removed silentStore

This commit is contained in:
Piotr 'pwh' Hanusiak
2022-04-14 16:49:05 +02:00
parent 61c68b0875
commit 7385ce522f
10 changed files with 40 additions and 38 deletions
+10 -9
View File
@@ -91,7 +91,7 @@ import { MapStore } from "../../Stores/Utils/MapStore";
import { followUsersColorStore } from "../../Stores/FollowStore";
import { GameSceneUserInputHandler } from "../UserInput/GameSceneUserInputHandler";
import { locale } from "../../i18n/i18n-svelte";
import { localVolumeStore } from "../../Stores/MediaStore";
import { availabilityStatusStore, localVolumeStore } from "../../Stores/MediaStore";
import { StringUtils } from "../../Utils/StringUtils";
import { startLayerNamesStore } from "../../Stores/StartLayerNamesStore";
import { JitsiCoWebsite } from "../../WebRtc/CoWebsite/JitsiCoWebsite";
@@ -709,8 +709,9 @@ export class GameScene extends DirtyScene {
});
this.privacyShutdownStoreUnsubscribe = privacyShutdownStore.subscribe((away) => {
// TODO: Might be a problem with SILENT here
this.connection?.emitPlayerStatusChange(away ? AvailabilityStatus.AWAY : AvailabilityStatus.ONLINE);
const status = away ? AvailabilityStatus.AWAY : AvailabilityStatus.ONLINE;
this.connection?.emitPlayerStatusChange(status);
availabilityStatusStore.set(status);
});
Promise.all([
@@ -2153,16 +2154,16 @@ ${escapedMessage}
}
public enableMediaBehaviors() {
const silent = this.gameMap.getCurrentProperties().get(GameMapProperties.SILENT);
const status = silent ? AvailabilityStatus.SILENT : AvailabilityStatus.ONLINE;
this.connection?.emitPlayerStatusChange(status);
this.CurrentPlayer.setStatus(status);
// const silent = this.gameMap.getCurrentProperties().get(GameMapProperties.SILENT);
// const status = silent ? AvailabilityStatus.SILENT : AvailabilityStatus.ONLINE;
// this.connection?.emitPlayerStatusChange(status);
// this.CurrentPlayer.setStatus(status);
mediaManager.showMyCamera();
}
public disableMediaBehaviors() {
this.connection?.emitPlayerStatusChange(AvailabilityStatus.SILENT);
this.CurrentPlayer.setStatus(AvailabilityStatus.SILENT);
// this.connection?.emitPlayerStatusChange(AvailabilityStatus.SILENT);
// this.CurrentPlayer.setStatus(AvailabilityStatus.SILENT);
mediaManager.hideMyCamera();
}