Merge branch 'develop' of github.com:thecodingmachine/workadventure
This commit is contained in:
commit
71148dc425
@ -1,19 +1,17 @@
|
||||
import {assertLogMessage} from "./utils/log";
|
||||
|
||||
const fs = require('fs')
|
||||
import { Selector } from 'testcafe';
|
||||
import {userAlice} from "./utils/roles";
|
||||
|
||||
fixture `Variables`
|
||||
.page `http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/Cache/variables_tmp.json`;
|
||||
|
||||
test("Test that variables cache in the back don't prevent setting a variable in case the map changes", async t => {
|
||||
test("Test that variables cache in the back don't prevent setting a variable in case the map changes", async (t: TestController) => {
|
||||
// Let's start by visiting a map that DOES not have the variable.
|
||||
fs.copyFileSync('../maps/tests/Variables/Cache/variables_cache_1.json', '../maps/tests/Variables/Cache/variables_tmp.json');
|
||||
|
||||
await t
|
||||
.typeText('input[name="loginSceneName"]', 'foo')
|
||||
.click('button.loginSceneFormSubmit')
|
||||
.click('button.selectCharacterButtonRight')
|
||||
.click('button.selectCharacterButtonRight')
|
||||
.click('button.selectCharacterSceneFormSubmit')
|
||||
.click('button.letsgo');
|
||||
await t.useRole(userAlice);
|
||||
//.takeScreenshot('before_switch.png');
|
||||
|
||||
// Let's REPLACE the map by a map that has a new variable
|
||||
@ -23,19 +21,9 @@ test("Test that variables cache in the back don't prevent setting a variable in
|
||||
|
||||
await t.resizeWindow(960, 800);
|
||||
|
||||
await t
|
||||
.typeText('input[name="loginSceneName"]', 'foo')
|
||||
.click('button.loginSceneFormSubmit')
|
||||
.click('button.selectCharacterButtonRight')
|
||||
.click('button.selectCharacterButtonRight')
|
||||
.click('button.selectCharacterSceneFormSubmit')
|
||||
.click('button.letsgo');
|
||||
await t.useRole(userAlice);
|
||||
//.takeScreenshot('after_switch.png');
|
||||
|
||||
const messages = await t.getBrowserConsoleMessages();
|
||||
|
||||
const logs = messages['log'];
|
||||
|
||||
// Let's check we successfully manage to save the variable value.
|
||||
await assertLogMessage(t, 'SUCCESS!');
|
||||
|
||||
@ -46,22 +34,3 @@ test("Test that variables cache in the back don't prevent setting a variable in
|
||||
console.log(await t.getBrowserConsoleMessages());
|
||||
}
|
||||
});
|
||||
|
||||
/**
|
||||
* Tries to find a given log message in the logs (for 10 seconds)
|
||||
*/
|
||||
async function assertLogMessage(t, message: string): Promise<void> {
|
||||
let i = 0;
|
||||
let logs: string[]|undefined;
|
||||
do {
|
||||
const messages = await t.getBrowserConsoleMessages();
|
||||
logs = messages['log'];
|
||||
if (logs.find((str) => str === message)) {
|
||||
break;
|
||||
}
|
||||
await t.wait(1000);
|
||||
i++;
|
||||
} while (i < 10);
|
||||
|
||||
await t.expect(logs).contains(message);
|
||||
}
|
||||
|
20
tests/tests/utils/log.ts
Normal file
20
tests/tests/utils/log.ts
Normal file
@ -0,0 +1,20 @@
|
||||
import { Selector } from 'testcafe';
|
||||
|
||||
/**
|
||||
* Tries to find a given log message in the logs (for 10 seconds)
|
||||
*/
|
||||
export async function assertLogMessage(t: TestController, message: string): Promise<void> {
|
||||
let i = 0;
|
||||
let logs: string[]|undefined;
|
||||
do {
|
||||
const messages = await t.getBrowserConsoleMessages();
|
||||
logs = messages['log'];
|
||||
if (logs.find((str) => str === message)) {
|
||||
break;
|
||||
}
|
||||
await t.wait(1000);
|
||||
i++;
|
||||
} while (i < 10);
|
||||
|
||||
await t.expect(logs).contains(message);
|
||||
}
|
20
tests/tests/utils/roles.ts
Normal file
20
tests/tests/utils/roles.ts
Normal file
@ -0,0 +1,20 @@
|
||||
import { Role } from 'testcafe';
|
||||
|
||||
export const userAlice = Role('http://play.workadventure.localhost/', async t => {
|
||||
await t
|
||||
.typeText('input[name="loginSceneName"]', 'Alice')
|
||||
.click('button.loginSceneFormSubmit')
|
||||
.click('button.selectCharacterButtonRight')
|
||||
.click('button.selectCharacterButtonRight')
|
||||
.click('button.selectCharacterSceneFormSubmit')
|
||||
.click('button.letsgo');
|
||||
});
|
||||
|
||||
export const userBob = Role('http://play.workadventure.localhost/', async t => {
|
||||
await t
|
||||
.typeText('input[name="loginSceneName"]', 'Bob')
|
||||
.click('button.loginSceneFormSubmit')
|
||||
.click('button.selectCharacterButtonRight')
|
||||
.click('button.selectCharacterSceneFormSubmit')
|
||||
.click('button.letsgo');
|
||||
});
|
Loading…
Reference in New Issue
Block a user