Merge branch 'develop' of ssh://git.bstly.de:222/_Bastler/partey_workadventure

This commit is contained in:
_Bastler
2022-02-19 10:15:56 +01:00
163 changed files with 5958 additions and 2614 deletions
+5 -2
View File
@@ -4,6 +4,7 @@ import { PlayerAnimationDirections, PlayerAnimationTypes } from "../Player/Anima
import { TexturesHelper } from "../Helpers/TexturesHelper";
import { Writable, writable } from "svelte/store";
import type { PictureStore } from "../../Stores/PictureStore";
import type CancelablePromise from "cancelable-promise";
export interface CompanionStatus {
x: number;
@@ -25,8 +26,9 @@ export class Companion extends Container {
private direction: PlayerAnimationDirections;
private animationType: PlayerAnimationTypes;
private readonly _pictureStore: Writable<string | undefined>;
private texturePromise: CancelablePromise<string | void> | undefined;
constructor(scene: Phaser.Scene, x: number, y: number, name: string, texturePromise: Promise<string>) {
constructor(scene: Phaser.Scene, x: number, y: number, name: string, texturePromise: CancelablePromise<string>) {
super(scene, x + 14, y + 4);
this.sprites = new Map<string, Sprite>();
@@ -41,7 +43,7 @@ export class Companion extends Container {
this.companionName = name;
this._pictureStore = writable(undefined);
texturePromise
this.texturePromise = texturePromise
.then((resource) => {
this.addResource(resource);
this.invisible = false;
@@ -234,6 +236,7 @@ export class Companion extends Container {
}
public destroy(): void {
this.texturePromise?.cancel();
for (const sprite of this.sprites.values()) {
if (this.scene) {
this.scene.sys.updateList.remove(sprite);
@@ -1,5 +1,6 @@
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
import { COMPANION_RESOURCES, CompanionResourceDescriptionInterface } from "./CompanionTextures";
import CancelablePromise from "cancelable-promise";
export const getAllCompanionResources = (loader: LoaderPlugin): CompanionResourceDescriptionInterface[] => {
COMPANION_RESOURCES.forEach((resource: CompanionResourceDescriptionInterface) => {
@@ -9,8 +10,12 @@ export const getAllCompanionResources = (loader: LoaderPlugin): CompanionResourc
return COMPANION_RESOURCES;
};
export const lazyLoadCompanionResource = (loader: LoaderPlugin, name: string): Promise<string> => {
return new Promise((resolve, reject) => {
export const lazyLoadCompanionResource = (loader: LoaderPlugin, name: string): CancelablePromise<string> => {
return new CancelablePromise((resolve, reject, cancel) => {
cancel(() => {
return;
});
const resource = COMPANION_RESOURCES.find((item) => item.name === name);
if (typeof resource === "undefined") {
@@ -63,8 +63,6 @@ export class SoundMeter {
//this.slow = 0.95 * that.slow + 0.05 * that.instant;
//this.clip = clipcount / input.length;
//console.log('instant', this.instant, 'clip', this.clip);
return this.instant;
}
+102 -33
View File
@@ -15,6 +15,8 @@ import { TexturesHelper } from "../Helpers/TexturesHelper";
import type { PictureStore } from "../../Stores/PictureStore";
import { Unsubscriber, Writable, writable } from "svelte/store";
import { createColorStore } from "../../Stores/OutlineColorStore";
import type { OutlineableInterface } from "../Game/OutlineableInterface";
import type CancelablePromise from "cancelable-promise";
const playerNameY = -25;
@@ -28,14 +30,15 @@ interface AnimationData {
const interactiveRadius = 35;
export abstract class Character extends Container {
export abstract class Character extends Container implements OutlineableInterface {
private bubble: SpeechBubble | null = null;
private readonly playerName: Text;
public PlayerValue: string;
private readonly playerNameText: Text;
public playerName: string;
public sprites: Map<string, Sprite>;
protected lastDirection: PlayerAnimationDirections = PlayerAnimationDirections.Down;
//private teleportation: Sprite;
private invisible: boolean;
private clickable: boolean;
public companion?: Companion;
private emote: Phaser.GameObjects.Text | null = null;
private emoteTween: Phaser.Tweens.Tween | null = null;
@@ -43,30 +46,32 @@ export abstract class Character extends Container {
private readonly _pictureStore: Writable<string | undefined>;
private readonly outlineColorStore = createColorStore();
private readonly outlineColorStoreUnsubscribe: Unsubscriber;
private texturePromise: CancelablePromise<string[] | void> | undefined;
constructor(
scene: GameScene,
x: number,
y: number,
texturesPromise: Promise<string[]>,
texturesPromise: CancelablePromise<string[]>,
name: string,
direction: PlayerAnimationDirections,
moving: boolean,
frame: string | number,
isClickable: boolean,
companion: string | null,
companionTexturePromise?: Promise<string>
companionTexturePromise?: CancelablePromise<string>
) {
super(scene, x, y /*, texture, frame*/);
this.scene = scene;
this.PlayerValue = name;
this.playerName = name;
this.invisible = true;
this.clickable = false;
this.sprites = new Map<string, Sprite>();
this._pictureStore = writable(undefined);
//textures are inside a Promise in case they need to be lazyloaded before use.
texturesPromise
this.texturePromise = texturesPromise
.then((textures) => {
this.addTextures(textures, frame);
this.invisible = false;
@@ -81,9 +86,12 @@ export abstract class Character extends Container {
this.invisible = false;
this.playAnimation(direction, moving);
});
})
.finally(() => {
this.texturePromise = undefined;
});
this.playerName = new Text(scene, 0, playerNameY, name, {
this.playerNameText = new Text(scene, 0, playerNameY, name, {
fontFamily: '"Press Start 2P"',
fontSize: "8px",
strokeThickness: 2,
@@ -94,30 +102,17 @@ export abstract class Character extends Container {
fontSize: 35,
},
});
this.playerName.setOrigin(0.5).setDepth(DEPTH_INGAME_TEXT_INDEX);
this.add(this.playerName);
this.playerNameText.setOrigin(0.5).setDepth(DEPTH_INGAME_TEXT_INDEX);
this.add(this.playerNameText);
if (isClickable) {
this.setInteractive({
hitArea: new Phaser.Geom.Circle(0, 0, interactiveRadius),
hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method
useHandCursor: true,
});
this.on("pointerover", () => {
this.outlineColorStore.pointerOver();
});
this.on("pointerout", () => {
this.outlineColorStore.pointerOut();
});
}
this.setClickable(isClickable);
this.outlineColorStoreUnsubscribe = this.outlineColorStore.subscribe((color) => {
if (color === undefined) {
this.getOutlinePlugin()?.remove(this.playerName);
this.getOutlinePlugin()?.remove(this.playerNameText);
} else {
this.getOutlinePlugin()?.remove(this.playerName);
this.getOutlinePlugin()?.add(this.playerName, {
this.getOutlinePlugin()?.remove(this.playerNameText);
this.getOutlinePlugin()?.add(this.playerNameText, {
thickness: 2,
outlineColor: color,
});
@@ -140,6 +135,55 @@ export abstract class Character extends Container {
}
}
public setClickable(clickable: boolean = true): void {
if (this.clickable === clickable) {
return;
}
this.clickable = clickable;
if (clickable) {
this.setInteractive({
hitArea: new Phaser.Geom.Circle(8, 8, interactiveRadius),
hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method
useHandCursor: true,
});
return;
}
this.disableInteractive();
}
public isClickable() {
return this.clickable;
}
public getPosition(): { x: number; y: number } {
return { x: this.x, y: this.y };
}
/**
* Returns position based on where player is currently facing
* @param shift How far from player should the point of interest be.
*/
public getDirectionalActivationPosition(shift: number): { x: number; y: number } {
switch (this.lastDirection) {
case PlayerAnimationDirections.Down: {
return { x: this.x, y: this.y + shift };
}
case PlayerAnimationDirections.Left: {
return { x: this.x - shift, y: this.y };
}
case PlayerAnimationDirections.Right: {
return { x: this.x + shift, y: this.y };
}
case PlayerAnimationDirections.Up: {
return { x: this.x, y: this.y - shift };
}
}
}
public getObjectToOutline(): Phaser.GameObjects.GameObject {
return this.playerNameText;
}
private async getSnapshot(): Promise<string> {
const sprites = Array.from(this.sprites.values()).map((sprite) => {
return { sprite, frame: 1 };
@@ -156,7 +200,7 @@ export abstract class Character extends Container {
});
}
public addCompanion(name: string, texturePromise?: Promise<string>): void {
public addCompanion(name: string, texturePromise?: CancelablePromise<string>): void {
if (typeof texturePromise !== "undefined") {
this.companion = new Companion(this.scene, this.x, this.y, name, texturePromise);
}
@@ -326,6 +370,7 @@ export abstract class Character extends Container {
this.scene.sys.updateList.remove(sprite);
}
}
this.texturePromise?.cancel();
this.list.forEach((objectContaining) => objectContaining.destroy());
this.outlineColorStoreUnsubscribe();
super.destroy();
@@ -405,18 +450,42 @@ export abstract class Character extends Container {
private destroyEmote() {
this.emote?.destroy();
this.emote = null;
this.playerName.setVisible(true);
this.playerNameText.setVisible(true);
}
public get pictureStore(): PictureStore {
return this._pictureStore;
}
public setOutlineColor(color: number): void {
this.outlineColorStore.setColor(color);
public setFollowOutlineColor(color: number): void {
this.outlineColorStore.setFollowColor(color);
}
public removeOutlineColor(): void {
this.outlineColorStore.removeColor();
public removeFollowOutlineColor(): void {
this.outlineColorStore.removeFollowColor();
}
public setApiOutlineColor(color: number): void {
this.outlineColorStore.setApiColor(color);
}
public removeApiOutlineColor(): void {
this.outlineColorStore.removeApiColor();
}
public pointerOverOutline(color: number): void {
this.outlineColorStore.pointerOver(color);
}
public pointerOutOutline(): void {
this.outlineColorStore.pointerOut();
}
public characterCloseByOutline(color: number): void {
this.outlineColorStore.characterCloseBy(color);
}
public characterFarAwayOutline(): void {
this.outlineColorStore.characterFarAway();
}
}
@@ -1,6 +1,7 @@
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
import type { CharacterTexture } from "../../Connexion/LocalUser";
import { BodyResourceDescriptionInterface, LAYERS, PLAYER_RESOURCES } from "./PlayerTextures";
import CancelablePromise from "cancelable-promise";
export interface FrameConfig {
frameWidth: number;
@@ -30,7 +31,7 @@ export const loadAllDefaultModels = (load: LoaderPlugin): BodyResourceDescriptio
export const loadCustomTexture = (
loaderPlugin: LoaderPlugin,
texture: CharacterTexture
): Promise<BodyResourceDescriptionInterface> => {
): CancelablePromise<BodyResourceDescriptionInterface> => {
const name = "customCharacterTexture" + texture.id;
const playerResourceDescriptor: BodyResourceDescriptionInterface = { name, img: texture.url, level: texture.level };
return createLoadingPromise(loaderPlugin, playerResourceDescriptor, {
@@ -42,8 +43,8 @@ export const loadCustomTexture = (
export const lazyLoadPlayerCharacterTextures = (
loadPlugin: LoaderPlugin,
texturekeys: Array<string | BodyResourceDescriptionInterface>
): Promise<string[]> => {
const promisesList: Promise<unknown>[] = [];
): CancelablePromise<string[]> => {
const promisesList: CancelablePromise<unknown>[] = [];
texturekeys.forEach((textureKey: string | BodyResourceDescriptionInterface) => {
try {
//TODO refactor
@@ -60,12 +61,12 @@ export const lazyLoadPlayerCharacterTextures = (
console.error(err);
}
});
let returnPromise: Promise<Array<string | BodyResourceDescriptionInterface>>;
let returnPromise: CancelablePromise<Array<string | BodyResourceDescriptionInterface>>;
if (promisesList.length > 0) {
loadPlugin.start();
returnPromise = Promise.all(promisesList).then(() => texturekeys);
returnPromise = CancelablePromise.all(promisesList).then(() => texturekeys);
} else {
returnPromise = Promise.resolve(texturekeys);
returnPromise = CancelablePromise.resolve(texturekeys);
}
//If the loading fail, we render the default model instead.
@@ -98,10 +99,17 @@ export const createLoadingPromise = (
playerResourceDescriptor: BodyResourceDescriptionInterface,
frameConfig: FrameConfig
) => {
return new Promise<BodyResourceDescriptionInterface>((res, rej) => {
return new CancelablePromise<BodyResourceDescriptionInterface>((res, rej, cancel) => {
if (loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
return res(playerResourceDescriptor);
}
cancel(() => {
loadPlugin.off("loaderror");
loadPlugin.off("filecomplete-spritesheet-" + playerResourceDescriptor.name);
return;
});
loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, frameConfig);
const errorCallback = (file: { src: string }) => {
if (file.src !== playerResourceDescriptor.img) return;
+88 -25
View File
@@ -1,15 +1,24 @@
import { requestVisitCardsStore } from "../../Stores/GameStore";
import { ActionsMenuData, actionsMenuStore } from "../../Stores/ActionsMenuStore";
import { Character } from "../Entity/Character";
import type { GameScene } from "../Game/GameScene";
import type { PointInterface } from "../../Connexion/ConnexionModels";
import { Character } from "../Entity/Character";
import type { PlayerAnimationDirections } from "../Player/Animation";
import { requestVisitCardsStore } from "../../Stores/GameStore";
import type { Unsubscriber } from "svelte/store";
import type { ActivatableInterface } from "../Game/ActivatableInterface";
import type CancelablePromise from "cancelable-promise";
/**
* Class representing the sprite of a remote player (a player that plays on another computer)
*/
export class RemotePlayer extends Character {
userId: number;
export class RemotePlayer extends Character implements ActivatableInterface {
public userId: number;
public readonly activationRadius: number;
private registeredActions: { actionName: string; callback: Function }[];
private visitCardUrl: string | null;
private isActionsMenuInitialized: boolean = false;
private actionsMenuStoreUnsubscriber: Unsubscriber;
constructor(
userId: number,
@@ -17,39 +26,31 @@ export class RemotePlayer extends Character {
x: number,
y: number,
name: string,
texturesPromise: Promise<string[]>,
texturesPromise: CancelablePromise<string[]>,
direction: PlayerAnimationDirections,
moving: boolean,
visitCardUrl: string | null,
companion: string | null,
companionTexturePromise?: Promise<string>
companionTexturePromise?: CancelablePromise<string>,
activationRadius?: number
) {
super(
Scene,
x,
y,
texturesPromise,
name,
direction,
moving,
1,
!!visitCardUrl,
companion,
companionTexturePromise
);
super(Scene, x, y, texturesPromise, name, direction, moving, 1, true, companion, companionTexturePromise);
//set data
this.userId = userId;
this.visitCardUrl = visitCardUrl;
this.on("pointerdown", (event: Phaser.Input.Pointer) => {
if (event.downElement.nodeName === "CANVAS") {
requestVisitCardsStore.set(this.visitCardUrl);
}
this.registeredActions = [];
this.registerDefaultActionsMenuActions();
this.setClickable(this.registeredActions.length > 0);
this.activationRadius = activationRadius ?? 96;
this.actionsMenuStoreUnsubscriber = actionsMenuStore.subscribe((value: ActionsMenuData | undefined) => {
this.isActionsMenuInitialized = value ? true : false;
});
this.bindEventHandlers();
}
updatePosition(position: PointInterface): void {
public updatePosition(position: PointInterface): void {
this.playAnimation(position.direction as PlayerAnimationDirections, position.moving);
this.setX(position.x);
this.setY(position.y);
@@ -60,4 +61,66 @@ export class RemotePlayer extends Character {
this.companion.setTarget(position.x, position.y, position.direction as PlayerAnimationDirections);
}
}
public registerActionsMenuAction(action: { actionName: string; callback: Function }): void {
this.registeredActions.push(action);
this.updateIsClickable();
}
public unregisterActionsMenuAction(actionName: string) {
const index = this.registeredActions.findIndex((action) => action.actionName === actionName);
if (index !== -1) {
this.registeredActions.splice(index, 1);
}
this.updateIsClickable();
}
public activate(): void {
this.toggleActionsMenu();
}
public destroy(): void {
this.actionsMenuStoreUnsubscriber();
actionsMenuStore.clear();
super.destroy();
}
public isActivatable(): boolean {
return this.isClickable();
}
private updateIsClickable(): void {
this.setClickable(this.registeredActions.length > 0);
}
private toggleActionsMenu(): void {
if (this.isActionsMenuInitialized) {
actionsMenuStore.clear();
return;
}
actionsMenuStore.initialize(this.playerName);
for (const action of this.registeredActions) {
actionsMenuStore.addAction(action.actionName, action.callback);
}
}
private registerDefaultActionsMenuActions(): void {
if (this.visitCardUrl) {
this.registeredActions.push({
actionName: "Visiting Card",
callback: () => {
requestVisitCardsStore.set(this.visitCardUrl);
actionsMenuStore.clear();
},
});
}
}
private bindEventHandlers(): void {
this.on(Phaser.Input.Events.POINTER_DOWN, (event: Phaser.Input.Pointer) => {
if (event.downElement.nodeName === "CANVAS" && event.leftButtonDown()) {
this.toggleActionsMenu();
}
});
}
}
@@ -0,0 +1,6 @@
export interface ActivatableInterface {
readonly activationRadius: number;
isActivatable: () => boolean;
activate: () => void;
getPosition: () => { x: number; y: number };
}
@@ -0,0 +1,123 @@
import { isOutlineable } from "../../Utils/CustomTypeGuards";
import { MathUtils } from "../../Utils/MathUtils";
import type { Player } from "../Player/Player";
import type { ActivatableInterface } from "./ActivatableInterface";
export class ActivatablesManager {
// The item that can be selected by pressing the space key.
private selectedActivatableObjectByDistance?: ActivatableInterface;
private selectedActivatableObjectByPointer?: ActivatableInterface;
private activatableObjectsDistances: Map<ActivatableInterface, number> = new Map<ActivatableInterface, number>();
private currentPlayer: Player;
private canSelectByDistance: boolean = true;
private readonly outlineColor = 0xffff00;
private readonly directionalActivationPositionShift = 50;
constructor(currentPlayer: Player) {
this.currentPlayer = currentPlayer;
}
public handlePointerOverActivatableObject(object: ActivatableInterface): void {
if (this.selectedActivatableObjectByPointer === object) {
return;
}
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterFarAwayOutline();
}
if (isOutlineable(this.selectedActivatableObjectByPointer)) {
this.selectedActivatableObjectByPointer?.pointerOutOutline();
}
this.selectedActivatableObjectByPointer = object;
if (isOutlineable(this.selectedActivatableObjectByPointer)) {
this.selectedActivatableObjectByPointer?.pointerOverOutline(this.outlineColor);
}
}
public handlePointerOutActivatableObject(): void {
if (isOutlineable(this.selectedActivatableObjectByPointer)) {
this.selectedActivatableObjectByPointer?.pointerOutOutline();
}
this.selectedActivatableObjectByPointer = undefined;
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterCloseByOutline(this.outlineColor);
}
}
public getSelectedActivatableObject(): ActivatableInterface | undefined {
return this.selectedActivatableObjectByPointer ?? this.selectedActivatableObjectByDistance;
}
public deduceSelectedActivatableObjectByDistance(): void {
if (!this.canSelectByDistance) {
return;
}
const newNearestObject = this.findNearestActivatableObject();
if (this.selectedActivatableObjectByDistance === newNearestObject) {
return;
}
// update value but do not change the outline
if (this.selectedActivatableObjectByPointer) {
this.selectedActivatableObjectByDistance = newNearestObject;
return;
}
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterFarAwayOutline();
}
this.selectedActivatableObjectByDistance = newNearestObject;
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterCloseByOutline(this.outlineColor);
}
}
public updateActivatableObjectsDistances(objects: ActivatableInterface[]): void {
const currentPlayerPos = this.currentPlayer.getDirectionalActivationPosition(
this.directionalActivationPositionShift
);
for (const object of objects) {
const distance = MathUtils.distanceBetween(currentPlayerPos, object.getPosition());
this.activatableObjectsDistances.set(object, distance);
}
}
public updateDistanceForSingleActivatableObject(object: ActivatableInterface): void {
this.activatableObjectsDistances.set(
object,
MathUtils.distanceBetween(
this.currentPlayer.getDirectionalActivationPosition(this.directionalActivationPositionShift),
object.getPosition()
)
);
}
public disableSelectingByDistance(): void {
this.canSelectByDistance = false;
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterFarAwayOutline();
}
this.selectedActivatableObjectByDistance = undefined;
}
public enableSelectingByDistance(): void {
this.canSelectByDistance = true;
}
private findNearestActivatableObject(): ActivatableInterface | undefined {
let shortestDistance: number = Infinity;
let closestObject: ActivatableInterface | undefined = undefined;
for (const [object, distance] of this.activatableObjectsDistances.entries()) {
if (object.isActivatable() && object.activationRadius > distance && shortestDistance > distance) {
shortestDistance = distance;
closestObject = object;
}
}
return closestObject;
}
public isSelectingByDistanceEnabled(): boolean {
return this.canSelectByDistance;
}
}
-1
View File
@@ -26,7 +26,6 @@ export class Game extends Phaser.Game {
}
}
});
}
public step(time: number, delta: number) {
+9 -1
View File
@@ -85,6 +85,7 @@ export class GameMap {
phaserMap
.createLayer(layer.name, terrains, (layer.x || 0) * 32, (layer.y || 0) * 32)
.setDepth(depth)
.setScrollFactor(layer.parallaxx ?? 1, layer.parallaxy ?? 1)
.setAlpha(layer.opacity)
.setVisible(layer.visible)
.setSize(layer.width, layer.height)
@@ -120,7 +121,7 @@ export class GameMap {
return [];
}
public getCollisionsGrid(): number[][] {
public getCollisionGrid(): number[][] {
const grid: number[][] = [];
for (let y = 0; y < this.map.height; y += 1) {
const row: number[] = [];
@@ -335,12 +336,19 @@ export class GameMap {
throw new Error("No possible position found");
}
public getObjectWithName(name: string): ITiledMapObject | undefined {
return this.tiledObjects.find((object) => object.name === name);
}
private getLayersByKey(key: number): Array<ITiledMapLayer> {
return this.flatLayers.filter((flatLayer) => flatLayer.type === "tilelayer" && flatLayer.data[key] !== 0);
}
private isCollidingAt(x: number, y: number): boolean {
for (const layer of this.phaserLayers) {
if (!layer.visible) {
continue;
}
if (layer.getTileAt(x, y)?.properties[GameMapProperties.COLLIDES]) {
return true;
}
+196 -103
View File
@@ -1,38 +1,36 @@
import type { GameScene } from "./GameScene";
import type { GameMap } from "./GameMap";
import { scriptUtils } from "../../Api/ScriptUtils";
import type { CoWebsite } from "../../WebRtc/CoWebsiteManager";
import { coWebsiteManager, CoWebsiteState } from "../../WebRtc/CoWebsiteManager";
import { coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore";
import { localUserStore } from "../../Connexion/LocalUserStore";
import { get } from "svelte/store";
import { ON_ACTION_TRIGGER_BUTTON, ON_ACTION_TRIGGER_DISABLE } from "../../WebRtc/LayoutManager";
import { ON_ACTION_TRIGGER_BUTTON, ON_ICON_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
import type { ITiledMapLayer } from "../Map/ITiledMap";
import { GameMapProperties } from "./GameMapProperties";
import type { CoWebsite } from "../../WebRtc/CoWebsite/CoWesbite";
import { SimpleCoWebsite } from "../../WebRtc/CoWebsite/SimpleCoWebsite";
import { jitsiFactory } from "../../WebRtc/JitsiFactory";
import { JITSI_PRIVATE_MODE, JITSI_URL } from "../../Enum/EnvironmentVariable";
import { JitsiCoWebsite } from "../../WebRtc/CoWebsite/JitsiCoWebsite";
import { audioManagerFileStore, audioManagerVisibilityStore } from "../../Stores/AudioManagerStore";
import { iframeListener } from "../../Api/IframeListener";
import type { Subscription } from "rxjs";
import { LL } from "../../i18n/i18n-svelte";
enum OpenCoWebsiteState {
LOADING,
OPENED,
MUST_BE_CLOSE,
TRIGGER,
}
import { Room } from "../../Connexion/Room";
import LL from "../../i18n/i18n-svelte";
interface OpenCoWebsite {
coWebsite: CoWebsite | undefined;
state: OpenCoWebsiteState;
actionId: string;
coWebsite?: CoWebsite;
}
export class GameMapPropertiesListener {
private coWebsitesOpenByLayer = new Map<ITiledMapLayer, OpenCoWebsite>();
private coWebsitesIframeListeners = new Map<ITiledMapLayer, Subscription>();
private coWebsitesActionTriggerByLayer = new Map<ITiledMapLayer, string>();
constructor(private scene: GameScene, private gameMap: GameMap) {}
register() {
// Website on new tab
this.gameMap.onPropertyChange(GameMapProperties.OPEN_TAB, (newValue, oldValue, allProps) => {
if (newValue === undefined) {
layoutManagerActionStore.removeAction("openTab");
@@ -43,7 +41,7 @@ export class GameMapPropertiesListener {
if (forceTrigger || openWebsiteTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
let message = allProps.get(GameMapProperties.OPEN_WEBSITE_TRIGGER_MESSAGE);
if (message === undefined) {
message = get(LL).message.openWebsiteTabTrigger();
message = get(LL).trigger.newTab();
}
layoutManagerActionStore.addAction({
uuid: "openTab",
@@ -58,6 +56,129 @@ export class GameMapPropertiesListener {
}
});
// Jitsi room
this.gameMap.onPropertyChange(GameMapProperties.JITSI_ROOM, (newValue, oldValue, allProps) => {
if (newValue === undefined) {
layoutManagerActionStore.removeAction("jitsi");
coWebsiteManager.getCoWebsites().forEach((coWebsite) => {
if (coWebsite instanceof JitsiCoWebsite) {
coWebsiteManager.closeCoWebsite(coWebsite);
}
});
} else {
const openJitsiRoomFunction = () => {
const roomName = jitsiFactory.getRoomName(newValue.toString(), this.scene.instance);
const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
if (JITSI_PRIVATE_MODE && !jitsiUrl) {
const adminTag = allProps.get(GameMapProperties.JITSI_ADMIN_ROOM_TAG) as string | undefined;
this.scene.connection?.emitQueryJitsiJwtMessage(roomName, adminTag);
} else {
let domain = jitsiUrl || JITSI_URL;
if (domain === undefined) {
throw new Error("Missing JITSI_URL environment variable or jitsiUrl parameter in the map.");
}
if (domain.substring(0, 7) !== "http://" && domain.substring(0, 8) !== "https://") {
domain = `${location.protocol}//${domain}`;
}
const coWebsite = new JitsiCoWebsite(new URL(domain), false, undefined, undefined, false);
coWebsiteManager.addCoWebsiteToStore(coWebsite, 0);
this.scene.initialiseJitsi(coWebsite, roomName, undefined);
}
layoutManagerActionStore.removeAction("jitsi");
};
const jitsiTriggerValue = allProps.get(GameMapProperties.JITSI_TRIGGER);
const forceTrigger = localUserStore.getForceCowebsiteTrigger();
if (forceTrigger || jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
let message = allProps.get(GameMapProperties.JITSI_TRIGGER_MESSAGE);
if (message === undefined) {
message = get(LL).trigger.jitsiRoom();
}
layoutManagerActionStore.addAction({
uuid: "jitsi",
type: "message",
message: message,
callback: () => openJitsiRoomFunction(),
userInputManager: this.scene.userInputManager,
});
} else {
openJitsiRoomFunction();
}
}
});
this.gameMap.onPropertyChange(GameMapProperties.EXIT_SCENE_URL, (newValue, oldValue) => {
if (newValue) {
this.scene
.onMapExit(
Room.getRoomPathFromExitSceneUrl(
newValue as string,
window.location.toString(),
this.scene.MapUrlFile
)
)
.catch((e) => console.error(e));
} else {
setTimeout(() => {
layoutManagerActionStore.removeAction("roomAccessDenied");
}, 2000);
}
});
this.gameMap.onPropertyChange(GameMapProperties.EXIT_URL, (newValue, oldValue) => {
if (newValue) {
this.scene
.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString()))
.catch((e) => console.error(e));
} else {
setTimeout(() => {
layoutManagerActionStore.removeAction("roomAccessDenied");
}, 2000);
}
});
this.gameMap.onPropertyChange(GameMapProperties.SILENT, (newValue, oldValue) => {
if (newValue === undefined || newValue === false || newValue === "") {
this.scene.connection?.setSilent(false);
this.scene.CurrentPlayer.noSilent();
} else {
this.scene.connection?.setSilent(true);
this.scene.CurrentPlayer.isSilent();
}
});
this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO, (newValue, oldValue, allProps) => {
const volume = allProps.get(GameMapProperties.AUDIO_VOLUME) as number | undefined;
const loop = allProps.get(GameMapProperties.AUDIO_LOOP) as boolean | undefined;
newValue === undefined
? audioManagerFileStore.unloadAudio()
: audioManagerFileStore.playAudio(newValue, this.scene.getMapDirUrl(), volume, loop);
audioManagerVisibilityStore.set(!(newValue === undefined));
});
// TODO: This legacy property should be removed at some point
this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO_LOOP, (newValue, oldValue) => {
newValue === undefined
? audioManagerFileStore.unloadAudio()
: audioManagerFileStore.playAudio(newValue, this.scene.getMapDirUrl(), undefined, true);
audioManagerVisibilityStore.set(!(newValue === undefined));
});
// TODO: Legacy functionnality replace by layer change
this.gameMap.onPropertyChange(GameMapProperties.ZONE, (newValue, oldValue) => {
if (oldValue) {
iframeListener.sendLeaveEvent(oldValue as string);
}
if (newValue) {
iframeListener.sendEnterEvent(newValue as string);
}
});
// Open a new co-website by the property.
this.gameMap.onEnterLayer((newLayers) => {
const handler = () => {
@@ -104,92 +225,75 @@ export class GameMapPropertiesListener {
return;
}
const actionUuid = "openWebsite-" + (Math.random() + 1).toString(36).substring(7);
const actionId = "openWebsite-" + (Math.random() + 1).toString(36).substring(7);
if (this.coWebsitesOpenByLayer.has(layer)) {
return;
}
this.coWebsitesOpenByLayer.set(layer, {
coWebsite: undefined,
state: OpenCoWebsiteState.LOADING,
});
const openWebsiteFunction = () => {
coWebsiteManager
.loadCoWebsite(
openWebsiteProperty as string,
this.scene.MapUrlFile,
allowApiProperty,
websitePolicyProperty,
websiteWidthProperty,
websitePositionProperty
)
.then((coWebsite) => {
const coWebsiteOpen = this.coWebsitesOpenByLayer.get(layer);
if (coWebsiteOpen && coWebsiteOpen.state === OpenCoWebsiteState.MUST_BE_CLOSE) {
coWebsiteManager.closeCoWebsite(coWebsite).catch((e) => console.error(e));
this.coWebsitesOpenByLayer.delete(layer);
this.coWebsitesActionTriggerByLayer.delete(layer);
} else {
this.coWebsitesOpenByLayer.set(layer, {
coWebsite,
state: OpenCoWebsiteState.OPENED,
});
}
})
.catch((e) => console.error(e));
layoutManagerActionStore.removeAction(actionUuid);
const coWebsiteOpen: OpenCoWebsite = {
actionId: actionId,
};
const createWebsiteTrigger = () => {
this.coWebsitesOpenByLayer.set(layer, coWebsiteOpen);
const loadCoWebsiteFunction = (coWebsite: CoWebsite) => {
coWebsiteManager.loadCoWebsite(coWebsite).catch(() => {
console.error("Error during loading a co-website: " + coWebsite.getUrl());
});
layoutManagerActionStore.removeAction(actionId);
};
const openCoWebsiteFunction = () => {
const coWebsite = new SimpleCoWebsite(
new URL(openWebsiteProperty ?? "", this.scene.MapUrlFile),
allowApiProperty,
websitePolicyProperty,
websiteWidthProperty,
false
);
coWebsiteOpen.coWebsite = coWebsite;
coWebsiteManager.addCoWebsiteToStore(coWebsite, websitePositionProperty);
loadCoWebsiteFunction(coWebsite);
};
if (
localUserStore.getForceCowebsiteTrigger() ||
websiteTriggerProperty === ON_ACTION_TRIGGER_BUTTON
) {
if (!websiteTriggerMessageProperty) {
websiteTriggerMessageProperty = get(LL).message.openWebsiteTrigger();
websiteTriggerMessageProperty = get(LL).trigger.cowebsite();
}
this.coWebsitesOpenByLayer.set(layer, {
coWebsite: undefined,
state: OpenCoWebsiteState.TRIGGER,
});
this.coWebsitesActionTriggerByLayer.set(layer, actionUuid);
this.coWebsitesActionTriggerByLayer.set(layer, actionId);
layoutManagerActionStore.addAction({
uuid: actionUuid,
uuid: actionId,
type: "message",
message: websiteTriggerMessageProperty,
callback: () => openWebsiteFunction(),
callback: () => openCoWebsiteFunction(),
userInputManager: this.scene.userInputManager,
});
};
} else if (websiteTriggerProperty === ON_ICON_TRIGGER_BUTTON) {
const coWebsite = new SimpleCoWebsite(
new URL(openWebsiteProperty ?? "", this.scene.MapUrlFile),
allowApiProperty,
websitePolicyProperty,
websiteWidthProperty,
false
);
this.coWebsitesIframeListeners.set(
layer,
iframeListener.unregisterIFrameStream.subscribe(() => {
const coWebsiteOpen = this.coWebsitesOpenByLayer.get(layer);
if (
coWebsiteOpen?.coWebsite?.state == CoWebsiteState.CLOSED &&
(!websiteTriggerProperty || websiteTriggerProperty !== ON_ACTION_TRIGGER_DISABLE)
) {
createWebsiteTrigger();
}
})
);
coWebsiteOpen.coWebsite = coWebsite;
const forceTrigger = localUserStore.getForceCowebsiteTrigger();
if (
forceTrigger ||
(websiteTriggerProperty && websiteTriggerProperty === ON_ACTION_TRIGGER_BUTTON)
) {
createWebsiteTrigger();
} else {
this.coWebsitesOpenByLayer.set(layer, {
coWebsite: undefined,
state: OpenCoWebsiteState.LOADING,
});
coWebsiteManager.addCoWebsiteToStore(coWebsite, websitePositionProperty);
}
openWebsiteFunction();
if (!websiteTriggerProperty) {
openCoWebsiteFunction();
}
});
};
@@ -223,37 +327,24 @@ export class GameMapPropertiesListener {
return;
}
const coWebsiteIframeListener = this.coWebsitesIframeListeners.get(layer);
if (coWebsiteIframeListener) {
coWebsiteIframeListener.unsubscribe();
this.coWebsitesIframeListeners.delete(layer);
}
const coWebsiteOpen = this.coWebsitesOpenByLayer.get(layer);
if (!coWebsiteOpen) {
return;
}
if (coWebsiteOpen.state === OpenCoWebsiteState.LOADING) {
coWebsiteOpen.state = OpenCoWebsiteState.MUST_BE_CLOSE;
return;
}
const coWebsite = coWebsiteOpen.coWebsite;
if (
coWebsiteOpen.state !== OpenCoWebsiteState.OPENED &&
coWebsiteOpen.state !== OpenCoWebsiteState.TRIGGER
) {
return;
}
if (coWebsiteOpen.coWebsite !== undefined) {
coWebsiteManager.closeCoWebsite(coWebsiteOpen.coWebsite).catch((e) => console.error(e));
if (coWebsite) {
coWebsiteManager.closeCoWebsite(coWebsite);
}
this.coWebsitesOpenByLayer.delete(layer);
if (!websiteTriggerProperty) {
return;
}
const actionStore = get(layoutManagerActionStore);
const actionTriggerUuid = this.coWebsitesActionTriggerByLayer.get(layer);
@@ -269,6 +360,8 @@ export class GameMapPropertiesListener {
if (action) {
layoutManagerActionStore.removeAction(actionTriggerUuid);
}
this.coWebsitesActionTriggerByLayer.delete(layer);
});
};
+176 -287
View File
@@ -5,14 +5,14 @@ import { get, Unsubscriber } from "svelte/store";
import { userMessageManager } from "../../Administration/UserMessageManager";
import { connectionManager } from "../../Connexion/ConnectionManager";
import { CoWebsite, coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
import { coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
import { urlManager } from "../../Url/UrlManager";
import { mediaManager } from "../../WebRtc/MediaManager";
import { UserInputManager } from "../UserInput/UserInputManager";
import { gameManager } from "./GameManager";
import { touchScreenManager } from "../../Touch/TouchScreenManager";
import { PinchManager } from "../UserInput/PinchManager";
import { waScaleManager, WaScaleManagerEvent } from "../Services/WaScaleManager";
import { waScaleManager } from "../Services/WaScaleManager";
import { EmoteManager } from "./EmoteManager";
import { soundManager } from "./SoundManager";
import { SharedVariablesManager } from "./SharedVariablesManager";
@@ -20,9 +20,8 @@ import { EmbeddedWebsiteManager } from "./EmbeddedWebsiteManager";
import { lazyLoadPlayerCharacterTextures, loadCustomTexture } from "../Entity/PlayerTexturesLoadingManager";
import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoadingManager";
import { ON_ACTION_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
import { iframeListener } from "../../Api/IframeListener";
import { DEBUG_MODE, JITSI_PRIVATE_MODE, MAX_PER_GROUP, POSITION_DELAY } from "../../Enum/EnvironmentVariable";
import { DEBUG_MODE, JITSI_URL, MAX_PER_GROUP, POSITION_DELAY } from "../../Enum/EnvironmentVariable";
import { ProtobufClientUtils } from "../../Network/ProtobufClientUtils";
import { Room } from "../../Connexion/Room";
import { jitsiFactory } from "../../WebRtc/JitsiFactory";
@@ -49,6 +48,7 @@ import { GameMapPropertiesListener } from "./GameMapPropertiesListener";
import { analyticsClient } from "../../Administration/AnalyticsClient";
import { GameMapProperties } from "./GameMapProperties";
import { PathfindingManager } from "../../Utils/PathfindingManager";
import { ActivatablesManager } from "./ActivatablesManager";
import type {
GroupCreatedUpdatedMessageInterface,
MessageUserMovedInterface,
@@ -75,7 +75,7 @@ import { emoteStore, emoteMenuStore } from "../../Stores/EmoteStore";
import { userIsAdminStore } from "../../Stores/GameStore";
import { contactPageStore } from "../../Stores/MenuStore";
import type { WasCameraUpdatedEvent } from "../../Api/Events/WasCameraUpdatedEvent";
import { audioManagerFileStore, audioManagerVisibilityStore } from "../../Stores/AudioManagerStore";
import { audioManagerFileStore } from "../../Stores/AudioManagerStore";
import EVENT_TYPE = Phaser.Scenes.Events;
import Texture = Phaser.Textures.Texture;
@@ -89,11 +89,14 @@ import { deepCopy } from "deep-copy-ts";
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
import { MapStore } from "../../Stores/Utils/MapStore";
import { followUsersColorStore } from "../../Stores/FollowStore";
import Camera = Phaser.Cameras.Scene2D.Camera;
import { GameSceneUserInputHandler } from "../UserInput/GameSceneUserInputHandler";
import { locale, LL } from "../../i18n/i18n-svelte";
import { locale } from "../../i18n/i18n-svelte";
import { i18nJson } from "../../i18n/locales";
import { StringUtils } from "../../Utils/StringUtils";
import { startLayerNamesStore } from "../../Stores/StartLayerNamesStore";
import { JitsiCoWebsite } from "../../WebRtc/CoWebsite/JitsiCoWebsite";
import { SimpleCoWebsite } from "../../WebRtc/CoWebsite/SimpleCoWebsite";
import type { CoWebsite } from "../../WebRtc/CoWebsite/CoWesbite";
export interface GameSceneInitInterface {
initPosition: PointInterface | null;
reconnecting: boolean;
@@ -190,8 +193,6 @@ export class GameScene extends DirtyScene {
private gameMap!: GameMap;
private actionableItems: Map<number, ActionableItem> = new Map<number, ActionableItem>();
// The item that can be selected by pressing the space key.
private outlinedItem: ActionableItem | null = null;
public userInputManager!: UserInputManager;
private isReconnecting: boolean | undefined = undefined;
private playerName!: string;
@@ -205,6 +206,7 @@ export class GameScene extends DirtyScene {
private emoteManager!: EmoteManager;
private cameraManager!: CameraManager;
private pathfindingManager!: PathfindingManager;
private activatablesManager!: ActivatablesManager;
private preloading: boolean = true;
private startPositionCalculator!: StartPositionCalculator;
private sharedVariablesManager!: SharedVariablesManager;
@@ -255,7 +257,7 @@ export class GameScene extends DirtyScene {
}
this.load.audio("audio-webrtc-in", "/resources/objects/webrtc-in.mp3");
this.load.audio("audio-webrtc-out", "/resources/objects/webrtc-out.mp3");
//this.load.audio('audio-report-message', '/resources/objects/report-message.mp3');
this.load.audio("audio-report-message", "/resources/objects/report-message.mp3");
this.sound.pauseOnBlur = false;
this.load.on(FILE_LOAD_ERROR, (file: { src: string }) => {
@@ -561,6 +563,8 @@ export class GameScene extends DirtyScene {
urlManager.getStartLayerNameFromUrl()
);
startLayerNamesStore.set(this.startPositionCalculator.getStartPositionNames());
//add entities
this.Objects = new Array<Phaser.Physics.Arcade.Sprite>();
@@ -580,7 +584,7 @@ export class GameScene extends DirtyScene {
this.pathfindingManager = new PathfindingManager(
this,
this.gameMap.getCollisionsGrid(),
this.gameMap.getCollisionGrid(),
this.gameMap.getTileDimensions()
);
@@ -588,12 +592,22 @@ export class GameScene extends DirtyScene {
this.createCurrentPlayer();
this.removeAllRemotePlayers(); //cleanup the list of remote players in case the scene was rebooted
this.tryMovePlayerWithMoveToParameter();
this.cameraManager = new CameraManager(
this,
{ x: this.Map.widthInPixels, y: this.Map.heightInPixels },
waScaleManager
);
this.pathfindingManager = new PathfindingManager(
this,
this.gameMap.getCollisionGrid(),
this.gameMap.getTileDimensions()
);
this.activatablesManager = new ActivatablesManager(this.CurrentPlayer);
biggestAvailableAreaStore.recompute();
this.cameraManager.startFollowPlayer(this.CurrentPlayer);
@@ -639,7 +653,6 @@ export class GameScene extends DirtyScene {
);
new GameMapPropertiesListener(this, this.gameMap).register();
this.triggerOnMapLayerPropertyChange();
if (!this.room.isDisconnected()) {
this.scene.sleep();
@@ -650,13 +663,9 @@ export class GameScene extends DirtyScene {
this.peerStoreUnsubscribe = peerStore.subscribe((peers) => {
const newPeerNumber = peers.size;
if (newPeerNumber > oldPeerNumber) {
this.sound.play("audio-webrtc-in", {
volume: 0.2,
});
this.playSound("audio-webrtc-in");
} else if (newPeerNumber < oldPeerNumber) {
this.sound.play("audio-webrtc-out", {
volume: 0.2,
});
this.playSound("audio-webrtc-out");
}
oldPeerNumber = newPeerNumber;
});
@@ -679,10 +688,10 @@ export class GameScene extends DirtyScene {
this.followUsersColorStoreUnsubscribe = followUsersColorStore.subscribe((color) => {
if (color !== undefined) {
this.CurrentPlayer.setOutlineColor(color);
this.CurrentPlayer.setFollowOutlineColor(color);
this.connection?.emitPlayerOutlineColor(color);
} else {
this.CurrentPlayer.removeOutlineColor();
this.CurrentPlayer.removeFollowOutlineColor();
this.connection?.emitPlayerOutlineColor(null);
}
});
@@ -699,10 +708,6 @@ export class GameScene extends DirtyScene {
);
}
public activateOutlinedItem(): void {
this.outlinedItem?.activate();
}
/**
* Initializes the connection to Pusher.
*/
@@ -814,7 +819,19 @@ export class GameScene extends DirtyScene {
* Triggered when we receive the JWT token to connect to Jitsi
*/
this.connection.sendJitsiJwtMessageStream.subscribe((message) => {
this.startJitsi(message.jitsiRoom, message.jwt);
if (!JITSI_URL) {
throw new Error("Missing JITSI_URL environment variable.");
}
let domain = JITSI_URL;
if (domain.substring(0, 7) !== "http://" && domain.substring(0, 8) !== "https://") {
domain = `${location.protocol}//${domain}`;
}
const coWebsite = new JitsiCoWebsite(new URL(domain), false, undefined, undefined, false);
coWebsiteManager.addCoWebsiteToStore(coWebsite, 0);
this.initialiseJitsi(coWebsite, message.jitsiRoom, message.jwt);
});
this.messageSubscription = this.connection.worldFullMessageStream.subscribe((message) => {
@@ -825,11 +842,8 @@ export class GameScene extends DirtyScene {
this.simplePeer = new SimplePeer(this.connection);
userMessageManager.setReceiveBanListener(this.bannedUser.bind(this));
//listen event to share position of user
this.CurrentPlayer.on(hasMovedEventName, this.pushPlayerPosition.bind(this));
this.CurrentPlayer.on(hasMovedEventName, this.outlineItem.bind(this));
this.CurrentPlayer.on(hasMovedEventName, (event: HasPlayerMovedEvent) => {
this.gameMap.setPosition(event.x, event.y);
this.handleCurrentPlayerHasMovedEvent(event);
});
// Set up variables manager
@@ -954,103 +968,6 @@ export class GameScene extends DirtyScene {
}
}
private triggerOnMapLayerPropertyChange() {
this.gameMap.onPropertyChange(GameMapProperties.EXIT_SCENE_URL, (newValue, oldValue) => {
if (newValue) {
this.onMapExit(
Room.getRoomPathFromExitSceneUrl(newValue as string, window.location.toString(), this.MapUrlFile)
).catch((e) => console.error(e));
} else {
setTimeout(() => {
layoutManagerActionStore.removeAction("roomAccessDenied");
}, 2000);
}
});
this.gameMap.onPropertyChange(GameMapProperties.EXIT_URL, (newValue, oldValue) => {
if (newValue) {
this.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString())).catch((e) =>
console.error(e)
);
} else {
setTimeout(() => {
layoutManagerActionStore.removeAction("roomAccessDenied");
}, 2000);
}
});
this.gameMap.onPropertyChange(GameMapProperties.JITSI_ROOM, (newValue, oldValue, allProps) => {
if (newValue === undefined) {
layoutManagerActionStore.removeAction("jitsi");
this.stopJitsi();
} else {
const openJitsiRoomFunction = () => {
const roomName = jitsiFactory.getRoomName(newValue.toString(), this.instance);
const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
if (JITSI_PRIVATE_MODE && !jitsiUrl) {
const adminTag = allProps.get(GameMapProperties.JITSI_ADMIN_ROOM_TAG) as string | undefined;
this.connection?.emitQueryJitsiJwtMessage(roomName, adminTag);
} else {
this.startJitsi(roomName, undefined);
}
layoutManagerActionStore.removeAction("jitsi");
};
const jitsiTriggerValue = allProps.get(GameMapProperties.JITSI_TRIGGER);
const forceTrigger = localUserStore.getForceCowebsiteTrigger();
if (forceTrigger || jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
let message = allProps.get(GameMapProperties.JITSI_TRIGGER_MESSAGE);
if (message === undefined) {
message = get(LL).message.openJitsiTrigger();
}
layoutManagerActionStore.addAction({
uuid: "jitsi",
type: "message",
message: message,
callback: () => openJitsiRoomFunction(),
userInputManager: this.userInputManager,
});
} else {
openJitsiRoomFunction();
}
}
});
this.gameMap.onPropertyChange(GameMapProperties.SILENT, (newValue, oldValue) => {
if (newValue === undefined || newValue === false || newValue === "") {
this.connection?.setSilent(false);
this.CurrentPlayer.noSilent();
} else {
this.connection?.setSilent(true);
this.CurrentPlayer.isSilent();
}
});
this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO, (newValue, oldValue, allProps) => {
const volume = allProps.get(GameMapProperties.AUDIO_VOLUME) as number | undefined;
const loop = allProps.get(GameMapProperties.AUDIO_LOOP) as boolean | undefined;
newValue === undefined
? audioManagerFileStore.unloadAudio()
: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), volume, loop);
audioManagerVisibilityStore.set(!(newValue === undefined));
});
// TODO: This legacy property should be removed at some point
this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO_LOOP, (newValue, oldValue) => {
newValue === undefined
? audioManagerFileStore.unloadAudio()
: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), undefined, true);
audioManagerVisibilityStore.set(!(newValue === undefined));
});
// TODO: Legacy functionnality replace by layer change
this.gameMap.onPropertyChange(GameMapProperties.ZONE, (newValue, oldValue) => {
if (oldValue) {
iframeListener.sendLeaveEvent(oldValue as string);
}
if (newValue) {
iframeListener.sendEnterEvent(newValue as string);
}
});
}
private listenToIframeEvents(): void {
this.iframeSubscriptionList = [];
this.iframeSubscriptionList.push(
@@ -1296,21 +1213,20 @@ export class GameScene extends DirtyScene {
throw new Error("Unknown query source");
}
const coWebsite = await coWebsiteManager.loadCoWebsite(
openCoWebsite.url,
iframeListener.getBaseUrlFromSource(source),
const coWebsite: SimpleCoWebsite = new SimpleCoWebsite(
new URL(openCoWebsite.url, iframeListener.getBaseUrlFromSource(source)),
openCoWebsite.allowApi,
openCoWebsite.allowPolicy,
openCoWebsite.position
openCoWebsite.widthPercent,
openCoWebsite.closable ?? true
);
if (!coWebsite) {
throw new Error("Error on opening co-website");
if (openCoWebsite.lazy === undefined || !openCoWebsite.lazy) {
await coWebsiteManager.loadCoWebsite(coWebsite);
}
return {
id: coWebsite.iframe.id,
position: coWebsite.position,
id: coWebsite.getId(),
};
});
@@ -1319,28 +1235,23 @@ export class GameScene extends DirtyScene {
return coWebsites.map((coWebsite: CoWebsite) => {
return {
id: coWebsite.iframe.id,
position: coWebsite.position,
id: coWebsite.getId(),
};
});
});
iframeListener.registerAnswerer("closeCoWebsite", async (coWebsiteId) => {
iframeListener.registerAnswerer("closeCoWebsite", (coWebsiteId) => {
const coWebsite = coWebsiteManager.getCoWebsiteById(coWebsiteId);
if (!coWebsite) {
throw new Error("Unknown co-website");
}
return coWebsiteManager.closeCoWebsite(coWebsite).catch((error) => {
throw new Error("Error on closing co-website");
});
return coWebsiteManager.closeCoWebsite(coWebsite);
});
iframeListener.registerAnswerer("closeCoWebsites", async () => {
return await coWebsiteManager.closeCoWebsites().catch((error) => {
throw new Error("Error on closing all co-websites");
});
iframeListener.registerAnswerer("closeCoWebsites", () => {
return coWebsiteManager.closeCoWebsites();
});
iframeListener.registerAnswerer("getProperty", (data) => {
@@ -1439,7 +1350,7 @@ export class GameScene extends DirtyScene {
//Create new colliders with the new GameMap
this.createCollisionWithPlayer();
//Create new trigger with the new GameMap
this.triggerOnMapLayerPropertyChange();
new GameMapPropertiesListener(this, this.gameMap).register();
resolve(newFirstgid);
});
});
@@ -1493,12 +1404,12 @@ export class GameScene extends DirtyScene {
const green = normalizeColor(message.green);
const blue = normalizeColor(message.blue);
const color = (red << 16) | (green << 8) | blue;
this.CurrentPlayer.setOutlineColor(color);
this.CurrentPlayer.setApiOutlineColor(color);
this.connection?.emitPlayerOutlineColor(color);
});
iframeListener.registerAnswerer("removePlayerOutline", (message) => {
this.CurrentPlayer.removeOutlineColor();
this.CurrentPlayer.removeApiOutlineColor();
this.connection?.emitPlayerOutlineColor(null);
});
@@ -1510,9 +1421,9 @@ export class GameScene extends DirtyScene {
});
iframeListener.registerAnswerer("movePlayerTo", async (message) => {
const index = this.getGameMap().getTileIndexAt(message.x, message.y);
const startTile = this.getGameMap().getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y);
const path = await this.getPathfindingManager().findPath(startTile, index, true, true);
const startTileIndex = this.getGameMap().getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y);
const destinationTileIndex = this.getGameMap().getTileIndexAt(message.x, message.y);
const path = await this.getPathfindingManager().findPath(startTileIndex, destinationTileIndex, true, true);
path.shift();
if (path.length === 0) {
throw new Error("no path available");
@@ -1552,14 +1463,15 @@ export class GameScene extends DirtyScene {
phaserLayers[i].setCollisionByProperty({ collides: true }, visible);
}
}
this.pathfindingManager.setCollisionGrid(this.gameMap.getCollisionGrid());
this.markDirty();
}
private getMapDirUrl(): string {
return this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf("/"));
public getMapDirUrl(): string {
return this.MapUrlFile.substring(0, this.MapUrlFile.lastIndexOf("/"));
}
private async onMapExit(roomUrl: URL) {
public async onMapExit(roomUrl: URL) {
if (this.mapTransitioning) return;
this.mapTransitioning = true;
@@ -1610,16 +1522,21 @@ export class GameScene extends DirtyScene {
}
}
public playSound(sound: string) {
this.sound.play(sound, {
volume: 0.2,
});
}
public cleanupClosingScene(): void {
// stop playing audio, close any open website, stop any open Jitsi
coWebsiteManager.closeCoWebsites().catch((e) => console.error(e));
coWebsiteManager.closeCoWebsites();
// Stop the script, if any
const scripts = this.getScriptUrls(this.mapFile);
for (const script of scripts) {
iframeListener.unregisterScript(script);
}
this.stopJitsi();
audioManagerFileStore.unloadAudio();
// We are completely destroying the current scene to avoid using a half-backed instance when coming back to the same map.
this.connection?.closeConnection();
@@ -1647,7 +1564,10 @@ export class GameScene extends DirtyScene {
this.sharedVariablesManager?.close();
this.embeddedWebsiteManager?.close();
mediaManager.hideGameOverlay();
//When we leave game, the camera is stop to be reopen after.
// I think that we could keep camera status and the scene can manage camera setup
//TODO find wy chrome don't manage correctly a multiple ask mediaDevices
//mediaManager.hideMyCamera();
for (const iframeEvents of this.iframeSubscriptionList) {
iframeEvents.unsubscribe();
@@ -1667,6 +1587,36 @@ export class GameScene extends DirtyScene {
this.MapPlayersByKey.clear();
}
private tryMovePlayerWithMoveToParameter(): void {
const moveToParam = urlManager.getHashParameter("moveTo");
if (moveToParam) {
try {
let endPos;
const posFromParam = StringUtils.parsePointFromParam(moveToParam);
if (posFromParam) {
endPos = this.gameMap.getTileIndexAt(posFromParam.x, posFromParam.y);
} else {
const destinationObject = this.gameMap.getObjectWithName(moveToParam);
if (destinationObject) {
endPos = this.gameMap.getTileIndexAt(destinationObject.x, destinationObject.y);
} else {
endPos = this.gameMap.getRandomPositionFromLayer(moveToParam);
}
}
this.pathfindingManager
.findPath(this.gameMap.getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y), endPos)
.then((path) => {
if (path && path.length > 0) {
this.CurrentPlayer.setPathToFollow(path).catch((reason) => console.warn(reason));
}
})
.catch((reason) => console.warn(reason));
} catch (err) {
console.warn(`Cannot proceed with moveTo command:\n\t-> ${err}`);
}
}
}
private getExitUrl(layer: ITiledMapLayer): string | undefined {
return this.getProperty(layer, GameMapProperties.EXIT_URL) as string | undefined;
}
@@ -1722,7 +1672,18 @@ export class GameScene extends DirtyScene {
}
}
createCollisionWithPlayer() {
private handleCurrentPlayerHasMovedEvent(event: HasPlayerMovedEvent): void {
//listen event to share position of user
this.pushPlayerPosition(event);
this.gameMap.setPosition(event.x, event.y);
this.activatablesManager.updateActivatableObjectsDistances([
...Array.from(this.MapPlayersByKey.values()),
...this.actionableItems.values(),
]);
this.activatablesManager.deduceSelectedActivatableObjectByDistance();
}
private createCollisionWithPlayer() {
//add collision layer
for (const phaserLayer of this.gameMap.phaserLayers) {
this.physics.add.collider(this.CurrentPlayer, phaserLayer, (object1: GameObject, object2: GameObject) => {
@@ -1741,7 +1702,7 @@ export class GameScene extends DirtyScene {
}
}
createCurrentPlayer() {
private createCurrentPlayer() {
//TODO create animation moving between exit and start
const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, this.characterLayers);
try {
@@ -1756,7 +1717,7 @@ export class GameScene extends DirtyScene {
this.companion,
this.companion !== null ? lazyLoadCompanionResource(this.load, this.companion) : undefined
);
this.CurrentPlayer.on("pointerdown", (pointer: Phaser.Input.Pointer) => {
this.CurrentPlayer.on(Phaser.Input.Events.POINTER_DOWN, (pointer: Phaser.Input.Pointer) => {
if (pointer.wasTouch && (pointer.event as TouchEvent).touches.length > 1) {
return; //we don't want the menu to open when pinching on a touch screen.
}
@@ -1768,26 +1729,16 @@ export class GameScene extends DirtyScene {
emoteMenuStore.openEmoteMenu();
}
});
this.CurrentPlayer.on(Phaser.Input.Events.POINTER_OVER, (pointer: Phaser.Input.Pointer) => {
this.CurrentPlayer.pointerOverOutline(0x00ffff);
});
this.CurrentPlayer.on(Phaser.Input.Events.POINTER_OUT, (pointer: Phaser.Input.Pointer) => {
this.CurrentPlayer.pointerOutOutline();
});
this.CurrentPlayer.on(requestEmoteEventName, (emoteKey: string) => {
this.connection?.emitEmoteEvent(emoteKey);
analyticsClient.launchEmote(emoteKey);
});
const moveToParam = urlManager.getHashParameter("moveTo");
if (moveToParam) {
try {
const endPos = this.gameMap.getRandomPositionFromLayer(moveToParam);
this.pathfindingManager
.findPath(this.gameMap.getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y), endPos)
.then((path) => {
if (path && path.length > 0) {
this.CurrentPlayer.setPathToFollow(path).catch((reason) => console.warn(reason));
}
})
.catch((reason) => console.warn(reason));
} catch (err) {
console.warn(`Cannot proceed with moveTo command:\n\t-> ${err}`);
}
}
} catch (err) {
if (err instanceof TextureError) {
gameManager.leaveGame(SelectCharacterSceneName, new SelectCharacterScene());
@@ -1799,7 +1750,7 @@ export class GameScene extends DirtyScene {
this.createCollisionWithPlayer();
}
pushPlayerPosition(event: HasPlayerMovedEvent) {
private pushPlayerPosition(event: HasPlayerMovedEvent) {
if (this.lastMoveEventSent === event) {
return;
}
@@ -1825,49 +1776,6 @@ export class GameScene extends DirtyScene {
// Otherwise, do nothing.
}
/**
* Finds the correct item to outline and outline it (if there is an item to be outlined)
* @param event
*/
private outlineItem(event: HasPlayerMovedEvent): void {
let x = event.x;
let y = event.y;
switch (event.direction) {
case PlayerAnimationDirections.Up:
y -= 32;
break;
case PlayerAnimationDirections.Down:
y += 32;
break;
case PlayerAnimationDirections.Left:
x -= 32;
break;
case PlayerAnimationDirections.Right:
x += 32;
break;
default:
throw new Error('Unexpected direction "' + event.direction + '"');
}
let shortestDistance: number = Infinity;
let selectedItem: ActionableItem | null = null;
for (const item of this.actionableItems.values()) {
const distance = item.actionableDistance(x, y);
if (distance !== null && distance < shortestDistance) {
shortestDistance = distance;
selectedItem = item;
}
}
if (this.outlinedItem === selectedItem) {
return;
}
this.outlinedItem?.notSelectable();
this.outlinedItem = selectedItem;
this.outlinedItem?.selectable();
}
private doPushPlayerPosition(event: HasPlayerMovedEvent): void {
this.lastMoveEventSent = event;
this.lastSentTick = this.currentTick;
@@ -1885,7 +1793,7 @@ export class GameScene extends DirtyScene {
* @param time
* @param delta The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.
*/
update(time: number, delta: number): void {
public update(time: number, delta: number): void {
this.dirty = false;
this.currentTick = time;
this.CurrentPlayer.moveUser(delta, this.userInputManager.getEventListForGameTick());
@@ -1904,9 +1812,15 @@ export class GameScene extends DirtyScene {
case "RemovePlayerEvent":
this.doRemovePlayer(event.userId);
break;
case "UserMovedEvent":
case "UserMovedEvent": {
this.doUpdatePlayerPosition(event.event);
const remotePlayer = this.MapPlayersByKey.get(event.event.userId);
if (remotePlayer) {
this.activatablesManager.updateDistanceForSingleActivatableObject(remotePlayer);
this.activatablesManager.deduceSelectedActivatableObjectByDistance();
}
break;
}
case "GroupCreatedUpdatedEvent":
this.doShareGroupPosition(event.event);
break;
@@ -1993,11 +1907,21 @@ export class GameScene extends DirtyScene {
addPlayerData.companion !== null ? lazyLoadCompanionResource(this.load, addPlayerData.companion) : undefined
);
if (addPlayerData.outlineColor !== undefined) {
player.setOutlineColor(addPlayerData.outlineColor);
player.setApiOutlineColor(addPlayerData.outlineColor);
}
this.MapPlayers.add(player);
this.MapPlayersByKey.set(player.userId, player);
player.updatePosition(addPlayerData.position);
player.on(Phaser.Input.Events.POINTER_OVER, () => {
this.activatablesManager.handlePointerOverActivatableObject(player);
this.markDirty();
});
player.on(Phaser.Input.Events.POINTER_OUT, () => {
this.activatablesManager.handlePointerOutActivatableObject();
this.markDirty();
});
}
/**
@@ -2027,7 +1951,7 @@ export class GameScene extends DirtyScene {
this.playersPositionInterpolator.removePlayer(userId);
}
public updatePlayerPosition(message: MessageUserMovedInterface): void {
private updatePlayerPosition(message: MessageUserMovedInterface): void {
this.pendingEvents.enqueue({
type: "UserMovedEvent",
event: message,
@@ -2057,7 +1981,7 @@ export class GameScene extends DirtyScene {
this.playersPositionInterpolator.updatePlayerPosition(player.userId, playerMovement);
}
public shareGroupPosition(groupPositionMessage: GroupCreatedUpdatedMessageInterface) {
private shareGroupPosition(groupPositionMessage: GroupCreatedUpdatedMessageInterface) {
this.pendingEvents.enqueue({
type: "GroupCreatedUpdatedEvent",
event: groupPositionMessage,
@@ -2109,9 +2033,9 @@ export class GameScene extends DirtyScene {
return;
}
if (message.removeOutlineColor) {
character.removeOutlineColor();
character.removeApiOutlineColor();
} else {
character.setOutlineColor(message.outlineColor);
character.setApiOutlineColor(message.outlineColor);
}
}
@@ -2156,7 +2080,18 @@ export class GameScene extends DirtyScene {
biggestAvailableAreaStore.recompute();
}
public startJitsi(roomName: string, jwt?: string): void {
public enableMediaBehaviors() {
const silent = this.gameMap.getCurrentProperties().get(GameMapProperties.SILENT);
this.connection?.setSilent(!!silent);
mediaManager.showMyCamera();
}
public disableMediaBehaviors() {
this.connection?.setSilent(true);
mediaManager.hideMyCamera();
}
public initialiseJitsi(coWebsite: JitsiCoWebsite, roomName: string, jwt?: string): void {
const allProps = this.gameMap.getCurrentProperties();
const jitsiConfig = this.safeParseJSONstring(
allProps.get(GameMapProperties.JITSI_CONFIG) as string | undefined,
@@ -2167,71 +2102,21 @@ export class GameScene extends DirtyScene {
GameMapProperties.JITSI_INTERFACE_CONFIG
);
const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
const jitsiWidth = allProps.get(GameMapProperties.JITSI_WIDTH) as number | undefined;
const jitsiKeepCircle = allProps.get("jitsiKeepCircle") as boolean | false;
jitsiFactory
.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl, jitsiWidth)
.catch((e) => console.error(e));
this.connection?.setSilent(true);
mediaManager.hideGameOverlay();
if (jitsiKeepCircle) {
const silent = this.gameMap.getCurrentProperties().get("silent");
this.connection?.setSilent(!!silent);
mediaManager.showGameOverlay();
}
analyticsClient.enteredJitsi(roomName, this.room.id);
//permit to stop jitsi when user close iframe
mediaManager.addTriggerCloseJitsiFrameButton("close-jitsi", () => {
this.stopJitsi();
coWebsite.setJitsiLoadPromise(() => {
return jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl);
});
}
public stopJitsi(): void {
const silent = this.gameMap.getCurrentProperties().get(GameMapProperties.SILENT);
this.connection?.setSilent(!!silent);
jitsiFactory.stop();
mediaManager.showGameOverlay();
coWebsiteManager.loadCoWebsite(coWebsite).catch((err) => {
console.error(err);
});
const allProps = this.gameMap.getCurrentProperties();
if (allProps.get("jitsiRoom") === undefined) {
layoutManagerActionStore.removeAction("jitsi");
if (allProps.get("jitsiKeepCircle") as boolean | false) {
this.enableMediaBehaviors();
} else {
const openJitsiRoomFunction = () => {
const roomName = jitsiFactory.getRoomName(
allProps.get(GameMapProperties.JITSI_ROOM) as string,
this.instance
);
const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
if (JITSI_PRIVATE_MODE && !jitsiUrl) {
const adminTag = allProps.get(GameMapProperties.JITSI_ADMIN_ROOM_TAG) as string | undefined;
this.connection && this.connection.emitQueryJitsiJwtMessage(roomName, adminTag);
} else {
this.startJitsi(roomName, undefined);
}
layoutManagerActionStore.removeAction("jitsi");
};
let message = allProps.get(GameMapProperties.JITSI_TRIGGER_MESSAGE);
if (message === undefined) {
message = "Press SPACE or touch here to enter Jitsi Meet room";
}
layoutManagerActionStore.addAction({
uuid: "jitsi",
type: "message",
message: message,
callback: () => openJitsiRoomFunction(),
userInputManager: this.userInputManager,
});
this.disableMediaBehaviors();
}
mediaManager.removeTriggerCloseJitsiFrameButton("close-jitsi");
analyticsClient.enteredJitsi(roomName, this.room.id);
}
//todo: put this into an 'orchestrator' scene (EntryScene?)
@@ -2307,4 +2192,8 @@ export class GameScene extends DirtyScene {
public getPathfindingManager(): PathfindingManager {
return this.pathfindingManager;
}
public getActivatablesManager(): ActivatablesManager {
return this.activatablesManager;
}
}
@@ -0,0 +1,10 @@
export interface OutlineableInterface {
setFollowOutlineColor(color: number): void;
removeFollowOutlineColor(): void;
setApiOutlineColor(color: number): void;
removeApiOutlineColor(): void;
pointerOverOutline(color: number): void;
pointerOutOutline(): void;
characterCloseByOutline(color: number): void;
characterFarAwayOutline(): void;
}
+1 -1
View File
@@ -41,7 +41,7 @@ export class PlayerMovement {
oldX: this.startPosition.x,
oldY: this.startPosition.y,
direction: this.endPosition.direction,
moving: this.endPosition.moving,
moving: this.isOutdated(tick) ? false : this.endPosition.moving,
};
}
}
@@ -16,32 +16,6 @@ export class StartPositionCalculator {
) {
this.initStartXAndStartY();
}
private initStartXAndStartY() {
// If there is an init position passed
if (this.initPosition !== null) {
this.startPosition = this.initPosition;
} else {
// Now, let's find the start layer
if (this.startLayerName) {
this.initPositionFromLayerName(this.startLayerName, this.startLayerName);
}
if (this.startPosition === undefined) {
// If we have no start layer specified or if the hash passed does not exist, let's go with the default start position.
this.initPositionFromLayerName(defaultStartLayerName, this.startLayerName);
}
}
// Still no start position? Something is wrong with the map, we need a "start" layer.
if (this.startPosition === undefined) {
console.warn(
'This map is missing a layer named "start" that contains the available default start positions.'
);
// Let's start in the middle of the map
this.startPosition = {
x: this.mapFile.width * 16,
y: this.mapFile.height * 16,
};
}
}
/**
*
@@ -77,6 +51,47 @@ export class StartPositionCalculator {
}
}
public getStartPositionNames(): string[] {
const names: string[] = [];
for (const layer of this.gameMap.flatLayers) {
if (layer.name === "start") {
names.push(layer.name);
continue;
}
if (this.isStartLayer(layer)) {
names.push(layer.name);
}
}
return names;
}
private initStartXAndStartY() {
// If there is an init position passed
if (this.initPosition !== null) {
this.startPosition = this.initPosition;
} else {
// Now, let's find the start layer
if (this.startLayerName) {
this.initPositionFromLayerName(this.startLayerName, this.startLayerName);
}
if (this.startPosition === undefined) {
// If we have no start layer specified or if the hash passed does not exist, let's go with the default start position.
this.initPositionFromLayerName(defaultStartLayerName, this.startLayerName);
}
}
// Still no start position? Something is wrong with the map, we need a "start" layer.
if (this.startPosition === undefined) {
console.warn(
'This map is missing a layer named "start" that contains the available default start positions.'
);
// Let's start in the middle of the map
this.startPosition = {
x: this.mapFile.width * 16,
y: this.mapFile.height * 16,
};
}
}
private isStartLayer(layer: ITiledMapLayer): boolean {
return this.getProperty(layer, GameMapProperties.START_LAYER) == true;
}
+11 -5
View File
@@ -5,10 +5,11 @@
import Sprite = Phaser.GameObjects.Sprite;
import type { GameScene } from "../Game/GameScene";
import type OutlinePipelinePlugin from "phaser3-rex-plugins/plugins/outlinepipeline-plugin.js";
import type { ActivatableInterface } from "../Game/ActivatableInterface";
type EventCallback = (state: unknown, parameters: unknown) => void;
export class ActionableItem {
export class ActionableItem implements ActivatableInterface {
private readonly activationRadiusSquared: number;
private isSelectable: boolean = false;
private callbacks: Map<string, Array<EventCallback>> = new Map<string, Array<EventCallback>>();
@@ -17,7 +18,7 @@ export class ActionableItem {
private id: number,
private sprite: Sprite,
private eventHandler: GameScene,
private activationRadius: number,
public readonly activationRadius: number,
private onActivateCallback: (item: ActionableItem) => void
) {
this.activationRadiusSquared = activationRadius * activationRadius;
@@ -40,6 +41,10 @@ export class ActionableItem {
}
}
public getPosition(): { x: number; y: number } {
return { x: this.sprite.x, y: this.sprite.y };
}
/**
* Show the outline of the sprite.
*/
@@ -70,9 +75,10 @@ export class ActionableItem {
return this.sprite.scene.plugins.get("rexOutlinePipeline") as unknown as OutlinePipelinePlugin | undefined;
}
/**
* Triggered when the "space" key is pressed and the object is in range of being activated.
*/
public isActivatable(): boolean {
return this.isSelectable;
}
public activate(): void {
this.onActivateCallback(this);
}
@@ -3,11 +3,12 @@ import { localUserStore } from "../../Connexion/LocalUserStore";
import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
import { loadCustomTexture } from "../Entity/PlayerTexturesLoadingManager";
import type { CharacterTexture } from "../../Connexion/LocalUser";
import type CancelablePromise from "cancelable-promise";
export abstract class AbstractCharacterScene extends ResizableScene {
loadCustomSceneSelectCharacters(): Promise<BodyResourceDescriptionInterface[]> {
const textures = this.getTextures();
const promises: Promise<BodyResourceDescriptionInterface>[] = [];
const promises: CancelablePromise<BodyResourceDescriptionInterface>[] = [];
if (textures) {
for (const texture of textures) {
if (texture.level === -1) {
@@ -21,7 +22,7 @@ export abstract class AbstractCharacterScene extends ResizableScene {
loadSelectSceneCharacters(): Promise<BodyResourceDescriptionInterface[]> {
const textures = this.getTextures();
const promises: Promise<BodyResourceDescriptionInterface>[] = [];
const promises: CancelablePromise<BodyResourceDescriptionInterface>[] = [];
if (textures) {
for (const texture of textures) {
if (texture.level !== -1) {
+3 -4
View File
@@ -11,10 +11,10 @@ import { areCharacterLayersValid } from "../../Connexion/LocalUser";
import { SelectCharacterSceneName } from "./SelectCharacterScene";
import { activeRowStore, customCharacterSceneVisibleStore } from "../../Stores/CustomCharacterStore";
import { waScaleManager } from "../Services/WaScaleManager";
import { isMobile } from "../../Enum/EnvironmentVariable";
import { CustomizedCharacter } from "../Entity/CustomizedCharacter";
import { get } from "svelte/store";
import { analyticsClient } from "../../Administration/AnalyticsClient";
import { isMediaBreakpointUp } from "../../Utils/BreakpointsUtils";
export const CustomizeSceneName = "CustomizeScene";
@@ -67,12 +67,12 @@ export class CustomizeScene extends AbstractCharacterScene {
customCharacterSceneVisibleStore.set(true);
this.events.addListener("wake", () => {
waScaleManager.saveZoom();
waScaleManager.zoomModifier = isMobile() ? 3 : 1;
waScaleManager.zoomModifier = isMediaBreakpointUp("md") ? 3 : 1;
customCharacterSceneVisibleStore.set(true);
});
waScaleManager.saveZoom();
waScaleManager.zoomModifier = isMobile() ? 3 : 1;
waScaleManager.zoomModifier = isMediaBreakpointUp("md") ? 3 : 1;
this.Rectangle = this.add.rectangle(
this.cameras.main.worldView.x + this.cameras.main.width / 2,
@@ -289,7 +289,6 @@ export class CustomizeScene extends AbstractCharacterScene {
gameManager.setCharacterLayers(layers);
this.scene.sleep(CustomizeSceneName);
waScaleManager.restoreZoom();
this.events.removeListener("wake");
gameManager.tryResumingGame(EnableCameraSceneName);
customCharacterSceneVisibleStore.set(false);
}
+1 -2
View File
@@ -8,8 +8,6 @@ import LL from "../../i18n/i18n-svelte";
import { get } from "svelte/store";
import { localeDetector } from "../../i18n/locales";
const $LL = get(LL);
export const EntrySceneName = "EntryScene";
/**
@@ -43,6 +41,7 @@ export class EntryScene extends Scene {
this.scene.start(nextSceneName);
})
.catch((err) => {
const $LL = get(LL);
if (err.response && err.response.status == 404) {
ErrorScene.showError(
new WAError(
@@ -12,8 +12,8 @@ import { touchScreenManager } from "../../Touch/TouchScreenManager";
import { PinchManager } from "../UserInput/PinchManager";
import { selectCharacterSceneVisibleStore } from "../../Stores/SelectCharacterStore";
import { waScaleManager } from "../Services/WaScaleManager";
import { isMobile } from "../../Enum/EnvironmentVariable";
import { analyticsClient } from "../../Administration/AnalyticsClient";
import { isMediaBreakpointUp } from "../../Utils/BreakpointsUtils";
//todo: put this constants in a dedicated file
export const SelectCharacterSceneName = "SelectCharacterScene";
@@ -60,7 +60,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
selectCharacterSceneVisibleStore.set(true);
this.events.addListener("wake", () => {
waScaleManager.saveZoom();
waScaleManager.zoomModifier = isMobile() ? 2 : 1;
waScaleManager.zoomModifier = isMediaBreakpointUp("md") ? 2 : 1;
selectCharacterSceneVisibleStore.set(true);
});
@@ -69,7 +69,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
}
waScaleManager.saveZoom();
waScaleManager.zoomModifier = isMobile() ? 2 : 1;
waScaleManager.zoomModifier = isMediaBreakpointUp("md") ? 2 : 1;
const rectangleXStart = this.game.renderer.width / 2 - (this.nbCharactersPerRow / 2) * 32 + 16;
this.selectedRectangle = this.add.rectangle(rectangleXStart, 90, 32, 32).setStrokeStyle(2, 0xffffff);
@@ -9,7 +9,7 @@ import { touchScreenManager } from "../../Touch/TouchScreenManager";
import { PinchManager } from "../UserInput/PinchManager";
import { selectCompanionSceneVisibleStore } from "../../Stores/SelectCompanionStore";
import { waScaleManager } from "../Services/WaScaleManager";
import { isMobile } from "../../Enum/EnvironmentVariable";
import { isMediaBreakpointUp } from "../../Utils/BreakpointsUtils";
export const SelectCompanionSceneName = "SelectCompanionScene";
@@ -44,7 +44,7 @@ export class SelectCompanionScene extends ResizableScene {
selectCompanionSceneVisibleStore.set(true);
waScaleManager.saveZoom();
waScaleManager.zoomModifier = isMobile() ? 2 : 1;
waScaleManager.zoomModifier = isMediaBreakpointUp("md") ? 2 : 1;
if (touchScreenManager.supportTouchScreen) {
new PinchManager(this);
+2
View File
@@ -78,6 +78,8 @@ export interface ITiledMapTileLayer {
width: number;
x: number;
y: number;
parallaxx?: number;
parallaxy?: number;
/**
* Draw order (topdown (default), index)
+3 -2
View File
@@ -6,6 +6,7 @@ import { Character } from "../Entity/Character";
import { get } from "svelte/store";
import { userMovingStore } from "../../Stores/GameStore";
import { followStateStore, followRoleStore, followUsersStore } from "../../Stores/FollowStore";
import type CancelablePromise from "cancelable-promise";
export const hasMovedEventName = "hasMoved";
export const requestEmoteEventName = "requestEmote";
@@ -20,11 +21,11 @@ export class Player extends Character {
x: number,
y: number,
name: string,
texturesPromise: Promise<string[]>,
texturesPromise: CancelablePromise<string[]>,
direction: PlayerAnimationDirections,
moving: boolean,
companion: string | null,
companionTexturePromise?: Promise<string>
companionTexturePromise?: CancelablePromise<string>
) {
super(Scene, x, y, texturesPromise, name, direction, moving, 1, true, companion, companionTexturePromise);
+5 -7
View File
@@ -37,19 +37,17 @@ export class WaScaleManager {
height: height * devicePixelRatio,
});
if (gameSize.width == 0) {
return;
if (realSize.width !== 0 && gameSize.width !== 0 && devicePixelRatio !== 0) {
this.actualZoom = realSize.width / gameSize.width / devicePixelRatio;
}
this.actualZoom = realSize.width / gameSize.width / devicePixelRatio;
this.scaleManager.setZoom(realSize.width / gameSize.width / devicePixelRatio);
this.scaleManager.resize(gameSize.width, gameSize.height);
this.scaleManager.setZoom(this.actualZoom);
// Override bug in canvas resizing in Phaser. Let's resize the canvas ourselves
const style = this.scaleManager.canvas.style;
style.width = Math.ceil(realSize.width / devicePixelRatio) + "px";
style.height = Math.ceil(realSize.height / devicePixelRatio) + "px";
style.width = Math.ceil(realSize.width !== 0 ? realSize.width / devicePixelRatio : 0) + "px";
style.height = Math.ceil(realSize.height !== 0 ? realSize.height / devicePixelRatio : 0) + "px";
// Resize the game element at the same size at the canvas
const gameStyle = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("game").style;
@@ -1,3 +1,6 @@
import { Player } from "../Player/Player";
import { RemotePlayer } from "../Entity/RemotePlayer";
import type { UserInputHandlerInterface } from "../../Interfaces/UserInputHandlerInterface";
import type { GameScene } from "../Game/GameScene";
@@ -23,10 +26,16 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
}
public handlePointerUpEvent(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]): void {
if (pointer.rightButtonReleased() || pointer.getDuration() > 250) {
if ((!pointer.wasTouch && pointer.leftButtonReleased()) || pointer.getDuration() > 250) {
return;
}
for (const object of gameObjects) {
if (object instanceof Player || object instanceof RemotePlayer) {
return;
}
}
if (
this.lastTime > 0 &&
pointer.time - this.lastTime < 500 &&
@@ -46,7 +55,7 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
.then((path) => {
// Remove first step as it is for the tile we are currently standing on
path.shift();
this.gameScene.CurrentPlayer.setPathToFollow(path).catch((reason) => {});
this.gameScene.CurrentPlayer.setPathToFollow(path).catch((reason) => { });
})
.catch((reason) => {
console.warn(reason);
@@ -58,10 +67,23 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
this.lastY = pointer.y;
}
public handlePointerDownEvent(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]): void {}
public handlePointerDownEvent(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]): void { }
public handleSpaceKeyUpEvent(event: Event): Event {
this.gameScene.activateOutlinedItem();
const activatableManager = this.gameScene.getActivatablesManager();
const activatable = activatableManager.getSelectedActivatableObject();
if (activatable && activatable.isActivatable() && activatableManager.isSelectingByDistanceEnabled()) {
activatable.activate();
}
return event;
}
public addSpaceEventListener(callback: Function): void {
this.gameScene.input.keyboard.addListener("keyup-SPACE", callback);
this.gameScene.getActivatablesManager().disableSelectingByDistance();
}
public removeSpaceEventListner(callback: Function): void {
this.gameScene.input.keyboard.removeListener("keyup-SPACE", callback);
this.gameScene.getActivatablesManager().enableSelectingByDistance();
}
}
@@ -223,10 +223,10 @@ export class UserInputManager {
}
addSpaceEventListner(callback: Function) {
this.scene.input.keyboard.addListener("keyup-SPACE", callback);
this.userInputHandler.addSpaceEventListener(callback);
}
removeSpaceEventListner(callback: Function) {
this.scene.input.keyboard.removeListener("keyup-SPACE", callback);
this.userInputHandler.removeSpaceEventListner(callback);
}
destroy(): void {