From b32a2970e4f1a911e6a4e6470ad5595a2cc26b61 Mon Sep 17 00:00:00 2001 From: Hanusiak Piotr Date: Tue, 8 Feb 2022 15:46:41 +0100 Subject: [PATCH 1/2] collisionGrid now updates on showing / hiding layers --- front/src/Phaser/Game/GameMap.ts | 5 +- front/src/Phaser/Game/GameScene.ts | 5 +- front/src/Utils/PathfindingManager.ts | 4 + maps/tests/DoorTest/map.json | 165 ++++++++++++++++++++++++++ maps/tests/DoorTest/script.php | 26 ++++ maps/tests/index.html | 8 ++ 6 files changed, 210 insertions(+), 3 deletions(-) create mode 100644 maps/tests/DoorTest/map.json create mode 100644 maps/tests/DoorTest/script.php diff --git a/front/src/Phaser/Game/GameMap.ts b/front/src/Phaser/Game/GameMap.ts index 54f91866..98f547d0 100644 --- a/front/src/Phaser/Game/GameMap.ts +++ b/front/src/Phaser/Game/GameMap.ts @@ -120,7 +120,7 @@ export class GameMap { return []; } - public getCollisionsGrid(): number[][] { + public getCollisionGrid(): number[][] { const grid: number[][] = []; for (let y = 0; y < this.map.height; y += 1) { const row: number[] = []; @@ -328,6 +328,9 @@ export class GameMap { private isCollidingAt(x: number, y: number): boolean { for (const layer of this.phaserLayers) { + if (!layer.visible) { + continue; + } if (layer.getTileAt(x, y)?.properties[GameMapProperties.COLLIDES]) { return true; } diff --git a/front/src/Phaser/Game/GameScene.ts b/front/src/Phaser/Game/GameScene.ts index 9b758a45..a8406bd2 100644 --- a/front/src/Phaser/Game/GameScene.ts +++ b/front/src/Phaser/Game/GameScene.ts @@ -560,7 +560,7 @@ export class GameScene extends DirtyScene { this.pathfindingManager = new PathfindingManager( this, - this.gameMap.getCollisionsGrid(), + this.gameMap.getCollisionGrid(), this.gameMap.getTileDimensions() ); @@ -576,7 +576,7 @@ export class GameScene extends DirtyScene { this.pathfindingManager = new PathfindingManager( this, - this.gameMap.getCollisionsGrid(), + this.gameMap.getCollisionGrid(), this.gameMap.getTileDimensions() ); @@ -1502,6 +1502,7 @@ ${escapedMessage} phaserLayers[i].setCollisionByProperty({ collides: true }, visible); } } + this.pathfindingManager.setCollisionGrid(this.gameMap.getCollisionGrid()); this.markDirty(); } diff --git a/front/src/Utils/PathfindingManager.ts b/front/src/Utils/PathfindingManager.ts index 71205070..c5057ed8 100644 --- a/front/src/Utils/PathfindingManager.ts +++ b/front/src/Utils/PathfindingManager.ts @@ -19,6 +19,10 @@ export class PathfindingManager { this.setEasyStarGrid(collisionsGrid); } + public setCollisionGrid(collisionGrid: number[][]): void { + this.setEasyStarGrid(collisionGrid); + } + public async findPath( start: { x: number; y: number }, end: { x: number; y: number }, diff --git a/maps/tests/DoorTest/map.json b/maps/tests/DoorTest/map.json new file mode 100644 index 00000000..a98f1fdb --- /dev/null +++ b/maps/tests/DoorTest/map.json @@ -0,0 +1,165 @@ +{ "compressionlevel":-1, + "height":30, + "infinite":false, + "layers":[ + { + "data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 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"renderorder":"right-down", + "tiledversion":"1.7.2", + "tileheight":32, + "tilesets":[ + { + "columns":11, + "firstgid":1, + "image":"..\/tileset1.png", + "imageheight":352, + "imagewidth":352, + "margin":0, + "name":"tileset1", + "spacing":0, + "tilecount":121, + "tileheight":32, + "tiles":[ + { + "id":16, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":17, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":27, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":28, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":72, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":73, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }], + "tilewidth":32 + }], + "tilewidth":32, + "type":"map", + "version":"1.6", + "width":30 +} \ No newline at end of file diff --git a/maps/tests/DoorTest/script.php b/maps/tests/DoorTest/script.php new file mode 100644 index 00000000..73f81836 --- /dev/null +++ b/maps/tests/DoorTest/script.php @@ -0,0 +1,26 @@ + + + + + + + + + + + + diff --git a/maps/tests/index.html b/maps/tests/index.html index b4391fee..394555ba 100644 --- a/maps/tests/index.html +++ b/maps/tests/index.html @@ -40,6 +40,14 @@ Test animated tiles + + + Success Failure Pending + + + Test Doors + + Success Failure Pending From 470e3ca1cef206cc82889c501d0ec921fbdd8959 Mon Sep 17 00:00:00 2001 From: Hanusiak Piotr Date: Wed, 9 Feb 2022 15:15:14 +0100 Subject: [PATCH 2/2] cr fixes #1 --- maps/tests/DoorTest/map.json | 36 ++++++++++++++++++++++++++++++++++-- maps/tests/index.html | 4 ++-- 2 files changed, 36 insertions(+), 4 deletions(-) diff --git a/maps/tests/DoorTest/map.json b/maps/tests/DoorTest/map.json index a98f1fdb..b954b97c 100644 --- a/maps/tests/DoorTest/map.json +++ b/maps/tests/DoorTest/map.json @@ -65,7 +65,39 @@ "draworder":"topdown", "id":3, "name":"floorLayer", - "objects":[], + "objects":[ + { + "height":101.5, + "id":11, + "name":"", + "rotation":0, + "text": + { + "text":"You should be able to get here only if the path isn't blocked", + "wrap":true + }, + "type":"", + "visible":true, + "width":383, + "x":81.226595249185, + "y":297.048206800186 + }, + { + "height":101.5, + "id":12, + "name":"", + "rotation":0, + "text": + { + "text":"Try to move to the next room by using right-click \/ tap movement. Click \"Toggle Door\" button to block \/ make access.", + "wrap":true + }, + "type":"", + "visible":true, + "width":383, + "x":81, + "y":99.75 + }], "opacity":1, "type":"objectgroup", "visible":true, @@ -73,7 +105,7 @@ "y":0 }], "nextlayerid":9, - "nextobjectid":11, + "nextobjectid":13, "orientation":"orthogonal", "properties":[ { diff --git a/maps/tests/index.html b/maps/tests/index.html index d342b0b9..e8bf4369 100644 --- a/maps/tests/index.html +++ b/maps/tests/index.html @@ -34,7 +34,7 @@ - Success Failure Pending + Success Failure Pending Test parallax effect @@ -50,7 +50,7 @@ - Success Failure Pending + Success Failure Pending Test Doors