Enabling back the open report feature
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ca56a78814
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@ -6,6 +6,9 @@
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import blockSignImg from "./images/blockSign.svg";
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import {DivImportance} from "../../WebRtc/LayoutManager";
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import {videoFocusStore} from "../../Stores/VideoFocusStore";
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import {EnableCameraScene, EnableCameraSceneName} from "../../Phaser/Login/EnableCameraScene";
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import {MenuScene, MenuSceneName} from "../../Phaser/Menu/MenuScene";
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import {showReportScreenStore} from "../../Stores/ShowReportScreenStore";
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export let peer: VideoPeer;
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let streamStore = peer.streamStore;
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@ -43,6 +46,11 @@
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}
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}
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function openReport(peer: VideoPeer): void {
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console.log('OPENING REPORT');
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showReportScreenStore.set({ userId:peer.userId, userName: peer.userName });
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}
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</script>
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<div class="video-container">
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@ -58,12 +66,12 @@
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{#if $constraintStore && $constraintStore.audio === false}
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<img src={microphoneCloseImg} alt="Muted">
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{/if}
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<button class="report">
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<button class="report" on:click={() => openReport(peer)}>
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<img alt="Report this user" src={reportImg}>
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<span>Report/Block</span>
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</button>
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<video use:srcObject={$streamStore} autoplay playsinline on:click={() => videoFocusStore.toggleFocus(peer)}></video>
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<img src={blockSignImg} class="block-logo" alt="Block">
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<img src={blockSignImg} class="block-logo" alt="Block" />
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{#if $constraintStore && $constraintStore.audio !== false}
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<SoundMeterWidget stream={$streamStore}></SoundMeterWidget>
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{/if}
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@ -11,6 +11,7 @@ import {WarningContainer, warningContainerHtml, warningContainerKey} from "../Co
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import {worldFullWarningStream} from "../../Connexion/WorldFullWarningStream";
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import {menuIconVisible} from "../../Stores/MenuStore";
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import {videoConstraintStore} from "../../Stores/MediaStore";
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import {showReportScreenStore} from "../../Stores/ShowReportScreenStore";
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export const MenuSceneName = 'MenuScene';
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const gameMenuKey = 'gameMenu';
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@ -82,6 +83,12 @@ export class MenuScene extends Phaser.Scene {
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this.closeAll();
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this.gameReportElement.open(parseInt(userId), userName);
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});
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showReportScreenStore.subscribe((user) => {
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this.closeAll();
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if (user !== null) {
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this.gameReportElement.open(user.userId, user.userName);
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}
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});
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this.input.keyboard.on('keyup-TAB', () => {
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this.sideMenuOpened ? this.closeSideMenu() : this.openSideMenu();
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@ -98,6 +105,10 @@ export class MenuScene extends Phaser.Scene {
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worldFullWarningStream.stream.subscribe(() => this.showWorldCapacityWarning());
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}
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public openReport(userId: number, userName: string): void {
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this.gameReportElement.open(userId, userName);
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}
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//todo put this method in a parent menuElement class
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static revealMenusAfterInit(menuElement: Phaser.GameObjects.DOMElement, rootDomId: string) {
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//Dom elements will appear inside the viewer screen when creating before being moved out of it, which create a flicker effect.
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3
front/src/Stores/ShowReportScreenStore.ts
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3
front/src/Stores/ShowReportScreenStore.ts
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@ -0,0 +1,3 @@
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import {writable} from "svelte/store";
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export const showReportScreenStore = writable<{userId: number, userName: string}|null>(null);
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