Merge pull request #1941 from thecodingmachine/feature-bubble-lock
Feature bubble lock
This commit is contained in:
commit
7ba3225ac4
@ -6,6 +6,7 @@ import {
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EmoteCallback,
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EntersCallback,
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LeavesCallback,
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LockGroupCallback,
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MovesCallback,
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PlayerDetailsUpdatedCallback,
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} from "_Model/Zone";
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@ -44,7 +45,7 @@ export class GameRoom {
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// Users, sorted by ID
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private readonly users = new Map<number, User>();
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private readonly usersByUuid = new Map<string, User>();
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private readonly groups = new Set<Group>();
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private readonly groups: Map<number, Group> = new Map<number, Group>();
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private readonly admins = new Set<Admin>();
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private itemsState = new Map<number, unknown>();
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@ -66,6 +67,7 @@ export class GameRoom {
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onMoves: MovesCallback,
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onLeaves: LeavesCallback,
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onEmote: EmoteCallback,
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onLockGroup: LockGroupCallback,
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onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback
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) {
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// A zone is 10 sprites wide.
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@ -76,6 +78,7 @@ export class GameRoom {
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onMoves,
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onLeaves,
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onEmote,
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onLockGroup,
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onPlayerDetailsUpdated
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);
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}
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@ -90,6 +93,7 @@ export class GameRoom {
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onMoves: MovesCallback,
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onLeaves: LeavesCallback,
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onEmote: EmoteCallback,
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onLockGroup: LockGroupCallback,
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onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback
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): Promise<GameRoom> {
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const mapDetails = await GameRoom.getMapDetails(roomUrl);
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@ -105,6 +109,7 @@ export class GameRoom {
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onMoves,
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onLeaves,
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onEmote,
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onLockGroup,
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onPlayerDetailsUpdated
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);
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@ -244,7 +249,7 @@ export class GameRoom {
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this.disconnectCallback,
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this.positionNotifier
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);
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this.groups.add(group);
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this.groups.set(group.getId(), group);
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}
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}
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} else {
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@ -328,7 +333,7 @@ export class GameRoom {
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this.disconnectCallback,
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this.positionNotifier
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);
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this.groups.add(newGroup);
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this.groups.set(newGroup.getId(), newGroup);
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} else {
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this.leaveGroup(user);
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}
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@ -375,10 +380,10 @@ export class GameRoom {
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group.leave(user);
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if (group.isEmpty()) {
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group.destroy();
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if (!this.groups.has(group)) {
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if (!this.groups.has(group.getId())) {
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throw new Error(`Could not find group ${group.getId()} referenced by user ${user.id} in World.`);
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}
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this.groups.delete(group);
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this.groups.delete(group.getId());
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//todo: is the group garbage collected?
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} else {
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group.updatePosition();
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@ -418,7 +423,7 @@ export class GameRoom {
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});
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this.groups.forEach((group: Group) => {
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if (group.isFull()) {
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if (group.isFull() || group.isLocked()) {
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return;
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}
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const distance = GameRoom.computeDistanceBetweenPositions(user.getPosition(), group.getPosition());
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@ -544,6 +549,10 @@ export class GameRoom {
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this.positionNotifier.emitEmoteEvent(user, emoteEventMessage);
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}
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public emitLockGroupEvent(user: User, groupId: number) {
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this.positionNotifier.emitLockGroupEvent(user, groupId);
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}
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public addRoomListener(socket: RoomSocket) {
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this.roomListeners.add(socket);
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}
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@ -657,4 +666,8 @@ export class GameRoom {
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const variablesManager = await this.getVariableManager();
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return variablesManager.getVariablesForTags(tags);
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}
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public getGroupById(id: number): Group | undefined {
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return this.groups.get(id);
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}
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}
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@ -14,6 +14,7 @@ export class Group implements Movable {
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private x!: number;
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private y!: number;
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private wasDestroyed: boolean = false;
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private locked: boolean = false;
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private roomId: string;
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private currentZone: Zone | null = null;
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/**
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@ -141,15 +142,19 @@ export class Group implements Movable {
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return this.users.size >= MAX_PER_GROUP;
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}
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isLocked(): boolean {
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return this.locked;
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}
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isEmpty(): boolean {
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return this.users.size <= 1;
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}
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join(user: User): void {
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// Broadcast on the right event
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this.connectCallback(user, this);
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this.users.add(user);
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user.group = this;
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this.connectCallback(user, this);
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}
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leave(user: User): void {
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@ -167,6 +172,10 @@ export class Group implements Movable {
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this.disconnectCallback(user, this);
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}
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lock(lock: boolean = true): void {
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this.locked = lock;
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}
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/**
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* Let's kick everybody out.
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* Usually used when there is only one user left.
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@ -12,6 +12,7 @@ import {
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EmoteCallback,
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EntersCallback,
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LeavesCallback,
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LockGroupCallback,
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MovesCallback,
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PlayerDetailsUpdatedCallback,
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Zone,
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@ -50,6 +51,7 @@ export class PositionNotifier {
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private onUserMoves: MovesCallback,
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private onUserLeaves: LeavesCallback,
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private onEmote: EmoteCallback,
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private onLockGroup: LockGroupCallback,
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private onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback
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) {}
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@ -111,6 +113,7 @@ export class PositionNotifier {
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this.onUserMoves,
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this.onUserLeaves,
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this.onEmote,
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this.onLockGroup,
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this.onPlayerDetailsUpdated,
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i,
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j
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@ -137,6 +140,12 @@ export class PositionNotifier {
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zone.emitEmoteEvent(emoteEventMessage);
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}
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public emitLockGroupEvent(user: User, groupId: number) {
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const zoneDesc = this.getZoneDescriptorFromCoordinates(user.getPosition().x, user.getPosition().y);
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const zone = this.getZone(zoneDesc.i, zoneDesc.j);
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zone.emitLockGroupEvent(groupId);
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}
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public *getAllUsersInSquareAroundZone(zone: Zone): Generator<User> {
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const zoneDescriptor = this.getZoneDescriptorFromCoordinates(zone.x, zone.y);
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for (const d of getNearbyDescriptorsMatrix(zoneDescriptor)) {
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@ -13,6 +13,7 @@ export type EntersCallback = (thing: Movable, fromZone: Zone | null, listener: Z
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export type MovesCallback = (thing: Movable, position: PositionInterface, listener: ZoneSocket) => void;
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export type LeavesCallback = (thing: Movable, newZone: Zone | null, listener: ZoneSocket) => void;
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export type EmoteCallback = (emoteEventMessage: EmoteEventMessage, listener: ZoneSocket) => void;
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export type LockGroupCallback = (groupId: number, listener: ZoneSocket) => void;
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export type PlayerDetailsUpdatedCallback = (
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playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage,
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listener: ZoneSocket
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@ -27,6 +28,7 @@ export class Zone {
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private onMoves: MovesCallback,
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private onLeaves: LeavesCallback,
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private onEmote: EmoteCallback,
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private onLockGroup: LockGroupCallback,
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private onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback,
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public readonly x: number,
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public readonly y: number
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@ -108,6 +110,12 @@ export class Zone {
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}
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}
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public emitLockGroupEvent(groupId: number) {
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for (const listener of this.listeners) {
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this.onLockGroup(groupId, listener);
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}
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}
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public updatePlayerDetails(user: User, playerDetails: SetPlayerDetailsMessage) {
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const playerDetailsUpdatedMessage = new PlayerDetailsUpdatedMessage();
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playerDetailsUpdatedMessage.setUserid(user.id);
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@ -29,6 +29,7 @@ import {
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WebRtcSignalToServerMessage,
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WorldFullWarningToRoomMessage,
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ZoneMessage,
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LockGroupPromptMessage,
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} from "./Messages/generated/messages_pb";
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import { sendUnaryData, ServerDuplexStream, ServerUnaryCall, ServerWritableStream } from "grpc";
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import { socketManager } from "./Services/SocketManager";
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@ -135,6 +136,12 @@ const roomManager: IRoomManagerServer = {
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user,
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message.getFollowabortmessage() as FollowAbortMessage
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);
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} else if (message.hasLockgrouppromptmessage()) {
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socketManager.handleLockGroupPromptMessage(
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room,
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user,
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message.getLockgrouppromptmessage() as LockGroupPromptMessage
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);
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} else if (message.hasSendusermessage()) {
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const sendUserMessage = message.getSendusermessage();
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socketManager.handleSendUserMessage(user, sendUserMessage as SendUserMessage);
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@ -38,6 +38,9 @@ import {
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SubToPusherRoomMessage,
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SetPlayerDetailsMessage,
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PlayerDetailsUpdatedMessage,
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GroupUsersUpdateMessage,
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LockGroupPromptMessage,
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RoomMessage,
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} from "../Messages/generated/messages_pb";
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import { User, UserSocket } from "../Model/User";
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import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
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@ -68,7 +71,6 @@ function emitZoneMessage(subMessage: SubToPusherMessage, socket: ZoneSocket): vo
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// TODO: should we batch those every 100ms?
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const batchMessage = new BatchToPusherMessage();
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batchMessage.addPayload(subMessage);
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socket.write(batchMessage);
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}
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@ -266,18 +268,28 @@ export class SocketManager {
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if (roomPromise === undefined) {
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roomPromise = GameRoom.create(
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roomId,
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(user: User, group: Group) => this.joinWebRtcRoom(user, group),
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(user: User, group: Group) => this.disConnectedUser(user, group),
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(user: User, group: Group) => {
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this.joinWebRtcRoom(user, group);
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this.sendGroupUsersUpdateToGroupMembers(group);
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},
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(user: User, group: Group) => {
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this.disConnectedUser(user, group);
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this.sendGroupUsersUpdateToGroupMembers(group);
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},
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MINIMUM_DISTANCE,
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GROUP_RADIUS,
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(thing: Movable, fromZone: Zone | null, listener: ZoneSocket) =>
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this.onZoneEnter(thing, fromZone, listener),
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(thing: Movable, fromZone: Zone | null, listener: ZoneSocket) => {
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this.onZoneEnter(thing, fromZone, listener);
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},
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(thing: Movable, position: PositionInterface, listener: ZoneSocket) =>
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this.onClientMove(thing, position, listener),
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(thing: Movable, newZone: Zone | null, listener: ZoneSocket) =>
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this.onClientLeave(thing, newZone, listener),
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(emoteEventMessage: EmoteEventMessage, listener: ZoneSocket) =>
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this.onEmote(emoteEventMessage, listener),
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(groupId: number, listener: ZoneSocket) => {
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void this.onLockGroup(groupId, listener, roomPromise);
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},
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(playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage, listener: ZoneSocket) =>
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this.onPlayerDetailsUpdated(playerDetailsUpdatedMessage, listener)
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)
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@ -381,10 +393,24 @@ export class SocketManager {
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emitZoneMessage(subMessage, client);
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}
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private async onLockGroup(
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groupId: number,
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client: ZoneSocket,
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roomPromise: PromiseLike<GameRoom> | undefined
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): Promise<void> {
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if (!roomPromise) {
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return;
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}
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const group = (await roomPromise).getGroupById(groupId);
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if (!group) {
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return;
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}
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this.emitCreateUpdateGroupEvent(client, null, group);
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}
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private onPlayerDetailsUpdated(playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage, client: ZoneSocket) {
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const subMessage = new SubToPusherMessage();
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subMessage.setPlayerdetailsupdatedmessage(playerDetailsUpdatedMessage);
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emitZoneMessage(subMessage, client);
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}
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@ -398,6 +424,7 @@ export class SocketManager {
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groupUpdateMessage.setPosition(pointMessage);
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groupUpdateMessage.setGroupsize(group.getSize);
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groupUpdateMessage.setFromzone(this.toProtoZone(fromZone));
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groupUpdateMessage.setLocked(group.isLocked());
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const subMessage = new SubToPusherMessage();
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subMessage.setGroupupdatezonemessage(groupUpdateMessage);
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@ -413,7 +440,6 @@ export class SocketManager {
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const subMessage = new SubToPusherMessage();
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subMessage.setGroupleftzonemessage(groupDeleteMessage);
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emitZoneMessage(subMessage, client);
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//user.emitInBatch(subMessage);
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}
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@ -425,7 +451,6 @@ export class SocketManager {
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const subMessage = new SubToPusherMessage();
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subMessage.setUserleftzonemessage(userLeftMessage);
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emitZoneMessage(subMessage, client);
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}
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@ -439,6 +464,19 @@ export class SocketManager {
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return undefined;
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}
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private sendGroupUsersUpdateToGroupMembers(group: Group) {
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const groupUserUpdateMessage = new GroupUsersUpdateMessage();
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groupUserUpdateMessage.setGroupid(group.getId());
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groupUserUpdateMessage.setUseridsList(group.getUsers().map((user) => user.id));
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const clientMessage = new ServerToClientMessage();
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clientMessage.setGroupusersupdatemessage(groupUserUpdateMessage);
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group.getUsers().forEach((currentUser: User) => {
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currentUser.socket.write(clientMessage);
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});
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}
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private joinWebRtcRoom(user: User, group: Group) {
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for (const otherUser of group.getUsers()) {
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if (user === otherUser) {
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@ -634,6 +672,7 @@ export class SocketManager {
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const groupUpdateMessage = new GroupUpdateZoneMessage();
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groupUpdateMessage.setGroupid(thing.getId());
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groupUpdateMessage.setPosition(ProtobufUtils.toPointMessage(thing.getPosition()));
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groupUpdateMessage.setLocked(thing.isLocked());
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const subMessage = new SubToPusherMessage();
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subMessage.setGroupupdatezonemessage(groupUpdateMessage);
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@ -870,6 +909,15 @@ export class SocketManager {
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leader?.delFollower(user);
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}
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}
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handleLockGroupPromptMessage(room: GameRoom, user: User, message: LockGroupPromptMessage) {
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const group = user.group;
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if (!group) {
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return;
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}
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group.lock(message.getLock());
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room.emitLockGroupEvent(user, group.getId());
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}
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}
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export const socketManager = new SocketManager();
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|
@ -52,6 +52,7 @@ describe("GameRoom", () => {
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() => {},
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() => {},
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emote,
|
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() => {},
|
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() => {}
|
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);
|
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|
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@ -88,6 +89,7 @@ describe("GameRoom", () => {
|
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() => {},
|
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() => {},
|
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emote,
|
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() => {},
|
||||
() => {}
|
||||
);
|
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|
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@ -128,6 +130,7 @@ describe("GameRoom", () => {
|
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() => {},
|
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() => {},
|
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emote,
|
||||
() => {},
|
||||
() => {}
|
||||
);
|
||||
|
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|
@ -25,6 +25,7 @@ describe("PositionNotifier", () => {
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leaveTriggered = true;
|
||||
},
|
||||
() => {},
|
||||
() => {},
|
||||
() => {}
|
||||
);
|
||||
|
||||
@ -132,6 +133,7 @@ describe("PositionNotifier", () => {
|
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leaveTriggered = true;
|
||||
},
|
||||
() => {},
|
||||
() => {},
|
||||
() => {}
|
||||
);
|
||||
|
||||
|
@ -10,12 +10,14 @@
|
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import layoutPresentationImg from "./images/layout-presentation.svg";
|
||||
import layoutChatImg from "./images/layout-chat.svg";
|
||||
import followImg from "./images/follow.svg";
|
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import lockImg from "./images/lock.svg";
|
||||
import { LayoutMode } from "../WebRtc/LayoutManager";
|
||||
import { peerStore } from "../Stores/PeerStore";
|
||||
import { onDestroy } from "svelte";
|
||||
import { embedScreenLayout } from "../Stores/EmbedScreensStore";
|
||||
import { followRoleStore, followStateStore, followUsersStore } from "../Stores/FollowStore";
|
||||
import { gameManager } from "../Phaser/Game/GameManager";
|
||||
import { currentPlayerGroupLockStateStore } from "../Stores/CurrentPlayerGroupStore";
|
||||
|
||||
const gameScene = gameManager.getCurrentGameScene();
|
||||
|
||||
@ -70,6 +72,10 @@
|
||||
}
|
||||
}
|
||||
|
||||
function lockClick() {
|
||||
gameScene.connection?.emitLockGroup(!$currentPlayerGroupLockStateStore);
|
||||
}
|
||||
|
||||
let isSilent: boolean;
|
||||
const unsubscribeIsSilent = isSilentStore.subscribe((value) => {
|
||||
isSilent = value;
|
||||
@ -95,6 +101,15 @@
|
||||
<img class="noselect" src={followImg} alt="" />
|
||||
</div>
|
||||
|
||||
<div
|
||||
class="btn-lock"
|
||||
class:hide={$peerStore.size === 0 || isSilent}
|
||||
class:disabled={$currentPlayerGroupLockStateStore}
|
||||
on:click={lockClick}
|
||||
>
|
||||
<img class="noselect" src={lockImg} alt="" />
|
||||
</div>
|
||||
|
||||
<div
|
||||
class="btn-monitor"
|
||||
on:click={screenSharingClick}
|
||||
@ -162,7 +177,7 @@
|
||||
transform: translateY(15px);
|
||||
transition-timing-function: ease-in-out;
|
||||
transition: all 0.3s;
|
||||
margin: 0 4%;
|
||||
margin: 0 2%;
|
||||
|
||||
&.hide {
|
||||
transform: translateY(60px);
|
||||
@ -211,6 +226,14 @@
|
||||
}
|
||||
}
|
||||
|
||||
.btn-lock {
|
||||
pointer-events: auto;
|
||||
|
||||
img {
|
||||
filter: brightness(0) invert(1);
|
||||
}
|
||||
}
|
||||
|
||||
@media (hover: none) {
|
||||
/**
|
||||
* If we cannot hover over elements, let's display camera button in full.
|
||||
|
1
front/src/Components/images/lock.svg
Normal file
1
front/src/Components/images/lock.svg
Normal file
@ -0,0 +1 @@
|
||||
<svg fill="#000000" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 50 50" width="50px" height="50px"><path d="M 25 3 C 18.363281 3 13 8.363281 13 15 L 13 20 L 9 20 C 7.355469 20 6 21.355469 6 23 L 6 47 C 6 48.644531 7.355469 50 9 50 L 41 50 C 42.644531 50 44 48.644531 44 47 L 44 23 C 44 21.355469 42.644531 20 41 20 L 37 20 L 37 15 C 37 8.363281 31.636719 3 25 3 Z M 25 5 C 30.566406 5 35 9.433594 35 15 L 35 20 L 15 20 L 15 15 C 15 9.433594 19.433594 5 25 5 Z M 9 22 L 41 22 C 41.554688 22 42 22.445313 42 23 L 42 47 C 42 47.554688 41.554688 48 41 48 L 9 48 C 8.445313 48 8 47.554688 8 47 L 8 23 C 8 22.445313 8.445313 22 9 22 Z M 25 30 C 23.300781 30 22 31.300781 22 33 C 22 33.898438 22.398438 34.6875 23 35.1875 L 23 38 C 23 39.101563 23.898438 40 25 40 C 26.101563 40 27 39.101563 27 38 L 27 35.1875 C 27.601563 34.6875 28 33.898438 28 33 C 28 31.300781 26.699219 30 25 30 Z"/></svg>
|
After Width: | Height: | Size: 891 B |
@ -44,6 +44,12 @@ export interface GroupCreatedUpdatedMessageInterface {
|
||||
position: PositionInterface;
|
||||
groupId: number;
|
||||
groupSize: number;
|
||||
locked: boolean;
|
||||
}
|
||||
|
||||
export interface GroupUsersUpdateMessageInterface {
|
||||
groupId: number;
|
||||
userIds: number[];
|
||||
}
|
||||
|
||||
export interface WebRtcDisconnectMessageInterface {
|
||||
|
@ -5,47 +5,35 @@ import type { UserSimplePeerInterface } from "../WebRtc/SimplePeer";
|
||||
import { ProtobufClientUtils } from "../Network/ProtobufClientUtils";
|
||||
import type {
|
||||
GroupCreatedUpdatedMessageInterface,
|
||||
ItemEventMessageInterface,
|
||||
GroupUsersUpdateMessageInterface,
|
||||
MessageUserJoined,
|
||||
OnConnectInterface,
|
||||
PlayerDetailsUpdatedMessageInterface,
|
||||
PlayGlobalMessageInterface,
|
||||
PositionInterface,
|
||||
RoomJoinedMessageInterface,
|
||||
ViewportInterface,
|
||||
WebRtcDisconnectMessageInterface,
|
||||
WebRtcSignalReceivedMessageInterface,
|
||||
} from "./ConnexionModels";
|
||||
import type { BodyResourceDescriptionInterface } from "../Phaser/Entity/PlayerTextures";
|
||||
import { adminMessagesService } from "./AdminMessagesService";
|
||||
import { connectionManager } from "./ConnectionManager";
|
||||
import { get } from "svelte/store";
|
||||
import { followRoleStore, followUsersStore } from "../Stores/FollowStore";
|
||||
import { menuIconVisiblilityStore, menuVisiblilityStore, warningContainerStore } from "../Stores/MenuStore";
|
||||
import { followStateStore, followRoleStore, followUsersStore } from "../Stores/FollowStore";
|
||||
import { localUserStore } from "./LocalUserStore";
|
||||
import {
|
||||
RefreshRoomMessage,
|
||||
ServerToClientMessage as ServerToClientMessageTsProto,
|
||||
TokenExpiredMessage,
|
||||
WorldConnexionMessage,
|
||||
WorldFullMessage,
|
||||
ErrorMessage as ErrorMessageTsProto,
|
||||
UserMovedMessage as UserMovedMessageTsProto,
|
||||
GroupUpdateMessage as GroupUpdateMessageTsProto,
|
||||
GroupDeleteMessage as GroupDeleteMessageTsProto,
|
||||
UserJoinedMessage as UserJoinedMessageTsProto,
|
||||
UserLeftMessage as UserLeftMessageTsProto,
|
||||
ItemEventMessage as ItemEventMessageTsProto,
|
||||
EmoteEventMessage as EmoteEventMessageTsProto,
|
||||
VariableMessage as VariableMessageTsProto,
|
||||
PlayerDetailsUpdatedMessage as PlayerDetailsUpdatedMessageTsProto,
|
||||
WorldFullWarningMessage,
|
||||
WebRtcDisconnectMessage as WebRtcDisconnectMessageTsProto,
|
||||
PlayGlobalMessage as PlayGlobalMessageTsProto,
|
||||
StopGlobalMessage as StopGlobalMessageTsProto,
|
||||
SendJitsiJwtMessage as SendJitsiJwtMessageTsProto,
|
||||
SendUserMessage as SendUserMessageTsProto,
|
||||
BanUserMessage as BanUserMessageTsProto,
|
||||
ClientToServerMessage as ClientToServerMessageTsProto,
|
||||
PositionMessage as PositionMessageTsProto,
|
||||
ViewportMessage as ViewportMessageTsProto,
|
||||
@ -55,8 +43,6 @@ import {
|
||||
CharacterLayerMessage,
|
||||
} from "../Messages/ts-proto-generated/messages";
|
||||
import { Subject } from "rxjs";
|
||||
import { OpenPopupEvent } from "../Api/Events/OpenPopupEvent";
|
||||
import { match } from "assert";
|
||||
import { selectCharacterSceneVisibleStore } from "../Stores/SelectCharacterStore";
|
||||
import { gameManager } from "../Phaser/Game/GameManager";
|
||||
import { SelectCharacterScene, SelectCharacterSceneName } from "../Phaser/Login/SelectCharacterScene";
|
||||
@ -116,6 +102,9 @@ export class RoomConnection implements RoomConnection {
|
||||
private readonly _groupUpdateMessageStream = new Subject<GroupCreatedUpdatedMessageInterface>();
|
||||
public readonly groupUpdateMessageStream = this._groupUpdateMessageStream.asObservable();
|
||||
|
||||
private readonly _groupUsersUpdateMessageStream = new Subject<GroupUsersUpdateMessageInterface>();
|
||||
public readonly groupUsersUpdateMessageStream = this._groupUsersUpdateMessageStream.asObservable();
|
||||
|
||||
private readonly _groupDeleteMessageStream = new Subject<GroupDeleteMessageTsProto>();
|
||||
public readonly groupDeleteMessageStream = this._groupDeleteMessageStream.asObservable();
|
||||
|
||||
@ -443,6 +432,10 @@ export class RoomConnection implements RoomConnection {
|
||||
this._sendJitsiJwtMessageStream.next(message.sendJitsiJwtMessage);
|
||||
break;
|
||||
}
|
||||
case "groupUsersUpdateMessage": {
|
||||
this._groupUsersUpdateMessageStream.next(message.groupUsersUpdateMessage);
|
||||
break;
|
||||
}
|
||||
case "sendUserMessage": {
|
||||
adminMessagesService.onSendusermessage(message.sendUserMessage);
|
||||
break;
|
||||
@ -675,6 +668,7 @@ export class RoomConnection implements RoomConnection {
|
||||
groupId: message.groupId,
|
||||
position: position,
|
||||
groupSize: message.groupSize,
|
||||
locked: message.locked,
|
||||
};
|
||||
}
|
||||
|
||||
@ -890,6 +884,19 @@ export class RoomConnection implements RoomConnection {
|
||||
this.socket.send(bytes);
|
||||
}
|
||||
|
||||
public emitLockGroup(lock: boolean = true): void {
|
||||
const bytes = ClientToServerMessageTsProto.encode({
|
||||
message: {
|
||||
$case: "lockGroupPromptMessage",
|
||||
lockGroupPromptMessage: {
|
||||
lock,
|
||||
},
|
||||
},
|
||||
}).finish();
|
||||
|
||||
this.socket.send(bytes);
|
||||
}
|
||||
|
||||
public getAllTags(): string[] {
|
||||
return this.tags;
|
||||
}
|
||||
|
@ -76,6 +76,7 @@ import { userIsAdminStore } from "../../Stores/GameStore";
|
||||
import { contactPageStore } from "../../Stores/MenuStore";
|
||||
import type { WasCameraUpdatedEvent } from "../../Api/Events/WasCameraUpdatedEvent";
|
||||
import { audioManagerFileStore } from "../../Stores/AudioManagerStore";
|
||||
import { currentPlayerGroupIdStore, currentPlayerGroupLockStateStore } from "../../Stores/CurrentPlayerGroupStore";
|
||||
|
||||
import EVENT_TYPE = Phaser.Scenes.Events;
|
||||
import Texture = Phaser.Textures.Texture;
|
||||
@ -177,6 +178,7 @@ export class GameScene extends DirtyScene {
|
||||
private volumeStoreUnsubscribers: Map<number, Unsubscriber> = new Map<number, Unsubscriber>();
|
||||
private localVolumeStoreUnsubscriber: Unsubscriber | undefined;
|
||||
private followUsersColorStoreUnsubscribe!: Unsubscriber;
|
||||
private currentPlayerGroupIdStoreUnsubscribe!: Unsubscriber;
|
||||
|
||||
private biggestAvailableAreaStoreUnsubscribe!: () => void;
|
||||
MapUrlFile: string;
|
||||
@ -218,6 +220,7 @@ export class GameScene extends DirtyScene {
|
||||
private loader: Loader;
|
||||
private lastCameraEvent: WasCameraUpdatedEvent | undefined;
|
||||
private firstCameraUpdateSent: boolean = false;
|
||||
private currentPlayerGroupId?: number;
|
||||
public readonly superLoad: SuperLoaderPlugin;
|
||||
|
||||
constructor(private room: Room, MapUrlFile: string, customKey?: string | undefined) {
|
||||
@ -708,6 +711,10 @@ export class GameScene extends DirtyScene {
|
||||
}
|
||||
});
|
||||
|
||||
this.currentPlayerGroupIdStoreUnsubscribe = currentPlayerGroupIdStore.subscribe((groupId) => {
|
||||
this.currentPlayerGroupId = groupId;
|
||||
});
|
||||
|
||||
Promise.all([
|
||||
this.connectionAnswerPromiseDeferred.promise as Promise<unknown>,
|
||||
...scriptPromises,
|
||||
@ -839,6 +846,11 @@ export class GameScene extends DirtyScene {
|
||||
});
|
||||
});
|
||||
|
||||
this.connection.groupUsersUpdateMessageStream.subscribe((message) => {
|
||||
// TODO: how else can we deduce our current group?
|
||||
currentPlayerGroupIdStore.set(message.groupId);
|
||||
});
|
||||
|
||||
/**
|
||||
* Triggered when we receive the JWT token to connect to Jitsi
|
||||
*/
|
||||
@ -969,7 +981,9 @@ export class GameScene extends DirtyScene {
|
||||
context.arc(48, 48, 48, 0, 2 * Math.PI, false);
|
||||
// context.lineWidth = 5;
|
||||
context.strokeStyle = "#ffffff";
|
||||
context.fillStyle = "#ffffff44";
|
||||
context.stroke();
|
||||
context.fill();
|
||||
this.circleTexture.refresh();
|
||||
|
||||
//create red circle canvas use to create sprite
|
||||
@ -979,7 +993,9 @@ export class GameScene extends DirtyScene {
|
||||
contextRed.arc(48, 48, 48, 0, 2 * Math.PI, false);
|
||||
//context.lineWidth = 5;
|
||||
contextRed.strokeStyle = "#ff0000";
|
||||
contextRed.fillStyle = "#ff000044";
|
||||
contextRed.stroke();
|
||||
contextRed.fill();
|
||||
this.circleRedTexture.refresh();
|
||||
}
|
||||
|
||||
@ -1849,12 +1865,15 @@ ${escapedMessage}
|
||||
case "GroupCreatedUpdatedEvent":
|
||||
this.doShareGroupPosition(event.event);
|
||||
break;
|
||||
case "DeleteGroupEvent":
|
||||
this.doDeleteGroup(event.groupId);
|
||||
break;
|
||||
case "PlayerDetailsUpdated":
|
||||
this.doUpdatePlayerDetails(event.details);
|
||||
break;
|
||||
case "DeleteGroupEvent": {
|
||||
this.doDeleteGroup(event.groupId);
|
||||
currentPlayerGroupIdStore.set(undefined);
|
||||
currentPlayerGroupLockStateStore.set(undefined);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
const tmp: never = event;
|
||||
}
|
||||
@ -2028,11 +2047,16 @@ ${escapedMessage}
|
||||
this,
|
||||
Math.round(groupPositionMessage.position.x),
|
||||
Math.round(groupPositionMessage.position.y),
|
||||
groupPositionMessage.groupSize === MAX_PER_GROUP ? "circleSprite-red" : "circleSprite-white"
|
||||
groupPositionMessage.groupSize === MAX_PER_GROUP || groupPositionMessage.locked
|
||||
? "circleSprite-red"
|
||||
: "circleSprite-white"
|
||||
);
|
||||
sprite.setDisplayOrigin(48, 48);
|
||||
this.add.existing(sprite);
|
||||
this.groups.set(groupPositionMessage.groupId, sprite);
|
||||
if (this.currentPlayerGroupId === groupPositionMessage.groupId) {
|
||||
currentPlayerGroupLockStateStore.set(groupPositionMessage.locked);
|
||||
}
|
||||
return sprite;
|
||||
}
|
||||
|
||||
|
4
front/src/Stores/CurrentPlayerGroupStore.ts
Normal file
4
front/src/Stores/CurrentPlayerGroupStore.ts
Normal file
@ -0,0 +1,4 @@
|
||||
import { writable } from "svelte/store";
|
||||
|
||||
export const currentPlayerGroupIdStore = writable<number | undefined>(undefined);
|
||||
export const currentPlayerGroupLockStateStore = writable<boolean | undefined>(undefined);
|
@ -99,6 +99,10 @@ message FollowAbortMessage {
|
||||
int32 follower = 2;
|
||||
}
|
||||
|
||||
message LockGroupPromptMessage {
|
||||
bool lock = 1;
|
||||
}
|
||||
|
||||
message ClientToServerMessage {
|
||||
oneof message {
|
||||
UserMovesMessage userMovesMessage = 2;
|
||||
@ -117,6 +121,7 @@ message ClientToServerMessage {
|
||||
FollowRequestMessage followRequestMessage = 15;
|
||||
FollowConfirmationMessage followConfirmationMessage = 16;
|
||||
FollowAbortMessage followAbortMessage = 17;
|
||||
LockGroupPromptMessage lockGroupPromptMessage = 18;
|
||||
}
|
||||
}
|
||||
|
||||
@ -185,6 +190,7 @@ message GroupUpdateMessage {
|
||||
int32 groupId = 1;
|
||||
PointMessage position = 2;
|
||||
int32 groupSize = 3;
|
||||
bool locked = 4;
|
||||
}
|
||||
|
||||
message GroupDeleteMessage {
|
||||
@ -216,6 +222,11 @@ message ItemStateMessage {
|
||||
string stateJson = 2;
|
||||
}
|
||||
|
||||
message GroupUsersUpdateMessage {
|
||||
int32 groupId = 1;
|
||||
repeated int32 userIds = 2;
|
||||
}
|
||||
|
||||
message RoomJoinedMessage {
|
||||
//repeated UserJoinedMessage user = 1;
|
||||
//repeated GroupUpdateMessage group = 2;
|
||||
@ -316,6 +327,7 @@ message ServerToClientMessage {
|
||||
FollowConfirmationMessage followConfirmationMessage = 22;
|
||||
FollowAbortMessage followAbortMessage = 23;
|
||||
InvalidTextureMessage invalidTextureMessage = 24;
|
||||
GroupUsersUpdateMessage groupUsersUpdateMessage = 25;
|
||||
}
|
||||
}
|
||||
|
||||
@ -358,6 +370,7 @@ message GroupUpdateZoneMessage {
|
||||
PointMessage position = 2;
|
||||
int32 groupSize = 3;
|
||||
Zone fromZone = 4;
|
||||
bool locked = 5;
|
||||
}
|
||||
|
||||
message GroupLeftZoneMessage {
|
||||
@ -403,6 +416,7 @@ message PusherToBackMessage {
|
||||
FollowRequestMessage followRequestMessage = 16;
|
||||
FollowConfirmationMessage followConfirmationMessage = 17;
|
||||
FollowAbortMessage followAbortMessage = 18;
|
||||
LockGroupPromptMessage lockGroupPromptMessage = 19;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -21,6 +21,7 @@ import {
|
||||
FollowConfirmationMessage,
|
||||
FollowAbortMessage,
|
||||
VariableMessage,
|
||||
LockGroupPromptMessage,
|
||||
} from "../Messages/generated/messages_pb";
|
||||
import { UserMovesMessage } from "../Messages/generated/messages_pb";
|
||||
import { parse } from "query-string";
|
||||
@ -561,6 +562,11 @@ export class IoSocketController {
|
||||
);
|
||||
} else if (message.hasFollowabortmessage()) {
|
||||
socketManager.handleFollowAbort(client, message.getFollowabortmessage() as FollowAbortMessage);
|
||||
} else if (message.hasLockgrouppromptmessage()) {
|
||||
socketManager.handleLockGroup(
|
||||
client,
|
||||
message.getLockgrouppromptmessage() as LockGroupPromptMessage
|
||||
);
|
||||
}
|
||||
|
||||
/* Ok is false if backpressure was built up, wait for drain */
|
||||
|
@ -123,19 +123,25 @@ export class UserDescriptor {
|
||||
}
|
||||
|
||||
export class GroupDescriptor {
|
||||
private constructor(public readonly groupId: number, private groupSize: number, private position: PointMessage) {}
|
||||
private constructor(
|
||||
public readonly groupId: number,
|
||||
private groupSize: number,
|
||||
private position: PointMessage,
|
||||
private locked: boolean
|
||||
) {}
|
||||
|
||||
public static createFromGroupUpdateZoneMessage(message: GroupUpdateZoneMessage): GroupDescriptor {
|
||||
const position = message.getPosition();
|
||||
if (position === undefined) {
|
||||
throw new Error("Missing position");
|
||||
}
|
||||
return new GroupDescriptor(message.getGroupid(), message.getGroupsize(), position);
|
||||
return new GroupDescriptor(message.getGroupid(), message.getGroupsize(), position, message.getLocked());
|
||||
}
|
||||
|
||||
public update(groupDescriptor: GroupDescriptor) {
|
||||
this.groupSize = groupDescriptor.groupSize;
|
||||
this.position = groupDescriptor.position;
|
||||
this.locked = groupDescriptor.locked;
|
||||
}
|
||||
|
||||
public toGroupUpdateMessage(): GroupUpdateMessage {
|
||||
@ -146,7 +152,7 @@ export class GroupDescriptor {
|
||||
groupUpdateMessage.setGroupid(this.groupId);
|
||||
groupUpdateMessage.setGroupsize(this.groupSize);
|
||||
groupUpdateMessage.setPosition(this.position);
|
||||
|
||||
groupUpdateMessage.setLocked(this.locked);
|
||||
return groupUpdateMessage;
|
||||
}
|
||||
}
|
||||
@ -206,9 +212,7 @@ export class Zone {
|
||||
this.notifyGroupMove(groupDescriptor);
|
||||
} else {
|
||||
this.groups.set(groupId, groupDescriptor);
|
||||
|
||||
const fromZone = groupUpdateZoneMessage.getFromzone();
|
||||
|
||||
this.notifyGroupEnter(groupDescriptor, fromZone?.toObject());
|
||||
}
|
||||
} else if (message.hasUserleftzonemessage()) {
|
||||
|
@ -38,6 +38,7 @@ import {
|
||||
ErrorMessage,
|
||||
WorldFullMessage,
|
||||
PlayerDetailsUpdatedMessage,
|
||||
LockGroupPromptMessage,
|
||||
InvalidTextureMessage,
|
||||
} from "../Messages/generated/messages_pb";
|
||||
import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
|
||||
@ -297,6 +298,12 @@ export class SocketManager implements ZoneEventListener {
|
||||
client.backConnection.write(pusherToBackMessage);
|
||||
}
|
||||
|
||||
handleLockGroup(client: ExSocketInterface, message: LockGroupPromptMessage): void {
|
||||
const pusherToBackMessage = new PusherToBackMessage();
|
||||
pusherToBackMessage.setLockgrouppromptmessage(message);
|
||||
client.backConnection.write(pusherToBackMessage);
|
||||
}
|
||||
|
||||
onEmote(emoteMessage: EmoteEventMessage, listener: ExSocketInterface): void {
|
||||
const subMessage = new SubMessage();
|
||||
subMessage.setEmoteeventmessage(emoteMessage);
|
||||
|
Loading…
Reference in New Issue
Block a user