Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop

This commit is contained in:
_Bastler
2022-04-25 14:50:09 +02:00
67 changed files with 1638 additions and 643 deletions
+19 -45
View File
@@ -92,7 +92,7 @@ import { followUsersColorStore } from "../../Stores/FollowStore";
import { GameSceneUserInputHandler } from "../UserInput/GameSceneUserInputHandler";
import { locale } from "../../i18n/i18n-svelte";
import { i18nJson } from "../../i18n/locales";
import { localVolumeStore } from "../../Stores/MediaStore";
import { availabilityStatusStore, localVolumeStore } from "../../Stores/MediaStore";
import { StringUtils } from "../../Utils/StringUtils";
import { startLayerNamesStore } from "../../Stores/StartLayerNamesStore";
import { JitsiCoWebsite } from "../../WebRtc/CoWebsite/JitsiCoWebsite";
@@ -102,7 +102,6 @@ import CancelablePromise from "cancelable-promise";
import { Deferred } from "ts-deferred";
import { SuperLoaderPlugin } from "../Services/SuperLoaderPlugin";
import { PlayerDetailsUpdatedMessage } from "../../Messages/ts-proto-generated/protos/messages";
import { privacyShutdownStore } from "../../Stores/PrivacyShutdownStore";
export interface GameSceneInitInterface {
initPosition: PointInterface | null;
reconnecting: boolean;
@@ -186,7 +185,6 @@ export class GameScene extends DirtyScene {
private biggestAvailableAreaStoreUnsubscribe!: () => void;
MapUrlFile: string;
roomUrl: string;
instance: string;
currentTick!: number;
lastSentTick!: number; // The last tick at which a position was sent.
@@ -235,7 +233,6 @@ export class GameScene extends DirtyScene {
});
this.Terrains = [];
this.groups = new Map<number, Sprite>();
this.instance = room.getInstance();
this.MapUrlFile = MapUrlFile;
this.roomUrl = room.key;
@@ -252,6 +249,8 @@ export class GameScene extends DirtyScene {
this.listenToIframeEvents();
this.load.image("iconTalk", "/resources/icons/icon_talking.png");
this.load.image("iconStatusIndicatorInside", "/resources/icons/icon_status_indicator_inside.png");
this.load.image("iconStatusIndicatorOutline", "/resources/icons/icon_status_indicator_outline.png");
if (touchScreenManager.supportTouchScreen) {
this.load.image(joystickBaseKey, joystickBaseImg);
@@ -697,6 +696,11 @@ export class GameScene extends DirtyScene {
this.tryChangeShowVoiceIndicatorState(this.jitsiDominantSpeaker && this.jitsiParticipantsCount > 1);
});
availabilityStatusStore.subscribe((status) => {
this.connection?.emitPlayerStatusChange(status);
this.CurrentPlayer.setStatus(status);
});
this.emoteUnsubscribe = emoteStore.subscribe((emote) => {
if (emote) {
this.CurrentPlayer?.playEmote(emote.unicode);
@@ -723,10 +727,6 @@ export class GameScene extends DirtyScene {
}
});
this.privacyShutdownStoreUnsubscribe = privacyShutdownStore.subscribe((away) => {
this.connection?.emitPlayerAway(away);
});
Promise.all([
this.connectionAnswerPromiseDeferred.promise as Promise<unknown>,
...scriptPromises,
@@ -785,7 +785,7 @@ export class GameScene extends DirtyScene {
characterLayers: message.characterLayers,
name: message.name,
position: message.position,
away: message.away,
status: message.status,
visitCardUrl: message.visitCardUrl,
companion: message.companion,
userUuid: message.userUuid,
@@ -925,38 +925,15 @@ export class GameScene extends DirtyScene {
});
});
this.gameMap.onEnterZone((zones) => {
for (const zone of zones) {
const focusable = zone.properties?.find((property) => property.name === "focusable");
if (focusable && focusable.value === true) {
const zoomMargin = zone.properties?.find((property) => property.name === "zoom_margin");
this.cameraManager.enterFocusMode(
{
x: zone.x + zone.width * 0.5,
y: zone.y + zone.height * 0.5,
width: zone.width,
height: zone.height,
},
zoomMargin ? Math.max(0, Number(zoomMargin.value)) : undefined
);
break;
}
}
zones.forEach((zone) => {
iframeListener.sendEnterZoneEvent(zone.name);
this.gameMap.onEnterArea((areas) => {
areas.forEach((area) => {
iframeListener.sendEnterAreaEvent(area.name);
});
});
this.gameMap.onLeaveZone((zones) => {
for (const zone of zones) {
const focusable = zone.properties?.find((property) => property.name === "focusable");
if (focusable && focusable.value === true) {
this.cameraManager.leaveFocusMode(this.CurrentPlayer, 1000);
break;
}
}
zones.forEach((zone) => {
iframeListener.sendLeaveZoneEvent(zone.name);
this.gameMap.onLeaveArea((areas) => {
areas.forEach((area) => {
iframeListener.sendLeaveAreaEvent(area.name);
});
});
@@ -1993,8 +1970,8 @@ export class GameScene extends DirtyScene {
if (addPlayerData.outlineColor !== undefined) {
player.setApiOutlineColor(addPlayerData.outlineColor);
}
if (addPlayerData.away !== undefined) {
player.setAwayStatus(addPlayerData.away, true);
if (addPlayerData.status !== undefined) {
player.setStatus(addPlayerData.status, true);
}
this.MapPlayers.add(player);
this.MapPlayersByKey.set(player.userId, player);
@@ -2145,8 +2122,8 @@ export class GameScene extends DirtyScene {
if (message.details?.showVoiceIndicator !== undefined) {
character.showTalkIcon(message.details?.showVoiceIndicator);
}
if (message.details?.away !== undefined) {
character.setAwayStatus(message.details?.away);
if (message.details?.status !== undefined) {
character.setStatus(message.details?.status);
}
}
@@ -2190,13 +2167,10 @@ export class GameScene extends DirtyScene {
}
public enableMediaBehaviors() {
const silent = this.gameMap.getCurrentProperties().get(GameMapProperties.SILENT);
this.connection?.setSilent(!!silent);
mediaManager.showMyCamera();
}
public disableMediaBehaviors() {
this.connection?.setSilent(true);
mediaManager.hideMyCamera();
}