allow properties on tiles
# Conflicts: # front/src/Phaser/Game/GameMap.ts # front/src/Phaser/Map/ITiledMap.ts
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@@ -447,6 +447,11 @@ export class GameScene extends DirtyScene implements CenterListener {
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}
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}
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}
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this.gameMap.exitUrls.forEach(exitUrl => {
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this.loadNextGame(exitUrl)
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})
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if (depth === -2) {
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throw new Error('Your map MUST contain a layer of type "objectgroup" whose name is "floorLayer" that represents the layer characters are drawn at. This layer cannot be contained in a group.');
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}
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