Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop

This commit is contained in:
_Bastler
2022-04-25 14:57:17 +02:00
75 changed files with 1753 additions and 1288 deletions
+2 -2
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@@ -27,8 +27,8 @@
"no-unused-vars": "off",
"@typescript-eslint/no-explicit-any": "error",
"@typescript-eslint/no-unused-vars": [
"error"
"error", { "args": "none", "caughtErrors": "all", "varsIgnorePattern": "_exhaustiveCheck" }
],
"no-throw-literal": "error"
}
}
}
-4
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@@ -559,11 +559,7 @@ export class GameRoom {
return {
mapUrl,
policy_type: 1,
tags: [],
authenticationMandatory: null,
roomSlug: null,
contactPage: null,
group: null,
};
}
-1
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@@ -71,7 +71,6 @@ export class Zone {
/**
* Notify listeners of this zone that this user entered
*/
// eslint-disable-next-line @typescript-eslint/no-unused-vars
private notifyEnter(thing: Movable, oldZone: Zone | null, position: PositionInterface) {
for (const listener of this.listeners) {
this.onEnters(thing, oldZone, listener);
@@ -4,12 +4,10 @@ import { VariablesRepositoryInterface } from "./VariablesRepositoryInterface";
* Mock class in charge of NOT saving/loading variables from the data store
*/
export class VoidVariablesRepository implements VariablesRepositoryInterface {
// eslint-disable-next-line @typescript-eslint/no-unused-vars
loadVariables(roomUrl: string): Promise<{ [key: string]: string }> {
return Promise.resolve({});
}
// eslint-disable-next-line @typescript-eslint/no-unused-vars
saveVariable(roomUrl: string, key: string, value: string): Promise<number> {
return Promise.resolve(0);
}