Adding wokalist type checking on front
Additionally, we are making superLoad.json accept a new "immediateCallback" parameter that resolves during the event handler (and not after)
This commit is contained in:
parent
2d3e2805a1
commit
705c75e3c7
@ -55,7 +55,8 @@
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"query-string": "^6.13.3",
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"redis": "^3.1.2",
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"uWebSockets.js": "uNetworking/uWebSockets.js#v18.5.0",
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"uuidv4": "^6.0.7"
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"uuidv4": "^6.0.7",
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"zod": "^3.12.0"
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},
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"devDependencies": {
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"@types/busboy": "^0.2.3",
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@ -2258,3 +2258,8 @@ yn@3.1.1:
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version "3.1.1"
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resolved "https://registry.yarnpkg.com/yn/-/yn-3.1.1.tgz#1e87401a09d767c1d5eab26a6e4c185182d2eb50"
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integrity sha512-Ux4ygGWsu2c7isFWe8Yu1YluJmqVhxqK2cLXNQA5AcC3QfbGNpM7fu0Y8b/z16pXLnFxZYvWhd3fhBY9DLmC6Q==
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zod@^3.12.0:
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version "3.14.2"
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resolved "https://registry.yarnpkg.com/zod/-/zod-3.14.2.tgz#0b4ed79085c471adce0e7f2c0a4fbb5ddc516ba2"
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integrity sha512-iF+wrtzz7fQfkmn60PG6XFxaWBhYYKzp2i+nv24WbLUWb2JjymdkHlzBwP0erpc78WotwP5g9AAu7Sk8GWVVNw==
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@ -119,7 +119,6 @@ export class Loader {
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}
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public resize(): void {
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console.log("RESIZE TRIGGERED");
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const loadingBarWidth: number = Math.floor(this.scene.game.renderer.width / 3);
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this.progressContainer.clear();
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@ -1,5 +1,7 @@
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//The list of all the player textures, both the default models and the partial textures used for customization
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import { WokaList, WokaPartType } from "../../Messages/JsonMessages/PlayerTextures";
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export interface BodyResourceDescriptionListInterface {
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[key: string]: BodyResourceDescriptionInterface;
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}
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@ -33,24 +35,6 @@ export enum PlayerTexturesKey {
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Woka = "woka",
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}
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type PlayerTexturesMetadata = Record<PlayerTexturesKey, PlayerTexturesCategory>;
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interface PlayerTexturesCategory {
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collections: PlayerTexturesCollection[];
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required?: boolean;
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}
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interface PlayerTexturesCollection {
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name: string;
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textures: PlayerTexturesRecord[];
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}
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interface PlayerTexturesRecord {
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id: string;
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name: string;
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url: string;
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}
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export class PlayerTextures {
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private PLAYER_RESOURCES: BodyResourceDescriptionListInterface = {};
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private COLOR_RESOURCES: BodyResourceDescriptionListInterface = {};
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@ -61,7 +45,7 @@ export class PlayerTextures {
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private ACCESSORIES_RESOURCES: BodyResourceDescriptionListInterface = {};
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private LAYERS: BodyResourceDescriptionListInterface[] = [];
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public loadPlayerTexturesMetadata(metadata: PlayerTexturesMetadata): void {
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public loadPlayerTexturesMetadata(metadata: WokaList): void {
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this.mapTexturesMetadataIntoResources(metadata);
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}
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@ -88,7 +72,7 @@ export class PlayerTextures {
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return this.LAYERS;
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}
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private mapTexturesMetadataIntoResources(metadata: PlayerTexturesMetadata): void {
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private mapTexturesMetadataIntoResources(metadata: WokaList): void {
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this.PLAYER_RESOURCES = this.getMappedResources(metadata.woka);
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this.COLOR_RESOURCES = this.getMappedResources(metadata.body);
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this.EYES_RESOURCES = this.getMappedResources(metadata.eyes);
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@ -107,7 +91,7 @@ export class PlayerTextures {
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];
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}
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private getMappedResources(category: PlayerTexturesCategory): BodyResourceDescriptionListInterface {
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private getMappedResources(category: WokaPartType): BodyResourceDescriptionListInterface {
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const resources: BodyResourceDescriptionListInterface = {};
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if (!category) {
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return {};
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@ -15,39 +15,4 @@ export abstract class AbstractCharacterScene extends ResizableScene {
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this.playerTextures = new PlayerTextures();
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this.superLoad = new SuperLoaderPlugin(this);
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}
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loadCustomSceneSelectCharacters(): Promise<BodyResourceDescriptionInterface[]> {
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const textures = this.playerTextures.getTexturesResources(PlayerTexturesKey.Woka);
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const promises: CancelablePromise<Texture>[] = [];
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const bodyResourceDescriptions: BodyResourceDescriptionInterface[] = [];
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if (textures) {
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for (const texture of Object.values(textures)) {
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if (texture.level === -1) {
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continue;
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}
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promises.push(loadWokaTexture(this.superLoad, texture));
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bodyResourceDescriptions.push(texture);
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}
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}
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return Promise.all(promises).then(() => {
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return bodyResourceDescriptions;
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});
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}
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loadSelectSceneCharacters(): Promise<BodyResourceDescriptionInterface[]> {
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const promises: CancelablePromise<Texture>[] = [];
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const bodyResourceDescriptions: BodyResourceDescriptionInterface[] = [];
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for (const textures of this.playerTextures.getLayers()) {
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for (const texture of Object.values(textures)) {
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if (texture.level !== -1) {
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continue;
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}
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promises.push(loadWokaTexture(this.superLoad, texture));
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bodyResourceDescriptions.push(texture);
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}
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}
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return Promise.all(promises).then(() => {
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return bodyResourceDescriptions;
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});
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}
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}
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@ -16,6 +16,7 @@ import { get } from "svelte/store";
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import { analyticsClient } from "../../Administration/AnalyticsClient";
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import { isMediaBreakpointUp } from "../../Utils/BreakpointsUtils";
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import { PUSHER_URL } from "../../Enum/EnvironmentVariable";
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import { wokaList } from "../../Messages/JsonMessages/PlayerTextures";
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export const CustomizeSceneName = "CustomizeScene";
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@ -41,12 +42,12 @@ export class CustomizeScene extends AbstractCharacterScene {
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}
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preload() {
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const wokaMetadataKey = "woka-list";
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const wokaMetadataKey = "woka-list" + gameManager.currentStartedRoom.href;
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this.cache.json.remove(wokaMetadataKey);
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// FIXME: window.location.href is wrong. We need the URL of the main room (so we need to apply any redirect before!)
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this.load.json(
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this.superLoad
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.json(
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wokaMetadataKey,
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`${PUSHER_URL}/woka/list?roomUrl=` + encodeURIComponent(window.location.href),
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`${PUSHER_URL}/woka/list?roomUrl=` + encodeURIComponent(gameManager.currentStartedRoom.href),
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undefined,
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{
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responseType: "text",
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@ -54,32 +55,17 @@ export class CustomizeScene extends AbstractCharacterScene {
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Authorization: localUserStore.getAuthToken() ?? "",
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},
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withCredentials: true,
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}
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);
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this.load.once(`filecomplete-json-${wokaMetadataKey}`, () => {
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this.playerTextures.loadPlayerTexturesMetadata(this.cache.json.get(wokaMetadataKey));
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this.loadCustomSceneSelectCharacters()
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.then((bodyResourceDescriptions) => {
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bodyResourceDescriptions.forEach((bodyResourceDescription) => {
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if (
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bodyResourceDescription.level == undefined ||
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bodyResourceDescription.level < 0 ||
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bodyResourceDescription.level > 5
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) {
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throw new Error("Texture level is null");
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}
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this.layers[bodyResourceDescription.level].unshift(bodyResourceDescription);
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});
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this.lazyloadingAttempt = true;
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})
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.catch((e) => console.error(e));
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},
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(key, type, data) => {
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this.playerTextures.loadPlayerTexturesMetadata(wokaList.parse(data));
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this.layers = loadAllLayers(this.load, this.playerTextures);
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this.lazyloadingAttempt = false;
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}
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)
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.catch((e) => console.error(e));
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//this function must stay at the end of preload function
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this.loader.addLoader();
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});
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}
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create() {
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@ -16,6 +16,7 @@ import { analyticsClient } from "../../Administration/AnalyticsClient";
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import { isMediaBreakpointUp } from "../../Utils/BreakpointsUtils";
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import { PUSHER_URL } from "../../Enum/EnvironmentVariable";
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import { customizeAvailableStore } from "../../Stores/SelectCharacterSceneStore";
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import { wokaList } from "../../Messages/JsonMessages/PlayerTextures";
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//todo: put this constants in a dedicated file
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export const SelectCharacterSceneName = "SelectCharacterScene";
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@ -44,13 +45,13 @@ export class SelectCharacterScene extends AbstractCharacterScene {
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}
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preload() {
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const wokaMetadataKey = "woka-list";
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const wokaMetadataKey = "woka-list" + gameManager.currentStartedRoom.href;
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this.cache.json.remove(wokaMetadataKey);
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// FIXME: window.location.href is wrong. We need the URL of the main room (so we need to apply any redirect before!)
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this.load.json(
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this.superLoad
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.json(
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wokaMetadataKey,
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`${PUSHER_URL}/woka/list?roomUrl=` + encodeURIComponent(window.location.href),
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`${PUSHER_URL}/woka/list?roomUrl=` + encodeURIComponent(gameManager.currentStartedRoom.href),
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undefined,
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{
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responseType: "text",
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@ -58,24 +59,17 @@ export class SelectCharacterScene extends AbstractCharacterScene {
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Authorization: localUserStore.getAuthToken() ?? "",
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},
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withCredentials: true,
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}
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);
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this.load.once(`filecomplete-json-${wokaMetadataKey}`, () => {
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this.playerTextures.loadPlayerTexturesMetadata(this.cache.json.get(wokaMetadataKey));
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this.loadSelectSceneCharacters()
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.then((bodyResourceDescriptions) => {
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bodyResourceDescriptions.forEach((bodyResourceDescription) => {
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this.playerModels.push(bodyResourceDescription);
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});
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this.lazyloadingAttempt = true;
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})
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.catch((e) => console.error(e));
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},
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(key, type, data) => {
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this.playerTextures.loadPlayerTexturesMetadata(wokaList.parse(data));
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this.playerModels = loadAllDefaultModels(this.load, this.playerTextures);
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this.lazyloadingAttempt = false;
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}
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)
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.catch((e) => console.error(e));
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//this function must stay at the end of preload function
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this.loader.addLoader();
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});
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}
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create() {
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@ -51,11 +51,43 @@ export class SuperLoaderPlugin {
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);
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}
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/**
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* @param key
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* @param url
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* @param dataKey
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* @param xhrSettings
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* @param immediateCallback The function returns a promise BUT the "then" promise will be triggered after the current Javascript thread finishes. In case of Phaser loader, this can be a problem if you want to add additional resources to the loader in the callback. The "immediateCallback" triggers directly in the
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*/
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public json(
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key: string,
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url: string,
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dataKey?: string,
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xhrSettings?: Phaser.Types.Loader.XHRSettingsObject,
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immediateCallback?: (key: string, type: string, data: unknown) => void
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) {
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return this.loadResource<unknown>(
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() => {
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this.scene.load.json(key, url, dataKey, xhrSettings);
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},
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key,
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url,
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() => {
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if (this.scene.load.cacheManager.json.exists(key)) {
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return this.scene.load.cacheManager.json.get(key);
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}
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return undefined;
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},
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"json",
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immediateCallback
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);
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}
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/**
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* @param callback The function that calls the loader to load a resource
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* @param key The key of the resource to be loaded
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* @param fromCache A function that checks in the cache if the resource is already available
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* @param type The type of resource loaded
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* @param immediateCallback The function returns a promise BUT the "then" promise will be triggered after the current Javascript thread finishes. In case of Phaser loader, this can be a problem if you want to add additional resources to the loader in the callback. The "immediateCallback" triggers directly in the
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* @private
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*/
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private loadResource<T>(
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@ -63,7 +95,8 @@ export class SuperLoaderPlugin {
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key: string,
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url: string,
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fromCache: () => T | undefined,
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type: string
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type: string,
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immediateCallback?: (key: string, type: string, data: unknown) => void
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): CancelablePromise<T> {
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// If for some reason, the "url" is empty, let's reject the promise.
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if (!url) {
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@ -98,7 +131,7 @@ export class SuperLoaderPlugin {
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unloadCallbacks();
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};
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const successCallback = () => {
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const successCallback = (key: string, type: string, data: unknown) => {
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this.scene.load.off("loaderror", errorCallback);
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this.scene.events.off(Phaser.Scenes.Events.DESTROY, unloadCallbacks);
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const resource = fromCache();
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@ -106,6 +139,15 @@ export class SuperLoaderPlugin {
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return rej(new Error("Newly loaded resource not available in cache"));
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}
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res(resource);
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// The "then" callbacks registered on the promise are not executed immediately when "res" is called.
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// Instead, they are called after the current JS thread finishes.
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// In some cases, we want the callbacks to execute right now. In particular if we load a map / json file
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// that contains references to other files that needs to be loaded.
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if (immediateCallback) {
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immediateCallback(key, type, data);
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}
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console.log("Resolve done for ", url);
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};
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cancel(() => {
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@ -21,7 +21,8 @@
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"generic-type-guard": "^3.5.0",
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"google-protobuf": "^3.13.0",
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"grpc": "^1.24.4",
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"ts-proto": "^1.96.0"
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"ts-proto": "^1.96.0",
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"zod": "^3.12.0"
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},
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"devDependencies": {
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"@types/google-protobuf": "^3.7.4",
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@ -4645,3 +4645,8 @@ year@^0.2.1:
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version "0.2.1"
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resolved "https://registry.yarnpkg.com/year/-/year-0.2.1.tgz#4083ae520a318b23ec86037f3000cb892bdf9bb0"
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integrity sha1-QIOuUgoxiyPshgN/MADLiSvfm7A=
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zod@^3.12.0:
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version "3.14.2"
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resolved "https://registry.yarnpkg.com/zod/-/zod-3.14.2.tgz#0b4ed79085c471adce0e7f2c0a4fbb5ddc516ba2"
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integrity sha512-iF+wrtzz7fQfkmn60PG6XFxaWBhYYKzp2i+nv24WbLUWb2JjymdkHlzBwP0erpc78WotwP5g9AAu7Sk8GWVVNw==
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@ -37,7 +37,7 @@ import { InvalidTokenError } from "../Controller/InvalidTokenError";
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import HyperExpress from "hyper-express";
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import { localWokaService } from "../Services/LocalWokaService";
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import { WebSocket } from "uWebSockets.js";
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import { WokaDetail } from "../Enum/PlayerTextures";
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import { WokaDetail } from "../Messages/JsonMessages/PlayerTextures";
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/**
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* The object passed between the "open" and the "upgrade" methods when opening a websocket
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@ -11,7 +11,7 @@ import {
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import { ClientDuplexStream } from "grpc";
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import { Zone } from "_Model/Zone";
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import { compressors } from "hyper-express";
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import { WokaDetail } from "_Enum/PlayerTextures";
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import { WokaDetail } from "../../Messages/JsonMessages/PlayerTextures";
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export type BackConnection = ClientDuplexStream<PusherToBackMessage, ServerToClientMessage>;
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@ -9,7 +9,7 @@ import { ExSocketInterface } from "_Model/Websocket/ExSocketInterface";
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import Direction = PositionMessage.Direction;
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import { ItemEventMessageInterface } from "_Model/Websocket/ItemEventMessage";
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import { PositionInterface } from "_Model/PositionInterface";
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import { WokaDetail } from "_Enum/PlayerTextures";
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import { WokaDetail } from "../../Messages/JsonMessages/PlayerTextures";
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export class ProtobufUtils {
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public static toPositionMessage(point: PointInterface): PositionMessage {
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@ -5,7 +5,7 @@ import { isRoomRedirect, RoomRedirect } from "../Messages/JsonMessages/RoomRedir
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import { AdminApiData, isAdminApiData } from "../Messages/JsonMessages/AdminApiData";
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import * as tg from "generic-type-guard";
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import { isNumber } from "generic-type-guard";
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import { isWokaDetail } from "../Enum/PlayerTextures";
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import { isWokaDetail } from "../Messages/JsonMessages/PlayerTextures";
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import qs from "qs";
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export interface AdminBannedData {
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@ -1,6 +1,6 @@
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import axios, { AxiosResponse } from "axios";
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import { ADMIN_API_TOKEN, ADMIN_API_URL } from "../Enum/EnvironmentVariable";
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import { wokaList, WokaList } from "../Enum/PlayerTextures";
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import { wokaList, WokaList } from "../Messages/JsonMessages/PlayerTextures";
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import { WokaServiceInterface } from "./WokaServiceInterface";
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class AdminWokaService implements WokaServiceInterface {
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@ -1,4 +1,4 @@
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import { WokaDetail, WokaDetailsResult, WokaList, wokaPartNames } from "../Enum/PlayerTextures";
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import { WokaDetail, WokaDetailsResult, WokaList, wokaPartNames } from "../Messages/JsonMessages/PlayerTextures";
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import { WokaServiceInterface } from "./WokaServiceInterface";
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class LocalWokaService implements WokaServiceInterface {
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@ -1,4 +1,4 @@
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import { WokaDetailsResult, WokaList } from "../Enum/PlayerTextures";
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import { WokaList } from "../Messages/JsonMessages/PlayerTextures";
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export interface WokaServiceInterface {
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/**
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