Adding wokalist type checking on front
Additionally, we are making superLoad.json accept a new "immediateCallback" parameter that resolves during the event handler (and not after)
This commit is contained in:
parent
2d3e2805a1
commit
705c75e3c7
@ -55,7 +55,8 @@
|
||||
"query-string": "^6.13.3",
|
||||
"redis": "^3.1.2",
|
||||
"uWebSockets.js": "uNetworking/uWebSockets.js#v18.5.0",
|
||||
"uuidv4": "^6.0.7"
|
||||
"uuidv4": "^6.0.7",
|
||||
"zod": "^3.12.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/busboy": "^0.2.3",
|
||||
|
@ -2258,3 +2258,8 @@ yn@3.1.1:
|
||||
version "3.1.1"
|
||||
resolved "https://registry.yarnpkg.com/yn/-/yn-3.1.1.tgz#1e87401a09d767c1d5eab26a6e4c185182d2eb50"
|
||||
integrity sha512-Ux4ygGWsu2c7isFWe8Yu1YluJmqVhxqK2cLXNQA5AcC3QfbGNpM7fu0Y8b/z16pXLnFxZYvWhd3fhBY9DLmC6Q==
|
||||
|
||||
zod@^3.12.0:
|
||||
version "3.14.2"
|
||||
resolved "https://registry.yarnpkg.com/zod/-/zod-3.14.2.tgz#0b4ed79085c471adce0e7f2c0a4fbb5ddc516ba2"
|
||||
integrity sha512-iF+wrtzz7fQfkmn60PG6XFxaWBhYYKzp2i+nv24WbLUWb2JjymdkHlzBwP0erpc78WotwP5g9AAu7Sk8GWVVNw==
|
||||
|
@ -119,7 +119,6 @@ export class Loader {
|
||||
}
|
||||
|
||||
public resize(): void {
|
||||
console.log("RESIZE TRIGGERED");
|
||||
const loadingBarWidth: number = Math.floor(this.scene.game.renderer.width / 3);
|
||||
|
||||
this.progressContainer.clear();
|
||||
|
@ -1,5 +1,7 @@
|
||||
//The list of all the player textures, both the default models and the partial textures used for customization
|
||||
|
||||
import { WokaList, WokaPartType } from "../../Messages/JsonMessages/PlayerTextures";
|
||||
|
||||
export interface BodyResourceDescriptionListInterface {
|
||||
[key: string]: BodyResourceDescriptionInterface;
|
||||
}
|
||||
@ -33,24 +35,6 @@ export enum PlayerTexturesKey {
|
||||
Woka = "woka",
|
||||
}
|
||||
|
||||
type PlayerTexturesMetadata = Record<PlayerTexturesKey, PlayerTexturesCategory>;
|
||||
|
||||
interface PlayerTexturesCategory {
|
||||
collections: PlayerTexturesCollection[];
|
||||
required?: boolean;
|
||||
}
|
||||
|
||||
interface PlayerTexturesCollection {
|
||||
name: string;
|
||||
textures: PlayerTexturesRecord[];
|
||||
}
|
||||
|
||||
interface PlayerTexturesRecord {
|
||||
id: string;
|
||||
name: string;
|
||||
url: string;
|
||||
}
|
||||
|
||||
export class PlayerTextures {
|
||||
private PLAYER_RESOURCES: BodyResourceDescriptionListInterface = {};
|
||||
private COLOR_RESOURCES: BodyResourceDescriptionListInterface = {};
|
||||
@ -61,7 +45,7 @@ export class PlayerTextures {
|
||||
private ACCESSORIES_RESOURCES: BodyResourceDescriptionListInterface = {};
|
||||
private LAYERS: BodyResourceDescriptionListInterface[] = [];
|
||||
|
||||
public loadPlayerTexturesMetadata(metadata: PlayerTexturesMetadata): void {
|
||||
public loadPlayerTexturesMetadata(metadata: WokaList): void {
|
||||
this.mapTexturesMetadataIntoResources(metadata);
|
||||
}
|
||||
|
||||
@ -88,7 +72,7 @@ export class PlayerTextures {
|
||||
return this.LAYERS;
|
||||
}
|
||||
|
||||
private mapTexturesMetadataIntoResources(metadata: PlayerTexturesMetadata): void {
|
||||
private mapTexturesMetadataIntoResources(metadata: WokaList): void {
|
||||
this.PLAYER_RESOURCES = this.getMappedResources(metadata.woka);
|
||||
this.COLOR_RESOURCES = this.getMappedResources(metadata.body);
|
||||
this.EYES_RESOURCES = this.getMappedResources(metadata.eyes);
|
||||
@ -107,7 +91,7 @@ export class PlayerTextures {
|
||||
];
|
||||
}
|
||||
|
||||
private getMappedResources(category: PlayerTexturesCategory): BodyResourceDescriptionListInterface {
|
||||
private getMappedResources(category: WokaPartType): BodyResourceDescriptionListInterface {
|
||||
const resources: BodyResourceDescriptionListInterface = {};
|
||||
if (!category) {
|
||||
return {};
|
||||
|
@ -15,39 +15,4 @@ export abstract class AbstractCharacterScene extends ResizableScene {
|
||||
this.playerTextures = new PlayerTextures();
|
||||
this.superLoad = new SuperLoaderPlugin(this);
|
||||
}
|
||||
|
||||
loadCustomSceneSelectCharacters(): Promise<BodyResourceDescriptionInterface[]> {
|
||||
const textures = this.playerTextures.getTexturesResources(PlayerTexturesKey.Woka);
|
||||
const promises: CancelablePromise<Texture>[] = [];
|
||||
const bodyResourceDescriptions: BodyResourceDescriptionInterface[] = [];
|
||||
if (textures) {
|
||||
for (const texture of Object.values(textures)) {
|
||||
if (texture.level === -1) {
|
||||
continue;
|
||||
}
|
||||
promises.push(loadWokaTexture(this.superLoad, texture));
|
||||
bodyResourceDescriptions.push(texture);
|
||||
}
|
||||
}
|
||||
return Promise.all(promises).then(() => {
|
||||
return bodyResourceDescriptions;
|
||||
});
|
||||
}
|
||||
|
||||
loadSelectSceneCharacters(): Promise<BodyResourceDescriptionInterface[]> {
|
||||
const promises: CancelablePromise<Texture>[] = [];
|
||||
const bodyResourceDescriptions: BodyResourceDescriptionInterface[] = [];
|
||||
for (const textures of this.playerTextures.getLayers()) {
|
||||
for (const texture of Object.values(textures)) {
|
||||
if (texture.level !== -1) {
|
||||
continue;
|
||||
}
|
||||
promises.push(loadWokaTexture(this.superLoad, texture));
|
||||
bodyResourceDescriptions.push(texture);
|
||||
}
|
||||
}
|
||||
return Promise.all(promises).then(() => {
|
||||
return bodyResourceDescriptions;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,7 @@ import { get } from "svelte/store";
|
||||
import { analyticsClient } from "../../Administration/AnalyticsClient";
|
||||
import { isMediaBreakpointUp } from "../../Utils/BreakpointsUtils";
|
||||
import { PUSHER_URL } from "../../Enum/EnvironmentVariable";
|
||||
import { wokaList } from "../../Messages/JsonMessages/PlayerTextures";
|
||||
|
||||
export const CustomizeSceneName = "CustomizeScene";
|
||||
|
||||
@ -41,45 +42,30 @@ export class CustomizeScene extends AbstractCharacterScene {
|
||||
}
|
||||
|
||||
preload() {
|
||||
const wokaMetadataKey = "woka-list";
|
||||
const wokaMetadataKey = "woka-list" + gameManager.currentStartedRoom.href;
|
||||
this.cache.json.remove(wokaMetadataKey);
|
||||
// FIXME: window.location.href is wrong. We need the URL of the main room (so we need to apply any redirect before!)
|
||||
this.load.json(
|
||||
wokaMetadataKey,
|
||||
`${PUSHER_URL}/woka/list?roomUrl=` + encodeURIComponent(window.location.href),
|
||||
undefined,
|
||||
{
|
||||
responseType: "text",
|
||||
headers: {
|
||||
Authorization: localUserStore.getAuthToken() ?? "",
|
||||
this.superLoad
|
||||
.json(
|
||||
wokaMetadataKey,
|
||||
`${PUSHER_URL}/woka/list?roomUrl=` + encodeURIComponent(gameManager.currentStartedRoom.href),
|
||||
undefined,
|
||||
{
|
||||
responseType: "text",
|
||||
headers: {
|
||||
Authorization: localUserStore.getAuthToken() ?? "",
|
||||
},
|
||||
withCredentials: true,
|
||||
},
|
||||
withCredentials: true,
|
||||
}
|
||||
);
|
||||
this.load.once(`filecomplete-json-${wokaMetadataKey}`, () => {
|
||||
this.playerTextures.loadPlayerTexturesMetadata(this.cache.json.get(wokaMetadataKey));
|
||||
this.loadCustomSceneSelectCharacters()
|
||||
.then((bodyResourceDescriptions) => {
|
||||
bodyResourceDescriptions.forEach((bodyResourceDescription) => {
|
||||
if (
|
||||
bodyResourceDescription.level == undefined ||
|
||||
bodyResourceDescription.level < 0 ||
|
||||
bodyResourceDescription.level > 5
|
||||
) {
|
||||
throw new Error("Texture level is null");
|
||||
}
|
||||
this.layers[bodyResourceDescription.level].unshift(bodyResourceDescription);
|
||||
});
|
||||
this.lazyloadingAttempt = true;
|
||||
})
|
||||
.catch((e) => console.error(e));
|
||||
(key, type, data) => {
|
||||
this.playerTextures.loadPlayerTexturesMetadata(wokaList.parse(data));
|
||||
|
||||
this.layers = loadAllLayers(this.load, this.playerTextures);
|
||||
this.lazyloadingAttempt = false;
|
||||
|
||||
//this function must stay at the end of preload function
|
||||
this.loader.addLoader();
|
||||
});
|
||||
this.layers = loadAllLayers(this.load, this.playerTextures);
|
||||
this.lazyloadingAttempt = false;
|
||||
}
|
||||
)
|
||||
.catch((e) => console.error(e));
|
||||
//this function must stay at the end of preload function
|
||||
this.loader.addLoader();
|
||||
}
|
||||
|
||||
create() {
|
||||
|
@ -16,6 +16,7 @@ import { analyticsClient } from "../../Administration/AnalyticsClient";
|
||||
import { isMediaBreakpointUp } from "../../Utils/BreakpointsUtils";
|
||||
import { PUSHER_URL } from "../../Enum/EnvironmentVariable";
|
||||
import { customizeAvailableStore } from "../../Stores/SelectCharacterSceneStore";
|
||||
import { wokaList } from "../../Messages/JsonMessages/PlayerTextures";
|
||||
|
||||
//todo: put this constants in a dedicated file
|
||||
export const SelectCharacterSceneName = "SelectCharacterScene";
|
||||
@ -44,38 +45,31 @@ export class SelectCharacterScene extends AbstractCharacterScene {
|
||||
}
|
||||
|
||||
preload() {
|
||||
const wokaMetadataKey = "woka-list";
|
||||
const wokaMetadataKey = "woka-list" + gameManager.currentStartedRoom.href;
|
||||
this.cache.json.remove(wokaMetadataKey);
|
||||
|
||||
// FIXME: window.location.href is wrong. We need the URL of the main room (so we need to apply any redirect before!)
|
||||
this.load.json(
|
||||
wokaMetadataKey,
|
||||
`${PUSHER_URL}/woka/list?roomUrl=` + encodeURIComponent(window.location.href),
|
||||
undefined,
|
||||
{
|
||||
responseType: "text",
|
||||
headers: {
|
||||
Authorization: localUserStore.getAuthToken() ?? "",
|
||||
this.superLoad
|
||||
.json(
|
||||
wokaMetadataKey,
|
||||
`${PUSHER_URL}/woka/list?roomUrl=` + encodeURIComponent(gameManager.currentStartedRoom.href),
|
||||
undefined,
|
||||
{
|
||||
responseType: "text",
|
||||
headers: {
|
||||
Authorization: localUserStore.getAuthToken() ?? "",
|
||||
},
|
||||
withCredentials: true,
|
||||
},
|
||||
withCredentials: true,
|
||||
}
|
||||
);
|
||||
this.load.once(`filecomplete-json-${wokaMetadataKey}`, () => {
|
||||
this.playerTextures.loadPlayerTexturesMetadata(this.cache.json.get(wokaMetadataKey));
|
||||
this.loadSelectSceneCharacters()
|
||||
.then((bodyResourceDescriptions) => {
|
||||
bodyResourceDescriptions.forEach((bodyResourceDescription) => {
|
||||
this.playerModels.push(bodyResourceDescription);
|
||||
});
|
||||
this.lazyloadingAttempt = true;
|
||||
})
|
||||
.catch((e) => console.error(e));
|
||||
this.playerModels = loadAllDefaultModels(this.load, this.playerTextures);
|
||||
this.lazyloadingAttempt = false;
|
||||
(key, type, data) => {
|
||||
this.playerTextures.loadPlayerTexturesMetadata(wokaList.parse(data));
|
||||
this.playerModels = loadAllDefaultModels(this.load, this.playerTextures);
|
||||
this.lazyloadingAttempt = false;
|
||||
}
|
||||
)
|
||||
.catch((e) => console.error(e));
|
||||
|
||||
//this function must stay at the end of preload function
|
||||
this.loader.addLoader();
|
||||
});
|
||||
//this function must stay at the end of preload function
|
||||
this.loader.addLoader();
|
||||
}
|
||||
|
||||
create() {
|
||||
|
@ -51,11 +51,43 @@ export class SuperLoaderPlugin {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param key
|
||||
* @param url
|
||||
* @param dataKey
|
||||
* @param xhrSettings
|
||||
* @param immediateCallback The function returns a promise BUT the "then" promise will be triggered after the current Javascript thread finishes. In case of Phaser loader, this can be a problem if you want to add additional resources to the loader in the callback. The "immediateCallback" triggers directly in the
|
||||
*/
|
||||
public json(
|
||||
key: string,
|
||||
url: string,
|
||||
dataKey?: string,
|
||||
xhrSettings?: Phaser.Types.Loader.XHRSettingsObject,
|
||||
immediateCallback?: (key: string, type: string, data: unknown) => void
|
||||
) {
|
||||
return this.loadResource<unknown>(
|
||||
() => {
|
||||
this.scene.load.json(key, url, dataKey, xhrSettings);
|
||||
},
|
||||
key,
|
||||
url,
|
||||
() => {
|
||||
if (this.scene.load.cacheManager.json.exists(key)) {
|
||||
return this.scene.load.cacheManager.json.get(key);
|
||||
}
|
||||
return undefined;
|
||||
},
|
||||
"json",
|
||||
immediateCallback
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param callback The function that calls the loader to load a resource
|
||||
* @param key The key of the resource to be loaded
|
||||
* @param fromCache A function that checks in the cache if the resource is already available
|
||||
* @param type The type of resource loaded
|
||||
* @param immediateCallback The function returns a promise BUT the "then" promise will be triggered after the current Javascript thread finishes. In case of Phaser loader, this can be a problem if you want to add additional resources to the loader in the callback. The "immediateCallback" triggers directly in the
|
||||
* @private
|
||||
*/
|
||||
private loadResource<T>(
|
||||
@ -63,7 +95,8 @@ export class SuperLoaderPlugin {
|
||||
key: string,
|
||||
url: string,
|
||||
fromCache: () => T | undefined,
|
||||
type: string
|
||||
type: string,
|
||||
immediateCallback?: (key: string, type: string, data: unknown) => void
|
||||
): CancelablePromise<T> {
|
||||
// If for some reason, the "url" is empty, let's reject the promise.
|
||||
if (!url) {
|
||||
@ -98,7 +131,7 @@ export class SuperLoaderPlugin {
|
||||
unloadCallbacks();
|
||||
};
|
||||
|
||||
const successCallback = () => {
|
||||
const successCallback = (key: string, type: string, data: unknown) => {
|
||||
this.scene.load.off("loaderror", errorCallback);
|
||||
this.scene.events.off(Phaser.Scenes.Events.DESTROY, unloadCallbacks);
|
||||
const resource = fromCache();
|
||||
@ -106,6 +139,15 @@ export class SuperLoaderPlugin {
|
||||
return rej(new Error("Newly loaded resource not available in cache"));
|
||||
}
|
||||
res(resource);
|
||||
|
||||
// The "then" callbacks registered on the promise are not executed immediately when "res" is called.
|
||||
// Instead, they are called after the current JS thread finishes.
|
||||
// In some cases, we want the callbacks to execute right now. In particular if we load a map / json file
|
||||
// that contains references to other files that needs to be loaded.
|
||||
if (immediateCallback) {
|
||||
immediateCallback(key, type, data);
|
||||
}
|
||||
console.log("Resolve done for ", url);
|
||||
};
|
||||
|
||||
cancel(() => {
|
||||
|
@ -21,7 +21,8 @@
|
||||
"generic-type-guard": "^3.5.0",
|
||||
"google-protobuf": "^3.13.0",
|
||||
"grpc": "^1.24.4",
|
||||
"ts-proto": "^1.96.0"
|
||||
"ts-proto": "^1.96.0",
|
||||
"zod": "^3.12.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/google-protobuf": "^3.7.4",
|
||||
|
@ -4645,3 +4645,8 @@ year@^0.2.1:
|
||||
version "0.2.1"
|
||||
resolved "https://registry.yarnpkg.com/year/-/year-0.2.1.tgz#4083ae520a318b23ec86037f3000cb892bdf9bb0"
|
||||
integrity sha1-QIOuUgoxiyPshgN/MADLiSvfm7A=
|
||||
|
||||
zod@^3.12.0:
|
||||
version "3.14.2"
|
||||
resolved "https://registry.yarnpkg.com/zod/-/zod-3.14.2.tgz#0b4ed79085c471adce0e7f2c0a4fbb5ddc516ba2"
|
||||
integrity sha512-iF+wrtzz7fQfkmn60PG6XFxaWBhYYKzp2i+nv24WbLUWb2JjymdkHlzBwP0erpc78WotwP5g9AAu7Sk8GWVVNw==
|
||||
|
@ -37,7 +37,7 @@ import { InvalidTokenError } from "../Controller/InvalidTokenError";
|
||||
import HyperExpress from "hyper-express";
|
||||
import { localWokaService } from "../Services/LocalWokaService";
|
||||
import { WebSocket } from "uWebSockets.js";
|
||||
import { WokaDetail } from "../Enum/PlayerTextures";
|
||||
import { WokaDetail } from "../Messages/JsonMessages/PlayerTextures";
|
||||
|
||||
/**
|
||||
* The object passed between the "open" and the "upgrade" methods when opening a websocket
|
||||
|
@ -11,7 +11,7 @@ import {
|
||||
import { ClientDuplexStream } from "grpc";
|
||||
import { Zone } from "_Model/Zone";
|
||||
import { compressors } from "hyper-express";
|
||||
import { WokaDetail } from "_Enum/PlayerTextures";
|
||||
import { WokaDetail } from "../../Messages/JsonMessages/PlayerTextures";
|
||||
|
||||
export type BackConnection = ClientDuplexStream<PusherToBackMessage, ServerToClientMessage>;
|
||||
|
||||
|
@ -9,7 +9,7 @@ import { ExSocketInterface } from "_Model/Websocket/ExSocketInterface";
|
||||
import Direction = PositionMessage.Direction;
|
||||
import { ItemEventMessageInterface } from "_Model/Websocket/ItemEventMessage";
|
||||
import { PositionInterface } from "_Model/PositionInterface";
|
||||
import { WokaDetail } from "_Enum/PlayerTextures";
|
||||
import { WokaDetail } from "../../Messages/JsonMessages/PlayerTextures";
|
||||
|
||||
export class ProtobufUtils {
|
||||
public static toPositionMessage(point: PointInterface): PositionMessage {
|
||||
|
@ -5,7 +5,7 @@ import { isRoomRedirect, RoomRedirect } from "../Messages/JsonMessages/RoomRedir
|
||||
import { AdminApiData, isAdminApiData } from "../Messages/JsonMessages/AdminApiData";
|
||||
import * as tg from "generic-type-guard";
|
||||
import { isNumber } from "generic-type-guard";
|
||||
import { isWokaDetail } from "../Enum/PlayerTextures";
|
||||
import { isWokaDetail } from "../Messages/JsonMessages/PlayerTextures";
|
||||
import qs from "qs";
|
||||
|
||||
export interface AdminBannedData {
|
||||
|
@ -1,6 +1,6 @@
|
||||
import axios, { AxiosResponse } from "axios";
|
||||
import { ADMIN_API_TOKEN, ADMIN_API_URL } from "../Enum/EnvironmentVariable";
|
||||
import { wokaList, WokaList } from "../Enum/PlayerTextures";
|
||||
import { wokaList, WokaList } from "../Messages/JsonMessages/PlayerTextures";
|
||||
import { WokaServiceInterface } from "./WokaServiceInterface";
|
||||
|
||||
class AdminWokaService implements WokaServiceInterface {
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { WokaDetail, WokaDetailsResult, WokaList, wokaPartNames } from "../Enum/PlayerTextures";
|
||||
import { WokaDetail, WokaDetailsResult, WokaList, wokaPartNames } from "../Messages/JsonMessages/PlayerTextures";
|
||||
import { WokaServiceInterface } from "./WokaServiceInterface";
|
||||
|
||||
class LocalWokaService implements WokaServiceInterface {
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { WokaDetailsResult, WokaList } from "../Enum/PlayerTextures";
|
||||
import { WokaList } from "../Messages/JsonMessages/PlayerTextures";
|
||||
|
||||
export interface WokaServiceInterface {
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user