Improving doc: the tile layer format must be CSV

This commit is contained in:
David Négrier 2020-12-20 22:31:06 +01:00
parent 7bbfa16ca2
commit 76dee71a5f

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@ -109,6 +109,9 @@
<li>set a start position for the players</li>
<li>configure the &quot;floor layer&quot; (so that WorkAdventure can correctly display characters above the floor, but under the ceiling)</li>
<li>eventually, you can place exits that link to other maps</li>
<li>the "Tile Layer Format" must be set to CSV. If you started from the map starter kit as explained above,
you have nothing to do. However, if you start from scratch, please be sure to select "CSV" for the tile layer format
when creating the map. You can change this setting later in the map properties.</li>
</ul>
<h3 id="workadventure-maps-rules" class="pixel-title">WorkAdventure Map Rules</h3>