fixed linting
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@ -16,6 +16,7 @@ export class Companion extends Container {
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private delta: number;
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private invisible: boolean;
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private updateListener: Function;
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private target: { x: number, y: number, direction: PlayerAnimationDirections };
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private companionName: string;
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@ -53,7 +54,8 @@ export class Companion extends Container {
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this.setDepth(-1);
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this.scene.events.addListener('update', this.step, this);
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this.updateListener = this.step.bind(this);
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this.scene.events.addListener('update', this.updateListener);
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this.scene.add.existing(this);
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}
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@ -213,7 +215,7 @@ export class Companion extends Container {
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}
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if (this.scene) {
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this.scene.events.removeListener('update', this.step, this);
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this.scene.events.removeListener('update', this.updateListener);
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}
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super.destroy();
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