Merge branch 'develop' of github.com:thecodingmachine/workadventure into skiprender2
# Conflicts: # front/src/Phaser/Game/GameScene.ts # front/src/index.ts
33
.github/workflows/build-and-deploy.yml
vendored
@ -1,7 +1,11 @@
|
|||||||
name: Build, push and deploy Docker image
|
name: Build, push and deploy Docker image
|
||||||
|
|
||||||
on:
|
on:
|
||||||
- push
|
release:
|
||||||
|
types: [created]
|
||||||
|
pull_request:
|
||||||
|
types: [ labeled, synchronize ]
|
||||||
|
|
||||||
|
|
||||||
# Enables BuildKit
|
# Enables BuildKit
|
||||||
env:
|
env:
|
||||||
@ -10,7 +14,7 @@ env:
|
|||||||
jobs:
|
jobs:
|
||||||
|
|
||||||
build-front:
|
build-front:
|
||||||
|
if: ${{ github.event.release || contains(github.event.pull_request.labels.*.name, 'deploy') }}
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
@ -30,11 +34,11 @@ jobs:
|
|||||||
username: ${{ secrets.DOCKER_USERNAME }}
|
username: ${{ secrets.DOCKER_USERNAME }}
|
||||||
password: ${{ secrets.DOCKER_PASSWORD }}
|
password: ${{ secrets.DOCKER_PASSWORD }}
|
||||||
repository: thecodingmachine/workadventure-front
|
repository: thecodingmachine/workadventure-front
|
||||||
tags: ${{ env.GITHUB_REF_SLUG }}
|
tags: ${{ github.event.pull_request && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
|
||||||
add_git_labels: true
|
add_git_labels: true
|
||||||
|
|
||||||
build-back:
|
build-back:
|
||||||
|
if: ${{ github.event.release || contains(github.event.pull_request.labels.*.name, 'deploy') }}
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
@ -53,11 +57,11 @@ jobs:
|
|||||||
username: ${{ secrets.DOCKER_USERNAME }}
|
username: ${{ secrets.DOCKER_USERNAME }}
|
||||||
password: ${{ secrets.DOCKER_PASSWORD }}
|
password: ${{ secrets.DOCKER_PASSWORD }}
|
||||||
repository: thecodingmachine/workadventure-back
|
repository: thecodingmachine/workadventure-back
|
||||||
tags: ${{ env.GITHUB_REF_SLUG }}
|
tags: ${{ github.event.pull_request && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
|
||||||
add_git_labels: true
|
add_git_labels: true
|
||||||
|
|
||||||
build-pusher:
|
build-pusher:
|
||||||
|
if: ${{ github.event.release || contains(github.event.pull_request.labels.*.name, 'deploy') }}
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
@ -76,11 +80,11 @@ jobs:
|
|||||||
username: ${{ secrets.DOCKER_USERNAME }}
|
username: ${{ secrets.DOCKER_USERNAME }}
|
||||||
password: ${{ secrets.DOCKER_PASSWORD }}
|
password: ${{ secrets.DOCKER_PASSWORD }}
|
||||||
repository: thecodingmachine/workadventure-pusher
|
repository: thecodingmachine/workadventure-pusher
|
||||||
tags: ${{ env.GITHUB_REF_SLUG }}
|
tags: ${{ github.event.pull_request && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
|
||||||
add_git_labels: true
|
add_git_labels: true
|
||||||
|
|
||||||
build-uploader:
|
build-uploader:
|
||||||
|
if: ${{ github.event.release || contains(github.event.pull_request.labels.*.name, 'deploy') }}
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
@ -99,11 +103,11 @@ jobs:
|
|||||||
username: ${{ secrets.DOCKER_USERNAME }}
|
username: ${{ secrets.DOCKER_USERNAME }}
|
||||||
password: ${{ secrets.DOCKER_PASSWORD }}
|
password: ${{ secrets.DOCKER_PASSWORD }}
|
||||||
repository: thecodingmachine/workadventure-uploader
|
repository: thecodingmachine/workadventure-uploader
|
||||||
tags: ${{ env.GITHUB_REF_SLUG }}
|
tags: ${{ github.event.pull_request && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
|
||||||
add_git_labels: true
|
add_git_labels: true
|
||||||
|
|
||||||
build-maps:
|
build-maps:
|
||||||
|
if: ${{ github.event.release || contains(github.event.pull_request.labels.*.name, 'deploy') }}
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
@ -123,7 +127,7 @@ jobs:
|
|||||||
username: ${{ secrets.DOCKER_USERNAME }}
|
username: ${{ secrets.DOCKER_USERNAME }}
|
||||||
password: ${{ secrets.DOCKER_PASSWORD }}
|
password: ${{ secrets.DOCKER_PASSWORD }}
|
||||||
repository: thecodingmachine/workadventure-maps
|
repository: thecodingmachine/workadventure-maps
|
||||||
tags: ${{ env.GITHUB_REF_SLUG }}
|
tags: ${{ github.event.pull_request && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
|
||||||
add_git_labels: true
|
add_git_labels: true
|
||||||
|
|
||||||
deeploy:
|
deeploy:
|
||||||
@ -134,6 +138,7 @@ jobs:
|
|||||||
- build-maps
|
- build-maps
|
||||||
- build-uploader
|
- build-uploader
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
if: ${{ contains(github.event.pull_request.labels.*.name, 'deploy') }}
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- name: Checkout
|
- name: Checkout
|
||||||
@ -151,14 +156,14 @@ jobs:
|
|||||||
JITSI_URL: ${{ secrets.JITSI_URL }}
|
JITSI_URL: ${{ secrets.JITSI_URL }}
|
||||||
SECRET_JITSI_KEY: ${{ secrets.SECRET_JITSI_KEY }}
|
SECRET_JITSI_KEY: ${{ secrets.SECRET_JITSI_KEY }}
|
||||||
TURN_STATIC_AUTH_SECRET: ${{ secrets.TURN_STATIC_AUTH_SECRET }}
|
TURN_STATIC_AUTH_SECRET: ${{ secrets.TURN_STATIC_AUTH_SECRET }}
|
||||||
|
DEPLOY_REF: ${{ env.GITHUB_HEAD_REF_SLUG }}
|
||||||
with:
|
with:
|
||||||
namespace: workadventure-${{ env.GITHUB_REF_SLUG }}
|
namespace: workadventure-${{ env.GITHUB_HEAD_REF_SLUG }}
|
||||||
|
|
||||||
- name: Add a comment in PR
|
- name: Add a comment in PR
|
||||||
uses: unsplash/comment-on-pr@v1.2.0
|
uses: unsplash/comment-on-pr@v1.2.0
|
||||||
if: ${{ env.GITHUB_REF_SLUG != 'master' }}
|
|
||||||
env:
|
env:
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
with:
|
with:
|
||||||
msg: Environment deployed at https://play.${{ env.GITHUB_REF_SLUG }}.workadventure.test.thecodingmachine.com
|
msg: Environment deployed at https://play.${{ env.GITHUB_HEAD_REF_SLUG }}.test.workadventu.re
|
||||||
check_for_duplicate_msg: true
|
check_for_duplicate_msg: true
|
||||||
|
10
.github/workflows/cleanup.yml
vendored
@ -1,7 +1,8 @@
|
|||||||
name: Cleanup images and environments
|
name: Cleanup images and environments
|
||||||
|
|
||||||
on:
|
on:
|
||||||
- delete
|
pull_request:
|
||||||
|
types: [ closed ]
|
||||||
|
|
||||||
# Enables BuildKit
|
# Enables BuildKit
|
||||||
env:
|
env:
|
||||||
@ -14,13 +15,12 @@ jobs:
|
|||||||
|
|
||||||
steps:
|
steps:
|
||||||
# Create a slugified value of the branch
|
# Create a slugified value of the branch
|
||||||
- uses: rlespinasse/github-slug-action@1.1.0
|
- uses: rlespinasse/github-slug-action@3.1.0
|
||||||
|
|
||||||
- name: Cleanup
|
- name: Cleanup
|
||||||
|
continue-on-error: true
|
||||||
uses: thecodingmachine/deeployer-cleanup-action@master
|
uses: thecodingmachine/deeployer-cleanup-action@master
|
||||||
env:
|
env:
|
||||||
KUBE_CONFIG_FILE: ${{ secrets.KUBE_CONFIG_FILE }}
|
KUBE_CONFIG_FILE: ${{ secrets.KUBE_CONFIG_FILE }}
|
||||||
with:
|
with:
|
||||||
# FIXME: we are not using ${{ env.GITHUB_REF_SLUG }} that resolves to master BUT! we are not using a slugified namespace
|
namespace: workadventure-${{ env.GITHUB_HEAD_REF_SLUG }}
|
||||||
# so complex namespace names will not be treated correctly
|
|
||||||
namespace: workadventure-${{ github.event.ref }}
|
|
||||||
|
7
.github/workflows/continuous_integration.yml
vendored
@ -3,8 +3,11 @@
|
|||||||
name: "Continuous Integration"
|
name: "Continuous Integration"
|
||||||
|
|
||||||
on:
|
on:
|
||||||
- "pull_request"
|
push:
|
||||||
- "push"
|
branches:
|
||||||
|
- master
|
||||||
|
- develop
|
||||||
|
pull_request:
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
|
|
||||||
|
24
CHANGELOG.md
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
## Version 1.3.9 - in dev
|
||||||
|
|
||||||
|
### Updates
|
||||||
|
|
||||||
|
- Mobile support has been improved
|
||||||
|
- WorkAdventure automatically sets the zoom level based on the viewport size to ensure a sensible size of the map is visible, whatever the viewport used
|
||||||
|
- Mouse wheel support to zoom in / out
|
||||||
|
- Pinch support on mobile to zoom in / out
|
||||||
|
- Improved virtual joystick size (adapts to the zoom level)
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
- Pinch gesture does no longer move the character
|
||||||
|
|
||||||
|
## Version 1.3.0
|
||||||
|
|
||||||
|
### New Features
|
||||||
|
|
||||||
|
* Maps can now contain "group" layers (layers that contain other layers) - #899 #779 (@Lurkars @moufmouf)
|
||||||
|
|
||||||
|
### Updates
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
@ -20,7 +20,7 @@ Install Docker.
|
|||||||
Run:
|
Run:
|
||||||
|
|
||||||
```
|
```
|
||||||
docker-compose up
|
docker-compose up -d
|
||||||
```
|
```
|
||||||
|
|
||||||
The environment will start.
|
The environment will start.
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
{
|
{
|
||||||
local env = std.extVar("env"),
|
local env = std.extVar("env"),
|
||||||
local namespace = env.GITHUB_REF_SLUG,
|
local namespace = env.DEPLOY_REF,
|
||||||
local tag = namespace,
|
local tag = namespace,
|
||||||
local url = if namespace == "master" then "workadventu.re" else namespace+".workadventure.test.thecodingmachine.com",
|
local url = if namespace == "master" then "workadventu.re" else namespace+".test.workadventu.re",
|
||||||
// develop branch does not use admin because of issue with SSL certificate of admin as of now.
|
// develop branch does not use admin because of issue with SSL certificate of admin as of now.
|
||||||
local adminUrl = if namespace == "master" || namespace == "develop" || std.startsWith(namespace, "admin") then "https://"+url else null,
|
local adminUrl = if namespace == "master" || namespace == "develop" || std.startsWith(namespace, "admin") then "https://"+url else null,
|
||||||
"$schema": "https://raw.githubusercontent.com/thecodingmachine/deeployer/master/deeployer.schema.json",
|
"$schema": "https://raw.githubusercontent.com/thecodingmachine/deeployer/master/deeployer.schema.json",
|
||||||
|
@ -30,7 +30,8 @@ services:
|
|||||||
UPLOADER_URL: /uploader
|
UPLOADER_URL: /uploader
|
||||||
ADMIN_URL: /admin
|
ADMIN_URL: /admin
|
||||||
MAPS_URL: /maps
|
MAPS_URL: /maps
|
||||||
STARTUP_COMMAND_1: yarn install
|
STARTUP_COMMAND_1: ./templater.sh
|
||||||
|
STARTUP_COMMAND_2: yarn install
|
||||||
TURN_SERVER: "turn:localhost:3478,turns:localhost:5349"
|
TURN_SERVER: "turn:localhost:3478,turns:localhost:5349"
|
||||||
# Use TURN_USER/TURN_PASSWORD if your Coturn server is secured via hard coded credentials.
|
# Use TURN_USER/TURN_PASSWORD if your Coturn server is secured via hard coded credentials.
|
||||||
# Advice: you should instead use Coturn REST API along the TURN_STATIC_AUTH_SECRET in the Back container
|
# Advice: you should instead use Coturn REST API along the TURN_STATIC_AUTH_SECRET in the Back container
|
||||||
@ -152,23 +153,6 @@ services:
|
|||||||
- "traefik.http.routers.uploader-ssl.tls=true"
|
- "traefik.http.routers.uploader-ssl.tls=true"
|
||||||
- "traefik.http.routers.uploader-ssl.service=uploader"
|
- "traefik.http.routers.uploader-ssl.service=uploader"
|
||||||
|
|
||||||
website:
|
|
||||||
image: thecodingmachine/nodejs:12-apache
|
|
||||||
environment:
|
|
||||||
STARTUP_COMMAND_1: npm install
|
|
||||||
STARTUP_COMMAND_2: npm run watch &
|
|
||||||
APACHE_DOCUMENT_ROOT: dist/
|
|
||||||
volumes:
|
|
||||||
- ./website:/var/www/html
|
|
||||||
labels:
|
|
||||||
- "traefik.http.routers.website.rule=Host(`workadventure.localhost`)"
|
|
||||||
- "traefik.http.routers.website.entryPoints=web"
|
|
||||||
- "traefik.http.services.website.loadbalancer.server.port=80"
|
|
||||||
- "traefik.http.routers.website-ssl.rule=Host(`workadventure.localhost`)"
|
|
||||||
- "traefik.http.routers.website-ssl.entryPoints=websecure"
|
|
||||||
- "traefik.http.routers.website-ssl.tls=true"
|
|
||||||
- "traefik.http.routers.website-ssl.service=website"
|
|
||||||
|
|
||||||
messages:
|
messages:
|
||||||
#image: thecodingmachine/nodejs:14
|
#image: thecodingmachine/nodejs:14
|
||||||
image: thecodingmachine/workadventure-back-base:latest
|
image: thecodingmachine/workadventure-back-base:latest
|
||||||
|
19
front/dist/index.tmpl.html
vendored
@ -48,20 +48,27 @@
|
|||||||
<div id="activeCam" class="activeCam">
|
<div id="activeCam" class="activeCam">
|
||||||
<div id="div-myCamVideo" class="video-container">
|
<div id="div-myCamVideo" class="video-container">
|
||||||
<video id="myCamVideo" autoplay muted></video>
|
<video id="myCamVideo" autoplay muted></video>
|
||||||
|
<div id="mySoundMeter" class="sound-progress">
|
||||||
|
<span></span>
|
||||||
|
<span></span>
|
||||||
|
<span></span>
|
||||||
|
<span></span>
|
||||||
|
<span></span>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="btn-cam-action">
|
<div class="btn-cam-action">
|
||||||
<div id="btn-micro" class="btn-micro">
|
<div id="btn-monitor" class="btn-monitor">
|
||||||
<img id="microphone" src="resources/logos/microphone.svg">
|
<img id="monitor" src="resources/logos/monitor.svg">
|
||||||
<img id="microphone-close" src="resources/logos/microphone-close.svg">
|
<img id="monitor-close" src="resources/logos/monitor-close.svg">
|
||||||
</div>
|
</div>
|
||||||
<div id="btn-video" class="btn-video">
|
<div id="btn-video" class="btn-video">
|
||||||
<img id="cinema" src="resources/logos/cinema.svg">
|
<img id="cinema" src="resources/logos/cinema.svg">
|
||||||
<img id="cinema-close" src="resources/logos/cinema-close.svg">
|
<img id="cinema-close" src="resources/logos/cinema-close.svg">
|
||||||
</div>
|
</div>
|
||||||
<div id="btn-monitor" class="btn-monitor">
|
<div id="btn-micro" class="btn-micro">
|
||||||
<img id="monitor" src="resources/logos/monitor.svg">
|
<img id="microphone" src="resources/logos/microphone.svg">
|
||||||
<img id="monitor-close" src="resources/logos/monitor-close.svg">
|
<img id="microphone-close" src="resources/logos/microphone-close.svg">
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
160
front/dist/resources/html/CustomCharacterScene.html
vendored
Normal file
@ -0,0 +1,160 @@
|
|||||||
|
<style>
|
||||||
|
*{
|
||||||
|
font-family: PixelFont-7,monospace!important;
|
||||||
|
}
|
||||||
|
#customizeScene {
|
||||||
|
background: #0000;
|
||||||
|
/*border: 1px solid #ebeeee;*/
|
||||||
|
border-radius: 6px;
|
||||||
|
margin: 10px auto 0;
|
||||||
|
color: #ebeeee;
|
||||||
|
width: 42vw;
|
||||||
|
height: 48vh;
|
||||||
|
/*max-width: 300px;
|
||||||
|
max-height: 48vh;*/
|
||||||
|
overflow: hidden;
|
||||||
|
}
|
||||||
|
#customizeScene h1 {
|
||||||
|
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
|
||||||
|
border-bottom: 1px solid #a6abaf;
|
||||||
|
border-radius: 6px 6px 0 0;
|
||||||
|
box-sizing: border-box;
|
||||||
|
color: #727678;
|
||||||
|
display: block;
|
||||||
|
height: 43px;
|
||||||
|
padding-top: 10px;
|
||||||
|
margin: 0;
|
||||||
|
text-align: center;
|
||||||
|
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
|
||||||
|
}
|
||||||
|
#customizeScene input {
|
||||||
|
font-size: 70%;
|
||||||
|
background: linear-gradient(top, #d6d7d7, #dee0e0);
|
||||||
|
border: 1px solid #a1a3a3;
|
||||||
|
border-radius: 4px;
|
||||||
|
box-shadow: 0 1px #fff;
|
||||||
|
box-sizing: border-box;
|
||||||
|
color: #696969;
|
||||||
|
height: 30px;
|
||||||
|
transition: box-shadow 0.3s;
|
||||||
|
width: 100%;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#customizeScene section {
|
||||||
|
margin: 10px;
|
||||||
|
}
|
||||||
|
#customizeScene section.action {
|
||||||
|
text-align: center;
|
||||||
|
position: sticky;
|
||||||
|
bottom: 0;
|
||||||
|
top: 100%;
|
||||||
|
}
|
||||||
|
#customizeScene section.action.action-move {
|
||||||
|
top: 55%;
|
||||||
|
}
|
||||||
|
#customizeScene button {
|
||||||
|
margin: 2px 10px;
|
||||||
|
background-color: black;;
|
||||||
|
color: #ebeeee;
|
||||||
|
border-radius: 7px;
|
||||||
|
padding-bottom: 4px;
|
||||||
|
}
|
||||||
|
#customizeScene button#customizeSceneFormCancel {
|
||||||
|
background-color: #aca6a600;
|
||||||
|
color: #292929;
|
||||||
|
}
|
||||||
|
#customizeScene section h6,
|
||||||
|
#customizeScene section h5{
|
||||||
|
margin: 1px;
|
||||||
|
}
|
||||||
|
#customizeScene section.text-center{
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#customizeScene section a{
|
||||||
|
font-size: 14px;
|
||||||
|
text-decoration: underline;
|
||||||
|
color: #ebeeee;
|
||||||
|
}
|
||||||
|
#customizeScene section a:hover{
|
||||||
|
font-weight: 700;
|
||||||
|
}
|
||||||
|
#customizeScene section p{
|
||||||
|
text-align: left;
|
||||||
|
font-size: 8px;
|
||||||
|
margin: 10px 10px;
|
||||||
|
}
|
||||||
|
#customizeScene section p.err{
|
||||||
|
color: red;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#customizeScene section p.info{
|
||||||
|
display: none;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#customizeScene section input#customizeSceneLink{
|
||||||
|
background-color: #a1a3a3;
|
||||||
|
}
|
||||||
|
#customizeScene section button.customizeSceneButton{
|
||||||
|
position: absolute;
|
||||||
|
margin: 0;
|
||||||
|
top: -8vh;
|
||||||
|
font-size: 10px;
|
||||||
|
padding: 2px 4px;
|
||||||
|
}
|
||||||
|
#customizeScene section button.customizeSceneButton#customizeSceneButtonLeft{
|
||||||
|
left: 0vw;
|
||||||
|
}
|
||||||
|
#customizeScene section button.customizeSceneButton#customizeSceneButtonRight{
|
||||||
|
right: 0vw;
|
||||||
|
}
|
||||||
|
#customizeScene section button.customizeSceneButton#customizeSceneButtonUp{
|
||||||
|
left: calc(2vw + 40px);
|
||||||
|
transform: rotate(90deg);
|
||||||
|
margin-top: -20px;
|
||||||
|
}
|
||||||
|
#customizeScene section button.customizeSceneButton#customizeSceneButtonDown{
|
||||||
|
right: calc(2vw + 40px);
|
||||||
|
transform: rotate(90deg);
|
||||||
|
margin-top: 20px;
|
||||||
|
}
|
||||||
|
#customizeScene section.action img{
|
||||||
|
width: 8px;
|
||||||
|
height: 8px;
|
||||||
|
}
|
||||||
|
#customizeScene section.action a#customizeSceneFormBack img{
|
||||||
|
margin-top: -2px;
|
||||||
|
}
|
||||||
|
#customizeScene section.action button#customizeSceneFormSubmit img{
|
||||||
|
transform: rotate(180deg);
|
||||||
|
}
|
||||||
|
@media only screen and (max-width: 600px) {
|
||||||
|
#customizeScene {
|
||||||
|
max-width: 160px;
|
||||||
|
overflow-y: scroll;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
@media only screen and (max-height: 400px) {
|
||||||
|
#customizeScene section.action {
|
||||||
|
top: 92%;
|
||||||
|
}
|
||||||
|
#customizeScene section.action.action-move {
|
||||||
|
top: 80%;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</style>
|
||||||
|
|
||||||
|
<form id="customizeScene" hidden>
|
||||||
|
<section class="text-center">
|
||||||
|
<h5>Custom your WOKA</h3>
|
||||||
|
</section>
|
||||||
|
<section class="action action-move">
|
||||||
|
<button class="customizeSceneButton" id="customizeSceneButtonLeft"> < </button>
|
||||||
|
<button class="customizeSceneButton" id="customizeSceneButtonRight"> > </button>
|
||||||
|
<!--<button class="customizeSceneButton" id="customizeSceneButtonUp"> < </button>
|
||||||
|
<button class="customizeSceneButton" id="customizeSceneButtonDown"> > </button>-->
|
||||||
|
</section>
|
||||||
|
<section class="action">
|
||||||
|
<a type="submit" id="customizeSceneFormBack">Back <img src="resources/objects/arrow_up.png"/></a>
|
||||||
|
<button type="submit" id="customizeSceneFormSubmit">Next <img src="resources/objects/arrow_up.png"/></button>
|
||||||
|
</section>
|
||||||
|
</form>
|
129
front/dist/resources/html/EnableCameraScene.html
vendored
Normal file
@ -0,0 +1,129 @@
|
|||||||
|
<style>
|
||||||
|
*{
|
||||||
|
font-family: PixelFont-7,monospace!important;
|
||||||
|
}
|
||||||
|
#enableCameraScene {
|
||||||
|
background: #000000;
|
||||||
|
/*border: 1px solid #ebeeee;*/
|
||||||
|
border-radius: 6px;
|
||||||
|
margin: 20px auto 0;
|
||||||
|
color: #ebeeee;
|
||||||
|
max-height: 48vh;
|
||||||
|
width: 42vw;
|
||||||
|
max-width: 300px;
|
||||||
|
overflow: hidden;
|
||||||
|
}
|
||||||
|
#enableCameraScene h1 {
|
||||||
|
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
|
||||||
|
border-bottom: 1px solid #a6abaf;
|
||||||
|
border-radius: 6px 6px 0 0;
|
||||||
|
box-sizing: border-box;
|
||||||
|
color: #727678;
|
||||||
|
display: block;
|
||||||
|
height: 43px;
|
||||||
|
padding-top: 10px;
|
||||||
|
margin: 0;
|
||||||
|
text-align: center;
|
||||||
|
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
|
||||||
|
}
|
||||||
|
#enableCameraScene input {
|
||||||
|
font-size: 70%;
|
||||||
|
background: linear-gradient(top, #d6d7d7, #dee0e0);
|
||||||
|
border: 1px solid #a1a3a3;
|
||||||
|
border-radius: 4px;
|
||||||
|
box-shadow: 0 1px #fff;
|
||||||
|
box-sizing: border-box;
|
||||||
|
color: #696969;
|
||||||
|
height: 30px;
|
||||||
|
transition: box-shadow 0.3s;
|
||||||
|
width: 100%;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#enableCameraScene section.title {
|
||||||
|
position: absolute;
|
||||||
|
top: 1vh;
|
||||||
|
width: 100%;
|
||||||
|
}
|
||||||
|
#enableCameraScene section.action{
|
||||||
|
text-align: center;
|
||||||
|
margin: 0;
|
||||||
|
position: absolute;
|
||||||
|
top: 40vh;
|
||||||
|
width: 100%;
|
||||||
|
}
|
||||||
|
#enableCameraScene button {
|
||||||
|
margin: 10px;
|
||||||
|
background-color: black;;
|
||||||
|
color: #ebeeee;
|
||||||
|
border-radius: 7px;
|
||||||
|
padding-bottom: 4px;
|
||||||
|
}
|
||||||
|
#enableCameraScene button#enableCameraSceneFormCancel {
|
||||||
|
background-color: #c7c7c700;
|
||||||
|
color: #292929;
|
||||||
|
}
|
||||||
|
#enableCameraScene section h6,
|
||||||
|
#enableCameraScene section h5{
|
||||||
|
margin: 1px;
|
||||||
|
}
|
||||||
|
#enableCameraScene section.text-center{
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#enableCameraScene section a{
|
||||||
|
font-size: 8px;
|
||||||
|
text-decoration: underline;
|
||||||
|
color: #ebeeee;
|
||||||
|
}
|
||||||
|
#enableCameraScene section a:hover{
|
||||||
|
font-weight: 700;
|
||||||
|
}
|
||||||
|
#enableCameraScene section p{
|
||||||
|
text-align: left;
|
||||||
|
font-size: 8px;
|
||||||
|
margin: 10px 10px;
|
||||||
|
}
|
||||||
|
#enableCameraScene section p.err{
|
||||||
|
color: red;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#enableCameraScene section p.info{
|
||||||
|
display: none;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#enableCameraScene section input#enableCameraSceneLink{
|
||||||
|
background-color: #a1a3a3;
|
||||||
|
}
|
||||||
|
#enableCameraScene section img{
|
||||||
|
width: 160px;
|
||||||
|
margin: 20px 0;
|
||||||
|
}
|
||||||
|
/*@media only screen and (max-width: 800px),
|
||||||
|
only screen and (max-height: 600px) {
|
||||||
|
#enableCameraScene{
|
||||||
|
overflow-y: scroll;
|
||||||
|
}
|
||||||
|
}*/
|
||||||
|
</style>
|
||||||
|
|
||||||
|
<form id="enableCameraScene" hidden>
|
||||||
|
<!-- FIX me -->
|
||||||
|
<section class="title text-center">
|
||||||
|
<h5>Turn on your camera and microphone</h5>
|
||||||
|
</section>
|
||||||
|
<!--<section class="text-center">
|
||||||
|
<video id="myCamVideoSetup" autoplay muted></video>
|
||||||
|
</section>
|
||||||
|
<section class="text-center">
|
||||||
|
<h5>Select your camera</h3>
|
||||||
|
<select id="camera">
|
||||||
|
</select>
|
||||||
|
</section>
|
||||||
|
<section class="text-center">
|
||||||
|
<h5>Select your michrophone</h3>
|
||||||
|
<select id="michrophone">
|
||||||
|
</select>
|
||||||
|
</section>-->
|
||||||
|
<section class="action">
|
||||||
|
<button type="submit" id="enableCameraSceneFormSubmit">Let's go!</button>
|
||||||
|
</section>
|
||||||
|
</form>
|
134
front/dist/resources/html/SelectCompanionScene.html
vendored
Normal file
@ -0,0 +1,134 @@
|
|||||||
|
<style>
|
||||||
|
*{
|
||||||
|
font-family: PixelFont-7,monospace!important;
|
||||||
|
}
|
||||||
|
#selectCompanionScene {
|
||||||
|
background: #0000;
|
||||||
|
/*border: 1px solid #ebeeee;*/
|
||||||
|
border-radius: 6px;
|
||||||
|
margin: 10px auto 0;
|
||||||
|
color: #ebeeee;
|
||||||
|
max-height: 40vh;
|
||||||
|
max-width: 300px;
|
||||||
|
width: 40vw;
|
||||||
|
overflow: hidden;
|
||||||
|
}
|
||||||
|
#selectCompanionScene h1 {
|
||||||
|
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
|
||||||
|
border-bottom: 1px solid #a6abaf;
|
||||||
|
border-radius: 6px 6px 0 0;
|
||||||
|
box-sizing: border-box;
|
||||||
|
color: #727678;
|
||||||
|
display: block;
|
||||||
|
height: 43px;
|
||||||
|
padding-top: 10px;
|
||||||
|
margin: 0;
|
||||||
|
text-align: center;
|
||||||
|
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
|
||||||
|
}
|
||||||
|
#selectCompanionScene input {
|
||||||
|
font-size: 70%;
|
||||||
|
background: linear-gradient(top, #d6d7d7, #dee0e0);
|
||||||
|
border: 1px solid #a1a3a3;
|
||||||
|
border-radius: 4px;
|
||||||
|
box-shadow: 0 1px #fff;
|
||||||
|
box-sizing: border-box;
|
||||||
|
color: #696969;
|
||||||
|
height: 30px;
|
||||||
|
transition: box-shadow 0.3s;
|
||||||
|
width: 100%;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#selectCompanionScene section {
|
||||||
|
margin: 10px;
|
||||||
|
}
|
||||||
|
#selectCompanionScene section.action {
|
||||||
|
text-align: center;
|
||||||
|
margin: 0;
|
||||||
|
margin-top: 20vh;
|
||||||
|
}
|
||||||
|
#selectCompanionScene button {
|
||||||
|
margin: 10px 4px;
|
||||||
|
background-color: black;;
|
||||||
|
color: #ebeeee;
|
||||||
|
border-radius: 7px;
|
||||||
|
padding-bottom: 4px;
|
||||||
|
width: 100px;
|
||||||
|
}
|
||||||
|
#selectCompanionScene button#selectCompanionSceneFormCancel {
|
||||||
|
background-color: #aca6a600;
|
||||||
|
color: #292929;
|
||||||
|
}
|
||||||
|
#selectCompanionScene section h6,
|
||||||
|
#selectCompanionScene section h5{
|
||||||
|
margin: 1px;
|
||||||
|
}
|
||||||
|
#selectCompanionScene section.text-center{
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#selectCompanionScene section a{
|
||||||
|
font-size: 14px;
|
||||||
|
text-decoration: underline;
|
||||||
|
color: #ebeeee;
|
||||||
|
}
|
||||||
|
#selectCompanionScene section a:hover{
|
||||||
|
font-weight: 700;
|
||||||
|
}
|
||||||
|
#selectCompanionScene section p{
|
||||||
|
text-align: left;
|
||||||
|
font-size: 8px;
|
||||||
|
margin: 10px 10px;
|
||||||
|
}
|
||||||
|
#selectCompanionScene section p.err{
|
||||||
|
color: red;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#selectCompanionScene section p.info{
|
||||||
|
display: none;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#selectCompanionScene section input#selectCompanionSceneLink{
|
||||||
|
background-color: #a1a3a3;
|
||||||
|
}
|
||||||
|
#selectCompanionScene section img{
|
||||||
|
width: 160px;
|
||||||
|
margin: 20px 0;
|
||||||
|
}
|
||||||
|
#selectCompanionScene section button.selectCharacterButton{
|
||||||
|
position: absolute;
|
||||||
|
top: 20vh;
|
||||||
|
margin: 0;
|
||||||
|
width: 25px;
|
||||||
|
}
|
||||||
|
#selectCompanionScene section button.selectCharacterButton#selectCharacterButtonLeft{
|
||||||
|
left: 1vw;
|
||||||
|
}
|
||||||
|
#selectCompanionScene section button.selectCharacterButton#selectCharacterButtonRight{
|
||||||
|
right: 1vw;
|
||||||
|
}
|
||||||
|
#selectCompanionScene section button#selectCompanionSceneFormCustomYourOwnSubmit{
|
||||||
|
font-size: 14px;
|
||||||
|
width: auto;
|
||||||
|
margin-top: -2px;
|
||||||
|
background-color: #ffd700;
|
||||||
|
color: black;
|
||||||
|
}
|
||||||
|
@media only screen and (max-width: 800px),
|
||||||
|
only screen and (max-height: 600px) {
|
||||||
|
#selectCompanionScene{
|
||||||
|
overflow-y: scroll;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</style>
|
||||||
|
|
||||||
|
<form id="selectCompanionScene" hidden>
|
||||||
|
<section class="text-center">
|
||||||
|
<h5>Select your WOKA</h5>
|
||||||
|
<button class="selectCharacterButton" id="selectCharacterButtonLeft"> < </button>
|
||||||
|
<button class="selectCharacterButton" id="selectCharacterButtonRight"> > </button>
|
||||||
|
</section>
|
||||||
|
<section class="action">
|
||||||
|
<a herf="#" id="selectCompanionSceneFormBack">No companion</a>
|
||||||
|
<button type="submit" id="selectCompanionSceneFormSubmit">Continue</button>
|
||||||
|
</section>
|
||||||
|
</form>
|
21
front/dist/resources/html/gameMenu.html
vendored
@ -1,4 +1,10 @@
|
|||||||
<style>
|
<style>
|
||||||
|
*{
|
||||||
|
font-family: PixelFont-7,monospace!important;
|
||||||
|
}
|
||||||
|
#gameMenu main{
|
||||||
|
margin-top: 15px;
|
||||||
|
}
|
||||||
#gameMenu button {
|
#gameMenu button {
|
||||||
background-color: black;
|
background-color: black;
|
||||||
color: white;
|
color: white;
|
||||||
@ -16,6 +22,21 @@
|
|||||||
width: 32px;
|
width: 32px;
|
||||||
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
|
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
|
||||||
}
|
}
|
||||||
|
@media only screen and (max-height: 700px) {
|
||||||
|
#gameMenu main {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: row;
|
||||||
|
align-items: flex-end;
|
||||||
|
flex-wrap: wrap;
|
||||||
|
margin-top: 0;
|
||||||
|
}
|
||||||
|
#gameMenu section{
|
||||||
|
margin: 2px;
|
||||||
|
}
|
||||||
|
section#socialLinks{
|
||||||
|
position: relative;
|
||||||
|
}
|
||||||
|
}
|
||||||
</style>
|
</style>
|
||||||
|
|
||||||
<div id="gameMenu" hidden>
|
<div id="gameMenu" hidden>
|
||||||
|
11
front/dist/resources/html/gameMenuIcon.html
vendored
@ -1,10 +1,12 @@
|
|||||||
<style>
|
<style>
|
||||||
|
*{
|
||||||
|
font-family: PixelFont-7,monospace!important;
|
||||||
|
}
|
||||||
#menuIcon button {
|
#menuIcon button {
|
||||||
background-color: black;
|
background-color: black;
|
||||||
color: white;
|
color: white;
|
||||||
border-radius: 7px;
|
border-radius: 7px;
|
||||||
height: 28px;
|
padding: 2px 8px;
|
||||||
width: 34px;
|
|
||||||
}
|
}
|
||||||
#menuIcon button img{
|
#menuIcon button img{
|
||||||
width: 14px;
|
width: 14px;
|
||||||
@ -14,6 +16,11 @@
|
|||||||
#menuIcon section {
|
#menuIcon section {
|
||||||
margin: 10px;
|
margin: 10px;
|
||||||
}
|
}
|
||||||
|
@media only screen and (max-height: 700px) {
|
||||||
|
#menuIcon section {
|
||||||
|
margin: 2px;
|
||||||
|
}
|
||||||
|
}
|
||||||
</style>
|
</style>
|
||||||
<main id="menuIcon" hidden>
|
<main id="menuIcon" hidden>
|
||||||
<section>
|
<section>
|
||||||
|
16
front/dist/resources/html/gameQualityMenu.html
vendored
@ -1,11 +1,14 @@
|
|||||||
<style>
|
<style>
|
||||||
|
*{
|
||||||
|
font-family: PixelFont-7,monospace!important;
|
||||||
|
}
|
||||||
#gameQuality {
|
#gameQuality {
|
||||||
background: #eceeee;
|
background: #eceeee;
|
||||||
border: 1px solid #42464b;
|
border: 1px solid #42464b;
|
||||||
border-radius: 6px;
|
border-radius: 6px;
|
||||||
height: 257px;
|
|
||||||
margin: 20px auto 0;
|
margin: 20px auto 0;
|
||||||
width: 298px;
|
width: 50vw;
|
||||||
|
max-width: 300px;
|
||||||
}
|
}
|
||||||
#gameQuality .cautiousText {
|
#gameQuality .cautiousText {
|
||||||
font-size: 50%;
|
font-size: 50%;
|
||||||
@ -33,7 +36,7 @@
|
|||||||
color: #696969;
|
color: #696969;
|
||||||
height: 30px;
|
height: 30px;
|
||||||
transition: box-shadow 0.3s;
|
transition: box-shadow 0.3s;
|
||||||
width: 240px;
|
width: 100%;
|
||||||
}
|
}
|
||||||
#gameQuality section {
|
#gameQuality section {
|
||||||
margin: 10px;
|
margin: 10px;
|
||||||
@ -42,12 +45,11 @@
|
|||||||
text-align: center;
|
text-align: center;
|
||||||
}
|
}
|
||||||
#gameQuality button {
|
#gameQuality button {
|
||||||
margin-top: 10px;
|
margin: 10px;
|
||||||
background-color: black;
|
background-color: black;
|
||||||
color: white;
|
color: white;
|
||||||
border-radius: 7px;
|
border-radius: 7px;
|
||||||
padding-bottom: 4px;
|
padding-bottom: 4px;
|
||||||
width: 60px;
|
|
||||||
}
|
}
|
||||||
#gameQuality button#gameQualityFormCancel {
|
#gameQuality button#gameQualityFormCancel {
|
||||||
background-color: #c7c7c700;
|
background-color: #c7c7c700;
|
||||||
@ -57,7 +59,7 @@
|
|||||||
|
|
||||||
<form id="gameQuality" hidden>
|
<form id="gameQuality" hidden>
|
||||||
<section>
|
<section>
|
||||||
<h3>Game quality</h3>
|
<h5>Game quality</h3>
|
||||||
<p class="cautiousText">(Editing these settings will restart the game)</p>
|
<p class="cautiousText">(Editing these settings will restart the game)</p>
|
||||||
<select id="select-game-quality">
|
<select id="select-game-quality">
|
||||||
<option value="120">High video quality (120 fps)</option>
|
<option value="120">High video quality (120 fps)</option>
|
||||||
@ -67,7 +69,7 @@
|
|||||||
</select>
|
</select>
|
||||||
</section>
|
</section>
|
||||||
<section>
|
<section>
|
||||||
<h3>Video quality</h3>
|
<h5>Video quality</h3>
|
||||||
<select id="select-video-quality">
|
<select id="select-video-quality">
|
||||||
<option value="30">High video quality (30 fps)</option>
|
<option value="30">High video quality (30 fps)</option>
|
||||||
<option value="20">Medium video quality (20 fps, recommended)</option>
|
<option value="20">Medium video quality (20 fps, recommended)</option>
|
||||||
|
3
front/dist/resources/html/gameReport.html
vendored
@ -1,4 +1,7 @@
|
|||||||
<style>
|
<style>
|
||||||
|
*{
|
||||||
|
font-family: PixelFont-7,monospace!important;
|
||||||
|
}
|
||||||
#gameReport {
|
#gameReport {
|
||||||
background: #eceeee;
|
background: #eceeee;
|
||||||
border: 1px solid #42464b;
|
border: 1px solid #42464b;
|
||||||
|
11
front/dist/resources/html/gameShare.html
vendored
@ -1,11 +1,14 @@
|
|||||||
<style>
|
<style>
|
||||||
|
*{
|
||||||
|
font-family: PixelFont-7,monospace!important;
|
||||||
|
}
|
||||||
#gameShare {
|
#gameShare {
|
||||||
background: #eceeee;
|
background: #eceeee;
|
||||||
border: 1px solid #42464b;
|
border: 1px solid #42464b;
|
||||||
border-radius: 6px;
|
border-radius: 6px;
|
||||||
margin: 20px auto 0;
|
margin: 20px auto 0;
|
||||||
width: 298px;
|
width: 50vw;
|
||||||
height: 160px;
|
max-width: 400px;
|
||||||
}
|
}
|
||||||
#gameShare h1 {
|
#gameShare h1 {
|
||||||
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
|
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
|
||||||
@ -40,7 +43,7 @@
|
|||||||
margin: 0;
|
margin: 0;
|
||||||
}
|
}
|
||||||
#gameShare button {
|
#gameShare button {
|
||||||
margin-top: 10px;
|
margin: 10px;
|
||||||
background-color: black;
|
background-color: black;
|
||||||
color: white;
|
color: white;
|
||||||
border-radius: 7px;
|
border-radius: 7px;
|
||||||
@ -66,7 +69,7 @@
|
|||||||
}
|
}
|
||||||
#gameShare section p{
|
#gameShare section p{
|
||||||
font-size: 8px;
|
font-size: 8px;
|
||||||
margin: 0px 70px;
|
margin: 0;
|
||||||
}
|
}
|
||||||
#gameShare section p.err{
|
#gameShare section p.err{
|
||||||
color: red;
|
color: red;
|
||||||
|
@ -1,11 +1,17 @@
|
|||||||
<style>
|
<style>
|
||||||
|
*{
|
||||||
|
font-family: PixelFont-7,monospace!important;
|
||||||
|
}
|
||||||
#helpCameraSettings {
|
#helpCameraSettings {
|
||||||
background: #eceeee;
|
background: #eceeee;
|
||||||
border: 1px solid #42464b;
|
border: 1px solid #42464b;
|
||||||
border-radius: 6px;
|
border-radius: 6px;
|
||||||
margin: 10px auto 0;
|
margin: 25px auto 0;
|
||||||
width: 400px;
|
width: 400px;
|
||||||
height: 370px;
|
max-height: calc(48vh - 50px);
|
||||||
|
max-width: 48vw;
|
||||||
|
overflow: hidden;
|
||||||
|
overflow-y: scroll;
|
||||||
}
|
}
|
||||||
#helpCameraSettings h1 {
|
#helpCameraSettings h1 {
|
||||||
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
|
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
|
||||||
@ -20,18 +26,6 @@
|
|||||||
text-align: center;
|
text-align: center;
|
||||||
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
|
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
|
||||||
}
|
}
|
||||||
#helpCameraSettings input {
|
|
||||||
font-size: 70%;
|
|
||||||
background: linear-gradient(top, #d6d7d7, #dee0e0);
|
|
||||||
border: 1px solid #a1a3a3;
|
|
||||||
border-radius: 4px;
|
|
||||||
box-shadow: 0 1px #fff;
|
|
||||||
box-sizing: border-box;
|
|
||||||
color: #696969;
|
|
||||||
height: 30px;
|
|
||||||
transition: box-shadow 0.3s;
|
|
||||||
width: 100%;
|
|
||||||
}
|
|
||||||
#helpCameraSettings section {
|
#helpCameraSettings section {
|
||||||
margin: 10px;
|
margin: 10px;
|
||||||
}
|
}
|
||||||
@ -40,7 +34,7 @@
|
|||||||
margin: 0;
|
margin: 0;
|
||||||
}
|
}
|
||||||
#helpCameraSettings button {
|
#helpCameraSettings button {
|
||||||
margin-top: 10px;
|
margin: 10px 4px;
|
||||||
background-color: black;
|
background-color: black;
|
||||||
color: white;
|
color: white;
|
||||||
border-radius: 7px;
|
border-radius: 7px;
|
||||||
@ -51,9 +45,8 @@
|
|||||||
color: #292929;
|
color: #292929;
|
||||||
}
|
}
|
||||||
#helpCameraSettings section a{
|
#helpCameraSettings section a{
|
||||||
text-align: center;
|
|
||||||
font-size: 12px;
|
font-size: 12px;
|
||||||
margin: 0 6px;
|
text-decoration: underline;
|
||||||
color: black;
|
color: black;
|
||||||
}
|
}
|
||||||
#helpCameraSettings section h6,
|
#helpCameraSettings section h6,
|
||||||
@ -67,6 +60,9 @@
|
|||||||
font-size: 8px;
|
font-size: 8px;
|
||||||
margin: 0px 20px;
|
margin: 0px 20px;
|
||||||
}
|
}
|
||||||
|
#helpCameraSettings section p a{
|
||||||
|
font-size: 8px;
|
||||||
|
}
|
||||||
#helpCameraSettings section p.err{
|
#helpCameraSettings section p.err{
|
||||||
color: #ff0000;
|
color: #ff0000;
|
||||||
}
|
}
|
||||||
@ -81,6 +77,12 @@
|
|||||||
width: 200px;
|
width: 200px;
|
||||||
margin-top: 10px;
|
margin-top: 10px;
|
||||||
}
|
}
|
||||||
|
@media only screen and (max-width: 800px),
|
||||||
|
only screen and (max-height: 600px) {
|
||||||
|
#helpCameraSettings{
|
||||||
|
overflow-y: scroll;
|
||||||
|
}
|
||||||
|
}
|
||||||
</style>
|
</style>
|
||||||
|
|
||||||
<form id="helpCameraSettings" hidden>
|
<form id="helpCameraSettings" hidden>
|
||||||
@ -96,8 +98,12 @@
|
|||||||
<p>If you prefer to continue without allowing camera and microphone access, click on Continue</p>
|
<p>If you prefer to continue without allowing camera and microphone access, click on Continue</p>
|
||||||
<p id='browserHelpSetting'></p>
|
<p id='browserHelpSetting'></p>
|
||||||
</section>
|
</section>
|
||||||
|
<!--<section class="text-center">
|
||||||
|
<p>If your problem persist, please contact us: <a id="mailto" href="mailto:workadventure@thecodingmachine.com?subject=Support camera and microphone settings" target="_blank"> workadventure@thecodingmachine.com</a>.</p>
|
||||||
|
</section>-->
|
||||||
|
</section>
|
||||||
<section class="action">
|
<section class="action">
|
||||||
<button type="submit" id="helpCameraSettingsFormRefresh">Refresh</button>
|
<a href="#" id="helpCameraSettingsFormRefresh">Refresh</a>
|
||||||
<button type="submit" id="helpCameraSettingsFormContinue">Continue</button>
|
<button type="submit" id="helpCameraSettingsFormContinue">Continue</button>
|
||||||
</section>
|
</section>
|
||||||
</form>
|
</form>
|
||||||
|
120
front/dist/resources/html/loginScene.html
vendored
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
<style>
|
||||||
|
*{
|
||||||
|
font-family: PixelFont-7,monospace!important;
|
||||||
|
}
|
||||||
|
#loginScene {
|
||||||
|
background: #000000;
|
||||||
|
/*border: 1px solid #ebeeee;*/
|
||||||
|
border-radius: 6px;
|
||||||
|
margin: 20px auto 0;
|
||||||
|
width: 90%;
|
||||||
|
max-width: 200px;
|
||||||
|
color: #ebeeee;
|
||||||
|
max-height: 40vh;
|
||||||
|
overflow: hidden;
|
||||||
|
}
|
||||||
|
#loginScene h1 {
|
||||||
|
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
|
||||||
|
border-bottom: 1px solid #a6abaf;
|
||||||
|
border-radius: 6px 6px 0 0;
|
||||||
|
box-sizing: border-box;
|
||||||
|
color: #727678;
|
||||||
|
display: block;
|
||||||
|
height: 43px;
|
||||||
|
padding-top: 10px;
|
||||||
|
margin: 0;
|
||||||
|
text-align: center;
|
||||||
|
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
|
||||||
|
}
|
||||||
|
#loginScene input {
|
||||||
|
font-size: 70%;
|
||||||
|
background: linear-gradient(top, #d6d7d7, #dee0e0);
|
||||||
|
border: 1px solid #a1a3a3;
|
||||||
|
border-radius: 4px;
|
||||||
|
box-shadow: 0 1px #fff;
|
||||||
|
box-sizing: border-box;
|
||||||
|
color: #696969;
|
||||||
|
height: 30px;
|
||||||
|
transition: box-shadow 0.3s;
|
||||||
|
width: 100%;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#loginScene section {
|
||||||
|
margin: 10px;
|
||||||
|
}
|
||||||
|
#loginScene section.action{
|
||||||
|
text-align: center;
|
||||||
|
margin: 0;
|
||||||
|
}
|
||||||
|
#loginScene button {
|
||||||
|
margin: 10px;
|
||||||
|
background-color: black;;
|
||||||
|
color: #ebeeee;
|
||||||
|
border-radius: 7px;
|
||||||
|
padding-bottom: 4px;
|
||||||
|
width: 100px;
|
||||||
|
}
|
||||||
|
#loginScene button#loginSceneFormCancel {
|
||||||
|
background-color: #c7c7c700;
|
||||||
|
color: #292929;
|
||||||
|
}
|
||||||
|
#loginScene section h6,
|
||||||
|
#loginScene section h5{
|
||||||
|
margin: 1px;
|
||||||
|
}
|
||||||
|
#loginScene section.text-center{
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#loginScene section a{
|
||||||
|
font-size: 8px;
|
||||||
|
text-decoration: underline;
|
||||||
|
color: #ebeeee;
|
||||||
|
}
|
||||||
|
#loginScene section a:hover{
|
||||||
|
font-weight: 700;
|
||||||
|
}
|
||||||
|
#loginScene section p{
|
||||||
|
text-align: left;
|
||||||
|
font-size: 8px;
|
||||||
|
margin: 10px 10px;
|
||||||
|
}
|
||||||
|
#loginScene section p.err{
|
||||||
|
color: red;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#loginScene section p.info{
|
||||||
|
display: none;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#loginScene section input#loginSceneLink{
|
||||||
|
background-color: #a1a3a3;
|
||||||
|
}
|
||||||
|
#loginScene section img{
|
||||||
|
width: 160px;
|
||||||
|
margin: 20px 0;
|
||||||
|
}
|
||||||
|
@media only screen and (max-width: 800px),
|
||||||
|
only screen and (max-height: 600px) {
|
||||||
|
#loginScene{
|
||||||
|
overflow-y: scroll;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</style>
|
||||||
|
|
||||||
|
<form id="loginScene" hidden>
|
||||||
|
<section class="text-center">
|
||||||
|
<img src="resources/logos/logo.png">
|
||||||
|
</section>
|
||||||
|
<section class="text-center">
|
||||||
|
<h5>Enter your name</h5>
|
||||||
|
<p class="info">9 chars maximum</p>
|
||||||
|
<p class="err" id="errorLoginScene"></p>
|
||||||
|
</section>
|
||||||
|
<section>
|
||||||
|
<input type="text" name="email" id="loginSceneName">
|
||||||
|
<p>By continuing, you are agreeing our <a href="https://workadventu.re/terms-of-use" target="_blank">terms of use</a>, <a href="https://workadventu.re/privacy-policy" target="_blank">privacy policy</a> and <a href="https://workadventu.re/cookie-policy" target="_blank">cookie policy</a>.</p>
|
||||||
|
</section>
|
||||||
|
<section class="action">
|
||||||
|
<button type="submit" id="loginSceneFormSubmit">Continue</button>
|
||||||
|
</section>
|
||||||
|
</form>
|
142
front/dist/resources/html/selectCharacterScene.html
vendored
Normal file
@ -0,0 +1,142 @@
|
|||||||
|
<style>
|
||||||
|
*{
|
||||||
|
font-family: PixelFont-7,monospace!important;
|
||||||
|
}
|
||||||
|
#selectCharacterScene {
|
||||||
|
background: #0000;
|
||||||
|
/*border: 1px solid #ebeeee;*/
|
||||||
|
border-radius: 6px;
|
||||||
|
margin: 10px auto 0;
|
||||||
|
color: #ebeeee;
|
||||||
|
max-height: 48vh;
|
||||||
|
max-width: 300px;
|
||||||
|
width: 40vw;
|
||||||
|
overflow: hidden;
|
||||||
|
}
|
||||||
|
#selectCharacterScene h1 {
|
||||||
|
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
|
||||||
|
border-bottom: 1px solid #a6abaf;
|
||||||
|
border-radius: 6px 6px 0 0;
|
||||||
|
box-sizing: border-box;
|
||||||
|
color: #727678;
|
||||||
|
display: block;
|
||||||
|
height: 43px;
|
||||||
|
padding-top: 10px;
|
||||||
|
margin: 0;
|
||||||
|
text-align: center;
|
||||||
|
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
|
||||||
|
}
|
||||||
|
#selectCharacterScene input {
|
||||||
|
font-size: 70%;
|
||||||
|
background: linear-gradient(top, #d6d7d7, #dee0e0);
|
||||||
|
border: 1px solid #a1a3a3;
|
||||||
|
border-radius: 4px;
|
||||||
|
box-shadow: 0 1px #fff;
|
||||||
|
box-sizing: border-box;
|
||||||
|
color: #696969;
|
||||||
|
height: 30px;
|
||||||
|
transition: box-shadow 0.3s;
|
||||||
|
width: 100%;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section {
|
||||||
|
margin: 10px;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section.action {
|
||||||
|
text-align: center;
|
||||||
|
margin: 0;
|
||||||
|
margin-top: 28vh;
|
||||||
|
}
|
||||||
|
#selectCharacterScene button {
|
||||||
|
margin: 10px 0px;
|
||||||
|
background-color: black;;
|
||||||
|
color: #ebeeee;
|
||||||
|
border-radius: 7px;
|
||||||
|
padding-bottom: 4px;
|
||||||
|
width: 100px;
|
||||||
|
}
|
||||||
|
#selectCharacterScene button#selectCharacterSceneFormCancel {
|
||||||
|
background-color: #aca6a600;
|
||||||
|
color: #292929;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section h6,
|
||||||
|
#selectCharacterScene section h5{
|
||||||
|
margin: 1px;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section.text-center{
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section a{
|
||||||
|
font-size: 8px;
|
||||||
|
text-decoration: underline;
|
||||||
|
color: #ebeeee;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section a:hover{
|
||||||
|
font-weight: 700;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section p{
|
||||||
|
text-align: left;
|
||||||
|
font-size: 8px;
|
||||||
|
margin: 10px 10px;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section p.err{
|
||||||
|
color: red;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section p.info{
|
||||||
|
display: none;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section input#selectCharacterSceneLink{
|
||||||
|
background-color: #a1a3a3;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section img{
|
||||||
|
width: 160px;
|
||||||
|
margin: 20px 0;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section button.selectCharacterButton{
|
||||||
|
position: absolute;
|
||||||
|
top: 20vh;
|
||||||
|
margin: 0;
|
||||||
|
width: 25px;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section button.selectCharacterButton#selectCharacterButtonLeft{
|
||||||
|
display: none;
|
||||||
|
left: 1vw;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section button.selectCharacterButton#selectCharacterButtonRight{
|
||||||
|
display: none;
|
||||||
|
right: 1vw;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section button#selectCharacterSceneFormCustomYourOwnSubmit{
|
||||||
|
font-size: 14px;
|
||||||
|
width: auto;
|
||||||
|
margin-top: -2px;
|
||||||
|
background-color: #ffd700;
|
||||||
|
color: black;
|
||||||
|
}
|
||||||
|
@media only screen and (max-width: 800px),
|
||||||
|
only screen and (max-height: 600px) {
|
||||||
|
#selectCharacterScene{
|
||||||
|
overflow-y: scroll;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section button.selectCharacterButton#selectCharacterButtonRight{
|
||||||
|
display: block;
|
||||||
|
}
|
||||||
|
#selectCharacterScene section button.selectCharacterButton#selectCharacterButtonLeft{
|
||||||
|
display: block;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</style>
|
||||||
|
|
||||||
|
<form id="selectCharacterScene" hidden>
|
||||||
|
<section class="text-center">
|
||||||
|
<h5>Select your WOKA</h5>
|
||||||
|
<button class="selectCharacterButton" id="selectCharacterButtonLeft"> < </button>
|
||||||
|
<button class="selectCharacterButton" id="selectCharacterButtonRight"> > </button>
|
||||||
|
</section>
|
||||||
|
<section class="action">
|
||||||
|
<button type="submit" id="selectCharacterSceneFormSubmit">Continue</button>
|
||||||
|
<button type="submit" id="selectCharacterSceneFormCustomYourOwnSubmit">Custom your WOKA</button>
|
||||||
|
</section>
|
||||||
|
</form>
|
@ -1,4 +1,7 @@
|
|||||||
<style>
|
<style>
|
||||||
|
*{
|
||||||
|
font-family: PixelFont-7,monospace!important;
|
||||||
|
}
|
||||||
#warningMain {
|
#warningMain {
|
||||||
border-radius: 5px;
|
border-radius: 5px;
|
||||||
height: 100px;
|
height: 100px;
|
||||||
|
45
front/dist/resources/logos/monitor-close.svg
vendored
@ -1,44 +1 @@
|
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viewBox="0 0 512 480" style="enable-background:new 0 0 512 480;" xml:space="preserve">
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|
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front/dist/resources/logos/monitor.svg
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Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.3 KiB |
BIN
front/dist/resources/objects/joystickSplitted.png
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Normal file
After Width: | Height: | Size: 12 KiB |
BIN
front/dist/resources/objects/play_button.png
vendored
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BIN
front/dist/resources/objects/smallHandleFilledGrey.png
vendored
Normal file
After Width: | Height: | Size: 3.5 KiB |
49
front/dist/resources/style/cowebsite-mobile.scss
vendored
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
@media (max-aspect-ratio: 1/1) {
|
||||||
|
|
||||||
|
#main-container {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column-reverse;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
#cowebsite {
|
||||||
|
left: 0;
|
||||||
|
top: 0;
|
||||||
|
width: 100%;
|
||||||
|
height: 50%;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column-reverse;
|
||||||
|
|
||||||
|
&.loading {
|
||||||
|
transform: translateY(-90%);
|
||||||
|
}
|
||||||
|
&.hidden {
|
||||||
|
transform: translateY(-100%);
|
||||||
|
}
|
||||||
|
|
||||||
|
main {
|
||||||
|
height: 100%;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
aside {
|
||||||
|
height: 30px;
|
||||||
|
cursor: ns-resize;
|
||||||
|
flex-direction: column;
|
||||||
|
|
||||||
|
img {
|
||||||
|
cursor: ns-resize;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.top-right-btn {
|
||||||
|
&#cowebsite-close {
|
||||||
|
right: 0;
|
||||||
|
}
|
||||||
|
&#cowebsite-fullscreen {
|
||||||
|
left: 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
48
front/dist/resources/style/cowebsite.scss
vendored
@ -87,51 +87,3 @@
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@media (max-aspect-ratio: 1/1) {
|
|
||||||
|
|
||||||
#main-container {
|
|
||||||
display: flex;
|
|
||||||
flex-direction: column-reverse;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#cowebsite {
|
|
||||||
left: 0;
|
|
||||||
top: 0;
|
|
||||||
width: 100%;
|
|
||||||
height: 50%;
|
|
||||||
display: flex;
|
|
||||||
flex-direction: column-reverse;
|
|
||||||
|
|
||||||
&.loading {
|
|
||||||
transform: translateY(-90%);
|
|
||||||
}
|
|
||||||
&.hidden {
|
|
||||||
transform: translateY(-100%);
|
|
||||||
}
|
|
||||||
|
|
||||||
main {
|
|
||||||
height: 100%;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
aside {
|
|
||||||
height: 30px;
|
|
||||||
cursor: ns-resize;
|
|
||||||
flex-direction: column;
|
|
||||||
|
|
||||||
img {
|
|
||||||
cursor: ns-resize;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.top-right-btn {
|
|
||||||
&#cowebsite-close {
|
|
||||||
right: 0px;
|
|
||||||
}
|
|
||||||
&#cowebsite-fullscreen {
|
|
||||||
right: 25px;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
4
front/dist/resources/style/index.scss
vendored
@ -1,2 +1,4 @@
|
|||||||
@import "cowebsite.scss";
|
@import "cowebsite.scss";
|
||||||
@import "style.css";
|
@import "cowebsite-mobile.scss";
|
||||||
|
@import "style.css";
|
||||||
|
@import "mobile-style.scss";
|
49
front/dist/resources/style/mobile-style.scss
vendored
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
@media screen and (max-width: 700px),
|
||||||
|
screen and (max-height: 700px){
|
||||||
|
video#myCamVideo {
|
||||||
|
width: 150px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.sidebar {
|
||||||
|
width: 20%;
|
||||||
|
min-width: 200px;
|
||||||
|
position: absolute;
|
||||||
|
display: block;
|
||||||
|
right: 0;
|
||||||
|
height: 80%;
|
||||||
|
|
||||||
|
&> div {
|
||||||
|
max-height: 120px;
|
||||||
|
min-width: 200px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.video-container{
|
||||||
|
min-width: 200px;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.btn-cam-action {
|
||||||
|
min-width: 150px;
|
||||||
|
|
||||||
|
&:hover{
|
||||||
|
transform: translateY(20px);
|
||||||
|
}
|
||||||
|
div {
|
||||||
|
margin: 0 1%;
|
||||||
|
&:hover {
|
||||||
|
background-color: #666;
|
||||||
|
}
|
||||||
|
margin-bottom: 30px;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.main-section {
|
||||||
|
position: absolute;
|
||||||
|
width: 100%;
|
||||||
|
min-width: 400px;
|
||||||
|
|
||||||
|
& > div {
|
||||||
|
z-index: 2;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
124
front/dist/resources/style/style.css
vendored
@ -53,6 +53,7 @@ body .message-info.warning{
|
|||||||
padding-top: 32px;
|
padding-top: 32px;
|
||||||
font-size: 28px;
|
font-size: 28px;
|
||||||
color: white;
|
color: white;
|
||||||
|
overflow: hidden;
|
||||||
}
|
}
|
||||||
|
|
||||||
.video-container img{
|
.video-container img{
|
||||||
@ -97,7 +98,7 @@ body .message-info.warning{
|
|||||||
}
|
}
|
||||||
|
|
||||||
.video-container button.report:hover {
|
.video-container button.report:hover {
|
||||||
width: 150px;
|
width: 160px;
|
||||||
}
|
}
|
||||||
|
|
||||||
.video-container button.report img{
|
.video-container button.report img{
|
||||||
@ -125,6 +126,7 @@ body .message-info.warning{
|
|||||||
|
|
||||||
.video-container video{
|
.video-container video{
|
||||||
height: 100%;
|
height: 100%;
|
||||||
|
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
|
||||||
}
|
}
|
||||||
|
|
||||||
.video-container video:focus{
|
.video-container video:focus{
|
||||||
@ -138,8 +140,9 @@ body .message-info.warning{
|
|||||||
#div-myCamVideo {
|
#div-myCamVideo {
|
||||||
position: absolute;
|
position: absolute;
|
||||||
right: 15px;
|
right: 15px;
|
||||||
bottom: 15px;
|
bottom: 30px;
|
||||||
border-radius: 15px 15px 15px 15px;
|
border-radius: 15px 15px 15px 15px;
|
||||||
|
max-height: 20%;
|
||||||
}
|
}
|
||||||
|
|
||||||
video#myCamVideo{
|
video#myCamVideo{
|
||||||
@ -151,28 +154,70 @@ video#myCamVideo{
|
|||||||
/*height: 113px;*/
|
/*height: 113px;*/
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.sound-progress{
|
||||||
|
display: none;
|
||||||
|
position: absolute;
|
||||||
|
right: 14px;
|
||||||
|
top: calc(50% - 5px);
|
||||||
|
}
|
||||||
|
.sound-progress.active{
|
||||||
|
display: table-column;
|
||||||
|
}
|
||||||
|
.sound-progress span{
|
||||||
|
position: absolute;
|
||||||
|
color: black;
|
||||||
|
background-color: #00000020;
|
||||||
|
width: 5px;
|
||||||
|
height: 5px;
|
||||||
|
border-radius: 50%;
|
||||||
|
}
|
||||||
|
.sound-progress span.active{
|
||||||
|
background-color: #00c3ff66
|
||||||
|
}
|
||||||
|
.sound-progress span:nth-child(1){
|
||||||
|
top: calc(50% + 20px);
|
||||||
|
}
|
||||||
|
.sound-progress span:nth-child(2){
|
||||||
|
top: calc(50% + 10px);
|
||||||
|
}
|
||||||
|
.sound-progress span:nth-child(3){
|
||||||
|
top: calc(50% - 0px);
|
||||||
|
}
|
||||||
|
.sound-progress span:nth-child(4){
|
||||||
|
top: calc(50% - 10px);
|
||||||
|
}
|
||||||
|
.sound-progress span:nth-child(5){
|
||||||
|
top: calc(50% - 20px);
|
||||||
|
}
|
||||||
|
|
||||||
.btn-cam-action {
|
.btn-cam-action {
|
||||||
pointer-events: all;
|
pointer-events: all;
|
||||||
position: absolute;
|
position: absolute;
|
||||||
bottom: 0px;
|
display: inline-flex;
|
||||||
right: 0px;
|
bottom: 10px;
|
||||||
width: 450px;
|
right: 15px;
|
||||||
height: 150px;
|
width: 15vw;
|
||||||
|
height: 40px;
|
||||||
|
text-align: center;
|
||||||
|
align-content: center;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
justify-items: center;
|
||||||
}
|
}
|
||||||
/*btn animation*/
|
/*btn animation*/
|
||||||
.btn-cam-action div{
|
.btn-cam-action div{
|
||||||
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
|
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
|
||||||
position: absolute;
|
/*position: absolute;*/
|
||||||
border: solid 0px black;
|
border: solid 0px black;
|
||||||
width: 44px;
|
width: 44px;
|
||||||
height: 44px;
|
height: 44px;
|
||||||
background: #666;
|
background: #666;
|
||||||
box-shadow: 2px 2px 24px #444;
|
box-shadow: 2px 2px 24px #444;
|
||||||
border-radius: 48px;
|
border-radius: 48px;
|
||||||
transform: translateY(40px);
|
transform: translateY(20px);
|
||||||
transition-timing-function: ease-in-out;
|
transition-timing-function: ease-in-out;
|
||||||
bottom: 20px;
|
margin-bottom: 20px;
|
||||||
|
margin: 0 4%;
|
||||||
}
|
}
|
||||||
.btn-cam-action div.disabled {
|
.btn-cam-action div.disabled {
|
||||||
background: #d75555;
|
background: #d75555;
|
||||||
@ -186,22 +231,22 @@ video#myCamVideo{
|
|||||||
.btn-cam-action div:hover{
|
.btn-cam-action div:hover{
|
||||||
background: #407cf7;
|
background: #407cf7;
|
||||||
box-shadow: 4px 4px 48px #666;
|
box-shadow: 4px 4px 48px #666;
|
||||||
transition: 280ms;
|
transition: 120ms;
|
||||||
}
|
}
|
||||||
.btn-micro{
|
.btn-micro{
|
||||||
pointer-events: auto;
|
pointer-events: auto;
|
||||||
transition: all .3s;
|
transition: all .3s;
|
||||||
right: 44px;
|
/*right: 44px;*/
|
||||||
}
|
}
|
||||||
.btn-video{
|
.btn-video{
|
||||||
pointer-events: auto;
|
pointer-events: auto;
|
||||||
transition: all .25s;
|
transition: all .25s;
|
||||||
right: 134px;
|
/*right: 134px;*/
|
||||||
}
|
}
|
||||||
.btn-monitor{
|
.btn-monitor{
|
||||||
pointer-events: auto;
|
pointer-events: auto;
|
||||||
transition: all .2s;
|
transition: all .2s;
|
||||||
right: 224px;
|
/*right: 224px;*/
|
||||||
}
|
}
|
||||||
.btn-copy{
|
.btn-copy{
|
||||||
pointer-events: auto;
|
pointer-events: auto;
|
||||||
@ -336,25 +381,7 @@ body {
|
|||||||
max-height: 25%;
|
max-height: 25%;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
@media (max-aspect-ratio: 1/1) {
|
|
||||||
.game-overlay {
|
|
||||||
flex-direction: column;
|
|
||||||
}
|
|
||||||
|
|
||||||
.sidebar {
|
|
||||||
flex-direction: row;
|
|
||||||
align-items: flex-end;
|
|
||||||
}
|
|
||||||
|
|
||||||
.sidebar > div {
|
|
||||||
max-width: 21%;
|
|
||||||
}
|
|
||||||
|
|
||||||
.sidebar > div:hover {
|
|
||||||
max-width: 25%;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#game {
|
#game {
|
||||||
@ -530,7 +557,7 @@ input[type=range]:focus::-ms-fill-upper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
.game-overlay video {
|
.game-overlay video {
|
||||||
width: 100%
|
width: 100%;
|
||||||
}
|
}
|
||||||
|
|
||||||
.main-section {
|
.main-section {
|
||||||
@ -546,6 +573,7 @@ input[type=range]:focus::-ms-fill-upper {
|
|||||||
flex-basis: 96%;
|
flex-basis: 96%;
|
||||||
transition: margin-left 0.2s, margin-right 0.2s, margin-bottom 0.2s, margin-top 0.2s, flex-basis 0.2s;
|
transition: margin-left 0.2s, margin-right 0.2s, margin-bottom 0.2s, margin-top 0.2s, flex-basis 0.2s;
|
||||||
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
|
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
|
||||||
|
pointer-events: auto;
|
||||||
/*flex-shrink: 2;*/
|
/*flex-shrink: 2;*/
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -557,7 +585,6 @@ input[type=range]:focus::-ms-fill-upper {
|
|||||||
.sidebar {
|
.sidebar {
|
||||||
flex: 0 0 25%;
|
flex: 0 0 25%;
|
||||||
display: flex;
|
display: flex;
|
||||||
pointer-events: none;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
.sidebar > div {
|
.sidebar > div {
|
||||||
@ -565,12 +592,17 @@ input[type=range]:focus::-ms-fill-upper {
|
|||||||
transition: margin-left 0.2s, margin-right 0.2s, margin-bottom 0.2s, margin-top 0.2s, max-height 0.2s, max-width 0.2s;
|
transition: margin-left 0.2s, margin-right 0.2s, margin-bottom 0.2s, margin-top 0.2s, max-height 0.2s, max-width 0.2s;
|
||||||
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
|
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
|
||||||
border-radius: 15px 15px 15px 15px;
|
border-radius: 15px 15px 15px 15px;
|
||||||
|
pointer-events: auto;
|
||||||
}
|
}
|
||||||
|
|
||||||
.sidebar > div:hover {
|
.sidebar > div:hover {
|
||||||
margin: 0%;
|
margin: 0%;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.sidebar > div video {
|
||||||
|
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
|
||||||
|
}
|
||||||
|
|
||||||
/* Let's make sure videos are vertically centered if they need to be cropped */
|
/* Let's make sure videos are vertically centered if they need to be cropped */
|
||||||
.media-container {
|
.media-container {
|
||||||
display: flex;
|
display: flex;
|
||||||
@ -814,7 +846,7 @@ input[type=range]:focus::-ms-fill-upper {
|
|||||||
right: 0;
|
right: 0;
|
||||||
}
|
}
|
||||||
.main-container .audio-playing img{
|
.main-container .audio-playing img{
|
||||||
width: 30px;
|
/*width: 30px;*/
|
||||||
border-radius: 50%;
|
border-radius: 50%;
|
||||||
background-color: #ffda01;
|
background-color: #ffda01;
|
||||||
padding: 10px;
|
padding: 10px;
|
||||||
@ -822,6 +854,7 @@ input[type=range]:focus::-ms-fill-upper {
|
|||||||
.main-container .audio-playing p{
|
.main-container .audio-playing p{
|
||||||
color: white;
|
color: white;
|
||||||
margin-left: 10px;
|
margin-left: 10px;
|
||||||
|
margin-top: 14px;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* VIDEO QUALITY */
|
/* VIDEO QUALITY */
|
||||||
@ -1053,7 +1086,7 @@ div.modal-report-user{
|
|||||||
|
|
||||||
.discussion .messages{
|
.discussion .messages{
|
||||||
position: absolute;
|
position: absolute;
|
||||||
height: calc(100% - 360px);
|
height: calc(100% - 390px);
|
||||||
overflow-x: hidden;
|
overflow-x: hidden;
|
||||||
overflow-y: auto;
|
overflow-y: auto;
|
||||||
max-width: calc(100% - 40px);
|
max-width: calc(100% - 40px);
|
||||||
@ -1134,17 +1167,34 @@ div.action{
|
|||||||
animation-iteration-count: infinite;
|
animation-iteration-count: infinite;
|
||||||
animation-timing-function: ease-in-out;
|
animation-timing-function: ease-in-out;
|
||||||
}
|
}
|
||||||
|
div.action.info,
|
||||||
|
div.action.warning,
|
||||||
|
div.action.danger{
|
||||||
|
transition: all 1s ease;
|
||||||
|
animation: mymove 1s;
|
||||||
|
animation-iteration-count: infinite;
|
||||||
|
animation-timing-function: ease-in-out;
|
||||||
|
}
|
||||||
div.action p.action-body{
|
div.action p.action-body{
|
||||||
|
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
|
||||||
padding: 10px;
|
padding: 10px;
|
||||||
background-color: #2d2d2dba;
|
background-color: #2d2d2dba;
|
||||||
color: #fff;
|
color: #fff;
|
||||||
font-size: 14px;
|
font-size: 14px;
|
||||||
font-weight: 500;
|
font-weight: 500;
|
||||||
text-align: center;
|
text-align: center;
|
||||||
max-width: 250px;
|
max-width: 350px;
|
||||||
margin-left: calc(50% - 125px);
|
margin-left: calc(50% - 175px);
|
||||||
border-radius: 15px;
|
border-radius: 15px;
|
||||||
}
|
}
|
||||||
|
div.action.warning p.action-body{
|
||||||
|
background-color: #ff9800eb;
|
||||||
|
color: #000;
|
||||||
|
}
|
||||||
|
div.action.danger p.action-body{
|
||||||
|
background-color: #da0000e3;
|
||||||
|
color: #000;
|
||||||
|
}
|
||||||
.popUpElement{
|
.popUpElement{
|
||||||
font-family: 'Press Start 2P';
|
font-family: 'Press Start 2P';
|
||||||
text-align: left;
|
text-align: left;
|
||||||
|
186
front/dist/static/images/favicons/manifest.json
vendored
@ -1,41 +1,149 @@
|
|||||||
{
|
{
|
||||||
"name": "App",
|
"short_name": "WA",
|
||||||
"icons": [
|
"name": "WorkAdventure",
|
||||||
{
|
"icons": [
|
||||||
"src": "\/android-icon-36x36.png",
|
{
|
||||||
"sizes": "36x36",
|
"src": "/static/images/favicons/apple-icon-57x57.png",
|
||||||
"type": "image\/png",
|
"sizes": "57x57",
|
||||||
"density": "0.75"
|
"type": "image\/png"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"src": "\/android-icon-48x48.png",
|
"src": "/static/images/favicons/apple-icon-60x60.png",
|
||||||
"sizes": "48x48",
|
"sizes": "60x60",
|
||||||
"type": "image\/png",
|
"type": "image\/png"
|
||||||
"density": "1.0"
|
},
|
||||||
},
|
{
|
||||||
{
|
"src": "/static/images/favicons/apple-icon-72x72.png",
|
||||||
"src": "\/android-icon-72x72.png",
|
"sizes": "72x72",
|
||||||
"sizes": "72x72",
|
"type": "image\/png"
|
||||||
"type": "image\/png",
|
},
|
||||||
"density": "1.5"
|
{
|
||||||
},
|
"src": "/static/images/favicons/apple-icon-76x76.png",
|
||||||
{
|
"sizes": "76x76",
|
||||||
"src": "\/android-icon-96x96.png",
|
"type": "image\/png"
|
||||||
"sizes": "96x96",
|
},
|
||||||
"type": "image\/png",
|
{
|
||||||
"density": "2.0"
|
"src": "/static/images/favicons/apple-icon-114x114.png",
|
||||||
},
|
"sizes": "114x114",
|
||||||
{
|
"type": "image\/png"
|
||||||
"src": "\/android-icon-144x144.png",
|
},
|
||||||
"sizes": "144x144",
|
{
|
||||||
"type": "image\/png",
|
"src": "/static/images/favicons/apple-icon-120x120.png",
|
||||||
"density": "3.0"
|
"sizes": "120x120",
|
||||||
},
|
"type": "image\/png"
|
||||||
{
|
},
|
||||||
"src": "\/android-icon-192x192.png",
|
{
|
||||||
"sizes": "192x192",
|
"src": "/static/images/favicons/apple-icon-144x144.png",
|
||||||
"type": "image\/png",
|
"sizes": "144x144",
|
||||||
"density": "4.0"
|
"type": "image\/png"
|
||||||
}
|
},
|
||||||
]
|
{
|
||||||
|
"src": "/static/images/favicons/apple-icon-152x152.png",
|
||||||
|
"sizes": "152x152",
|
||||||
|
"type": "image\/png"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"src": "/static/images/favicons/apple-icon-180x180.png",
|
||||||
|
"sizes": "180x180",
|
||||||
|
"type": "image\/png"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"src": "/static/images/favicons/android-icon-36x36.png",
|
||||||
|
"sizes": "36x36",
|
||||||
|
"type": "image\/png",
|
||||||
|
"density": "0.75"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"src": "/static/images/favicons/android-icon-48x48.png",
|
||||||
|
"sizes": "48x48",
|
||||||
|
"type": "image\/png",
|
||||||
|
"density": "1.0"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"src": "/static/images/favicons/android-icon-72x72.png",
|
||||||
|
"sizes": "72x72",
|
||||||
|
"type": "image\/png",
|
||||||
|
"density": "1.5"
|
||||||
|
},
|
||||||
|
|
||||||
|
{
|
||||||
|
"src": "/static/images/favicons/favicon-16x16.png",
|
||||||
|
"sizes": "16x16",
|
||||||
|
"type": "image\/png",
|
||||||
|
"density": "1"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"src": "/static/images/favicons/favicon-32x32.png",
|
||||||
|
"sizes": "32x32",
|
||||||
|
"type": "image\/png",
|
||||||
|
"density": "1.5"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"src": "/static/images/favicons/favicon-96x96.png",
|
||||||
|
"sizes": "96x96",
|
||||||
|
"type": "image\/png",
|
||||||
|
"density": "2.0"
|
||||||
|
},
|
||||||
|
|
||||||
|
{
|
||||||
|
"src": "/static/images/favicons/android-icon-36x36.png",
|
||||||
|
"sizes": "36x36",
|
||||||
|
"type": "image\/png",
|
||||||
|
"density": "1"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"src": "/static/images/favicons/android-icon-48x48.png",
|
||||||
|
"sizes": "48x48",
|
||||||
|
"type": "image\/png",
|
||||||
|
"density": "1"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"src": "/static/images/favicons/android-icon-72x72.png",
|
||||||
|
"sizes": "72x72",
|
||||||
|
"type": "image\/png",
|
||||||
|
"density": "1.5"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"src": "/static/images/favicons/android-icon-96x96.png",
|
||||||
|
"sizes": "96x96",
|
||||||
|
"type": "image\/png",
|
||||||
|
"density": "2.0"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"src": "/static/images/favicons/android-icon-144x144.png",
|
||||||
|
"sizes": "144x144",
|
||||||
|
"type": "image\/png",
|
||||||
|
"density": "3.0"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"src": "/static/images/favicons/android-icon-192x192.png",
|
||||||
|
"sizes": "192x192",
|
||||||
|
"type": "image\/png",
|
||||||
|
"density": "4.0"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"start_url": "/",
|
||||||
|
"background_color": "#000000",
|
||||||
|
"display_override": ["window-control-overlay", "minimal-ui"],
|
||||||
|
"display": "standalone",
|
||||||
|
"scope": "/",
|
||||||
|
"theme_color": "#000000",
|
||||||
|
"shortcuts": [
|
||||||
|
{
|
||||||
|
"name": "WorkAdventures",
|
||||||
|
"short_name": "WA",
|
||||||
|
"description": "WorkAdventure application",
|
||||||
|
"url": "/",
|
||||||
|
"icons": [{ "src": "/static/images/favicons/android-icon-192x192.png", "sizes": "192x192" }]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"description": "WorkAdventure application",
|
||||||
|
"screenshots": [],
|
||||||
|
"related_applications": [{
|
||||||
|
"platform": "web",
|
||||||
|
"url": "https://workadventu.re"
|
||||||
|
}, {
|
||||||
|
"platform": "play",
|
||||||
|
"url": "https://play.workadventu.re"
|
||||||
|
}]
|
||||||
}
|
}
|
@ -33,7 +33,7 @@
|
|||||||
"phaser": "^3.54.0",
|
"phaser": "^3.54.0",
|
||||||
"phaser3-rex-plugins": "^1.1.42",
|
"phaser3-rex-plugins": "^1.1.42",
|
||||||
"queue-typescript": "^1.0.1",
|
"queue-typescript": "^1.0.1",
|
||||||
"quill": "^1.3.7",
|
"quill": "1.3.6",
|
||||||
"rxjs": "^6.6.3",
|
"rxjs": "^6.6.3",
|
||||||
"simple-peer": "^9.6.2",
|
"simple-peer": "^9.6.2",
|
||||||
"socket.io-client": "^2.3.0",
|
"socket.io-client": "^2.3.0",
|
||||||
|
@ -2,7 +2,6 @@ import {HtmlUtils} from "../WebRtc/HtmlUtils";
|
|||||||
import {UserInputManager} from "../Phaser/UserInput/UserInputManager";
|
import {UserInputManager} from "../Phaser/UserInput/UserInputManager";
|
||||||
import {RoomConnection} from "../Connexion/RoomConnection";
|
import {RoomConnection} from "../Connexion/RoomConnection";
|
||||||
import {PlayGlobalMessageInterface} from "../Connexion/ConnexionModels";
|
import {PlayGlobalMessageInterface} from "../Connexion/ConnexionModels";
|
||||||
import {ADMIN_URL} from "../Enum/EnvironmentVariable";
|
|
||||||
import {AdminMessageEventTypes} from "../Connexion/AdminMessagesService";
|
import {AdminMessageEventTypes} from "../Connexion/AdminMessagesService";
|
||||||
|
|
||||||
export const CLASS_CONSOLE_MESSAGE = 'main-console';
|
export const CLASS_CONSOLE_MESSAGE = 'main-console';
|
||||||
@ -162,42 +161,46 @@ export class ConsoleGlobalMessageManager {
|
|||||||
this.divMessageConsole.appendChild(section);
|
this.divMessageConsole.appendChild(section);
|
||||||
|
|
||||||
(async () => {
|
(async () => {
|
||||||
// Start loading CSS
|
try{
|
||||||
const cssPromise = ConsoleGlobalMessageManager.loadCss();
|
// Start loading CSS
|
||||||
// Import quill
|
const cssPromise = ConsoleGlobalMessageManager.loadCss();
|
||||||
const Quill:any = await import("quill"); // eslint-disable-line @typescript-eslint/no-explicit-any
|
// Import quill
|
||||||
// Wait for CSS to be loaded
|
const {default: Quill}:any = await import("quill"); // eslint-disable-line @typescript-eslint/no-explicit-any
|
||||||
await cssPromise;
|
// Wait for CSS to be loaded
|
||||||
|
await cssPromise;
|
||||||
|
|
||||||
const toolbarOptions = [
|
const toolbarOptions = [
|
||||||
['bold', 'italic', 'underline', 'strike'], // toggled buttons
|
['bold', 'italic', 'underline', 'strike'], // toggled buttons
|
||||||
['blockquote', 'code-block'],
|
['blockquote', 'code-block'],
|
||||||
|
|
||||||
[{'header': 1}, {'header': 2}], // custom button values
|
[{'header': 1}, {'header': 2}], // custom button values
|
||||||
[{'list': 'ordered'}, {'list': 'bullet'}],
|
[{'list': 'ordered'}, {'list': 'bullet'}],
|
||||||
[{'script': 'sub'}, {'script': 'super'}], // superscript/subscript
|
[{'script': 'sub'}, {'script': 'super'}], // superscript/subscript
|
||||||
[{'indent': '-1'}, {'indent': '+1'}], // outdent/indent
|
[{'indent': '-1'}, {'indent': '+1'}], // outdent/indent
|
||||||
[{'direction': 'rtl'}], // text direction
|
[{'direction': 'rtl'}], // text direction
|
||||||
|
|
||||||
[{'size': ['small', false, 'large', 'huge']}], // custom dropdown
|
[{'size': ['small', false, 'large', 'huge']}], // custom dropdown
|
||||||
[{'header': [1, 2, 3, 4, 5, 6, false]}],
|
[{'header': [1, 2, 3, 4, 5, 6, false]}],
|
||||||
|
|
||||||
[{'color': []}, {'background': []}], // dropdown with defaults from theme
|
[{'color': []}, {'background': []}], // dropdown with defaults from theme
|
||||||
[{'font': []}],
|
[{'font': []}],
|
||||||
[{'align': []}],
|
[{'align': []}],
|
||||||
|
|
||||||
['clean'],
|
['clean'],
|
||||||
|
|
||||||
['link', 'image', 'video']
|
['link', 'image', 'video']
|
||||||
// remove formatting button
|
// remove formatting button
|
||||||
];
|
];
|
||||||
|
|
||||||
new Quill(`#${INPUT_CONSOLE_MESSAGE}`, {
|
new Quill(`#${INPUT_CONSOLE_MESSAGE}`, {
|
||||||
theme: 'snow',
|
theme: 'snow',
|
||||||
modules: {
|
modules: {
|
||||||
toolbar: toolbarOptions
|
toolbar: toolbarOptions
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
}catch(err){
|
||||||
|
console.error(err);
|
||||||
|
}
|
||||||
})();
|
})();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -60,14 +60,14 @@ class IframeListener {
|
|||||||
// Do we trust the sender of this message?
|
// Do we trust the sender of this message?
|
||||||
// Let's only accept messages from the iframe that are allowed.
|
// Let's only accept messages from the iframe that are allowed.
|
||||||
// Note: maybe we could restrict on the domain too for additional security (in case the iframe goes to another domain).
|
// Note: maybe we could restrict on the domain too for additional security (in case the iframe goes to another domain).
|
||||||
let found = false;
|
let foundSrc: string | null = null;
|
||||||
for (const iframe of this.iframes) {
|
for (const iframe of this.iframes) {
|
||||||
if (iframe.contentWindow === message.source) {
|
if (iframe.contentWindow === message.source) {
|
||||||
found = true;
|
foundSrc = iframe.src;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!found) {
|
if (!foundSrc) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -86,8 +86,12 @@ class IframeListener {
|
|||||||
else if(payload.type === 'goToPage' && isGoToPageEvent(payload.data)) {
|
else if(payload.type === 'goToPage' && isGoToPageEvent(payload.data)) {
|
||||||
scriptUtils.goToPage(payload.data.url);
|
scriptUtils.goToPage(payload.data.url);
|
||||||
}
|
}
|
||||||
else if(payload.type === 'openCoWebSite' && isOpenCoWebsite(payload.data)) {
|
else if (payload.type === 'openCoWebSite' && isOpenCoWebsite(payload.data)) {
|
||||||
scriptUtils.openCoWebsite(payload.data.url);
|
const scriptUrl = [...this.scripts.keys()].find(key => {
|
||||||
|
return this.scripts.get(key)?.contentWindow == message.source
|
||||||
|
})
|
||||||
|
|
||||||
|
scriptUtils.openCoWebsite(payload.data.url, scriptUrl || foundSrc);
|
||||||
}
|
}
|
||||||
else if(payload.type === 'closeCoWebSite') {
|
else if(payload.type === 'closeCoWebSite') {
|
||||||
scriptUtils.closeCoWebSite();
|
scriptUtils.closeCoWebSite();
|
||||||
|
@ -11,8 +11,8 @@ class ScriptUtils {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public openCoWebsite(url : string){
|
public openCoWebsite(url: string, base: string) {
|
||||||
coWebsiteManager.loadCoWebsite(url,url);
|
coWebsiteManager.loadCoWebsite(url, base);
|
||||||
}
|
}
|
||||||
|
|
||||||
public closeCoWebSite(){
|
public closeCoWebSite(){
|
||||||
|
@ -5,6 +5,7 @@ export enum AdminMessageEventTypes {
|
|||||||
admin = 'message',
|
admin = 'message',
|
||||||
audio = 'audio',
|
audio = 'audio',
|
||||||
ban = 'ban',
|
ban = 'ban',
|
||||||
|
banned = 'banned',
|
||||||
}
|
}
|
||||||
|
|
||||||
interface AdminMessageEvent {
|
interface AdminMessageEvent {
|
||||||
|
@ -10,7 +10,7 @@ export interface CharacterTexture {
|
|||||||
export const maxUserNameLength: number = MAX_USERNAME_LENGTH;
|
export const maxUserNameLength: number = MAX_USERNAME_LENGTH;
|
||||||
|
|
||||||
export function isUserNameValid(value: string): boolean {
|
export function isUserNameValid(value: string): boolean {
|
||||||
const regexp = new RegExp('^[A-Za-z]{1,'+maxUserNameLength+'}$');
|
const regexp = new RegExp('^[A-Za-z0-9]{1,'+maxUserNameLength+'}$');
|
||||||
return regexp.test(value);
|
return regexp.test(value);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -27,7 +27,8 @@ import {
|
|||||||
SendJitsiJwtMessage,
|
SendJitsiJwtMessage,
|
||||||
CharacterLayerMessage,
|
CharacterLayerMessage,
|
||||||
PingMessage,
|
PingMessage,
|
||||||
SendUserMessage, BanUserMessage
|
SendUserMessage,
|
||||||
|
BanUserMessage
|
||||||
} from "../Messages/generated/messages_pb"
|
} from "../Messages/generated/messages_pb"
|
||||||
|
|
||||||
import {UserSimplePeerInterface} from "../WebRtc/SimplePeer";
|
import {UserSimplePeerInterface} from "../WebRtc/SimplePeer";
|
||||||
@ -169,7 +170,10 @@ export class RoomConnection implements RoomConnection {
|
|||||||
} else if (message.hasWorldfullmessage()) {
|
} else if (message.hasWorldfullmessage()) {
|
||||||
worldFullMessageStream.onMessage();
|
worldFullMessageStream.onMessage();
|
||||||
this.closed = true;
|
this.closed = true;
|
||||||
} else if (message.hasWebrtcsignaltoclientmessage()) {
|
} else if (message.hasWorldconnexionmessage()) {
|
||||||
|
worldFullMessageStream.onMessage(message.getWorldconnexionmessage()?.getMessage());
|
||||||
|
this.closed = true;
|
||||||
|
}else if (message.hasWebrtcsignaltoclientmessage()) {
|
||||||
this.dispatch(EventMessage.WEBRTC_SIGNAL, message.getWebrtcsignaltoclientmessage());
|
this.dispatch(EventMessage.WEBRTC_SIGNAL, message.getWebrtcsignaltoclientmessage());
|
||||||
} else if (message.hasWebrtcscreensharingsignaltoclientmessage()) {
|
} else if (message.hasWebrtcscreensharingsignaltoclientmessage()) {
|
||||||
this.dispatch(EventMessage.WEBRTC_SCREEN_SHARING_SIGNAL, message.getWebrtcscreensharingsignaltoclientmessage());
|
this.dispatch(EventMessage.WEBRTC_SCREEN_SHARING_SIGNAL, message.getWebrtcscreensharingsignaltoclientmessage());
|
||||||
@ -188,7 +192,7 @@ export class RoomConnection implements RoomConnection {
|
|||||||
} else if (message.hasSendusermessage()) {
|
} else if (message.hasSendusermessage()) {
|
||||||
adminMessagesService.onSendusermessage(message.getSendusermessage() as SendUserMessage);
|
adminMessagesService.onSendusermessage(message.getSendusermessage() as SendUserMessage);
|
||||||
} else if (message.hasBanusermessage()) {
|
} else if (message.hasBanusermessage()) {
|
||||||
adminMessagesService.onSendusermessage(message.getSendusermessage() as BanUserMessage);
|
adminMessagesService.onSendusermessage(message.getBanusermessage() as BanUserMessage);
|
||||||
} else if (message.hasWorldfullwarningmessage()) {
|
} else if (message.hasWorldfullwarningmessage()) {
|
||||||
worldFullWarningStream.onMessage();
|
worldFullWarningStream.onMessage();
|
||||||
} else if (message.hasRefreshroommessage()) {
|
} else if (message.hasRefreshroommessage()) {
|
||||||
|
@ -2,12 +2,12 @@ import {Subject} from "rxjs";
|
|||||||
|
|
||||||
class WorldFullMessageStream {
|
class WorldFullMessageStream {
|
||||||
|
|
||||||
private _stream:Subject<void> = new Subject();
|
private _stream:Subject<string|null> = new Subject<string|null>();
|
||||||
public stream = this._stream.asObservable();
|
public stream = this._stream.asObservable();
|
||||||
|
|
||||||
|
|
||||||
onMessage() {
|
onMessage(message? :string) {
|
||||||
this._stream.next();
|
this._stream.next(message);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -10,21 +10,19 @@ const TURN_USER: string = process.env.TURN_USER || '';
|
|||||||
const TURN_PASSWORD: string = process.env.TURN_PASSWORD || '';
|
const TURN_PASSWORD: string = process.env.TURN_PASSWORD || '';
|
||||||
const JITSI_URL : string|undefined = (process.env.JITSI_URL === '') ? undefined : process.env.JITSI_URL;
|
const JITSI_URL : string|undefined = (process.env.JITSI_URL === '') ? undefined : process.env.JITSI_URL;
|
||||||
const JITSI_PRIVATE_MODE : boolean = process.env.JITSI_PRIVATE_MODE == "true";
|
const JITSI_PRIVATE_MODE : boolean = process.env.JITSI_PRIVATE_MODE == "true";
|
||||||
const RESOLUTION = 2;
|
|
||||||
const ZOOM_LEVEL = 1/*3/4*/;
|
|
||||||
const POSITION_DELAY = 200; // Wait 200ms between sending position events
|
const POSITION_DELAY = 200; // Wait 200ms between sending position events
|
||||||
const MAX_EXTRAPOLATION_TIME = 100; // Extrapolate a maximum of 250ms if no new movement is sent by the player
|
const MAX_EXTRAPOLATION_TIME = 100; // Extrapolate a maximum of 250ms if no new movement is sent by the player
|
||||||
export const MAX_USERNAME_LENGTH = parseInt(process.env.MAX_USERNAME_LENGTH || '') || 8;
|
export const MAX_USERNAME_LENGTH = parseInt(process.env.MAX_USERNAME_LENGTH || '') || 8;
|
||||||
export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || '4');
|
export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || '4');
|
||||||
|
|
||||||
|
export const isMobile = ():boolean => ( ( window.innerWidth <= 800 ) || ( window.innerHeight <= 600 ) );
|
||||||
|
|
||||||
export {
|
export {
|
||||||
DEBUG_MODE,
|
DEBUG_MODE,
|
||||||
START_ROOM_URL,
|
START_ROOM_URL,
|
||||||
PUSHER_URL,
|
PUSHER_URL,
|
||||||
UPLOADER_URL,
|
UPLOADER_URL,
|
||||||
ADMIN_URL,
|
ADMIN_URL,
|
||||||
RESOLUTION,
|
|
||||||
ZOOM_LEVEL,
|
|
||||||
POSITION_DELAY,
|
POSITION_DELAY,
|
||||||
MAX_EXTRAPOLATION_TIME,
|
MAX_EXTRAPOLATION_TIME,
|
||||||
STUN_SERVER,
|
STUN_SERVER,
|
||||||
|
65
front/src/Phaser/Components/MobileJoystick.ts
Normal file
@ -0,0 +1,65 @@
|
|||||||
|
import VirtualJoystick from 'phaser3-rex-plugins/plugins/virtualjoystick.js';
|
||||||
|
import ScaleManager = Phaser.Scale.ScaleManager;
|
||||||
|
import {waScaleManager} from "../Services/WaScaleManager";
|
||||||
|
|
||||||
|
//the assets were found here: https://hannemann.itch.io/virtual-joystick-pack-free
|
||||||
|
export const joystickBaseKey = 'joystickBase';
|
||||||
|
export const joystickBaseImg = 'resources/objects/joystickSplitted.png';
|
||||||
|
export const joystickThumbKey = 'joystickThumb';
|
||||||
|
export const joystickThumbImg = 'resources/objects/smallHandleFilledGrey.png';
|
||||||
|
|
||||||
|
const baseSize = 50;
|
||||||
|
const thumbSize = 25;
|
||||||
|
const radius = 17.5;
|
||||||
|
|
||||||
|
export class MobileJoystick extends VirtualJoystick {
|
||||||
|
private resizeCallback: () => void;
|
||||||
|
|
||||||
|
constructor(scene: Phaser.Scene) {
|
||||||
|
super(scene, {
|
||||||
|
x: -1000,
|
||||||
|
y: -1000,
|
||||||
|
radius: radius * window.devicePixelRatio,
|
||||||
|
base: scene.add.image(0, 0, joystickBaseKey).setDisplaySize(baseSize * window.devicePixelRatio, baseSize * window.devicePixelRatio).setDepth(99999),
|
||||||
|
thumb: scene.add.image(0, 0, joystickThumbKey).setDisplaySize(thumbSize * window.devicePixelRatio, thumbSize * window.devicePixelRatio).setDepth(99999),
|
||||||
|
enable: true,
|
||||||
|
dir: "8dir",
|
||||||
|
});
|
||||||
|
this.visible = false;
|
||||||
|
this.enable = false;
|
||||||
|
|
||||||
|
this.scene.input.on('pointerdown', (pointer: { x: number; y: number; wasTouch: boolean; event: TouchEvent }) => {
|
||||||
|
if (!pointer.wasTouch) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Let's only display the joystick if there is one finger on the screen
|
||||||
|
if (pointer.event.touches.length === 1) {
|
||||||
|
this.x = pointer.x;
|
||||||
|
this.y = pointer.y;
|
||||||
|
this.visible = true;
|
||||||
|
this.enable = true;
|
||||||
|
} else {
|
||||||
|
this.visible = false;
|
||||||
|
this.enable = false;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
this.scene.input.on('pointerup', () => {
|
||||||
|
this.visible = false;
|
||||||
|
this.enable = false;
|
||||||
|
});
|
||||||
|
this.resizeCallback = this.resize.bind(this);
|
||||||
|
this.scene.scale.on(Phaser.Scale.Events.RESIZE, this.resizeCallback);
|
||||||
|
}
|
||||||
|
|
||||||
|
private resize() {
|
||||||
|
this.base.setDisplaySize(baseSize / waScaleManager.zoomModifier * window.devicePixelRatio, baseSize / waScaleManager.zoomModifier * window.devicePixelRatio);
|
||||||
|
this.thumb.setDisplaySize(thumbSize / waScaleManager.zoomModifier * window.devicePixelRatio, thumbSize / waScaleManager.zoomModifier * window.devicePixelRatio);
|
||||||
|
this.setRadius(radius / waScaleManager.zoomModifier * window.devicePixelRatio);
|
||||||
|
}
|
||||||
|
|
||||||
|
public destroy() {
|
||||||
|
super.destroy();
|
||||||
|
this.scene.scale.removeListener(Phaser.Scale.Events.RESIZE, this.resizeCallback);
|
||||||
|
}
|
||||||
|
}
|
53
front/src/Phaser/Components/TextUtils.ts
Normal file
@ -0,0 +1,53 @@
|
|||||||
|
import {ITiledMapObject} from "../Map/ITiledMap";
|
||||||
|
import Text = Phaser.GameObjects.Text;
|
||||||
|
import {GameScene} from "../Game/GameScene";
|
||||||
|
import TextStyle = Phaser.GameObjects.TextStyle;
|
||||||
|
|
||||||
|
export class TextUtils {
|
||||||
|
public static createTextFromITiledMapObject(scene: GameScene, object: ITiledMapObject): void {
|
||||||
|
if (object.text === undefined) {
|
||||||
|
throw new Error('This object has not textual representation.');
|
||||||
|
}
|
||||||
|
const options: {
|
||||||
|
fontStyle?: string,
|
||||||
|
fontSize?: string,
|
||||||
|
fontFamily?: string,
|
||||||
|
color?: string,
|
||||||
|
align?: string,
|
||||||
|
wordWrap?: {
|
||||||
|
width: number,
|
||||||
|
useAdvancedWrap?: boolean
|
||||||
|
}
|
||||||
|
} = {};
|
||||||
|
if (object.text.italic) {
|
||||||
|
options.fontStyle = 'italic';
|
||||||
|
}
|
||||||
|
// Note: there is no support for "strikeout" and "underline"
|
||||||
|
let fontSize: number = 16;
|
||||||
|
if (object.text.pixelsize) {
|
||||||
|
fontSize = object.text.pixelsize;
|
||||||
|
}
|
||||||
|
options.fontSize = fontSize + 'px';
|
||||||
|
if (object.text.fontfamily) {
|
||||||
|
options.fontFamily = '"'+object.text.fontfamily+'"';
|
||||||
|
}
|
||||||
|
let color = '#000000';
|
||||||
|
if (object.text.color !== undefined) {
|
||||||
|
color = object.text.color;
|
||||||
|
}
|
||||||
|
options.color = color;
|
||||||
|
if (object.text.wrap === true) {
|
||||||
|
options.wordWrap = {
|
||||||
|
width: object.width,
|
||||||
|
//useAdvancedWrap: true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (object.text.halign !== undefined) {
|
||||||
|
options.align = object.text.halign;
|
||||||
|
}
|
||||||
|
|
||||||
|
console.warn(options);
|
||||||
|
const textElem = scene.add.text(object.x, object.y, object.text.text, options);
|
||||||
|
textElem.setAngle(object.rotation);
|
||||||
|
}
|
||||||
|
}
|
@ -46,7 +46,7 @@ export abstract class DirtyScene extends ResizableScene {
|
|||||||
return this.dirty || this.objectListChanged;
|
return this.dirty || this.objectListChanged;
|
||||||
}
|
}
|
||||||
|
|
||||||
public onResize(): void {
|
public onResize(ev: UIEvent): void {
|
||||||
this.objectListChanged = true;
|
this.objectListChanged = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -34,7 +34,7 @@ export class GameManager {
|
|||||||
public async init(scenePlugin: Phaser.Scenes.ScenePlugin): Promise<string> {
|
public async init(scenePlugin: Phaser.Scenes.ScenePlugin): Promise<string> {
|
||||||
this.startRoom = await connectionManager.initGameConnexion();
|
this.startRoom = await connectionManager.initGameConnexion();
|
||||||
await this.loadMap(this.startRoom, scenePlugin);
|
await this.loadMap(this.startRoom, scenePlugin);
|
||||||
|
|
||||||
if (!this.playerName) {
|
if (!this.playerName) {
|
||||||
return LoginSceneName;
|
return LoginSceneName;
|
||||||
} else if (!this.characterLayers || !this.characterLayers.length) {
|
} else if (!this.characterLayers || !this.characterLayers.length) {
|
||||||
@ -89,10 +89,7 @@ export class GameManager {
|
|||||||
console.log('starting '+ (this.currentGameSceneName || this.startRoom.id))
|
console.log('starting '+ (this.currentGameSceneName || this.startRoom.id))
|
||||||
scenePlugin.start(this.currentGameSceneName || this.startRoom.id);
|
scenePlugin.start(this.currentGameSceneName || this.startRoom.id);
|
||||||
scenePlugin.launch(MenuSceneName);
|
scenePlugin.launch(MenuSceneName);
|
||||||
|
scenePlugin.launch(HelpCameraSettingsSceneName);//700
|
||||||
if (!localUserStore.getHelpCameraSettingsShown()) {
|
|
||||||
scenePlugin.launch(HelpCameraSettingsSceneName);//700
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public gameSceneIsCreated(scene: GameScene) {
|
public gameSceneIsCreated(scene: GameScene) {
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
import {ITiledMap} from "../Map/ITiledMap";
|
import {ITiledMap, ITiledMapLayer} from "../Map/ITiledMap";
|
||||||
|
import {LayersIterator} from "../Map/LayersIterator";
|
||||||
|
|
||||||
export type PropertyChangeCallback = (newValue: string | number | boolean | undefined, oldValue: string | number | boolean | undefined, allProps: Map<string, string | boolean | number>) => void;
|
export type PropertyChangeCallback = (newValue: string | number | boolean | undefined, oldValue: string | number | boolean | undefined, allProps: Map<string, string | boolean | number>) => void;
|
||||||
|
|
||||||
@ -10,8 +11,10 @@ export class GameMap {
|
|||||||
private key: number|undefined;
|
private key: number|undefined;
|
||||||
private lastProperties = new Map<string, string|boolean|number>();
|
private lastProperties = new Map<string, string|boolean|number>();
|
||||||
private callbacks = new Map<string, Array<PropertyChangeCallback>>();
|
private callbacks = new Map<string, Array<PropertyChangeCallback>>();
|
||||||
|
public readonly layersIterator: LayersIterator;
|
||||||
|
|
||||||
public constructor(private map: ITiledMap) {
|
public constructor(private map: ITiledMap) {
|
||||||
|
this.layersIterator = new LayersIterator(map);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -55,7 +58,7 @@ export class GameMap {
|
|||||||
private getProperties(key: number): Map<string, string|boolean|number> {
|
private getProperties(key: number): Map<string, string|boolean|number> {
|
||||||
const properties = new Map<string, string|boolean|number>();
|
const properties = new Map<string, string|boolean|number>();
|
||||||
|
|
||||||
for (const layer of this.map.layers) {
|
for (const layer of this.layersIterator) {
|
||||||
if (layer.type !== 'tilelayer') {
|
if (layer.type !== 'tilelayer') {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
@ -15,10 +15,16 @@ import {
|
|||||||
JITSI_PRIVATE_MODE,
|
JITSI_PRIVATE_MODE,
|
||||||
MAX_PER_GROUP,
|
MAX_PER_GROUP,
|
||||||
POSITION_DELAY,
|
POSITION_DELAY,
|
||||||
RESOLUTION,
|
|
||||||
ZOOM_LEVEL
|
|
||||||
} from "../../Enum/EnvironmentVariable";
|
} from "../../Enum/EnvironmentVariable";
|
||||||
import {ITiledMap, ITiledMapLayer, ITiledMapLayerProperty, ITiledMapObject, ITiledTileSet} from "../Map/ITiledMap";
|
import {
|
||||||
|
ITiledMap,
|
||||||
|
ITiledMapLayer,
|
||||||
|
ITiledMapLayerProperty,
|
||||||
|
ITiledMapObject,
|
||||||
|
ITiledText,
|
||||||
|
ITiledMapTileLayer,
|
||||||
|
ITiledTileSet
|
||||||
|
} from "../Map/ITiledMap";
|
||||||
import {AddPlayerInterface} from "./AddPlayerInterface";
|
import {AddPlayerInterface} from "./AddPlayerInterface";
|
||||||
import {PlayerAnimationDirections} from "../Player/Animation";
|
import {PlayerAnimationDirections} from "../Player/Animation";
|
||||||
import {PlayerMovement} from "./PlayerMovement";
|
import {PlayerMovement} from "./PlayerMovement";
|
||||||
@ -58,10 +64,6 @@ import {Room} from "../../Connexion/Room";
|
|||||||
import {jitsiFactory} from "../../WebRtc/JitsiFactory";
|
import {jitsiFactory} from "../../WebRtc/JitsiFactory";
|
||||||
import {urlManager} from "../../Url/UrlManager";
|
import {urlManager} from "../../Url/UrlManager";
|
||||||
import {audioManager} from "../../WebRtc/AudioManager";
|
import {audioManager} from "../../WebRtc/AudioManager";
|
||||||
import {IVirtualJoystick} from "../../types";
|
|
||||||
const {
|
|
||||||
default: VirtualJoystick,
|
|
||||||
} = require("phaser3-rex-plugins/plugins/virtualjoystick.js");
|
|
||||||
import {PresentationModeIcon} from "../Components/PresentationModeIcon";
|
import {PresentationModeIcon} from "../Components/PresentationModeIcon";
|
||||||
import {ChatModeIcon} from "../Components/ChatModeIcon";
|
import {ChatModeIcon} from "../Components/ChatModeIcon";
|
||||||
import {OpenChatIcon, openChatIconName} from "../Components/OpenChatIcon";
|
import {OpenChatIcon, openChatIconName} from "../Components/OpenChatIcon";
|
||||||
@ -84,6 +86,11 @@ import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoading
|
|||||||
import RenderTexture = Phaser.GameObjects.RenderTexture;
|
import RenderTexture = Phaser.GameObjects.RenderTexture;
|
||||||
import Tilemap = Phaser.Tilemaps.Tilemap;
|
import Tilemap = Phaser.Tilemaps.Tilemap;
|
||||||
import {DirtyScene} from "./DirtyScene";
|
import {DirtyScene} from "./DirtyScene";
|
||||||
|
import {TextUtils} from "../Components/TextUtils";
|
||||||
|
import {touchScreenManager} from "../../Touch/TouchScreenManager";
|
||||||
|
import {PinchManager} from "../UserInput/PinchManager";
|
||||||
|
import {joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey} from "../Components/MobileJoystick";
|
||||||
|
import {waScaleManager} from "../Services/WaScaleManager";
|
||||||
|
|
||||||
export interface GameSceneInitInterface {
|
export interface GameSceneInitInterface {
|
||||||
initPosition: PointInterface|null,
|
initPosition: PointInterface|null,
|
||||||
@ -139,7 +146,7 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||||||
pendingEvents: Queue<InitUserPositionEventInterface|AddPlayerEventInterface|RemovePlayerEventInterface|UserMovedEventInterface|GroupCreatedUpdatedEventInterface|DeleteGroupEventInterface> = new Queue<InitUserPositionEventInterface|AddPlayerEventInterface|RemovePlayerEventInterface|UserMovedEventInterface|GroupCreatedUpdatedEventInterface|DeleteGroupEventInterface>();
|
pendingEvents: Queue<InitUserPositionEventInterface|AddPlayerEventInterface|RemovePlayerEventInterface|UserMovedEventInterface|GroupCreatedUpdatedEventInterface|DeleteGroupEventInterface> = new Queue<InitUserPositionEventInterface|AddPlayerEventInterface|RemovePlayerEventInterface|UserMovedEventInterface|GroupCreatedUpdatedEventInterface|DeleteGroupEventInterface>();
|
||||||
private initPosition: PositionInterface|null = null;
|
private initPosition: PositionInterface|null = null;
|
||||||
private playersPositionInterpolator = new PlayersPositionInterpolator();
|
private playersPositionInterpolator = new PlayersPositionInterpolator();
|
||||||
public connection!: RoomConnection;
|
public connection: RoomConnection|undefined;
|
||||||
private simplePeer!: SimplePeer;
|
private simplePeer!: SimplePeer;
|
||||||
private GlobalMessageManager!: GlobalMessageManager;
|
private GlobalMessageManager!: GlobalMessageManager;
|
||||||
public ConsoleGlobalMessageManager!: ConsoleGlobalMessageManager;
|
public ConsoleGlobalMessageManager!: ConsoleGlobalMessageManager;
|
||||||
@ -178,7 +185,7 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||||||
private messageSubscription: Subscription|null = null;
|
private messageSubscription: Subscription|null = null;
|
||||||
private popUpElements : Map<number, DOMElement> = new Map<number, Phaser.GameObjects.DOMElement>();
|
private popUpElements : Map<number, DOMElement> = new Map<number, Phaser.GameObjects.DOMElement>();
|
||||||
private originalMapUrl: string|undefined;
|
private originalMapUrl: string|undefined;
|
||||||
public virtualJoystick!: IVirtualJoystick;
|
private pinchManager: PinchManager|undefined;
|
||||||
|
|
||||||
constructor(private room: Room, MapUrlFile: string, customKey?: string|undefined) {
|
constructor(private room: Room, MapUrlFile: string, customKey?: string|undefined) {
|
||||||
super({
|
super({
|
||||||
@ -197,8 +204,7 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||||||
})
|
})
|
||||||
this.connectionAnswerPromise = new Promise<RoomJoinedMessageInterface>((resolve, reject): void => {
|
this.connectionAnswerPromise = new Promise<RoomJoinedMessageInterface>((resolve, reject): void => {
|
||||||
this.connectionAnswerPromiseResolve = resolve;
|
this.connectionAnswerPromiseResolve = resolve;
|
||||||
})
|
});
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//hook preload scene
|
//hook preload scene
|
||||||
@ -212,6 +218,10 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||||||
}
|
}
|
||||||
|
|
||||||
this.load.image(openChatIconName, 'resources/objects/talk.png');
|
this.load.image(openChatIconName, 'resources/objects/talk.png');
|
||||||
|
if (touchScreenManager.supportTouchScreen) {
|
||||||
|
this.load.image(joystickBaseKey, joystickBaseImg);
|
||||||
|
this.load.image(joystickThumbKey, joystickThumbImg);
|
||||||
|
}
|
||||||
this.load.on(FILE_LOAD_ERROR, (file: {src: string}) => {
|
this.load.on(FILE_LOAD_ERROR, (file: {src: string}) => {
|
||||||
// If we happen to be in HTTP and we are trying to load a URL in HTTPS only... (this happens only in dev environments)
|
// If we happen to be in HTTP and we are trying to load a URL in HTTPS only... (this happens only in dev environments)
|
||||||
if (window.location.protocol === 'http:' && file.src === this.MapUrlFile && file.src.startsWith('http:') && this.originalMapUrl === undefined) {
|
if (window.location.protocol === 'http:' && file.src === this.MapUrlFile && file.src.startsWith('http:') && this.originalMapUrl === undefined) {
|
||||||
@ -259,6 +269,7 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||||||
this.load.spritesheet('layout_modes', 'resources/objects/layout_modes.png', {frameWidth: 32, frameHeight: 32});
|
this.load.spritesheet('layout_modes', 'resources/objects/layout_modes.png', {frameWidth: 32, frameHeight: 32});
|
||||||
this.load.bitmapFont('main_font', 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
this.load.bitmapFont('main_font', 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
||||||
|
|
||||||
|
//this function must stay at the end of preload function
|
||||||
addLoader(this);
|
addLoader(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -364,7 +375,11 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||||||
urlManager.pushRoomIdToUrl(this.room);
|
urlManager.pushRoomIdToUrl(this.room);
|
||||||
this.startLayerName = urlManager.getStartLayerNameFromUrl();
|
this.startLayerName = urlManager.getStartLayerNameFromUrl();
|
||||||
|
|
||||||
this.messageSubscription = worldFullMessageStream.stream.subscribe((message) => this.showWorldFullError())
|
if (touchScreenManager.supportTouchScreen) {
|
||||||
|
this.pinchManager = new PinchManager(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
this.messageSubscription = worldFullMessageStream.stream.subscribe((message) => this.showWorldFullError(message))
|
||||||
|
|
||||||
const playerName = gameManager.getPlayerName();
|
const playerName = gameManager.getPlayerName();
|
||||||
if (!playerName) {
|
if (!playerName) {
|
||||||
@ -388,7 +403,7 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||||||
//add layer on map
|
//add layer on map
|
||||||
this.Layers = new Array<Phaser.Tilemaps.TilemapLayer>();
|
this.Layers = new Array<Phaser.Tilemaps.TilemapLayer>();
|
||||||
let depth = -2;
|
let depth = -2;
|
||||||
for (const layer of this.mapFile.layers) {
|
for (const layer of this.gameMap.layersIterator) {
|
||||||
if (layer.type === 'tilelayer') {
|
if (layer.type === 'tilelayer') {
|
||||||
this.addLayer(this.Map.createLayer(layer.name, this.Terrains, 0, 0).setDepth(depth));
|
this.addLayer(this.Map.createLayer(layer.name, this.Terrains, 0, 0).setDepth(depth));
|
||||||
|
|
||||||
@ -404,9 +419,16 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||||||
if (layer.type === 'objectgroup' && layer.name === 'floorLayer') {
|
if (layer.type === 'objectgroup' && layer.name === 'floorLayer') {
|
||||||
depth = 10000;
|
depth = 10000;
|
||||||
}
|
}
|
||||||
|
if (layer.type === 'objectgroup') {
|
||||||
|
for (const object of layer.objects) {
|
||||||
|
if (object.text) {
|
||||||
|
TextUtils.createTextFromITiledMapObject(this, object);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (depth === -2) {
|
if (depth === -2) {
|
||||||
throw new Error('Your map MUST contain a layer of type "objectgroup" whose name is "floorLayer" that represents the layer characters are drawn at.');
|
throw new Error('Your map MUST contain a layer of type "objectgroup" whose name is "floorLayer" that represents the layer characters are drawn at. This layer cannot be contained in a group.');
|
||||||
}
|
}
|
||||||
|
|
||||||
this.initStartXAndStartY();
|
this.initStartXAndStartY();
|
||||||
@ -417,26 +439,10 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||||||
//initialise list of other player
|
//initialise list of other player
|
||||||
this.MapPlayers = this.physics.add.group({immovable: true});
|
this.MapPlayers = this.physics.add.group({immovable: true});
|
||||||
|
|
||||||
this.virtualJoystick = new VirtualJoystick(this, {
|
|
||||||
x: this.game.renderer.width / 2,
|
|
||||||
y: this.game.renderer.height / 2,
|
|
||||||
radius: 20,
|
|
||||||
base: this.add.circle(0, 0, 20),
|
|
||||||
thumb: this.add.circle(0, 0, 10),
|
|
||||||
enable: true,
|
|
||||||
dir: "8dir",
|
|
||||||
});
|
|
||||||
this.virtualJoystick.visible = true;
|
|
||||||
//create input to move
|
|
||||||
mediaManager.setUserInputManager(this.userInputManager);
|
|
||||||
this.userInputManager = new UserInputManager(this, this.virtualJoystick);
|
|
||||||
|
|
||||||
// Listener event to reposition virtual joystick
|
//create input to move
|
||||||
// whatever place you click in game area
|
this.userInputManager = new UserInputManager(this);
|
||||||
this.input.on('pointerdown', (pointer: { x: number; y: number; }) => {
|
mediaManager.setUserInputManager(this.userInputManager);
|
||||||
this.virtualJoystick.x = pointer.x;
|
|
||||||
this.virtualJoystick.y = pointer.y;
|
|
||||||
});
|
|
||||||
|
|
||||||
if (localUserStore.getFullscreen()) {
|
if (localUserStore.getFullscreen()) {
|
||||||
document.querySelector('body')?.requestFullscreen();
|
document.querySelector('body')?.requestFullscreen();
|
||||||
@ -729,7 +735,7 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||||||
if (JITSI_PRIVATE_MODE && !jitsiUrl) {
|
if (JITSI_PRIVATE_MODE && !jitsiUrl) {
|
||||||
const adminTag = allProps.get("jitsiRoomAdminTag") as string|undefined;
|
const adminTag = allProps.get("jitsiRoomAdminTag") as string|undefined;
|
||||||
|
|
||||||
this.connection.emitQueryJitsiJwtMessage(roomName, adminTag);
|
this.connection?.emitQueryJitsiJwtMessage(roomName, adminTag);
|
||||||
} else {
|
} else {
|
||||||
this.startJitsi(roomName, undefined);
|
this.startJitsi(roomName, undefined);
|
||||||
}
|
}
|
||||||
@ -752,9 +758,9 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||||||
});
|
});
|
||||||
this.gameMap.onPropertyChange('silent', (newValue, oldValue) => {
|
this.gameMap.onPropertyChange('silent', (newValue, oldValue) => {
|
||||||
if (newValue === undefined || newValue === false || newValue === '') {
|
if (newValue === undefined || newValue === false || newValue === '') {
|
||||||
this.connection.setSilent(false);
|
this.connection?.setSilent(false);
|
||||||
} else {
|
} else {
|
||||||
this.connection.setSilent(true);
|
this.connection?.setSilent(true);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
this.gameMap.onPropertyChange('playAudio', (newValue, oldValue, allProps) => {
|
this.gameMap.onPropertyChange('playAudio', (newValue, oldValue, allProps) => {
|
||||||
@ -909,9 +915,11 @@ ${escapedMessage}
|
|||||||
audioManager.unloadAudio();
|
audioManager.unloadAudio();
|
||||||
// We are completely destroying the current scene to avoid using a half-backed instance when coming back to the same map.
|
// We are completely destroying the current scene to avoid using a half-backed instance when coming back to the same map.
|
||||||
this.connection?.closeConnection();
|
this.connection?.closeConnection();
|
||||||
this.simplePeer.closeAllConnections();
|
this.simplePeer?.closeAllConnections();
|
||||||
this.simplePeer?.unregister();
|
this.simplePeer?.unregister();
|
||||||
this.messageSubscription?.unsubscribe();
|
this.messageSubscription?.unsubscribe();
|
||||||
|
this.userInputManager.destroy();
|
||||||
|
this.pinchManager?.destroy();
|
||||||
|
|
||||||
for(const iframeEvents of this.iframeSubscriptionList){
|
for(const iframeEvents of this.iframeSubscriptionList){
|
||||||
iframeEvents.unsubscribe();
|
iframeEvents.unsubscribe();
|
||||||
@ -973,13 +981,14 @@ ${escapedMessage}
|
|||||||
}
|
}
|
||||||
|
|
||||||
private initPositionFromLayerName(layerName: string) {
|
private initPositionFromLayerName(layerName: string) {
|
||||||
for (const layer of this.mapFile.layers) {
|
for (const layer of this.gameMap.layersIterator) {
|
||||||
if (layerName === layer.name && layer.type === 'tilelayer' && (layerName === defaultStartLayerName || this.isStartLayer(layer))) {
|
if ((layerName === layer.name || layer.name.endsWith('/'+layerName)) && layer.type === 'tilelayer' && (layerName === defaultStartLayerName || this.isStartLayer(layer))) {
|
||||||
const startPosition = this.startUser(layer);
|
const startPosition = this.startUser(layer);
|
||||||
this.startX = startPosition.x + this.mapFile.tilewidth/2;
|
this.startX = startPosition.x + this.mapFile.tilewidth/2;
|
||||||
this.startY = startPosition.y + this.mapFile.tileheight/2;
|
this.startY = startPosition.y + this.mapFile.tileheight/2;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private getExitUrl(layer: ITiledMapLayer): string|undefined {
|
private getExitUrl(layer: ITiledMapLayer): string|undefined {
|
||||||
@ -1002,7 +1011,7 @@ ${escapedMessage}
|
|||||||
}
|
}
|
||||||
|
|
||||||
private getProperty(layer: ITiledMapLayer|ITiledMap, name: string): string|boolean|number|undefined {
|
private getProperty(layer: ITiledMapLayer|ITiledMap, name: string): string|boolean|number|undefined {
|
||||||
const properties: ITiledMapLayerProperty[] = layer.properties;
|
const properties: ITiledMapLayerProperty[]|undefined = layer.properties;
|
||||||
if (!properties) {
|
if (!properties) {
|
||||||
return undefined;
|
return undefined;
|
||||||
}
|
}
|
||||||
@ -1014,7 +1023,7 @@ ${escapedMessage}
|
|||||||
}
|
}
|
||||||
|
|
||||||
private getProperties(layer: ITiledMapLayer|ITiledMap, name: string): (string|number|boolean|undefined)[] {
|
private getProperties(layer: ITiledMapLayer|ITiledMap, name: string): (string|number|boolean|undefined)[] {
|
||||||
const properties: ITiledMapLayerProperty[] = layer.properties;
|
const properties: ITiledMapLayerProperty[]|undefined = layer.properties;
|
||||||
if (!properties) {
|
if (!properties) {
|
||||||
return [];
|
return [];
|
||||||
}
|
}
|
||||||
@ -1028,7 +1037,7 @@ ${escapedMessage}
|
|||||||
await gameManager.loadMap(room, this.scene);
|
await gameManager.loadMap(room, this.scene);
|
||||||
}
|
}
|
||||||
|
|
||||||
private startUser(layer: ITiledMapLayer): PositionInterface {
|
private startUser(layer: ITiledMapTileLayer): PositionInterface {
|
||||||
const tiles = layer.data;
|
const tiles = layer.data;
|
||||||
if (typeof(tiles) === 'string') {
|
if (typeof(tiles) === 'string') {
|
||||||
throw new Error('The content of a JSON map must be filled as a JSON array, not as a string');
|
throw new Error('The content of a JSON map must be filled as a JSON array, not as a string');
|
||||||
@ -1058,8 +1067,8 @@ ${escapedMessage}
|
|||||||
//todo: in a dedicated class/function?
|
//todo: in a dedicated class/function?
|
||||||
initCamera() {
|
initCamera() {
|
||||||
this.cameras.main.setBounds(0,0, this.Map.widthInPixels, this.Map.heightInPixels);
|
this.cameras.main.setBounds(0,0, this.Map.widthInPixels, this.Map.heightInPixels);
|
||||||
|
this.cameras.main.startFollow(this.CurrentPlayer, true);
|
||||||
this.updateCameraOffset();
|
this.updateCameraOffset();
|
||||||
this.cameras.main.setZoom(ZOOM_LEVEL);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
addLayer(Layer : Phaser.Tilemaps.TilemapLayer){
|
addLayer(Layer : Phaser.Tilemaps.TilemapLayer){
|
||||||
@ -1185,7 +1194,7 @@ ${escapedMessage}
|
|||||||
this.lastMoveEventSent = event;
|
this.lastMoveEventSent = event;
|
||||||
this.lastSentTick = this.currentTick;
|
this.lastSentTick = this.currentTick;
|
||||||
const camera = this.cameras.main;
|
const camera = this.cameras.main;
|
||||||
this.connection.sharePosition(event.x, event.y, event.direction, event.moving, {
|
this.connection?.sharePosition(event.x, event.y, event.direction, event.moving, {
|
||||||
left: camera.scrollX,
|
left: camera.scrollX,
|
||||||
top: camera.scrollY,
|
top: camera.scrollY,
|
||||||
right: camera.scrollX + camera.width,
|
right: camera.scrollX + camera.width,
|
||||||
@ -1198,13 +1207,8 @@ ${escapedMessage}
|
|||||||
* @param delta The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.
|
* @param delta The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.
|
||||||
*/
|
*/
|
||||||
update(time: number, delta: number) : void {
|
update(time: number, delta: number) : void {
|
||||||
// TODO: add Events.ADDED_TO_SCENE to the scene to track new objects.
|
|
||||||
// When an object is added, add ANIMATION_UPDATE event on this object (and remove the listener on Events.REMOVE_FROM_SCENE)
|
|
||||||
// This way, we can set the dirty flag only when an animation is added!!!
|
|
||||||
|
|
||||||
|
|
||||||
this.dirty = false;
|
this.dirty = false;
|
||||||
mediaManager.setLastUpdateScene();
|
mediaManager.updateScene();
|
||||||
this.currentTick = time;
|
this.currentTick = time;
|
||||||
if (this.CurrentPlayer.isMoving()) {
|
if (this.CurrentPlayer.isMoving()) {
|
||||||
this.dirty = true;
|
this.dirty = true;
|
||||||
@ -1269,7 +1273,7 @@ ${escapedMessage}
|
|||||||
* Put all the players on the map on map load.
|
* Put all the players on the map on map load.
|
||||||
*/
|
*/
|
||||||
private doInitUsersPosition(usersPosition: MessageUserPositionInterface[]): void {
|
private doInitUsersPosition(usersPosition: MessageUserPositionInterface[]): void {
|
||||||
const currentPlayerId = this.connection.getUserId();
|
const currentPlayerId = this.connection?.getUserId();
|
||||||
this.removeAllRemotePlayers();
|
this.removeAllRemotePlayers();
|
||||||
// load map
|
// load map
|
||||||
usersPosition.forEach((userPosition : MessageUserPositionInterface) => {
|
usersPosition.forEach((userPosition : MessageUserPositionInterface) => {
|
||||||
@ -1413,16 +1417,16 @@ ${escapedMessage}
|
|||||||
* Sends to the server an event emitted by one of the ActionableItems.
|
* Sends to the server an event emitted by one of the ActionableItems.
|
||||||
*/
|
*/
|
||||||
emitActionableEvent(itemId: number, eventName: string, state: unknown, parameters: unknown) {
|
emitActionableEvent(itemId: number, eventName: string, state: unknown, parameters: unknown) {
|
||||||
this.connection.emitActionableEvent(itemId, eventName, state, parameters);
|
this.connection?.emitActionableEvent(itemId, eventName, state, parameters);
|
||||||
}
|
}
|
||||||
|
|
||||||
public onResize(): void {
|
public onResize(ev: UIEvent): void {
|
||||||
super.onResize();
|
super.onResize(ev);
|
||||||
this.reposition();
|
this.reposition();
|
||||||
|
|
||||||
// Send new viewport to server
|
// Send new viewport to server
|
||||||
const camera = this.cameras.main;
|
const camera = this.cameras.main;
|
||||||
this.connection.setViewport({
|
this.connection?.setViewport({
|
||||||
left: camera.scrollX,
|
left: camera.scrollX,
|
||||||
top: camera.scrollY,
|
top: camera.scrollY,
|
||||||
right: camera.scrollX + camera.width,
|
right: camera.scrollX + camera.width,
|
||||||
@ -1452,19 +1456,18 @@ ${escapedMessage}
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Updates the offset of the character compared to the center of the screen according to the layout mananger
|
* Updates the offset of the character compared to the center of the screen according to the layout manager
|
||||||
* (tries to put the character in the center of the reamining space if there is a discussion going on.
|
* (tries to put the character in the center of the remaining space if there is a discussion going on.
|
||||||
*/
|
*/
|
||||||
private updateCameraOffset(): void {
|
private updateCameraOffset(): void {
|
||||||
const array = layoutManager.findBiggestAvailableArray();
|
const array = layoutManager.findBiggestAvailableArray();
|
||||||
let xCenter = (array.xEnd - array.xStart) / 2 + array.xStart;
|
const xCenter = (array.xEnd - array.xStart) / 2 + array.xStart;
|
||||||
let yCenter = (array.yEnd - array.yStart) / 2 + array.yStart;
|
const yCenter = (array.yEnd - array.yStart) / 2 + array.yStart;
|
||||||
|
|
||||||
|
const game = HtmlUtils.querySelectorOrFail<HTMLCanvasElement>('#game canvas');
|
||||||
// Let's put this in Game coordinates by applying the zoom level:
|
// Let's put this in Game coordinates by applying the zoom level:
|
||||||
xCenter /= ZOOM_LEVEL * RESOLUTION;
|
|
||||||
yCenter /= ZOOM_LEVEL * RESOLUTION;
|
|
||||||
|
|
||||||
this.cameras.main.startFollow(this.CurrentPlayer, true, 1, 1, xCenter - this.game.renderer.width / 2, yCenter - this.game.renderer.height / 2);
|
this.cameras.main.setFollowOffset((xCenter - game.offsetWidth/2) * window.devicePixelRatio / this.scale.zoom , (yCenter - game.offsetHeight/2) * window.devicePixelRatio / this.scale.zoom);
|
||||||
}
|
}
|
||||||
|
|
||||||
public onCenterChange(): void {
|
public onCenterChange(): void {
|
||||||
@ -1478,7 +1481,7 @@ ${escapedMessage}
|
|||||||
const jitsiUrl = allProps.get("jitsiUrl") as string|undefined;
|
const jitsiUrl = allProps.get("jitsiUrl") as string|undefined;
|
||||||
|
|
||||||
jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl);
|
jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl);
|
||||||
this.connection.setSilent(true);
|
this.connection?.setSilent(true);
|
||||||
mediaManager.hideGameOverlay();
|
mediaManager.hideGameOverlay();
|
||||||
|
|
||||||
//permit to stop jitsi when user close iframe
|
//permit to stop jitsi when user close iframe
|
||||||
@ -1507,14 +1510,29 @@ ${escapedMessage}
|
|||||||
}
|
}
|
||||||
|
|
||||||
//todo: put this into an 'orchestrator' scene (EntryScene?)
|
//todo: put this into an 'orchestrator' scene (EntryScene?)
|
||||||
private showWorldFullError(): void {
|
private showWorldFullError(message: string|null): void {
|
||||||
this.cleanupClosingScene();
|
this.cleanupClosingScene();
|
||||||
this.scene.stop(ReconnectingSceneName);
|
this.scene.stop(ReconnectingSceneName);
|
||||||
|
this.scene.remove(ReconnectingSceneName);
|
||||||
this.userInputManager.disableControls();
|
this.userInputManager.disableControls();
|
||||||
this.scene.start(ErrorSceneName, {
|
//FIX ME to use status code
|
||||||
title: 'Connection rejected',
|
if(message == undefined){
|
||||||
subTitle: 'The world you are trying to join is full. Try again later.',
|
this.scene.start(ErrorSceneName, {
|
||||||
message: 'If you want more information, you may contact us at: workadventure@thecodingmachine.com'
|
title: 'Connection rejected',
|
||||||
});
|
subTitle: 'The world you are trying to join is full. Try again later.',
|
||||||
|
message: 'If you want more information, you may contact us at: workadventure@thecodingmachine.com'
|
||||||
|
});
|
||||||
|
}else{
|
||||||
|
this.scene.start(ErrorSceneName, {
|
||||||
|
title: 'Connection rejected',
|
||||||
|
subTitle: 'You cannot join the World. Try again later. \n\r \n\r Error: '+message+'.',
|
||||||
|
message: 'If you want more information, you may contact administrator or contact us at: workadventure@thecodingmachine.com'
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
zoomByFactor(zoomFactor: number) {
|
||||||
|
waScaleManager.zoomModifier *= zoomFactor;
|
||||||
|
this.updateCameraOffset();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,54 +1,32 @@
|
|||||||
import {EnableCameraSceneName} from "./EnableCameraScene";
|
import {EnableCameraSceneName} from "./EnableCameraScene";
|
||||||
import {TextField} from "../Components/TextField";
|
|
||||||
import Image = Phaser.GameObjects.Image;
|
|
||||||
import Rectangle = Phaser.GameObjects.Rectangle;
|
import Rectangle = Phaser.GameObjects.Rectangle;
|
||||||
import {loadAllLayers, loadCustomTexture} from "../Entity/PlayerTexturesLoadingManager";
|
import {loadAllLayers} from "../Entity/PlayerTexturesLoadingManager";
|
||||||
import Sprite = Phaser.GameObjects.Sprite;
|
import Sprite = Phaser.GameObjects.Sprite;
|
||||||
import Container = Phaser.GameObjects.Container;
|
import Container = Phaser.GameObjects.Container;
|
||||||
import {gameManager} from "../Game/GameManager";
|
import {gameManager} from "../Game/GameManager";
|
||||||
import {ResizableScene} from "./ResizableScene";
|
|
||||||
import {localUserStore} from "../../Connexion/LocalUserStore";
|
import {localUserStore} from "../../Connexion/LocalUserStore";
|
||||||
import {addLoader} from "../Components/Loader";
|
import {addLoader} from "../Components/Loader";
|
||||||
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||||
import {AbstractCharacterScene} from "./AbstractCharacterScene";
|
import {AbstractCharacterScene} from "./AbstractCharacterScene";
|
||||||
import {areCharacterLayersValid} from "../../Connexion/LocalUser";
|
import {areCharacterLayersValid} from "../../Connexion/LocalUser";
|
||||||
|
import { MenuScene } from "../Menu/MenuScene";
|
||||||
|
import { SelectCharacterSceneName } from "./SelectCharacterScene";
|
||||||
|
|
||||||
export const CustomizeSceneName = "CustomizeScene";
|
export const CustomizeSceneName = "CustomizeScene";
|
||||||
|
|
||||||
enum CustomizeTextures{
|
export const CustomizeSceneKey = "CustomizeScene";
|
||||||
icon = "icon",
|
const customizeSceneKey = 'customizeScene';
|
||||||
arrowRight = "arrow_right",
|
|
||||||
mainFont = "main_font",
|
|
||||||
arrowUp = "arrow_up",
|
|
||||||
}
|
|
||||||
|
|
||||||
export class CustomizeScene extends AbstractCharacterScene {
|
export class CustomizeScene extends AbstractCharacterScene {
|
||||||
|
|
||||||
private textField!: TextField;
|
|
||||||
private enterField!: TextField;
|
|
||||||
|
|
||||||
private arrowRight!: Image;
|
|
||||||
private arrowLeft!: Image;
|
|
||||||
|
|
||||||
private arrowDown!: Image;
|
|
||||||
private arrowUp!: Image;
|
|
||||||
|
|
||||||
private Rectangle!: Rectangle;
|
private Rectangle!: Rectangle;
|
||||||
|
|
||||||
private mobileTapUP!: Rectangle;
|
|
||||||
private mobileTapDOWN!: Rectangle;
|
|
||||||
private mobileTapLEFT!: Rectangle;
|
|
||||||
private mobileTapRIGHT!: Rectangle;
|
|
||||||
|
|
||||||
private mobileTapENTER!: Rectangle;
|
|
||||||
|
|
||||||
private logo!: Image;
|
|
||||||
|
|
||||||
private selectedLayers: number[] = [0];
|
private selectedLayers: number[] = [0];
|
||||||
private containersRow: Container[][] = [];
|
private containersRow: Container[][] = [];
|
||||||
private activeRow:number = 0;
|
private activeRow:number = 0;
|
||||||
private layers: BodyResourceDescriptionInterface[][] = [];
|
private layers: BodyResourceDescriptionInterface[][] = [];
|
||||||
|
|
||||||
|
private customizeSceneElement!: Phaser.GameObjects.DOMElement;
|
||||||
|
|
||||||
constructor() {
|
constructor() {
|
||||||
super({
|
super({
|
||||||
key: CustomizeSceneName
|
key: CustomizeSceneName
|
||||||
@ -56,7 +34,7 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||||||
}
|
}
|
||||||
|
|
||||||
preload() {
|
preload() {
|
||||||
addLoader(this);
|
this.load.html(customizeSceneKey, 'resources/html/CustomCharacterScene.html');
|
||||||
|
|
||||||
this.layers = loadAllLayers(this.load);
|
this.layers = loadAllLayers(this.load);
|
||||||
this.loadCustomSceneSelectCharacters().then((bodyResourceDescriptions) => {
|
this.loadCustomSceneSelectCharacters().then((bodyResourceDescriptions) => {
|
||||||
@ -68,105 +46,44 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
this.load.image(CustomizeTextures.arrowRight, "resources/objects/arrow_right.png");
|
//this function must stay at the end of preload function
|
||||||
this.load.image(CustomizeTextures.icon, "resources/logos/tcm_full.png");
|
addLoader(this);
|
||||||
this.load.image(CustomizeTextures.arrowUp, "resources/objects/arrow_up.png");
|
|
||||||
this.load.bitmapFont(CustomizeTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
|
||||||
}
|
}
|
||||||
|
|
||||||
create() {
|
create() {
|
||||||
this.textField = new TextField(this, this.game.renderer.width / 2, 30, 'Customize your own Avatar!');
|
this.customizeSceneElement = this.add.dom(-1000, 0).createFromCache(customizeSceneKey);
|
||||||
|
this.centerXDomElement(this.customizeSceneElement, 150);
|
||||||
|
MenuScene.revealMenusAfterInit(this.customizeSceneElement, customizeSceneKey);
|
||||||
|
|
||||||
this.enterField = new TextField(this, this.game.renderer.width / 2, 60, 'Start the game by pressing ENTER\n\n or touching the center rectangle');
|
this.customizeSceneElement.addListener('click');
|
||||||
|
this.customizeSceneElement.on('click', (event:MouseEvent) => {
|
||||||
|
event.preventDefault();
|
||||||
|
if((event?.target as HTMLInputElement).id === 'customizeSceneButtonLeft') {
|
||||||
|
this.moveCursorHorizontally(-1);
|
||||||
|
}else if((event?.target as HTMLInputElement).id === 'customizeSceneButtonRight') {
|
||||||
|
this.moveCursorHorizontally(1);
|
||||||
|
}else if((event?.target as HTMLInputElement).id === 'customizeSceneButtonDown') {
|
||||||
|
this.moveCursorVertically(1);
|
||||||
|
}else if((event?.target as HTMLInputElement).id === 'customizeSceneButtonUp') {
|
||||||
|
this.moveCursorVertically(-1);
|
||||||
|
}else if((event?.target as HTMLInputElement).id === 'customizeSceneFormBack') {
|
||||||
|
if(this.activeRow > 0){
|
||||||
|
this.moveCursorVertically(-1);
|
||||||
|
}else{
|
||||||
|
this.backToPreviousScene();
|
||||||
|
}
|
||||||
|
}else if((event?.target as HTMLButtonElement).id === 'customizeSceneFormSubmit') {
|
||||||
|
if(this.activeRow < 5){
|
||||||
|
this.moveCursorVertically(1);
|
||||||
|
}else{
|
||||||
|
this.nextSceneToCamera();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
this.logo = new Image(this, this.game.renderer.width - 30, this.game.renderer.height - 20, CustomizeTextures.icon);
|
this.Rectangle = this.add.rectangle(this.cameras.main.worldView.x + this.cameras.main.width / 2, this.cameras.main.worldView.y + this.cameras.main.height / 3, 32, 33)
|
||||||
this.add.existing(this.logo);
|
|
||||||
|
|
||||||
|
|
||||||
this.arrowRight = new Image(this, this.game.renderer.width*0.9, this.game.renderer.height/2, CustomizeTextures.arrowRight);
|
|
||||||
this.add.existing(this.arrowRight);
|
|
||||||
this.mobileTapRIGHT = this.add
|
|
||||||
.rectangle(
|
|
||||||
this.game.renderer.width*0.9,
|
|
||||||
this.game.renderer.height/2,
|
|
||||||
32,
|
|
||||||
32,
|
|
||||||
)
|
|
||||||
.setInteractive()
|
|
||||||
.on("pointerdown", () => {
|
|
||||||
this.moveCursorHorizontally(1);
|
|
||||||
});
|
|
||||||
|
|
||||||
this.arrowLeft = new Image(this, this.game.renderer.width/9, this.game.renderer.height/2, CustomizeTextures.arrowRight);
|
|
||||||
this.arrowLeft.flipX = true;
|
|
||||||
this.add.existing(this.arrowLeft);
|
|
||||||
this.mobileTapLEFT = this.add
|
|
||||||
.rectangle(
|
|
||||||
this.game.renderer.width/9,
|
|
||||||
this.game.renderer.height/2,
|
|
||||||
32,
|
|
||||||
32,
|
|
||||||
)
|
|
||||||
.setInteractive()
|
|
||||||
.on("pointerdown", () => {
|
|
||||||
this.moveCursorHorizontally(-1);
|
|
||||||
});
|
|
||||||
|
|
||||||
this.Rectangle = this.add.rectangle(this.cameras.main.worldView.x + this.cameras.main.width / 2, this.cameras.main.worldView.y + this.cameras.main.height / 2, 32, 33)
|
|
||||||
this.Rectangle.setStrokeStyle(2, 0xFFFFFF);
|
this.Rectangle.setStrokeStyle(2, 0xFFFFFF);
|
||||||
this.add.existing(this.Rectangle);
|
this.add.existing(this.Rectangle);
|
||||||
this.mobileTapENTER = this.add
|
|
||||||
.rectangle(
|
|
||||||
this.cameras.main.worldView.x + this.cameras.main.width / 2,
|
|
||||||
this.cameras.main.worldView.y + this.cameras.main.height / 2,
|
|
||||||
32,
|
|
||||||
32,
|
|
||||||
)
|
|
||||||
.setInteractive()
|
|
||||||
.on("pointerdown", () => {
|
|
||||||
const layers: string[] = [];
|
|
||||||
let i = 0;
|
|
||||||
for (const layerItem of this.selectedLayers) {
|
|
||||||
if (layerItem !== undefined) {
|
|
||||||
layers.push(this.layers[i][layerItem].name);
|
|
||||||
}
|
|
||||||
i++;
|
|
||||||
}
|
|
||||||
|
|
||||||
gameManager.setCharacterLayers(layers);
|
|
||||||
|
|
||||||
this.scene.sleep(CustomizeSceneName);
|
|
||||||
gameManager.tryResumingGame(this, EnableCameraSceneName);
|
|
||||||
});
|
|
||||||
|
|
||||||
this.arrowDown = new Image(this, this.game.renderer.width - 30, 100, CustomizeTextures.arrowUp);
|
|
||||||
this.arrowDown.flipY = true;
|
|
||||||
this.add.existing(this.arrowDown);
|
|
||||||
this.mobileTapDOWN = this.add
|
|
||||||
.rectangle(
|
|
||||||
this.game.renderer.width - 30,
|
|
||||||
100,
|
|
||||||
32,
|
|
||||||
32,
|
|
||||||
)
|
|
||||||
.setInteractive()
|
|
||||||
.on("pointerdown", () => {
|
|
||||||
this.moveCursorVertically(1);
|
|
||||||
});
|
|
||||||
|
|
||||||
this.arrowUp = new Image(this, this.game.renderer.width - 30, 60, CustomizeTextures.arrowUp);
|
|
||||||
this.add.existing(this.arrowUp);
|
|
||||||
this.mobileTapUP = this.add
|
|
||||||
.rectangle(
|
|
||||||
this.game.renderer.width - 30,
|
|
||||||
60,
|
|
||||||
32,
|
|
||||||
32,
|
|
||||||
)
|
|
||||||
.setInteractive()
|
|
||||||
.on("pointerdown", () => {
|
|
||||||
this.moveCursorVertically(-1);
|
|
||||||
});
|
|
||||||
|
|
||||||
this.createCustomizeLayer(0, 0, 0);
|
this.createCustomizeLayer(0, 0, 0);
|
||||||
this.createCustomizeLayer(0, 0, 1);
|
this.createCustomizeLayer(0, 0, 1);
|
||||||
@ -177,22 +94,10 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||||||
|
|
||||||
this.moveLayers();
|
this.moveLayers();
|
||||||
this.input.keyboard.on('keyup-ENTER', () => {
|
this.input.keyboard.on('keyup-ENTER', () => {
|
||||||
const layers: string[] = [];
|
this.nextSceneToCamera();
|
||||||
let i = 0;
|
});
|
||||||
for (const layerItem of this.selectedLayers) {
|
this.input.keyboard.on('keyup-BACKSPACE', () => {
|
||||||
if (layerItem !== undefined) {
|
this.backToPreviousScene();
|
||||||
layers.push(this.layers[i][layerItem].name);
|
|
||||||
}
|
|
||||||
i++;
|
|
||||||
}
|
|
||||||
if (!areCharacterLayersValid(layers)) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
gameManager.setCharacterLayers(layers);
|
|
||||||
|
|
||||||
this.scene.sleep(CustomizeSceneName);
|
|
||||||
gameManager.tryResumingGame(this, EnableCameraSceneName);
|
|
||||||
});
|
});
|
||||||
|
|
||||||
this.input.keyboard.on('keyup-RIGHT', () => this.moveCursorHorizontally(1));
|
this.input.keyboard.on('keyup-RIGHT', () => this.moveCursorHorizontally(1));
|
||||||
@ -207,6 +112,8 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||||||
this.moveLayers();
|
this.moveLayers();
|
||||||
this.updateSelectedLayer();
|
this.updateSelectedLayer();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
this.onResize();
|
||||||
}
|
}
|
||||||
|
|
||||||
private moveCursorHorizontally(index: number): void {
|
private moveCursorHorizontally(index: number): void {
|
||||||
@ -222,6 +129,27 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private moveCursorVertically(index:number): void {
|
private moveCursorVertically(index:number): void {
|
||||||
|
|
||||||
|
if(index === -1 && this.activeRow === 5){
|
||||||
|
const button = this.customizeSceneElement.getChildByID('customizeSceneFormSubmit') as HTMLButtonElement;
|
||||||
|
button.innerHTML = `Next <img src="resources/objects/arrow_up.png"/>`;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(index === 1 && this.activeRow === 4){
|
||||||
|
const button = this.customizeSceneElement.getChildByID('customizeSceneFormSubmit') as HTMLButtonElement;
|
||||||
|
button.innerText = 'Finish';
|
||||||
|
}
|
||||||
|
|
||||||
|
if(index === -1 && this.activeRow === 1){
|
||||||
|
const button = this.customizeSceneElement.getChildByID('customizeSceneFormBack') as HTMLButtonElement;
|
||||||
|
button.innerText = `Return`;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(index === 1 && this.activeRow === 0){
|
||||||
|
const button = this.customizeSceneElement.getChildByID('customizeSceneFormBack') as HTMLButtonElement;
|
||||||
|
button.innerHTML = `Back <img src="resources/objects/arrow_up.png"/>`;
|
||||||
|
}
|
||||||
|
|
||||||
this.activeRow += index;
|
this.activeRow += index;
|
||||||
if (this.activeRow < 0) {
|
if (this.activeRow < 0) {
|
||||||
this.activeRow = 0
|
this.activeRow = 0
|
||||||
@ -236,11 +164,6 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||||||
localUserStore.setCustomCursorPosition(this.activeRow, this.selectedLayers);
|
localUserStore.setCustomCursorPosition(this.activeRow, this.selectedLayers);
|
||||||
}
|
}
|
||||||
|
|
||||||
update(time: number, delta: number): void {
|
|
||||||
super.update(time, delta);
|
|
||||||
this.enterField.setVisible(!!(Math.floor(time / 500) % 2));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @param x, the layer's vertical position
|
* @param x, the layer's vertical position
|
||||||
* @param y, the layer's horizontal position
|
* @param y, the layer's horizontal position
|
||||||
@ -298,7 +221,7 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||||||
*/
|
*/
|
||||||
private moveLayers(): void {
|
private moveLayers(): void {
|
||||||
const screenCenterX = this.cameras.main.worldView.x + this.cameras.main.width / 2;
|
const screenCenterX = this.cameras.main.worldView.x + this.cameras.main.width / 2;
|
||||||
const screenCenterY = this.cameras.main.worldView.y + this.cameras.main.height / 2;
|
const screenCenterY = this.cameras.main.worldView.y + this.cameras.main.height / 3;
|
||||||
const screenWidth = this.game.renderer.width;
|
const screenWidth = this.game.renderer.width;
|
||||||
const screenHeight = this.game.renderer.height;
|
const screenHeight = this.game.renderer.height;
|
||||||
for (let i = 0; i < this.containersRow.length; i++) {
|
for (let i = 0; i < this.containersRow.length; i++) {
|
||||||
@ -335,41 +258,42 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||||||
this.containersRow[i][j].add(children);
|
this.containersRow[i][j].add(children);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
update(time: number, delta: number): void {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
public onResize(): void {
|
public onResize(): void {
|
||||||
this.moveLayers();
|
this.moveLayers();
|
||||||
|
|
||||||
this.Rectangle.x = this.cameras.main.worldView.x + this.cameras.main.width / 2;
|
this.Rectangle.x = this.cameras.main.worldView.x + this.cameras.main.width / 2;
|
||||||
this.mobileTapENTER.x = this.cameras.main.worldView.x + this.cameras.main.width / 2;
|
this.Rectangle.y = this.cameras.main.worldView.y + this.cameras.main.height / 3;
|
||||||
this.Rectangle.y = this.cameras.main.worldView.y + this.cameras.main.height / 2;
|
|
||||||
this.mobileTapENTER.y = this.cameras.main.worldView.y + this.cameras.main.height / 2;
|
|
||||||
|
|
||||||
this.textField.x = this.game.renderer.width/2;
|
|
||||||
|
|
||||||
this.logo.x = this.game.renderer.width - 30;
|
|
||||||
this.logo.y = this.game.renderer.height - 20;
|
|
||||||
|
|
||||||
this.arrowUp.x = this.game.renderer.width - 30;
|
|
||||||
this.mobileTapUP.x = this.game.renderer.width - 30;
|
|
||||||
this.arrowUp.y = 60;
|
|
||||||
this.mobileTapUP.y = 60;
|
|
||||||
|
|
||||||
this.arrowDown.x = this.game.renderer.width - 30;
|
|
||||||
this.mobileTapDOWN.x = this.game.renderer.width - 30;
|
|
||||||
this.arrowDown.y = 100;
|
|
||||||
this.mobileTapDOWN.y = 100;
|
|
||||||
|
|
||||||
this.arrowLeft.x = this.game.renderer.width/9;
|
|
||||||
this.mobileTapLEFT.x = this.game.renderer.width/9;
|
|
||||||
this.arrowLeft.y = this.game.renderer.height/2;
|
|
||||||
this.mobileTapLEFT.y = this.game.renderer.height/2;
|
|
||||||
|
|
||||||
this.arrowRight.x = this.game.renderer.width*0.9;
|
|
||||||
this.mobileTapRIGHT.x = this.game.renderer.width*0.9;
|
|
||||||
this.arrowRight.y = this.game.renderer.height/2;
|
|
||||||
this.mobileTapRIGHT.y = this.game.renderer.height/2;
|
|
||||||
|
|
||||||
|
|
||||||
|
this.centerXDomElement(this.customizeSceneElement, 150);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private nextSceneToCamera(){
|
||||||
|
const layers: string[] = [];
|
||||||
|
let i = 0;
|
||||||
|
for (const layerItem of this.selectedLayers) {
|
||||||
|
if (layerItem !== undefined) {
|
||||||
|
layers.push(this.layers[i][layerItem].name);
|
||||||
|
}
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
if (!areCharacterLayersValid(layers)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
gameManager.setCharacterLayers(layers);
|
||||||
|
this.scene.sleep(CustomizeSceneName);
|
||||||
|
this.scene.remove(SelectCharacterSceneName);
|
||||||
|
gameManager.tryResumingGame(this, EnableCameraSceneName);
|
||||||
|
}
|
||||||
|
|
||||||
|
private backToPreviousScene(){
|
||||||
|
this.scene.sleep(CustomizeSceneName);
|
||||||
|
this.scene.run(SelectCharacterSceneName);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,12 +1,15 @@
|
|||||||
import {gameManager} from "../Game/GameManager";
|
import {gameManager} from "../Game/GameManager";
|
||||||
import {TextField} from "../Components/TextField";
|
import {TextField} from "../Components/TextField";
|
||||||
import Image = Phaser.GameObjects.Image;
|
import Image = Phaser.GameObjects.Image;
|
||||||
import Rectangle = Phaser.GameObjects.Rectangle;
|
|
||||||
import {mediaManager} from "../../WebRtc/MediaManager";
|
import {mediaManager} from "../../WebRtc/MediaManager";
|
||||||
import {RESOLUTION} from "../../Enum/EnvironmentVariable";
|
|
||||||
import {SoundMeter} from "../Components/SoundMeter";
|
import {SoundMeter} from "../Components/SoundMeter";
|
||||||
import {SoundMeterSprite} from "../Components/SoundMeterSprite";
|
import {SoundMeterSprite} from "../Components/SoundMeterSprite";
|
||||||
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
|
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
|
||||||
|
import {touchScreenManager} from "../../Touch/TouchScreenManager";
|
||||||
|
import {PinchManager} from "../UserInput/PinchManager";
|
||||||
|
import Zone = Phaser.GameObjects.Zone;
|
||||||
|
import { MenuScene } from "../Menu/MenuScene";
|
||||||
|
import {ResizableScene} from "./ResizableScene";
|
||||||
|
|
||||||
export const EnableCameraSceneName = "EnableCameraScene";
|
export const EnableCameraSceneName = "EnableCameraScene";
|
||||||
enum LoginTextures {
|
enum LoginTextures {
|
||||||
@ -17,12 +20,11 @@ enum LoginTextures {
|
|||||||
arrowUp = "arrow_up"
|
arrowUp = "arrow_up"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const enableCameraSceneKey = 'enableCameraScene';
|
||||||
|
|
||||||
export class EnableCameraScene extends Phaser.Scene {
|
export class EnableCameraScene extends ResizableScene {
|
||||||
private textField!: TextField;
|
private textField!: TextField;
|
||||||
private pressReturnField!: TextField;
|
|
||||||
private cameraNameField!: TextField;
|
private cameraNameField!: TextField;
|
||||||
private logo!: Image;
|
|
||||||
private arrowLeft!: Image;
|
private arrowLeft!: Image;
|
||||||
private arrowRight!: Image;
|
private arrowRight!: Image;
|
||||||
private arrowDown!: Image;
|
private arrowDown!: Image;
|
||||||
@ -34,9 +36,11 @@ export class EnableCameraScene extends Phaser.Scene {
|
|||||||
private soundMeter: SoundMeter;
|
private soundMeter: SoundMeter;
|
||||||
private soundMeterSprite!: SoundMeterSprite;
|
private soundMeterSprite!: SoundMeterSprite;
|
||||||
private microphoneNameField!: TextField;
|
private microphoneNameField!: TextField;
|
||||||
private repositionCallback!: (this: Window, ev: UIEvent) => void;
|
|
||||||
|
|
||||||
private mobileTapRectangle!: Rectangle;
|
private enableCameraSceneElement!: Phaser.GameObjects.DOMElement;
|
||||||
|
|
||||||
|
private mobileTapZone!: Zone;
|
||||||
|
|
||||||
constructor() {
|
constructor() {
|
||||||
super({
|
super({
|
||||||
key: EnableCameraSceneName
|
key: EnableCameraSceneName
|
||||||
@ -45,8 +49,10 @@ export class EnableCameraScene extends Phaser.Scene {
|
|||||||
}
|
}
|
||||||
|
|
||||||
preload() {
|
preload() {
|
||||||
|
|
||||||
|
this.load.html(enableCameraSceneKey, 'resources/html/EnableCameraScene.html');
|
||||||
|
|
||||||
this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
|
this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
|
||||||
this.load.image(LoginTextures.icon, "resources/logos/tcm_full.png");
|
|
||||||
this.load.image(LoginTextures.arrowRight, "resources/objects/arrow_right.png");
|
this.load.image(LoginTextures.arrowRight, "resources/objects/arrow_right.png");
|
||||||
this.load.image(LoginTextures.arrowUp, "resources/objects/arrow_up.png");
|
this.load.image(LoginTextures.arrowUp, "resources/objects/arrow_up.png");
|
||||||
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
|
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
|
||||||
@ -54,19 +60,30 @@ export class EnableCameraScene extends Phaser.Scene {
|
|||||||
}
|
}
|
||||||
|
|
||||||
create() {
|
create() {
|
||||||
this.textField = new TextField(this, this.game.renderer.width / 2, 20, 'Turn on your camera and microphone');
|
|
||||||
|
|
||||||
this.pressReturnField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 30, 'Touch here\n\n or \n\nPress enter to start');
|
this.enableCameraSceneElement = this.add.dom(-1000, 0).createFromCache(enableCameraSceneKey);
|
||||||
|
this.centerXDomElement(this.enableCameraSceneElement, 300);
|
||||||
|
|
||||||
|
MenuScene.revealMenusAfterInit(this.enableCameraSceneElement, enableCameraSceneKey);
|
||||||
|
|
||||||
|
const continuingButton = this.enableCameraSceneElement.getChildByID('enableCameraSceneFormSubmit') as HTMLButtonElement;
|
||||||
|
continuingButton.addEventListener('click', (e) => {
|
||||||
|
e.preventDefault();
|
||||||
|
this.login();
|
||||||
|
});
|
||||||
|
|
||||||
|
if (touchScreenManager.supportTouchScreen) {
|
||||||
|
new PinchManager(this);
|
||||||
|
}
|
||||||
|
//this.scale.setZoom(ZOOM_LEVEL);
|
||||||
|
//Phaser.Display.Align.In.BottomCenter(this.pressReturnField, zone);
|
||||||
|
|
||||||
|
/* FIX ME */
|
||||||
|
this.textField = new TextField(this, this.scale.width / 2, 20, '');
|
||||||
|
|
||||||
// For mobile purposes - we need a big enough touchable area.
|
// For mobile purposes - we need a big enough touchable area.
|
||||||
this.mobileTapRectangle = this.add
|
this.mobileTapZone = this.add.zone(this.scale.width / 2,this.scale.height - 30,200,50)
|
||||||
.rectangle(
|
.setInteractive().on("pointerdown", () => {
|
||||||
this.game.renderer.width / 2,
|
|
||||||
this.game.renderer.height - 30,
|
|
||||||
200,
|
|
||||||
50,
|
|
||||||
)
|
|
||||||
.setInteractive()
|
|
||||||
.on("pointerdown", () => {
|
|
||||||
this.login();
|
this.login();
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -96,9 +113,6 @@ export class EnableCameraScene extends Phaser.Scene {
|
|||||||
this.arrowDown.setInteractive().on('pointerdown', this.nextMic.bind(this));
|
this.arrowDown.setInteractive().on('pointerdown', this.nextMic.bind(this));
|
||||||
this.add.existing(this.arrowDown);
|
this.add.existing(this.arrowDown);
|
||||||
|
|
||||||
this.logo = new Image(this, this.game.renderer.width - 30, this.game.renderer.height - 20, LoginTextures.icon);
|
|
||||||
this.add.existing(this.logo);
|
|
||||||
|
|
||||||
this.input.keyboard.on('keyup-ENTER', () => {
|
this.input.keyboard.on('keyup-ENTER', () => {
|
||||||
this.login();
|
this.login();
|
||||||
});
|
});
|
||||||
@ -118,8 +132,7 @@ export class EnableCameraScene extends Phaser.Scene {
|
|||||||
this.soundMeterSprite.setVisible(false);
|
this.soundMeterSprite.setVisible(false);
|
||||||
this.add.existing(this.soundMeterSprite);
|
this.add.existing(this.soundMeterSprite);
|
||||||
|
|
||||||
this.repositionCallback = this.reposition.bind(this);
|
this.onResize();
|
||||||
window.addEventListener('resize', this.repositionCallback);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private previousCam(): void {
|
private previousCam(): void {
|
||||||
@ -197,10 +210,9 @@ export class EnableCameraScene extends Phaser.Scene {
|
|||||||
this.arrowUp.setVisible(this.microphoneSelected > 0);
|
this.arrowUp.setVisible(this.microphoneSelected > 0);
|
||||||
|
|
||||||
}
|
}
|
||||||
this.reposition();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private reposition(): void {
|
public onResize(): void {
|
||||||
let div = HtmlUtils.getElementByIdOrFail<HTMLVideoElement>('myCamVideoSetup');
|
let div = HtmlUtils.getElementByIdOrFail<HTMLVideoElement>('myCamVideoSetup');
|
||||||
let bounds = div.getBoundingClientRect();
|
let bounds = div.getBoundingClientRect();
|
||||||
if (!div.srcObject) {
|
if (!div.srcObject) {
|
||||||
@ -209,24 +221,22 @@ export class EnableCameraScene extends Phaser.Scene {
|
|||||||
}
|
}
|
||||||
|
|
||||||
this.textField.x = this.game.renderer.width / 2;
|
this.textField.x = this.game.renderer.width / 2;
|
||||||
this.mobileTapRectangle.x = this.game.renderer.width / 2;
|
this.mobileTapZone.x = this.game.renderer.width / 2;
|
||||||
this.cameraNameField.x = this.game.renderer.width / 2;
|
this.cameraNameField.x = this.game.renderer.width / 2;
|
||||||
this.microphoneNameField.x = this.game.renderer.width / 2;
|
this.microphoneNameField.x = this.game.renderer.width / 2;
|
||||||
this.pressReturnField.x = this.game.renderer.width / 2;
|
|
||||||
this.pressReturnField.x = this.game.renderer.width / 2;
|
|
||||||
|
|
||||||
this.cameraNameField.y = bounds.top / RESOLUTION - 8;
|
this.cameraNameField.y = bounds.top / this.scale.zoom - 8;
|
||||||
|
|
||||||
this.soundMeterSprite.x = this.game.renderer.width / 2 - this.soundMeterSprite.getWidth() / 2;
|
this.soundMeterSprite.x = this.game.renderer.width / 2 - this.soundMeterSprite.getWidth() / 2;
|
||||||
this.soundMeterSprite.y = bounds.bottom / RESOLUTION + 16;
|
this.soundMeterSprite.y = bounds.bottom / this.scale.zoom + 16;
|
||||||
|
|
||||||
this.microphoneNameField.y = this.soundMeterSprite.y + 22;
|
this.microphoneNameField.y = this.soundMeterSprite.y + 22;
|
||||||
|
|
||||||
this.arrowRight.x = bounds.right / RESOLUTION + 16;
|
this.arrowRight.x = bounds.right / this.scale.zoom + 16;
|
||||||
this.arrowRight.y = (bounds.top + bounds.height / 2) / RESOLUTION;
|
this.arrowRight.y = (bounds.top + bounds.height / 2) / this.scale.zoom;
|
||||||
|
|
||||||
this.arrowLeft.x = bounds.left / RESOLUTION - 16;
|
this.arrowLeft.x = bounds.left / this.scale.zoom - 16;
|
||||||
this.arrowLeft.y = (bounds.top + bounds.height / 2) / RESOLUTION;
|
this.arrowLeft.y = (bounds.top + bounds.height / 2) / this.scale.zoom;
|
||||||
|
|
||||||
this.arrowDown.x = this.microphoneNameField.x + this.microphoneNameField.width / 2 + 16;
|
this.arrowDown.x = this.microphoneNameField.x + this.microphoneNameField.width / 2 + 16;
|
||||||
this.arrowDown.y = this.microphoneNameField.y;
|
this.arrowDown.y = this.microphoneNameField.y;
|
||||||
@ -234,23 +244,22 @@ export class EnableCameraScene extends Phaser.Scene {
|
|||||||
this.arrowUp.x = this.microphoneNameField.x - this.microphoneNameField.width / 2 - 16;
|
this.arrowUp.x = this.microphoneNameField.x - this.microphoneNameField.width / 2 - 16;
|
||||||
this.arrowUp.y = this.microphoneNameField.y;
|
this.arrowUp.y = this.microphoneNameField.y;
|
||||||
|
|
||||||
this.pressReturnField.y = Math.max(this.game.renderer.height - 30, this.microphoneNameField.y + 20);
|
const actionBtn = document.querySelector<HTMLDivElement>('#enableCameraScene .action');
|
||||||
this.logo.x = this.game.renderer.width - 30;
|
if (actionBtn !== null) {
|
||||||
this.logo.y = Math.max(this.game.renderer.height - 20, this.microphoneNameField.y + 30);
|
actionBtn.style.top = (this.scale.height - 65) + 'px';
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
update(time: number, delta: number): void {
|
update(time: number, delta: number): void {
|
||||||
this.pressReturnField.setVisible(!!(Math.floor(time / 500) % 2));
|
|
||||||
|
|
||||||
this.soundMeterSprite.setVolume(this.soundMeter.getVolume());
|
this.soundMeterSprite.setVolume(this.soundMeter.getVolume());
|
||||||
|
mediaManager.updateScene();
|
||||||
|
|
||||||
mediaManager.setLastUpdateScene();
|
this.centerXDomElement(this.enableCameraSceneElement, 300);
|
||||||
}
|
}
|
||||||
|
|
||||||
private login(): void {
|
private login(): void {
|
||||||
HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
|
HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
|
||||||
this.soundMeter.stop();
|
this.soundMeter.stop();
|
||||||
window.removeEventListener('resize', this.repositionCallback);
|
|
||||||
|
|
||||||
mediaManager.stopCamera();
|
mediaManager.stopCamera();
|
||||||
mediaManager.stopMicrophone();
|
mediaManager.stopMicrophone();
|
||||||
|
@ -2,6 +2,7 @@ import {gameManager} from "../Game/GameManager";
|
|||||||
import {Scene} from "phaser";
|
import {Scene} from "phaser";
|
||||||
import {ErrorScene} from "../Reconnecting/ErrorScene";
|
import {ErrorScene} from "../Reconnecting/ErrorScene";
|
||||||
import {WAError} from "../Reconnecting/WAError";
|
import {WAError} from "../Reconnecting/WAError";
|
||||||
|
import {waScaleManager} from "../Services/WaScaleManager";
|
||||||
|
|
||||||
export const EntrySceneName = "EntryScene";
|
export const EntrySceneName = "EntryScene";
|
||||||
|
|
||||||
@ -17,11 +18,18 @@ export class EntryScene extends Scene {
|
|||||||
}
|
}
|
||||||
|
|
||||||
create() {
|
create() {
|
||||||
|
|
||||||
gameManager.init(this.scene).then((nextSceneName) => {
|
gameManager.init(this.scene).then((nextSceneName) => {
|
||||||
|
// Let's rescale before starting the game
|
||||||
|
// We can do it at this stage.
|
||||||
|
waScaleManager.applyNewSize();
|
||||||
this.scene.start(nextSceneName);
|
this.scene.start(nextSceneName);
|
||||||
}).catch((err) => {
|
}).catch((err) => {
|
||||||
if (err.response && err.response.status == 404) {
|
if (err.response && err.response.status == 404) {
|
||||||
ErrorScene.showError(new WAError('Page Not Found', 'Could not find map', window.location.pathname), this.scene);
|
ErrorScene.showError(new WAError(
|
||||||
|
'Access link incorrect',
|
||||||
|
'Could not find map. Please check your access link.',
|
||||||
|
'If you want more information, you may contact administrator or contact us at: workadventure@thecodingmachine.com'), this.scene);
|
||||||
} else {
|
} else {
|
||||||
ErrorScene.showError(err, this.scene);
|
ErrorScene.showError(err, this.scene);
|
||||||
}
|
}
|
||||||
|
@ -1,28 +1,18 @@
|
|||||||
import {gameManager} from "../Game/GameManager";
|
import {gameManager} from "../Game/GameManager";
|
||||||
import {TextField} from "../Components/TextField";
|
|
||||||
import {TextInput} from "../Components/TextInput";
|
|
||||||
import Image = Phaser.GameObjects.Image;
|
|
||||||
import {SelectCharacterSceneName} from "./SelectCharacterScene";
|
import {SelectCharacterSceneName} from "./SelectCharacterScene";
|
||||||
import {ResizableScene} from "./ResizableScene";
|
import {ResizableScene} from "./ResizableScene";
|
||||||
import {isUserNameValid, maxUserNameLength} from "../../Connexion/LocalUser";
|
|
||||||
import { localUserStore } from "../../Connexion/LocalUserStore";
|
import { localUserStore } from "../../Connexion/LocalUserStore";
|
||||||
import Rectangle = Phaser.GameObjects.Rectangle;
|
import {MenuScene} from "../Menu/MenuScene";
|
||||||
|
import { isUserNameValid } from "../../Connexion/LocalUser";
|
||||||
|
|
||||||
//todo: put this constants in a dedicated file
|
|
||||||
export const LoginSceneName = "LoginScene";
|
export const LoginSceneName = "LoginScene";
|
||||||
enum LoginTextures {
|
|
||||||
icon = "icon",
|
const loginSceneKey = 'loginScene';
|
||||||
mainFont = "main_font"
|
|
||||||
}
|
|
||||||
|
|
||||||
export class LoginScene extends ResizableScene {
|
export class LoginScene extends ResizableScene {
|
||||||
private nameInput!: TextInput;
|
|
||||||
private textField!: TextField;
|
private loginSceneElement!: Phaser.GameObjects.DOMElement;
|
||||||
private infoTextField!: TextField;
|
|
||||||
private pressReturnField!: TextField;
|
|
||||||
private logo!: Image;
|
|
||||||
private name: string = '';
|
private name: string = '';
|
||||||
private mobileTapRectangle!: Rectangle;
|
|
||||||
|
|
||||||
constructor() {
|
constructor() {
|
||||||
super({
|
super({
|
||||||
@ -32,78 +22,65 @@ export class LoginScene extends ResizableScene {
|
|||||||
}
|
}
|
||||||
|
|
||||||
preload() {
|
preload() {
|
||||||
//this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
|
this.load.html(loginSceneKey, 'resources/html/loginScene.html');
|
||||||
this.load.image(LoginTextures.icon, "resources/logos/tcm_full.png");
|
|
||||||
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
|
|
||||||
this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
|
||||||
}
|
}
|
||||||
|
|
||||||
create() {
|
create() {
|
||||||
|
this.loginSceneElement = this.add.dom(-1000, 0).createFromCache(loginSceneKey);
|
||||||
|
this.centerXDomElement(this.loginSceneElement, 200);
|
||||||
|
MenuScene.revealMenusAfterInit(this.loginSceneElement, loginSceneKey);
|
||||||
|
|
||||||
this.nameInput = new TextInput(this, this.game.renderer.width / 2, 70, maxUserNameLength, this.name,(text: string) => {
|
const pErrorElement = this.loginSceneElement.getChildByID('errorLoginScene') as HTMLInputElement;
|
||||||
this.name = text;
|
const inputElement = this.loginSceneElement.getChildByID('loginSceneName') as HTMLInputElement;
|
||||||
localUserStore.setName(text);
|
inputElement.value = localUserStore.getName() ?? '';
|
||||||
})
|
inputElement.focus();
|
||||||
.setInteractive()
|
inputElement.addEventListener('keypress', (event: KeyboardEvent) => {
|
||||||
.on('pointerdown', () => {
|
if(inputElement.value.length > 7){
|
||||||
this.nameInput.focus();
|
event.preventDefault();
|
||||||
})
|
return;
|
||||||
|
|
||||||
this.textField = new TextField(this, this.game.renderer.width / 2, 50, 'Enter your name:')
|
|
||||||
.setInteractive()
|
|
||||||
.on('pointerdown', () => {
|
|
||||||
this.nameInput.focus();
|
|
||||||
})
|
|
||||||
// For mobile purposes - we need a big enough touchable area.
|
|
||||||
this.mobileTapRectangle = this.add.rectangle(
|
|
||||||
this.game.renderer.width / 2,
|
|
||||||
130,
|
|
||||||
this.game.renderer.width / 2,
|
|
||||||
60,
|
|
||||||
).setInteractive()
|
|
||||||
.on('pointerdown', () => {
|
|
||||||
this.login(this.name)
|
|
||||||
})
|
|
||||||
this.pressReturnField = new TextField(this, this.game.renderer.width / 2, 130, 'Touch here\n\n or \n\nPress enter to start')
|
|
||||||
|
|
||||||
this.logo = new Image(this, this.game.renderer.width - 30, this.game.renderer.height - 20, LoginTextures.icon);
|
|
||||||
this.add.existing(this.logo);
|
|
||||||
|
|
||||||
const infoText = "Commands: \n - Arrows or W, A, S, D to move\n - SHIFT to run";
|
|
||||||
this.infoTextField = new TextField(this, 10, this.game.renderer.height - 35, infoText, false);
|
|
||||||
|
|
||||||
this.input.keyboard.on('keyup-ENTER', () => {
|
|
||||||
if (isUserNameValid(this.name)) {
|
|
||||||
this.login(this.name);
|
|
||||||
}
|
}
|
||||||
|
pErrorElement.innerHTML = '';
|
||||||
|
if(inputElement.value && !isUserNameValid(inputElement.value)){
|
||||||
|
pErrorElement.innerHTML = 'Invalid user name: only letters and numbers are allowed. No spaces.';
|
||||||
|
}
|
||||||
|
if (event.key === 'Enter') {
|
||||||
|
event.preventDefault();
|
||||||
|
this.login(inputElement);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
const continuingButton = this.loginSceneElement.getChildByID('loginSceneFormSubmit') as HTMLButtonElement;
|
||||||
|
continuingButton.addEventListener('click', (e) => {
|
||||||
|
e.preventDefault();
|
||||||
|
this.login(inputElement);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
update(time: number, delta: number): void {
|
private login(inputElement: HTMLInputElement): void {
|
||||||
if (this.name == '') {
|
const pErrorElement = this.loginSceneElement.getChildByID('errorLoginScene') as HTMLInputElement;
|
||||||
this.pressReturnField?.setVisible(false);
|
this.name = inputElement.value;
|
||||||
} else {
|
if (this.name === '') {
|
||||||
this.pressReturnField?.setVisible(!!(Math.floor(time / 500) % 2));
|
pErrorElement.innerHTML = 'The name is empty';
|
||||||
|
return
|
||||||
|
}
|
||||||
|
if(!isUserNameValid(this.name)){
|
||||||
|
pErrorElement.innerHTML = 'Invalid user name: only letters and numbers are allowed. No spaces.';
|
||||||
|
return
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
private login(name: string): void {
|
|
||||||
if (this.name === '') return
|
if (this.name === '') return
|
||||||
gameManager.setPlayerName(name);
|
gameManager.setPlayerName(this.name);
|
||||||
|
|
||||||
this.scene.stop(LoginSceneName)
|
this.scene.stop(LoginSceneName)
|
||||||
gameManager.tryResumingGame(this, SelectCharacterSceneName);
|
gameManager.tryResumingGame(this, SelectCharacterSceneName);
|
||||||
this.scene.remove(LoginSceneName)
|
this.scene.remove(LoginSceneName)
|
||||||
}
|
}
|
||||||
|
|
||||||
public onResize(ev: UIEvent): void {
|
update(time: number, delta: number): void {
|
||||||
this.textField.x = this.game.renderer.width / 2;
|
|
||||||
this.nameInput.setX(this.game.renderer.width / 2 - 64);
|
|
||||||
this.pressReturnField.x = this.game.renderer.width / 2;
|
|
||||||
this.mobileTapRectangle.x = this.game.renderer.width / 2;
|
|
||||||
this.logo.x = this.game.renderer.width - 30;
|
|
||||||
this.logo.y = this.game.renderer.height - 20;
|
|
||||||
this.infoTextField.y = this.game.renderer.height - 35;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public onResize(ev: UIEvent): void {
|
||||||
|
this.centerXDomElement(this.loginSceneElement, 200);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,5 +1,23 @@
|
|||||||
import {Scene} from "phaser";
|
import {Scene} from "phaser";
|
||||||
|
import DOMElement = Phaser.GameObjects.DOMElement;
|
||||||
|
|
||||||
export abstract class ResizableScene extends Scene {
|
export abstract class ResizableScene extends Scene {
|
||||||
public abstract onResize(ev: UIEvent): void;
|
public abstract onResize(ev: UIEvent): void;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Centers the DOM element on the X axis.
|
||||||
|
*
|
||||||
|
* @param object
|
||||||
|
* @param defaultWidth The width of the DOM element. We try to compute it but it may not be available if called from "create".
|
||||||
|
*/
|
||||||
|
public centerXDomElement(object: DOMElement, defaultWidth: number): void {
|
||||||
|
object.x = (this.scale.width / 2) -
|
||||||
|
(
|
||||||
|
object
|
||||||
|
&& object.node
|
||||||
|
&& object.node.getBoundingClientRect().width > 0
|
||||||
|
? (object.node.getBoundingClientRect().width / 2 / this.scale.zoom)
|
||||||
|
: (300 / this.scale.zoom)
|
||||||
|
);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
76
front/src/Phaser/Login/SelectCharacterMobileScene.ts
Normal file
@ -0,0 +1,76 @@
|
|||||||
|
import {gameManager} from "../Game/GameManager";
|
||||||
|
import {TextField} from "../Components/TextField";
|
||||||
|
import Image = Phaser.GameObjects.Image;
|
||||||
|
import Rectangle = Phaser.GameObjects.Rectangle;
|
||||||
|
import {EnableCameraSceneName} from "./EnableCameraScene";
|
||||||
|
import {CustomizeSceneName} from "./CustomizeScene";
|
||||||
|
import {localUserStore} from "../../Connexion/LocalUserStore";
|
||||||
|
import {loadAllDefaultModels} from "../Entity/PlayerTexturesLoadingManager";
|
||||||
|
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||||
|
import {AbstractCharacterScene} from "./AbstractCharacterScene";
|
||||||
|
import {areCharacterLayersValid} from "../../Connexion/LocalUser";
|
||||||
|
import {touchScreenManager} from "../../Touch/TouchScreenManager";
|
||||||
|
import {PinchManager} from "../UserInput/PinchManager";
|
||||||
|
import {MenuScene} from "../Menu/MenuScene";
|
||||||
|
import { SelectCharacterScene, SelectCharacterSceneName } from "./SelectCharacterScene";
|
||||||
|
|
||||||
|
export class SelectCharacterMobileScene extends SelectCharacterScene {
|
||||||
|
|
||||||
|
create(){
|
||||||
|
super.create();
|
||||||
|
this.selectedRectangle.destroy();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected defineSetupPlayer(numero: number){
|
||||||
|
const deltaX = 30;
|
||||||
|
const deltaY = 2;
|
||||||
|
let [playerX, playerY] = this.getCharacterPosition();
|
||||||
|
let playerVisible = true;
|
||||||
|
let playerScale = 1.5;
|
||||||
|
let playserOpactity = 1;
|
||||||
|
|
||||||
|
if( this.currentSelectUser !== numero ){
|
||||||
|
playerVisible = false;
|
||||||
|
}
|
||||||
|
if( numero === (this.currentSelectUser + 1) ){
|
||||||
|
playerY -= deltaY;
|
||||||
|
playerX += deltaX;
|
||||||
|
playerScale = 0.8;
|
||||||
|
playserOpactity = 0.6;
|
||||||
|
playerVisible = true;
|
||||||
|
}
|
||||||
|
if( numero === (this.currentSelectUser + 2) ){
|
||||||
|
playerY -= deltaY;
|
||||||
|
playerX += (deltaX * 2);
|
||||||
|
playerScale = 0.8;
|
||||||
|
playserOpactity = 0.6;
|
||||||
|
playerVisible = true;
|
||||||
|
}
|
||||||
|
if( numero === (this.currentSelectUser - 1) ){
|
||||||
|
playerY -= deltaY;
|
||||||
|
playerX -= deltaX;
|
||||||
|
playerScale = 0.8;
|
||||||
|
playserOpactity = 0.6;
|
||||||
|
playerVisible = true;
|
||||||
|
}
|
||||||
|
if( numero === (this.currentSelectUser - 2) ){
|
||||||
|
playerY -= deltaY;
|
||||||
|
playerX -= (deltaX * 2);
|
||||||
|
playerScale = 0.8;
|
||||||
|
playserOpactity = 0.6;
|
||||||
|
playerVisible = true;
|
||||||
|
}
|
||||||
|
return {playerX, playerY, playerScale, playserOpactity, playerVisible}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns pixel position by on column and row number
|
||||||
|
*/
|
||||||
|
protected getCharacterPosition(): [number, number] {
|
||||||
|
return [
|
||||||
|
this.game.renderer.width / 2,
|
||||||
|
this.game.renderer.height / 3
|
||||||
|
];
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -1,275 +1,251 @@
|
|||||||
import {gameManager} from "../Game/GameManager";
|
import {gameManager} from "../Game/GameManager";
|
||||||
import {TextField} from "../Components/TextField";
|
|
||||||
import Image = Phaser.GameObjects.Image;
|
import Image = Phaser.GameObjects.Image;
|
||||||
import Rectangle = Phaser.GameObjects.Rectangle;
|
import Rectangle = Phaser.GameObjects.Rectangle;
|
||||||
import {EnableCameraSceneName} from "./EnableCameraScene";
|
import {EnableCameraSceneName} from "./EnableCameraScene";
|
||||||
import {CustomizeSceneName} from "./CustomizeScene";
|
import {CustomizeSceneName} from "./CustomizeScene";
|
||||||
import {ResizableScene} from "./ResizableScene";
|
|
||||||
import {localUserStore} from "../../Connexion/LocalUserStore";
|
import {localUserStore} from "../../Connexion/LocalUserStore";
|
||||||
import {loadAllDefaultModels, loadCustomTexture} from "../Entity/PlayerTexturesLoadingManager";
|
import {loadAllDefaultModels} from "../Entity/PlayerTexturesLoadingManager";
|
||||||
import {addLoader} from "../Components/Loader";
|
import {addLoader} from "../Components/Loader";
|
||||||
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||||
import {AbstractCharacterScene} from "./AbstractCharacterScene";
|
import {AbstractCharacterScene} from "./AbstractCharacterScene";
|
||||||
import {areCharacterLayersValid} from "../../Connexion/LocalUser";
|
import {areCharacterLayersValid} from "../../Connexion/LocalUser";
|
||||||
|
import {touchScreenManager} from "../../Touch/TouchScreenManager";
|
||||||
|
import {PinchManager} from "../UserInput/PinchManager";
|
||||||
|
import {MenuScene} from "../Menu/MenuScene";
|
||||||
|
import { SelectCharacterMobileScene } from "./SelectCharacterMobileScene";
|
||||||
|
|
||||||
//todo: put this constants in a dedicated file
|
//todo: put this constants in a dedicated file
|
||||||
export const SelectCharacterSceneName = "SelectCharacterScene";
|
export const SelectCharacterSceneName = "SelectCharacterScene";
|
||||||
enum LoginTextures {
|
|
||||||
playButton = "play_button",
|
const selectCharacterKey = 'selectCharacterScene';
|
||||||
icon = "icon",
|
|
||||||
mainFont = "main_font",
|
|
||||||
customizeButton = "customize_button",
|
|
||||||
customizeButtonSelected = "customize_button_selected"
|
|
||||||
}
|
|
||||||
|
|
||||||
export class SelectCharacterScene extends AbstractCharacterScene {
|
export class SelectCharacterScene extends AbstractCharacterScene {
|
||||||
private readonly nbCharactersPerRow = 6;
|
protected readonly nbCharactersPerRow = 6;
|
||||||
private textField!: TextField;
|
protected selectedPlayer!: Phaser.Physics.Arcade.Sprite|null; // null if we are selecting the "customize" option
|
||||||
private pressReturnField!: TextField;
|
protected players: Array<Phaser.Physics.Arcade.Sprite> = new Array<Phaser.Physics.Arcade.Sprite>();
|
||||||
private logo!: Image;
|
protected playerModels!: BodyResourceDescriptionInterface[];
|
||||||
private customizeButton!: Image;
|
|
||||||
private customizeButtonSelected!: Image;
|
|
||||||
|
|
||||||
private selectedRectangle!: Rectangle;
|
protected selectedRectangle!: Rectangle;
|
||||||
private selectedRectangleXPos = 0; // Number of the character selected in the rows
|
|
||||||
private selectedRectangleYPos = 0; // Number of the character selected in the columns
|
protected selectCharacterSceneElement!: Phaser.GameObjects.DOMElement;
|
||||||
private selectedPlayer!: Phaser.Physics.Arcade.Sprite|null; // null if we are selecting the "customize" option
|
protected currentSelectUser = 0;
|
||||||
private players: Array<Phaser.Physics.Arcade.Sprite> = new Array<Phaser.Physics.Arcade.Sprite>();
|
|
||||||
private mobileTapRectangle!: Rectangle;
|
|
||||||
private playerModels!: BodyResourceDescriptionInterface[];
|
|
||||||
|
|
||||||
constructor() {
|
constructor() {
|
||||||
super({
|
super({
|
||||||
key: SelectCharacterSceneName
|
key: SelectCharacterSceneName,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
preload() {
|
preload() {
|
||||||
addLoader(this);
|
this.load.html(selectCharacterKey, 'resources/html/selectCharacterScene.html');
|
||||||
|
|
||||||
this.loadSelectSceneCharacters().then((bodyResourceDescriptions) => {
|
this.loadSelectSceneCharacters().then((bodyResourceDescriptions) => {
|
||||||
bodyResourceDescriptions.forEach((bodyResourceDescription) => {
|
bodyResourceDescriptions.forEach((bodyResourceDescription) => {
|
||||||
this.playerModels.push(bodyResourceDescription);
|
this.playerModels.push(bodyResourceDescription);
|
||||||
});
|
});
|
||||||
})
|
})
|
||||||
|
|
||||||
this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
|
|
||||||
this.load.image(LoginTextures.icon, "resources/logos/tcm_full.png");
|
|
||||||
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
|
|
||||||
this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
|
||||||
this.playerModels = loadAllDefaultModels(this.load);
|
this.playerModels = loadAllDefaultModels(this.load);
|
||||||
this.load.image(LoginTextures.customizeButton, 'resources/objects/customize.png');
|
|
||||||
this.load.image(LoginTextures.customizeButtonSelected, 'resources/objects/customize_selected.png');
|
|
||||||
|
|
||||||
|
//this function must stay at the end of preload function
|
||||||
addLoader(this);
|
addLoader(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
create() {
|
create() {
|
||||||
this.textField = new TextField(this, this.game.renderer.width / 2, 50, 'Select your character');
|
|
||||||
this.pressReturnField = new TextField(
|
this.selectCharacterSceneElement = this.add.dom(-1000, 0).createFromCache(selectCharacterKey);
|
||||||
this,
|
this.centerXDomElement(this.selectCharacterSceneElement, 150);
|
||||||
this.game.renderer.width / 2,
|
MenuScene.revealMenusAfterInit(this.selectCharacterSceneElement, selectCharacterKey);
|
||||||
90 + 32 * Math.ceil( this.playerModels.length / this.nbCharactersPerRow) + 60,
|
|
||||||
'Touch here\n\n or \n\nPress enter to start');
|
this.selectCharacterSceneElement.addListener('click');
|
||||||
// For mobile purposes - we need a big enough touchable area.
|
this.selectCharacterSceneElement.on('click', (event:MouseEvent) => {
|
||||||
this.mobileTapRectangle = this.add
|
event.preventDefault();
|
||||||
.rectangle(
|
if((event?.target as HTMLInputElement).id === 'selectCharacterButtonLeft') {
|
||||||
this.game.renderer.width / 2,
|
this.moveToLeft();
|
||||||
275,
|
}else if((event?.target as HTMLInputElement).id === 'selectCharacterButtonRight') {
|
||||||
this.game.renderer.width / 2,
|
this.moveToRight();
|
||||||
50,
|
}else if((event?.target as HTMLInputElement).id === 'selectCharacterSceneFormSubmit') {
|
||||||
)
|
this.nextSceneToCameraScene();
|
||||||
.setInteractive()
|
}else if((event?.target as HTMLInputElement).id === 'selectCharacterSceneFormCustomYourOwnSubmit') {
|
||||||
.on("pointerdown", () => {
|
this.nextSceneToCustomizeScene();
|
||||||
this.nextScene();
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
if (touchScreenManager.supportTouchScreen) {
|
||||||
|
new PinchManager(this);
|
||||||
|
}
|
||||||
|
|
||||||
const rectangleXStart = this.game.renderer.width / 2 - (this.nbCharactersPerRow / 2) * 32 + 16;
|
const rectangleXStart = this.game.renderer.width / 2 - (this.nbCharactersPerRow / 2) * 32 + 16;
|
||||||
|
|
||||||
this.selectedRectangle = this.add.rectangle(rectangleXStart, 90, 32, 32).setStrokeStyle(2, 0xFFFFFF);
|
this.selectedRectangle = this.add.rectangle(rectangleXStart, 90, 32, 32).setStrokeStyle(2, 0xFFFFFF);
|
||||||
|
this.selectedRectangle.setDepth(2);
|
||||||
this.logo = new Image(this, this.game.renderer.width - 30, this.game.renderer.height - 20, LoginTextures.icon);
|
|
||||||
this.add.existing(this.logo);
|
|
||||||
|
|
||||||
this.input.keyboard.on('keyup-ENTER', () => {
|
|
||||||
return this.nextScene();
|
|
||||||
});
|
|
||||||
|
|
||||||
this.input.keyboard.on('keydown-RIGHT', () => {
|
|
||||||
if(this.selectedRectangleYPos * this.nbCharactersPerRow + (this.selectedRectangleXPos + 2))
|
|
||||||
if (
|
|
||||||
this.selectedRectangleXPos < this.nbCharactersPerRow - 1
|
|
||||||
&& ((this.selectedRectangleYPos * this.nbCharactersPerRow) + (this.selectedRectangleXPos + 1) + 1) <= this.playerModels.length
|
|
||||||
) {
|
|
||||||
this.selectedRectangleXPos++;
|
|
||||||
}
|
|
||||||
this.updateSelectedPlayer();
|
|
||||||
});
|
|
||||||
this.input.keyboard.on('keydown-LEFT', () => {
|
|
||||||
if (
|
|
||||||
this.selectedRectangleXPos > 0
|
|
||||||
&& ((this.selectedRectangleYPos * this.nbCharactersPerRow) + (this.selectedRectangleXPos - 1) + 1) <= this.playerModels.length
|
|
||||||
) {
|
|
||||||
this.selectedRectangleXPos--;
|
|
||||||
}
|
|
||||||
this.updateSelectedPlayer();
|
|
||||||
});
|
|
||||||
this.input.keyboard.on('keydown-DOWN', () => {
|
|
||||||
if (
|
|
||||||
this.selectedRectangleYPos < Math.ceil(this.playerModels.length / this.nbCharactersPerRow)
|
|
||||||
&& (
|
|
||||||
(((this.selectedRectangleYPos + 1) * this.nbCharactersPerRow) + this.selectedRectangleXPos + 1) <= this.playerModels.length // check if player isn't empty
|
|
||||||
|| (this.selectedRectangleYPos + 1) === Math.ceil(this.playerModels.length / this.nbCharactersPerRow) // check if is custom rectangle
|
|
||||||
)
|
|
||||||
) {
|
|
||||||
this.selectedRectangleYPos++;
|
|
||||||
}
|
|
||||||
this.updateSelectedPlayer();
|
|
||||||
});
|
|
||||||
this.input.keyboard.on('keydown-UP', () => {
|
|
||||||
if (
|
|
||||||
this.selectedRectangleYPos > 0
|
|
||||||
&& (((this.selectedRectangleYPos - 1) * this.nbCharactersPerRow) + this.selectedRectangleXPos + 1) <= this.playerModels.length
|
|
||||||
) {
|
|
||||||
this.selectedRectangleYPos--;
|
|
||||||
}
|
|
||||||
this.updateSelectedPlayer();
|
|
||||||
});
|
|
||||||
|
|
||||||
/*create user*/
|
/*create user*/
|
||||||
this.createCurrentPlayer();
|
this.createCurrentPlayer();
|
||||||
|
|
||||||
const playerNumber = localUserStore.getPlayerCharacterIndex();
|
const playerNumber = localUserStore.getPlayerCharacterIndex();
|
||||||
if (playerNumber && playerNumber !== -1) {
|
|
||||||
this.selectedRectangleXPos = playerNumber % this.nbCharactersPerRow;
|
this.input.keyboard.on('keyup-ENTER', () => {
|
||||||
this.selectedRectangleYPos = Math.floor(playerNumber / this.nbCharactersPerRow);
|
return this.nextSceneToCameraScene();
|
||||||
this.updateSelectedPlayer();
|
});
|
||||||
} else if (playerNumber === -1) {
|
|
||||||
this.selectedRectangleYPos = Math.ceil(this.playerModels.length / this.nbCharactersPerRow);
|
this.input.keyboard.on('keydown-RIGHT', () => {
|
||||||
this.updateSelectedPlayer();
|
this.moveToRight();
|
||||||
}
|
});
|
||||||
|
this.input.keyboard.on('keydown-LEFT', () => {
|
||||||
|
this.moveToLeft();
|
||||||
|
});
|
||||||
|
this.input.keyboard.on('keydown-UP', () => {
|
||||||
|
this.moveToUp();
|
||||||
|
});
|
||||||
|
this.input.keyboard.on('keydown-DOWN', () => {
|
||||||
|
this.moveToDown();
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
update(time: number, delta: number): void {
|
protected nextSceneToCameraScene(): void {
|
||||||
this.pressReturnField.setVisible(!!(Math.floor(time / 500) % 2));
|
|
||||||
}
|
|
||||||
|
|
||||||
private nextScene(): void {
|
|
||||||
if (this.selectedPlayer !== null && !areCharacterLayersValid([this.selectedPlayer.texture.key])) {
|
if (this.selectedPlayer !== null && !areCharacterLayersValid([this.selectedPlayer.texture.key])) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
this.scene.stop(SelectCharacterSceneName);
|
if(!this.selectedPlayer){
|
||||||
if (this.selectedPlayer !== null) {
|
return;
|
||||||
gameManager.setCharacterLayers([this.selectedPlayer.texture.key]);
|
|
||||||
gameManager.tryResumingGame(this, EnableCameraSceneName);
|
|
||||||
} else {
|
|
||||||
this.scene.run(CustomizeSceneName);
|
|
||||||
}
|
}
|
||||||
|
this.scene.stop(SelectCharacterSceneName);
|
||||||
|
gameManager.setCharacterLayers([this.selectedPlayer.texture.key]);
|
||||||
|
gameManager.tryResumingGame(this, EnableCameraSceneName);
|
||||||
this.scene.remove(SelectCharacterSceneName);
|
this.scene.remove(SelectCharacterSceneName);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected nextSceneToCustomizeScene(): void {
|
||||||
|
if (this.selectedPlayer !== null && !areCharacterLayersValid([this.selectedPlayer.texture.key])) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
this.scene.sleep(SelectCharacterSceneName);
|
||||||
|
this.scene.run(CustomizeSceneName);
|
||||||
|
}
|
||||||
|
|
||||||
createCurrentPlayer(): void {
|
createCurrentPlayer(): void {
|
||||||
for (let i = 0; i <this.playerModels.length; i++) {
|
for (let i = 0; i <this.playerModels.length; i++) {
|
||||||
const playerResource = this.playerModels[i];
|
const playerResource = this.playerModels[i];
|
||||||
|
|
||||||
const col = i % this.nbCharactersPerRow;
|
const [middleX, middleY] = this.getCharacterPosition();
|
||||||
const row = Math.floor(i / this.nbCharactersPerRow);
|
const player = this.physics.add.sprite(middleX, middleY, playerResource.name, 0);
|
||||||
|
this.setUpPlayer(player, i);
|
||||||
const [x, y] = this.getCharacterPosition(col, row);
|
|
||||||
const player = this.physics.add.sprite(x, y, playerResource.name, 0);
|
|
||||||
player.setBounce(0.2);
|
|
||||||
player.setCollideWorldBounds(true);
|
|
||||||
this.anims.create({
|
this.anims.create({
|
||||||
key: playerResource.name,
|
key: playerResource.name,
|
||||||
frames: this.anims.generateFrameNumbers(playerResource.name, {start: 0, end: 2,}),
|
frames: this.anims.generateFrameNumbers(playerResource.name, {start: 0, end: 11}),
|
||||||
frameRate: 10,
|
frameRate: 8,
|
||||||
repeat: -1
|
repeat: -1
|
||||||
});
|
});
|
||||||
player.setInteractive().on("pointerdown", () => {
|
player.setInteractive().on("pointerdown", () => {
|
||||||
this.selectedRectangleXPos = col;
|
if(this.currentSelectUser === i){
|
||||||
this.selectedRectangleYPos = row;
|
return;
|
||||||
this.updateSelectedPlayer();
|
}
|
||||||
|
this.currentSelectUser = i;
|
||||||
|
this.moveUser();
|
||||||
});
|
});
|
||||||
this.players.push(player);
|
this.players.push(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
const maxRow = Math.ceil( this.playerModels.length / this.nbCharactersPerRow);
|
this.selectedPlayer = this.players[this.currentSelectUser];
|
||||||
this.customizeButton = new Image(this, this.game.renderer.width / 2, 90 + 32 * maxRow + 6, LoginTextures.customizeButton);
|
this.selectedPlayer.play(this.playerModels[this.currentSelectUser].name);
|
||||||
this.customizeButton.setOrigin(0.5, 0.5);
|
}
|
||||||
this.add.existing(this.customizeButton);
|
|
||||||
this.customizeButtonSelected = new Image(this, this.game.renderer.width / 2, 90 + 32 * maxRow + 6, LoginTextures.customizeButtonSelected);
|
|
||||||
this.customizeButtonSelected.setOrigin(0.5, 0.5);
|
|
||||||
this.customizeButtonSelected.setVisible(false);
|
|
||||||
this.add.existing(this.customizeButtonSelected);
|
|
||||||
|
|
||||||
this.customizeButton.setInteractive().on("pointerdown", () => {
|
protected moveUser(){
|
||||||
this.selectedRectangleYPos = Math.ceil(this.playerModels.length / this.nbCharactersPerRow);
|
for(let i = 0; i < this.players.length; i++){
|
||||||
this.updateSelectedPlayer();
|
const player = this.players[i];
|
||||||
this.nextScene();
|
this.setUpPlayer(player, i);
|
||||||
});
|
}
|
||||||
this.customizeButtonSelected.setInteractive().on("pointerdown", () => {
|
this.updateSelectedPlayer();
|
||||||
this.nextScene();
|
}
|
||||||
});
|
|
||||||
|
|
||||||
this.selectedPlayer = this.players[0];
|
protected moveToLeft(){
|
||||||
this.selectedPlayer.play(this.playerModels[0].name);
|
if(this.currentSelectUser === 0){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
this.currentSelectUser -= 1;
|
||||||
|
this.moveUser();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected moveToRight(){
|
||||||
|
if(this.currentSelectUser === (this.players.length - 1)){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
this.currentSelectUser += 1;
|
||||||
|
this.moveUser();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected moveToUp(){
|
||||||
|
if(this.currentSelectUser < this.nbCharactersPerRow){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
this.currentSelectUser -= this.nbCharactersPerRow;
|
||||||
|
this.moveUser();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected moveToDown(){
|
||||||
|
if((this.currentSelectUser + this.nbCharactersPerRow) > (this.players.length - 1)){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
this.currentSelectUser += this.nbCharactersPerRow;
|
||||||
|
this.moveUser();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected defineSetupPlayer(numero: number){
|
||||||
|
const deltaX = 32;
|
||||||
|
const deltaY = 32;
|
||||||
|
let [playerX, playerY] = this.getCharacterPosition(); // player X and player y are middle of the
|
||||||
|
|
||||||
|
playerX = ( (playerX - (deltaX * 2.5)) + ((deltaX) * (numero % this.nbCharactersPerRow)) ); // calcul position on line users
|
||||||
|
playerY = ( (playerY - (deltaY * 2)) + ((deltaY) * ( Math.floor(numero / this.nbCharactersPerRow) )) ); // calcul position on column users
|
||||||
|
|
||||||
|
const playerVisible = true;
|
||||||
|
const playerScale = 1;
|
||||||
|
const playserOpactity = 1;
|
||||||
|
|
||||||
|
// if selected
|
||||||
|
if( numero === this.currentSelectUser ){
|
||||||
|
this.selectedRectangle.setX(playerX);
|
||||||
|
this.selectedRectangle.setY(playerY);
|
||||||
|
}
|
||||||
|
|
||||||
|
return {playerX, playerY, playerScale, playserOpactity, playerVisible}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected setUpPlayer(player: Phaser.Physics.Arcade.Sprite, numero: number){
|
||||||
|
|
||||||
|
const {playerX, playerY, playerScale, playserOpactity, playerVisible} = this.defineSetupPlayer(numero);
|
||||||
|
player.setBounce(0.2);
|
||||||
|
player.setCollideWorldBounds(true);
|
||||||
|
player.setVisible( playerVisible );
|
||||||
|
player.setScale(playerScale, playerScale);
|
||||||
|
player.setAlpha(playserOpactity);
|
||||||
|
player.setX(playerX);
|
||||||
|
player.setY(playerY);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns pixel position by on column and row number
|
* Returns pixel position by on column and row number
|
||||||
*/
|
*/
|
||||||
private getCharacterPosition(x: number, y: number): [number, number] {
|
protected getCharacterPosition(): [number, number] {
|
||||||
return [
|
return [
|
||||||
this.game.renderer.width / 2 + 16 + (x - this.nbCharactersPerRow / 2) * 32,
|
this.game.renderer.width / 2,
|
||||||
y * 32 + 90
|
this.game.renderer.height / 2.5
|
||||||
];
|
];
|
||||||
}
|
}
|
||||||
|
|
||||||
private updateSelectedPlayer(): void {
|
protected updateSelectedPlayer(): void {
|
||||||
this.selectedPlayer?.anims.pause();
|
this.selectedPlayer?.anims.pause(this.selectedPlayer?.anims.currentAnim.frames[0]);
|
||||||
// If we selected the customize button
|
const player = this.players[this.currentSelectUser];
|
||||||
if (this.selectedRectangleYPos === Math.ceil(this.playerModels.length / this.nbCharactersPerRow)) {
|
player.play(this.playerModels[this.currentSelectUser].name);
|
||||||
this.selectedPlayer = null;
|
|
||||||
this.selectedRectangle.setVisible(false);
|
|
||||||
this.customizeButtonSelected.setVisible(true);
|
|
||||||
this.customizeButton.setVisible(false);
|
|
||||||
localUserStore.setPlayerCharacterIndex(-1);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
this.customizeButtonSelected.setVisible(false);
|
|
||||||
this.customizeButton.setVisible(true);
|
|
||||||
const [x, y] = this.getCharacterPosition(this.selectedRectangleXPos, this.selectedRectangleYPos);
|
|
||||||
this.selectedRectangle.setVisible(true);
|
|
||||||
this.selectedRectangle.setX(x);
|
|
||||||
this.selectedRectangle.setY(y);
|
|
||||||
this.selectedRectangle.setSize(32, 32);
|
|
||||||
const playerNumber = this.selectedRectangleXPos + this.selectedRectangleYPos * this.nbCharactersPerRow;
|
|
||||||
const player = this.players[playerNumber];
|
|
||||||
player.play(this.playerModels[playerNumber].name);
|
|
||||||
this.selectedPlayer = player;
|
this.selectedPlayer = player;
|
||||||
localUserStore.setPlayerCharacterIndex(playerNumber);
|
localUserStore.setPlayerCharacterIndex(this.currentSelectUser);
|
||||||
|
}
|
||||||
|
|
||||||
|
update(time: number, delta: number): void {
|
||||||
}
|
}
|
||||||
|
|
||||||
public onResize(ev: UIEvent): void {
|
public onResize(ev: UIEvent): void {
|
||||||
this.textField.x = this.game.renderer.width / 2;
|
//move position of user
|
||||||
this.pressReturnField.x = this.game.renderer.width / 2;
|
this.moveUser();
|
||||||
this.logo.x = this.game.renderer.width - 30;
|
|
||||||
this.logo.y = this.game.renderer.height - 20;
|
|
||||||
this.customizeButton.x = this.game.renderer.width / 2;
|
|
||||||
this.customizeButtonSelected.x = this.game.renderer.width / 2;
|
|
||||||
|
|
||||||
for (let i = 0; i <this.playerModels.length; i++) {
|
this.centerXDomElement(this.selectCharacterSceneElement, 150);
|
||||||
const player = this.players[i];
|
|
||||||
|
|
||||||
const col = i % this.nbCharactersPerRow;
|
|
||||||
const row = Math.floor(i / this.nbCharactersPerRow);
|
|
||||||
|
|
||||||
const [x, y] = this.getCharacterPosition(col, row);
|
|
||||||
player.x = x;
|
|
||||||
player.y = y;
|
|
||||||
}
|
|
||||||
this.updateSelectedPlayer();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -3,33 +3,25 @@ import Rectangle = Phaser.GameObjects.Rectangle;
|
|||||||
import { addLoader } from "../Components/Loader";
|
import { addLoader } from "../Components/Loader";
|
||||||
import { gameManager} from "../Game/GameManager";
|
import { gameManager} from "../Game/GameManager";
|
||||||
import { ResizableScene } from "./ResizableScene";
|
import { ResizableScene } from "./ResizableScene";
|
||||||
import { TextField } from "../Components/TextField";
|
|
||||||
import { EnableCameraSceneName } from "./EnableCameraScene";
|
import { EnableCameraSceneName } from "./EnableCameraScene";
|
||||||
import { localUserStore } from "../../Connexion/LocalUserStore";
|
import { localUserStore } from "../../Connexion/LocalUserStore";
|
||||||
import { CompanionResourceDescriptionInterface } from "../Companion/CompanionTextures";
|
import { CompanionResourceDescriptionInterface } from "../Companion/CompanionTextures";
|
||||||
import { getAllCompanionResources } from "../Companion/CompanionTexturesLoadingManager";
|
import { getAllCompanionResources } from "../Companion/CompanionTexturesLoadingManager";
|
||||||
|
import {touchScreenManager} from "../../Touch/TouchScreenManager";
|
||||||
|
import {PinchManager} from "../UserInput/PinchManager";
|
||||||
|
import { MenuScene } from "../Menu/MenuScene";
|
||||||
|
|
||||||
export const SelectCompanionSceneName = "SelectCompanionScene";
|
export const SelectCompanionSceneName = "SelectCompanionScene";
|
||||||
|
|
||||||
enum LoginTextures {
|
const selectCompanionSceneKey = 'selectCompanionScene';
|
||||||
playButton = "play_button",
|
|
||||||
icon = "icon",
|
|
||||||
mainFont = "main_font"
|
|
||||||
}
|
|
||||||
|
|
||||||
export class SelectCompanionScene extends ResizableScene {
|
export class SelectCompanionScene extends ResizableScene {
|
||||||
private logo!: Image;
|
|
||||||
private textField!: TextField;
|
|
||||||
private pressReturnField!: TextField;
|
|
||||||
private readonly nbCharactersPerRow = 7;
|
|
||||||
|
|
||||||
private selectedRectangle!: Rectangle;
|
|
||||||
|
|
||||||
private selectedCompanion!: Phaser.Physics.Arcade.Sprite;
|
private selectedCompanion!: Phaser.Physics.Arcade.Sprite;
|
||||||
private companions: Array<Phaser.Physics.Arcade.Sprite> = new Array<Phaser.Physics.Arcade.Sprite>();
|
private companions: Array<Phaser.Physics.Arcade.Sprite> = new Array<Phaser.Physics.Arcade.Sprite>();
|
||||||
private companionModels: Array<CompanionResourceDescriptionInterface|null> = [null];
|
private companionModels: Array<CompanionResourceDescriptionInterface> = [];
|
||||||
|
|
||||||
private confirmTouchArea!: Rectangle;
|
private selectCompanionSceneElement!: Phaser.GameObjects.DOMElement;
|
||||||
|
private currentCompanion = 0;
|
||||||
|
|
||||||
constructor() {
|
constructor() {
|
||||||
super({
|
super({
|
||||||
@ -38,206 +30,199 @@ export class SelectCompanionScene extends ResizableScene {
|
|||||||
}
|
}
|
||||||
|
|
||||||
preload() {
|
preload() {
|
||||||
addLoader(this);
|
this.load.html(selectCompanionSceneKey, 'resources/html/SelectCompanionScene.html');
|
||||||
|
|
||||||
getAllCompanionResources(this.load).forEach(model => {
|
getAllCompanionResources(this.load).forEach(model => {
|
||||||
this.companionModels.push(model);
|
this.companionModels.push(model);
|
||||||
});
|
});
|
||||||
|
|
||||||
this.load.image(LoginTextures.icon, "resources/logos/tcm_full.png");
|
//this function must stay at the end of preload function
|
||||||
this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
|
|
||||||
|
|
||||||
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
|
|
||||||
this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
|
||||||
|
|
||||||
addLoader(this);
|
addLoader(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
create() {
|
create() {
|
||||||
this.textField = new TextField(this, this.game.renderer.width / 2, 50, 'Select your companion');
|
|
||||||
|
|
||||||
const confirmTouchAreaY = 115 + 32 * Math.ceil(this.companionModels.length / this.nbCharactersPerRow);
|
this.selectCompanionSceneElement = this.add.dom(-1000, 0).createFromCache(selectCompanionSceneKey);
|
||||||
this.pressReturnField = new TextField(
|
this.centerXDomElement(this.selectCompanionSceneElement, 150);
|
||||||
this,
|
MenuScene.revealMenusAfterInit(this.selectCompanionSceneElement, selectCompanionSceneKey);
|
||||||
this.game.renderer.width / 2,
|
|
||||||
confirmTouchAreaY,
|
|
||||||
'Touch here\n\n or \n\n press enter to start'
|
|
||||||
);
|
|
||||||
this.confirmTouchArea = this.add
|
|
||||||
.rectangle(this.game.renderer.width / 2, confirmTouchAreaY, 200, 50)
|
|
||||||
.setInteractive()
|
|
||||||
.on("pointerdown", this.nextScene.bind(this));
|
|
||||||
|
|
||||||
const rectangleXStart = this.game.renderer.width / 2 - (this.nbCharactersPerRow / 2) * 32 + 16;
|
this.selectCompanionSceneElement.addListener('click');
|
||||||
this.selectedRectangle = this.add.rectangle(rectangleXStart, 90, 32, 32).setStrokeStyle(2, 0xFFFFFF);
|
this.selectCompanionSceneElement.on('click', (event:MouseEvent) => {
|
||||||
|
event.preventDefault();
|
||||||
|
if((event?.target as HTMLInputElement).id === 'selectCharacterButtonLeft') {
|
||||||
|
this.moveToLeft();
|
||||||
|
}else if((event?.target as HTMLInputElement).id === 'selectCharacterButtonRight') {
|
||||||
|
this.moveToRight();
|
||||||
|
}else if((event?.target as HTMLInputElement).id === 'selectCompanionSceneFormSubmit') {
|
||||||
|
this.nextScene();
|
||||||
|
}else if((event?.target as HTMLInputElement).id === 'selectCompanionSceneFormBack') {
|
||||||
|
this._nextScene();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
this.logo = new Image(this, this.game.renderer.width - 30, this.game.renderer.height - 20, LoginTextures.icon);
|
if (touchScreenManager.supportTouchScreen) {
|
||||||
this.add.existing(this.logo);
|
new PinchManager(this);
|
||||||
|
}
|
||||||
|
|
||||||
// input events
|
// input events
|
||||||
this.input.keyboard.on('keyup-ENTER', this.nextScene.bind(this));
|
this.input.keyboard.on('keyup-ENTER', this.nextScene.bind(this));
|
||||||
|
|
||||||
this.input.keyboard.on('keydown-RIGHT', this.selectNext.bind(this));
|
this.input.keyboard.on('keydown-RIGHT', this.moveToRight.bind(this));
|
||||||
this.input.keyboard.on('keydown-LEFT', this.selectPrevious.bind(this));
|
this.input.keyboard.on('keydown-LEFT', this.moveToLeft.bind(this));
|
||||||
this.input.keyboard.on('keydown-DOWN', this.jumpToNextRow.bind(this));
|
|
||||||
this.input.keyboard.on('keydown-UP', this.jumpToPreviousRow.bind(this));
|
if(localUserStore.getCompanion()){
|
||||||
|
const companionIndex = this.companionModels.findIndex((companion) => companion.name === localUserStore.getCompanion());
|
||||||
|
if(companionIndex > -1 || companionIndex < this.companions.length){
|
||||||
|
this.currentCompanion = companionIndex;
|
||||||
|
this.selectedCompanion = this.companions[companionIndex];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
localUserStore.setCompanion(null);
|
||||||
|
gameManager.setCompanion(null);
|
||||||
|
|
||||||
this.createCurrentCompanion();
|
this.createCurrentCompanion();
|
||||||
this.selectCompanion(this.getCompanionIndex());
|
this.updateSelectedCompanion();
|
||||||
}
|
}
|
||||||
|
|
||||||
update(time: number, delta: number): void {
|
update(time: number, delta: number): void {
|
||||||
this.pressReturnField.setVisible(!!(Math.floor(time / 500) % 2));
|
|
||||||
}
|
|
||||||
|
|
||||||
private jumpToPreviousRow(): void {
|
|
||||||
const index = this.companions.indexOf(this.selectedCompanion) - this.nbCharactersPerRow;
|
|
||||||
if (index >= 0) {
|
|
||||||
this.selectCompanion(index);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private jumpToNextRow(): void {
|
|
||||||
const index = this.companions.indexOf(this.selectedCompanion) + this.nbCharactersPerRow;
|
|
||||||
if (index < this.companions.length) {
|
|
||||||
this.selectCompanion(index);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private selectPrevious(): void {
|
|
||||||
const index = this.companions.indexOf(this.selectedCompanion);
|
|
||||||
this.selectCompanion(index - 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
private selectNext(): void {
|
|
||||||
const index = this.companions.indexOf(this.selectedCompanion);
|
|
||||||
this.selectCompanion(index + 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
private selectCompanion(index?: number): void {
|
|
||||||
if (typeof index === 'undefined') {
|
|
||||||
index = this.companions.indexOf(this.selectedCompanion);
|
|
||||||
}
|
|
||||||
|
|
||||||
// make sure index is inside possible range
|
|
||||||
index = Math.min(this.companions.length - 1, Math.max(0, index));
|
|
||||||
|
|
||||||
if (this.selectedCompanion === this.companions[index]) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
this.selectedCompanion.anims.pause();
|
|
||||||
this.selectedCompanion = this.companions[index];
|
|
||||||
|
|
||||||
this.redrawSelectedRectangle();
|
|
||||||
|
|
||||||
const model = this.companionModels[index];
|
|
||||||
|
|
||||||
if (model !== null) {
|
|
||||||
this.selectedCompanion.anims.play(model.name);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private redrawSelectedRectangle(): void {
|
|
||||||
this.selectedRectangle.setVisible(true);
|
|
||||||
this.selectedRectangle.setX(this.selectedCompanion.x);
|
|
||||||
this.selectedRectangle.setY(this.selectedCompanion.y);
|
|
||||||
this.selectedRectangle.setSize(32, 32);
|
|
||||||
}
|
|
||||||
|
|
||||||
private storeCompanionSelection(): string|null {
|
|
||||||
const index = this.companions.indexOf(this.selectedCompanion);
|
|
||||||
const model = this.companionModels[index];
|
|
||||||
const companion = model === null ? null : model.name;
|
|
||||||
|
|
||||||
localUserStore.setCompanion(companion);
|
|
||||||
|
|
||||||
return companion;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private nextScene(): void {
|
private nextScene(): void {
|
||||||
const companion = this.storeCompanionSelection();
|
localUserStore.setCompanion(this.companionModels[this.currentCompanion].name);
|
||||||
|
gameManager.setCompanion(this.companionModels[this.currentCompanion].name);
|
||||||
|
|
||||||
|
this._nextScene();
|
||||||
|
}
|
||||||
|
|
||||||
|
private _nextScene(){
|
||||||
// next scene
|
// next scene
|
||||||
this.scene.stop(SelectCompanionSceneName);
|
this.scene.stop(SelectCompanionSceneName);
|
||||||
|
|
||||||
gameManager.setCompanion(companion);
|
|
||||||
gameManager.tryResumingGame(this, EnableCameraSceneName);
|
gameManager.tryResumingGame(this, EnableCameraSceneName);
|
||||||
|
|
||||||
this.scene.remove(SelectCompanionSceneName);
|
this.scene.remove(SelectCompanionSceneName);
|
||||||
}
|
}
|
||||||
|
|
||||||
private createCurrentCompanion(): void {
|
private createCurrentCompanion(): void {
|
||||||
for (let i = 0; i < this.companionModels.length; i++) {
|
for (let i = 0; i < this.companionModels.length; i++) {
|
||||||
const companionResource = this.companionModels[i];
|
const companionResource = this.companionModels[i]
|
||||||
|
const [middleX, middleY] = this.getCompanionPosition();
|
||||||
const col = i % this.nbCharactersPerRow;
|
const companion = this.physics.add.sprite(middleX, middleY, companionResource.name, 0);
|
||||||
const row = Math.floor(i / this.nbCharactersPerRow);
|
this.setUpCompanion(companion, i);
|
||||||
|
this.anims.create({
|
||||||
const [x, y] = this.getCharacterPosition(col, row);
|
key: companionResource.name,
|
||||||
|
frames: this.anims.generateFrameNumbers(companionResource.name, {start: 0, end: 2,}),
|
||||||
let name = "null";
|
frameRate: 10,
|
||||||
if (companionResource !== null) {
|
repeat: -1
|
||||||
name = companionResource.name;
|
});
|
||||||
}
|
|
||||||
|
|
||||||
const companion = this.physics.add.sprite(x, y, name, 0);
|
|
||||||
companion.setBounce(0.2);
|
|
||||||
companion.setCollideWorldBounds(true);
|
|
||||||
|
|
||||||
if (companionResource !== null) {
|
|
||||||
this.anims.create({
|
|
||||||
key: name,
|
|
||||||
frames: this.anims.generateFrameNumbers(name, {start: 0, end: 2,}),
|
|
||||||
frameRate: 10,
|
|
||||||
repeat: -1
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
companion.setInteractive().on("pointerdown", () => {
|
companion.setInteractive().on("pointerdown", () => {
|
||||||
this.selectCompanion(i);
|
this.currentCompanion = i;
|
||||||
|
this.moveCompanion();
|
||||||
});
|
});
|
||||||
|
|
||||||
this.companions.push(companion);
|
this.companions.push(companion);
|
||||||
}
|
}
|
||||||
|
this.selectedCompanion = this.companions[this.currentCompanion];
|
||||||
this.selectedCompanion = this.companions[0];
|
|
||||||
}
|
|
||||||
|
|
||||||
private getCharacterPosition(x: number, y: number): [number, number] {
|
|
||||||
return [
|
|
||||||
this.game.renderer.width / 2 + 16 + (x - this.nbCharactersPerRow / 2) * 32,
|
|
||||||
y * 32 + 90
|
|
||||||
];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public onResize(ev: UIEvent): void {
|
public onResize(ev: UIEvent): void {
|
||||||
this.textField.x = this.game.renderer.width / 2;
|
this.moveCompanion();
|
||||||
this.pressReturnField.x = this.game.renderer.width / 2;
|
|
||||||
this.logo.x = this.game.renderer.width - 30;
|
|
||||||
this.logo.y = this.game.renderer.height - 20;
|
|
||||||
|
|
||||||
for (let i = 0; i < this.companionModels.length; i++) {
|
this.centerXDomElement(this.selectCompanionSceneElement, 150);
|
||||||
const companion = this.companions[i];
|
|
||||||
|
|
||||||
const col = i % this.nbCharactersPerRow;
|
|
||||||
const row = Math.floor(i / this.nbCharactersPerRow);
|
|
||||||
|
|
||||||
const [x, y] = this.getCharacterPosition(col, row);
|
|
||||||
companion.x = x;
|
|
||||||
companion.y = y;
|
|
||||||
}
|
|
||||||
|
|
||||||
this.redrawSelectedRectangle();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private getCompanionIndex(): number {
|
private updateSelectedCompanion(): void {
|
||||||
const companion = localUserStore.getCompanion();
|
this.selectedCompanion?.anims.pause();
|
||||||
|
const companion = this.companions[this.currentCompanion];
|
||||||
|
companion.play(this.companionModels[this.currentCompanion].name);
|
||||||
|
this.selectedCompanion = companion;
|
||||||
|
}
|
||||||
|
|
||||||
if (companion === null) {
|
private moveCompanion(){
|
||||||
return 0;
|
for(let i = 0; i < this.companions.length; i++){
|
||||||
|
const companion = this.companions[i];
|
||||||
|
this.setUpCompanion(companion, i);
|
||||||
}
|
}
|
||||||
|
this.updateSelectedCompanion();
|
||||||
|
}
|
||||||
|
|
||||||
return this.companionModels.findIndex(model => model !== null && model.name === companion);
|
private moveToLeft(){
|
||||||
|
if(this.currentCompanion === 0){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
this.currentCompanion -= 1;
|
||||||
|
this.moveCompanion();
|
||||||
|
}
|
||||||
|
|
||||||
|
private moveToRight(){
|
||||||
|
if(this.currentCompanion === (this.companions.length - 1)){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
this.currentCompanion += 1;
|
||||||
|
this.moveCompanion();
|
||||||
|
}
|
||||||
|
|
||||||
|
private defineSetupCompanion(numero: number){
|
||||||
|
const deltaX = 30;
|
||||||
|
const deltaY = 2;
|
||||||
|
let [companionX, companionY] = this.getCompanionPosition();
|
||||||
|
let companionVisible = true;
|
||||||
|
let companionScale = 1.5;
|
||||||
|
let companionOpactity = 1;
|
||||||
|
if( this.currentCompanion !== numero ){
|
||||||
|
companionVisible = false;
|
||||||
|
}
|
||||||
|
if( numero === (this.currentCompanion + 1) ){
|
||||||
|
companionY -= deltaY;
|
||||||
|
companionX += deltaX;
|
||||||
|
companionScale = 0.8;
|
||||||
|
companionOpactity = 0.6;
|
||||||
|
companionVisible = true;
|
||||||
|
}
|
||||||
|
if( numero === (this.currentCompanion + 2) ){
|
||||||
|
companionY -= deltaY;
|
||||||
|
companionX += (deltaX * 2);
|
||||||
|
companionScale = 0.8;
|
||||||
|
companionOpactity = 0.6;
|
||||||
|
companionVisible = true;
|
||||||
|
}
|
||||||
|
if( numero === (this.currentCompanion - 1) ){
|
||||||
|
companionY -= deltaY;
|
||||||
|
companionX -= deltaX;
|
||||||
|
companionScale = 0.8;
|
||||||
|
companionOpactity = 0.6;
|
||||||
|
companionVisible = true;
|
||||||
|
}
|
||||||
|
if( numero === (this.currentCompanion - 2) ){
|
||||||
|
companionY -= deltaY;
|
||||||
|
companionX -= (deltaX * 2);
|
||||||
|
companionScale = 0.8;
|
||||||
|
companionOpactity = 0.6;
|
||||||
|
companionVisible = true;
|
||||||
|
}
|
||||||
|
return {companionX, companionY, companionScale, companionOpactity, companionVisible}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns pixel position by on column and row number
|
||||||
|
*/
|
||||||
|
private getCompanionPosition(): [number, number] {
|
||||||
|
return [
|
||||||
|
this.game.renderer.width / 2,
|
||||||
|
this.game.renderer.height / 3
|
||||||
|
];
|
||||||
|
}
|
||||||
|
|
||||||
|
private setUpCompanion(companion: Phaser.Physics.Arcade.Sprite, numero: number){
|
||||||
|
|
||||||
|
const {companionX, companionY, companionScale, companionOpactity, companionVisible} = this.defineSetupCompanion(numero);
|
||||||
|
companion.setBounce(0.2);
|
||||||
|
companion.setCollideWorldBounds(true);
|
||||||
|
companion.setVisible( companionVisible );
|
||||||
|
companion.setScale(companionScale, companionScale);
|
||||||
|
companion.setAlpha(companionOpactity);
|
||||||
|
companion.setX(companionX);
|
||||||
|
companion.setY(companionY);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -14,7 +14,7 @@ export interface ITiledMap {
|
|||||||
* Map orientation (orthogonal)
|
* Map orientation (orthogonal)
|
||||||
*/
|
*/
|
||||||
orientation: string;
|
orientation: string;
|
||||||
properties: ITiledMapLayerProperty[];
|
properties?: ITiledMapLayerProperty[];
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Render order (right-down)
|
* Render order (right-down)
|
||||||
@ -24,6 +24,11 @@ export interface ITiledMap {
|
|||||||
tilewidth: number;
|
tilewidth: number;
|
||||||
tilesets: ITiledTileSet[];
|
tilesets: ITiledTileSet[];
|
||||||
version: number;
|
version: number;
|
||||||
|
compressionlevel?: number;
|
||||||
|
infinite?: boolean;
|
||||||
|
nextlayerid?: number;
|
||||||
|
tiledversion?: string;
|
||||||
|
type?: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface ITiledMapLayerProperty {
|
export interface ITiledMapLayerProperty {
|
||||||
@ -38,19 +43,35 @@ export interface ITiledMapLayerProperty {
|
|||||||
value: boolean
|
value: boolean
|
||||||
}*/
|
}*/
|
||||||
|
|
||||||
export interface ITiledMapLayer {
|
export type ITiledMapLayer = ITiledMapGroupLayer | ITiledMapObjectLayer | ITiledMapTileLayer;
|
||||||
|
|
||||||
|
export interface ITiledMapGroupLayer {
|
||||||
|
id?: number,
|
||||||
|
name: string;
|
||||||
|
opacity: number;
|
||||||
|
properties?: ITiledMapLayerProperty[];
|
||||||
|
|
||||||
|
type: "group";
|
||||||
|
visible: boolean;
|
||||||
|
x: number;
|
||||||
|
y: number;
|
||||||
|
/**
|
||||||
|
* Layers for group layer
|
||||||
|
*/
|
||||||
|
layers: ITiledMapLayer[];
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface ITiledMapTileLayer {
|
||||||
|
id?: number,
|
||||||
data: number[]|string;
|
data: number[]|string;
|
||||||
height: number;
|
height: number;
|
||||||
name: string;
|
name: string;
|
||||||
opacity: number;
|
opacity: number;
|
||||||
properties: ITiledMapLayerProperty[];
|
properties?: ITiledMapLayerProperty[];
|
||||||
encoding: string;
|
encoding?: string;
|
||||||
compression?: string;
|
compression?: string;
|
||||||
|
|
||||||
/**
|
type: "tilelayer";
|
||||||
* Type of layer (tilelayer, objectgroup)
|
|
||||||
*/
|
|
||||||
type: string;
|
|
||||||
visible: boolean;
|
visible: boolean;
|
||||||
width: number;
|
width: number;
|
||||||
x: number;
|
x: number;
|
||||||
@ -59,7 +80,28 @@ export interface ITiledMapLayer {
|
|||||||
/**
|
/**
|
||||||
* Draw order (topdown (default), index)
|
* Draw order (topdown (default), index)
|
||||||
*/
|
*/
|
||||||
draworder: string;
|
draworder?: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface ITiledMapObjectLayer {
|
||||||
|
id?: number,
|
||||||
|
height: number;
|
||||||
|
name: string;
|
||||||
|
opacity: number;
|
||||||
|
properties?: ITiledMapLayerProperty[];
|
||||||
|
encoding?: string;
|
||||||
|
compression?: string;
|
||||||
|
|
||||||
|
type: "objectgroup";
|
||||||
|
visible: boolean;
|
||||||
|
width: number;
|
||||||
|
x: number;
|
||||||
|
y: number;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Draw order (topdown (default), index)
|
||||||
|
*/
|
||||||
|
draworder?: string;
|
||||||
objects: ITiledMapObject[];
|
objects: ITiledMapObject[];
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -94,6 +136,20 @@ export interface ITiledMapObject {
|
|||||||
* Polyline points
|
* Polyline points
|
||||||
*/
|
*/
|
||||||
polyline: {x: number, y: number}[];
|
polyline: {x: number, y: number}[];
|
||||||
|
|
||||||
|
text?: ITiledText
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface ITiledText {
|
||||||
|
text: string,
|
||||||
|
wrap?: boolean,
|
||||||
|
fontfamily?: string,
|
||||||
|
pixelsize?: number,
|
||||||
|
color?: string,
|
||||||
|
underline?: boolean,
|
||||||
|
italic?: boolean,
|
||||||
|
strikeout?: boolean,
|
||||||
|
halign?: "center"|"right"|"justify"|"left"
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface ITiledTileSet {
|
export interface ITiledTileSet {
|
||||||
|
44
front/src/Phaser/Map/LayersIterator.ts
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
import {ITiledMap, ITiledMapLayer} from "./ITiledMap";
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Iterates over the layers of a map, flattening the grouped layers
|
||||||
|
*/
|
||||||
|
export class LayersIterator implements IterableIterator<ITiledMapLayer> {
|
||||||
|
|
||||||
|
private layers: ITiledMapLayer[] = [];
|
||||||
|
private pointer: number = 0;
|
||||||
|
|
||||||
|
constructor(private map: ITiledMap) {
|
||||||
|
this.initLayersList(map.layers, '');
|
||||||
|
}
|
||||||
|
|
||||||
|
private initLayersList(layers : ITiledMapLayer[], prefix : string) {
|
||||||
|
for (const layer of layers) {
|
||||||
|
if (layer.type === 'group') {
|
||||||
|
this.initLayersList(layer.layers, prefix + layer.name + '/');
|
||||||
|
} else {
|
||||||
|
const layerWithNewName = { ...layer };
|
||||||
|
layerWithNewName.name = prefix+layerWithNewName.name;
|
||||||
|
this.layers.push(layerWithNewName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public next(): IteratorResult<ITiledMapLayer> {
|
||||||
|
if (this.pointer < this.layers.length) {
|
||||||
|
return {
|
||||||
|
done: false,
|
||||||
|
value: this.layers[this.pointer++]
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
return {
|
||||||
|
done: true,
|
||||||
|
value: null
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Symbol.iterator](): IterableIterator<ITiledMapLayer> {
|
||||||
|
return new LayersIterator(this.map);
|
||||||
|
}
|
||||||
|
}
|
@ -1,13 +1,14 @@
|
|||||||
import {mediaManager} from "../../WebRtc/MediaManager";
|
import {mediaManager} from "../../WebRtc/MediaManager";
|
||||||
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
|
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
|
||||||
import {localUserStore} from "../../Connexion/LocalUserStore";
|
import {localUserStore} from "../../Connexion/LocalUserStore";
|
||||||
|
import {DirtyScene} from "../Game/DirtyScene";
|
||||||
|
|
||||||
export const HelpCameraSettingsSceneName = 'HelpCameraSettingsScene';
|
export const HelpCameraSettingsSceneName = 'HelpCameraSettingsScene';
|
||||||
const helpCameraSettings = 'helpCameraSettings';
|
const helpCameraSettings = 'helpCameraSettings';
|
||||||
/**
|
/**
|
||||||
* The scene that show how to permit Camera and Microphone access if there are not already allowed
|
* The scene that show how to permit Camera and Microphone access if there are not already allowed
|
||||||
*/
|
*/
|
||||||
export class HelpCameraSettingsScene extends Phaser.Scene {
|
export class HelpCameraSettingsScene extends DirtyScene {
|
||||||
private helpCameraSettingsElement!: Phaser.GameObjects.DOMElement;
|
private helpCameraSettingsElement!: Phaser.GameObjects.DOMElement;
|
||||||
private helpCameraSettingsOpened: boolean = false;
|
private helpCameraSettingsOpened: boolean = false;
|
||||||
|
|
||||||
@ -20,16 +21,18 @@ export class HelpCameraSettingsScene extends Phaser.Scene {
|
|||||||
}
|
}
|
||||||
|
|
||||||
create(){
|
create(){
|
||||||
localUserStore.setHelpCameraSettingsShown();
|
|
||||||
this.createHelpCameraSettings();
|
this.createHelpCameraSettings();
|
||||||
}
|
}
|
||||||
|
|
||||||
private createHelpCameraSettings() : void {
|
private createHelpCameraSettings() : void {
|
||||||
const middleX = (window.innerWidth / 3) - (370*0.85);
|
const middleX = this.getMiddleX();
|
||||||
this.helpCameraSettingsElement = this.add.dom(middleX, -800, undefined, {overflow: 'scroll'}).createFromCache(helpCameraSettings);
|
this.helpCameraSettingsElement = this.add.dom(middleX, -800, undefined, {overflow: 'scroll'}).createFromCache(helpCameraSettings);
|
||||||
this.revealMenusAfterInit(this.helpCameraSettingsElement, helpCameraSettings);
|
this.revealMenusAfterInit(this.helpCameraSettingsElement, helpCameraSettings);
|
||||||
this.helpCameraSettingsElement.addListener('click');
|
this.helpCameraSettingsElement.addListener('click');
|
||||||
this.helpCameraSettingsElement.on('click', (event:MouseEvent) => {
|
this.helpCameraSettingsElement.on('click', (event:MouseEvent) => {
|
||||||
|
if((event?.target as HTMLInputElement).id === 'mailto') {
|
||||||
|
return;
|
||||||
|
}
|
||||||
event.preventDefault();
|
event.preventDefault();
|
||||||
if((event?.target as HTMLInputElement).id === 'helpCameraSettingsFormRefresh') {
|
if((event?.target as HTMLInputElement).id === 'helpCameraSettingsFormRefresh') {
|
||||||
window.location.reload();
|
window.location.reload();
|
||||||
@ -38,27 +41,30 @@ export class HelpCameraSettingsScene extends Phaser.Scene {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
if(!mediaManager.constraintsMedia.audio || !mediaManager.constraintsMedia.video){
|
if(!localUserStore.getHelpCameraSettingsShown() && (!mediaManager.constraintsMedia.audio || !mediaManager.constraintsMedia.video)){
|
||||||
this.openHelpCameraSettingsOpened();
|
this.openHelpCameraSettingsOpened();
|
||||||
|
localUserStore.setHelpCameraSettingsShown();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
mediaManager.setHelpCameraSettingsCallBack(() => {
|
||||||
|
this.openHelpCameraSettingsOpened();
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private openHelpCameraSettingsOpened(): void{
|
private openHelpCameraSettingsOpened(): void{
|
||||||
HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
|
HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
|
||||||
this.helpCameraSettingsOpened = true;
|
this.helpCameraSettingsOpened = true;
|
||||||
let middleY = (window.innerHeight / 3) - (495);
|
try{
|
||||||
if(middleY < 0){
|
if(window.navigator.userAgent.includes('Firefox')){
|
||||||
middleY = 0;
|
HtmlUtils.getElementByIdOrFail<HTMLParagraphElement>('browserHelpSetting').innerHTML ='<img src="/resources/objects/help-setting-camera-permission-firefox.png"/>';
|
||||||
}
|
}else if(window.navigator.userAgent.includes('Chrome')){
|
||||||
let middleX = (window.innerWidth / 3) - (370*0.85);
|
HtmlUtils.getElementByIdOrFail<HTMLParagraphElement>('browserHelpSetting').innerHTML ='<img src="/resources/objects/help-setting-camera-permission-chrome.png"/>';
|
||||||
if(middleX < 0){
|
}
|
||||||
middleX = 0;
|
}catch(err) {
|
||||||
}
|
console.error('openHelpCameraSettingsOpened => getElementByIdOrFail => error', err);
|
||||||
if(window.navigator.userAgent.includes('Firefox')){
|
|
||||||
HtmlUtils.getElementByIdOrFail<HTMLParagraphElement>('browserHelpSetting').innerHTML ='<img src="/resources/objects/help-setting-camera-permission-firefox.png"/>';
|
|
||||||
}else if(window.navigator.userAgent.includes('Chrome')){
|
|
||||||
HtmlUtils.getElementByIdOrFail<HTMLParagraphElement>('browserHelpSetting').innerHTML ='<img src="/resources/objects/help-setting-camera-permission-chrome.png"/>';
|
|
||||||
}
|
}
|
||||||
|
const middleY = this.getMiddleY();
|
||||||
|
const middleX = this.getMiddleX();
|
||||||
this.tweens.add({
|
this.tweens.add({
|
||||||
targets: this.helpCameraSettingsElement,
|
targets: this.helpCameraSettingsElement,
|
||||||
y: middleY,
|
y: middleY,
|
||||||
@ -67,20 +73,26 @@ export class HelpCameraSettingsScene extends Phaser.Scene {
|
|||||||
ease: 'Power3',
|
ease: 'Power3',
|
||||||
overflow: 'scroll'
|
overflow: 'scroll'
|
||||||
});
|
});
|
||||||
|
|
||||||
|
this.dirty = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private closeHelpCameraSettingsOpened(): void{
|
private closeHelpCameraSettingsOpened(): void{
|
||||||
const helpCameraSettingsInfo = this.helpCameraSettingsElement.getChildByID('helpCameraSettings') as HTMLParagraphElement;
|
const middleX = this.getMiddleX();
|
||||||
|
/*const helpCameraSettingsInfo = this.helpCameraSettingsElement.getChildByID('helpCameraSettings') as HTMLParagraphElement;
|
||||||
helpCameraSettingsInfo.innerText = '';
|
helpCameraSettingsInfo.innerText = '';
|
||||||
helpCameraSettingsInfo.style.display = 'none';
|
helpCameraSettingsInfo.style.display = 'none';*/
|
||||||
this.helpCameraSettingsOpened = false;
|
this.helpCameraSettingsOpened = false;
|
||||||
this.tweens.add({
|
this.tweens.add({
|
||||||
targets: this.helpCameraSettingsElement,
|
targets: this.helpCameraSettingsElement,
|
||||||
y: -400,
|
y: -1000,
|
||||||
|
x: middleX,
|
||||||
duration: 1000,
|
duration: 1000,
|
||||||
ease: 'Power3',
|
ease: 'Power3',
|
||||||
overflow: 'scroll'
|
overflow: 'scroll'
|
||||||
});
|
});
|
||||||
|
|
||||||
|
this.dirty = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private revealMenusAfterInit(menuElement: Phaser.GameObjects.DOMElement, rootDomId: string) {
|
private revealMenusAfterInit(menuElement: Phaser.GameObjects.DOMElement, rootDomId: string) {
|
||||||
@ -91,5 +103,45 @@ export class HelpCameraSettingsScene extends Phaser.Scene {
|
|||||||
}, 250);
|
}, 250);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
update(time: number, delta: number): void {
|
||||||
|
this.dirty = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public onResize(ev: UIEvent): void {
|
||||||
|
super.onResize(ev);
|
||||||
|
const middleX = this.getMiddleX();
|
||||||
|
const middleY = this.getMiddleY();
|
||||||
|
this.tweens.add({
|
||||||
|
targets: this.helpCameraSettingsElement,
|
||||||
|
x: middleX,
|
||||||
|
y: middleY,
|
||||||
|
duration: 1000,
|
||||||
|
ease: 'Power3'
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private getMiddleX() : number{
|
||||||
|
return (this.scale.width / 2) -
|
||||||
|
(
|
||||||
|
this.helpCameraSettingsElement
|
||||||
|
&& this.helpCameraSettingsElement.node
|
||||||
|
&& this.helpCameraSettingsElement.node.getBoundingClientRect().width > 0
|
||||||
|
? (this.helpCameraSettingsElement.node.getBoundingClientRect().width / (2 * this.scale.zoom))
|
||||||
|
: (400 / 2)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
private getMiddleY() : number{
|
||||||
|
const middleY = ((this.scale.height) - (
|
||||||
|
(this.helpCameraSettingsElement
|
||||||
|
&& this.helpCameraSettingsElement.node
|
||||||
|
&& this.helpCameraSettingsElement.node.getBoundingClientRect().height > 0
|
||||||
|
? this.helpCameraSettingsElement.node.getBoundingClientRect().height : 400 /*FIXME to use a const will be injected in HTMLElement*/)/this.scale.zoom)) / 2;
|
||||||
|
return (middleY > 0 ? middleY : 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
public isDirty(): boolean {
|
||||||
|
return this.dirty;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -16,7 +16,7 @@ const gameMenuIconKey = 'gameMenuIcon';
|
|||||||
const gameSettingsMenuKey = 'gameSettingsMenu';
|
const gameSettingsMenuKey = 'gameSettingsMenu';
|
||||||
const gameShare = 'gameShare';
|
const gameShare = 'gameShare';
|
||||||
|
|
||||||
const closedSideMenuX = -200;
|
const closedSideMenuX = -1000;
|
||||||
const openedSideMenuX = 0;
|
const openedSideMenuX = 0;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -91,7 +91,7 @@ export class MenuScene extends Phaser.Scene {
|
|||||||
|
|
||||||
this.menuElement.addListener('click');
|
this.menuElement.addListener('click');
|
||||||
this.menuElement.on('click', this.onMenuClick.bind(this));
|
this.menuElement.on('click', this.onMenuClick.bind(this));
|
||||||
|
|
||||||
worldFullWarningStream.stream.subscribe(() => this.showWorldCapacityWarning());
|
worldFullWarningStream.stream.subscribe(() => this.showWorldCapacityWarning());
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -118,7 +118,8 @@ export class MenuScene extends Phaser.Scene {
|
|||||||
this.closeAll();
|
this.closeAll();
|
||||||
this.sideMenuOpened = true;
|
this.sideMenuOpened = true;
|
||||||
this.menuButton.getChildByID('openMenuButton').innerHTML = 'X';
|
this.menuButton.getChildByID('openMenuButton').innerHTML = 'X';
|
||||||
if (gameManager.getCurrentGameScene(this).connection && gameManager.getCurrentGameScene(this).connection.isAdmin()) {
|
const connection = gameManager.getCurrentGameScene(this).connection;
|
||||||
|
if (connection && connection.isAdmin()) {
|
||||||
const adminSection = this.menuElement.getChildByID('adminConsoleSection') as HTMLElement;
|
const adminSection = this.menuElement.getChildByID('adminConsoleSection') as HTMLElement;
|
||||||
adminSection.hidden = false;
|
adminSection.hidden = false;
|
||||||
}
|
}
|
||||||
@ -134,7 +135,7 @@ export class MenuScene extends Phaser.Scene {
|
|||||||
ease: 'Power3'
|
ease: 'Power3'
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private showWorldCapacityWarning() {
|
private showWorldCapacityWarning() {
|
||||||
if (!this.warningContainer) {
|
if (!this.warningContainer) {
|
||||||
this.warningContainer = new WarningContainer(this);
|
this.warningContainer = new WarningContainer(this);
|
||||||
@ -147,7 +148,7 @@ export class MenuScene extends Phaser.Scene {
|
|||||||
this.warningContainer = null
|
this.warningContainer = null
|
||||||
this.warningContainerTimeout = null
|
this.warningContainerTimeout = null
|
||||||
}, 120000);
|
}, 120000);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private closeSideMenu(): void {
|
private closeSideMenu(): void {
|
||||||
@ -191,11 +192,11 @@ export class MenuScene extends Phaser.Scene {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
let middleY = (window.innerHeight / 3) - (257);
|
let middleY = this.scale.height / 2 - 392/2;
|
||||||
if(middleY < 0){
|
if(middleY < 0){
|
||||||
middleY = 0;
|
middleY = 0;
|
||||||
}
|
}
|
||||||
let middleX = (window.innerWidth / 3) - 298;
|
let middleX = this.scale.width / 2 - 457/2;
|
||||||
if(middleX < 0){
|
if(middleX < 0){
|
||||||
middleX = 0;
|
middleX = 0;
|
||||||
}
|
}
|
||||||
@ -235,11 +236,11 @@ export class MenuScene extends Phaser.Scene {
|
|||||||
|
|
||||||
this.gameShareOpened = true;
|
this.gameShareOpened = true;
|
||||||
|
|
||||||
let middleY = (window.innerHeight / 3) - (257);
|
let middleY = this.scale.height / 2 - 85;
|
||||||
if(middleY < 0){
|
if(middleY < 0){
|
||||||
middleY = 0;
|
middleY = 0;
|
||||||
}
|
}
|
||||||
let middleX = (window.innerWidth / 3) - 298;
|
let middleX = this.scale.width / 2 - 200;
|
||||||
if(middleX < 0){
|
if(middleX < 0){
|
||||||
middleX = 0;
|
middleX = 0;
|
||||||
}
|
}
|
||||||
|
@ -7,11 +7,11 @@ export const gameReportRessource = 'resources/html/gameReport.html';
|
|||||||
|
|
||||||
export class ReportMenu extends Phaser.GameObjects.DOMElement {
|
export class ReportMenu extends Phaser.GameObjects.DOMElement {
|
||||||
private opened: boolean = false;
|
private opened: boolean = false;
|
||||||
|
|
||||||
private userId!: number;
|
private userId!: number;
|
||||||
private userName!: string|undefined;
|
private userName!: string|undefined;
|
||||||
private anonymous: boolean;
|
private anonymous: boolean;
|
||||||
|
|
||||||
constructor(scene: Phaser.Scene, anonymous: boolean) {
|
constructor(scene: Phaser.Scene, anonymous: boolean) {
|
||||||
super(scene, -2000, -2000);
|
super(scene, -2000, -2000);
|
||||||
this.anonymous = anonymous;
|
this.anonymous = anonymous;
|
||||||
@ -23,7 +23,7 @@ export class ReportMenu extends Phaser.GameObjects.DOMElement {
|
|||||||
const textToHide = this.getChildByID('askActionP') as HTMLElement;
|
const textToHide = this.getChildByID('askActionP') as HTMLElement;
|
||||||
textToHide.hidden = true;
|
textToHide.hidden = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
scene.add.existing(this);
|
scene.add.existing(this);
|
||||||
MenuScene.revealMenusAfterInit(this, gameReportKey);
|
MenuScene.revealMenusAfterInit(this, gameReportKey);
|
||||||
|
|
||||||
@ -45,10 +45,10 @@ export class ReportMenu extends Phaser.GameObjects.DOMElement {
|
|||||||
this.close();
|
this.close();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
this.userId = userId;
|
this.userId = userId;
|
||||||
this.userName = userName;
|
this.userName = userName;
|
||||||
|
|
||||||
const mainEl = this.getChildByID('gameReport') as HTMLElement;
|
const mainEl = this.getChildByID('gameReport') as HTMLElement;
|
||||||
this.x = this.getCenteredX(mainEl);
|
this.x = this.getCenteredX(mainEl);
|
||||||
this.y = this.getHiddenY(mainEl);
|
this.y = this.getHiddenY(mainEl);
|
||||||
@ -82,7 +82,7 @@ export class ReportMenu extends Phaser.GameObjects.DOMElement {
|
|||||||
ease: 'Power3'
|
ease: 'Power3'
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
//todo: into a parent class?
|
//todo: into a parent class?
|
||||||
private getCenteredX(mainEl: HTMLElement): number {
|
private getCenteredX(mainEl: HTMLElement): number {
|
||||||
return window.innerWidth / 4 - mainEl.clientWidth / 2;
|
return window.innerWidth / 4 - mainEl.clientWidth / 2;
|
||||||
@ -93,7 +93,7 @@ export class ReportMenu extends Phaser.GameObjects.DOMElement {
|
|||||||
private getCenteredY(mainEl: HTMLElement): number {
|
private getCenteredY(mainEl: HTMLElement): number {
|
||||||
return window.innerHeight / 4 - mainEl.clientHeight / 2;
|
return window.innerHeight / 4 - mainEl.clientHeight / 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
private toggleBlock(): void {
|
private toggleBlock(): void {
|
||||||
!blackListManager.isBlackListed(this.userId) ? blackListManager.blackList(this.userId) : blackListManager.cancelBlackList(this.userId);
|
!blackListManager.isBlackListed(this.userId) ? blackListManager.blackList(this.userId) : blackListManager.cancelBlackList(this.userId);
|
||||||
this.close();
|
this.close();
|
||||||
@ -109,10 +109,10 @@ export class ReportMenu extends Phaser.GameObjects.DOMElement {
|
|||||||
gamePError.style.display = 'block';
|
gamePError.style.display = 'block';
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
gameManager.getCurrentGameScene(this.scene).connection.emitReportPlayerMessage(
|
gameManager.getCurrentGameScene(this.scene).connection?.emitReportPlayerMessage(
|
||||||
this.userId,
|
this.userId,
|
||||||
gameTextArea.value
|
gameTextArea.value
|
||||||
);
|
);
|
||||||
this.close();
|
this.close();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -52,7 +52,7 @@ export class ErrorScene extends Phaser.Scene {
|
|||||||
|
|
||||||
this.subTitleField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2 + 24, this.subTitle);
|
this.subTitleField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2 + 24, this.subTitle);
|
||||||
|
|
||||||
this.messageField = this.add.text(this.game.renderer.width / 2, this.game.renderer.height / 2 + 38, this.message, {
|
this.messageField = this.add.text(this.game.renderer.width / 2, this.game.renderer.height / 2 + 48, this.message, {
|
||||||
fontFamily: 'Georgia, "Goudy Bookletter 1911", Times, serif',
|
fontFamily: 'Georgia, "Goudy Bookletter 1911", Times, serif',
|
||||||
fontSize: '10px'
|
fontSize: '10px'
|
||||||
});
|
});
|
||||||
|
105
front/src/Phaser/Services/HdpiManager.ts
Normal file
@ -0,0 +1,105 @@
|
|||||||
|
import ScaleManager = Phaser.Scale.ScaleManager;
|
||||||
|
|
||||||
|
interface Size {
|
||||||
|
width: number;
|
||||||
|
height: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export class HdpiManager {
|
||||||
|
private _zoomModifier: number = 1;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param minRecommendedGamePixelsNumber The minimum number of pixels we want to display "by default" to the user
|
||||||
|
* @param absoluteMinPixelNumber The very minimum of game pixels to display. Below, we forbid zooming more
|
||||||
|
*/
|
||||||
|
public constructor(private minRecommendedGamePixelsNumber: number, private absoluteMinPixelNumber: number) {
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the optimal size in "game pixels" based on the screen size in "real pixels".
|
||||||
|
*
|
||||||
|
* Note: the function is returning the optimal size in "game pixels" in the "game" property,
|
||||||
|
* but also recommends resizing the "real" pixel screen size of the canvas.
|
||||||
|
* The proposed new real size is a few pixels bigger than the real size available (if the size is not a multiple of the pixel size) and should overflow.
|
||||||
|
*
|
||||||
|
* @param realPixelScreenSize
|
||||||
|
*/
|
||||||
|
public getOptimalGameSize(realPixelScreenSize: Size): { game: Size, real: Size } {
|
||||||
|
const realPixelNumber = realPixelScreenSize.width * realPixelScreenSize.height;
|
||||||
|
// If the screen has not a definition small enough to match the minimum number of pixels we want to display,
|
||||||
|
// let's make the canvas the size of the screen (in real pixels)
|
||||||
|
if (realPixelNumber <= this.minRecommendedGamePixelsNumber) {
|
||||||
|
return {
|
||||||
|
game: realPixelScreenSize,
|
||||||
|
real: realPixelScreenSize
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
let i = 1;
|
||||||
|
|
||||||
|
while (realPixelNumber > this.minRecommendedGamePixelsNumber * i * i) {
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Has the canvas more pixels than the screen? This is forbidden
|
||||||
|
if ((i - 1) * this._zoomModifier < 1) {
|
||||||
|
// Let's reset the zoom modifier (WARNING this is a SIDE EFFECT in a getter)
|
||||||
|
this._zoomModifier = 1 / (i - 1);
|
||||||
|
|
||||||
|
return {
|
||||||
|
game: {
|
||||||
|
width: realPixelScreenSize.width,
|
||||||
|
height: realPixelScreenSize.height,
|
||||||
|
},
|
||||||
|
real: {
|
||||||
|
width: realPixelScreenSize.width,
|
||||||
|
height: realPixelScreenSize.height,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const gameWidth = Math.ceil(realPixelScreenSize.width / (i - 1) / this._zoomModifier);
|
||||||
|
const gameHeight = Math.ceil(realPixelScreenSize.height / (i - 1) / this._zoomModifier);
|
||||||
|
|
||||||
|
// Let's ensure we display a minimum of pixels, even if crazily zoomed in.
|
||||||
|
if (gameWidth * gameHeight < this.absoluteMinPixelNumber) {
|
||||||
|
const minGameHeight = Math.sqrt(this.absoluteMinPixelNumber * realPixelScreenSize.height / realPixelScreenSize.width);
|
||||||
|
const minGameWidth = Math.sqrt(this.absoluteMinPixelNumber * realPixelScreenSize.width / realPixelScreenSize.height);
|
||||||
|
|
||||||
|
// Let's reset the zoom modifier (WARNING this is a SIDE EFFECT in a getter)
|
||||||
|
this._zoomModifier = realPixelScreenSize.width / minGameWidth / (i - 1);
|
||||||
|
|
||||||
|
return {
|
||||||
|
game: {
|
||||||
|
width: minGameWidth,
|
||||||
|
height: minGameHeight,
|
||||||
|
},
|
||||||
|
real: {
|
||||||
|
width: realPixelScreenSize.width,
|
||||||
|
height: realPixelScreenSize.height,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
game: {
|
||||||
|
width: gameWidth,
|
||||||
|
height: gameHeight,
|
||||||
|
},
|
||||||
|
real: {
|
||||||
|
width: Math.ceil(realPixelScreenSize.width / (i - 1)) * (i - 1),
|
||||||
|
height: Math.ceil(realPixelScreenSize.height / (i - 1)) * (i - 1),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public get zoomModifier(): number {
|
||||||
|
return this._zoomModifier;
|
||||||
|
}
|
||||||
|
|
||||||
|
public set zoomModifier(zoomModifier: number) {
|
||||||
|
this._zoomModifier = zoomModifier;
|
||||||
|
}
|
||||||
|
}
|
47
front/src/Phaser/Services/WaScaleManager.ts
Normal file
@ -0,0 +1,47 @@
|
|||||||
|
import {HdpiManager} from "./HdpiManager";
|
||||||
|
import ScaleManager = Phaser.Scale.ScaleManager;
|
||||||
|
import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
|
||||||
|
|
||||||
|
|
||||||
|
class WaScaleManager {
|
||||||
|
private hdpiManager: HdpiManager;
|
||||||
|
private scaleManager!: ScaleManager;
|
||||||
|
|
||||||
|
public constructor(private minGamePixelsNumber: number, private absoluteMinPixelNumber: number) {
|
||||||
|
this.hdpiManager = new HdpiManager(minGamePixelsNumber, absoluteMinPixelNumber);
|
||||||
|
}
|
||||||
|
|
||||||
|
public setScaleManager(scaleManager: ScaleManager) {
|
||||||
|
this.scaleManager = scaleManager;
|
||||||
|
}
|
||||||
|
|
||||||
|
public applyNewSize() {
|
||||||
|
const {width, height} = coWebsiteManager.getGameSize();
|
||||||
|
|
||||||
|
let devicePixelRatio = 1;
|
||||||
|
if (window.devicePixelRatio) {
|
||||||
|
devicePixelRatio = window.devicePixelRatio;
|
||||||
|
}
|
||||||
|
|
||||||
|
const { game: gameSize, real: realSize } = this.hdpiManager.getOptimalGameSize({width: width * devicePixelRatio, height: height * devicePixelRatio});
|
||||||
|
|
||||||
|
this.scaleManager.setZoom(realSize.width / gameSize.width / devicePixelRatio);
|
||||||
|
this.scaleManager.resize(gameSize.width, gameSize.height);
|
||||||
|
|
||||||
|
// Override bug in canvas resizing in Phaser. Let's resize the canvas ourselves
|
||||||
|
const style = this.scaleManager.canvas.style;
|
||||||
|
style.width = Math.ceil(realSize.width / devicePixelRatio) + 'px';
|
||||||
|
style.height = Math.ceil(realSize.height / devicePixelRatio) + 'px';
|
||||||
|
}
|
||||||
|
|
||||||
|
public get zoomModifier(): number {
|
||||||
|
return this.hdpiManager.zoomModifier;
|
||||||
|
}
|
||||||
|
|
||||||
|
public set zoomModifier(zoomModifier: number) {
|
||||||
|
this.hdpiManager.zoomModifier = zoomModifier;
|
||||||
|
this.applyNewSize();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export const waScaleManager = new WaScaleManager(640*480, 196*196);
|
41
front/src/Phaser/UserInput/PinchManager.ts
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
import {Pinch} from "phaser3-rex-plugins/plugins/gestures.js";
|
||||||
|
import {waScaleManager} from "../Services/WaScaleManager";
|
||||||
|
import {GameScene} from "../Game/GameScene";
|
||||||
|
|
||||||
|
export class PinchManager {
|
||||||
|
private scene: Phaser.Scene;
|
||||||
|
private pinch!: any; // eslint-disable-line
|
||||||
|
|
||||||
|
constructor(scene: Phaser.Scene) {
|
||||||
|
this.scene = scene;
|
||||||
|
this.pinch = new Pinch(scene);
|
||||||
|
this.pinch.setDragThreshold(10);
|
||||||
|
|
||||||
|
// The "pinch.scaleFactor" value is very sensitive and causes the screen to flicker.
|
||||||
|
// We are smoothing its value with previous values to prevent the flicking.
|
||||||
|
let smoothPinch = 1;
|
||||||
|
|
||||||
|
this.pinch.on('pinchstart', () => {
|
||||||
|
smoothPinch = 1;
|
||||||
|
});
|
||||||
|
|
||||||
|
|
||||||
|
this.pinch.on('pinch', (pinch:any) => { // eslint-disable-line
|
||||||
|
if (pinch.scaleFactor > 1.2 || pinch.scaleFactor < 0.8) {
|
||||||
|
// Pinch too fast! Probably a bad measure.
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
smoothPinch = 3/5*smoothPinch + 2/5*pinch.scaleFactor;
|
||||||
|
if (this.scene instanceof GameScene) {
|
||||||
|
this.scene.zoomByFactor(smoothPinch);
|
||||||
|
} else {
|
||||||
|
waScaleManager.zoomModifier *= smoothPinch;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
destroy() {
|
||||||
|
this.pinch.removeAllListeners();
|
||||||
|
}
|
||||||
|
}
|
@ -1,8 +1,7 @@
|
|||||||
import { Direction, IVirtualJoystick } from "../../types";
|
import { Direction } from "../../types";
|
||||||
import {GameScene} from "../Game/GameScene";
|
import {GameScene} from "../Game/GameScene";
|
||||||
const {
|
import {touchScreenManager} from "../../Touch/TouchScreenManager";
|
||||||
default: VirtualJoystick,
|
import {MobileJoystick} from "../Components/MobileJoystick";
|
||||||
} = require("phaser3-rex-plugins/plugins/virtualjoystick.js");
|
|
||||||
|
|
||||||
interface UserInputManagerDatum {
|
interface UserInputManagerDatum {
|
||||||
keyInstance: Phaser.Input.Keyboard.Key;
|
keyInstance: Phaser.Input.Keyboard.Key;
|
||||||
@ -20,6 +19,7 @@ export enum UserInputEvent {
|
|||||||
JoystickMove,
|
JoystickMove,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//we cannot use a map structure so we have to create a replacment
|
//we cannot use a map structure so we have to create a replacment
|
||||||
export class ActiveEventList {
|
export class ActiveEventList {
|
||||||
private eventMap : Map<UserInputEvent, boolean> = new Map<UserInputEvent, boolean>();
|
private eventMap : Map<UserInputEvent, boolean> = new Map<UserInputEvent, boolean>();
|
||||||
@ -44,17 +44,24 @@ export class UserInputManager {
|
|||||||
private Scene: GameScene;
|
private Scene: GameScene;
|
||||||
private isInputDisabled : boolean;
|
private isInputDisabled : boolean;
|
||||||
|
|
||||||
private joystick : IVirtualJoystick;
|
private joystick!: MobileJoystick;
|
||||||
private joystickEvents = new ActiveEventList();
|
private joystickEvents = new ActiveEventList();
|
||||||
private joystickForceThreshold = 60;
|
private joystickForceThreshold = 60;
|
||||||
private joystickForceAccuX = 0;
|
private joystickForceAccuX = 0;
|
||||||
private joystickForceAccuY = 0;
|
private joystickForceAccuY = 0;
|
||||||
|
|
||||||
constructor(Scene: GameScene, virtualJoystick: IVirtualJoystick) {
|
constructor(Scene: GameScene) {
|
||||||
this.Scene = Scene;
|
this.Scene = Scene;
|
||||||
this.isInputDisabled = false;
|
this.isInputDisabled = false;
|
||||||
this.initKeyBoardEvent();
|
this.initKeyBoardEvent();
|
||||||
this.joystick = virtualJoystick;
|
this.initMouseWheel();
|
||||||
|
if (touchScreenManager.supportTouchScreen) {
|
||||||
|
this.initVirtualJoystick();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
initVirtualJoystick() {
|
||||||
|
this.joystick = new MobileJoystick(this.Scene);
|
||||||
this.joystick.on("update", () => {
|
this.joystick.on("update", () => {
|
||||||
this.joystickForceAccuX = this.joystick.forceX ? this.joystickForceAccuX : 0;
|
this.joystickForceAccuX = this.joystick.forceX ? this.joystickForceAccuX : 0;
|
||||||
this.joystickForceAccuY = this.joystick.forceY ? this.joystickForceAccuY : 0;
|
this.joystickForceAccuY = this.joystick.forceY ? this.joystickForceAccuY : 0;
|
||||||
@ -62,18 +69,18 @@ export class UserInputManager {
|
|||||||
for (const name in cursorKeys) {
|
for (const name in cursorKeys) {
|
||||||
const key = cursorKeys[name as Direction];
|
const key = cursorKeys[name as Direction];
|
||||||
switch (name) {
|
switch (name) {
|
||||||
case "up":
|
case "up":
|
||||||
this.joystickEvents.set(UserInputEvent.MoveUp, key.isDown);
|
this.joystickEvents.set(UserInputEvent.MoveUp, key.isDown);
|
||||||
break;
|
break;
|
||||||
case "left":
|
case "left":
|
||||||
this.joystickEvents.set(UserInputEvent.MoveLeft, key.isDown);
|
this.joystickEvents.set(UserInputEvent.MoveLeft, key.isDown);
|
||||||
break;
|
break;
|
||||||
case "down":
|
case "down":
|
||||||
this.joystickEvents.set(UserInputEvent.MoveDown, key.isDown);
|
this.joystickEvents.set(UserInputEvent.MoveDown, key.isDown);
|
||||||
break;
|
break;
|
||||||
case "right":
|
case "right":
|
||||||
this.joystickEvents.set(UserInputEvent.MoveRight, key.isDown);
|
this.joystickEvents.set(UserInputEvent.MoveRight, key.isDown);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
@ -105,6 +112,7 @@ export class UserInputManager {
|
|||||||
this.Scene.input.keyboard.removeAllListeners();
|
this.Scene.input.keyboard.removeAllListeners();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//todo: should we also disable the joystick?
|
||||||
disableControls(){
|
disableControls(){
|
||||||
this.Scene.input.keyboard.removeAllKeys();
|
this.Scene.input.keyboard.removeAllKeys();
|
||||||
this.isInputDisabled = true;
|
this.isInputDisabled = true;
|
||||||
@ -163,4 +171,14 @@ export class UserInputManager {
|
|||||||
removeSpaceEventListner(callback : Function){
|
removeSpaceEventListner(callback : Function){
|
||||||
this.Scene.input.keyboard.removeListener('keyup-SPACE', callback);
|
this.Scene.input.keyboard.removeListener('keyup-SPACE', callback);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
destroy(): void {
|
||||||
|
this.joystick.destroy();
|
||||||
|
}
|
||||||
|
|
||||||
|
private initMouseWheel() {
|
||||||
|
this.Scene.input.on('wheel', (pointer: unknown, gameObjects: unknown, deltaX: number, deltaY: number, deltaZ: number) => {
|
||||||
|
this.Scene.zoomByFactor(1 - deltaY / 53 * 0.1);
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
16
front/src/Touch/TouchScreenManager.ts
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
|
||||||
|
class TouchScreenManager {
|
||||||
|
|
||||||
|
readonly supportTouchScreen:boolean;
|
||||||
|
|
||||||
|
constructor() {
|
||||||
|
this.supportTouchScreen = this.detectTouchscreen();
|
||||||
|
}
|
||||||
|
|
||||||
|
//found here: https://stackoverflow.com/questions/4817029/whats-the-best-way-to-detect-a-touch-screen-device-using-javascript#4819886
|
||||||
|
detectTouchscreen(): boolean {
|
||||||
|
return (('ontouchstart' in window) || (navigator.maxTouchPoints > 0) || (navigator.msMaxTouchPoints > 0));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export const touchScreenManager = new TouchScreenManager();
|
@ -346,7 +346,7 @@ class LayoutManager {
|
|||||||
userInputManager.addSpaceEventListner(callBack);
|
userInputManager.addSpaceEventListner(callBack);
|
||||||
}
|
}
|
||||||
|
|
||||||
public removeActionButton(id: string, userInputManager: UserInputManager){
|
public removeActionButton(id: string, userInputManager?: UserInputManager){
|
||||||
//delete previous element
|
//delete previous element
|
||||||
const previousDiv = this.actionButtonInformation.get(id);
|
const previousDiv = this.actionButtonInformation.get(id);
|
||||||
if(previousDiv){
|
if(previousDiv){
|
||||||
@ -354,10 +354,45 @@ class LayoutManager {
|
|||||||
this.actionButtonInformation.delete(id);
|
this.actionButtonInformation.delete(id);
|
||||||
}
|
}
|
||||||
const previousEventCallback = this.actionButtonTrigger.get(id);
|
const previousEventCallback = this.actionButtonTrigger.get(id);
|
||||||
if(previousEventCallback){
|
if(previousEventCallback && userInputManager){
|
||||||
userInputManager.removeSpaceEventListner(previousEventCallback);
|
userInputManager.removeSpaceEventListner(previousEventCallback);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public addInformation(id: string, text: string, callBack?: Function, userInputManager?: UserInputManager){
|
||||||
|
//delete previous element
|
||||||
|
for ( const [key, value] of this.actionButtonInformation ) {
|
||||||
|
this.removeActionButton(key, userInputManager);
|
||||||
|
}
|
||||||
|
|
||||||
|
//create div and text html component
|
||||||
|
const p = document.createElement('p');
|
||||||
|
p.classList.add('action-body');
|
||||||
|
p.innerText = text;
|
||||||
|
|
||||||
|
const div = document.createElement('div');
|
||||||
|
div.classList.add('action');
|
||||||
|
div.classList.add(id);
|
||||||
|
div.id = id;
|
||||||
|
div.appendChild(p);
|
||||||
|
|
||||||
|
this.actionButtonInformation.set(id, div);
|
||||||
|
|
||||||
|
const mainContainer = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('main-container');
|
||||||
|
mainContainer.appendChild(div);
|
||||||
|
//add trigger action
|
||||||
|
if(callBack){
|
||||||
|
div.onpointerdown = () => {
|
||||||
|
callBack();
|
||||||
|
this.removeActionButton(id, userInputManager);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
//remove it after 10 sec
|
||||||
|
setTimeout(() => {
|
||||||
|
this.removeActionButton(id, userInputManager);
|
||||||
|
}, 10000)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const layoutManager = new LayoutManager();
|
const layoutManager = new LayoutManager();
|
||||||
|
@ -4,6 +4,8 @@ import {discussionManager, SendMessageCallback} from "./DiscussionManager";
|
|||||||
import {UserInputManager} from "../Phaser/UserInput/UserInputManager";
|
import {UserInputManager} from "../Phaser/UserInput/UserInputManager";
|
||||||
import {localUserStore} from "../Connexion/LocalUserStore";
|
import {localUserStore} from "../Connexion/LocalUserStore";
|
||||||
import {UserSimplePeerInterface} from "./SimplePeer";
|
import {UserSimplePeerInterface} from "./SimplePeer";
|
||||||
|
import {SoundMeter} from "../Phaser/Components/SoundMeter";
|
||||||
|
|
||||||
declare const navigator:any; // eslint-disable-line @typescript-eslint/no-explicit-any
|
declare const navigator:any; // eslint-disable-line @typescript-eslint/no-explicit-any
|
||||||
|
|
||||||
let videoConstraint: boolean|MediaTrackConstraints = {
|
let videoConstraint: boolean|MediaTrackConstraints = {
|
||||||
@ -26,6 +28,7 @@ export type StartScreenSharingCallback = (media: MediaStream) => void;
|
|||||||
export type StopScreenSharingCallback = (media: MediaStream) => void;
|
export type StopScreenSharingCallback = (media: MediaStream) => void;
|
||||||
export type ReportCallback = (message: string) => void;
|
export type ReportCallback = (message: string) => void;
|
||||||
export type ShowReportCallBack = (userId: string, userName: string|undefined) => void;
|
export type ShowReportCallBack = (userId: string, userName: string|undefined) => void;
|
||||||
|
export type HelpCameraSettingsCallBack = () => void;
|
||||||
|
|
||||||
// TODO: Split MediaManager in 2 classes: MediaManagerUI (in charge of HTML) and MediaManager (singleton in charge of the camera only)
|
// TODO: Split MediaManager in 2 classes: MediaManagerUI (in charge of HTML) and MediaManager (singleton in charge of the camera only)
|
||||||
export class MediaManager {
|
export class MediaManager {
|
||||||
@ -40,6 +43,7 @@ export class MediaManager {
|
|||||||
microphoneClose: HTMLImageElement;
|
microphoneClose: HTMLImageElement;
|
||||||
microphone: HTMLImageElement;
|
microphone: HTMLImageElement;
|
||||||
webrtcInAudio: HTMLAudioElement;
|
webrtcInAudio: HTMLAudioElement;
|
||||||
|
mySoundMeterElement: HTMLDivElement;
|
||||||
private webrtcOutAudio: HTMLAudioElement;
|
private webrtcOutAudio: HTMLAudioElement;
|
||||||
constraintsMedia : MediaStreamConstraints = {
|
constraintsMedia : MediaStreamConstraints = {
|
||||||
audio: audioConstraint,
|
audio: audioConstraint,
|
||||||
@ -49,6 +53,8 @@ export class MediaManager {
|
|||||||
startScreenSharingCallBacks : Set<StartScreenSharingCallback> = new Set<StartScreenSharingCallback>();
|
startScreenSharingCallBacks : Set<StartScreenSharingCallback> = new Set<StartScreenSharingCallback>();
|
||||||
stopScreenSharingCallBacks : Set<StopScreenSharingCallback> = new Set<StopScreenSharingCallback>();
|
stopScreenSharingCallBacks : Set<StopScreenSharingCallback> = new Set<StopScreenSharingCallback>();
|
||||||
showReportModalCallBacks : Set<ShowReportCallBack> = new Set<ShowReportCallBack>();
|
showReportModalCallBacks : Set<ShowReportCallBack> = new Set<ShowReportCallBack>();
|
||||||
|
helpCameraSettingsCallBacks : Set<HelpCameraSettingsCallBack> = new Set<HelpCameraSettingsCallBack>();
|
||||||
|
|
||||||
private microphoneBtn: HTMLDivElement;
|
private microphoneBtn: HTMLDivElement;
|
||||||
private cinemaBtn: HTMLDivElement;
|
private cinemaBtn: HTMLDivElement;
|
||||||
private monitorBtn: HTMLDivElement;
|
private monitorBtn: HTMLDivElement;
|
||||||
@ -63,6 +69,12 @@ export class MediaManager {
|
|||||||
|
|
||||||
private triggerCloseJistiFrame : Map<String, Function> = new Map<String, Function>();
|
private triggerCloseJistiFrame : Map<String, Function> = new Map<String, Function>();
|
||||||
|
|
||||||
|
private userInputManager?: UserInputManager;
|
||||||
|
|
||||||
|
private mySoundMeter?: SoundMeter|null;
|
||||||
|
private soundMeters: Map<string, SoundMeter> = new Map<string, SoundMeter>();
|
||||||
|
private soundMeterElements: Map<string, HTMLDivElement> = new Map<string, HTMLDivElement>();
|
||||||
|
|
||||||
constructor() {
|
constructor() {
|
||||||
|
|
||||||
this.myCamVideo = HtmlUtils.getElementByIdOrFail<HTMLVideoElement>('myCamVideo');
|
this.myCamVideo = HtmlUtils.getElementByIdOrFail<HTMLVideoElement>('myCamVideo');
|
||||||
@ -121,10 +133,16 @@ export class MediaManager {
|
|||||||
this.pingCameraStatus();
|
this.pingCameraStatus();
|
||||||
|
|
||||||
this.checkActiveUser(); //todo: desactivated in case of bug
|
this.checkActiveUser(); //todo: desactivated in case of bug
|
||||||
|
|
||||||
|
this.mySoundMeterElement = (HtmlUtils.getElementByIdOrFail('mySoundMeter'));
|
||||||
|
this.mySoundMeterElement.childNodes.forEach((value: ChildNode, index) => {
|
||||||
|
this.mySoundMeterElement.children.item(index)?.classList.remove('active');
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public setLastUpdateScene(){
|
public updateScene(){
|
||||||
this.lastUpdateScene = new Date();
|
this.lastUpdateScene = new Date();
|
||||||
|
this.updateSoudMeter();
|
||||||
}
|
}
|
||||||
|
|
||||||
public blurCamera() {
|
public blurCamera() {
|
||||||
@ -225,6 +243,10 @@ export class MediaManager {
|
|||||||
}).catch((err) => {
|
}).catch((err) => {
|
||||||
console.error(err);
|
console.error(err);
|
||||||
this.disableCameraStyle();
|
this.disableCameraStyle();
|
||||||
|
|
||||||
|
layoutManager.addInformation('warning', 'Camera access denied. Click here and check navigators permissions.', () => {
|
||||||
|
this.showHelpCameraSettingsCallBack();
|
||||||
|
}, this.userInputManager);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -253,6 +275,10 @@ export class MediaManager {
|
|||||||
}).catch((err) => {
|
}).catch((err) => {
|
||||||
console.error(err);
|
console.error(err);
|
||||||
this.disableMicrophoneStyle();
|
this.disableMicrophoneStyle();
|
||||||
|
|
||||||
|
layoutManager.addInformation('warning', 'Microphone access denied. Click here and check navigators permissions.', () => {
|
||||||
|
this.showHelpCameraSettingsCallBack();
|
||||||
|
}, this.userInputManager);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -315,12 +341,21 @@ export class MediaManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private enableScreenSharing() {
|
private enableScreenSharing() {
|
||||||
this.monitorClose.style.display = "none";
|
|
||||||
this.monitor.style.display = "block";
|
|
||||||
this.monitorBtn.classList.add("enabled");
|
|
||||||
this.getScreenMedia().then((stream) => {
|
this.getScreenMedia().then((stream) => {
|
||||||
this.triggerStartedScreenSharingCallbacks(stream);
|
this.triggerStartedScreenSharingCallbacks(stream);
|
||||||
|
this.monitorClose.style.display = "none";
|
||||||
|
this.monitor.style.display = "block";
|
||||||
|
this.monitorBtn.classList.add("enabled");
|
||||||
|
}, () => {
|
||||||
|
this.monitorClose.style.display = "block";
|
||||||
|
this.monitor.style.display = "none";
|
||||||
|
this.monitorBtn.classList.remove("enabled");
|
||||||
|
|
||||||
|
layoutManager.addInformation('warning', 'Screen sharing access denied. Click here and check navigators permissions.', () => {
|
||||||
|
this.showHelpCameraSettingsCallBack();
|
||||||
|
}, this.userInputManager);
|
||||||
});
|
});
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private disableScreenSharing() {
|
private disableScreenSharing() {
|
||||||
@ -397,13 +432,14 @@ export class MediaManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return this.getLocalStream().catch(() => {
|
return this.getLocalStream().catch((err) => {
|
||||||
console.info('Error get camera, trying with video option at null');
|
console.info('Error get camera, trying with video option at null =>', err);
|
||||||
this.disableCameraStyle();
|
this.disableCameraStyle();
|
||||||
return this.getLocalStream().then((stream : MediaStream) => {
|
return this.getLocalStream().then((stream : MediaStream) => {
|
||||||
this.hasCamera = false;
|
this.hasCamera = false;
|
||||||
return stream;
|
return stream;
|
||||||
}).catch((err) => {
|
}).catch((err) => {
|
||||||
|
this.disableMicrophoneStyle();
|
||||||
console.info("error get media ", this.constraintsMedia.video, this.constraintsMedia.audio, err);
|
console.info("error get media ", this.constraintsMedia.video, this.constraintsMedia.audio, err);
|
||||||
throw err;
|
throw err;
|
||||||
});
|
});
|
||||||
@ -420,6 +456,13 @@ export class MediaManager {
|
|||||||
return navigator.mediaDevices.getUserMedia(this.constraintsMedia).then((stream : MediaStream) => {
|
return navigator.mediaDevices.getUserMedia(this.constraintsMedia).then((stream : MediaStream) => {
|
||||||
this.localStream = stream;
|
this.localStream = stream;
|
||||||
this.myCamVideo.srcObject = this.localStream;
|
this.myCamVideo.srcObject = this.localStream;
|
||||||
|
|
||||||
|
//init sound meter
|
||||||
|
this.mySoundMeter = null;
|
||||||
|
if(this.constraintsMedia.audio){
|
||||||
|
this.mySoundMeter = new SoundMeter();
|
||||||
|
this.mySoundMeter.connectToSource(stream, new AudioContext());
|
||||||
|
}
|
||||||
return stream;
|
return stream;
|
||||||
}).catch((err: Error) => {
|
}).catch((err: Error) => {
|
||||||
throw err;
|
throw err;
|
||||||
@ -446,6 +489,7 @@ export class MediaManager {
|
|||||||
track.stop();
|
track.stop();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
this.mySoundMeter?.stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
setCamera(id: string): Promise<MediaStream> {
|
setCamera(id: string): Promise<MediaStream> {
|
||||||
@ -491,6 +535,13 @@ export class MediaManager {
|
|||||||
</button>
|
</button>
|
||||||
<video id="${userId}" autoplay></video>
|
<video id="${userId}" autoplay></video>
|
||||||
<img src="resources/logos/blockSign.svg" id="blocking-${userId}" class="block-logo">
|
<img src="resources/logos/blockSign.svg" id="blocking-${userId}" class="block-logo">
|
||||||
|
<div id="soundMeter-${userId}" class="sound-progress">
|
||||||
|
<span></span>
|
||||||
|
<span></span>
|
||||||
|
<span></span>
|
||||||
|
<span></span>
|
||||||
|
<span></span>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
`;
|
`;
|
||||||
|
|
||||||
@ -580,6 +631,12 @@ export class MediaManager {
|
|||||||
throw `Unable to find video for ${userId}`;
|
throw `Unable to find video for ${userId}`;
|
||||||
}
|
}
|
||||||
remoteVideo.srcObject = stream;
|
remoteVideo.srcObject = stream;
|
||||||
|
|
||||||
|
//sound metter
|
||||||
|
const soundMeter = new SoundMeter();
|
||||||
|
soundMeter.connectToSource(stream, new AudioContext());
|
||||||
|
this.soundMeters.set(userId, soundMeter);
|
||||||
|
this.soundMeterElements.set(userId, HtmlUtils.getElementByIdOrFail<HTMLImageElement>('soundMeter-'+userId));
|
||||||
}
|
}
|
||||||
addStreamRemoteScreenSharing(userId: string, stream : MediaStream){
|
addStreamRemoteScreenSharing(userId: string, stream : MediaStream){
|
||||||
// In the case of screen sharing (going both ways), we may need to create the HTML element if it does not exist yet
|
// In the case of screen sharing (going both ways), we may need to create the HTML element if it does not exist yet
|
||||||
@ -595,6 +652,10 @@ export class MediaManager {
|
|||||||
layoutManager.remove(userId);
|
layoutManager.remove(userId);
|
||||||
this.remoteVideo.delete(userId);
|
this.remoteVideo.delete(userId);
|
||||||
|
|
||||||
|
this.soundMeters.get(userId)?.stop();
|
||||||
|
this.soundMeters.delete(userId);
|
||||||
|
this.soundMeterElements.delete(userId);
|
||||||
|
|
||||||
//permit to remove user in discussion part
|
//permit to remove user in discussion part
|
||||||
this.removeParticipant(userId);
|
this.removeParticipant(userId);
|
||||||
}
|
}
|
||||||
@ -712,6 +773,7 @@ export class MediaManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public setUserInputManager(userInputManager : UserInputManager){
|
public setUserInputManager(userInputManager : UserInputManager){
|
||||||
|
this.userInputManager = userInputManager;
|
||||||
discussionManager.setUserInputManager(userInputManager);
|
discussionManager.setUserInputManager(userInputManager);
|
||||||
}
|
}
|
||||||
//check if user is active
|
//check if user is active
|
||||||
@ -734,6 +796,57 @@ export class MediaManager {
|
|||||||
public setShowReportModalCallBacks(callback: ShowReportCallBack){
|
public setShowReportModalCallBacks(callback: ShowReportCallBack){
|
||||||
this.showReportModalCallBacks.add(callback);
|
this.showReportModalCallBacks.add(callback);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public setHelpCameraSettingsCallBack(callback: HelpCameraSettingsCallBack){
|
||||||
|
this.helpCameraSettingsCallBacks.add(callback);
|
||||||
|
}
|
||||||
|
|
||||||
|
private showHelpCameraSettingsCallBack(){
|
||||||
|
for(const callBack of this.helpCameraSettingsCallBacks){
|
||||||
|
callBack();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
updateSoudMeter(){
|
||||||
|
try{
|
||||||
|
const volume = parseInt(((this.mySoundMeter ? this.mySoundMeter.getVolume() : 0) / 10).toFixed(0));
|
||||||
|
this.setVolumeSoundMeter(volume, this.mySoundMeterElement);
|
||||||
|
|
||||||
|
for(const indexUserId of this.soundMeters.keys()){
|
||||||
|
const soundMeter = this.soundMeters.get(indexUserId);
|
||||||
|
const soundMeterElement = this.soundMeterElements.get(indexUserId);
|
||||||
|
if(!soundMeter || !soundMeterElement){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const volumeByUser = parseInt((soundMeter.getVolume() / 10).toFixed(0));
|
||||||
|
this.setVolumeSoundMeter(volumeByUser, soundMeterElement);
|
||||||
|
}
|
||||||
|
}catch(err){
|
||||||
|
//console.error(err);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private setVolumeSoundMeter(volume: number, element: HTMLDivElement){
|
||||||
|
if(volume <= 0 && !element.classList.contains('active')){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
element.classList.remove('active');
|
||||||
|
if(volume <= 0){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
element.classList.add('active');
|
||||||
|
element.childNodes.forEach((value: ChildNode, index) => {
|
||||||
|
const elementChildre = element.children.item(index);
|
||||||
|
if(!elementChildre){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
elementChildre.classList.remove('active');
|
||||||
|
if((index +1) > volume){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
elementChildre.classList.add('active');
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export const mediaManager = new MediaManager();
|
export const mediaManager = new MediaManager();
|
||||||
|
@ -82,15 +82,11 @@ export class SimplePeer {
|
|||||||
});
|
});
|
||||||
|
|
||||||
mediaManager.showGameOverlay();
|
mediaManager.showGameOverlay();
|
||||||
mediaManager.getCamera().then(() => {
|
mediaManager.getCamera().finally(() => {
|
||||||
|
|
||||||
//receive message start
|
//receive message start
|
||||||
this.Connection.receiveWebrtcStart((message: UserSimplePeerInterface) => {
|
this.Connection.receiveWebrtcStart((message: UserSimplePeerInterface) => {
|
||||||
this.receiveWebrtcStart(message);
|
this.receiveWebrtcStart(message);
|
||||||
});
|
});
|
||||||
|
|
||||||
}).catch((err) => {
|
|
||||||
console.error("err", err);
|
|
||||||
});
|
});
|
||||||
|
|
||||||
this.Connection.disconnectMessage((data: WebRtcDisconnectMessageInterface): void => {
|
this.Connection.disconnectMessage((data: WebRtcDisconnectMessageInterface): void => {
|
||||||
|
@ -2,7 +2,7 @@ import 'phaser';
|
|||||||
import GameConfig = Phaser.Types.Core.GameConfig;
|
import GameConfig = Phaser.Types.Core.GameConfig;
|
||||||
import "../dist/resources/style/index.scss";
|
import "../dist/resources/style/index.scss";
|
||||||
|
|
||||||
import {DEBUG_MODE, JITSI_URL, RESOLUTION} from "./Enum/EnvironmentVariable";
|
import {DEBUG_MODE, isMobile} from "./Enum/EnvironmentVariable";
|
||||||
import {LoginScene} from "./Phaser/Login/LoginScene";
|
import {LoginScene} from "./Phaser/Login/LoginScene";
|
||||||
import {ReconnectingScene} from "./Phaser/Reconnecting/ReconnectingScene";
|
import {ReconnectingScene} from "./Phaser/Reconnecting/ReconnectingScene";
|
||||||
import {SelectCharacterScene} from "./Phaser/Login/SelectCharacterScene";
|
import {SelectCharacterScene} from "./Phaser/Login/SelectCharacterScene";
|
||||||
@ -17,7 +17,9 @@ import {HelpCameraSettingsScene} from "./Phaser/Menu/HelpCameraSettingsScene";
|
|||||||
import {localUserStore} from "./Connexion/LocalUserStore";
|
import {localUserStore} from "./Connexion/LocalUserStore";
|
||||||
import {ErrorScene} from "./Phaser/Reconnecting/ErrorScene";
|
import {ErrorScene} from "./Phaser/Reconnecting/ErrorScene";
|
||||||
import {iframeListener} from "./Api/IframeListener";
|
import {iframeListener} from "./Api/IframeListener";
|
||||||
import {discussionManager} from "./WebRtc/DiscussionManager";
|
import { SelectCharacterMobileScene } from './Phaser/Login/SelectCharacterMobileScene';
|
||||||
|
import {HdpiManager} from "./Phaser/Services/HdpiManager";
|
||||||
|
import {waScaleManager} from "./Phaser/Services/WaScaleManager";
|
||||||
import {Game} from "./Phaser/Game/Game";
|
import {Game} from "./Phaser/Game/Game";
|
||||||
|
|
||||||
const {width, height} = coWebsiteManager.getGameSize();
|
const {width, height} = coWebsiteManager.getGameSize();
|
||||||
@ -69,15 +71,31 @@ switch (phaserMode) {
|
|||||||
throw new Error('phaserMode parameter must be one of "auto", "canvas" or "webgl"');
|
throw new Error('phaserMode parameter must be one of "auto", "canvas" or "webgl"');
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const hdpiManager = new HdpiManager(640*480, 196*196);
|
||||||
|
const { game: gameSize, real: realSize } = hdpiManager.getOptimalGameSize({width, height});
|
||||||
|
|
||||||
const config: GameConfig = {
|
const config: GameConfig = {
|
||||||
type: mode,
|
type: mode,
|
||||||
title: "WorkAdventure",
|
title: "WorkAdventure",
|
||||||
width: width / RESOLUTION,
|
scale: {
|
||||||
height: height / RESOLUTION,
|
parent: "game",
|
||||||
parent: "game",
|
width: gameSize.width,
|
||||||
scene: [EntryScene, LoginScene, SelectCharacterScene, SelectCompanionScene, EnableCameraScene, ReconnectingScene, ErrorScene, CustomizeScene, MenuScene, HelpCameraSettingsScene],
|
height: gameSize.height,
|
||||||
zoom: RESOLUTION,
|
zoom: realSize.width / gameSize.width,
|
||||||
|
autoRound: true,
|
||||||
|
resizeInterval: 999999999999
|
||||||
|
},
|
||||||
|
scene: [EntryScene,
|
||||||
|
LoginScene,
|
||||||
|
isMobile() ? SelectCharacterMobileScene : SelectCharacterScene,
|
||||||
|
SelectCompanionScene,
|
||||||
|
EnableCameraScene,
|
||||||
|
ReconnectingScene,
|
||||||
|
ErrorScene,
|
||||||
|
CustomizeScene,
|
||||||
|
MenuScene,
|
||||||
|
HelpCameraSettingsScene],
|
||||||
|
//resolution: window.devicePixelRatio / 2,
|
||||||
fps: fps,
|
fps: fps,
|
||||||
dom: {
|
dom: {
|
||||||
createContainer: true
|
createContainer: true
|
||||||
@ -109,10 +127,12 @@ const config: GameConfig = {
|
|||||||
//const game = new Phaser.Game(config);
|
//const game = new Phaser.Game(config);
|
||||||
const game = new Game(config);
|
const game = new Game(config);
|
||||||
|
|
||||||
|
waScaleManager.setScaleManager(game.scale);
|
||||||
|
|
||||||
window.addEventListener('resize', function (event) {
|
window.addEventListener('resize', function (event) {
|
||||||
coWebsiteManager.resetStyle();
|
coWebsiteManager.resetStyle();
|
||||||
const {width, height} = coWebsiteManager.getGameSize();
|
|
||||||
game.scale.resize(width / RESOLUTION, height / RESOLUTION);
|
waScaleManager.applyNewSize();
|
||||||
|
|
||||||
// Let's trigger the onResize method of any active scene that is a ResizableScene
|
// Let's trigger the onResize method of any active scene that is a ResizableScene
|
||||||
for (const scene of game.scene.getScenes(true)) {
|
for (const scene of game.scene.getScenes(true)) {
|
||||||
@ -123,8 +143,7 @@ window.addEventListener('resize', function (event) {
|
|||||||
});
|
});
|
||||||
|
|
||||||
coWebsiteManager.onResize.subscribe(() => {
|
coWebsiteManager.onResize.subscribe(() => {
|
||||||
const {width, height} = coWebsiteManager.getGameSize();
|
waScaleManager.applyNewSize();
|
||||||
game.scale.resize(width / RESOLUTION, height / RESOLUTION);
|
|
||||||
});
|
});
|
||||||
|
|
||||||
iframeListener.init();
|
iframeListener.init();
|
||||||
|
12
front/src/rex-plugins.d.ts
vendored
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
|
||||||
|
declare module 'phaser3-rex-plugins/plugins/virtualjoystick.js' {
|
||||||
|
const content: any; // eslint-disable-line
|
||||||
|
export default content;
|
||||||
|
}
|
||||||
|
declare module 'phaser3-rex-plugins/plugins/gestures-plugin.js' {
|
||||||
|
const content: any; // eslint-disable-line
|
||||||
|
export default content;
|
||||||
|
}
|
||||||
|
declare module 'phaser3-rex-plugins/plugins/gestures.js' {
|
||||||
|
export const Pinch: any; // eslint-disable-line
|
||||||
|
}
|
@ -19,9 +19,6 @@ describe("isUserNameValid()", () => {
|
|||||||
it("should not validate spaces", () => {
|
it("should not validate spaces", () => {
|
||||||
expect(isUserNameValid(' ')).toBe(false);
|
expect(isUserNameValid(' ')).toBe(false);
|
||||||
});
|
});
|
||||||
it("should not validate numbers", () => {
|
|
||||||
expect(isUserNameValid('a12')).toBe(false);
|
|
||||||
});
|
|
||||||
it("should not validate special characters", () => {
|
it("should not validate special characters", () => {
|
||||||
expect(isUserNameValid('a&-')).toBe(false);
|
expect(isUserNameValid('a&-')).toBe(false);
|
||||||
});
|
});
|
||||||
@ -42,4 +39,4 @@ describe("areCharacterLayersValid()", () => {
|
|||||||
it("should not validate empty strings", () => {
|
it("should not validate empty strings", () => {
|
||||||
expect(areCharacterLayersValid(['', 'male1'])).toBe(false);
|
expect(areCharacterLayersValid(['', 'male1'])).toBe(false);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
147
front/tests/Phaser/Map/LayersIteratorTest.ts
Normal file
@ -0,0 +1,147 @@
|
|||||||
|
import "jasmine";
|
||||||
|
import {Room} from "../../../src/Connexion/Room";
|
||||||
|
import {LayersIterator} from "../../../src/Phaser/Map/LayersIterator";
|
||||||
|
|
||||||
|
describe("Layers iterator", () => {
|
||||||
|
it("should iterate maps with no group", () => {
|
||||||
|
const layersIterator = new LayersIterator({
|
||||||
|
"compressionlevel":-1,
|
||||||
|
"height":2,
|
||||||
|
"infinite":false,
|
||||||
|
"layers":[
|
||||||
|
{
|
||||||
|
"data":[0, 0, 0, 0],
|
||||||
|
"height":2,
|
||||||
|
"id":1,
|
||||||
|
"name":"Tile Layer 1",
|
||||||
|
"opacity":1,
|
||||||
|
"type":"tilelayer",
|
||||||
|
"visible":true,
|
||||||
|
"width":2,
|
||||||
|
"x":0,
|
||||||
|
"y":0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"data":[0, 0, 0, 0],
|
||||||
|
"height":2,
|
||||||
|
"id":1,
|
||||||
|
"name":"Tile Layer 2",
|
||||||
|
"opacity":1,
|
||||||
|
"type":"tilelayer",
|
||||||
|
"visible":true,
|
||||||
|
"width":2,
|
||||||
|
"x":0,
|
||||||
|
"y":0
|
||||||
|
}],
|
||||||
|
"nextlayerid":2,
|
||||||
|
"nextobjectid":1,
|
||||||
|
"orientation":"orthogonal",
|
||||||
|
"renderorder":"right-down",
|
||||||
|
"tiledversion":"2021.03.23",
|
||||||
|
"tileheight":32,
|
||||||
|
"tilesets":[],
|
||||||
|
"tilewidth":32,
|
||||||
|
"type":"map",
|
||||||
|
"version":1.5,
|
||||||
|
"width":2
|
||||||
|
})
|
||||||
|
|
||||||
|
const layers = [];
|
||||||
|
for (const layer of layersIterator) {
|
||||||
|
layers.push(layer.name);
|
||||||
|
}
|
||||||
|
expect(layers).toEqual(['Tile Layer 1', 'Tile Layer 2']);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should iterate maps with recursive groups", () => {
|
||||||
|
const layersIterator = new LayersIterator({
|
||||||
|
"compressionlevel":-1,
|
||||||
|
"height":2,
|
||||||
|
"infinite":false,
|
||||||
|
"layers":[
|
||||||
|
{
|
||||||
|
"id":6,
|
||||||
|
"layers":[
|
||||||
|
{
|
||||||
|
"id":5,
|
||||||
|
"layers":[
|
||||||
|
{
|
||||||
|
"data":[0, 0, 0, 0],
|
||||||
|
"height":2,
|
||||||
|
"id":10,
|
||||||
|
"name":"Tile3",
|
||||||
|
"opacity":1,
|
||||||
|
"type":"tilelayer",
|
||||||
|
"visible":true,
|
||||||
|
"width":2,
|
||||||
|
"x":0,
|
||||||
|
"y":0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"data":[0, 0, 0, 0],
|
||||||
|
"height":2,
|
||||||
|
"id":9,
|
||||||
|
"name":"Tile2",
|
||||||
|
"opacity":1,
|
||||||
|
"type":"tilelayer",
|
||||||
|
"visible":true,
|
||||||
|
"width":2,
|
||||||
|
"x":0,
|
||||||
|
"y":0
|
||||||
|
}],
|
||||||
|
"name":"Group 3",
|
||||||
|
"opacity":1,
|
||||||
|
"type":"group",
|
||||||
|
"visible":true,
|
||||||
|
"x":0,
|
||||||
|
"y":0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":7,
|
||||||
|
"layers":[
|
||||||
|
{
|
||||||
|
"data":[0, 0, 0, 0],
|
||||||
|
"height":2,
|
||||||
|
"id":8,
|
||||||
|
"name":"Tile1",
|
||||||
|
"opacity":1,
|
||||||
|
"type":"tilelayer",
|
||||||
|
"visible":true,
|
||||||
|
"width":2,
|
||||||
|
"x":0,
|
||||||
|
"y":0
|
||||||
|
}],
|
||||||
|
"name":"Group 2",
|
||||||
|
"opacity":1,
|
||||||
|
"type":"group",
|
||||||
|
"visible":true,
|
||||||
|
"x":0,
|
||||||
|
"y":0
|
||||||
|
}],
|
||||||
|
"name":"Group 1",
|
||||||
|
"opacity":1,
|
||||||
|
"type":"group",
|
||||||
|
"visible":true,
|
||||||
|
"x":0,
|
||||||
|
"y":0
|
||||||
|
}],
|
||||||
|
"nextlayerid":11,
|
||||||
|
"nextobjectid":1,
|
||||||
|
"orientation":"orthogonal",
|
||||||
|
"renderorder":"right-down",
|
||||||
|
"tiledversion":"2021.03.23",
|
||||||
|
"tileheight":32,
|
||||||
|
"tilesets":[],
|
||||||
|
"tilewidth":32,
|
||||||
|
"type":"map",
|
||||||
|
"version":1.5,
|
||||||
|
"width":2
|
||||||
|
})
|
||||||
|
|
||||||
|
const layers = [];
|
||||||
|
for (const layer of layersIterator) {
|
||||||
|
layers.push(layer.name);
|
||||||
|
}
|
||||||
|
expect(layers).toEqual(['Group 1/Group 3/Tile3', 'Group 1/Group 3/Tile2', 'Group 1/Group 2/Tile1']);
|
||||||
|
});
|
||||||
|
});
|
55
front/tests/Phaser/Services/HdpiManagerTest.ts
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
import "jasmine";
|
||||||
|
import {HdpiManager} from "../../../src/Phaser/Services/HdpiManager";
|
||||||
|
|
||||||
|
describe("Test HdpiManager", () => {
|
||||||
|
it("should match screen size if size is too small.", () => {
|
||||||
|
const hdpiManager = new HdpiManager(640*480, 64*64);
|
||||||
|
|
||||||
|
const result = hdpiManager.getOptimalGameSize({ width: 320, height: 200 });
|
||||||
|
expect(result.game.width).toEqual(320);
|
||||||
|
expect(result.game.height).toEqual(200);
|
||||||
|
expect(result.real.width).toEqual(320);
|
||||||
|
expect(result.real.height).toEqual(200);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should match multiple just above.", () => {
|
||||||
|
const hdpiManager = new HdpiManager(640*480, 64*64);
|
||||||
|
|
||||||
|
let result = hdpiManager.getOptimalGameSize({ width: 960, height: 600 });
|
||||||
|
expect(result.game.width).toEqual(960);
|
||||||
|
expect(result.game.height).toEqual(600);
|
||||||
|
|
||||||
|
result = hdpiManager.getOptimalGameSize({ width: 640 * 2 + 50, height: 480 * 2 + 50 });
|
||||||
|
expect(result.game.width).toEqual(Math.ceil((640 * 2 + 50) / 2));
|
||||||
|
expect(result.game.height).toEqual((480 * 2 + 50) / 2);
|
||||||
|
|
||||||
|
result = hdpiManager.getOptimalGameSize({ width: 640 * 3 + 50, height: 480 * 3 + 50 });
|
||||||
|
expect(result.game.width).toEqual(Math.ceil((640 * 3 + 50) / 3));
|
||||||
|
expect(result.game.height).toEqual(Math.ceil((480 * 3 + 50) / 3));
|
||||||
|
expect(result.real.width).toEqual(result.game.width * 3);
|
||||||
|
expect(result.real.height).toEqual(result.game.height * 3);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should not zoom in too much.", () => {
|
||||||
|
const hdpiManager = new HdpiManager(640*480, 64*64);
|
||||||
|
|
||||||
|
hdpiManager.zoomModifier = 11;
|
||||||
|
|
||||||
|
const result = hdpiManager.getOptimalGameSize({ width: 640, height: 640 });
|
||||||
|
expect(result.game.width).toEqual(64);
|
||||||
|
expect(result.game.height).toEqual(64);
|
||||||
|
expect(hdpiManager.zoomModifier).toEqual(10);
|
||||||
|
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should not zoom out too much.", () => {
|
||||||
|
const hdpiManager = new HdpiManager(640*480, 64*64);
|
||||||
|
|
||||||
|
hdpiManager.zoomModifier = 1/10;
|
||||||
|
|
||||||
|
const result = hdpiManager.getOptimalGameSize({ width: 1280, height: 768 });
|
||||||
|
expect(result.game.width).toEqual(1280);
|
||||||
|
expect(result.game.height).toEqual(768);
|
||||||
|
expect(hdpiManager.zoomModifier).toEqual(1);
|
||||||
|
});
|
||||||
|
});
|
@ -1897,7 +1897,7 @@ extend-shallow@^3.0.0, extend-shallow@^3.0.2:
|
|||||||
assign-symbols "^1.0.0"
|
assign-symbols "^1.0.0"
|
||||||
is-extendable "^1.0.1"
|
is-extendable "^1.0.1"
|
||||||
|
|
||||||
extend@^3.0.2:
|
extend@^3.0.1, extend@^3.0.2:
|
||||||
version "3.0.2"
|
version "3.0.2"
|
||||||
resolved "https://registry.yarnpkg.com/extend/-/extend-3.0.2.tgz#f8b1136b4071fbd8eb140aff858b1019ec2915fa"
|
resolved "https://registry.yarnpkg.com/extend/-/extend-3.0.2.tgz#f8b1136b4071fbd8eb140aff858b1019ec2915fa"
|
||||||
integrity sha512-fjquC59cD7CyW6urNXK0FBufkZcoiGG80wTuPujX590cB5Ttln20E2UB4S/WARVqhXffZl2LNgS+gQdPIIim/g==
|
integrity sha512-fjquC59cD7CyW6urNXK0FBufkZcoiGG80wTuPujX590cB5Ttln20E2UB4S/WARVqhXffZl2LNgS+gQdPIIim/g==
|
||||||
@ -3975,15 +3975,15 @@ quill-delta@^3.6.2:
|
|||||||
extend "^3.0.2"
|
extend "^3.0.2"
|
||||||
fast-diff "1.1.2"
|
fast-diff "1.1.2"
|
||||||
|
|
||||||
quill@^1.3.7:
|
quill@1.3.6:
|
||||||
version "1.3.7"
|
version "1.3.6"
|
||||||
resolved "https://registry.yarnpkg.com/quill/-/quill-1.3.7.tgz#da5b2f3a2c470e932340cdbf3668c9f21f9286e8"
|
resolved "https://registry.yarnpkg.com/quill/-/quill-1.3.6.tgz#99f4de1fee85925a0d7d4163b6d8328f23317a4d"
|
||||||
integrity sha512-hG/DVzh/TiknWtE6QmWAF/pxoZKYxfe3J/d/+ShUWkDvvkZQVTPeVmUJVu1uE6DDooC4fWTiCLh84ul89oNz5g==
|
integrity sha512-K0mvhimWZN6s+9OQ249CH2IEPZ9JmkFuCQeHAOQax3EZ2nDJ3wfGh59mnlQaZV2i7u8eFarx6wAtvQKgShojug==
|
||||||
dependencies:
|
dependencies:
|
||||||
clone "^2.1.1"
|
clone "^2.1.1"
|
||||||
deep-equal "^1.0.1"
|
deep-equal "^1.0.1"
|
||||||
eventemitter3 "^2.0.3"
|
eventemitter3 "^2.0.3"
|
||||||
extend "^3.0.2"
|
extend "^3.0.1"
|
||||||
parchment "^1.1.4"
|
parchment "^1.1.4"
|
||||||
quill-delta "^3.6.2"
|
quill-delta "^3.6.2"
|
||||||
|
|
||||||
|
@ -24,7 +24,7 @@
|
|||||||
{
|
{
|
||||||
"name":"exitUrl",
|
"name":"exitUrl",
|
||||||
"type":"string",
|
"type":"string",
|
||||||
"value":"@\/tcm\/workadventure\/floor0"
|
"value":"\/@\/tcm\/workadventure\/wa-village"
|
||||||
}],
|
}],
|
||||||
"type":"tilelayer",
|
"type":"tilelayer",
|
||||||
"visible":true,
|
"visible":true,
|
||||||
@ -260,15 +260,15 @@
|
|||||||
"name":"floorLayer",
|
"name":"floorLayer",
|
||||||
"objects":[
|
"objects":[
|
||||||
{
|
{
|
||||||
"height":199.667,
|
"height":140,
|
||||||
"id":1,
|
"id":1,
|
||||||
"name":"Tutobubble",
|
"name":"Tutobubble",
|
||||||
"rotation":0,
|
"rotation":0,
|
||||||
"type":"",
|
"type":"",
|
||||||
"visible":true,
|
"visible":true,
|
||||||
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"type":"",
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@ -288,9 +288,9 @@
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@ -299,9 +299,9 @@
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"rotation":0,
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@ -355,7 +355,7 @@
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"value":"scriptTuto.js"
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Before Width: | Height: | Size: 3.8 KiB |
BIN
maps/Village/logo-WA.png
Normal file
After Width: | Height: | Size: 5.1 KiB |
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 20 KiB |
BIN
maps/Village/sol_intérieur.png
Normal file
After Width: | Height: | Size: 20 KiB |
Before Width: | Height: | Size: 3.6 KiB |
Before Width: | Height: | Size: 3.5 KiB |
Before Width: | Height: | Size: 4.0 KiB |
Before Width: | Height: | Size: 4.1 KiB |
Before Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 4.1 KiB |
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Before Width: | Height: | Size: 4.2 KiB |
Before Width: | Height: | Size: 3.6 KiB |
Before Width: | Height: | Size: 3.7 KiB |
Before Width: | Height: | Size: 3.7 KiB |
Before Width: | Height: | Size: 3.5 KiB |
Before Width: | Height: | Size: 3.8 KiB |
Before Width: | Height: | Size: 2.8 KiB |
Before Width: | Height: | Size: 3.5 KiB |
Before Width: | Height: | Size: 3.6 KiB |
Before Width: | Height: | Size: 4.0 KiB |
Before Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 4.1 KiB |
Before Width: | Height: | Size: 3.3 KiB |