Merge pull request #1588 from thecodingmachine/develop
Deploy 2021-11-24 2
This commit is contained in:
commit
69a26a0e55
7
.github/workflows/continuous_integration.yml
vendored
7
.github/workflows/continuous_integration.yml
vendored
@ -62,18 +62,13 @@ jobs:
|
||||
working-directory: "front"
|
||||
|
||||
- name: "Pretty"
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||||
run: yarn run pretty
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||||
run: yarn run pretty-check
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||||
working-directory: "front"
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||||
|
||||
- name: "Jasmine"
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||||
run: yarn test
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||||
working-directory: "front"
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||||
|
||||
# We will enable prettier checks on front in a few month, when most PRs without prettier have been merged
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||||
# - name: "Prettier"
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||||
# run: yarn run pretty-check
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||||
# working-directory: "front"
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continuous-integration-pusher:
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name: "Continuous Integration Pusher"
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||||
|
||||
|
11
.github/workflows/end_to_end_tests.yml
vendored
11
.github/workflows/end_to_end_tests.yml
vendored
@ -30,7 +30,16 @@ jobs:
|
||||
run: docker-compose up -d
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||||
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- name: "Wait for environment to build (and downloading testcafe image)"
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run: (docker-compose -f docker-compose.testcafe.yml pull &) && docker-compose logs -f --tail=0 front | grep -m 1 "Compiled successfully"
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||||
run: (docker-compose -f docker-compose.testcafe.yml pull &) && docker-compose logs -f --tail=0 front | grep -q "Compiled successfully"
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||||
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||||
# - name: "temp debug: display logs"
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||||
# run: docker-compose logs
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#
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# - name: "Wait for back start"
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# run: docker-compose logs -f back | grep -q "WorkAdventure HTTP API starting on port"
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||||
#
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||||
# - name: "Wait for pusher start"
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# run: docker-compose logs -f pusher | grep -q "WorkAdventure starting on port"
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||||
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||||
- name: "Run tests"
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||||
run: docker-compose -f docker-compose.testcafe.yml up --exit-code-from testcafe
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||||
|
0
back/src/Services/Logger.ts
Normal file
0
back/src/Services/Logger.ts
Normal file
@ -4,7 +4,7 @@ declare let window: any;
|
||||
|
||||
class AnalyticsClient {
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||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
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||||
private posthogPromise: Promise<any>|undefined;
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||||
private posthogPromise: Promise<any> | undefined;
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constructor() {
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if (POSTHOG_API_KEY && POSTHOG_URL) {
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||||
@ -18,72 +18,62 @@ class AnalyticsClient {
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||||
}
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||||
|
||||
identifyUser(uuid: string, email: string | null) {
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this.posthogPromise
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||||
?.then((posthog) => {
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||||
this.posthogPromise?.then((posthog) => {
|
||||
posthog.identify(uuid, { uuid, email, wa: true });
|
||||
});
|
||||
}
|
||||
|
||||
loggedWithSso() {
|
||||
this.posthogPromise
|
||||
?.then((posthog) => {
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||||
this.posthogPromise?.then((posthog) => {
|
||||
posthog.capture("wa-logged-sso");
|
||||
});
|
||||
}
|
||||
|
||||
loggedWithToken() {
|
||||
this.posthogPromise
|
||||
?.then((posthog) => {
|
||||
this.posthogPromise?.then((posthog) => {
|
||||
posthog.capture("wa-logged-token");
|
||||
});
|
||||
}
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||||
|
||||
enteredRoom(roomId: string, roomGroup: string | null) {
|
||||
this.posthogPromise
|
||||
?.then((posthog) => {
|
||||
this.posthogPromise?.then((posthog) => {
|
||||
posthog.capture("$pageView", { roomId, roomGroup });
|
||||
posthog.capture("enteredRoom");
|
||||
});
|
||||
}
|
||||
|
||||
openedMenu() {
|
||||
this.posthogPromise
|
||||
?.then((posthog) => {
|
||||
this.posthogPromise?.then((posthog) => {
|
||||
posthog.capture("wa-opened-menu");
|
||||
});
|
||||
}
|
||||
|
||||
launchEmote(emote: string) {
|
||||
this.posthogPromise
|
||||
?.then((posthog) => {
|
||||
this.posthogPromise?.then((posthog) => {
|
||||
posthog.capture("wa-emote-launch", { emote });
|
||||
});
|
||||
}
|
||||
|
||||
enteredJitsi(roomName: string, roomId: string) {
|
||||
this.posthogPromise
|
||||
?.then((posthog) => {
|
||||
this.posthogPromise?.then((posthog) => {
|
||||
posthog.capture("wa-entered-jitsi", { roomName, roomId });
|
||||
});
|
||||
}
|
||||
|
||||
validationName() {
|
||||
this.posthogPromise
|
||||
?.then((posthog) => {
|
||||
this.posthogPromise?.then((posthog) => {
|
||||
posthog.capture("wa-name-validation");
|
||||
});
|
||||
}
|
||||
|
||||
validationWoka(scene: string) {
|
||||
this.posthogPromise
|
||||
?.then((posthog) => {
|
||||
this.posthogPromise?.then((posthog) => {
|
||||
posthog.capture("wa-woka-validation", { scene });
|
||||
});
|
||||
}
|
||||
|
||||
validationVideo() {
|
||||
this.posthogPromise
|
||||
?.then((posthog) => {
|
||||
this.posthogPromise?.then((posthog) => {
|
||||
posthog.capture("wa-video-validation");
|
||||
});
|
||||
}
|
||||
|
@ -2,7 +2,7 @@ import * as tg from "generic-type-guard";
|
||||
|
||||
export const isCloseCoWebsite = new tg.IsInterface()
|
||||
.withProperties({
|
||||
id: tg.isOptional(tg.isString)
|
||||
id: tg.isOptional(tg.isString),
|
||||
})
|
||||
.get();
|
||||
|
||||
|
@ -24,9 +24,7 @@ import type { EmbeddedWebsite } from "../iframe/Room/EmbeddedWebsite";
|
||||
import { isCreateEmbeddedWebsiteEvent } from "./EmbeddedWebsiteEvent";
|
||||
import type { LoadTilesetEvent } from "./LoadTilesetEvent";
|
||||
import { isLoadTilesetEvent } from "./LoadTilesetEvent";
|
||||
import type {
|
||||
MessageReferenceEvent,
|
||||
} from "./ui/TriggerActionMessageEvent";
|
||||
import type { MessageReferenceEvent } from "./ui/TriggerActionMessageEvent";
|
||||
import { isMessageReferenceEvent, isTriggerActionMessageEvent } from "./ui/TriggerActionMessageEvent";
|
||||
import type { MenuRegisterEvent, UnregisterMenuEvent } from "./ui/MenuRegisterEvent";
|
||||
import type { ChangeLayerEvent } from "./ChangeLayerEvent";
|
||||
@ -117,19 +115,19 @@ export const iframeQueryMapTypeGuards = {
|
||||
},
|
||||
openCoWebsite: {
|
||||
query: isOpenCoWebsiteEvent,
|
||||
answer: isCoWebsite
|
||||
answer: isCoWebsite,
|
||||
},
|
||||
getCoWebsites: {
|
||||
query: tg.isUndefined,
|
||||
answer: tg.isArray(isCoWebsite)
|
||||
answer: tg.isArray(isCoWebsite),
|
||||
},
|
||||
closeCoWebsite: {
|
||||
query: tg.isString,
|
||||
answer: tg.isUndefined
|
||||
answer: tg.isUndefined,
|
||||
},
|
||||
closeCoWebsites: {
|
||||
query: tg.isUndefined,
|
||||
answer: tg.isUndefined
|
||||
answer: tg.isUndefined,
|
||||
},
|
||||
triggerActionMessage: {
|
||||
query: isTriggerActionMessageEvent,
|
||||
|
@ -5,7 +5,7 @@ export const isOpenCoWebsiteEvent = new tg.IsInterface()
|
||||
url: tg.isString,
|
||||
allowApi: tg.isOptional(tg.isBoolean),
|
||||
allowPolicy: tg.isOptional(tg.isString),
|
||||
position: tg.isOptional(tg.isNumber)
|
||||
position: tg.isOptional(tg.isNumber),
|
||||
})
|
||||
.get();
|
||||
|
||||
|
@ -49,7 +49,7 @@ class IframeListener {
|
||||
public readonly openTabStream = this._openTabStream.asObservable();
|
||||
|
||||
private readonly _loadPageStream: Subject<string> = new Subject();
|
||||
public readonly loadPageStream = this._loadPageStream.asObservable()
|
||||
public readonly loadPageStream = this._loadPageStream.asObservable();
|
||||
|
||||
private readonly _disablePlayerControlStream: Subject<void> = new Subject();
|
||||
public readonly disablePlayerControlStream = this._disablePlayerControlStream.asObservable();
|
||||
|
@ -57,7 +57,7 @@ export class WorkadventureNavigationCommands extends IframeApiContribution<Worka
|
||||
async getCoWebSites(): Promise<CoWebsite[]> {
|
||||
const result = await queryWorkadventure({
|
||||
type: "getCoWebsites",
|
||||
data: undefined
|
||||
data: undefined,
|
||||
});
|
||||
return result.map((cowebsiteEvent) => new CoWebsite(cowebsiteEvent.id, cowebsiteEvent.position));
|
||||
}
|
||||
|
@ -84,7 +84,8 @@ class ConnectionManager {
|
||||
if (token) {
|
||||
this.authToken = token;
|
||||
localUserStore.setAuthToken(token);
|
||||
//token was saved, clear url
|
||||
|
||||
//clean token of url
|
||||
urlParams.delete("token");
|
||||
}
|
||||
|
||||
@ -95,8 +96,6 @@ class ConnectionManager {
|
||||
}
|
||||
urlManager.pushRoomIdToUrl(this._currentRoom);
|
||||
} else if (connexionType === GameConnexionTypes.jwt) {
|
||||
const urlParams = new URLSearchParams(window.location.search);
|
||||
|
||||
if (!token) {
|
||||
const code = urlParams.get("code");
|
||||
const state = urlParams.get("state");
|
||||
@ -139,7 +138,7 @@ class ConnectionManager {
|
||||
"//" +
|
||||
window.location.host +
|
||||
roomUrl +
|
||||
window.location.search +
|
||||
urlParams.toString() + //use urlParams because the token param must be deleted
|
||||
window.location.hash
|
||||
)
|
||||
);
|
||||
@ -169,7 +168,7 @@ class ConnectionManager {
|
||||
"//" +
|
||||
window.location.host +
|
||||
window.location.pathname +
|
||||
window.location.search +
|
||||
urlParams.toString() + //use urlParams because the token param must be deleted
|
||||
window.location.hash;
|
||||
}
|
||||
|
||||
@ -218,8 +217,6 @@ class ConnectionManager {
|
||||
analyticsClient.identifyUser(this.localUser.uuid, this.localUser.email);
|
||||
}
|
||||
|
||||
//clean history with new URL
|
||||
window.history.pushState({}, document.title, window.location.pathname);
|
||||
this.serviceWorker = new _ServiceWorker();
|
||||
return Promise.resolve(this._currentRoom);
|
||||
}
|
||||
|
@ -122,7 +122,7 @@ class LocalUserStore {
|
||||
|
||||
setLastRoomUrl(roomUrl: string): void {
|
||||
localStorage.setItem(lastRoomUrl, roomUrl.toString());
|
||||
if ('caches' in window) {
|
||||
if ("caches" in window) {
|
||||
caches.open(cacheAPIIndex).then((cache) => {
|
||||
const stringResponse = new Response(JSON.stringify({ roomUrl }));
|
||||
cache.put(`/${lastRoomUrl}`, stringResponse);
|
||||
@ -135,7 +135,7 @@ class LocalUserStore {
|
||||
);
|
||||
}
|
||||
getLastRoomUrlCacheApi(): Promise<string | undefined> {
|
||||
if (!('caches' in window)) {
|
||||
if (!("caches" in window)) {
|
||||
return Promise.resolve(undefined);
|
||||
}
|
||||
return caches.open(cacheAPIIndex).then((cache) => {
|
||||
|
@ -107,7 +107,8 @@ export class Room {
|
||||
this._mapUrl = data.mapUrl;
|
||||
this._textures = data.textures;
|
||||
this._group = data.group;
|
||||
this._authenticationMandatory = data.authenticationMandatory || DISABLE_ANONYMOUS;
|
||||
this._authenticationMandatory =
|
||||
data.authenticationMandatory != null ? data.authenticationMandatory : DISABLE_ANONYMOUS;
|
||||
this._iframeAuthentication = data.iframeAuthentication || OPID_LOGIN_SCREEN_PROVIDER;
|
||||
this._contactPage = data.contactPage || CONTACT_URL;
|
||||
return new MapDetail(data.mapUrl, data.textures);
|
||||
|
@ -6,73 +6,124 @@ const TextName: string = "Loading...";
|
||||
const LogoResource: string = "static/images/logo.png";
|
||||
const LogoFrame: ImageFrameConfig = { frameWidth: 310, frameHeight: 60 };
|
||||
|
||||
export const addLoader = (scene: Phaser.Scene): void => {
|
||||
const loadingBarHeight: number = 16;
|
||||
const padding: number = 5;
|
||||
|
||||
export class Loader {
|
||||
private progressContainer!: Phaser.GameObjects.Graphics;
|
||||
private progress!: Phaser.GameObjects.Graphics;
|
||||
private progressAmount: number = 0;
|
||||
private logo: Phaser.GameObjects.Image | undefined;
|
||||
private loadingText: Phaser.GameObjects.Text | null = null;
|
||||
|
||||
public constructor(private scene: Phaser.Scene) {}
|
||||
|
||||
public addLoader(): void {
|
||||
// If there is nothing to load, do not display the loader.
|
||||
if (scene.load.list.entries.length === 0) {
|
||||
if (this.scene.load.list.entries.length === 0) {
|
||||
return;
|
||||
}
|
||||
let loadingText: Phaser.GameObjects.Text | null = null;
|
||||
const loadingBarWidth: number = Math.floor(scene.game.renderer.width / 3);
|
||||
const loadingBarHeight: number = 16;
|
||||
const padding: number = 5;
|
||||
|
||||
const loadingBarWidth: number = Math.floor(this.scene.game.renderer.width / 3);
|
||||
|
||||
const promiseLoadLogoTexture = new Promise<Phaser.GameObjects.Image>((res) => {
|
||||
if (scene.load.textureManager.exists(LogoNameIndex)) {
|
||||
if (this.scene.load.textureManager.exists(LogoNameIndex)) {
|
||||
return res(
|
||||
scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex)
|
||||
(this.logo = this.scene.add.image(
|
||||
this.scene.game.renderer.width / 2,
|
||||
this.scene.game.renderer.height / 2 - 150,
|
||||
LogoNameIndex
|
||||
))
|
||||
);
|
||||
} else {
|
||||
//add loading if logo image is not ready
|
||||
loadingText = scene.add.text(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 50, TextName);
|
||||
this.loadingText = this.scene.add.text(
|
||||
this.scene.game.renderer.width / 2,
|
||||
this.scene.game.renderer.height / 2 - 50,
|
||||
TextName
|
||||
);
|
||||
}
|
||||
scene.load.spritesheet(LogoNameIndex, LogoResource, LogoFrame);
|
||||
scene.load.once(`filecomplete-spritesheet-${LogoNameIndex}`, () => {
|
||||
if (loadingText) {
|
||||
loadingText.destroy();
|
||||
this.scene.load.spritesheet(LogoNameIndex, LogoResource, LogoFrame);
|
||||
this.scene.load.once(`filecomplete-spritesheet-${LogoNameIndex}`, () => {
|
||||
if (this.loadingText) {
|
||||
this.loadingText.destroy();
|
||||
}
|
||||
return res(
|
||||
scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex)
|
||||
(this.logo = this.scene.add.image(
|
||||
this.scene.game.renderer.width / 2,
|
||||
this.scene.game.renderer.height / 2 - 150,
|
||||
LogoNameIndex
|
||||
))
|
||||
);
|
||||
});
|
||||
});
|
||||
|
||||
const progressContainer = scene.add.graphics();
|
||||
const progress = scene.add.graphics();
|
||||
progressContainer.fillStyle(0x444444, 0.8);
|
||||
progressContainer.fillRect(
|
||||
(scene.game.renderer.width - loadingBarWidth) / 2 - padding,
|
||||
scene.game.renderer.height / 2 + 50 - padding,
|
||||
loadingBarWidth + padding * 2,
|
||||
loadingBarHeight + padding * 2
|
||||
);
|
||||
this.progressContainer = this.scene.add.graphics();
|
||||
this.progress = this.scene.add.graphics();
|
||||
this.progressContainer.fillStyle(0x444444, 0.8);
|
||||
|
||||
scene.load.on("progress", (value: number) => {
|
||||
progress.clear();
|
||||
progress.fillStyle(0xbbbbbb, 1);
|
||||
progress.fillRect(
|
||||
(scene.game.renderer.width - loadingBarWidth) / 2,
|
||||
scene.game.renderer.height / 2 + 50,
|
||||
loadingBarWidth * value,
|
||||
loadingBarHeight
|
||||
);
|
||||
this.resize();
|
||||
|
||||
this.scene.load.on("progress", (value: number) => {
|
||||
this.progressAmount = value;
|
||||
this.drawProgress();
|
||||
});
|
||||
scene.load.on("complete", () => {
|
||||
if (loadingText) {
|
||||
loadingText.destroy();
|
||||
this.scene.load.on("complete", () => {
|
||||
if (this.loadingText) {
|
||||
this.loadingText.destroy();
|
||||
}
|
||||
promiseLoadLogoTexture.then((resLoadingImage: Phaser.GameObjects.Image) => {
|
||||
resLoadingImage.destroy();
|
||||
});
|
||||
progress.destroy();
|
||||
progressContainer.destroy();
|
||||
if (scene instanceof DirtyScene) {
|
||||
scene.markDirty();
|
||||
this.progress.destroy();
|
||||
this.progressContainer.destroy();
|
||||
if (this.scene instanceof DirtyScene) {
|
||||
this.scene.markDirty();
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
export const removeLoader = (scene: Phaser.Scene): void => {
|
||||
if (scene.load.textureManager.exists(LogoNameIndex)) {
|
||||
scene.load.textureManager.remove(LogoNameIndex);
|
||||
}
|
||||
};
|
||||
|
||||
public removeLoader(): void {
|
||||
if (this.scene.load.textureManager.exists(LogoNameIndex)) {
|
||||
this.scene.load.textureManager.remove(LogoNameIndex);
|
||||
}
|
||||
}
|
||||
|
||||
public resize(): void {
|
||||
const loadingBarWidth: number = Math.floor(this.scene.game.renderer.width / 3);
|
||||
|
||||
this.progressContainer.clear();
|
||||
this.progressContainer.fillStyle(0x444444, 0.8);
|
||||
this.progressContainer.fillRect(
|
||||
(this.scene.game.renderer.width - loadingBarWidth) / 2 - padding,
|
||||
this.scene.game.renderer.height / 2 + 50 - padding,
|
||||
loadingBarWidth + padding * 2,
|
||||
loadingBarHeight + padding * 2
|
||||
);
|
||||
|
||||
this.drawProgress();
|
||||
|
||||
if (this.loadingText) {
|
||||
this.loadingText.x = this.scene.game.renderer.width / 2;
|
||||
this.loadingText.y = this.scene.game.renderer.height / 2 - 50;
|
||||
}
|
||||
|
||||
if (this.logo) {
|
||||
this.logo.x = this.scene.game.renderer.width / 2;
|
||||
this.logo.y = this.scene.game.renderer.height / 2 - 150;
|
||||
}
|
||||
}
|
||||
|
||||
private drawProgress() {
|
||||
const loadingBarWidth: number = Math.floor(this.scene.game.renderer.width / 3);
|
||||
|
||||
this.progress.clear();
|
||||
this.progress.fillStyle(0xbbbbbb, 1);
|
||||
this.progress.fillRect(
|
||||
(this.scene.game.renderer.width - loadingBarWidth) / 2,
|
||||
this.scene.game.renderer.height / 2 + 50,
|
||||
loadingBarWidth * this.progressAmount,
|
||||
loadingBarHeight
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@ -128,6 +128,10 @@ export abstract class Character extends Container {
|
||||
}
|
||||
|
||||
public addTextures(textures: string[], frame?: string | number): void {
|
||||
if (textures.length < 1) {
|
||||
throw new TextureError("no texture given");
|
||||
}
|
||||
|
||||
for (const texture of textures) {
|
||||
if (this.scene && !this.scene.textures.exists(texture)) {
|
||||
throw new TextureError("texture not found");
|
||||
|
@ -69,13 +69,11 @@ export const lazyLoadPlayerCharacterTextures = (
|
||||
}
|
||||
|
||||
//If the loading fail, we render the default model instead.
|
||||
return returnPromise
|
||||
.then((keys) =>
|
||||
return returnPromise.then((keys) =>
|
||||
keys.map((key) => {
|
||||
return typeof key !== "string" ? key.name : key;
|
||||
})
|
||||
)
|
||||
.catch(() => lazyLoadPlayerCharacterTextures(loadPlugin, ["color_22", "eyes_23"]));
|
||||
);
|
||||
};
|
||||
|
||||
export const getRessourceDescriptor = (
|
||||
|
@ -12,8 +12,7 @@ export type PropertyChangeCallback = (
|
||||
|
||||
export type layerChangeCallback = (
|
||||
layersChangedByAction: Array<ITiledMapLayer>,
|
||||
allLayersOnNewPosition: Array<ITiledMapLayer>,
|
||||
|
||||
allLayersOnNewPosition: Array<ITiledMapLayer>
|
||||
) => void;
|
||||
|
||||
/**
|
||||
@ -81,7 +80,7 @@ export class GameMap {
|
||||
}
|
||||
|
||||
private getLayersByKey(key: number): Array<ITiledMapLayer> {
|
||||
return this.flatLayers.filter(flatLayer => flatLayer.type === 'tilelayer' && flatLayer.data[key] !== 0);
|
||||
return this.flatLayers.filter((flatLayer) => flatLayer.type === "tilelayer" && flatLayer.data[key] !== 0);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -134,14 +133,13 @@ export class GameMap {
|
||||
const enterLayers = new Set(layersByNewKey);
|
||||
const leaveLayers = new Set(layersByOldKey);
|
||||
|
||||
enterLayers.forEach(layer => {
|
||||
enterLayers.forEach((layer) => {
|
||||
if (leaveLayers.has(layer)) {
|
||||
leaveLayers.delete(layer);
|
||||
enterLayers.delete(layer);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
if (enterLayers.size > 0) {
|
||||
const layerArray = Array.from(enterLayers);
|
||||
for (const callback of this.enterLayerCallbacks) {
|
||||
|
@ -1,37 +1,37 @@
|
||||
export enum GameMapProperties {
|
||||
ALLOW_API = 'allowApi',
|
||||
AUDIO_LOOP = 'audioLoop',
|
||||
AUDIO_VOLUME = 'audioVolume',
|
||||
COLLIDES = 'collides',
|
||||
DEFAULT = 'default',
|
||||
EXIT_URL = 'exitUrl',
|
||||
EXIT_SCENE_URL = 'exitSceneUrl',
|
||||
FONT_FAMILY = 'font-family',
|
||||
JITSI_ADMIN_ROOM_TAG = 'jitsiRoomAdminTag',
|
||||
JITSI_CONFIG = 'jitsiConfig',
|
||||
JITSI_INTERFACE_CONFIG = 'jitsiInterfaceConfig',
|
||||
JITSI_ROOM = 'jitsiRoom',
|
||||
JITSI_TRIGGER = 'jitsiTrigger',
|
||||
JITSI_TRIGGER_MESSAGE = 'jitsiTriggerMessage',
|
||||
JITSI_URL = 'jitsiUrl',
|
||||
JITSI_WIDTH = 'jitsiWidth',
|
||||
NAME = 'name',
|
||||
OPEN_TAB = 'openTab',
|
||||
OPEN_WEBSITE = 'openWebsite',
|
||||
OPEN_WEBSITE_ALLOW_API = 'openWebsiteAllowApi',
|
||||
OPEN_WEBSITE_POLICY = 'openWebsitePolicy',
|
||||
OPEN_WEBSITE_WIDTH = 'openWebsiteWidth',
|
||||
OPEN_WEBSITE_POSITION = 'openWebsitePosition',
|
||||
OPEN_WEBSITE_TRIGGER = 'openWebsiteTrigger',
|
||||
OPEN_WEBSITE_TRIGGER_MESSAGE = 'openWebsiteTriggerMessage',
|
||||
PLAY_AUDIO = 'playAudio',
|
||||
PLAY_AUDIO_LOOP = 'playAudioLoop',
|
||||
READABLE_BY = 'readableBy',
|
||||
SCRIPT = 'script',
|
||||
SILENT = 'silent',
|
||||
START = 'start',
|
||||
START_LAYER = 'startLayer',
|
||||
URL = 'url',
|
||||
WRITABLE_BY = 'writableBy',
|
||||
ZONE = 'zone',
|
||||
ALLOW_API = "allowApi",
|
||||
AUDIO_LOOP = "audioLoop",
|
||||
AUDIO_VOLUME = "audioVolume",
|
||||
COLLIDES = "collides",
|
||||
DEFAULT = "default",
|
||||
EXIT_URL = "exitUrl",
|
||||
EXIT_SCENE_URL = "exitSceneUrl",
|
||||
FONT_FAMILY = "font-family",
|
||||
JITSI_ADMIN_ROOM_TAG = "jitsiRoomAdminTag",
|
||||
JITSI_CONFIG = "jitsiConfig",
|
||||
JITSI_INTERFACE_CONFIG = "jitsiInterfaceConfig",
|
||||
JITSI_ROOM = "jitsiRoom",
|
||||
JITSI_TRIGGER = "jitsiTrigger",
|
||||
JITSI_TRIGGER_MESSAGE = "jitsiTriggerMessage",
|
||||
JITSI_URL = "jitsiUrl",
|
||||
JITSI_WIDTH = "jitsiWidth",
|
||||
NAME = "name",
|
||||
OPEN_TAB = "openTab",
|
||||
OPEN_WEBSITE = "openWebsite",
|
||||
OPEN_WEBSITE_ALLOW_API = "openWebsiteAllowApi",
|
||||
OPEN_WEBSITE_POLICY = "openWebsitePolicy",
|
||||
OPEN_WEBSITE_WIDTH = "openWebsiteWidth",
|
||||
OPEN_WEBSITE_POSITION = "openWebsitePosition",
|
||||
OPEN_WEBSITE_TRIGGER = "openWebsiteTrigger",
|
||||
OPEN_WEBSITE_TRIGGER_MESSAGE = "openWebsiteTriggerMessage",
|
||||
PLAY_AUDIO = "playAudio",
|
||||
PLAY_AUDIO_LOOP = "playAudioLoop",
|
||||
READABLE_BY = "readableBy",
|
||||
SCRIPT = "script",
|
||||
SILENT = "silent",
|
||||
START = "start",
|
||||
START_LAYER = "startLayer",
|
||||
URL = "url",
|
||||
WRITABLE_BY = "writableBy",
|
||||
ZONE = "zone",
|
||||
}
|
||||
|
@ -4,10 +4,8 @@ import { scriptUtils } from "../../Api/ScriptUtils";
|
||||
import type { CoWebsite } from "../../WebRtc/CoWebsiteManager";
|
||||
import { coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
|
||||
import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore";
|
||||
import { get } from 'svelte/store';
|
||||
import {
|
||||
ON_ACTION_TRIGGER_BUTTON,
|
||||
} from "../../WebRtc/LayoutManager";
|
||||
import { get } from "svelte/store";
|
||||
import { ON_ACTION_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
|
||||
import type { ITiledMapLayer } from "../Map/ITiledMap";
|
||||
import { GameMapProperties } from "./GameMapProperties";
|
||||
|
||||
@ -18,8 +16,8 @@ enum OpenCoWebsiteState {
|
||||
}
|
||||
|
||||
interface OpenCoWebsite {
|
||||
coWebsite: CoWebsite | undefined,
|
||||
state: OpenCoWebsiteState
|
||||
coWebsite: CoWebsite | undefined;
|
||||
state: OpenCoWebsiteState;
|
||||
}
|
||||
|
||||
export class GameMapPropertiesListener {
|
||||
@ -29,7 +27,7 @@ export class GameMapPropertiesListener {
|
||||
constructor(private scene: GameScene, private gameMap: GameMap) {}
|
||||
|
||||
register() {
|
||||
this.gameMap.onPropertyChange(GameMapProperties.OPEN_TAB, (newValue, oldvalue, allProps) => {
|
||||
this.gameMap.onPropertyChange(GameMapProperties.OPEN_TAB, (newValue, oldValue, allProps) => {
|
||||
if (newValue === undefined) {
|
||||
layoutManagerActionStore.removeAction("openTab");
|
||||
}
|
||||
@ -56,7 +54,7 @@ export class GameMapPropertiesListener {
|
||||
// Open a new co-website by the property.
|
||||
this.gameMap.onEnterLayer((newLayers) => {
|
||||
const handler = () => {
|
||||
newLayers.forEach(layer => {
|
||||
newLayers.forEach((layer) => {
|
||||
if (!layer.properties) {
|
||||
return;
|
||||
}
|
||||
@ -69,8 +67,8 @@ export class GameMapPropertiesListener {
|
||||
let websiteTriggerProperty: string | undefined;
|
||||
let websiteTriggerMessageProperty: string | undefined;
|
||||
|
||||
layer.properties.forEach(property => {
|
||||
switch(property.name) {
|
||||
layer.properties.forEach((property) => {
|
||||
switch (property.name) {
|
||||
case GameMapProperties.OPEN_WEBSITE:
|
||||
openWebsiteProperty = property.value as string | undefined;
|
||||
break;
|
||||
@ -111,14 +109,16 @@ export class GameMapPropertiesListener {
|
||||
});
|
||||
|
||||
const openWebsiteFunction = () => {
|
||||
coWebsiteManager.loadCoWebsite(
|
||||
coWebsiteManager
|
||||
.loadCoWebsite(
|
||||
openWebsiteProperty as string,
|
||||
this.scene.MapUrlFile,
|
||||
allowApiProperty,
|
||||
websitePolicyProperty,
|
||||
websiteWidthProperty,
|
||||
websitePositionProperty,
|
||||
).then(coWebsite => {
|
||||
websitePositionProperty
|
||||
)
|
||||
.then((coWebsite) => {
|
||||
const coWebsiteOpen = this.coWebsitesOpenByLayer.get(layer);
|
||||
if (coWebsiteOpen && coWebsiteOpen.state === OpenCoWebsiteState.MUST_BE_CLOSE) {
|
||||
coWebsiteManager.closeCoWebsite(coWebsite);
|
||||
@ -127,7 +127,7 @@ export class GameMapPropertiesListener {
|
||||
} else {
|
||||
this.coWebsitesOpenByLayer.set(layer, {
|
||||
coWebsite,
|
||||
state: OpenCoWebsiteState.OPENED
|
||||
state: OpenCoWebsiteState.OPENED,
|
||||
});
|
||||
}
|
||||
});
|
||||
@ -161,7 +161,7 @@ export class GameMapPropertiesListener {
|
||||
// Close opened co-websites on leave the layer who contain the property.
|
||||
this.gameMap.onLeaveLayer((oldLayers) => {
|
||||
const handler = () => {
|
||||
oldLayers.forEach(layer => {
|
||||
oldLayers.forEach((layer) => {
|
||||
if (!layer.properties) {
|
||||
return;
|
||||
}
|
||||
@ -169,8 +169,8 @@ export class GameMapPropertiesListener {
|
||||
let openWebsiteProperty: string | undefined;
|
||||
let websiteTriggerProperty: string | undefined;
|
||||
|
||||
layer.properties.forEach(property => {
|
||||
switch(property.name) {
|
||||
layer.properties.forEach((property) => {
|
||||
switch (property.name) {
|
||||
case GameMapProperties.OPEN_WEBSITE:
|
||||
openWebsiteProperty = property.value as string | undefined;
|
||||
break;
|
||||
@ -192,11 +192,6 @@ export class GameMapPropertiesListener {
|
||||
|
||||
if (coWebsiteOpen.state === OpenCoWebsiteState.LOADING) {
|
||||
coWebsiteOpen.state = OpenCoWebsiteState.MUST_BE_CLOSE;
|
||||
return;
|
||||
}
|
||||
|
||||
if (coWebsiteOpen.state !== OpenCoWebsiteState.OPENED) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (coWebsiteOpen.coWebsite !== undefined) {
|
||||
@ -216,9 +211,10 @@ export class GameMapPropertiesListener {
|
||||
return;
|
||||
}
|
||||
|
||||
const action = actionStore && actionStore.length > 0 ?
|
||||
actionStore.find(action => action.uuid === actionTriggerUuid) : undefined;
|
||||
|
||||
const action =
|
||||
actionStore && actionStore.length > 0
|
||||
? actionStore.find((action) => action.uuid === actionTriggerUuid)
|
||||
: undefined;
|
||||
|
||||
if (action) {
|
||||
layoutManagerActionStore.removeAction(actionTriggerUuid);
|
||||
|
@ -28,7 +28,7 @@ import { localUserStore } from "../../Connexion/LocalUserStore";
|
||||
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
|
||||
import { mediaManager } from "../../WebRtc/MediaManager";
|
||||
import { SimplePeer } from "../../WebRtc/SimplePeer";
|
||||
import { addLoader, removeLoader } from "../Components/Loader";
|
||||
import { Loader } from "../Components/Loader";
|
||||
import { lazyLoadPlayerCharacterTextures, loadCustomTexture } from "../Entity/PlayerTexturesLoadingManager";
|
||||
import { RemotePlayer } from "../Entity/RemotePlayer";
|
||||
import type { ActionableItem } from "../Items/ActionableItem";
|
||||
@ -203,6 +203,7 @@ export class GameScene extends DirtyScene {
|
||||
private sharedVariablesManager!: SharedVariablesManager;
|
||||
private objectsByType = new Map<string, ITiledMapObject[]>();
|
||||
private embeddedWebsiteManager!: EmbeddedWebsiteManager;
|
||||
private loader: Loader;
|
||||
|
||||
constructor(private room: Room, MapUrlFile: string, customKey?: string | undefined) {
|
||||
super({
|
||||
@ -221,6 +222,7 @@ export class GameScene extends DirtyScene {
|
||||
this.connectionAnswerPromise = new Promise<RoomJoinedMessageInterface>((resolve, reject): void => {
|
||||
this.connectionAnswerPromiseResolve = resolve;
|
||||
});
|
||||
this.loader = new Loader(this);
|
||||
}
|
||||
|
||||
//hook preload scene
|
||||
@ -297,7 +299,7 @@ export class GameScene extends DirtyScene {
|
||||
//if SpriteSheetFile (WOKA file) don't display error and give an access for user
|
||||
if (this.preloading && !(file instanceof SpriteSheetFile)) {
|
||||
//remove loader in progress
|
||||
removeLoader(this);
|
||||
this.loader.removeLoader();
|
||||
|
||||
//display an error scene
|
||||
this.scene.start(ErrorSceneName, {
|
||||
@ -331,7 +333,7 @@ export class GameScene extends DirtyScene {
|
||||
});
|
||||
|
||||
//this function must stay at the end of preload function
|
||||
addLoader(this);
|
||||
this.loader.addLoader();
|
||||
}
|
||||
|
||||
// FIXME: we need to put a "unknown" instead of a "any" and validate the structure of the JSON we are receiving.
|
||||
@ -1832,6 +1834,8 @@ ${escapedMessage}
|
||||
right: camera.scrollX + camera.width,
|
||||
bottom: camera.scrollY + camera.height,
|
||||
});
|
||||
|
||||
this.loader.resize();
|
||||
}
|
||||
private getObjectLayerData(objectName: string): ITiledMapObject | undefined {
|
||||
for (const layer of this.mapFile.layers) {
|
||||
|
@ -4,7 +4,7 @@ import { loadAllLayers } from "../Entity/PlayerTexturesLoadingManager";
|
||||
import Sprite = Phaser.GameObjects.Sprite;
|
||||
import { gameManager } from "../Game/GameManager";
|
||||
import { localUserStore } from "../../Connexion/LocalUserStore";
|
||||
import { addLoader } from "../Components/Loader";
|
||||
import { Loader } from "../Components/Loader";
|
||||
import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
|
||||
import { AbstractCharacterScene } from "./AbstractCharacterScene";
|
||||
import { areCharacterLayersValid } from "../../Connexion/LocalUser";
|
||||
@ -30,10 +30,13 @@ export class CustomizeScene extends AbstractCharacterScene {
|
||||
private moveHorizontally: number = 0;
|
||||
private moveVertically: number = 0;
|
||||
|
||||
private loader: Loader;
|
||||
|
||||
constructor() {
|
||||
super({
|
||||
key: CustomizeSceneName,
|
||||
});
|
||||
this.loader = new Loader(this);
|
||||
}
|
||||
|
||||
preload() {
|
||||
@ -55,7 +58,7 @@ export class CustomizeScene extends AbstractCharacterScene {
|
||||
this.lazyloadingAttempt = false;
|
||||
|
||||
//this function must stay at the end of preload function
|
||||
addLoader(this);
|
||||
this.loader.addLoader();
|
||||
}
|
||||
|
||||
create() {
|
||||
|
@ -4,7 +4,7 @@ import { EnableCameraSceneName } from "./EnableCameraScene";
|
||||
import { CustomizeSceneName } from "./CustomizeScene";
|
||||
import { localUserStore } from "../../Connexion/LocalUserStore";
|
||||
import { loadAllDefaultModels } from "../Entity/PlayerTexturesLoadingManager";
|
||||
import { addLoader } from "../Components/Loader";
|
||||
import { Loader } from "../Components/Loader";
|
||||
import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
|
||||
import { AbstractCharacterScene } from "./AbstractCharacterScene";
|
||||
import { areCharacterLayersValid } from "../../Connexion/LocalUser";
|
||||
@ -31,11 +31,13 @@ export class SelectCharacterScene extends AbstractCharacterScene {
|
||||
protected pointerTimer: number = 0;
|
||||
|
||||
protected lazyloadingAttempt = true; //permit to update texture loaded after renderer
|
||||
private loader: Loader;
|
||||
|
||||
constructor() {
|
||||
super({
|
||||
key: SelectCharacterSceneName,
|
||||
});
|
||||
this.loader = new Loader(this);
|
||||
}
|
||||
|
||||
preload() {
|
||||
@ -49,7 +51,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
|
||||
this.lazyloadingAttempt = false;
|
||||
|
||||
//this function must stay at the end of preload function
|
||||
addLoader(this);
|
||||
this.loader.addLoader();
|
||||
}
|
||||
|
||||
create() {
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { addLoader } from "../Components/Loader";
|
||||
import { Loader } from "../Components/Loader";
|
||||
import { gameManager } from "../Game/GameManager";
|
||||
import { ResizableScene } from "./ResizableScene";
|
||||
import { EnableCameraSceneName } from "./EnableCameraScene";
|
||||
@ -22,11 +22,13 @@ export class SelectCompanionScene extends ResizableScene {
|
||||
private currentCompanion = 0;
|
||||
private pointerClicked: boolean = false;
|
||||
private pointerTimer: number = 0;
|
||||
private loader: Loader;
|
||||
|
||||
constructor() {
|
||||
super({
|
||||
key: SelectCompanionSceneName,
|
||||
});
|
||||
this.loader = new Loader(this);
|
||||
}
|
||||
|
||||
preload() {
|
||||
@ -35,7 +37,7 @@ export class SelectCompanionScene extends ResizableScene {
|
||||
});
|
||||
|
||||
//this function must stay at the end of preload function
|
||||
addLoader(this);
|
||||
this.loader.addLoader();
|
||||
}
|
||||
|
||||
create() {
|
||||
|
@ -9,9 +9,7 @@ export interface LayoutManagerAction {
|
||||
userInputManager: UserInputManager | undefined;
|
||||
}
|
||||
|
||||
|
||||
function createLayoutManagerAction() {
|
||||
|
||||
const { subscribe, set, update } = writable<LayoutManagerAction[]>([]);
|
||||
|
||||
return {
|
||||
|
@ -141,7 +141,8 @@ class JitsiFactory {
|
||||
jitsiUrl?: string,
|
||||
jitsiWidth?: number
|
||||
): void {
|
||||
coWebsiteManager.addCoWebsite(async (cowebsiteDiv) => {
|
||||
coWebsiteManager.addCoWebsite(
|
||||
async (cowebsiteDiv) => {
|
||||
// Jitsi meet external API maintains some data in local storage
|
||||
// which is sent via the appData URL parameter when joining a
|
||||
// conference. Problem is that this data grows indefinitely. Thus
|
||||
@ -176,7 +177,7 @@ class JitsiFactory {
|
||||
throw new Error("Could not find Jitsi Iframe");
|
||||
}
|
||||
resolve(iframe);
|
||||
}
|
||||
};
|
||||
options.onload = () => doResolve(); //we want for the iframe to be loaded before triggering animations.
|
||||
setTimeout(() => doResolve(), 2000); //failsafe in case the iframe is deleted before loading or too long to load
|
||||
this.jitsiApi = new window.JitsiMeetExternalAPI(domain, options);
|
||||
@ -185,7 +186,10 @@ class JitsiFactory {
|
||||
this.jitsiApi.addListener("audioMuteStatusChanged", this.audioCallback);
|
||||
this.jitsiApi.addListener("videoMuteStatusChanged", this.videoCallback);
|
||||
});
|
||||
}, jitsiWidth, 0);
|
||||
},
|
||||
jitsiWidth,
|
||||
0
|
||||
);
|
||||
}
|
||||
|
||||
public stop() {
|
||||
|
Loading…
Reference in New Issue
Block a user