Improving doc: the tile layer format must be CSV
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website/dist/create-map.html
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website/dist/create-map.html
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@ -109,6 +109,9 @@
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<li>set a start position for the players</li>
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<li>set a start position for the players</li>
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<li>configure the "floor layer" (so that WorkAdventure can correctly display characters above the floor, but under the ceiling)</li>
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<li>configure the "floor layer" (so that WorkAdventure can correctly display characters above the floor, but under the ceiling)</li>
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<li>eventually, you can place exits that link to other maps</li>
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<li>eventually, you can place exits that link to other maps</li>
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<li>the "Tile Layer Format" must be set to CSV. If you started from the map starter kit as explained above,
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you have nothing to do. However, if you start from scratch, please be sure to select "CSV" for the tile layer format
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when creating the map. You can change this setting later in the map properties.</li>
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</ul>
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</ul>
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<h3 id="workadventure-maps-rules" class="pixel-title">WorkAdventure Map Rules</h3>
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<h3 id="workadventure-maps-rules" class="pixel-title">WorkAdventure Map Rules</h3>
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