instead.");
await this.anonymousLogin();
}
} else {
await this.anonymousLogin();
}
this.localUser = localUserStore.getLocalUser() as LocalUser; //if authToken exist in localStorage then localUser cannot be null
localUser = localUserStore.getLocalUser();
if (!localUser) {
throw "Error to store local user data";
}
let roomPath: string;
if (connexionType === GameConnexionTypes.empty) {
@ -116,44 +90,44 @@ class ConnectionManager {
}
//get detail map for anonymous login and set texture in local storage
room = await Room.createRoom(new URL(roomPath));
const room = await Room.createRoom(new URL(roomPath));
if (room.textures != undefined && room.textures.length > 0) {
//check if texture was changed
if (this.localUser.textures.length === 0) {
this.localUser.textures = room.textures;
if (localUser.textures.length === 0) {
localUser.textures = room.textures;
} else {
room.textures.forEach((newTexture) => {
const alreadyExistTexture = this.localUser.textures.find((c) => newTexture.id === c.id);
if (this.localUser.textures.findIndex((c) => newTexture.id === c.id) !== -1) {
const alreadyExistTexture = localUser?.textures.find((c) => newTexture.id === c.id);
if (localUser?.textures.findIndex((c) => newTexture.id === c.id) !== -1) {
return;
}
this.localUser.textures.push(newTexture);
localUser?.textures.push(newTexture);
});
}
localUserStore.saveUser(this.localUser);
this.localUser = localUser;
localUserStore.saveUser(localUser);
}
}
if (room == undefined) {
return Promise.reject(new Error("Invalid URL"));
return Promise.resolve(room);
}
this.serviceWorker = new _ServiceWorker();
return Promise.resolve(room);
return Promise.reject(new Error("Invalid URL"));
}
private async verifyToken(token: string): Promise<void> {
await Axios.get(`${PUSHER_URL}/verify`, { params: { token } });
}
public async anonymousLogin(isBenchmark: boolean = false): Promise<void> {
const data = await Axios.post(`${PUSHER_URL}/anonymLogin`).then((res) => res.data);
this.localUser = new LocalUser(data.userUuid, []);
this.authToken = data.authToken;
this.localUser = new LocalUser(data.userUuid, data.authToken, []);
if (!isBenchmark) {
// In benchmark, we don't have a local storage.
localUserStore.saveUser(this.localUser);
localUserStore.setAuthToken(this.authToken);
}
}
public initBenchmark(): void {
this.localUser = new LocalUser("", []);
this.localUser = new LocalUser("", "test", []);
}
public connectToRoomSocket(
@ -166,7 +140,7 @@ class ConnectionManager {
): Promise<OnConnectInterface> {
return new Promise<OnConnectInterface>((resolve, reject) => {
const connection = new RoomConnection(
this.authToken,
this.localUser.jwtToken,
roomUrl,
name,
characterLayers,
@ -174,7 +148,6 @@ class ConnectionManager {
viewport,
companion
);
connection.onConnectError((error: object) => {
console.log("An error occurred while connecting to socket server. Retrying");
reject(error);
@ -193,9 +166,6 @@ class ConnectionManager {
});
connection.onConnect((connect: OnConnectInterface) => {
//save last room url connected
localUserStore.setLastRoomUrl(roomUrl);
resolve(connect);
});
}).catch((err) => {

View File

@ -1,10 +1,10 @@
import { MAX_USERNAME_LENGTH } from "../Enum/EnvironmentVariable";
import {MAX_USERNAME_LENGTH} from "../Enum/EnvironmentVariable";
export interface CharacterTexture {
id: number;
level: number;
url: string;
rights: string;
id: number,
level: number,
url: string,
rights: string
}
export const maxUserNameLength: number = MAX_USERNAME_LENGTH;
@ -24,5 +24,6 @@ export function areCharacterLayersValid(value: string[] | null): boolean {
}
export class LocalUser {
constructor(public readonly uuid: string, public textures: CharacterTexture[]) {}
constructor(public readonly uuid:string, public readonly jwtToken: string, public textures: CharacterTexture[]) {
}
}

View File

@ -1,65 +1,60 @@
import { areCharacterLayersValid, isUserNameValid, LocalUser } from "./LocalUser";
import { v4 as uuidv4 } from "uuid";
import {areCharacterLayersValid, isUserNameValid, LocalUser} from "./LocalUser";
const playerNameKey = "playerName";
const selectedPlayerKey = "selectedPlayer";
const customCursorPositionKey = "customCursorPosition";
const characterLayersKey = "characterLayers";
const companionKey = "companion";
const gameQualityKey = "gameQuality";
const videoQualityKey = "videoQuality";
const audioPlayerVolumeKey = "audioVolume";
const audioPlayerMuteKey = "audioMute";
const helpCameraSettingsShown = "helpCameraSettingsShown";
const fullscreenKey = "fullscreen";
const lastRoomUrl = "lastRoomUrl";
const authToken = "authToken";
const state = "state";
const nonce = "nonce";
const playerNameKey = 'playerName';
const selectedPlayerKey = 'selectedPlayer';
const customCursorPositionKey = 'customCursorPosition';
const characterLayersKey = 'characterLayers';
const companionKey = 'companion';
const gameQualityKey = 'gameQuality';
const videoQualityKey = 'videoQuality';
const audioPlayerVolumeKey = 'audioVolume';
const audioPlayerMuteKey = 'audioMute';
const helpCameraSettingsShown = 'helpCameraSettingsShown';
const fullscreenKey = 'fullscreen';
class LocalUserStore {
saveUser(localUser: LocalUser) {
localStorage.setItem("localUser", JSON.stringify(localUser));
localStorage.setItem('localUser', JSON.stringify(localUser));
}
getLocalUser(): LocalUser | null {
const data = localStorage.getItem("localUser");
getLocalUser(): LocalUser|null {
const data = localStorage.getItem('localUser');
return data ? JSON.parse(data) : null;
}
setName(name: string): void {
setName(name:string): void {
localStorage.setItem(playerNameKey, name);
}
getName(): string | null {
const value = localStorage.getItem(playerNameKey) || "";
getName(): string|null {
const value = localStorage.getItem(playerNameKey) || '';
return isUserNameValid(value) ? value : null;
}
setPlayerCharacterIndex(playerCharacterIndex: number): void {
localStorage.setItem(selectedPlayerKey, "" + playerCharacterIndex);
localStorage.setItem(selectedPlayerKey, ''+playerCharacterIndex);
}
getPlayerCharacterIndex(): number {
return parseInt(localStorage.getItem(selectedPlayerKey) || "");
return parseInt(localStorage.getItem(selectedPlayerKey) || '');
}
setCustomCursorPosition(activeRow: number, selectedLayers: number[]): void {
localStorage.setItem(customCursorPositionKey, JSON.stringify({ activeRow, selectedLayers }));
setCustomCursorPosition(activeRow:number, selectedLayers: number[]): void {
localStorage.setItem(customCursorPositionKey, JSON.stringify({activeRow, selectedLayers}));
}
getCustomCursorPosition(): { activeRow: number; selectedLayers: number[] } | null {
getCustomCursorPosition(): {activeRow:number, selectedLayers:number[]}|null {
return JSON.parse(localStorage.getItem(customCursorPositionKey) || "null");
}
setCharacterLayers(layers: string[]): void {
localStorage.setItem(characterLayersKey, JSON.stringify(layers));
}
getCharacterLayers(): string[] | null {
getCharacterLayers(): string[]|null {
const value = JSON.parse(localStorage.getItem(characterLayersKey) || "null");
return areCharacterLayersValid(value) ? value : null;
}
setCompanion(companion: string | null): void {
setCompanion(companion: string|null): void {
return localStorage.setItem(companionKey, JSON.stringify(companion));
}
getCompanion(): string | null {
getCompanion(): string|null {
const companion = JSON.parse(localStorage.getItem(companionKey) || "null");
if (typeof companion !== "string" || companion === "") {
@ -73,82 +68,45 @@ class LocalUserStore {
}
setGameQualityValue(value: number): void {
localStorage.setItem(gameQualityKey, "" + value);
localStorage.setItem(gameQualityKey, '' + value);
}
getGameQualityValue(): number {
return parseInt(localStorage.getItem(gameQualityKey) || "60");
return parseInt(localStorage.getItem(gameQualityKey) || '60');
}
setVideoQualityValue(value: number): void {
localStorage.setItem(videoQualityKey, "" + value);
localStorage.setItem(videoQualityKey, '' + value);
}
getVideoQualityValue(): number {
return parseInt(localStorage.getItem(videoQualityKey) || "20");
return parseInt(localStorage.getItem(videoQualityKey) || '20');
}
setAudioPlayerVolume(value: number): void {
localStorage.setItem(audioPlayerVolumeKey, "" + value);
localStorage.setItem(audioPlayerVolumeKey, '' + value);
}
getAudioPlayerVolume(): number {
return parseFloat(localStorage.getItem(audioPlayerVolumeKey) || "1");
return parseFloat(localStorage.getItem(audioPlayerVolumeKey) || '1');
}
setAudioPlayerMuted(value: boolean): void {
localStorage.setItem(audioPlayerMuteKey, value.toString());
}
getAudioPlayerMuted(): boolean {
return localStorage.getItem(audioPlayerMuteKey) === "true";
return localStorage.getItem(audioPlayerMuteKey) === 'true';
}
setHelpCameraSettingsShown(): void {
localStorage.setItem(helpCameraSettingsShown, "1");
localStorage.setItem(helpCameraSettingsShown, '1');
}
getHelpCameraSettingsShown(): boolean {
return localStorage.getItem(helpCameraSettingsShown) === "1";
return localStorage.getItem(helpCameraSettingsShown) === '1';
}
setFullscreen(value: boolean): void {
localStorage.setItem(fullscreenKey, value.toString());
}
getFullscreen(): boolean {
return localStorage.getItem(fullscreenKey) === "true";
}
setLastRoomUrl(roomUrl: string): void {
localStorage.setItem(lastRoomUrl, roomUrl.toString());
}
getLastRoomUrl(): string {
return localStorage.getItem(lastRoomUrl) ?? "";
}
setAuthToken(value: string | null) {
value ? localStorage.setItem(authToken, value) : localStorage.removeItem(authToken);
}
getAuthToken(): string | null {
return localStorage.getItem(authToken);
}
generateState(): string {
const newState = uuidv4();
localStorage.setItem(state, newState);
return newState;
}
verifyState(value: string): boolean {
const oldValue = localStorage.getItem(state);
localStorage.removeItem(state);
return oldValue === value;
}
generateNonce(): string {
const newNonce = uuidv4();
localStorage.setItem(nonce, newNonce);
return newNonce;
}
getNonce(): string | null {
const oldValue = localStorage.getItem(nonce);
localStorage.removeItem(nonce);
return oldValue;
return localStorage.getItem(fullscreenKey) === 'true';
}
}

View File

@ -32,8 +32,7 @@ import {
EmotePromptMessage,
SendUserMessage,
BanUserMessage,
VariableMessage,
ErrorMessage,
VariableMessage, ErrorMessage,
} from "../Messages/generated/messages_pb";
import type { UserSimplePeerInterface } from "../WebRtc/SimplePeer";
@ -55,9 +54,9 @@ import {
import type { BodyResourceDescriptionInterface } from "../Phaser/Entity/PlayerTextures";
import { adminMessagesService } from "./AdminMessagesService";
import { worldFullMessageStream } from "./WorldFullMessageStream";
import { worldFullWarningStream } from "./WorldFullWarningStream";
import { connectionManager } from "./ConnectionManager";
import { emoteEventStream } from "./EmoteEventStream";
import { warningContainerStore } from "../Stores/MenuStore";
const manualPingDelay = 20000;
@ -76,7 +75,7 @@ export class RoomConnection implements RoomConnection {
/**
*
* @param token A JWT token containing the email of the user
* @param token A JWT token containing the UUID of the user
* @param roomUrl The URL of the room in the form "https://example.com/_/[instance]/[map_url]" or "https://example.com/@/[org]/[event]/[map]"
*/
public constructor(
@ -168,7 +167,7 @@ export class RoomConnection implements RoomConnection {
emoteEventStream.fire(emoteMessage.getActoruserid(), emoteMessage.getEmote());
} else if (subMessage.hasErrormessage()) {
const errorMessage = subMessage.getErrormessage() as ErrorMessage;
console.error("An error occurred server side: " + errorMessage.getMessage());
console.error('An error occurred server side: '+errorMessage.getMessage());
} else if (subMessage.hasVariablemessage()) {
event = EventMessage.SET_VARIABLE;
payload = subMessage.getVariablemessage();
@ -193,14 +192,7 @@ export class RoomConnection implements RoomConnection {
try {
variables.set(variable.getName(), JSON.parse(variable.getValue()));
} catch (e) {
console.error(
'Unable to unserialize value received from server for variable "' +
variable.getName() +
'". Value received: "' +
variable.getValue() +
'". Error: ',
e
);
console.error('Unable to unserialize value received from server for variable "'+variable.getName()+'". Value received: "'+variable.getValue()+'". Error: ', e);
}
}
@ -217,9 +209,6 @@ export class RoomConnection implements RoomConnection {
} else if (message.hasWorldfullmessage()) {
worldFullMessageStream.onMessage();
this.closed = true;
} else if (message.hasTokenexpiredmessage()) {
connectionManager.loadOpenIDScreen();
this.closed = true; //technically, this isn't needed since loadOpenIDScreen() will do window.location.assign() but I prefer to leave it for consistency
} else if (message.hasWorldconnexionmessage()) {
worldFullMessageStream.onMessage(message.getWorldconnexionmessage()?.getMessage());
this.closed = true;
@ -247,7 +236,7 @@ export class RoomConnection implements RoomConnection {
} else if (message.hasBanusermessage()) {
adminMessagesService.onSendusermessage(message.getBanusermessage() as BanUserMessage);
} else if (message.hasWorldfullwarningmessage()) {
warningContainerStore.activateWarningContainer();
worldFullWarningStream.onMessage();
} else if (message.hasRefreshroommessage()) {
//todo: implement a way to notify the user the room was refreshed.
} else {
@ -670,14 +659,7 @@ export class RoomConnection implements RoomConnection {
try {
value = JSON.parse(serializedValue);
} catch (e) {
console.error(
'Unable to unserialize value received from server for variable "' +
name +
'". Value received: "' +
serializedValue +
'". Error: ',
e
);
console.error('Unable to unserialize value received from server for variable "'+name+'". Value received: "'+serializedValue+'". Error: ', e);
}
}
callback(name, value);

View File

@ -0,0 +1,14 @@
import {Subject} from "rxjs";
class WorldFullWarningStream {
private _stream:Subject<void> = new Subject();
public stream = this._stream.asObservable();
onMessage() {
this._stream.next();
}
}
export const worldFullWarningStream = new WorldFullWarningStream();

View File

@ -1,24 +1,22 @@
const DEBUG_MODE: boolean = process.env.DEBUG_MODE == "true";
const START_ROOM_URL: string =
process.env.START_ROOM_URL || "/_/global/maps.workadventure.localhost/Floor1/floor1.json";
const PUSHER_URL = process.env.PUSHER_URL || "//pusher.workadventure.localhost";
export const ADMIN_URL = process.env.ADMIN_URL || "//workadventu.re";
const UPLOADER_URL = process.env.UPLOADER_URL || "//uploader.workadventure.localhost";
const START_ROOM_URL : string = process.env.START_ROOM_URL || '/_/global/maps.workadventure.localhost/Floor0/floor0.json';
const PUSHER_URL = process.env.PUSHER_URL || '//pusher.workadventure.localhost';
const UPLOADER_URL = process.env.UPLOADER_URL || '//uploader.workadventure.localhost';
const STUN_SERVER: string = process.env.STUN_SERVER || "stun:stun.l.google.com:19302";
const TURN_SERVER: string = process.env.TURN_SERVER || "";
const SKIP_RENDER_OPTIMIZATIONS: boolean = process.env.SKIP_RENDER_OPTIMIZATIONS == "true";
const DISABLE_NOTIFICATIONS: boolean = process.env.DISABLE_NOTIFICATIONS == "true";
const TURN_USER: string = process.env.TURN_USER || "";
const TURN_PASSWORD: string = process.env.TURN_PASSWORD || "";
const JITSI_URL: string | undefined = process.env.JITSI_URL === "" ? undefined : process.env.JITSI_URL;
const JITSI_PRIVATE_MODE: boolean = process.env.JITSI_PRIVATE_MODE == "true";
const TURN_USER: string = process.env.TURN_USER || '';
const TURN_PASSWORD: string = process.env.TURN_PASSWORD || '';
const JITSI_URL : string|undefined = (process.env.JITSI_URL === '') ? undefined : process.env.JITSI_URL;
const JITSI_PRIVATE_MODE : boolean = process.env.JITSI_PRIVATE_MODE == "true";
const POSITION_DELAY = 200; // Wait 200ms between sending position events
const MAX_EXTRAPOLATION_TIME = 100; // Extrapolate a maximum of 250ms if no new movement is sent by the player
export const MAX_USERNAME_LENGTH = parseInt(process.env.MAX_USERNAME_LENGTH || "") || 8;
export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || "4");
export const DISPLAY_TERMS_OF_USE = process.env.DISPLAY_TERMS_OF_USE == "true";
export const MAX_USERNAME_LENGTH = parseInt(process.env.MAX_USERNAME_LENGTH || '') || 8;
export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || '4');
export const DISPLAY_TERMS_OF_USE = process.env.DISPLAY_TERMS_OF_USE == 'true';
export const isMobile = (): boolean => window.innerWidth <= 800 || window.innerHeight <= 600;
export const isMobile = ():boolean => ( ( window.innerWidth <= 800 ) || ( window.innerHeight <= 600 ) );
export {
DEBUG_MODE,
@ -34,5 +32,5 @@ export {
TURN_USER,
TURN_PASSWORD,
JITSI_URL,
JITSI_PRIVATE_MODE,
};
JITSI_PRIVATE_MODE
}

View File

@ -1,20 +0,0 @@
export class _ServiceWorker {
constructor() {
if ("serviceWorker" in navigator) {
this.init();
}
}
init() {
window.addEventListener("load", () => {
navigator.serviceWorker
.register("/resources/service-worker.js")
.then((serviceWorker) => {
console.info("Service Worker registered: ", serviceWorker);
})
.catch((error) => {
console.error("Error registering the Service Worker: ", error);
});
});
}
}

View File

@ -1,43 +1,35 @@
import type { ITiledMapObject } from "../Map/ITiledMap";
import type { GameScene } from "../Game/GameScene";
import { type } from "os";
import type {ITiledMapObject} from "../Map/ITiledMap";
import type {GameScene} from "../Game/GameScene";
export class TextUtils {
public static createTextFromITiledMapObject(scene: GameScene, object: ITiledMapObject): void {
if (object.text === undefined) {
throw new Error("This object has not textual representation.");
throw new Error('This object has not textual representation.');
}
const options: {
fontStyle?: string;
fontSize?: string;
fontFamily?: string;
color?: string;
align?: string;
fontStyle?: string,
fontSize?: string,
fontFamily?: string,
color?: string,
align?: string,
wordWrap?: {
width: number;
useAdvancedWrap?: boolean;
};
width: number,
useAdvancedWrap?: boolean
}
} = {};
if (object.text.italic) {
options.fontStyle = "italic";
options.fontStyle = 'italic';
}
// Note: there is no support for "strikeout" and "underline"
let fontSize: number = 16;
if (object.text.pixelsize) {
fontSize = object.text.pixelsize;
}
options.fontSize = fontSize + "px";
options.fontSize = fontSize + 'px';
if (object.text.fontfamily) {
options.fontFamily = '"' + object.text.fontfamily + '"';
options.fontFamily = '"'+object.text.fontfamily+'"';
}
if (object.properties !== undefined) {
for (const property of object.properties) {
if (property.name === "font-family" && typeof property.value === "string") {
options.fontFamily = property.value;
}
}
}
let color = "#000000";
let color = '#000000';
if (object.text.color !== undefined) {
color = object.text.color;
}
@ -46,7 +38,7 @@ export class TextUtils {
options.wordWrap = {
width: object.width,
//useAdvancedWrap: true
};
}
}
if (object.text.halign !== undefined) {
options.align = object.text.halign;

View File

@ -0,0 +1,14 @@
export const warningContainerKey = 'warningContainer';
export const warningContainerHtml = 'resources/html/warningContainer.html';
export class WarningContainer extends Phaser.GameObjects.DOMElement {
constructor(scene: Phaser.Scene) {
super(scene, 100, 0);
this.setOrigin(0, 0);
this.createFromCache(warningContainerKey);
this.scene.add.existing(this);
}
}

View File

@ -1,7 +1,7 @@
import { SKIP_RENDER_OPTIMIZATIONS } from "../../Enum/EnvironmentVariable";
import { coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
import { waScaleManager } from "../Services/WaScaleManager";
import { ResizableScene } from "../Login/ResizableScene";
import {SKIP_RENDER_OPTIMIZATIONS} from "../../Enum/EnvironmentVariable";
import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
import {waScaleManager} from "../Services/WaScaleManager";
import {ResizableScene} from "../Login/ResizableScene";
const Events = Phaser.Core.Events;
@ -14,8 +14,10 @@ const Events = Phaser.Core.Events;
* It also automatically calls "onResize" on any scenes extending ResizableScene.
*/
export class Game extends Phaser.Game {
private _isDirty = false;
constructor(GameConfig: Phaser.Types.Core.GameConfig) {
super(GameConfig);
@ -25,7 +27,7 @@ export class Game extends Phaser.Game {
scene.onResize();
}
}
});
})
/*window.addEventListener('resize', (event) => {
// Let's trigger the onResize method of any active scene that is a ResizableScene
@ -37,9 +39,11 @@ export class Game extends Phaser.Game {
});*/
}
public step(time: number, delta: number) {
public step(time: number, delta: number)
{
// @ts-ignore
if (this.pendingDestroy) {
if (this.pendingDestroy)
{
// @ts-ignore
return this.runDestroy();
}
@ -96,17 +100,15 @@ export class Game extends Phaser.Game {
}
// Loop through the scenes in forward order
for (let i = 0; i < this.scene.scenes.length; i++) {
for (let i = 0; i < this.scene.scenes.length; i++)
{
const scene = this.scene.scenes[i];
const sys = scene.sys;
if (
sys.settings.visible &&
sys.settings.status >= Phaser.Scenes.LOADING &&
sys.settings.status < Phaser.Scenes.SLEEPING
) {
if (sys.settings.visible && sys.settings.status >= Phaser.Scenes.LOADING && sys.settings.status < Phaser.Scenes.SLEEPING)
{
// @ts-ignore
if (typeof scene.isDirty === "function") {
if(typeof scene.isDirty === 'function') {
// @ts-ignore
const isDirty = scene.isDirty() || scene.tweens.getAllTweens().length > 0;
if (isDirty) {
@ -127,11 +129,4 @@ export class Game extends Phaser.Game {
public markDirty(): void {
this._isDirty = true;
}
/**
* Return the first scene found in the game
*/
public findAnyScene(): Phaser.Scene {
return this.scene.getScenes()[0];
}
}

View File

@ -87,7 +87,6 @@ import { SharedVariablesManager } from "./SharedVariablesManager";
import { playersStore } from "../../Stores/PlayersStore";
import { chatVisibilityStore } from "../../Stores/ChatStore";
import Tileset = Phaser.Tilemaps.Tileset;
import { userIsAdminStore } from "../../Stores/GameStore";
export interface GameSceneInitInterface {
initPosition: PointInterface | null;
@ -606,8 +605,6 @@ export class GameScene extends DirtyScene {
playersStore.connectToRoomConnection(this.connection);
userIsAdminStore.set(this.connection.hasTag("admin"));
this.connection.onUserJoins((message: MessageUserJoined) => {
const userMessage: AddPlayerInterface = {
userId: message.userId,

View File

@ -6,6 +6,8 @@ import { localUserStore } from "../../Connexion/LocalUserStore";
import { gameReportKey, gameReportRessource, ReportMenu } from "./ReportMenu";
import { connectionManager } from "../../Connexion/ConnectionManager";
import { GameConnexionTypes } from "../../Url/UrlManager";
import { WarningContainer, warningContainerHtml, warningContainerKey } from "../Components/WarningContainer";
import { worldFullWarningStream } from "../../Connexion/WorldFullWarningStream";
import { menuIconVisible } from "../../Stores/MenuStore";
import { videoConstraintStore } from "../../Stores/MediaStore";
import { showReportScreenStore } from "../../Stores/ShowReportScreenStore";
@ -19,7 +21,6 @@ import { get } from "svelte/store";
import { playersStore } from "../../Stores/PlayersStore";
import { mediaManager } from "../../WebRtc/MediaManager";
import { chatVisibilityStore } from "../../Stores/ChatStore";
import { ADMIN_URL } from "../../Enum/EnvironmentVariable";
export const MenuSceneName = "MenuScene";
const gameMenuKey = "gameMenu";
@ -44,6 +45,8 @@ export class MenuScene extends Phaser.Scene {
private gameQualityValue: number;
private videoQualityValue: number;
private menuButton!: Phaser.GameObjects.DOMElement;
private warningContainer: WarningContainer | null = null;
private warningContainerTimeout: NodeJS.Timeout | null = null;
private subscriptions = new Subscription();
constructor() {
super({ key: MenuSceneName });
@ -88,6 +91,7 @@ export class MenuScene extends Phaser.Scene {
this.load.html(gameSettingsMenuKey, "resources/html/gameQualityMenu.html");
this.load.html(gameShare, "resources/html/gameShare.html");
this.load.html(gameReportKey, gameReportRessource);
this.load.html(warningContainerKey, warningContainerHtml);
}
create() {
@ -143,6 +147,7 @@ export class MenuScene extends Phaser.Scene {
this.menuElement.addListener("click");
this.menuElement.on("click", this.onMenuClick.bind(this));
worldFullWarningStream.stream.subscribe(() => this.showWorldCapacityWarning());
chatVisibilityStore.subscribe((v) => {
this.menuButton.setVisible(!v);
});
@ -189,6 +194,20 @@ export class MenuScene extends Phaser.Scene {
});
}
private showWorldCapacityWarning() {
if (!this.warningContainer) {
this.warningContainer = new WarningContainer(this);
}
if (this.warningContainerTimeout) {
clearTimeout(this.warningContainerTimeout);
}
this.warningContainerTimeout = setTimeout(() => {
this.warningContainer?.destroy();
this.warningContainer = null;
this.warningContainerTimeout = null;
}, 120000);
}
private closeSideMenu(): void {
if (!this.sideMenuOpened) return;
this.sideMenuOpened = false;
@ -344,9 +363,6 @@ export class MenuScene extends Phaser.Scene {
case "editGameSettingsButton":
this.openGameSettingsMenu();
break;
case "oidcLogin":
connectionManager.loadOpenIDScreen();
break;
case "toggleFullscreen":
this.toggleFullscreen();
break;
@ -387,10 +403,6 @@ export class MenuScene extends Phaser.Scene {
private gotToCreateMapPage() {
//const sparkHost = 'https://'+window.location.host.replace('play.', '')+'/choose-map.html';
//TODO fix me: this button can to send us on WorkAdventure BO.
//const sparkHost = ADMIN_URL + "/getting-started";
//The redirection must be only on workadventu.re domain
//To day the domain staging cannot be use by customer
const sparkHost = "https://workadventu.re/getting-started";
window.open(sparkHost, "_blank");
}

View File

@ -2,6 +2,4 @@ import { writable } from "svelte/store";
export const userMovingStore = writable(false);
export const requestVisitCardsStore = writable<string | null>(null);
export const userIsAdminStore = writable(false);
export const requestVisitCardsStore = writable<string|null>(null);

View File

@ -1,23 +1,3 @@
import { writable } from "svelte/store";
import Timeout = NodeJS.Timeout;
import { derived, writable, Writable } from "svelte/store";
export const menuIconVisible = writable(false);
let warningContainerTimeout: Timeout | null = null;
function createWarningContainerStore() {
const { subscribe, set } = writable<boolean>(false);
return {
subscribe,
activateWarningContainer() {
set(true);
if (warningContainerTimeout) clearTimeout(warningContainerTimeout);
warningContainerTimeout = setTimeout(() => {
set(false);
warningContainerTimeout = null;
}, 120000);
},
};
}
export const warningContainerStore = createWarningContainerStore();

View File

@ -1,46 +1,45 @@
import type { Room } from "../Connexion/Room";
import type {Room} from "../Connexion/Room";
export enum GameConnexionTypes {
anonymous = 1,
anonymous=1,
organization,
register,
empty,
unknown,
jwt,
}
//this class is responsible with analysing and editing the game's url
class UrlManager {
//todo: use that to detect if we can find a token in localstorage
public getGameConnexionType(): GameConnexionTypes {
const url = window.location.pathname.toString();
if (url === "/jwt") {
return GameConnexionTypes.jwt;
} else if (url.includes("_/")) {
if (url.includes('_/')) {
return GameConnexionTypes.anonymous;
} else if (url.includes("@/")) {
} else if (url.includes('@/')) {
return GameConnexionTypes.organization;
} else if (url.includes("register/")) {
} else if(url.includes('register/')) {
return GameConnexionTypes.register;
} else if (url === "/") {
} else if(url === '/') {
return GameConnexionTypes.empty;
} else {
return GameConnexionTypes.unknown;
}
}
public getOrganizationToken(): string | null {
public getOrganizationToken(): string|null {
const match = /\/register\/(.+)/.exec(window.location.pathname.toString());
return match ? match[1] : null;
return match ? match [1] : null;
}
public pushRoomIdToUrl(room: Room): void {
public pushRoomIdToUrl(room:Room): void {
if (window.location.pathname === room.id) return;
const hash = window.location.hash;
const search = room.search.toString();
history.pushState({}, "WorkAdventure", room.id + (search ? "?" + search : "") + hash);
history.pushState({}, 'WorkAdventure', room.id+(search?'?'+search:'')+hash);
}
public getStartLayerNameFromUrl(): string | null {
public getStartLayerNameFromUrl(): string|null {
const hash = window.location.hash;
return hash.length > 1 ? hash.substring(1) : null;
}

View File

@ -162,3 +162,16 @@ const app = new App({
});
export default app;
if ("serviceWorker" in navigator) {
window.addEventListener("load", function () {
navigator.serviceWorker
.register("/resources/service-worker.js")
.then((serviceWorker) => {
console.log("Service Worker registered: ", serviceWorker);
})
.catch((error) => {
console.error("Error registering the Service Worker: ", error);
});
});
}

View File

@ -3,4 +3,4 @@
@import "style";
@import "mobile-style.scss";
@import "fonts.scss";
@import "inputTextGlobalMessageSvelte-Style.scss";
@import "svelte-style.scss";

View File

@ -1,24 +0,0 @@
//InputTextGlobalMessage
section.section-input-send-text {
height: 100%;
.ql-toolbar{
max-height: 100px;
background: whitesmoke;
}
div.input-send-text{
height: auto;
max-height: calc(100% - 100px);
overflow: auto;
color: whitesmoke;
font-size: 1rem;
.ql-editor.ql-blank::before {
color: whitesmoke;
font-size: 1rem;
}
}
}

View File

@ -0,0 +1,60 @@
//Contains all styles not unique to a svelte component.
//ConsoleGlobalMessage
div.main-console.nes-container {
pointer-events: auto;
margin-left: auto;
margin-right: auto;
top: 20vh;
width: 50vw;
height: 50vh;
padding: 0;
background-color: #333333;
.btn-action{
margin: 10px;
text-align: center;
}
.main-global-message {
width: 100%;
max-height: 100%;
}
.main-global-message h2 {
text-align: center;
color: white;
}
div.global-message {
display: flex;
max-height: 100%;
width: 100%;
}
div.menu {
flex: auto;
}
div.menu button {
margin: 7px;
}
.main-input {
width: 95%;
}
//InputTextGlobalMessage
.section-input-send-text {
margin: 10px;
}
.section-input-send-text .input-send-text .ql-editor{
color: white;
min-height: 200px;
}
.section-input-send-text .ql-toolbar{
background: white;
}
}

View File

@ -189,7 +189,7 @@ module.exports = {
DISABLE_NOTIFICATIONS: false,
PUSHER_URL: undefined,
UPLOADER_URL: null,
ADMIN_URL: undefined,
ADMIN_URL: null,
DEBUG_MODE: null,
STUN_SERVER: null,
TURN_SERVER: null,

View File

@ -291,18 +291,6 @@
dependencies:
source-map "^0.6.1"
"@types/uuid@8.3.0":
version "8.3.0"
resolved "https://registry.yarnpkg.com/@types/uuid/-/uuid-8.3.0.tgz#215c231dff736d5ba92410e6d602050cce7e273f"
integrity sha512-eQ9qFW/fhfGJF8WKHGEHZEyVWfZxrT+6CLIJGBcZPfxUh/+BnEj+UCGYMlr9qZuX/2AltsvwrGqp0LhEW8D0zQ==
"@types/uuidv4@^5.0.0":
version "5.0.0"
resolved "https://registry.yarnpkg.com/@types/uuidv4/-/uuidv4-5.0.0.tgz#2c94e67b0c06d5adb28fb7ced1a1b5f0866ecd50"
integrity sha512-xUrhYSJnkTq9CP79cU3svoKTLPCIbMMnu9Twf/tMpHATYSHCAAeDNeb2a/29YORhk5p4atHhCTMsIBU/tvdh6A==
dependencies:
uuidv4 "*"
"@types/webpack-dev-server@^3.11.4":
version "3.11.4"
resolved "https://registry.yarnpkg.com/@types/webpack-dev-server/-/webpack-dev-server-3.11.4.tgz#90d47dd660b696d409431ab8c1e9fa3615103a07"
@ -5787,24 +5775,11 @@ utils-merge@1.0.1:
resolved "https://registry.yarnpkg.com/utils-merge/-/utils-merge-1.0.1.tgz#9f95710f50a267947b2ccc124741c1028427e713"
integrity sha1-n5VxD1CiZ5R7LMwSR0HBAoQn5xM=
uuid@8.3.2:
version "8.3.2"
resolved "https://registry.yarnpkg.com/uuid/-/uuid-8.3.2.tgz#80d5b5ced271bb9af6c445f21a1a04c606cefbe2"
integrity sha512-+NYs2QeMWy+GWFOEm9xnn6HCDp0l7QBD7ml8zLUmJ+93Q5NF0NocErnwkTkXVFNiX3/fpC6afS8Dhb/gz7R7eg==
uuid@^3.3.2, uuid@^3.4.0:
version "3.4.0"
resolved "https://registry.yarnpkg.com/uuid/-/uuid-3.4.0.tgz#b23e4358afa8a202fe7a100af1f5f883f02007ee"
integrity sha512-HjSDRw6gZE5JMggctHBcjVak08+KEVhSIiDzFnT9S9aegmp85S/bReBVTb4QTFaRNptJ9kuYaNhnbNEOkbKb/A==
uuidv4@*, uuidv4@^6.2.10:
version "6.2.10"
resolved "https://registry.yarnpkg.com/uuidv4/-/uuidv4-6.2.10.tgz#42fc1c12b6f85ad536c2c5c1e836079d1e15003c"
integrity sha512-FMo1exd9l5UvoUPHRR6NrtJ/OJRePh0ca7IhPwBuMNuYRqjtuh8lE3WDxAUvZ4Yss5FbCOsPFjyWJf9lVTEmnw==
dependencies:
"@types/uuid" "8.3.0"
uuid "8.3.2"
v8-compile-cache@^2.0.3, v8-compile-cache@^2.2.0:
version "2.3.0"
resolved "https://registry.yarnpkg.com/v8-compile-cache/-/v8-compile-cache-2.3.0.tgz#2de19618c66dc247dcfb6f99338035d8245a2cee"

View File

@ -58,17 +58,11 @@
"height":94.6489098314831,
"id":1,
"name":"",
"properties":[
{
"name":"font-family",
"type":"string",
"value":"\"Press Start 2P\""
}],
"rotation":0,
"text":
{
"fontfamily":"Sans Serif",
"pixelsize":8,
"pixelsize":11,
"text":"Test:\nWalk on the carpet and press space\nResult:\nJitsi opens on meet.jit.si (check this in the network tab). Note: this test only makes sense if the default configured Jitsi instance is NOT meet.jit.si (check your .env file)",
"wrap":true
},

View File

@ -247,8 +247,6 @@ message RefreshRoomMessage{
message WorldFullMessage{
}
message TokenExpiredMessage{
}
message WorldConnexionMessage{
string message = 2;
@ -280,7 +278,6 @@ message ServerToClientMessage {
RefreshRoomMessage refreshRoomMessage = 17;
WorldConnexionMessage worldConnexionMessage = 18;
EmoteEventMessage emoteEventMessage = 19;
TokenExpiredMessage tokenExpiredMessage = 20;
}
}

View File

@ -49,7 +49,6 @@
"grpc": "^1.24.4",
"jsonwebtoken": "^8.5.1",
"mkdirp": "^1.0.4",
"openid-client": "^4.7.4",
"prom-client": "^12.0.0",
"query-string": "^6.13.3",
"uWebSockets.js": "uNetworking/uWebSockets.js#v18.5.0",

View File

@ -4,7 +4,6 @@ import { BaseController } from "./BaseController";
import { adminApi } from "../Services/AdminApi";
import { jwtTokenManager } from "../Services/JWTTokenManager";
import { parse } from "query-string";
import { openIDClient } from "../Services/OpenIDClient";
export interface TokenInterface {
userUuid: string;
@ -13,58 +12,11 @@ export interface TokenInterface {
export class AuthenticateController extends BaseController {
constructor(private App: TemplatedApp) {
super();
this.openIDLogin();
this.openIDCallback();
this.register();
this.verify();
this.anonymLogin();
}
openIDLogin() {
//eslint-disable-next-line @typescript-eslint/no-misused-promises
this.App.get("/login-screen", async (res: HttpResponse, req: HttpRequest) => {
res.onAborted(() => {
console.warn("/message request was aborted");
});
const { nonce, state } = parse(req.getQuery());
if (!state || !nonce) {
res.writeStatus("400 Unauthorized").end("missing state and nonce URL parameters");
return;
}
try {
const loginUri = await openIDClient.authorizationUrl(state as string, nonce as string);
res.writeStatus("302");
res.writeHeader("Location", loginUri);
return res.end();
} catch (e) {
return this.errorToResponse(e, res);
}
});
}
openIDCallback() {
//eslint-disable-next-line @typescript-eslint/no-misused-promises
this.App.get("/login-callback", async (res: HttpResponse, req: HttpRequest) => {
res.onAborted(() => {
console.warn("/message request was aborted");
});
const { code, nonce } = parse(req.getQuery());
try {
const userInfo = await openIDClient.getUserInfo(code as string, nonce as string);
const email = userInfo.email || userInfo.sub;
if (!email) {
throw new Error("No email in the response");
}
const authToken = jwtTokenManager.createAuthToken(email);
res.writeStatus("200");
this.addCorsHeaders(res);
return res.end(JSON.stringify({ authToken }));
} catch (e) {
return this.errorToResponse(e, res);
}
});
}
//Try to login with an admin token
private register() {
this.App.options("/register", (res: HttpResponse, req: HttpRequest) => {
@ -87,12 +39,11 @@ export class AuthenticateController extends BaseController {
if (typeof organizationMemberToken != "string") throw new Error("No organization token");
const data = await adminApi.fetchMemberDataByToken(organizationMemberToken);
const userUuid = data.userUuid;
const email = data.email;
const roomUrl = data.roomUrl;
const mapUrlStart = data.mapUrlStart;
const textures = data.textures;
const authToken = jwtTokenManager.createAuthToken(email || userUuid);
const authToken = jwtTokenManager.createJWTToken(userUuid);
res.writeStatus("200 OK");
this.addCorsHeaders(res);
res.end(
@ -112,6 +63,45 @@ export class AuthenticateController extends BaseController {
});
}
private verify() {
this.App.options("/verify", (res: HttpResponse, req: HttpRequest) => {
this.addCorsHeaders(res);
res.end();
});
this.App.get("/verify", (res: HttpResponse, req: HttpRequest) => {
(async () => {
const query = parse(req.getQuery());
res.onAborted(() => {
console.warn("verify request was aborted");
});
try {
await jwtTokenManager.getUserUuidFromToken(query.token as string);
} catch (e) {
res.writeStatus("400 Bad Request");
this.addCorsHeaders(res);
res.end(
JSON.stringify({
success: false,
message: "Invalid JWT token",
})
);
return;
}
res.writeStatus("200 OK");
this.addCorsHeaders(res);
res.end(
JSON.stringify({
success: true,
})
);
})();
});
}
//permit to login on application. Return token to connect on Websocket IO.
private anonymLogin() {
this.App.options("/anonymLogin", (res: HttpResponse, req: HttpRequest) => {
@ -125,7 +115,7 @@ export class AuthenticateController extends BaseController {
});
const userUuid = v4();
const authToken = jwtTokenManager.createAuthToken(userUuid);
const authToken = jwtTokenManager.createJWTToken(userUuid);
res.writeStatus("200 OK");
this.addCorsHeaders(res);
res.end(

View File

@ -22,7 +22,7 @@ import {
import { UserMovesMessage } from "../Messages/generated/messages_pb";
import { TemplatedApp } from "uWebSockets.js";
import { parse } from "query-string";
import { jwtTokenManager, tokenInvalidException } from "../Services/JWTTokenManager";
import { jwtTokenManager } from "../Services/JWTTokenManager";
import { adminApi, FetchMemberDataByUuidResponse } from "../Services/AdminApi";
import { SocketManager, socketManager } from "../Services/SocketManager";
import { emitInBatch } from "../Services/IoSocketHelpers";
@ -173,34 +173,31 @@ export class IoSocketController {
characterLayers = [characterLayers];
}
const tokenData =
token && typeof token === "string" ? jwtTokenManager.decodeJWTToken(token) : null;
const userIdentifier = tokenData ? tokenData.identifier : "";
const userUuid = await jwtTokenManager.getUserUuidFromToken(token, IPAddress, roomId);
let memberTags: string[] = [];
let memberVisitCardUrl: string | null = null;
let memberMessages: unknown;
let memberTextures: CharacterTexture[] = [];
const room = await socketManager.getOrCreateRoom(roomId);
let userData: FetchMemberDataByUuidResponse = {
userUuid: userIdentifier,
tags: [],
visitCardUrl: null,
textures: [],
messages: [],
anonymous: true,
};
if (ADMIN_API_URL) {
try {
let userData: FetchMemberDataByUuidResponse = {
uuid: v4(),
tags: [],
visitCardUrl: null,
textures: [],
messages: [],
anonymous: true,
};
try {
userData = await adminApi.fetchMemberDataByUuid(userIdentifier, roomId, IPAddress);
userData = await adminApi.fetchMemberDataByUuid(userUuid, roomId);
} catch (err) {
if (err?.response?.status == 404) {
// If we get an HTTP 404, the token is invalid. Let's perform an anonymous login!
console.warn(
'Cannot find user with email "' +
(userIdentifier || "anonymous") +
'Cannot find user with uuid "' +
userUuid +
'". Performing an anonymous login instead.'
);
} else if (err?.response?.status == 403) {
@ -238,12 +235,7 @@ export class IoSocketController {
throw new Error("Use the login URL to connect");
}
} catch (e) {
console.log(
"access not granted for user " +
(userIdentifier || "anonymous") +
" and room " +
roomId
);
console.log("access not granted for user " + userUuid + " and room " + roomId);
console.error(e);
throw new Error("User cannot access this world");
}
@ -265,7 +257,7 @@ export class IoSocketController {
// Data passed here is accessible on the "websocket" socket object.
url,
token,
userUuid: userData.userUuid,
userUuid,
IPAddress,
roomId,
name,
@ -295,10 +287,15 @@ export class IoSocketController {
context
);
} catch (e) {
res.upgrade(
/*if (e instanceof Error) {
console.log(e.message);
res.writeStatus("401 Unauthorized").end(e.message);
} else {
res.writeStatus("500 Internal Server Error").end('An error occurred');
}*/
return res.upgrade(
{
rejected: true,
reason: e.reason || null,
message: e.message ? e.message : "500 Internal Server Error",
},
websocketKey,
@ -313,14 +310,12 @@ export class IoSocketController {
open: (ws) => {
if (ws.rejected === true) {
//FIX ME to use status code
if (ws.reason === tokenInvalidException) {
socketManager.emitTokenExpiredMessage(ws);
} else if (ws.message === "World is full") {
if (ws.message === "World is full") {
socketManager.emitWorldFullMessage(ws);
} else {
socketManager.emitConnexionErrorMessage(ws, ws.message as string);
}
setTimeout(() => ws.close(), 0);
ws.close();
return;
}

View File

@ -1,8 +1,11 @@
const SECRET_KEY = process.env.SECRET_KEY || "THECODINGMACHINE_SECRET_KEY";
const MINIMUM_DISTANCE = process.env.MINIMUM_DISTANCE ? Number(process.env.MINIMUM_DISTANCE) : 64;
const GROUP_RADIUS = process.env.GROUP_RADIUS ? Number(process.env.GROUP_RADIUS) : 48;
const ALLOW_ARTILLERY = process.env.ALLOW_ARTILLERY ? process.env.ALLOW_ARTILLERY == "true" : false;
const API_URL = process.env.API_URL || "";
const ADMIN_API_URL = process.env.ADMIN_API_URL || "";
const ADMIN_API_TOKEN = process.env.ADMIN_API_TOKEN || "myapitoken";
const MAX_USERS_PER_ROOM = parseInt(process.env.MAX_USERS_PER_ROOM || "") || 600;
const CPU_OVERHEAT_THRESHOLD = Number(process.env.CPU_OVERHEAT_THRESHOLD) || 80;
const JITSI_URL: string | undefined = process.env.JITSI_URL === "" ? undefined : process.env.JITSI_URL;
const JITSI_ISS = process.env.JITSI_ISS || "";
@ -10,16 +13,14 @@ const SECRET_JITSI_KEY = process.env.SECRET_JITSI_KEY || "";
const PUSHER_HTTP_PORT = parseInt(process.env.PUSHER_HTTP_PORT || "8080") || 8080;
export const SOCKET_IDLE_TIMER = parseInt(process.env.SOCKET_IDLE_TIMER as string) || 30; // maximum time (in second) without activity before a socket is closed
export const FRONT_URL = process.env.FRONT_URL || "http://localhost";
export const OPID_CLIENT_ID = process.env.OPID_CLIENT_ID || "";
export const OPID_CLIENT_SECRET = process.env.OPID_CLIENT_SECRET || "";
export const OPID_CLIENT_ISSUER = process.env.OPID_CLIENT_ISSUER || "";
export {
SECRET_KEY,
MINIMUM_DISTANCE,
API_URL,
ADMIN_API_URL,
ADMIN_API_TOKEN,
MAX_USERS_PER_ROOM,
GROUP_RADIUS,
ALLOW_ARTILLERY,
CPU_OVERHEAT_THRESHOLD,
JITSI_URL,

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@ -7,7 +7,6 @@ import { RoomRedirect } from "./AdminApi/RoomRedirect";
export interface AdminApiData {
roomUrl: string;
email: string | null;
mapUrlStart: string;
tags: string[];
policy_type: number;
@ -22,7 +21,7 @@ export interface AdminBannedData {
}
export interface FetchMemberDataByUuidResponse {
userUuid: string;
uuid: string;
tags: string[];
visitCardUrl: string | null;
textures: CharacterTexture[];
@ -47,16 +46,12 @@ class AdminApi {
return res.data;
}
async fetchMemberDataByUuid(
userIdentifier: string | null,
roomId: string,
ipAddress: string
): Promise<FetchMemberDataByUuidResponse> {
async fetchMemberDataByUuid(uuid: string, roomId: string): Promise<FetchMemberDataByUuidResponse> {
if (!ADMIN_API_URL) {
return Promise.reject(new Error("No admin backoffice set!"));
}
const res = await Axios.get(ADMIN_API_URL + "/api/room/access", {
params: { userIdentifier, roomId, ipAddress },
params: { uuid, roomId },
headers: { Authorization: `${ADMIN_API_TOKEN}` },
});
return res.data;

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@ -1,25 +1,100 @@
import { ADMIN_API_URL, ALLOW_ARTILLERY, SECRET_KEY } from "../Enum/EnvironmentVariable";
import { uuid } from "uuidv4";
import Jwt, { verify } from "jsonwebtoken";
import Jwt from "jsonwebtoken";
import { TokenInterface } from "../Controller/AuthenticateController";
import { adminApi, AdminBannedData } from "../Services/AdminApi";
export interface AuthTokenData {
identifier: string; //will be a email if logged in or an uuid if anonymous
}
export const tokenInvalidException = "tokenInvalid";
class JWTTokenManager {
public createAuthToken(identifier: string) {
return Jwt.sign({ identifier }, SECRET_KEY, { expiresIn: "3d" });
public createJWTToken(userUuid: string) {
return Jwt.sign({ userUuid: userUuid }, SECRET_KEY, { expiresIn: "200d" }); //todo: add a mechanic to refresh or recreate token
}
public decodeJWTToken(token: string): AuthTokenData {
try {
return Jwt.verify(token, SECRET_KEY, { ignoreExpiration: false }) as AuthTokenData;
} catch (e) {
throw { reason: tokenInvalidException, message: e.message };
public async getUserUuidFromToken(token: unknown, ipAddress?: string, roomUrl?: string): Promise<string> {
if (!token) {
throw new Error("An authentication error happened, a user tried to connect without a token.");
}
if (typeof token !== "string") {
throw new Error("Token is expected to be a string");
}
if (token === "test") {
if (ALLOW_ARTILLERY) {
return uuid();
} else {
throw new Error(
"In order to perform a load-testing test on this environment, you must set the ALLOW_ARTILLERY environment variable to 'true'"
);
}
}
return new Promise<string>((resolve, reject) => {
Jwt.verify(token, SECRET_KEY, {}, (err, tokenDecoded) => {
const tokenInterface = tokenDecoded as TokenInterface;
if (err) {
console.error("An authentication error happened, invalid JsonWebToken.", err);
reject(new Error("An authentication error happened, invalid JsonWebToken. " + err.message));
return;
}
if (tokenDecoded === undefined) {
console.error("Empty token found.");
reject(new Error("Empty token found."));
return;
}
//verify token
if (!this.isValidToken(tokenInterface)) {
reject(new Error("Authentication error, invalid token structure."));
return;
}
if (ADMIN_API_URL) {
//verify user in admin
let promise = new Promise((resolve) => resolve());
if (ipAddress && roomUrl) {
promise = this.verifyBanUser(tokenInterface.userUuid, ipAddress, roomUrl);
}
promise
.then(() => {
adminApi
.fetchCheckUserByToken(tokenInterface.userUuid)
.then(() => {
resolve(tokenInterface.userUuid);
})
.catch((err) => {
//anonymous user
if (err.response && err.response.status && err.response.status === 404) {
resolve(tokenInterface.userUuid);
return;
}
reject(err);
});
})
.catch((err) => {
reject(err);
});
} else {
resolve(tokenInterface.userUuid);
}
});
});
}
private verifyBanUser(userUuid: string, ipAddress: string, roomUrl: string): Promise<AdminBannedData> {
return adminApi
.verifyBanUser(userUuid, ipAddress, roomUrl)
.then((data: AdminBannedData) => {
if (data && data.is_banned) {
throw new Error("User was banned");
}
return data;
})
.catch((err) => {
throw err;
});
}
private isValidToken(token: object): token is TokenInterface {
return !(typeof (token as TokenInterface).userUuid !== "string");
}
}

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@ -1,43 +0,0 @@
import { Issuer, Client } from "openid-client";
import { OPID_CLIENT_ID, OPID_CLIENT_SECRET, OPID_CLIENT_ISSUER, FRONT_URL } from "../Enum/EnvironmentVariable";
const opidRedirectUri = FRONT_URL + "/jwt";
class OpenIDClient {
private issuerPromise: Promise<Client> | null = null;
private initClient(): Promise<Client> {
if (!this.issuerPromise) {
this.issuerPromise = Issuer.discover(OPID_CLIENT_ISSUER).then((issuer) => {
return new issuer.Client({
client_id: OPID_CLIENT_ID,
client_secret: OPID_CLIENT_SECRET,
redirect_uris: [opidRedirectUri],
response_types: ["code"],
});
});
}
return this.issuerPromise;
}
public authorizationUrl(state: string, nonce: string) {
return this.initClient().then((client) => {
return client.authorizationUrl({
scope: "openid email",
prompt: "login",
state: state,
nonce: nonce,
});
});
}
public getUserInfo(code: string, nonce: string): Promise<{ email: string; sub: string }> {
return this.initClient().then((client) => {
return client.callback(opidRedirectUri, { code }, { nonce }).then((tokenSet) => {
return client.userinfo(tokenSet);
});
});
}
}
export const openIDClient = new OpenIDClient();

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@ -28,7 +28,6 @@ import {
UserLeftRoomMessage,
AdminMessage,
BanMessage,
TokenExpiredMessage,
RefreshRoomMessage,
EmotePromptMessage,
VariableMessage,
@ -118,7 +117,7 @@ export class SocketManager implements ZoneEventListener {
console.warn("Admin connection lost to back server");
// Let's close the front connection if the back connection is closed. This way, we can retry connecting from the start.
if (!client.disconnecting) {
this.closeWebsocketConnection(client, 1011, "Admin Connection lost to back server");
this.closeWebsocketConnection(client, 1011, "Connection lost to back server");
}
console.log("A user left");
})
@ -141,6 +140,24 @@ export class SocketManager implements ZoneEventListener {
}
}
getAdminSocketDataFor(roomId: string): AdminSocketData {
throw new Error("Not reimplemented yet");
/*const data:AdminSocketData = {
rooms: {},
users: {},
}
const room = this.Worlds.get(roomId);
if (room === undefined) {
return data;
}
const users = room.getUsers();
data.rooms[roomId] = users.size;
users.forEach(user => {
data.users[user.uuid] = true
})
return data;*/
}
async handleJoinRoom(client: ExSocketInterface): Promise<void> {
const viewport = client.viewport;
try {
@ -581,19 +598,7 @@ export class SocketManager implements ZoneEventListener {
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setWorldfullmessage(errorMessage);
if (!client.disconnecting) {
client.send(serverToClientMessage.serializeBinary().buffer, true);
}
}
public emitTokenExpiredMessage(client: WebSocket) {
const errorMessage = new TokenExpiredMessage();
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setTokenexpiredmessage(errorMessage);
if (!client.disconnecting) {
client.send(serverToClientMessage.serializeBinary().buffer, true);
}
client.send(serverToClientMessage.serializeBinary().buffer, true);
}
public emitConnexionErrorMessage(client: WebSocket, message: string) {

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